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HTTPTunnel 0.9.4
HTTPTunnel is a simple client/server application for creating an HTTP tunnel between two machines, optionally via a Web proxy. more>>
HTTPTunnel is a simple client/server application for creating an HTTP tunnel between two machines, optionally via a Web proxy.
This is a small application for tunnelling an arbitrary TCP socket connection over HTTP. It can be used, for example, to tunnel traffic out from behind a restrictive firewall that only allows outgoing HTTP web connections.
The basic idea is that you run an instance of the HTTP Tunnel application locally in client mode, that then connects out to another instance that you run at the remote end of the tunnel in server mode.
You then connect to the local client end of the tunnel with the application whose traffic you wish to tunnel, and all communications are then wrapped in HTTP. The tunnel may also go via a HTTP proxy, either explicitly or transparently.
Enhancements:
- This release includes some major bugfixes and improvements in the tunneling error detection and retransmission code.
- It also introduces support for building and running under Cygwin.
<<lessThis is a small application for tunnelling an arbitrary TCP socket connection over HTTP. It can be used, for example, to tunnel traffic out from behind a restrictive firewall that only allows outgoing HTTP web connections.
The basic idea is that you run an instance of the HTTP Tunnel application locally in client mode, that then connects out to another instance that you run at the remote end of the tunnel in server mode.
You then connect to the local client end of the tunnel with the application whose traffic you wish to tunnel, and all communications are then wrapped in HTTP. The tunnel may also go via a HTTP proxy, either explicitly or transparently.
Enhancements:
- This release includes some major bugfixes and improvements in the tunneling error detection and retransmission code.
- It also introduces support for building and running under Cygwin.
Download (0.059MB)
Added: 2007-08-19 License: GPL (GNU General Public License) Price:
807 downloads
HTTunnel 0.04
HTTunnel is a universal HTTP tunnel using Apache, mod_perl and Perl. more>>
HTTunnel is a universal HTTP tunnel using Apache, mod_perl and Perl.
To install this module do the following:
perl Makefile.PL
make
make test
make install
Note 1: The test suite will require the URL to an Apache::HTTunnel server to run. You will prompted for it during the installation. This server must allow tunnels to localhost:80. That Apache server must also return an HTTP 200 code for a "GET / HTTP/1.0" request.
Generally if the server has index.html file in the document root it will be ok.
<<lessTo install this module do the following:
perl Makefile.PL
make
make test
make install
Note 1: The test suite will require the URL to an Apache::HTTunnel server to run. You will prompted for it during the installation. This server must allow tunnels to localhost:80. That Apache server must also return an HTTP 200 code for a "GET / HTTP/1.0" request.
Generally if the server has index.html file in the document root it will be ok.
Download (0.011MB)
Added: 2006-07-03 License: Artistic License Price:
1209 downloads
tcptunnel 1.0
tcptunnel is a simple TCP tunnel written in Perl. more>>
tcptunnel is a simple TCP tunnel written in Perl.
Also is a versatile tcp tunnel. The tcptunnel uses:
- tunnelling through a firewall or proxy
- redirecting tcp connections to other ports or machines
- debugging tcp connections in-place
- packet sniffing
The tcptunnel listens on local port < port > and when a connection is made it connects the other end of the tunnel as follows:
a) With no proxy specified, it connects the other end
to < srvport > on < srv >.
b) With a proxy, it connects to < srvport > on < proxy >.
It then directs the proxy to telnet to < srv >, and then it connects the ends of the tunnel.
<<lessAlso is a versatile tcp tunnel. The tcptunnel uses:
- tunnelling through a firewall or proxy
- redirecting tcp connections to other ports or machines
- debugging tcp connections in-place
- packet sniffing
The tcptunnel listens on local port < port > and when a connection is made it connects the other end of the tunnel as follows:
a) With no proxy specified, it connects the other end
to < srvport > on < srv >.
b) With a proxy, it connects to < srvport > on < proxy >.
It then directs the proxy to telnet to < srv >, and then it connects the ends of the tunnel.
Download (0.005MB)
Added: 2006-07-01 License: GPL (GNU General Public License) Price:
1213 downloads
Ping Tunnel 0.61
Ping Tunnel is a tool for reliably tunneling TCP connections over ICMP echo request. more>>
Ptunnel is an application that allows you to reliably tunnel TCP connections to a remote host using ICMP echo request and reply packets, commonly known as ping requests and replies. At first glance, this might seem like a rather useless thing to do, but it can actually come in your help in some cases.
Setting: Youre on the go, and stumble across an open wireless network. The network gives you an IP address, but wont let you send TCP or UDP packets out to the rest of the internet, for instance to check your mail. What to do? By chance, you discover that the network will allow you to ping any computer on the rest of the internet. With ptunnel, you can utilize this feature to check your mail, or do other things that require TCP.
Main features:
- Tunnel TCP using ICMP echo request and reply packets
- Connections are reliable (lost packets are resent as necessary)
- Handles multiple connections
- Acceptable bandwidth (150 kb/s downstream and about 50 kb/s upstream are the currently measured maximas for one tunnel, but with tweaking this can be improved further)
- Authentication, to prevent just anyone from using your proxy
<<lessSetting: Youre on the go, and stumble across an open wireless network. The network gives you an IP address, but wont let you send TCP or UDP packets out to the rest of the internet, for instance to check your mail. What to do? By chance, you discover that the network will allow you to ping any computer on the rest of the internet. With ptunnel, you can utilize this feature to check your mail, or do other things that require TCP.
Main features:
- Tunnel TCP using ICMP echo request and reply packets
- Connections are reliable (lost packets are resent as necessary)
- Handles multiple connections
- Acceptable bandwidth (150 kb/s downstream and about 50 kb/s upstream are the currently measured maximas for one tunnel, but with tweaking this can be improved further)
- Authentication, to prevent just anyone from using your proxy
Download (0.047MB)
Added: 2006-07-04 License: BSD License Price:
1234 downloads
prtunnel 0.2.7
prtunnel is a program that can tunnel TCP/IP connections in a variety of ways. more>>
prtunnel is a program that can tunnel TCP/IP connections in a variety of ways, including through HTTP and SOCKS5 proxy servers. Some if its possible uses include:
- Tunneling TCP connections from client programs to a remote server through an HTTP or SOCKS5 proxy (useful if youre behind such a proxy and want to use a program that doesnt have native proxy support)
- Tunneling TCP connections from SOCKS-capable client programs through an HTTP or SOCKS5 proxy
- Tunneling TCP connections from an IPv4 client program to an IPv6 server and vice-versa
- Forwarding TCP connections
- Running as a simple SOCKS proxy server
prtunnel project was developed and used under Linux and BSD-based operating systems.
Enhancements:
- A bug that would cause malloc(0) to be called in some situations (which could cause problems on some systems) has been fixed.
- The server timeout, if specified, is now set before the proxy server successfully connects to the remote server, which will prevent the program from hanging if the proxy does not respond to the client.
<<less- Tunneling TCP connections from client programs to a remote server through an HTTP or SOCKS5 proxy (useful if youre behind such a proxy and want to use a program that doesnt have native proxy support)
- Tunneling TCP connections from SOCKS-capable client programs through an HTTP or SOCKS5 proxy
- Tunneling TCP connections from an IPv4 client program to an IPv6 server and vice-versa
- Forwarding TCP connections
- Running as a simple SOCKS proxy server
prtunnel project was developed and used under Linux and BSD-based operating systems.
Enhancements:
- A bug that would cause malloc(0) to be called in some situations (which could cause problems on some systems) has been fixed.
- The server timeout, if specified, is now set before the proxy server successfully connects to the remote server, which will prevent the program from hanging if the proxy does not respond to the client.
Download (0.020MB)
Added: 2006-03-13 License: BSD License Price:
1325 downloads
autotunnel 1.3
Autotunnel is a small Project for setting up ipip-tunnel automatically. more>>
Autotunnel is a small Project for setting up ipip-tunnel automatically. This can give you the possibility to have a static ip address although you get a dynamic address by your dial-in provider. You need Linux-2.2.x or 2.4.x kernel on the server and the client to run it. (with ipip support of course)
A client have to connect to an autotunnel daemon, which is setting up the ipip tunnel after the client has authentificated. Authentification is done via PAM, SSL encrypted. So you need libpam and libssl libcrypt
Change into the diectory where you unpacked the tar-ball. Have a look at the Makefile and type make and make install . If you need a new certificate - key pair type make key
The certificate and key is installed /var/autotunnel.
<<lessA client have to connect to an autotunnel daemon, which is setting up the ipip tunnel after the client has authentificated. Authentification is done via PAM, SSL encrypted. So you need libpam and libssl libcrypt
Change into the diectory where you unpacked the tar-ball. Have a look at the Makefile and type make and make install . If you need a new certificate - key pair type make key
The certificate and key is installed /var/autotunnel.
Download (0.014MB)
Added: 2006-07-04 License: GPL (GNU General Public License) Price:
1214 downloads
Cubehub Tunnel 1.0
Cubehub is a simple UDP over TCP tunnel application written in Java. more>>
Cubehub is a simple UDP over TCP tunnel application written in Java. It is designed to help people behind a firewall to connect through a TCP connection and play Quake and other UDP-based games.
SOCKS 4 and 5 are protocols that are supposed to allow users to send data through a firewall. However, they only work like this if the SOCKS server is on the firewall itself. Whilst TCP/IP traffic is frequently permitted through firewalls, UDP/IP (required by most online games) is often blocked. When a SOCKS 5 server relays UDP data (SOCKS 4 does not support UDP), the packets are simply relayed, there is no tunnelling involved.
This application provides a solution, tunnelling the data being relayed by a SOCKS server over one or (for better gaming performance) multiple TCP connections to help applications and games to work from behind a restrictive firewall.
Main features:
- Socks 4/5 server
- TCP and UDP tunnelling over single or multiple TCP connections
- Resilience against individual connection dropping
<<lessSOCKS 4 and 5 are protocols that are supposed to allow users to send data through a firewall. However, they only work like this if the SOCKS server is on the firewall itself. Whilst TCP/IP traffic is frequently permitted through firewalls, UDP/IP (required by most online games) is often blocked. When a SOCKS 5 server relays UDP data (SOCKS 4 does not support UDP), the packets are simply relayed, there is no tunnelling involved.
This application provides a solution, tunnelling the data being relayed by a SOCKS server over one or (for better gaming performance) multiple TCP connections to help applications and games to work from behind a restrictive firewall.
Main features:
- Socks 4/5 server
- TCP and UDP tunnelling over single or multiple TCP connections
- Resilience against individual connection dropping
Download (0.19MB)
Added: 2006-06-30 License: Freeware Price:
1216 downloads
Tunnel 1.2.1
Tunnel project is a simple game involving a ball going down a tunnel. more>>
Tunnel project is a simple game involving a ball going down a tunnel.
Tunnel is a game in which you control a capsule going down a tunnel, shooting other balls in the way. In the process you should pick up power-ups and avoid collisions with enemy balls coming your way.
During the game, you can fire at other balls. They break into fragments which can damage your capsule, so beware.
If the game is too slow on your computer, try using a lower resolution, either using command line options or by modifying the options files.
Tunnel is free software released under the GPL.
<<lessTunnel is a game in which you control a capsule going down a tunnel, shooting other balls in the way. In the process you should pick up power-ups and avoid collisions with enemy balls coming your way.
During the game, you can fire at other balls. They break into fragments which can damage your capsule, so beware.
If the game is too slow on your computer, try using a lower resolution, either using command line options or by modifying the options files.
Tunnel is free software released under the GPL.
Download (0.40MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1087 downloads
HTTunnel::Client 0.08
HTTunnel::Client is a client class for Apache::HTTunnel. more>>
HTTunnel::Client is a client class for Apache::HTTunnel.
SYNOPSIS
my $hc = new HTTunnel::Client("http://localhost/httunnel") ;
$hc->connect(tcp, $some_host, $some_port) ;
$hc->print(some request) ;
my $some_response = $hc->read(1024) ;
$ch->close() ;
HTTunnel::Client is the client class to Apache::HTTunnel. It allows the creation of a network connection tunnelled through HTTP. All data sent and received during this connection will be transported inside normal HTTP requests.
HTTunnel::Client extends LWP::UserAgent, so all LWP::UserAgent methods are available through HTTunnel::Client.
CONSTRUCTORS
new ( URL, [ARGS] )
Creates an HTTunnel::Client object that will use URL to contact the Apache::HTTunnel server. ARGS are is passed directly to the LWP::UserAgent constructor.
METHODS
connect ( PROTO, HOST, PORT, [TIMEOUT] )
Asks the Apache::HTTunnel server to establish a connection of protocol PROTO to HOST:PORT. An exception is thrown if an error occurs.
Accepted values for PROTO are tcp and udp.
print ( DATA )
Asks the Apache::HTTunnel server to write DATA to the established remote connection. An exception is thrown if an error occurs.
DATA can be a scalar or a list, in which case the list items are concatenated together.
read ( LEN, [TIMEOUT], [LIFELINE], [LIFELINE_CUT_ACTION] )
Asks the Apache::HTTunnel server to read up to LEN bytes from the established remote connection. An exception is thrown if an error occurs.
When trying to read, HTTunnel::Client will establish an HTTP connection to the Apache::HTTunnel server asking that LEN bytes be read. If no data is available after TIMEOUT seconds (the default value is 15 seconds), the HTTP connection is closed by the server and the read method will establish a new one. This will go on until some data or EOF is returned.
Therefore read will return only when some (or no more) data is available to be read (like the regular read).
LIFELINE can be any valid filehandle from which one can read. If used, read will interrupt its connection loop and execute LIFELINE_CUT_ACTION when data (or EOF) is available to be read from LIFELINE. It will then return undef.
LIFELINE_CUT_ACTION wust be a CODE ref. The default value is
sub {die("lifeline cutn")}
These features can be used if you want fork and to start a process that does nothing but reads and returns the data via a pipe. You can then use a second pipe to make sure the reader process terminates when the master process terminates.
Here is an example:
my $lifeline = new IO::Pipe() ;
my $reader = new IO::Pipe() ;
my $pid = fork() ;
if ($pid){
$reader->reader() ;
$lifeline->writer() ;
# Read data from $reader...
}
else {
$reader->writer() ;
$reader->autoflush(1) ;
$lifeline->reader() ;
while (1){
my $data = $hc->read(1024, 15, $lifeline, sub {exit()}) ;
exit() unless defined($data) ;
print $reader $data ;
}
}
close ( )
Asks the Apache::HTTunnel server to close a previously established connection.
get_peer_info ( )
The get_peer_info method returns information about the remote connection. A string containing the IP address and port number, separated by a colon (:) is returned. This method can be useful with UDP connections to validate the sender of each packet.
request_callback ( REQUEST )
The request_callback method is a callback method that can be used to access the HTTP::Request object just before it is sent. The default implementation does nothing.
response_callback ( RESPONSE )
The response_callback method is a callback method that can be used to access the HTTP::Response object just after it is received. The default implementation does nothing.
<<lessSYNOPSIS
my $hc = new HTTunnel::Client("http://localhost/httunnel") ;
$hc->connect(tcp, $some_host, $some_port) ;
$hc->print(some request) ;
my $some_response = $hc->read(1024) ;
$ch->close() ;
HTTunnel::Client is the client class to Apache::HTTunnel. It allows the creation of a network connection tunnelled through HTTP. All data sent and received during this connection will be transported inside normal HTTP requests.
HTTunnel::Client extends LWP::UserAgent, so all LWP::UserAgent methods are available through HTTunnel::Client.
CONSTRUCTORS
new ( URL, [ARGS] )
Creates an HTTunnel::Client object that will use URL to contact the Apache::HTTunnel server. ARGS are is passed directly to the LWP::UserAgent constructor.
METHODS
connect ( PROTO, HOST, PORT, [TIMEOUT] )
Asks the Apache::HTTunnel server to establish a connection of protocol PROTO to HOST:PORT. An exception is thrown if an error occurs.
Accepted values for PROTO are tcp and udp.
print ( DATA )
Asks the Apache::HTTunnel server to write DATA to the established remote connection. An exception is thrown if an error occurs.
DATA can be a scalar or a list, in which case the list items are concatenated together.
read ( LEN, [TIMEOUT], [LIFELINE], [LIFELINE_CUT_ACTION] )
Asks the Apache::HTTunnel server to read up to LEN bytes from the established remote connection. An exception is thrown if an error occurs.
When trying to read, HTTunnel::Client will establish an HTTP connection to the Apache::HTTunnel server asking that LEN bytes be read. If no data is available after TIMEOUT seconds (the default value is 15 seconds), the HTTP connection is closed by the server and the read method will establish a new one. This will go on until some data or EOF is returned.
Therefore read will return only when some (or no more) data is available to be read (like the regular read).
LIFELINE can be any valid filehandle from which one can read. If used, read will interrupt its connection loop and execute LIFELINE_CUT_ACTION when data (or EOF) is available to be read from LIFELINE. It will then return undef.
LIFELINE_CUT_ACTION wust be a CODE ref. The default value is
sub {die("lifeline cutn")}
These features can be used if you want fork and to start a process that does nothing but reads and returns the data via a pipe. You can then use a second pipe to make sure the reader process terminates when the master process terminates.
Here is an example:
my $lifeline = new IO::Pipe() ;
my $reader = new IO::Pipe() ;
my $pid = fork() ;
if ($pid){
$reader->reader() ;
$lifeline->writer() ;
# Read data from $reader...
}
else {
$reader->writer() ;
$reader->autoflush(1) ;
$lifeline->reader() ;
while (1){
my $data = $hc->read(1024, 15, $lifeline, sub {exit()}) ;
exit() unless defined($data) ;
print $reader $data ;
}
}
close ( )
Asks the Apache::HTTunnel server to close a previously established connection.
get_peer_info ( )
The get_peer_info method returns information about the remote connection. A string containing the IP address and port number, separated by a colon (:) is returned. This method can be useful with UDP connections to validate the sender of each packet.
request_callback ( REQUEST )
The request_callback method is a callback method that can be used to access the HTTP::Request object just before it is sent. The default implementation does nothing.
response_callback ( RESPONSE )
The response_callback method is a callback method that can be used to access the HTTP::Response object just after it is received. The default implementation does nothing.
Download (0.020MB)
Added: 2007-06-09 License: Perl Artistic License Price:
868 downloads
ssh tunnel on demand 1.0
ssh tunnel on demand provides a script that creates an SSH tunnel on demand. more>>
ssh tunnel on demand provides a script that creates an SSH tunnel on demand.
ssh tunnel on demand is a script that makes it possible for a user to create an SSH tunnel to a server and connect to it without needing an account on the box or any experience with SSH.
It was written for users that wanted to connect to Usermin at a remote site. Users enter information into a Web form and the server then connects an SSH tunnel to the remote Usermin server and redirects the browser through the tunnel.
<<lessssh tunnel on demand is a script that makes it possible for a user to create an SSH tunnel to a server and connect to it without needing an account on the box or any experience with SSH.
It was written for users that wanted to connect to Usermin at a remote site. Users enter information into a Web form and the server then connects an SSH tunnel to the remote Usermin server and redirects the browser through the tunnel.
Download (0.013MB)
Added: 2007-04-17 License: GPL (GNU General Public License) Price:
933 downloads
HTTP Time Protocol 1.0.0
HTTP Time Protocol is a tool for time synchronization with Web servers. more>>
The HTTP Time Protocl (HTP) system is a set of utilities to set and maintain the system clock from the HTTP/1.1 (RFC 2616) "Date:" header. HTP requires Libconfig.
The purpose of HTP is provide a simple to use system that can be used on any system that is connected to the internet and can access atleast one web page (either directly or through a proxy) to be able to maintain an accurate clock.
HTTP Time Protocol uses basic statistical analysis to arrive at the most accurate time possible given enough servers. The more servers HTP is configured to use the more accurate the clock can be.
Enhancements:
- Cleanup/simplification of the code.
- A more robust implementation of the "-p" (precision) switch.
<<lessThe purpose of HTP is provide a simple to use system that can be used on any system that is connected to the internet and can access atleast one web page (either directly or through a proxy) to be able to maintain an accurate clock.
HTTP Time Protocol uses basic statistical analysis to arrive at the most accurate time possible given enough servers. The more servers HTP is configured to use the more accurate the clock can be.
Enhancements:
- Cleanup/simplification of the code.
- A more robust implementation of the "-p" (precision) switch.
Download (0.013MB)
Added: 2007-03-02 License: GPL (GNU General Public License) Price:
969 downloads
HTTP Grabber 1.0
HTTP grabber can be used to see what other people on your LAN are downloading. more>>
HTTP grabber can be used to see what other people on your LAN are downloading as it saves information being sent via the HTTP protocol to disk.
Check the makefile:
if libngrep isnt in /usr/local/lib, change the LFLAGS
if you dont want httpgrabber to be installed in /usr/local/bin, change the directory in the "install" rule.
To install just run "make" and "make install"
<<lessCheck the makefile:
if libngrep isnt in /usr/local/lib, change the LFLAGS
if you dont want httpgrabber to be installed in /usr/local/bin, change the directory in the "install" rule.
To install just run "make" and "make install"
Download (0.007MB)
Added: 2006-06-28 License: BSD License Price:
1220 downloads
HTTP::Handle 0.2
HTTP::Handle is a HTTP Class designed for streaming. more>>
HTTP::Handle is a HTTP Class designed for streaming.
SYNOPSIS
use HTTP::Handle;
my $http = HTTP::Handle->new( uri => "http://www.google.com/" );
$http->connect();
my $fd = $http->fd();
while () {
print "--> $_";
}
The HTTP::Handle module allows you to make HTTP requests and handle the data yourself. The general ideas is that you use this module to make a HTTP request and handle non-header data yourself. I needed such a feature for my mp3 player to listen to icecast streams.
HTTP::Handle->new()
Create a new HTTP::Handle object thingy.
Arguments possible:
url => "http://www.google.com/"
Sets the initial URL to connect to.
follow_redirects => [ 0 | 1 ]
Automatically follow HTTP redirects. This defaults to true (1). Set to 0 to disable this.
http_request => HASHREF
Any thing put in here will be sent as "key: value" in the http request string.
$http->connect()
Connect, send the http request, and process the response headers.
This function returns -1 on failure, undef otherwise. The reason for failure will be printed to STDERR.
$http->fd()
Get the file descriptor (socket) were using to connect.
$http->url( [ url_string ])
Get or set the URL. If a url string is passed, you will change the url that is requested. If no parameter is passed, a URI object will be returned containing the
$http->follow_redirects( [ 0 | 1 ] )
If a value is passed then you will set whether or not we will automatically follow HTTP 302 Redirects. If no value is passed, then we will return whatever the current option is.
Defaults to 1 (will follow redirects).
$http->http_request_string()
Returns a string containing the HTTP request and headers, this is used when
$http->connect() is called.
<<lessSYNOPSIS
use HTTP::Handle;
my $http = HTTP::Handle->new( uri => "http://www.google.com/" );
$http->connect();
my $fd = $http->fd();
while () {
print "--> $_";
}
The HTTP::Handle module allows you to make HTTP requests and handle the data yourself. The general ideas is that you use this module to make a HTTP request and handle non-header data yourself. I needed such a feature for my mp3 player to listen to icecast streams.
HTTP::Handle->new()
Create a new HTTP::Handle object thingy.
Arguments possible:
url => "http://www.google.com/"
Sets the initial URL to connect to.
follow_redirects => [ 0 | 1 ]
Automatically follow HTTP redirects. This defaults to true (1). Set to 0 to disable this.
http_request => HASHREF
Any thing put in here will be sent as "key: value" in the http request string.
$http->connect()
Connect, send the http request, and process the response headers.
This function returns -1 on failure, undef otherwise. The reason for failure will be printed to STDERR.
$http->fd()
Get the file descriptor (socket) were using to connect.
$http->url( [ url_string ])
Get or set the URL. If a url string is passed, you will change the url that is requested. If no parameter is passed, a URI object will be returned containing the
$http->follow_redirects( [ 0 | 1 ] )
If a value is passed then you will set whether or not we will automatically follow HTTP 302 Redirects. If no value is passed, then we will return whatever the current option is.
Defaults to 1 (will follow redirects).
$http->http_request_string()
Returns a string containing the HTTP request and headers, this is used when
$http->connect() is called.
Download (0.005MB)
Added: 2006-11-16 License: Perl Artistic License Price:
1072 downloads
lns.http 0.1
lns.http is a simple framework for writing Common LISP Web applications. more>>
lns.http is a simple framework for writing Common Lisp web applications. The project handles the incoming connections, parses HTTP headers and queries, and finally hands control over to your URL handler.
lns.http is a HTTP/1.1 compatible web server but tries to achieve compatibility with lesser (down to the informal HTTP/0.9) clients.
The lns.http web server uses lisp-network-server to take care of network handling.
This software is licensed unter the LGPL.
<<lesslns.http is a HTTP/1.1 compatible web server but tries to achieve compatibility with lesser (down to the informal HTTP/0.9) clients.
The lns.http web server uses lisp-network-server to take care of network handling.
This software is licensed unter the LGPL.
Download (0.017MB)
Added: 2006-12-19 License: LGPL (GNU Lesser General Public License) Price:
1046 downloads
HTTPManifold 0.9b
HTTPManifold is an application for tunnelling Web/HTTP traffic for multiple servers through a single IP address. more>>
HTTPManifold is an application for tunnelling Web/HTTP traffic for multiple servers through a single IP address (a reverse proxy). HTTPManifold is intended for home users and small businesses so that they can host multiple domains and sub-domains through a single IP address on port 80.
HTTPManifold forwards traffic to other machines, logs requests, and rewrites content during the process. It can also log the raw content of requests for the purpose of debugging Web services, etc. It provides a Web interface for configuration and log viewing with some log analysis capabilities.
Main features:
- Ability to service HTTP request on any port.
- Allow SSL connections and therefore provide HTTPS to server that otherwise dont support it.
- Forward HTTP requests to any IP address on any port using HTTP or HTTPS.
- Rewrite HTTP headers and body during forward translation.
- Log raw HTTP request and response bytes for debugging purposes.
- Serve static HTML pages.
- Provide web interface to HTTPManifold configuration options.
Enhancements:
- This release adds the ability to forward requests to a sub-path on a destination server.
- It adds options to do simple string replacement when processing response content.
- The appearance of the Web interface has been updated.
- HSQLDB support has been added for enhanced request logging.
- X-forwarded-for header support has been added so that destination servers can see the source IP address.
- Some of the forwarding implementation has been touched up to improve performance and fix small defects.
<<lessHTTPManifold forwards traffic to other machines, logs requests, and rewrites content during the process. It can also log the raw content of requests for the purpose of debugging Web services, etc. It provides a Web interface for configuration and log viewing with some log analysis capabilities.
Main features:
- Ability to service HTTP request on any port.
- Allow SSL connections and therefore provide HTTPS to server that otherwise dont support it.
- Forward HTTP requests to any IP address on any port using HTTP or HTTPS.
- Rewrite HTTP headers and body during forward translation.
- Log raw HTTP request and response bytes for debugging purposes.
- Serve static HTML pages.
- Provide web interface to HTTPManifold configuration options.
Enhancements:
- This release adds the ability to forward requests to a sub-path on a destination server.
- It adds options to do simple string replacement when processing response content.
- The appearance of the Web interface has been updated.
- HSQLDB support has been added for enhanced request logging.
- X-forwarded-for header support has been added so that destination servers can see the source IP address.
- Some of the forwarding implementation has been touched up to improve performance and fix small defects.
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Added: 2006-09-05 License: AFPL (Aladdin Free Public License) Price:
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