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OpenSymphony Cache 2.3
OSCache is a high performance J2EE caching solution. more>>
OSCache is a high performance J2EE caching solution that can cache portions of JSP pages, entire HTTP responses (including dynamically generated images), and arbitrary Java objects.
OpenSymphony Cache can provide your J2EE application with huge performance gains and graceful error tolerance (e.g., in the event of a DB failure, cached content is served).
Fast in-memory caching
OSCache allows you to execute dynamic content periodically (eg every 30 minutes) rather than every request and store the result in memory. Each further request is served directly from the memory cache, resulting in dramatic speed increases.
The cache is keyed programmatically. This means you can calculate a cache key that works for your situation. For example an ecommerce site might use product ID as keys, or content site might use an article date and article ID combination.
The cache is stored in standard scopes that any JSP programmer is familiar with (application or session). The session scope allows you to have different cached content per user. This is one unlike any other caching system weve ever seen.
Persistent on-disk caching
OSCache can also write the cache to disk. This provides caching across server restarts, and caching of datasets that do not fit into memory. Caching can be configured to use memory or file caching, or a combination of both.
If you want to persist the cache to somewhere other than disk, you can plug in a custom PersistenceListener. This allows you to persist the cache to anywhere (for example to a database via JDBC or to LDAP via JNDI).
When using both disk caching and memory caching. It is possible to limit the cache size to avoid using too much memory but let disk cache unlimited, resulting in browser style complementary disk cache. When cached objects are removed from memory, they are still on disk. If the item is needed again and it is not expired the cache file will be used. This also gives fault tolerance if the server crashes.
Persistence can also be switched to overflow mode using the property oscache.persistence.overflow.only. This changes the default behavior (of persisting every cache entry when there is a listener) to only persist when the memory cache capacity has been reached.
Excellent Performance
Written with performance in mind.
Mulitple cache requests can be handled concurrently.
Only one requesting thread needs to update an expired cache entry even if multiple threads are requesting it simultaneously. Other threads can be configured to either receive the recently-expired object, or block until the cached object is updated. Similarly, when a new entry is being added to the cache, other threads requesting that entry will block until it is ready rather than run off and race to build the same object. In a high load environment this can provide enormous performance benefits.
Automatically takes advantage of JRE 1.4 or higher if available.
Clustering support
OSCache can easily be configured to cluster across multiple boxes. This provides both scalability and failover support without any changes required in your caching code.
Flexible Caching System
OSCache allows you to cache portions of JSP pages, arbitrary Java objects, and even entire servlet responses.
Cache capacity can be set allowing you to limit the number of cached objects.
Multiple caching algorithms are supported such as LRU (Least Recently Used), FIFO (First In First Out), or unlimited. It is also possible to plug in your own custom algorithm.
You are given a huge amount of control over the way cached objects expire. Objects can be cached indefinitely, expired once they reach a certain age, or expired based on a cron expression. Programmatic flushing is also possible, and if that is still not enough pluggable RefreshPolicies allow custom refresh strategies.
Cached objects can be grouped together however you like, allowing for powerful management of cached data. This is an extremely useful feature that is far more powerful than what other caching solutions typically offer (such as the flushing of cache keys that match a particular pattern).
Fully event driven! OSCache fires events for various happenings under the hood such as cache entry events (adding, updating, flushing and removing) and cache accesses (hit, stale hit and miss). It is easy to add your own event handlers.
Multiple caches can be created, each with their own unique configuration.
Simple JSP Tag Library
The tag library to perform and control the caching is very simple. See the Tag Reference for more information.
Caching Filter
A Servlet 2.3 Filter allows for caching of entire pages and generated binary files (like dynamically created images or PDF files).
Comprehensive API
For the ultimate control, OSCache can be used through its straightforward API. You can instantiate, configure and control multiple caches programmatically. It would be possible for example to create one small in-memory cache that held currency conversion rates and was updated daily at 2am, while another cache could be purely disk based and used for holding dynamically created images.
Exception Handling
OSCache provides a way for your site to gracefully tolerate errors. This is not error prevention, rather if an error occurs it should not stop your site from functioning. For example if your database goes down, normally your product descriptions will not be browsable. Using OSCache you can cache those descriptions so you can still browse them.
Cache Flushing
Flushing of caches can be controlled via JSP Tags, so these functions can easily be built into your administration interface.
There is programmatic control over what caches are flushed (eg all caches or just a particular scope).
Cached objects can be expired in a number of ways. Objects can be told to expire once they reach a certain age, or, through the use of cron expressions, on particular dates and/or times (eg it is trivial to make an object expire every weekday at 3am). If this is not enough, you can expire objects programmatically as required, or plug in your own custom RefreshPolicy class that can dynamically decide when an object should be flushed.
Entire groups of objects can be easily flushed from the cache. For example suppose you were caching product data as well as entire pages of your website. When a product was updated, you could flush not just the product object but also all the pages that contain information about that product. No more waiting for the cached objects to expire before the updated content shows up on your site!
Portable caching
Pure Java, this means it is platform independent.
OSCache is compliant with Servlet 2.3 and JSP 1.2 standards, which means it should work in the latest generation of servlet containers and application servers.
i18n Aware
The caching is i18n aware and supports all encodings.
Solid Reputation
Thousands of downloads, hundreds of users on the mailing list.
Comprehensive JUnit test suite that covers every aspect of OSCache, including a web stress test and various concurrent cache access scenarios. To back this up, the kind folks at Cortex have supplied us with a Clover license to provide detailed code coverage analysis of our unit tests.
We have solid issue tracking using JIRA to keep track of any feature requests, bug reports and development progress. JIRA is provided courtesy of Atlassian.
Enhancements:
- CRON expressions to expire content at specific dates and/or times.
- Pluggable EntryRefreshPolicy.
- Reduced memory consumption.
- Faster disk persistence.
- DiskPersistenceListener deadlocks are avoided if a process has no rights to delete the cache file.
- There is a new JSP tag _addgroups_, and an interface to get a list of the cache event listeners.
- The commons collection dependency has been removed.
- Java 1.3 support has been dropped.
<<lessOpenSymphony Cache can provide your J2EE application with huge performance gains and graceful error tolerance (e.g., in the event of a DB failure, cached content is served).
Fast in-memory caching
OSCache allows you to execute dynamic content periodically (eg every 30 minutes) rather than every request and store the result in memory. Each further request is served directly from the memory cache, resulting in dramatic speed increases.
The cache is keyed programmatically. This means you can calculate a cache key that works for your situation. For example an ecommerce site might use product ID as keys, or content site might use an article date and article ID combination.
The cache is stored in standard scopes that any JSP programmer is familiar with (application or session). The session scope allows you to have different cached content per user. This is one unlike any other caching system weve ever seen.
Persistent on-disk caching
OSCache can also write the cache to disk. This provides caching across server restarts, and caching of datasets that do not fit into memory. Caching can be configured to use memory or file caching, or a combination of both.
If you want to persist the cache to somewhere other than disk, you can plug in a custom PersistenceListener. This allows you to persist the cache to anywhere (for example to a database via JDBC or to LDAP via JNDI).
When using both disk caching and memory caching. It is possible to limit the cache size to avoid using too much memory but let disk cache unlimited, resulting in browser style complementary disk cache. When cached objects are removed from memory, they are still on disk. If the item is needed again and it is not expired the cache file will be used. This also gives fault tolerance if the server crashes.
Persistence can also be switched to overflow mode using the property oscache.persistence.overflow.only. This changes the default behavior (of persisting every cache entry when there is a listener) to only persist when the memory cache capacity has been reached.
Excellent Performance
Written with performance in mind.
Mulitple cache requests can be handled concurrently.
Only one requesting thread needs to update an expired cache entry even if multiple threads are requesting it simultaneously. Other threads can be configured to either receive the recently-expired object, or block until the cached object is updated. Similarly, when a new entry is being added to the cache, other threads requesting that entry will block until it is ready rather than run off and race to build the same object. In a high load environment this can provide enormous performance benefits.
Automatically takes advantage of JRE 1.4 or higher if available.
Clustering support
OSCache can easily be configured to cluster across multiple boxes. This provides both scalability and failover support without any changes required in your caching code.
Flexible Caching System
OSCache allows you to cache portions of JSP pages, arbitrary Java objects, and even entire servlet responses.
Cache capacity can be set allowing you to limit the number of cached objects.
Multiple caching algorithms are supported such as LRU (Least Recently Used), FIFO (First In First Out), or unlimited. It is also possible to plug in your own custom algorithm.
You are given a huge amount of control over the way cached objects expire. Objects can be cached indefinitely, expired once they reach a certain age, or expired based on a cron expression. Programmatic flushing is also possible, and if that is still not enough pluggable RefreshPolicies allow custom refresh strategies.
Cached objects can be grouped together however you like, allowing for powerful management of cached data. This is an extremely useful feature that is far more powerful than what other caching solutions typically offer (such as the flushing of cache keys that match a particular pattern).
Fully event driven! OSCache fires events for various happenings under the hood such as cache entry events (adding, updating, flushing and removing) and cache accesses (hit, stale hit and miss). It is easy to add your own event handlers.
Multiple caches can be created, each with their own unique configuration.
Simple JSP Tag Library
The tag library to perform and control the caching is very simple. See the Tag Reference for more information.
Caching Filter
A Servlet 2.3 Filter allows for caching of entire pages and generated binary files (like dynamically created images or PDF files).
Comprehensive API
For the ultimate control, OSCache can be used through its straightforward API. You can instantiate, configure and control multiple caches programmatically. It would be possible for example to create one small in-memory cache that held currency conversion rates and was updated daily at 2am, while another cache could be purely disk based and used for holding dynamically created images.
Exception Handling
OSCache provides a way for your site to gracefully tolerate errors. This is not error prevention, rather if an error occurs it should not stop your site from functioning. For example if your database goes down, normally your product descriptions will not be browsable. Using OSCache you can cache those descriptions so you can still browse them.
Cache Flushing
Flushing of caches can be controlled via JSP Tags, so these functions can easily be built into your administration interface.
There is programmatic control over what caches are flushed (eg all caches or just a particular scope).
Cached objects can be expired in a number of ways. Objects can be told to expire once they reach a certain age, or, through the use of cron expressions, on particular dates and/or times (eg it is trivial to make an object expire every weekday at 3am). If this is not enough, you can expire objects programmatically as required, or plug in your own custom RefreshPolicy class that can dynamically decide when an object should be flushed.
Entire groups of objects can be easily flushed from the cache. For example suppose you were caching product data as well as entire pages of your website. When a product was updated, you could flush not just the product object but also all the pages that contain information about that product. No more waiting for the cached objects to expire before the updated content shows up on your site!
Portable caching
Pure Java, this means it is platform independent.
OSCache is compliant with Servlet 2.3 and JSP 1.2 standards, which means it should work in the latest generation of servlet containers and application servers.
i18n Aware
The caching is i18n aware and supports all encodings.
Solid Reputation
Thousands of downloads, hundreds of users on the mailing list.
Comprehensive JUnit test suite that covers every aspect of OSCache, including a web stress test and various concurrent cache access scenarios. To back this up, the kind folks at Cortex have supplied us with a Clover license to provide detailed code coverage analysis of our unit tests.
We have solid issue tracking using JIRA to keep track of any feature requests, bug reports and development progress. JIRA is provided courtesy of Atlassian.
Enhancements:
- CRON expressions to expire content at specific dates and/or times.
- Pluggable EntryRefreshPolicy.
- Reduced memory consumption.
- Faster disk persistence.
- DiskPersistenceListener deadlocks are avoided if a process has no rights to delete the cache file.
- There is a new JSP tag _addgroups_, and an interface to get a list of the cache event listeners.
- The commons collection dependency has been removed.
- Java 1.3 support has been dropped.
Download (2.8MB)
Added: 2006-03-07 License: The Apache License Price:
1328 downloads
OBEXFTP Front-end 0.6.1
OBEXFTP Front-End is a Java Swing application that acts as a GUI for the obexftp project. more>>
OBEXFTP Front-End is very effective Java Swing application that uses the ObexFTP under the hood to make easier to manipulate the file system of OBEX-enabled devices.
The Open OBEX project, which is an open source project hosted in SourceForge.net, is the most successful implementation of the OBEX (OBject EXchange) protocol for Open Source Unix-based Operating Systems. Besides, it supports a wide range of devices of different models and vendors.
The only bad thing about this project is that the Open OBEX is a set of command-line programs, and they are not so friendly to the end users. We have been using the Open OBEX for some time, and we felt the need of a friendly user interface to make things easier for us - the users.
So, ObexFTP front-end is a simple - but nice - Java Swing application that uses ObexFTP under the hood to make easier to manipulate the file system of OBEX-enabled devices.
Main features:
- navigate through the devices files;
- create folders in the device;
- send file(s) to the device;
- download file(s) to your computer;
- delete files and folders;
The ObexFTP has been tested in the following Operating Systems:
- Slackware 12.0
- Ubuntu 7.0.4
If youre successfully running ObexFTP front-end in other Operating System than those listed here, please let us know!
<<lessThe Open OBEX project, which is an open source project hosted in SourceForge.net, is the most successful implementation of the OBEX (OBject EXchange) protocol for Open Source Unix-based Operating Systems. Besides, it supports a wide range of devices of different models and vendors.
The only bad thing about this project is that the Open OBEX is a set of command-line programs, and they are not so friendly to the end users. We have been using the Open OBEX for some time, and we felt the need of a friendly user interface to make things easier for us - the users.
So, ObexFTP front-end is a simple - but nice - Java Swing application that uses ObexFTP under the hood to make easier to manipulate the file system of OBEX-enabled devices.
Main features:
- navigate through the devices files;
- create folders in the device;
- send file(s) to the device;
- download file(s) to your computer;
- delete files and folders;
The ObexFTP has been tested in the following Operating Systems:
- Slackware 12.0
- Ubuntu 7.0.4
If youre successfully running ObexFTP front-end in other Operating System than those listed here, please let us know!
Download (1.7MB)
Added: 2007-08-15 License: LGPL (GNU Lesser General Public License) Price:
811 downloads
Protoscope 0.7.2
Protoscope is a utility that aids Web developers by revealing the HTTP communication in their own applications. more>>
Protoscope is a utility that aids Web developers by revealing the HTTP communication in their own applications. It is a nice tool for Web developers who want to "look under the hood" as they develop.
Protoscope is somehow like a HTTP proxy serve and runs like it. It expects to receive HTTP requests from a Web client (such as your Web browser) that is configured to use a proxy.
Note: Most Web browsers allow you to conveniently select a proxy server to use, and the Protoscope Web site will eventually have instructions on how to achieve this for those who need assistance. If you write a HOWTO for configuring a particular browser to use Protoscope, I will gladly link to it. See http://shiflett.org/projects/protoscope/ for more information.
Protoscope forwards the HTTP requests to the origin server just as a proxy would and replies to the Web client with the servers responses. This is all transparent to the Web browser, and it does not affect your browsing in any way.
The difference is that Protoscope logs all communication in the log file that you configure it to use, so that you can examine this log file (or tail it) to examine the HTTP transactions.
In addition, version 0.7.1 added the option to have this information embedded into the HTML document itself. This makes debugging and related tasks extremely efficient while you are developing, and it can even help to avoid having to view source and risk the page being expired from cache or any other annoyances. Simply scroll to the bottom of the page anytime there is a question about the current
transaction. This is the recommended way to use Protoscope.
<<lessProtoscope is somehow like a HTTP proxy serve and runs like it. It expects to receive HTTP requests from a Web client (such as your Web browser) that is configured to use a proxy.
Note: Most Web browsers allow you to conveniently select a proxy server to use, and the Protoscope Web site will eventually have instructions on how to achieve this for those who need assistance. If you write a HOWTO for configuring a particular browser to use Protoscope, I will gladly link to it. See http://shiflett.org/projects/protoscope/ for more information.
Protoscope forwards the HTTP requests to the origin server just as a proxy would and replies to the Web client with the servers responses. This is all transparent to the Web browser, and it does not affect your browsing in any way.
The difference is that Protoscope logs all communication in the log file that you configure it to use, so that you can examine this log file (or tail it) to examine the HTTP transactions.
In addition, version 0.7.1 added the option to have this information embedded into the HTML document itself. This makes debugging and related tasks extremely efficient while you are developing, and it can even help to avoid having to view source and risk the page being expired from cache or any other annoyances. Simply scroll to the bottom of the page anytime there is a question about the current
transaction. This is the recommended way to use Protoscope.
Download (0.014MB)
Added: 2006-07-01 License: GPL (GNU General Public License) Price:
1211 downloads
Yahoo::Search::Request 1.7.10
Yahoo::Search::Request is a container object for a Yahoo! Search request. more>>
Yahoo::Search::Request is a container object for a Yahoo! Search request. (This package is included in, and automatically loaded by, the Yahoo::Search package.)
Package Use
You never need to use this package directly -- it is loaded automatically by Yahoo::Search.
Object Creation
In practice, this class is generally not dealt with explicitly, but rather implicitly via functions in Yahoo::Search such as Query and Links, which build and use a Request object under the hood.
You also have access to the Request object via Request() method of resulting Response and Result objects.
To be clear, Request objects are created by the Request() method of a Search Engine object (Yahoo::Search).
<<lessPackage Use
You never need to use this package directly -- it is loaded automatically by Yahoo::Search.
Object Creation
In practice, this class is generally not dealt with explicitly, but rather implicitly via functions in Yahoo::Search such as Query and Links, which build and use a Request object under the hood.
You also have access to the Request object via Request() method of resulting Response and Result objects.
To be clear, Request objects are created by the Request() method of a Search Engine object (Yahoo::Search).
Download (0.004MB)
Added: 2006-12-06 License: Perl Artistic License Price:
1052 downloads
xDash 1.02
xDash is a framework for application integration (EAI). more>>
xDash is a framework for application integration (EAI). xDash is using XMPP/jabber as the communication protocol and a set of agents. All the needed stuff is automatically generated from a CSV file, which can be comfortably edited in a spreadsheet editor.
xDash can be classified in marketing terms as:
- an Enterprise Application Integration (EAI) solution or
- an Enterprise Service Bus (ESB).
xDash is based on the concept of convergence between backend asynchronous messaging (like IBM MQSeries or JMS) and instant messaging (like IRC or Jabber).
Main features:
- You have to manage a fast integration project with little time and low budget;
- You are convinced, that integration has so many faces, that agile approach and flexible design are better than buying a "silver bullet" from big names;
- You are convinced, that integration is rather a continuous, never-ending process than a single act of some software implementation;
- You would like to concentrate on writing the integration logic in a well known environment and have no time to learn myriads of new options and APIs with little reuse;
- You need an open human readable communication protocol (XML), where you can see what is going on under the hood;
- You need a free open source multiplatform information bus for publish/subscribe integration;
- You are interested in a ground-breaking project dealing with the convergence of instant and backend asynchronous messaging.
What is the core of the xDash?
xDash is at basis every sort of an integration project, which sticks to the following rules:
- Communication over Jabber protocol;
- The extension of the message type to type=job for all relevant messages;
- The message sending schema, in which always participate a message sender, a message receiver and a message archivist ("integration chain").
- For each sort of event, triggering a Sender, there is only one integration chain defined on the server by a set of Jabber IDs and forwarding rules ("Who knows whom" schema).
- The client software of Sender and Receiver knows nobody but the Archivist.
- The jabber server forwards Senders messages sent to the Archivist, additionally to the Receivers.
<<lessxDash can be classified in marketing terms as:
- an Enterprise Application Integration (EAI) solution or
- an Enterprise Service Bus (ESB).
xDash is based on the concept of convergence between backend asynchronous messaging (like IBM MQSeries or JMS) and instant messaging (like IRC or Jabber).
Main features:
- You have to manage a fast integration project with little time and low budget;
- You are convinced, that integration has so many faces, that agile approach and flexible design are better than buying a "silver bullet" from big names;
- You are convinced, that integration is rather a continuous, never-ending process than a single act of some software implementation;
- You would like to concentrate on writing the integration logic in a well known environment and have no time to learn myriads of new options and APIs with little reuse;
- You need an open human readable communication protocol (XML), where you can see what is going on under the hood;
- You need a free open source multiplatform information bus for publish/subscribe integration;
- You are interested in a ground-breaking project dealing with the convergence of instant and backend asynchronous messaging.
What is the core of the xDash?
xDash is at basis every sort of an integration project, which sticks to the following rules:
- Communication over Jabber protocol;
- The extension of the message type to type=job for all relevant messages;
- The message sending schema, in which always participate a message sender, a message receiver and a message archivist ("integration chain").
- For each sort of event, triggering a Sender, there is only one integration chain defined on the server by a set of Jabber IDs and forwarding rules ("Who knows whom" schema).
- The client software of Sender and Receiver knows nobody but the Archivist.
- The jabber server forwards Senders messages sent to the Archivist, additionally to the Receivers.
Download (0.061MB)
Added: 2006-03-08 License: The Apache License 2.0 Price:
1325 downloads
Phex 3.2.0
Phex is a P2P filesharing client which is based on the Gnutella network. more>>
Phex is a P2P filesharing client which is based on the Gnutella network. Phex offers advanced functions and integrates all common Gnutella extensions like multi-source downloads and advanced search features.
Main features:
Phex is a FREE of spyware and adware
- Phex never containd any kind of spyware, adware or any other kind of bundled software.
Multi-plattform support
- Whether you use MAC OS X, Linux, Solaris, or Windows Phex is able to run on them all. All you need is a operation system that offers a Java 1.4 Runtime Environment.
Multi-source downloads (Swarming)
- Often the file you like to download is available on different hosts. Phex will request different segment of the file from each host in parallel. After successfully downloading a segment Phex will merge it with the other segments of the file. This results in a much higher download speed. If a host is too slow the segment is split during download and given to an another host. To make sure you never run out of hosts Phex is able to find new download hosts by itself with the automatic search functionality.
Advanced configuration options
- Phex offers very advanced configuration options. Much more then many other clients can offer. Especially advanced user can configure Phex according to there needs and are able to tune and see the effect of different settings.
Passive searching and snooping for files
- With the passive search functionality Phex is able to constantly monitor the traffic that goes through the network and collect search results that match your passive search term. Also Phex snoops the traffic for new download candidates you need to finish your downloads faster. This type of searching is usefull for longtime monitoring of available files on the network.
Other features include:
- Multiple searches.
- Ultrapeer and compression technology for reduced bandwidth.
- Integrated chat.
- Browse host support.
- Bitzi metadata lookup.
- MAGMA support.
Enhancements:
- The GUI received many smaller improvements and a multitude of lesser and bigger changes happened under the hood.
- Download-side THEX integration was added, so poisoned files are no longer possible.
- The upload architecture was redesigned and a far leaner security system is used for better performance and a vastly reduced memory footprint.
- Many bugs were fixed.
<<lessMain features:
Phex is a FREE of spyware and adware
- Phex never containd any kind of spyware, adware or any other kind of bundled software.
Multi-plattform support
- Whether you use MAC OS X, Linux, Solaris, or Windows Phex is able to run on them all. All you need is a operation system that offers a Java 1.4 Runtime Environment.
Multi-source downloads (Swarming)
- Often the file you like to download is available on different hosts. Phex will request different segment of the file from each host in parallel. After successfully downloading a segment Phex will merge it with the other segments of the file. This results in a much higher download speed. If a host is too slow the segment is split during download and given to an another host. To make sure you never run out of hosts Phex is able to find new download hosts by itself with the automatic search functionality.
Advanced configuration options
- Phex offers very advanced configuration options. Much more then many other clients can offer. Especially advanced user can configure Phex according to there needs and are able to tune and see the effect of different settings.
Passive searching and snooping for files
- With the passive search functionality Phex is able to constantly monitor the traffic that goes through the network and collect search results that match your passive search term. Also Phex snoops the traffic for new download candidates you need to finish your downloads faster. This type of searching is usefull for longtime monitoring of available files on the network.
Other features include:
- Multiple searches.
- Ultrapeer and compression technology for reduced bandwidth.
- Integrated chat.
- Browse host support.
- Bitzi metadata lookup.
- MAGMA support.
Enhancements:
- The GUI received many smaller improvements and a multitude of lesser and bigger changes happened under the hood.
- Download-side THEX integration was added, so poisoned files are no longer possible.
- The upload architecture was redesigned and a far leaner security system is used for better performance and a vastly reduced memory footprint.
- Many bugs were fixed.
Download (3.5MB)
Added: 2007-07-08 License: GPL (GNU General Public License) Price:
2365 downloads
DTDParse 2.00
DTDParse project is a tool for parsing SGML and XML DTDs. more>>
DTDParse project is a tool for parsing SGML and XML DTDs.
The primary motivation for writing it was to provide a framework for building documentation for DTDs, but other applications are easy to imagine.
<<lessThe primary motivation for writing it was to provide a framework for building documentation for DTDs, but other applications are easy to imagine.
Download (0.056MB)
Added: 2006-10-05 License: GPL (GNU General Public License) Price:
1114 downloads
Klicklack 0.2
Klicklack project is a plugin-based dictionary application for KDE. more>>
Klicklack project is a plugin-based dictionary application for KDE.
As both the user interface and the dictionary access are implemented in plugins, it allows you to use the advantages of several already available similar applications and offers you choice and flexibiliy.
Plugins based on KSteak and KQuick as well as an OCR plugin based on gocr are included.
Enhancements:
- Major improvements under the hood. The core functionality and dictionary plugins are now separated to libkdictionary. On the plugin front OCR and DCOP plugins have been added, additionally many bugfixes in all plugins. Some enhancements for KSteak-UI. The main application distinguishes between loaded and active states. Wrote HTML plugin documentation.
<<lessAs both the user interface and the dictionary access are implemented in plugins, it allows you to use the advantages of several already available similar applications and offers you choice and flexibiliy.
Plugins based on KSteak and KQuick as well as an OCR plugin based on gocr are included.
Enhancements:
- Major improvements under the hood. The core functionality and dictionary plugins are now separated to libkdictionary. On the plugin front OCR and DCOP plugins have been added, additionally many bugfixes in all plugins. Some enhancements for KSteak-UI. The main application distinguishes between loaded and active states. Wrote HTML plugin documentation.
Download (0.49MB)
Added: 2006-10-25 License: GPL (GNU General Public License) Price:
1094 downloads
DOLFIN 0.7.0-1
DOLFIN is the C++ interface of the FEniCS project. more>>
DOLFIN project is the C++ interface of FEniCS, providing a consistent PSE (Problem Solving Environment) for solving ordinary and partial differential equations.
Main features:
- Simple, consistent and intuitive object-oriented API
- Automatic and efficient evaluation of variational forms through FFC
- Automatic and efficient assembly of linear systems
- Support for general families of finite elements, including continuous and discontinuous Lagrange finite elements of arbitrary order on triangles and tetrahedra through FIAT
- Support for arbitrary mixed elements, including Taylor-Hood
- High-performance parallel linear algebra through PETSc with simple C++ wrappers
- Triangular and tetrahedral meshes, including adaptive mesh refinement and mesh hierarchies
- Multi-adaptive mcG(q)/mdG(q) and mono-adaptive cG(q)/dG(q) ODE solvers
- Support for a range of output formats for post-processing, including DOLFIN XML, MATLAB, Octave, OpenDX, GiD, Tecplot and Paraview/VTK
- SWIG-generated Python interface PyDOLFIN (experimental) in addition to the standard C++ interface
<<lessMain features:
- Simple, consistent and intuitive object-oriented API
- Automatic and efficient evaluation of variational forms through FFC
- Automatic and efficient assembly of linear systems
- Support for general families of finite elements, including continuous and discontinuous Lagrange finite elements of arbitrary order on triangles and tetrahedra through FIAT
- Support for arbitrary mixed elements, including Taylor-Hood
- High-performance parallel linear algebra through PETSc with simple C++ wrappers
- Triangular and tetrahedral meshes, including adaptive mesh refinement and mesh hierarchies
- Multi-adaptive mcG(q)/mdG(q) and mono-adaptive cG(q)/dG(q) ODE solvers
- Support for a range of output formats for post-processing, including DOLFIN XML, MATLAB, Octave, OpenDX, GiD, Tecplot and Paraview/VTK
- SWIG-generated Python interface PyDOLFIN (experimental) in addition to the standard C++ interface
Download (6.5MB)
Added: 2007-06-24 License: GPL (GNU General Public License) Price:
852 downloads
PhysicsFS 1.1.1
PhysicsFS is a library to provide abstract access to various archives. more>>
PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3s file subsystem. The programmer defines a "write directory" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I/O, which means that untrusted scripts can run more safely.
Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent hierarchical filesystem.
This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the users home directory, where in the real filesystem your program is running, etc.
You can find PhysicsFS in next :
The Build Engine can optionally be compiled with PhysicsFS support, which is good, because its standard packfile format offers no compression or long filenames.
ParaGUI is a cross platform toolkit built on Simple Directmedia Layer. That library has, among other useful stuff, a C++ wrapper for PhysicsFS. Here is an API reference for their interface to PhysicsFS.
SDL_sound comes with a technology demonstration program, playsound, that is a generalized sound file playback program. playsound can use PhysicsFS to stream audio out of archive files on-the-fly.
Falling Block Game is a Tetris-style game that uses PhysicsFS under the hood.
Excido is a 3D arcade game using PhysicsFS.
Tales of Middle Earth is an Angband-based RPG that uses PhysicsFS.
Dead Meat is a Bomberman clone with PhysicsFS support.
netPanzer, a multiplayer tactical warfare game, utilizes PhysicsFS.
Z-Raid is a River Raid clone using PhysicsFS on PocketPC devices!
Final Frontier Trader is a 2D single player space strategy, combat, and trading game powered by PhysicsFS.
Yac3De is a 3D engine that is using PhysicsFS to access Doom3 pakfiles in order to load their maps.
The maya2q3 plugin uses PhysicsFS to load shader resources from Quake 3 packages.
MindBender uses PhysicsFS for resource management.
Lincity-NG is a highly-polished SimCity clone that makes use of PhysicsFS.
Probably other software uses PhysicsFS. If you know of one, drop me a line.
Enhancements:
- The build system was changed to CMake. 7zip support was added.
- The library was made Unicode-clean and reentrant.
- Symbolic link support was added for Windows Vista, Linux, BeOS, OS/2, and Mac OS X support was improved, and Mac OS classic support was dropped.
- Many other fixes and improvements were made.
<<lessSymbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent hierarchical filesystem.
This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the users home directory, where in the real filesystem your program is running, etc.
You can find PhysicsFS in next :
The Build Engine can optionally be compiled with PhysicsFS support, which is good, because its standard packfile format offers no compression or long filenames.
ParaGUI is a cross platform toolkit built on Simple Directmedia Layer. That library has, among other useful stuff, a C++ wrapper for PhysicsFS. Here is an API reference for their interface to PhysicsFS.
SDL_sound comes with a technology demonstration program, playsound, that is a generalized sound file playback program. playsound can use PhysicsFS to stream audio out of archive files on-the-fly.
Falling Block Game is a Tetris-style game that uses PhysicsFS under the hood.
Excido is a 3D arcade game using PhysicsFS.
Tales of Middle Earth is an Angband-based RPG that uses PhysicsFS.
Dead Meat is a Bomberman clone with PhysicsFS support.
netPanzer, a multiplayer tactical warfare game, utilizes PhysicsFS.
Z-Raid is a River Raid clone using PhysicsFS on PocketPC devices!
Final Frontier Trader is a 2D single player space strategy, combat, and trading game powered by PhysicsFS.
Yac3De is a 3D engine that is using PhysicsFS to access Doom3 pakfiles in order to load their maps.
The maya2q3 plugin uses PhysicsFS to load shader resources from Quake 3 packages.
MindBender uses PhysicsFS for resource management.
Lincity-NG is a highly-polished SimCity clone that makes use of PhysicsFS.
Probably other software uses PhysicsFS. If you know of one, drop me a line.
Enhancements:
- The build system was changed to CMake. 7zip support was added.
- The library was made Unicode-clean and reentrant.
- Symbolic link support was added for Windows Vista, Linux, BeOS, OS/2, and Mac OS X support was improved, and Mac OS classic support was dropped.
- Many other fixes and improvements were made.
Download (0.52MB)
Added: 2007-04-03 License: zlib/libpng License Price:
935 downloads
Network-I 1.4.0
Captures, displays and analyses TCP/IP traffic more>> Network-I comprises a fast sniffer with a powerful filtering language, and a suite of tools to process the captured packets.
The possibilities range from the straightforward display of packets in exhaustive detail (or alternatively, in a 1-line summary mode) to measurement of traffic levels, and reporting on packet retransmission and losses.
It can also import (and export) capture files in tcpdump and snoop formats.
Network-I is therefore ideal for a troubleshooting network admin, and developers who want to debug the network traffic exchanged by their applications - or even for the curious student of networking who wants to look under the hood of TCP/IP.
This program is distributed as a set of pre-built Linux and Solaris packages, for ease of installation (and uninstallation).<<less
Download (244KB)
Added: 2009-04-12 License: Freeware Price: Free
196 downloads
Neveredit 0.8.1
Neveredit aims to provide end-user module editing facilities for Biowares Neverwinter Nights computer game. more>>
Neveredit aims to provide end-user module editing facilities for Biowares Neverwinter Nights computer game.
It parses and writes most NWN files and provides a convenient interface to change a growing number of attributes of the module they constitute.
For developers, it provides a set of Python classes that can be used to manipulate NWN files at two layers of abstraction.
Main features:
- Loading and saving of modules
- Editing of Module and Area Properties
- Editing of most Placeable, Door and Creature properties
- 3D Graphical placement of Placeables, Doors and Creatures on the map
- Script editing and compiling (thanks to [WWW] Torlacks great compiler)
Enhancements:
- This release adds the beginnings of a conversation editor, preliminary support for multi-language editing, lazy caching of editors for better performance, and the ability to add new resource files to a module.
- Under the hood, this release has seen a vast reorganization of the codebase and many fixes and improvements.
<<lessIt parses and writes most NWN files and provides a convenient interface to change a growing number of attributes of the module they constitute.
For developers, it provides a set of Python classes that can be used to manipulate NWN files at two layers of abstraction.
Main features:
- Loading and saving of modules
- Editing of Module and Area Properties
- Editing of most Placeable, Door and Creature properties
- 3D Graphical placement of Placeables, Doors and Creatures on the map
- Script editing and compiling (thanks to [WWW] Torlacks great compiler)
Enhancements:
- This release adds the beginnings of a conversation editor, preliminary support for multi-language editing, lazy caching of editors for better performance, and the ability to add new resource files to a module.
- Under the hood, this release has seen a vast reorganization of the codebase and many fixes and improvements.
Download (18MB)
Added: 2005-09-21 License: BSD License Price:
1493 downloads
UT2004: SAS 3.1
UT2004: SAS is an UT2004 Mod that focuses on the three main SAS units around the world. more>>
UT2004: SAS is an UT2004 Mod that focuses on the three main SAS units around the world. SAS focuses on the three main SAS units around the world, the British SAS, the Australian SASR and the New Zealand NZSAS who all perform counter-terrorism, operating deep behind enemy lines, gathering intelligence and other duties in various countries.
Their main advesary is OpFor that stands for Opposing Forces who are a collection of the enemies the SAS have faced in past and present times. Their ranks are comprised of regular military, guerilla, terrorist and para-military groups.
Players can choose their in-game player model from a variety of uniforms based on its real world counterpart. From the environment based camouflage patterns of desert, woodland, and jungle to counter-terrorism kits players will have a wide variety of choices. Certain player models feature unique attributes such as body armor, anti-flash hoods and camouflage.
Weapon selection in SAS is done through a loadout system where you can select a primary weapon where your choices are a submachine gun, assault rifle, shotgun, sniper rifle or light machine gun. Secondary weapons include pistols while other parts of the loadout allow you to chose three different grenade types and a knife. Weapons in SAS can kill very easily, some with just a single three round burst.
<<lessTheir main advesary is OpFor that stands for Opposing Forces who are a collection of the enemies the SAS have faced in past and present times. Their ranks are comprised of regular military, guerilla, terrorist and para-military groups.
Players can choose their in-game player model from a variety of uniforms based on its real world counterpart. From the environment based camouflage patterns of desert, woodland, and jungle to counter-terrorism kits players will have a wide variety of choices. Certain player models feature unique attributes such as body armor, anti-flash hoods and camouflage.
Weapon selection in SAS is done through a loadout system where you can select a primary weapon where your choices are a submachine gun, assault rifle, shotgun, sniper rifle or light machine gun. Secondary weapons include pistols while other parts of the loadout allow you to chose three different grenade types and a knife. Weapons in SAS can kill very easily, some with just a single three round burst.
Download (MB)
Added: 2006-05-19 License: Freeware Price:
1259 downloads
Nexenta OS Alpha 7
Nexenta is a complete GNU-based open source operating system built on top of the OpenSolaris kernel and runtime. more>>
Nexenta is a complete GNU-based open source operating system built on top of the OpenSolaris kernel and runtime.
It is a result of our inspiration and desire to build a great system based on the best existing software: SunOS kernel and GNU software. We use Debian - one of the best existing software distribution/packaging mechanisms - to glue the numerous pieces together.
At the moment, Nexenta is not part of the Debian Project. Our packages are not present in the Debian database. We are hoping that in the future this will change and our packages will get their "upstream acceptance".
Nexenta OS has been a hard and challenging work, yet every bit of it is fun! We spent many hours building the system and today it is out - itll start speaking for itself.
Nexenta is completely open source and free of any charge.
It contains Apache, MySQL, Perl/Python/PHP, Firefox, Evolution, software update manager, Synaptic package manager, Gaim Instant Messenger, abiword, administration & development utilities, editors, graphics, GNOME, interpreters, libraries and many others. All of this is running on the state-of-the-art SunOS kernel. Visit our ScreenShots gallery to see them all in action.
Theres a huge and growing multitude of software: the kernel, network services, databases, utilities, user applications. There is a conglomerate of code and hardware that is constantly changing, improving, and altogether getting more complicated. Somebody once rightly said: free software is only free if time has no value. Nexenta distribution integrates well over 2,300 packages. It installs, runs and upgrades. It delivers!
Nexenta software packages (for the most part) are originated from Ubuntu (Breezy) Linux. Ubuntu (yet another excellent distribution that uses DEB software packaging) contains more than 16,000+ software packages. One of our goals is to make them all available for use on top of our environment.
Today Nexenta runs on both 32-bit and 64-bit x86/x64 platforms. As a prove of relative maturity and a confidence booster - this web portal and the entire development environment (including Bugs and HackZone) are powered by Nexenta.
Nexenta makes its first steps into the big world. We invite you to join us and participate too! Help us make Nexenta the best operating environment in the world! Help us test Nexenta on your laptops, desktops, and servers. Help us improve our web portal, translate Nexenta into your own language, add new applications, enhance existing ones and define a set of software to be used in the future releases.
This is a complete Nexenta OS with select applications on a single CD with network and GNOME environment.
The LiveCD image can be burned into a bootable CD-R/CD-RW, and/or it can be booted in VMWare or QEMU environments. Our LiveCD contains support for 32- and 64-bit x86/x64 platforms.
Main features:
Major Features
- OpenSolaris kernel build 26
Specifically for Desktop:
- GNOME 2.12.1
- Complete GNOME Office (Abiword, Gnumeric, GNOME-DB, Inkspace, GIMP, Gnomemeeting, Dia)
- X.org 6.8.2 with wider hardware support
- Synaptic package management and Automatic Update notifier
- Nexenta artworks with "Solar" theme
- Integrated DBUS, HAL (work in progress)
- KDE libraries, GNOME 1.x libraries
- Nice Fonts collection
Server applications:
- Apache1 (1.3.33), Apache2 (2.0.54) next generation, scalable, extendable web server
- PHP4, PHP5 with all sort of extensions
- Perl 5.8.7 with varios CPAN modules pre-built
- Python-2.2, Python-2.3, Python-2.4 with various extension modules
- Java: JRE-1.5.0 and GNU gnj and classpath
- Ruby-1.8 with all sort of extensions
- Subversion, CVS, others...
Simplified (minimal) installer:
- Script-based installer.
- Automatically makes existing hard drive partitions available to the desktop
"Under the hood"
- Debian packaging (including SUNW packages)
- Mostly compiled with GCC 4.0.1, but GCC-3.4 and Sun Devpro is also used
- More modular X.org packaging, latest CVS bits
- HAL integrational work (ongoing)
Login:
- user: root
- password: livecd
<<lessIt is a result of our inspiration and desire to build a great system based on the best existing software: SunOS kernel and GNU software. We use Debian - one of the best existing software distribution/packaging mechanisms - to glue the numerous pieces together.
At the moment, Nexenta is not part of the Debian Project. Our packages are not present in the Debian database. We are hoping that in the future this will change and our packages will get their "upstream acceptance".
Nexenta OS has been a hard and challenging work, yet every bit of it is fun! We spent many hours building the system and today it is out - itll start speaking for itself.
Nexenta is completely open source and free of any charge.
It contains Apache, MySQL, Perl/Python/PHP, Firefox, Evolution, software update manager, Synaptic package manager, Gaim Instant Messenger, abiword, administration & development utilities, editors, graphics, GNOME, interpreters, libraries and many others. All of this is running on the state-of-the-art SunOS kernel. Visit our ScreenShots gallery to see them all in action.
Theres a huge and growing multitude of software: the kernel, network services, databases, utilities, user applications. There is a conglomerate of code and hardware that is constantly changing, improving, and altogether getting more complicated. Somebody once rightly said: free software is only free if time has no value. Nexenta distribution integrates well over 2,300 packages. It installs, runs and upgrades. It delivers!
Nexenta software packages (for the most part) are originated from Ubuntu (Breezy) Linux. Ubuntu (yet another excellent distribution that uses DEB software packaging) contains more than 16,000+ software packages. One of our goals is to make them all available for use on top of our environment.
Today Nexenta runs on both 32-bit and 64-bit x86/x64 platforms. As a prove of relative maturity and a confidence booster - this web portal and the entire development environment (including Bugs and HackZone) are powered by Nexenta.
Nexenta makes its first steps into the big world. We invite you to join us and participate too! Help us make Nexenta the best operating environment in the world! Help us test Nexenta on your laptops, desktops, and servers. Help us improve our web portal, translate Nexenta into your own language, add new applications, enhance existing ones and define a set of software to be used in the future releases.
This is a complete Nexenta OS with select applications on a single CD with network and GNOME environment.
The LiveCD image can be burned into a bootable CD-R/CD-RW, and/or it can be booted in VMWare or QEMU environments. Our LiveCD contains support for 32- and 64-bit x86/x64 platforms.
Main features:
Major Features
- OpenSolaris kernel build 26
Specifically for Desktop:
- GNOME 2.12.1
- Complete GNOME Office (Abiword, Gnumeric, GNOME-DB, Inkspace, GIMP, Gnomemeeting, Dia)
- X.org 6.8.2 with wider hardware support
- Synaptic package management and Automatic Update notifier
- Nexenta artworks with "Solar" theme
- Integrated DBUS, HAL (work in progress)
- KDE libraries, GNOME 1.x libraries
- Nice Fonts collection
Server applications:
- Apache1 (1.3.33), Apache2 (2.0.54) next generation, scalable, extendable web server
- PHP4, PHP5 with all sort of extensions
- Perl 5.8.7 with varios CPAN modules pre-built
- Python-2.2, Python-2.3, Python-2.4 with various extension modules
- Java: JRE-1.5.0 and GNU gnj and classpath
- Ruby-1.8 with all sort of extensions
- Subversion, CVS, others...
Simplified (minimal) installer:
- Script-based installer.
- Automatically makes existing hard drive partitions available to the desktop
"Under the hood"
- Debian packaging (including SUNW packages)
- Mostly compiled with GCC 4.0.1, but GCC-3.4 and Sun Devpro is also used
- More modular X.org packaging, latest CVS bits
- HAL integrational work (ongoing)
Login:
- user: root
- password: livecd
Download (644.1MB)
Added: 2007-05-15 License: GPL (GNU General Public License) Price:
895 downloads

BitTyrant for Linux 1.1.1
A new, protocol compatible BitTorrent client that is optimized for fast download more>> BitTyrant is a new, protocol compatible BitTorrent client that is optimized for fast download performance. BitTyrant is...
Fast:During evaluation testing on more than 100 real BitTorrent swarms, BitTyrant provided an average 70% download performance increase when compared to the existing Azureus 2.5 implementation, with some downloads finishing more than three times as quickly.
Fair:BitTorrent was designed with incentives in mind:if a user is downloading at 30 KBps, they should upload at 30 KBps. However, due to the unique workload properties of many real-world swarms, this is not always enforced. BitTyrant is designed to make efficient use of your scarce upload bandwidth, rewarding those users whose upload allocations are fair and only allocating excess capacity to other users.
Familiar:BitTyrant is based on modifications to Azureus 2.5, currently the most popular BitTorrent client. All of our changes are under the hood. You find the GUI identical to Azureus, with optional additions to display statistics relevant to BitTyrant operation.<<less
Download (8.02MB)
Added: 2009-03-31 License: Freeware Price: Free
206 downloads
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