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Web of Life 1.0
Web of Life is a life simulation game. more>>
Web of Life is a life simulation game.
An isometric game done with C++ and SDL.
In this game you control some beings in an ecosystem, the goal is to make only that the beings you control survive.
Your beings should survive fighting with other beings, reproducting to make a massive attack and eating.
But sometimes you will have to eat some of your own live beings so that others could stay alive, well its life.
<<lessAn isometric game done with C++ and SDL.
In this game you control some beings in an ecosystem, the goal is to make only that the beings you control survive.
Your beings should survive fighting with other beings, reproducting to make a massive attack and eating.
But sometimes you will have to eat some of your own live beings so that others could stay alive, well its life.
Download (MB)
Added: 2007-03-01 License: GPL (GNU General Public License) Price:
971 downloads
Distributed Artificial Life 1.0.0
Distributed Artificial Life project uses spare CPU cycles to create life. more>>
Distributed Artificial Life project uses spare CPU cycles to create life.
Distributed Artificial Life is a distributed version of Tom S. Rays Tierra artificial life program. It uses spare CPU cycles to simulate a distributed soup of living cells.
Note that the machine language used is similar to but not compatible with Tierra. Tom Ray talks about his work (as far as I know, never completed) to create a "Digital Reserve". The DLIFE project is a development of this.
In other words, its an alternative to the tedious process of cracking RC5 keys or searching for aliens. Youve got a supercomputer on your desk, lets go and create some life ...
It consists of a highly optimized engine for running the artificial life cells in a virtual machine, written in C, and some Perl scripts which can upload and download cells from central ``cell-bank servers.
<<lessDistributed Artificial Life is a distributed version of Tom S. Rays Tierra artificial life program. It uses spare CPU cycles to simulate a distributed soup of living cells.
Note that the machine language used is similar to but not compatible with Tierra. Tom Ray talks about his work (as far as I know, never completed) to create a "Digital Reserve". The DLIFE project is a development of this.
In other words, its an alternative to the tedious process of cracking RC5 keys or searching for aliens. Youve got a supercomputer on your desk, lets go and create some life ...
It consists of a highly optimized engine for running the artificial life cells in a virtual machine, written in C, and some Perl scripts which can upload and download cells from central ``cell-bank servers.
Download (0.094MB)
Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1082 downloads
Camera Life 2.6
Full Decent Camera Life is a photo gallery system. more>>
Camera Life (FDCL) is a system for cataloging your photo collection. Camera Life project gives users the ability to search your archive by albums that you set up, or by directory structure.
Camera life (FDCL) is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
FDCL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Chatterbox; see the file LICENSE. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Or visit http://www.gnu.org/licenses/gpl.html
Main features:
Self Updating
- When you add photos to the photo directory you specified when installing, FDCL will cache, thumnail and make public all such photos (Administration: File Manager). You can allow certain user classes to maintain your site by editing the photo descriptions and delete photos that suck.
Topic view and Folder View
- On the main page, users are presented with the option of viewing photos by topic or folder. In topic view, albums (collections of like photos) are categorized by topic (ex: People, Things, My Vacataions).
- Folder view is hierrical and based on the directory structure of the photos. When viewing a photo, users are given the option to view others photos in the same topic or folder.
Image deletion
- When viewing a photo, you have the option to delete it. When a user deletes an image, FDCL actually flags it as non-public. An admin has to actually erase it (Administration: File Manager). And when you erase it, FDCL just moves it to the erased folder. FDCL will never rm your photos. With this in mind, it is sensible to allow users to delete offensive images and admins to erase them.
Themes
- You can easily change the look of the entire site by choosing a different theme (Administration: Customize: Themes). Official themes can be downlaoded from http://fdcl.sourceforge.net other themes are available at your local supermarket (or not).
Users
- Users can anonyously sign up an account. The admins choose which accounts to give privileges to. All authentication is done by random cookies saved in the DB and passwords are salted and hashed.
Logging
- Some actions are logged to the logs table. This is done via the db_log function. You can view the logs (Administration: Log Viewer) and see the audit trail to modifications to the ssytem. You can then rollback specific action (like renaming a photo) by simply choosing the previous state to go back to.
Enhancements:
- This version adds support for Gallery Remote API, microformats, sitemaps, OpenSearch, and RSS feeds, and supports iPhoto photocasting.
- There are now photo keywords with a del.icio.us-like keyword editor.
- Checkpoints allow you to review and approve changes to the site.
- Your users can now order prints online.
- There are also big changes under the hood and some security enhancements.
<<lessCamera life (FDCL) is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
FDCL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Chatterbox; see the file LICENSE. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Or visit http://www.gnu.org/licenses/gpl.html
Main features:
Self Updating
- When you add photos to the photo directory you specified when installing, FDCL will cache, thumnail and make public all such photos (Administration: File Manager). You can allow certain user classes to maintain your site by editing the photo descriptions and delete photos that suck.
Topic view and Folder View
- On the main page, users are presented with the option of viewing photos by topic or folder. In topic view, albums (collections of like photos) are categorized by topic (ex: People, Things, My Vacataions).
- Folder view is hierrical and based on the directory structure of the photos. When viewing a photo, users are given the option to view others photos in the same topic or folder.
Image deletion
- When viewing a photo, you have the option to delete it. When a user deletes an image, FDCL actually flags it as non-public. An admin has to actually erase it (Administration: File Manager). And when you erase it, FDCL just moves it to the erased folder. FDCL will never rm your photos. With this in mind, it is sensible to allow users to delete offensive images and admins to erase them.
Themes
- You can easily change the look of the entire site by choosing a different theme (Administration: Customize: Themes). Official themes can be downlaoded from http://fdcl.sourceforge.net other themes are available at your local supermarket (or not).
Users
- Users can anonyously sign up an account. The admins choose which accounts to give privileges to. All authentication is done by random cookies saved in the DB and passwords are salted and hashed.
Logging
- Some actions are logged to the logs table. This is done via the db_log function. You can view the logs (Administration: Log Viewer) and see the audit trail to modifications to the ssytem. You can then rollback specific action (like renaming a photo) by simply choosing the previous state to go back to.
Enhancements:
- This version adds support for Gallery Remote API, microformats, sitemaps, OpenSearch, and RSS feeds, and supports iPhoto photocasting.
- There are now photo keywords with a del.icio.us-like keyword editor.
- Checkpoints allow you to review and approve changes to the site.
- Your users can now order prints online.
- There are also big changes under the hood and some security enhancements.
Download (MB)
Added: 2007-08-04 License: GPL (GNU General Public License) Price:
819 downloads
Belleville Real Estate 1
Over 40 Belleville Real Estate desktop icons for PC. If you are alooking for high quality real estate icons for your website or desktop these are perf... more>> <<less
Download (41KB)
Added: 2009-04-13 License: Freeware Price: Free
198 downloads
Real Poker 0.2.8
Real Poker project is a poker simulation. more>>
Real Poker project is a poker simulation.
New poker games may be created by the user. Hand simulations may be run.
Upon execution the first thing that is displayed is the main window for Real Poker.
Poker games may be created, saved, deleted, and edited. Poker games may also be filtered through a learning process, the results of which are used by the robot players.
There is a game library provided with Real Poker "out of the box" which includes four poker games: Seven Card Stud, Five Card Stud, Texas Holdem, and Five Card Draw. The game library file is named "games.lib".
A game library may contain a maximum of 50 games. When Real Poker is first loaded, the default game library (games.lib) will automatically be loaded provided it is present in the .RP directory within your HOME directory (see the INSTALL file).
Use your mouse to click on the GAME LIBRARY drop-down item under the MISC menu selection to perform various functions concerning the game library.
<<lessNew poker games may be created by the user. Hand simulations may be run.
Upon execution the first thing that is displayed is the main window for Real Poker.
Poker games may be created, saved, deleted, and edited. Poker games may also be filtered through a learning process, the results of which are used by the robot players.
There is a game library provided with Real Poker "out of the box" which includes four poker games: Seven Card Stud, Five Card Stud, Texas Holdem, and Five Card Draw. The game library file is named "games.lib".
A game library may contain a maximum of 50 games. When Real Poker is first loaded, the default game library (games.lib) will automatically be loaded provided it is present in the .RP directory within your HOME directory (see the INSTALL file).
Use your mouse to click on the GAME LIBRARY drop-down item under the MISC menu selection to perform various functions concerning the game library.
Download (0.25MB)
Added: 2007-01-10 License: GPL (GNU General Public License) Price:
1028 downloads
LindeX Retriever 0.10
LindeX Retriever is a collection of Perl scripts that get LindeX Market Data from the Linden Lab (Second Life) feed. more>>
LindeX Retriever is a collection of Perl scripts that get LindeX Market Data from the Linden Lab (Second Life) feed.
It can filter them using XML::XPath, and store them using rrdtool.
Output example:
[root@database ~]# perl lindex.pl
1169545518
<<lessIt can filter them using XML::XPath, and store them using rrdtool.
Output example:
[root@database ~]# perl lindex.pl
1169545518
Download (0.002MB)
Added: 2007-01-23 License: GPL (GNU General Public License) Price:
1004 downloads
XMMS Real Random Plugin 0.3
XMMS Real Random plugin overrides the builtin shuffle mode and plays the titles in a more random way. more>>
XMMS Real Random plugin overrides the builtin shuffle mode and plays the titles in a more random way.
The shuffle mode of xmms is not as I expected it. So I created this plugin.
For using this plugin, the plugin has to be loaded by xmms and the shuffle mode of xmms has to be "on".
The plugin becomes active if you are playing a song for a while. If this song ended it jumps to a random position within the playlist.
<<lessThe shuffle mode of xmms is not as I expected it. So I created this plugin.
For using this plugin, the plugin has to be loaded by xmms and the shuffle mode of xmms has to be "on".
The plugin becomes active if you are playing a song for a while. If this song ended it jumps to a random position within the playlist.
Download (0.17MB)
Added: 2006-04-12 License: GPL (GNU General Public License) Price:
1296 downloads
Real Life Mortgage Calculator 1.05
Real Life Mortgage Calculator is a script that provides visitors to your Web site of how much house they can afford. more>>
Real Life Mortgage Calculator is a script that provides visitors to your Web site of how much house they can afford than a simple mortgage calculator.
Calculating the costs of your first home is more than just getting a mortgage - theres a ton of other costs to consider including appliances, repairs, moving costs and utilities!
Youll get a much better idea of what you can afford by using this form than one that only tells you how much your monthly mortgage payment will be. When you submit the form, you will be presented with a printable report with the following information:
1. How much you can afford to put down
2. If youll be able to afford the monthly costs (its not just the loan youll be paying for)
3. A pretty good estimate of your utility costs (water, electricity, heating, etc.)
4. A full amortization report on your loan for each year youll be paying it. Youll want to print that out!
Its good to generate a report for each house youre considering getting a loan for. Then print out the report so you can compare and contrast them.
You can also download the Real Life Mortgage Calculator and add it to your own site. Just click the download link to the right. Enjoy!
<<lessCalculating the costs of your first home is more than just getting a mortgage - theres a ton of other costs to consider including appliances, repairs, moving costs and utilities!
Youll get a much better idea of what you can afford by using this form than one that only tells you how much your monthly mortgage payment will be. When you submit the form, you will be presented with a printable report with the following information:
1. How much you can afford to put down
2. If youll be able to afford the monthly costs (its not just the loan youll be paying for)
3. A pretty good estimate of your utility costs (water, electricity, heating, etc.)
4. A full amortization report on your loan for each year youll be paying it. Youll want to print that out!
Its good to generate a report for each house youre considering getting a loan for. Then print out the report so you can compare and contrast them.
You can also download the Real Life Mortgage Calculator and add it to your own site. Just click the download link to the right. Enjoy!
Download (0.042MB)
Added: 2005-12-05 License: Freeware Price:
1421 downloads
BitLife 0.9.5
BitLife is an eye candy showing parallel Conways Life games in the bitplanes of the screen. more>>
Its a simple idea: implement Conways Game of Life using boolean logic operations (and, or, not, xor); do so by blits, thus running a Life game in every bitplane in parallel.
Currently 2 implementations are available: a proof-of-concept (with a life-covered 3d cube!) one in Python (with Numeric/pygame) and a useful one in C (X-Windows screensaver, potentially accelerated).
<<lessCurrently 2 implementations are available: a proof-of-concept (with a life-covered 3d cube!) one in Python (with Numeric/pygame) and a useful one in C (X-Windows screensaver, potentially accelerated).
Download (0.10MB)
Added: 2005-04-25 License: BSD License Price:
910 downloads
OCERA Real Time Ethernet 0.3.1
The ORTE is an implementation of the RTPS communication protocol defined by Real Time Innovations. more>>
The ORTE is an implementation of the RTPS communication protocol defined by Real Time Innovations.
RTPS is an application layer protocol targeted to the real-time communication area. It is built on top of a standard UDP stack.
This protocol is being submitted to the IETF as an informational RFC and has been adopted by the IDA group.
<<lessRTPS is an application layer protocol targeted to the real-time communication area. It is built on top of a standard UDP stack.
This protocol is being submitted to the IETF as an informational RFC and has been adopted by the IDA group.
Download (1.6MB)
Added: 2005-11-03 License: GPL (GNU General Public License) Price:
1454 downloads
LucidLife 0.9.2
LucidLife is a free and usable implementation of Conways Life. more>>
LucidLife is a free and usable implementation of Conways Life. Aimed at users of the GNOME desktop environment, LucidLife should also be portable to other platforms. LucidLife is based on GtkLife.
<<less Download (1.4MB)
Added: 2007-04-30 License: GPL (GNU General Public License) Price:
907 downloads
Game::Life 0.04
Game::Life - Plays Conways Game of Life. more>>
Game::Life - Plays Conways Game of Life.
SYNOPSIS
use Game::Life;
my $game = new Game::Life( 20 );
my $starting = [
[ 1, 1, 1 ],
[ 1, 0, 0 ],
[ 0, 1, 0 ]
];
$game->place_points( 10, 10, $starting );
for (1..20) {
my $grid = $game->get_grid();
foreach ( @$grid ) {
print map { $_ ? X : . } @$_;
print "n";
}
print "nn";
$game->process();
}
Conways Game of Life is a basic example of finding living patterns in rather basic rulesets (see NOTES). The Game of Life takes place on a 2-D rectangular grid, with each grid point being either alive or dead. If a living grid point has 2 or 3 neighbors within the surrounding 8 points, the point will remain alive in the next generation; any fewer or more will kill it. A dead grid point will become alive if there are exactly 3 living neighbors to it. With these simple rules, fascinating structures such as gliders that move across the grid, glider guns that generate these gliders, XOR gates, and others have been found.
This module simply provides a way to simulate the Game of Life in Perl.
In terms of coordinate systems as used in place_points, toggle_point and other functions, the first coodinate is the vertical direction, 0 being the top of the board, and the second is the horizontal direaction, 0 being the left side of the board. Thus, toggling the point of (3,2) will switch the state of the point in the 4th row and 3rd column.
The edges of the board are currently set as "flat"; cells on the edge do not have any neighbors, and thus will fall off the board. Future versions may allow for warp edges (if a cell moves off the left side it reappears on the right side).
<<lessSYNOPSIS
use Game::Life;
my $game = new Game::Life( 20 );
my $starting = [
[ 1, 1, 1 ],
[ 1, 0, 0 ],
[ 0, 1, 0 ]
];
$game->place_points( 10, 10, $starting );
for (1..20) {
my $grid = $game->get_grid();
foreach ( @$grid ) {
print map { $_ ? X : . } @$_;
print "n";
}
print "nn";
$game->process();
}
Conways Game of Life is a basic example of finding living patterns in rather basic rulesets (see NOTES). The Game of Life takes place on a 2-D rectangular grid, with each grid point being either alive or dead. If a living grid point has 2 or 3 neighbors within the surrounding 8 points, the point will remain alive in the next generation; any fewer or more will kill it. A dead grid point will become alive if there are exactly 3 living neighbors to it. With these simple rules, fascinating structures such as gliders that move across the grid, glider guns that generate these gliders, XOR gates, and others have been found.
This module simply provides a way to simulate the Game of Life in Perl.
In terms of coordinate systems as used in place_points, toggle_point and other functions, the first coodinate is the vertical direction, 0 being the top of the board, and the second is the horizontal direaction, 0 being the left side of the board. Thus, toggling the point of (3,2) will switch the state of the point in the 4th row and 3rd column.
The edges of the board are currently set as "flat"; cells on the edge do not have any neighbors, and thus will fall off the board. Future versions may allow for warp edges (if a cell moves off the left side it reappears on the right side).
Download (0.006MB)
Added: 2007-02-16 License: Perl Artistic License Price:
983 downloads
The Life of a Geek 2.0
The Life of a Geek is very silly console game in which you (a geek) must keep a computer running until you graduate college. more>>
The Life of a Geek is very silly console game in which you (a geek) must keep a computer running until you graduate college.
Surf around on the Internet, battling hackers to gain money and better security for your box. Drink lots of caffeine to keep yourself awake, since if you go to sleep, you risk an attack on your computer.
The Life of a Geek is a simple console game.
Save up money to take a month-long college course and improve your education, but remember that paying attention to schoolwork also leaves your computer open to attack.
Find a quick job for a month at places like fast-food restaurants and grocery stores, but remember again that time away from your computer leaves it open to attack. Viruses may also appear on your computer, weakening your computers health points regularly until cleaned.
Enhancements:
- Improved randomness, a fix for a bug where more energy drinks could be bought than the available money allowed, and support for compiling using Visual C++.
<<lessSurf around on the Internet, battling hackers to gain money and better security for your box. Drink lots of caffeine to keep yourself awake, since if you go to sleep, you risk an attack on your computer.
The Life of a Geek is a simple console game.
Save up money to take a month-long college course and improve your education, but remember that paying attention to schoolwork also leaves your computer open to attack.
Find a quick job for a month at places like fast-food restaurants and grocery stores, but remember again that time away from your computer leaves it open to attack. Viruses may also appear on your computer, weakening your computers health points regularly until cleaned.
Enhancements:
- Improved randomness, a fix for a bug where more energy drinks could be bought than the available money allowed, and support for compiling using Visual C++.
Download (0.055MB)
Added: 2007-03-30 License: GPL (GNU General Public License) Price:
939 downloads
TrueCombat:Elite 0.49b
TrueCombat:Elite project is an Enemy Territory total conversion modification. more>>
TrueCombat:Elite project is an Enemy Territory total conversion modification of the free, popular, stand-alone third-person shooter Wolfenstein: Enemy Territory. That is, TC:E is an entirely free game, made by gamers, for gamers.
TC:E is currently being developed by GrooveSix Studios and TeamTerminator. While TeamTerminator is known for the famous Q3 based TrueCombat series, GrooveSix Studios was initiated by retired TeamTerminator co-founder Coroner to develop a Return to Castle Wolfenstein modification that is not released.
Thus, as very experienced Q3-based content creators, we hope to be able to serve the gaming community with a quality offering.
Now, the most important question: "What can you expect from TC:E?" TC:E is a tactical-team shooter, set up in a modern-world environment.
TC:E puts you into the role of elite mercenary soldier in the conflicts of two internationally operating forces.
Main features:
- Texture Tone Mapping
- HDR Lighting
- Realistic scaling
- High quality sounds (44khz)
- rich, deluxe graphics, based on high-resolution digital-camera shots
- Letterbox & widescreen modes - TrueVision
- Dynamic Eye Adaption - DynEA
- Cross Platform Gaming (Win, OS X, Linux)
- tactical-teamplay oriented, modern-world combat simulation
- realistic weapon behavior simulation
- iron sight aiming system, no crosshair
- sophisticated ballistic simulation including multiple-layer object penetration
- professional mode: 1-life, short-timed, objective driven scenarios in realistic environments
- bodycount mode: team deathmatch style, gametype to relax?
- Reinforced OBJ, as Capture the Flag in stock maps
- balanced, team specific set of real-world weapons (Beretta 92, Glock 19, Ump45, Mac-10, M4, Ak-47, and more)
- Free climb
- lag compensation, client-side bullet prediction, punkbuster support
- immersive and lethal, fast-paced action"
<<lessTC:E is currently being developed by GrooveSix Studios and TeamTerminator. While TeamTerminator is known for the famous Q3 based TrueCombat series, GrooveSix Studios was initiated by retired TeamTerminator co-founder Coroner to develop a Return to Castle Wolfenstein modification that is not released.
Thus, as very experienced Q3-based content creators, we hope to be able to serve the gaming community with a quality offering.
Now, the most important question: "What can you expect from TC:E?" TC:E is a tactical-team shooter, set up in a modern-world environment.
TC:E puts you into the role of elite mercenary soldier in the conflicts of two internationally operating forces.
Main features:
- Texture Tone Mapping
- HDR Lighting
- Realistic scaling
- High quality sounds (44khz)
- rich, deluxe graphics, based on high-resolution digital-camera shots
- Letterbox & widescreen modes - TrueVision
- Dynamic Eye Adaption - DynEA
- Cross Platform Gaming (Win, OS X, Linux)
- tactical-teamplay oriented, modern-world combat simulation
- realistic weapon behavior simulation
- iron sight aiming system, no crosshair
- sophisticated ballistic simulation including multiple-layer object penetration
- professional mode: 1-life, short-timed, objective driven scenarios in realistic environments
- bodycount mode: team deathmatch style, gametype to relax?
- Reinforced OBJ, as Capture the Flag in stock maps
- balanced, team specific set of real-world weapons (Beretta 92, Glock 19, Ump45, Mac-10, M4, Ak-47, and more)
- Free climb
- lag compensation, client-side bullet prediction, punkbuster support
- immersive and lethal, fast-paced action"
Download (MB)
Added: 2007-02-28 License: Freeware Price:
725 downloads
gLife 0.2.1
gLife project is an artificial life simulator that tries to emulate an artificial society. more>>
gLife project is an artificial life simulator that tries to emulate an artificial society.
gLife embodies the concepts found in artificial life and cellular automata (subsets of artificial intelligence), with a bias towards creating an artificial society.
It provides a limited set of rules, towards the goal of making some sort of society emerge.
<<lessgLife embodies the concepts found in artificial life and cellular automata (subsets of artificial intelligence), with a bias towards creating an artificial society.
It provides a limited set of rules, towards the goal of making some sort of society emerge.
Download (MB)
Added: 2006-11-22 License: GPL (GNU General Public License) Price:
1068 downloads
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