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libgeotiff 1.2.4

libgeotiff 1.2.4


libgeotiff is a library for accessing Geo tags in a GeoTIFF file. more>>
Libgeotiff is a public domain library normally hosted on top of libtiff for writing, and reading GeoTIFF information tags.
GeoTIFF represents an effort by over 160 different remote sensing, GIS, cartographic, and surveying related companies and organizations to establish a TIFF based interchange format for georeferenced raster imagery.
It includes CSV files for expanding projected coordinate system codes into full projections definitions and examples of transforming the definitions into a form that can be used with the PROJ.4 projections library.
It also includes the sample applications listgeo (for dumping GeoTIFF information in readable form) and geotifcp (for applying geotiff tags to an existing TIFF or GeoTIFF file).
Enhancements:
- EPSG was upgraded to version 6.13, with new open source friendly license terms. Also a few bugs were fixed.
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Download (0.80MB)
Added: 2007-07-29 License: MIT/X Consortium License Price:
828 downloads
libRSVG 2.18.1

libRSVG 2.18.1


libRSVG is a very fast SVG rendering engine written in C. more>>
libRSVG is a component used within software applications to enable support for SVG-format scalable graphics.
In contrast to raster formats, scalable vector graphics provide users and artists a way to create, view, and provide imagery that is not limited to the pixel or dot density that an output device is capable of.
Many software developers use the librsvg library to render SVG graphics. It is lightweight and portable, requiring only libxml and libart at a minimum, while providing extra features when used with libcroco, libgsf, and mozilla. It is included as part of the GNOME Desktop, and is licensed under the LGPL license.
Enhancements:
- rsvg-styles.c: Basic support for SVG 1.1s text-rendering and shape-rendering properties (#464599)
- http://www.w3.org/TR/SVG/painting.html#ShapeRenderingProperty
- rsvg-styles.h: Ditto
- rsvg-cairo-draw.c: Ditto
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Download (0.54MB)
Added: 2007-08-21 License: GPL (GNU General Public License) Price:
803 downloads
Crazy Eddies GUI System 0.5.0 RC2

Crazy Eddies GUI System 0.5.0 RC2


Crazy Eddies GUI System is a free library providing windowing and widgets for graphics APIs / engines. more>>
Crazy Eddies GUI System is a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severly lacking.
The library is object orientated, written in C++, and aimed at game developers.
Enhancements:
- Added: single colour support to PropertyHelper::stringToColourRect
- Added: missing support to Irrlicht renderer for creating a texture with a given size.
- Added: Updates to renderers for D3D8.1 and D3D9 to report correct values for original size and actual texture size. (Related to Mantis ticket #45).
- Added: Support for using user defined image codec by name (using dso) or directly throught a pointer to an existing image codec.
- Added: Long property export (allows for properties containing multiple lines).
- Added: Helper methods to Window to return EventSet::Iterator and PropertySet::Iterator objects.
- Added: Reworked TabControl by zap. Mantis #82.
- Added: TabControlDemo sample. Mantis #82.
- Added: Danish language in the FontDemo sample.
- Added: Output of summary of configure results (for configure based builds)
- Added: Texture extra size information to CEGUI::Texture in order to be able to handle scaled/stretched textures within Imageset.
- Added: Texture Scaling support in IrrlichRenderer
- Removed: Empty source file CEGUIVector.cpp
- Removed: TabPane files.
- Modified: Behaviour of Editbox so that EventCharacterKey events are only marked as handled if the key press actually resulted in a change to the Editbox text string. (Related to Mantis #59)
- Modified: Replaced all getWindow with get
- Modified: Replaced all setWindow with set
- Modified: EventSet::EventIterator now known as EventSet::Iterator
- Modified: PropertySet::PropertyIterator now known as PropertySet::Iterator
- Modified: ImageCodec modules are now DynamicModule
- Modified: Falagard PropertyDim now supports a type attribute for UDim properties. Mantis #82.
- Modified: Improved TabControl imagery. Mantis #82.
- Modified: autotools makefiles now symlink the sample binaries (to avoid having to do make install). Mantis #82.
- Modified: PropertyHelper now uses snprintf instead of std::ostringstream again. Mantis #82.
- Modified: Removed static Makefile for tolua++cegui generator tool and switched to autotools style build, with enable/disable configure option, for tolua++cegui generator tool
- Modified: Moved tolua++ into its own dir, removed lua_and_tolua++
- Modified: Externalised our use of the Lua library
- Modified: premake updates
- Modified: Updated AUTHORS file.
- Modified: Remove exec file attribute on Falagard.xsd
- Modified: XMLRefSchema/Font.xsd for font rewrite
- Modified: LuaScriptModule public headers no longer need include lua.h included.
- Modified: Made a bunch of warnings go away in MSVC in the new font code.
- Modified: Deleted the remaining old msvc project files.
- Bug Fix: Clean the XMLSerialization code: remove empty autowindow
- Bug Fix: Added missing glDisable(GL_FOG); in gl renderer
- Bug Fix: Irrlicht and D3D8.1 renderer modules would keep live pointers to Texture objects that failed to fully initialise (file or size errors for example) Mantis #43.
- Bug Fix: Disable texture stages we do not use in Direct3D renderers. (Mantis #95)
- Bug Fix: Mouse cursor z value. Mantis #49
- Bug Fix: Imagset XML attribute for image file name is Imagefile and not Filename.
- Bug Fix: normal attributes use true, only properties sometimes use True.
- Bug Fix: Global default resource group was not being used by DefaultResourceProvider.
- Bug Fix: XML output from CEGUI::Image class.
- Bug Fix: Imageset scaling issue when renderer automatically scales the image #45 (this is currently a partial fix)
- Bug Fix: IrrlichtRenderer - Mouse event error. Mantis #98.
- Bug Fix: IrrlichtRenderer - size error in addQuad. Mantis #99.
- Bug Fix: IrrlichtRenderer - Sample driver had linker lib name wrong for renderer module. Mantis #100.
- Bug Fix: TinyXMLParser bug. Mantis Tracker #57
- Bug Fix: a bug in the openglrenderer cleanup related to image codec.
- Bug Fix: Install renderer module includes at the same place as in Win32 (linux / mac autotools)
- Bug Fix: OpenGL sample driver did not inject middle mouse up (injected it as down). Mantis #82.
- Bug Fix: Corrected some mistakes in the Falagard Lua bindings
- Bug Fix: Apparently in some cases OpenGLRenderer needs NOMINMAX in Win32 (Mantis #63)
- Bug Fix: FreeTypeFont did not free the font data properly, also fixes a potential infinite loop in FreeTypeFont (Mantis #60)
- Bug Fix: FairChar font texture was not power of 2 (Mantis #64)
- Bug Fix: SliderThumb incorrectly mapped in some schemes (mantis #88)
- Bug Fix: Updated Irrlicht renderer to work with 0.5.0 codebase.
- Bug Fix: some missing data
- Bug Fix: DirectX 8.1 sample driver
- Bug Fix: some missing files in the make dist command (Mantis #89)
- Bug Fix: Change the name of an enumeration value in schema Font.xsd.
- Bug Fix: Memory leak in Font.
- Bug Fix: Lua bindings was missing ImagesetManager::createImagesetFromImageFile + some missing tolua_throws modifiers
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Download (2.0MB)
Added: 2006-08-18 License: LGPL (GNU Lesser General Public License) Price:
1163 downloads
London Law 0.2.1

London Law 0.2.1


London Law is a networked multiplayer manhunting board game. more>>
London Law is a networked multiplayer manhunting board game.

London Law is an online multiplayer adaptation of the classic Scotland Yard board game. One player controls the movements of the criminal Mr. X as he tries to evade Scotland Yard, while another one to five players control five detectives trying to track him down.

The game client features an attractive map overlaid on high-resolution satellite imagery.

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Download (3.1MB)
Added: 2005-07-21 License: GPL (GNU General Public License) Price:
1556 downloads
Le Petit Poucet 0.1.0

Le Petit Poucet 0.1.0


Le Petit Poucet is free software to display and edit GPS routes and tracks in a 3D scene. more>>
Le Petit Poucet is free software to display and edit GPS routes and tracks in a 3D scene. The aim of Le Petit Poucet is to build the scene around the GPS data and 2D maps or 3D terrain models.
Apart from being techies, we are outdoor sport lovers and want to prepare our outings and show them to our friends and families. We hope you will find Le Petit Poucet useful. The objective statement being laid, here is the reality and roadmap.
Current version is a pre-alpha version numbered 0.0.2, it is dedicated to David Thompson a great explorer of western Canada. He is been surveying the wild land for 28 years and he is the first person to complete a survey of the Columbia River.
Le Petit Poucet is now able to read a lot of GPS file formats and to connect to the GPS receivers thanks to GPSBabel. It is also able to mix coordinate systems in projected or earth centric referentials.
Currently. Le Petit Poucet is called from the terminal, see command line manual or type the -h or --help option to get the command line usage. We hope to provide quickly a graphical user interface. The program has been compiled and run on Linux (Intel) and Mac Os X (v 10.3), it should work on many other platforms as the core libraries (Open Scene Graph, GPSBabel and GDAL) are portable.
Main features:
Main features
- Loading of tracks or routes, independent waypoints and maps or terrain models and display them on a 3D scene.
- Support of many GPS data file formats through GPSBabel or custom parsers.
- Download GPS receiver data via Serial or USB port.
- 3D navigation based on continuous zoom, swivel and pan with excellent real time anti-aliasing.
- Mixing of several coordinate systems (e.g.: geocentric and projected, UTM and Lambert).
- Coordinate system selection from command line.
Tracks
- Tracks are shown as a set of track segments. Track segments are sets of waypoints connected with a line.
- Track segments are not connected but share the same color and input coordinate system.
- Multiple tracks are shown in a viewer, track color is automatically chosen to visually distinguish tracks.
Waypoints
- Waypoints are displayed as a 3D symbol plus a text in case of named waypoint.
- Name text is automatically oriented toward screen and font size is adjusted dynamically too.
- Text color is selected from command line
- Waypoint information (location, elevation and time) is displayed in a head up display (HUD) when mouse flies over the point.
- Waypoint symbol is loaded from file
- Feature points, i.e. point out of a track, are selected. Are shown only the ones that are in the area of the displayed maps and tracks.
Maps
- 2D Maps are displayed in 3D perspective with box subtrat.PC
- Map loading is currently only supported for the Carte Sur Table file format.
- Map elevation in the 3D scene is computed based on the minimum elevation of the loaded tracks to reduce perspective effects.
- For tracks without maps a box is displayed below the track to improve perspective.
- In the current version, loading of 3D terrain model is through Open Scene Graph (OSG). Models must be projected and optimized using OSG utilities like osgdem see Loading Blue Marble.
Enhancements:
- All the features of release 0.0.5 are now accessible from menus and dialog boxes.
- A graphical user interface is used to wrap the main functionality of the track viewer in 3D, such as opening and closing files; focusing and zooming on tracks, waypoints, or segments; and generating terrains from downloaded or local imagery.
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Download (8.8MB)
Added: 2007-04-16 License: GPL (GNU General Public License) Price:
922 downloads
WW2D 0.99.5

WW2D 0.99.5


WW2D is cross-platform port of NASA WorldWind application. more>>
WW2D is cross-platform, free and open-source version of NASA World Wind software, see http://worldwind.arc.nasa.gov for details. WW2D allows you to explore Earth using satellite imagery, topographic maps and image from other data sources also providing large placenames and boundaries database and allowing you to install additional data packs for even more information about our planet.
In basic configuration WW2D uses images from Blue Marble (1 km/pixel), LandSat7 (15 m/pixel), USGS Topo Maps, USGS Digital Ortho imagery, USGS Urban Area imagery.
WW2D is designed to dynamically download needed data from internet, however you can download data you want for faster access and offline usage.
Main features:
- Cross-platform code
- BlueMarble, LandSat 7, USGS imagery
- World, US, Canadian, Norwegian, Swedish boundaries
- Large Placenames database
- Search and Quicksearch
- Semi-transparent layers
- Support for worldwind:// links
- Partial support for WorldWind data (conversion needed)
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Download (4.5MB)
Added: 2005-08-27 License: GPL (GNU General Public License) Price:
1737 downloads
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