how tocook ceramic in a kiln
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Open Source in Tab 1.5
Open Source in Tab is an extension which opens the pages source file in a new tab. more>>
Open Source in Tab is an extension which opens the pages source file in a new tab.
Opens the pages source file in a new tab. Has a preference to either open source in a new tab or existing tab.
<<lessOpens the pages source file in a new tab. Has a preference to either open source in a new tab or existing tab.
Download (0.008MB)
Added: 2007-04-19 License: MPL (Mozilla Public License) Price:
550 downloads
How-To-Get-Rich 1.0
The Ultimate Safe Money Guide -Free Online Money Guide Make Your Online Money The Safe Way And Generate a Daily Income Stream. The best thing I came ... more>> <<less
Download (2117KB)
Added: 2009-04-29 License: Freeware Price: Free
183 downloads
A Sudoku Solver in C 1.11
A Sudoku Solver in C is a console-based Linux program, written in C language, that solves Su Doku puzzles using deductive logic. more>>
A Sudoku Solver in C is a console-based Linux program, written in C language, that solves Su Doku puzzles using deductive logic. It will only resort to trial-and-error and backtracking approaches upon exhausting its deductive moves.
Puzzles must be of the standard 9x9 variety using the (ASCII) characters 1 through 9 for the puzzle symbols. Puzzles should be submitted as 81 character strings which, when read left-to-right will fill a 9x9 Sudoku grid from left-to-right and top-to-bottom. In the puzzle specification, the characters 1 - 9 represent the puzzle givens or clues. Any other non-blank character represents an unsolved cell.
The puzzle solving algorithm is home grown. I did not borrow any of the usual techniques from the literature, e.g. Donald Knuths "Dancing Links." Instead I rolled my own from scratch as a personal challenge. As such, its performance can only be blamed on yours truly. Still, I feel it is quite fast. On a 333 MHz Pentium II Linux box it solves typical medium force puzzles in approximately 800 microseconds or about 1,200 puzzles per second, give or take. On an Athlon XP 3000 it solves about 6,600 puzzles per sec. (Solving time is dependent upon degree of difficulty, so YMMV.)
Description of Algorithm:
The puzzle algorithm initially assumes every unsolved cell can assume every possible value. It then uses the placement of the givens to refine the choices available to each cell. I call this the markup phase.
After markup completes, the algorithm then looks for singleton cells with values that, due to constraints imposed by the row, column, or 3x3 region, may only assume one possible value. Once these cells are assigned values, the algorithm returns to the markup phase to apply these changes to the remaining candidate solutions. The markup/singleton phases alternate until either no more changes occur, or the puzzle is solved. I call the markup/singleton elimination loop the Simple Solver because in a large percentage of cases it solves the puzzle.
If the simple solver portion of the algorithm doesnt produce a solution, then more advanced deductive rules are applied.
Ive implemented two additional rules as part of the deductive puzzle solver. The first is subset elimination wherein a row/column/region is scanned for X number of cells with X number of matching candidate solutions. If such subsets (or tuples) are found in the row, column, or region, then the candidates values from the subset may be eliminated from all other unsolved cells within the row, column, or region, respectively.
The next deductive rule examines each region looking for candidate values that exclusively align themselves along a single row or column, i.e. a vector. If such candidate values are found, then they may be eliminated from the cells outside of the region that are part of the aligned row or column.
Note that each of the advanced deductive rules calls all preceeding rules, in order, if that advanced rule has effected a change in puzzle markup.
Finally, if no solution is found after iteratively applying all deductive rules, then we begin trial-and-error using recursion for backtracking. A working copy is created from our puzzle, and using this copy the first cell with the smallest number of candidate solutions is chosen. One of the solutions values is assigned to that cell, and the solver algorithm is called using this working copy as its starting point. Eventually, either a solution, or an impasse is reached.
If we reach an impasse, the recursion unwinds and the next trial solution is attempted. If a solution is found (at any point) the values for the solution are added to a list. Again, so long as we are examining all possibilities, the recursion unwinds so that the next trial may be attempted. It is in this manner that we enumerate puzzles with multiple solutions.
Note that it is certainly possible to add to the list of applied deductive rules. The techniques known as "X-Wing" and "Swordfish" come to mind. On the other hand, adding these additional rules will, in all likelihood, slow the solver down by adding to the computational burden while producing very few results. Ive seen the law of diminishing returns even in some of the existing rules, e.g. in subset elimination I only look at two and three valued subsets because taking it any further than that degraded performance.
Enhancements:
- Code optimization has resulted in a 30% increase in speed.
<<lessPuzzles must be of the standard 9x9 variety using the (ASCII) characters 1 through 9 for the puzzle symbols. Puzzles should be submitted as 81 character strings which, when read left-to-right will fill a 9x9 Sudoku grid from left-to-right and top-to-bottom. In the puzzle specification, the characters 1 - 9 represent the puzzle givens or clues. Any other non-blank character represents an unsolved cell.
The puzzle solving algorithm is home grown. I did not borrow any of the usual techniques from the literature, e.g. Donald Knuths "Dancing Links." Instead I rolled my own from scratch as a personal challenge. As such, its performance can only be blamed on yours truly. Still, I feel it is quite fast. On a 333 MHz Pentium II Linux box it solves typical medium force puzzles in approximately 800 microseconds or about 1,200 puzzles per second, give or take. On an Athlon XP 3000 it solves about 6,600 puzzles per sec. (Solving time is dependent upon degree of difficulty, so YMMV.)
Description of Algorithm:
The puzzle algorithm initially assumes every unsolved cell can assume every possible value. It then uses the placement of the givens to refine the choices available to each cell. I call this the markup phase.
After markup completes, the algorithm then looks for singleton cells with values that, due to constraints imposed by the row, column, or 3x3 region, may only assume one possible value. Once these cells are assigned values, the algorithm returns to the markup phase to apply these changes to the remaining candidate solutions. The markup/singleton phases alternate until either no more changes occur, or the puzzle is solved. I call the markup/singleton elimination loop the Simple Solver because in a large percentage of cases it solves the puzzle.
If the simple solver portion of the algorithm doesnt produce a solution, then more advanced deductive rules are applied.
Ive implemented two additional rules as part of the deductive puzzle solver. The first is subset elimination wherein a row/column/region is scanned for X number of cells with X number of matching candidate solutions. If such subsets (or tuples) are found in the row, column, or region, then the candidates values from the subset may be eliminated from all other unsolved cells within the row, column, or region, respectively.
The next deductive rule examines each region looking for candidate values that exclusively align themselves along a single row or column, i.e. a vector. If such candidate values are found, then they may be eliminated from the cells outside of the region that are part of the aligned row or column.
Note that each of the advanced deductive rules calls all preceeding rules, in order, if that advanced rule has effected a change in puzzle markup.
Finally, if no solution is found after iteratively applying all deductive rules, then we begin trial-and-error using recursion for backtracking. A working copy is created from our puzzle, and using this copy the first cell with the smallest number of candidate solutions is chosen. One of the solutions values is assigned to that cell, and the solver algorithm is called using this working copy as its starting point. Eventually, either a solution, or an impasse is reached.
If we reach an impasse, the recursion unwinds and the next trial solution is attempted. If a solution is found (at any point) the values for the solution are added to a list. Again, so long as we are examining all possibilities, the recursion unwinds so that the next trial may be attempted. It is in this manner that we enumerate puzzles with multiple solutions.
Note that it is certainly possible to add to the list of applied deductive rules. The techniques known as "X-Wing" and "Swordfish" come to mind. On the other hand, adding these additional rules will, in all likelihood, slow the solver down by adding to the computational burden while producing very few results. Ive seen the law of diminishing returns even in some of the existing rules, e.g. in subset elimination I only look at two and three valued subsets because taking it any further than that degraded performance.
Enhancements:
- Code optimization has resulted in a 30% increase in speed.
Download (0.025MB)
Added: 2006-03-27 License: GPL (GNU General Public License) Price:
1332 downloads
How-To-Get-Rich-Quick 1.0
The Ultimate Safe Money Guide -Free Online Money Guide Make Your Online Money The Safe Way And Generate a Daily Income Stream. The best thing I came ... more>> <<less
Download (2117KB)
Added: 2009-04-28 License: Freeware Price: Free
180 downloads
Ghost In The Mail 0.5
Ghost In The Mail is an anonymous e-mail client for linux written in C and designed in GTK+ 2. more>>
Ghost In The Mail is an anonymous e-mail client for linux written in C and designed in GTK+ 2. Look at the screenshots below to have a better idea of how does it works.
This piece of software allows to send e-mails to any person over the net with a fake email address, and also a fake name. Obviously you can use your true identity. gitmail can also send attached files. Ghost In The Mail uses MIME and Base64 technologies.
Enhancements:
- Full review of the code in order to improve stability and performances.
- Rewrite of all functions that contained malloc(CONST_VAL).
- Added functions gitm_malloc & gitm_realloc that check pointers after allocating them.
- Added some commentaries to describe functions.
- New sources files: functions are distributed into files in a more logical way.
- Files cbbentries.* removed (functions in cbbentries.* are now in history.*) Better core/gui splitting.
- Created a constant GITM_VERSION to hold the version number.
- MIME boundary is now randomly generated.
- Server errors are fully displayed.
<<lessThis piece of software allows to send e-mails to any person over the net with a fake email address, and also a fake name. Obviously you can use your true identity. gitmail can also send attached files. Ghost In The Mail uses MIME and Base64 technologies.
Enhancements:
- Full review of the code in order to improve stability and performances.
- Rewrite of all functions that contained malloc(CONST_VAL).
- Added functions gitm_malloc & gitm_realloc that check pointers after allocating them.
- Added some commentaries to describe functions.
- New sources files: functions are distributed into files in a more logical way.
- Files cbbentries.* removed (functions in cbbentries.* are now in history.*) Better core/gui splitting.
- Created a constant GITM_VERSION to hold the version number.
- MIME boundary is now randomly generated.
- Server errors are fully displayed.
Download (0.37MB)
Added: 2006-02-20 License: GPL (GNU General Public License) Price:
1347 downloads
How-To-Earn-Extra-Money 1.0
The Ultimate Safe Money Guide -Free Online Money Guide Make Your Online Money The Safe Way And Generate a Daily Income Stream. The best thing I came ... more>> <<less
Download (2117KB)
Added: 2009-04-03 License: Freeware Price: Free
203 downloads
Downloads in Tab 0.0.5
Downloads in Tab is an extension which opens Downloads manager in tab from Tools menu. more>>
Downloads in Tab is an extension which opens "Downloads" manager in tab from Tools menu.
Opens "Downloads" manager in tab from Tools menu or automaticlly when a download starts, when in options you uncheck "Show the Downloads window when downloading a file"
To use tab, in Firefox Options dialog uncheck "Show the Downloads window when downloading a file"
To use window, in Firefox Options dialog check "Show the Downloads window when downloading a file"
To use neither, disable or remove this extension and in Firefox Options dialog uncheck "Show the Downloads window when downloading a file" which will restore original functioning.
<<lessOpens "Downloads" manager in tab from Tools menu or automaticlly when a download starts, when in options you uncheck "Show the Downloads window when downloading a file"
To use tab, in Firefox Options dialog uncheck "Show the Downloads window when downloading a file"
To use window, in Firefox Options dialog check "Show the Downloads window when downloading a file"
To use neither, disable or remove this extension and in Firefox Options dialog uncheck "Show the Downloads window when downloading a file" which will restore original functioning.
Download (0.003MB)
Added: 2007-07-25 License: MPL (Mozilla Public License) Price:
836 downloads
How-To-Earn-Money-Online 1.0
The Ultimate Safe Money Guide -Free Online Money Guide Make Your Online Money The Safe Way And Generate a Daily Income Stream. The best thing I came ... more>> <<less
Download (2117KB)
Added: 2009-04-01 License: Freeware Price: Free
206 downloads
how to raise your credit score fast 1.0
Discover how to raise your credit score fast. free report... more>> <<less
Download (4KB)
Added: 2009-04-21 License: Freeware Price: Free
185 downloads
Open Directory in VLC 1.0
Open Directory in VLC is just a modified version of the Open in Kaffeine service menu. more>>
Open Directory in VLC is just a modified version of the Open in Kaffeine service menu.
I use it to open DVD/VIDEO_TS folders. VLC plays them with menus in tact.
<<lessI use it to open DVD/VIDEO_TS folders. VLC plays them with menus in tact.
Download (MB)
Added: 2007-06-06 License: GPL (GNU General Public License) Price:
891 downloads
How-To-Get-Money 1.0
The Ultimate Safe Money Guide -Free Online Money Guide Make Your Online Money The Safe Way And Generate a Daily Income Stream. The best thing I came ... more>> <<less
Download (2117KB)
Added: 2009-03-31 License: Freeware Price: Free
206 downloads
How-To-Earn-Money 1.0
The Ultimate Safe Money Guide -Free Online Money Guide Make Your Online Money The Safe Way And Generate a Daily Income Stream. The best thing I came ... more>> <<less
Download (2117KB)
Added: 2009-04-02 License: Freeware Price: Free
204 downloads
Set photo in Kopete 0.1
Set photo in Kopete is a really simple service menu that just sets the current photo as your photo in Kopete. more>>
Set photo in Kopete is a really simple service menu that just sets the current photo as your photo in Kopete, nothing more, nothing less.
It doesnt handle directories containing space yet, if someone have a workaround so that KURL dont escapes all characters that would be nice=)
Just put this file in ~/.kde/share/apps/konqueror/servicemenus or use http://www.kde-look.org/content/show.php?content=11435 to install it.
<<lessIt doesnt handle directories containing space yet, if someone have a workaround so that KURL dont escapes all characters that would be nice=)
Just put this file in ~/.kde/share/apps/konqueror/servicemenus or use http://www.kde-look.org/content/show.php?content=11435 to install it.
Download (MB)
Added: 2007-02-05 License: GPL (GNU General Public License) Price:
993 downloads
How-To-Make-Lots-Of-Money 1.0
The Ultimate Safe Money Guide -Free Online Money Guide Make Your Online Money The Safe Way And Generate a Daily Income Stream. The best thing I came ... more>> <<less
Download (2117KB)
Added: 2009-04-27 License: Freeware Price: Free
180 downloads
Filler in Java 1.02
Filler in Java project is a graphical game where you occupy coloured hexes by changing colours. more>>
Filler in Java project is a graphical game where you occupy coloured hexes by changing colours.
Its strengths are better computer players, internationalisability, and cross-platform deployability.
Installing
In the top directory (same directory as this file), run make. That will build a jar file for you. You then need to be super-user (root), and run make install. If you cant be super-user, just do java -jar filler.jar instead.
The executable program is called filler, and will be installed in /usr/local/bin. Since release 1.01, filler will use your shell variable LANG to set the language that it runs in.
Enhancements:
- Added inc to other directory. This is the code header you include to say that the code is released under GPL.
- Removed resources_de.properties, resources_fr.properties, as I wrote them and they were pretty bad.
- Added sortByRandom() to PlayerWrappers.
- Added build.xml to other. This is for use with ant.
- Cleaned up some access privileges on some fields, cleaned up some bad identifiers.
- Added Kris Verbeecks RemotePlayer.
<<lessIts strengths are better computer players, internationalisability, and cross-platform deployability.
Installing
In the top directory (same directory as this file), run make. That will build a jar file for you. You then need to be super-user (root), and run make install. If you cant be super-user, just do java -jar filler.jar instead.
The executable program is called filler, and will be installed in /usr/local/bin. Since release 1.01, filler will use your shell variable LANG to set the language that it runs in.
Enhancements:
- Added inc to other directory. This is the code header you include to say that the code is released under GPL.
- Removed resources_de.properties, resources_fr.properties, as I wrote them and they were pretty bad.
- Added sortByRandom() to PlayerWrappers.
- Added build.xml to other. This is for use with ant.
- Cleaned up some access privileges on some fields, cleaned up some bad identifiers.
- Added Kris Verbeecks RemotePlayer.
Download (0.37MB)
Added: 2006-12-27 License: GPL (GNU General Public License) Price:
1034 downloads
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