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Mandriva Linux One 2007
Mandriva Linux One is a complete Mandriva Linux system, which you can use directly from the CD. more>>
Mandriva Linux One is a complete Mandriva Linux system, which you can use directly from the CD.
It includes Openoffice.org, kde, mozilla-firefox, gimp, amarok...
You are welcome to test, especially the installation wizard.
Please report the problems on bugzilla for the distribution.
You only need one CD, just pick the one depending of you language.
<<lessIt includes Openoffice.org, kde, mozilla-firefox, gimp, amarok...
You are welcome to test, especially the installation wizard.
Please report the problems on bugzilla for the distribution.
You only need one CD, just pick the one depending of you language.
Download (696MB)
Added: 2006-10-22 License: GPL (GNU General Public License) Price:
1122 downloads
KLines 0.5
KLines project is a simple logical game. more>>
KLines project is a simple logical game.
Klines is a simple logical game, similar to the DOS-based game "Color lines.
You can move the balls by pointing source and destanation cells on the board. You target is to put at least 5 balls of same colors in one line (horisontal, vertical or diagonal) , in case of that they dissapear and you can make one move more, otherwise computer drop randomly another three balls.
Game over then there is no more free cells on the board.
Enhancements:
- Running 3D balls
<<lessKlines is a simple logical game, similar to the DOS-based game "Color lines.
You can move the balls by pointing source and destanation cells on the board. You target is to put at least 5 balls of same colors in one line (horisontal, vertical or diagonal) , in case of that they dissapear and you can make one move more, otherwise computer drop randomly another three balls.
Game over then there is no more free cells on the board.
Enhancements:
- Running 3D balls
Download (0.29MB)
Added: 2006-12-01 License: GPL (GNU General Public License) Price:
1059 downloads
FXP.One 1.4
FXP.One is a whole new system to FTP and FXP. more>>
FXP.One is a whole new system to FTP and FXP. It is not just another client. This engine does all the hard work with dealing with FTP sites.
Built into that is a very simple but powerful API protocol. The idea is then, if someone wants to do an FTP, or FXP, client they can then make one without the FTP hassles. Currently there already are multiple clients. They all talk to the FXP.One engine, and you can interchance the clients.
That is, use one client to create and queue up some items and start the queue process. At a later time, a different client, from a different location can connect and check on the progress of that queue, change it, add to it and so on.
Main features:
- Full FTP and FXP capabilities.
- SSL/TLS support, auto-sensing and forced.
- SSL/TLS data support, auto-sensing and forced.
- SSCN seceure data FXP support.
- CCSN seceure data FXP support.
- XDUPE aware for faster queue processing.
- Auto resume, or overwrite options
- Resume last (re-queue all resume items last for faster queue processing)
- FXP direction control (if one site is firewalled)
- PRET Pre-transfer support for ring-sites.
- Skip lists for both files and directories
- Pass lists for both files and directories (opposite to skip list)
- Move-first for both files and directories
- Automatic skip of empty files and directories.
- Encodes all file and directory names as to handle any locale.
Enhancements:
- Local SSL transfers would fail without an SSL certificate.
- Local transfers would incorrectly negotiate CCSN.
- Both of those problems have been fixed.
- STOP methods were implemented.
- The FXP.One home is automatically created based on platform.
- Minor autoconf fixes were made.
<<lessBuilt into that is a very simple but powerful API protocol. The idea is then, if someone wants to do an FTP, or FXP, client they can then make one without the FTP hassles. Currently there already are multiple clients. They all talk to the FXP.One engine, and you can interchance the clients.
That is, use one client to create and queue up some items and start the queue process. At a later time, a different client, from a different location can connect and check on the progress of that queue, change it, add to it and so on.
Main features:
- Full FTP and FXP capabilities.
- SSL/TLS support, auto-sensing and forced.
- SSL/TLS data support, auto-sensing and forced.
- SSCN seceure data FXP support.
- CCSN seceure data FXP support.
- XDUPE aware for faster queue processing.
- Auto resume, or overwrite options
- Resume last (re-queue all resume items last for faster queue processing)
- FXP direction control (if one site is firewalled)
- PRET Pre-transfer support for ring-sites.
- Skip lists for both files and directories
- Pass lists for both files and directories (opposite to skip list)
- Move-first for both files and directories
- Automatic skip of empty files and directories.
- Encodes all file and directory names as to handle any locale.
Enhancements:
- Local SSL transfers would fail without an SSL certificate.
- Local transfers would incorrectly negotiate CCSN.
- Both of those problems have been fixed.
- STOP methods were implemented.
- The FXP.One home is automatically created based on platform.
- Minor autoconf fixes were made.
Download (0.45MB)
Added: 2007-04-25 License: BSD License Price:
918 downloads
One-JAR 0.95
One-JAR is a Java jar distribution mechanism. more>>
One-JAR is a simple solution to the problem of distributing an application as a single jar file, when it depends on multiple other jar files.
It uses a custom classloader to discover library jar files inside the main jar.
<<lessIt uses a custom classloader to discover library jar files inside the main jar.
Download (0.027MB)
Added: 2005-04-07 License: Freely Distributable Price:
932 downloads
Mandriva One 2007 Metisse
Mandriva One 2007 Metisse is a LiveCD based on the popular Mandriva Linux distribution which includes the Metisse 3D desktop. more>> <<less
Download (700.7MB)
Added: 2007-01-25 License: GPL (GNU General Public License) Price:
1012 downloads
Joone 2.0.0RC1
Joone is a neural network Java framework with an easy-to-use graphical interface. more>>
Joone project is a FREE Neural Network framework to create, train and test artificial neural networks. The aim is to create a powerful environment both for enthusiastic and professional users, based on the newest Java technologies.
Joone is composed by a central engine that is the fulcrum of all applications that are developed with Joone. Joones neural networks can be built on a local machine, be trained on a distributed environment and run on whatever device.
Everyone can write new modules to implement new algorithms or new architectures starting from the simple components distributed with the core engine. The main idea is to create the basis to promote a zillion of AI applications that revolve around the core framework.
Main features:
Architecture
- The Joones framework is built with a modular architecture: the core engine is separated from the visual interface and permits easily to implement any new application based on it.
- Joone is portable, being written in 100% pure Java. It can run in any environment, from big multiprocessor machines to small palmtop devices.
Neural Networks usability and transportation
- The neural networks based on Joone are usable stand-alone (separated from the framework that has created or trained them).
- The Joones based neural networks can be transported using common protocols (like http or ftp) to run on remote machines
Framework expandability
- The framework is expandable with more components to implement new learning algorithms or new architectures.
- With Joone its possible to implement any kind of optimization; there are two main methods to find the best solution to a given problem (i.e. to find the best neural network): local optimization and global optimization techniques. The local optimization is obtained applying some internal mechanism (the most famous is the momentum), the global optimization, instead, try to find the best solution applying some external technique to select the best performing NN among a predefined group of NNs (like genetic algorithms). Both are implemented with Joone, and many new optimization techniques can be experimented thanks to its expansibility.
Multithreading and scalability
- Joones core engine is based on a multithreaded engine, capable to scale using all the computing resources available.
- Joone provides the professional users with a distributed environment to train many neural networks in parallel on several machines.
Licensing
- Joone is freely usable. Its license is the Lesser General Public License (LGPL).
- Youre encouraged to try it and use it for whatever (both commercial and academic) application.
Whats New in 1.2.1 Stable Release:
- This release adds support for the Groovy scripting language.
- LogarithmicPlugin has been added, to apply a logarithmic transformation (base e) to input data. "Save as XML" has been added to the GUI Editor, in order to permit saving a neural network in XML format.
- A number of bugs have been fixed, including a problem that prevented SangerSynapse from learning when in training mode.
- The inspection panel no longer shows the biases for Layers for which this doesnt make sense.
- This release fixes the lack of the first column when the inspected values were copied in the clipboard.
Whats New in 2.0.0RC1 Development Release:
- Performance was improved by 50%, thanks to heavy refactoring of the core engine, by adding the single-thread mode.
- A set of tools was added in order to hide the complexity of the API.
- A new Image I/O component has been added in order read and write directly from/to image files.
- A new SoftMax Layer has been added to build neural networks able to resolve 1 of C classification problems.
- The usability of the property panels has been improved by adopting a new file chooser panel and a visual calendar panel.
- Several bugs were fixed and the documentation has been updated with the new features.
<<lessJoone is composed by a central engine that is the fulcrum of all applications that are developed with Joone. Joones neural networks can be built on a local machine, be trained on a distributed environment and run on whatever device.
Everyone can write new modules to implement new algorithms or new architectures starting from the simple components distributed with the core engine. The main idea is to create the basis to promote a zillion of AI applications that revolve around the core framework.
Main features:
Architecture
- The Joones framework is built with a modular architecture: the core engine is separated from the visual interface and permits easily to implement any new application based on it.
- Joone is portable, being written in 100% pure Java. It can run in any environment, from big multiprocessor machines to small palmtop devices.
Neural Networks usability and transportation
- The neural networks based on Joone are usable stand-alone (separated from the framework that has created or trained them).
- The Joones based neural networks can be transported using common protocols (like http or ftp) to run on remote machines
Framework expandability
- The framework is expandable with more components to implement new learning algorithms or new architectures.
- With Joone its possible to implement any kind of optimization; there are two main methods to find the best solution to a given problem (i.e. to find the best neural network): local optimization and global optimization techniques. The local optimization is obtained applying some internal mechanism (the most famous is the momentum), the global optimization, instead, try to find the best solution applying some external technique to select the best performing NN among a predefined group of NNs (like genetic algorithms). Both are implemented with Joone, and many new optimization techniques can be experimented thanks to its expansibility.
Multithreading and scalability
- Joones core engine is based on a multithreaded engine, capable to scale using all the computing resources available.
- Joone provides the professional users with a distributed environment to train many neural networks in parallel on several machines.
Licensing
- Joone is freely usable. Its license is the Lesser General Public License (LGPL).
- Youre encouraged to try it and use it for whatever (both commercial and academic) application.
Whats New in 1.2.1 Stable Release:
- This release adds support for the Groovy scripting language.
- LogarithmicPlugin has been added, to apply a logarithmic transformation (base e) to input data. "Save as XML" has been added to the GUI Editor, in order to permit saving a neural network in XML format.
- A number of bugs have been fixed, including a problem that prevented SangerSynapse from learning when in training mode.
- The inspection panel no longer shows the biases for Layers for which this doesnt make sense.
- This release fixes the lack of the first column when the inspected values were copied in the clipboard.
Whats New in 2.0.0RC1 Development Release:
- Performance was improved by 50%, thanks to heavy refactoring of the core engine, by adding the single-thread mode.
- A set of tools was added in order to hide the complexity of the API.
- A new Image I/O component has been added in order read and write directly from/to image files.
- A new SoftMax Layer has been added to build neural networks able to resolve 1 of C classification problems.
- The usability of the property panels has been improved by adopting a new file chooser panel and a visual calendar panel.
- Several bugs were fixed and the documentation has been updated with the new features.
Download (10MB)
Added: 2007-01-19 License: LGPL (GNU Lesser General Public License) Price:
1009 downloads
Kphone 1.0.2.1
Kphone is a Session Initiation Protocol (SIP) user agent for Linux. more>>
Kphone is a Session Initiation Protocol (SIP) user agent for Linux, which allows Voice over IP (VoIP) connections over the Internet.
Kphone project supports Presence and Instant Messaging, and to some extent video calls between two hosts.
The KphoneSI is based on the KPhone.
The original KPhone was written by Billy Biggs, current version by Pekka Raisio, Jouni Vuorela and Juha Heinanen at Wirlab with suggestions and fixes from the KPhone community around the world.
The KphoneSI was written by Klaus Fleischmann based on the kphone with various contributions from others and is still in devellopment.
This software package is testet on Suse Linux V 9.0, 9.1, 9.2, 9.3.
This software package comes with NO warranty. You should note that by downloading, compling and installing it you agree to full self responsibility.
Read INSTALL for installation instructions, and CHANGES for the latest additions in functionality and COPYING for the General Public License (GPL).
Note: "This program is released under the GPL with the additional exemption that compiling, linking, and/or using OpenSSL is allowed."
Enhancements:
- I polished up the installation routines (Bug no. 1547721 plus other
- (undocumented) errors)
- new ring app: kphoneringsh, is allows you to use an app of your
- choice for ringing, see the user manual for more.
- The STUN timer now accepts other values than the default value; the
- default is increased to 1200 sec.
- The well known memory leaks are closed now (Bug no. 1532451)
- partners codecs, if supported by KPhone, are now recognized even if
- the matching a=rtpmap line is missing in the SDP-description. (X-Lite
- sends such nasty things).
- Authentication got more protection from proxies running havoc.
- signalling and media transport for UDP are always set to symmetric mode
- bug #1564126,Call Hold is saved
- ALSA will not block any longer, if more than one application tries to
- access it. This is usefull for tests, but do not expect sound!
- Project 64Bit: KPhone SI except SPEEX is made compilable on 64-bit
- compilers (be carefully, there still are runtime errors).
<<lessKphone project supports Presence and Instant Messaging, and to some extent video calls between two hosts.
The KphoneSI is based on the KPhone.
The original KPhone was written by Billy Biggs, current version by Pekka Raisio, Jouni Vuorela and Juha Heinanen at Wirlab with suggestions and fixes from the KPhone community around the world.
The KphoneSI was written by Klaus Fleischmann based on the kphone with various contributions from others and is still in devellopment.
This software package is testet on Suse Linux V 9.0, 9.1, 9.2, 9.3.
This software package comes with NO warranty. You should note that by downloading, compling and installing it you agree to full self responsibility.
Read INSTALL for installation instructions, and CHANGES for the latest additions in functionality and COPYING for the General Public License (GPL).
Note: "This program is released under the GPL with the additional exemption that compiling, linking, and/or using OpenSSL is allowed."
Enhancements:
- I polished up the installation routines (Bug no. 1547721 plus other
- (undocumented) errors)
- new ring app: kphoneringsh, is allows you to use an app of your
- choice for ringing, see the user manual for more.
- The STUN timer now accepts other values than the default value; the
- default is increased to 1200 sec.
- The well known memory leaks are closed now (Bug no. 1532451)
- partners codecs, if supported by KPhone, are now recognized even if
- the matching a=rtpmap line is missing in the SDP-description. (X-Lite
- sends such nasty things).
- Authentication got more protection from proxies running havoc.
- signalling and media transport for UDP are always set to symmetric mode
- bug #1564126,Call Hold is saved
- ALSA will not block any longer, if more than one application tries to
- access it. This is usefull for tests, but do not expect sound!
- Project 64Bit: KPhone SI except SPEEX is made compilable on 64-bit
- compilers (be carefully, there still are runtime errors).
Download (1.3MB)
Added: 2006-09-28 License: GPL (GNU General Public License) Price:
1126 downloads

Sing and Study 0.0724
useful software which helps you learn a new language by songs. more>>
Sing and Study 0.0724 is a useful software which helps you learn a new language by songs.
Major Features:
- Organize all of them in one convenient place for easier learning
- Find the song's lyrics
- Translate the lyrics
- Show album covers
- Search Youtube videos
- Play a game of guessing words (every time different words)
- Start listening to the music and learning a new language now!
Added: 2009-07-27 License: Freeware Price: FREE
downloads
Collanos Phone Linux 1.4.0.2
Collanos Phone is a software-only Voice over Internet Protocol (VoIP) phone and a multi-protocol instant messenger supporting Jabber, MSN, ICQ, AOL, and Yahoo! protocol combined in one application. It is available on Windows, Mac OSX, and Linux. more>> <<less
Download (22.24MB)
Added: 2009-03-31 License: Freeware Price: $0
207 downloads
main + location toolbar 0.01
main + location toolbar is a little hack for KDE (KDE improvement). more>>
main + location toolbar is a little hack for KDE (KDE improvement).
I dont know if there out is a hack to get maintoolbar + locationtoolbar in one line... but i did it by myself.
I get all normal bottons, location-depending bottons (in kghostview for exemple) and location toolbar (I tink find combo should work too).
edit ~/.kde/share/apps/konqueror/konqueror.rc:
-remove locationbar section
-maintoolbar section should be like the download (i cant put it here...)
I hope this work for anyone who prefers this toolbar way and in a easy way...
<<lessI dont know if there out is a hack to get maintoolbar + locationtoolbar in one line... but i did it by myself.
I get all normal bottons, location-depending bottons (in kghostview for exemple) and location toolbar (I tink find combo should work too).
edit ~/.kde/share/apps/konqueror/konqueror.rc:
-remove locationbar section
-maintoolbar section should be like the download (i cant put it here...)
I hope this work for anyone who prefers this toolbar way and in a easy way...
Download (MB)
Added: 2007-04-02 License: GPL (GNU General Public License) Price:
941 downloads
Aleph One/SDL 20051119
Aleph One/SDL is a 3D first-person action game, based on Bungies Marathon series. more>>
Aleph One is an Open Source 3D first-person shooter game, based on the game Marathon 2 by Bungie Software.
Aleph One was originally a Mac-only game, but there is now a cross-platform version based on the Simple DirectMedia Layer (SDL) library, that should in theory run on all systems supported by SDL (Linux, BeOS, Windows, Mac OS, Solaris, IRIX, *BSD, and others). Except for a few minor things, the port is complete and playable.
Installation
From a binary package
- Unix: If you are running Linux/i386 with XFree86 4.0 and OpenGL you can download and install the binary RPM (you will also need to install at least one of the AlephOne-M1A1, AlephOne-Marathon2 or AlephOne-Infinity RPMs). Otherwise, you have to compile Aleph One/SDL from the source (see the next section). In both cases, you have to have SDL >= 1.2.0 installed.
Note: If you are getting a message like
error: Failed dependencies:
libGL.so.1(LIBGL) is needed by AlephOne-20040417-1
while installing the RPM, try installing again with the --nodeps option. If this is the only failed dependency and you have OpenGL installed, the program should work.
Compiling from source
1. You will need to have the SDL library installed. Aleph One requires at least SDL 1.2.0. Note that if you didnt install SDL from source, you will also have to install the SDL-devel package.
2. Download the Aleph One/SDL source tarball, or get the source via CVS.
3. Under Unix, install Aleph One as follows:
$ ./configure
$ make
[become root]
# make install
Under BeOS, do this instead:
$ make -f Makefile.BeOS install
This will compile the source and create a directory AlephOne in your home directory that contains the AlephOne application and some data files.
2. Installing the data files
To play Aleph One, you will also need Marathon scenario (graphics, sound and map) data files. For your convenience, Ive created archives containing the data files from the now freely available Marathon (M1A1), Marathon 2 and Marathon Infinity scenarios, converted to the formats needed by the SDL version of Aleph One.
- Unix: Either download and install at least one of the AlephOne-M1A1, AlephOne-Marathon2 or AlephOne-Infinity RPM packages, or download one of the AlephOne-M1A1-1.0.tar.gz, AlephOne-Marathon2-1.0.tar.gz or AlephOne-Infinity-1.0.tar.gz tarballs and unexpand it to /usr/local/share/AlephOne/.
- BeOS: Download one of the AlephOne-M1A1-1.0.tar.gz, AlephOne-Marathon2-1.0.tar.gz or AlephOne-Infinity-1.0.tar.gz tarballs and unexpand it to the same directory as the AlephOne application.
The packages contain the files Images, Map, Map.resources, Music, Shapes, Sounds, some scripts, and the respective instruction manual in PDF format (from the original Mac version).
Playing Aleph One
First, be sure to read the README file that comes with Aleph One/SDL.
- Unix: If you have installed the Marathon, Marathon 2, or Marathon Infinity scenario, type
$ alephone-m1a1
for M1A1, or
$ alephone-marathon2
for Marathon 2, or
$ alephone-infinity
for Marathon Infinity, to start the game. If you dont have hardware-accelerated OpenGL, you will get better performance by specifying the -g option. If this causes corrupted graphics (red screen), you should also specify the -m option.
BeOS: Double-click the AlephOne application.
Enhancements:
- This version is based on a new upstream release with improved Internet gaming, Lua scripting support, and lots of bugfixes.
<<lessAleph One was originally a Mac-only game, but there is now a cross-platform version based on the Simple DirectMedia Layer (SDL) library, that should in theory run on all systems supported by SDL (Linux, BeOS, Windows, Mac OS, Solaris, IRIX, *BSD, and others). Except for a few minor things, the port is complete and playable.
Installation
From a binary package
- Unix: If you are running Linux/i386 with XFree86 4.0 and OpenGL you can download and install the binary RPM (you will also need to install at least one of the AlephOne-M1A1, AlephOne-Marathon2 or AlephOne-Infinity RPMs). Otherwise, you have to compile Aleph One/SDL from the source (see the next section). In both cases, you have to have SDL >= 1.2.0 installed.
Note: If you are getting a message like
error: Failed dependencies:
libGL.so.1(LIBGL) is needed by AlephOne-20040417-1
while installing the RPM, try installing again with the --nodeps option. If this is the only failed dependency and you have OpenGL installed, the program should work.
Compiling from source
1. You will need to have the SDL library installed. Aleph One requires at least SDL 1.2.0. Note that if you didnt install SDL from source, you will also have to install the SDL-devel package.
2. Download the Aleph One/SDL source tarball, or get the source via CVS.
3. Under Unix, install Aleph One as follows:
$ ./configure
$ make
[become root]
# make install
Under BeOS, do this instead:
$ make -f Makefile.BeOS install
This will compile the source and create a directory AlephOne in your home directory that contains the AlephOne application and some data files.
2. Installing the data files
To play Aleph One, you will also need Marathon scenario (graphics, sound and map) data files. For your convenience, Ive created archives containing the data files from the now freely available Marathon (M1A1), Marathon 2 and Marathon Infinity scenarios, converted to the formats needed by the SDL version of Aleph One.
- Unix: Either download and install at least one of the AlephOne-M1A1, AlephOne-Marathon2 or AlephOne-Infinity RPM packages, or download one of the AlephOne-M1A1-1.0.tar.gz, AlephOne-Marathon2-1.0.tar.gz or AlephOne-Infinity-1.0.tar.gz tarballs and unexpand it to /usr/local/share/AlephOne/.
- BeOS: Download one of the AlephOne-M1A1-1.0.tar.gz, AlephOne-Marathon2-1.0.tar.gz or AlephOne-Infinity-1.0.tar.gz tarballs and unexpand it to the same directory as the AlephOne application.
The packages contain the files Images, Map, Map.resources, Music, Shapes, Sounds, some scripts, and the respective instruction manual in PDF format (from the original Mac version).
Playing Aleph One
First, be sure to read the README file that comes with Aleph One/SDL.
- Unix: If you have installed the Marathon, Marathon 2, or Marathon Infinity scenario, type
$ alephone-m1a1
for M1A1, or
$ alephone-marathon2
for Marathon 2, or
$ alephone-infinity
for Marathon Infinity, to start the game. If you dont have hardware-accelerated OpenGL, you will get better performance by specifying the -g option. If this causes corrupted graphics (red screen), you should also specify the -m option.
BeOS: Double-click the AlephOne application.
Enhancements:
- This version is based on a new upstream release with improved Internet gaming, Lua scripting support, and lots of bugfixes.
Download (0.87MB)
Added: 2005-11-20 License: GPL (GNU General Public License) Price:
1441 downloads
SeaMonkey 1.1.4
SeaMonkey is all-in-one internet application suite. more>>
SeaMonkey projetc is a web-browser, advanced e-mail and newsgroup client, IRC chat client, and HTML editing made simple -- all your Internet needs in one application.
The SeaMonkey project is a community effort to deliver production-quality releases of code derived from the application formerly known as "Mozilla Application Suite".
Whereas the main focus of the Mozilla Foundation is on Mozilla Firefox and Mozilla Thunderbird, our group of dedicated volunteers works to ensure that you can have "everything but the kitchen sink" — and have it stable enough for corporate use.
<<lessThe SeaMonkey project is a community effort to deliver production-quality releases of code derived from the application formerly known as "Mozilla Application Suite".
Whereas the main focus of the Mozilla Foundation is on Mozilla Firefox and Mozilla Thunderbird, our group of dedicated volunteers works to ensure that you can have "everything but the kitchen sink" — and have it stable enough for corporate use.
Download (14MB)
Added: 2007-08-05 License: GPL (GNU General Public License) Price:
1368 downloads
Other version of SeaMonkey
License:MPL (Mozilla Public License)
KBannerAd 1.0.2
KBannerAd provides a Management Tool for Ads and Banners. more>>
KBannerAd provides a Management Tool for Ads and Banners.
You can place multiple banners on your site by customizing the PloneAdManagers portlet_viewads.
Manage all content centralized in a portal tool (see screenshot). Give them clicks, effective/expired date and a visibility rate for rotating more than one banners in one view macro.
Managing multiple Banners on your site via one portlet.
Supported banner types are
.Any web image type
.Flash animations
Enhancements:
- i18n related release
<<lessYou can place multiple banners on your site by customizing the PloneAdManagers portlet_viewads.
Manage all content centralized in a portal tool (see screenshot). Give them clicks, effective/expired date and a visibility rate for rotating more than one banners in one view macro.
Managing multiple Banners on your site via one portlet.
Supported banner types are
.Any web image type
.Flash animations
Enhancements:
- i18n related release
Download (0.030MB)
Added: 2007-02-20 License: GPL (GNU General Public License) Price:
976 downloads
Multi Distro 2.5
Multi Distro is a CD that contains multiple small linux distributions. more>>
Multi Distro is a CD that contains multiple small linux distributions. Multi Distro is a compilation of several live, bootable, distributions.
Its based on R.I.P. It uses GRUB, as bootloader. It goes in one, 700MB CD.
Enhancements:
- 11.04.06 RIP from 11.6 to 15.2
- DSL from 0.9.3 to 2.3
- GeexBOX from 0.98.5 to 0.98.7
- INSERT from 1.2.18 to 1.3.6
- SLAX from 4.2.0 to 5.1.0 (PE version)
- added Olive 0.2
- added Mpentoo 2006.0
- added Grafpup 1.0.2
- added Limp 2.2
- released as Multi Distro v2.5
<<lessIts based on R.I.P. It uses GRUB, as bootloader. It goes in one, 700MB CD.
Enhancements:
- 11.04.06 RIP from 11.6 to 15.2
- DSL from 0.9.3 to 2.3
- GeexBOX from 0.98.5 to 0.98.7
- INSERT from 1.2.18 to 1.3.6
- SLAX from 4.2.0 to 5.1.0 (PE version)
- added Olive 0.2
- added Mpentoo 2006.0
- added Grafpup 1.0.2
- added Limp 2.2
- released as Multi Distro v2.5
Download (697.5MB)
Added: 2006-04-13 License: GPL (GNU General Public License) Price:
1292 downloads
P4V Addins 0.8.1
P4V Addins adds functionality to the Perforce P4V/P4Win GUI clients. more>>
P4V Addins adds functionality to the Perforce P4V/P4Win GUI clients.
It adds the ability to create a populated label in one step, the ability to display the last change list in each label, the ability to checkout a file to a specific pending change list, and the ability to save a copy of a checked out file before synchronizing.
P4V Addins also includes a tool for working in Robert Cowhams "publish/catchup" system (http://robertcowham.com/blog/scm/p4_auto_merge.html).
Enhancements:
- This release added support for P4Vs new XML settings file.
<<lessIt adds the ability to create a populated label in one step, the ability to display the last change list in each label, the ability to checkout a file to a specific pending change list, and the ability to save a copy of a checked out file before synchronizing.
P4V Addins also includes a tool for working in Robert Cowhams "publish/catchup" system (http://robertcowham.com/blog/scm/p4_auto_merge.html).
Enhancements:
- This release added support for P4Vs new XML settings file.
Download (0.010MB)
Added: 2006-08-07 License: BSD License Price:
1178 downloads
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