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Saurus CMS Free for Linux / Mac OS X 4.5.1
Saurus CMS Free - content management system combining usability with technology more>> <<less
Download (10.59MB)
Added: 2009-04-01 License: Freeware Price: Free
209 downloads
Not another MAC theme 0.1
Not another MAC theme 0.1 provides you with a nice theme for GNOME users. more>>
Not another MAC theme 0.1 provides you with a nice theme for GNOME users. It is actually a mix of all the MAC OS X GTK themes.
GNOME is an international effort to build a complete desktop environment the graphical user interface which sits on top of a computer operating system entirely from free software. This goal covers creating software development frameworks, selecting application software for the desktop, and working on the programs which manage application launching, file handling, and window and task management.
Requirements:
- GNOME
Added: 2008-11-17 License: GPL Price: FREE
1 downloads
AudioCD::Mac 0.25
AudioCD::Mac is a MacPerl extension for controlling Audio CDs. more>>
AudioCD::Mac is a MacPerl extension for controlling Audio CDs.
SYNOPSIS
#!perl -w
use AudioCD;
use strict;
my $cd = new AudioCD;
$cd->volume(255);
$cd->play(2);
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
$cd->pause;
print "Now pausedn" if $cd->status == CD_PAUSE;
sleep(5);
$cd->volume(100);
$cd->continue;
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
my @info = $cd->info;
printf "Currently at track %d, %.2d:%.2dn", @info[0..2];
$cd->stop;
my $status = $cd->status;
print "Now stoppedn" if
($status == CD_FINISH || $status == CD_STOP);
if (do CDDB.pm) { # sold separately
my $cddb = new CDDB;
my @cddb_info = $cddb->calculate_id( $cd->cddb_toc );
my @discs = $cddb->get_discs(@cddb_info[0, 3, 4]);
print "You were probably listening to $discs[0]->[2]n";
}
$cd->eject;
This is the MacPerl module to be used by the AudioCD module. Other modules can be written for other platforms, but this one is Mac specific, calling Mac OS APIs to control the CD player.
<<lessSYNOPSIS
#!perl -w
use AudioCD;
use strict;
my $cd = new AudioCD;
$cd->volume(255);
$cd->play(2);
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
$cd->pause;
print "Now pausedn" if $cd->status == CD_PAUSE;
sleep(5);
$cd->volume(100);
$cd->continue;
print "Now playingn" if $cd->status == CD_PLAY;
printf "Volume is %dn", $cd->volume;
sleep(5);
my @info = $cd->info;
printf "Currently at track %d, %.2d:%.2dn", @info[0..2];
$cd->stop;
my $status = $cd->status;
print "Now stoppedn" if
($status == CD_FINISH || $status == CD_STOP);
if (do CDDB.pm) { # sold separately
my $cddb = new CDDB;
my @cddb_info = $cddb->calculate_id( $cd->cddb_toc );
my @discs = $cddb->get_discs(@cddb_info[0, 3, 4]);
print "You were probably listening to $discs[0]->[2]n";
}
$cd->eject;
This is the MacPerl module to be used by the AudioCD module. Other modules can be written for other platforms, but this one is Mac specific, calling Mac OS APIs to control the CD player.
Download (0.014MB)
Added: 2006-06-22 License: Perl Artistic License Price:
1220 downloads
Snoopy vs. the Red Baron 1.0
Snoopy vs. the Red Baron is an open-source one/two player combat game, available for Mac OS X, Linux, BeOS, QNX and Windows. more>>
Snoopy vs. the Red Baron is an open-source one/two player combat game, available for Mac OS X, Linux, BeOS, QNX and Windows.
The original Snoopy was a tiny game for the Apple Macintosh, with black and white graphics, but already almost all the levels of the new Snoopy/SDL were implemented.
Snoopy could be played by two opponents, sharing a single screen and keyboard, and although it had poor graphics and tough controls, we very much liked to play it.
While we learned programming, we constantly sought for simple, yet interesting projects. If you have ever tried to learn a new language or API, you will have recognized that the simplest way in mastering the stuff is simply reprogramming an existing application, without losing much thought on design and originality.
So my friend reprogrammed Snoopy, in Object Pascal, using SAT, the Sprite Animation Toolkit, on his Classic II. That version of Snoopy features a fully functional AI, network play, but only the first level ( weapons drop).
While he was at it, he also implemented a "missing feature", the bombs, for which there where graphics and sounds in the game, but which could not be thrown.
When I discovered SDL, I recognized that it would be ideal for the job. Running on Windows, Linux, MacOS, BeOS and many other platforms, it is my new toolkit of choice for multimedia programming. It took us several weeks to port Snoopy (besides going to school, but now the work is almost done, with only the finishing touches to be made.
I can only encourage everyone to try SDL; it is really easy and portable (if worked right).
<<lessThe original Snoopy was a tiny game for the Apple Macintosh, with black and white graphics, but already almost all the levels of the new Snoopy/SDL were implemented.
Snoopy could be played by two opponents, sharing a single screen and keyboard, and although it had poor graphics and tough controls, we very much liked to play it.
While we learned programming, we constantly sought for simple, yet interesting projects. If you have ever tried to learn a new language or API, you will have recognized that the simplest way in mastering the stuff is simply reprogramming an existing application, without losing much thought on design and originality.
So my friend reprogrammed Snoopy, in Object Pascal, using SAT, the Sprite Animation Toolkit, on his Classic II. That version of Snoopy features a fully functional AI, network play, but only the first level ( weapons drop).
While he was at it, he also implemented a "missing feature", the bombs, for which there where graphics and sounds in the game, but which could not be thrown.
When I discovered SDL, I recognized that it would be ideal for the job. Running on Windows, Linux, MacOS, BeOS and many other platforms, it is my new toolkit of choice for multimedia programming. It took us several weeks to port Snoopy (besides going to school, but now the work is almost done, with only the finishing touches to be made.
I can only encourage everyone to try SDL; it is really easy and portable (if worked right).
Download (0.35MB)
Added: 2005-12-28 License: GPL (GNU General Public License) Price:
1409 downloads
DateTime::Format::Epoch::MacOS 0.10
DateTime::Format::Epoch::MacOS is a Perl module that can convert DateTimes to/from Mac OS epoch seconds. more>>
DateTime::Format::Epoch::MacOS is a Perl module that can convert DateTimes to/from Mac OS epoch seconds.
SYNOPSIS
use DateTime::Format::Epoch::MacOS;
my $dt = DateTime::Format::Epoch::MacOS->parse_datetime( 1051488000 );
DateTime::Format::Epoch::MacOS->format_datetime($dt);
# 1051488000
my $formatter = DateTime::Format::Epoch::MacOS->new();
my $dt2 = $formatter->parse_datetime( 1051488000 );
$formatter->format_datetime($dt2);
# 1051488000
This module can convert a DateTime object (or any object that can be converted to a DateTime object) to the number of seconds since the Mac OS epoch.
Note that the Mac OS epoch is defined in the local time zone. This means that these two pieces of code will print the same number of seconds, even though they represent two datetimes 6 hours apart:
$dt = DateTime->new( year => 2003, month => 5, day => 2,
time_zone => Europe/Amsterdam );
print $formatter->format_datetime($dt);
$dt = DateTime->new( year => 2003, month => 5, day => 2,
time_zone => America/Chicago );
print $formatter->format_datetime($dt);
Mac OS X is a Unix system, and uses the Unix epoch (1970-01-01T00:00:00). Use DateTime::Format::Epoch::Unix instead.
<<lessSYNOPSIS
use DateTime::Format::Epoch::MacOS;
my $dt = DateTime::Format::Epoch::MacOS->parse_datetime( 1051488000 );
DateTime::Format::Epoch::MacOS->format_datetime($dt);
# 1051488000
my $formatter = DateTime::Format::Epoch::MacOS->new();
my $dt2 = $formatter->parse_datetime( 1051488000 );
$formatter->format_datetime($dt2);
# 1051488000
This module can convert a DateTime object (or any object that can be converted to a DateTime object) to the number of seconds since the Mac OS epoch.
Note that the Mac OS epoch is defined in the local time zone. This means that these two pieces of code will print the same number of seconds, even though they represent two datetimes 6 hours apart:
$dt = DateTime->new( year => 2003, month => 5, day => 2,
time_zone => Europe/Amsterdam );
print $formatter->format_datetime($dt);
$dt = DateTime->new( year => 2003, month => 5, day => 2,
time_zone => America/Chicago );
print $formatter->format_datetime($dt);
Mac OS X is a Unix system, and uses the Unix epoch (1970-01-01T00:00:00). Use DateTime::Format::Epoch::Unix instead.
Download (0.017MB)
Added: 2006-08-15 License: Perl Artistic License Price:
1166 downloads
Hex-a-hop 1.00
Hex-a-hop is a puzzle game based on hexagonal tiles. more>>
Hex-a-hop is a puzzle game based on hexagonal tiles. There is no time limit and no real-time elements.
The objective is simply to destroy all the green hexagonal tiles on each of the 100 levels. As you progress through the game, more types of tiles are introduced which make things more difficult and interesting (hopefully).
The project is built on top of SDL, which is an open-source layer for direct media access.
<<lessThe objective is simply to destroy all the green hexagonal tiles on each of the 100 levels. As you progress through the game, more types of tiles are introduced which make things more difficult and interesting (hopefully).
The project is built on top of SDL, which is an open-source layer for direct media access.
Download (0.80MB)
Added: 2007-06-14 License: Other/Proprietary License Price:
1245 downloads
XDaliClock 2.23
XDaliClock is a digital clock for Mac OS X, the X Window System, and PalmOS devices. more>>
XDaliClock is a digital clock for Mac OS X, the X Window System, and PalmOS devices. When a digit changes, it "melts" into its new shape with color-cycling.
Dali Clock is a digital clock. When a digit changes, it "melts" into its new shape. The date is displayed when the mouse is pressed. The window can be made transparent, and can do funky psychedelic color cycling.
It is available for X11, MacOS X, and PalmOS. There is no Windows version, so dont ask.
It can display in 12 or 24 hour modes, and displays the date when a mouse button is held down. It has two large fonts built into it, but it can animate most other fonts that contain all of the digits. It can also do some funky psychedelic colormap cycling, and can use overlay planes or the `shape extension so that the window is transparent.
In the default configuration, this program is very network-intensive. If it seems sluggish, try the "-memory high" option (see the man page). It will take a little longer to start up, but will then go easy on the bandwidth.
This program was inspired by the Alto/Macintosh programs of the same name, written by Steve Capps some time in the early eighties. This implementation is mine, and if youre looking for another reason to hate the X Windows ``feature of network-transparent graphics, well here you go.
Enhancements:
- The OS X version has a prettier preferences panel
- The PalmOS version has smoother morphing, a bigger "seconds only" font, and does color cycling on color devices.
- The X11 version has smoother morphing, better color-cycling contrast, and three more (larger) built-in fonts.
<<lessDali Clock is a digital clock. When a digit changes, it "melts" into its new shape. The date is displayed when the mouse is pressed. The window can be made transparent, and can do funky psychedelic color cycling.
It is available for X11, MacOS X, and PalmOS. There is no Windows version, so dont ask.
It can display in 12 or 24 hour modes, and displays the date when a mouse button is held down. It has two large fonts built into it, but it can animate most other fonts that contain all of the digits. It can also do some funky psychedelic colormap cycling, and can use overlay planes or the `shape extension so that the window is transparent.
In the default configuration, this program is very network-intensive. If it seems sluggish, try the "-memory high" option (see the man page). It will take a little longer to start up, but will then go easy on the bandwidth.
This program was inspired by the Alto/Macintosh programs of the same name, written by Steve Capps some time in the early eighties. This implementation is mine, and if youre looking for another reason to hate the X Windows ``feature of network-transparent graphics, well here you go.
Enhancements:
- The OS X version has a prettier preferences panel
- The PalmOS version has smoother morphing, a bigger "seconds only" font, and does color cycling on color devices.
- The X11 version has smoother morphing, better color-cycling contrast, and three more (larger) built-in fonts.
Download (0.58MB)
Added: 2006-01-09 License: BSD License Price:
1383 downloads
Vortaro 1.0
Vortaro is an Esperanto Dictionary and Parser. more>>
Vortaro is an Esperanto Dictionary and Parser.
Ive been working on a simple Esperanto dictionary, and this is the first release of it. It is licensed under the GPL. It was written in C++ using the QT4 GUI toolkit and it uses an embedded SQLite database to store the vocabulary words.
The vocabulary database currently contains only the entries from "Universala Vortaro ", the original Esperanto dictionary published by L. L. Zamenhof at the end of the 1800s. I plan to add more roots later on, but I havent gotten to it yet. However, the dictionary is available in six languages: Esperanto, French, English, German, Russian, and Polish.
The "Esperanto Parser" can break a word down into its root and affixes. In the future it will work on a whole sentence, but this is what I have so far.
Since these are written as pure QT4 apps, they should compile fine on Linux, Windows, or Mac OS X. For now I only have a Windows installer, but I plan on producing a Linux and Mac OS X version once I have the time.
Installation:
To compile from source:
Uncompress the archive
cd to one of the source directories
Run qmake
Run make
Run make install
<<lessIve been working on a simple Esperanto dictionary, and this is the first release of it. It is licensed under the GPL. It was written in C++ using the QT4 GUI toolkit and it uses an embedded SQLite database to store the vocabulary words.
The vocabulary database currently contains only the entries from "Universala Vortaro ", the original Esperanto dictionary published by L. L. Zamenhof at the end of the 1800s. I plan to add more roots later on, but I havent gotten to it yet. However, the dictionary is available in six languages: Esperanto, French, English, German, Russian, and Polish.
The "Esperanto Parser" can break a word down into its root and affixes. In the future it will work on a whole sentence, but this is what I have so far.
Since these are written as pure QT4 apps, they should compile fine on Linux, Windows, or Mac OS X. For now I only have a Windows installer, but I plan on producing a Linux and Mac OS X version once I have the time.
Installation:
To compile from source:
Uncompress the archive
cd to one of the source directories
Run qmake
Run make
Run make install
Download (0.74MB)
Added: 2006-07-20 License: GPL (GNU General Public License) Price:
1201 downloads
FlashGot 0.6.1 for Firefox
FlashGot - download one link, selected links or all the links of a page at the maximum speed with a single click. more>>
FlashGot - download one link, selected links or all the links of a page at the maximum speed with a single click, using the most popular external download managers for Windows, Mac OS X, Linux and FreeBSD (dozens currently supported products, see http://flashgot.net for details).
FlashGot offers also a Build Gallery functionality which helps to synthetize full media galleries in one page, from serial contents previously scattered on several pages, for easy and fast "download all".
FlashGot contextual menu
- for Windows (FlashGet, Free Download Manager, Fresh Download, GetRight, GigaGet, HiDownload, iGetter, InstantGet, Internet Download Accelerator, Internet Download Manager, LeechGet, Mass Downloader, Net Transport, NetXfer (Net Transport 2), NetAnts, ReGet, Star Downloader, Thunder (Chinese only popular product), TrueDownloader and Ukrainian Download Master [Russian language only] ), WellGet
- for Linux / FreeBSD / other Unix-like OSes (Aria, cURL, Downloader 4 X, GNOME Gwget and KDE KGet )
- for Mac OS X (iGetter and Speed Download)
<<lessFlashGot offers also a Build Gallery functionality which helps to synthetize full media galleries in one page, from serial contents previously scattered on several pages, for easy and fast "download all".
FlashGot contextual menu
- for Windows (FlashGet, Free Download Manager, Fresh Download, GetRight, GigaGet, HiDownload, iGetter, InstantGet, Internet Download Accelerator, Internet Download Manager, LeechGet, Mass Downloader, Net Transport, NetXfer (Net Transport 2), NetAnts, ReGet, Star Downloader, Thunder (Chinese only popular product), TrueDownloader and Ukrainian Download Master [Russian language only] ), WellGet
- for Linux / FreeBSD / other Unix-like OSes (Aria, cURL, Downloader 4 X, GNOME Gwget and KDE KGet )
- for Mac OS X (iGetter and Speed Download)
Download (0.23MB)
Added: 2007-07-16 License: MIT/X Consortium License Price:
534 downloads
RocksnDiamonds 3.2.3
RocksnDiamonds is an arcade style game for Unix. more>>
RocksnDiamonds is an arcade style game for Linux, Windows, Mac OS X and DOS in the tradition of:
"Boulder Dash" (C 64)
"Emerald Mine" (Amiga)
"Supaplex" (Amiga/PC)
"Sokoban" (PC)
Main features:
- network multiplayer games (upto 4 players) for Unix platform
- local multiplayer games (upto 4 players) for all supported platforms
- soft scrolling with 50 frames per second
- freely customizable keyboard and joystick support
- stereo sound effects and music
- music modules and fullscreen in SDL version
- contains levels to play Boulder Dash, Emerald Mine and Sokoban
- lots of additional levels available (over 10.000)
- distributed with full source code under the GNU General Public License
- available for Unix (all flavors), DOS and Windows (95/98/NT/2000/XP)
- known to work under BeOS and Mac OS X
- should compile on any platform supporting either X11 or SDL
<<less"Boulder Dash" (C 64)
"Emerald Mine" (Amiga)
"Supaplex" (Amiga/PC)
"Sokoban" (PC)
Main features:
- network multiplayer games (upto 4 players) for Unix platform
- local multiplayer games (upto 4 players) for all supported platforms
- soft scrolling with 50 frames per second
- freely customizable keyboard and joystick support
- stereo sound effects and music
- music modules and fullscreen in SDL version
- contains levels to play Boulder Dash, Emerald Mine and Sokoban
- lots of additional levels available (over 10.000)
- distributed with full source code under the GNU General Public License
- available for Unix (all flavors), DOS and Windows (95/98/NT/2000/XP)
- known to work under BeOS and Mac OS X
- should compile on any platform supporting either X11 or SDL
Download (2.9MB)
Added: 2007-01-26 License: GPL (GNU General Public License) Price:
1017 downloads
OpenEXR 1.4.0a
OpenEXR project is a high dynamic-range (HDR) image file format for use in computer imaging applications. more>>
OpenEXR project is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications.
OpenEXR is used by ILM on all motion pictures currently in production. The first movies to employ OpenEXR were Harry Potter and the Sorcerers Stone, Men in Black II, Gangs of New York, and Signs. Since then, OpenEXR has become ILMs main image file format.
Main features:
- Higher dynamic range and color precision than existing 8- and 10-bit image file formats.
- Support for 16-bit floating-point, 32-bit floating-point, and 32-bit integer pixels. The 16-bit floating-point format, called "half", is compatible with the half data type in NVIDIAs Cg graphics language and is supported natively on their new GeForce FX and Quadro FX 3D graphics solutions.
- Multiple lossless image compression algorithms. Some of the included codecs can achieve 2:1 lossless compression ratios on images with film grain.
- Extensibility. New compression codecs and image types can easily be added by extending the C++ classes included in the OpenEXR software distribution. New image attributes (strings, vectors, integers, etc.) can be added to OpenEXR image headers without affecting backward compatibility with existing OpenEXR applications.
Enhancements:
- This release added support for multithreaded reading and writing of files, Intel-based Mac OS X, and Visual Studio 2005.
- Building against OpenEXR headers was cleaned up.
- Handling of incomplete or damaged files was improved. IRIX, OSF/1, SunOS, Mac OS X prior to 10.3, and GCC prior to 3.3 were deprecated.
- New features were added to the documentation, and many bugs in the code, build system, and documentation were fixed.
<<lessOpenEXR is used by ILM on all motion pictures currently in production. The first movies to employ OpenEXR were Harry Potter and the Sorcerers Stone, Men in Black II, Gangs of New York, and Signs. Since then, OpenEXR has become ILMs main image file format.
Main features:
- Higher dynamic range and color precision than existing 8- and 10-bit image file formats.
- Support for 16-bit floating-point, 32-bit floating-point, and 32-bit integer pixels. The 16-bit floating-point format, called "half", is compatible with the half data type in NVIDIAs Cg graphics language and is supported natively on their new GeForce FX and Quadro FX 3D graphics solutions.
- Multiple lossless image compression algorithms. Some of the included codecs can achieve 2:1 lossless compression ratios on images with film grain.
- Extensibility. New compression codecs and image types can easily be added by extending the C++ classes included in the OpenEXR software distribution. New image attributes (strings, vectors, integers, etc.) can be added to OpenEXR image headers without affecting backward compatibility with existing OpenEXR applications.
Enhancements:
- This release added support for multithreaded reading and writing of files, Intel-based Mac OS X, and Visual Studio 2005.
- Building against OpenEXR headers was cleaned up.
- Handling of incomplete or damaged files was improved. IRIX, OSF/1, SunOS, Mac OS X prior to 10.3, and GCC prior to 3.3 were deprecated.
- New features were added to the documentation, and many bugs in the code, build system, and documentation were fixed.
Download (9.2MB)
Added: 2006-10-27 License: BSD License Price:
1097 downloads
Ophcrack LiveCD 1.1.4
Ophcrack is a Windows password cracker based on rainbow tables. more>>
Ophcrack is a Windows password cracker based on rainbow tables. It is a very efficient implementation of rainbow tables done by the inventors of the method.
The project comes with a GTK+ Graphical User Interface and runs on Windows, Mac OS X (Intel CPU) as well as on Linux.
Main features:
- Runs on Windows, Linux and Mac OS X (intel).
- Cracks LM and NTLM hashes.
- Free tables available for alphanumeric LM hashes.
- Loads hashes from local SAM, remote SAM.
- Loads hashes from encrypted SAM recovered from a Windows partition.
The ophcrack LiveCD contains a full linux system (SLAX), ophcrack for linux and rainbow tables for alphanumerical passwords.
The liveCD cracks passwords automatically, no installation necessary, no admin passwort necessary (as long as you can boot from cd).
Enhancements:
- Vista support with the latest version of ophcrack (2.3.4)
- Easier to changes tables
<<lessThe project comes with a GTK+ Graphical User Interface and runs on Windows, Mac OS X (Intel CPU) as well as on Linux.
Main features:
- Runs on Windows, Linux and Mac OS X (intel).
- Cracks LM and NTLM hashes.
- Free tables available for alphanumeric LM hashes.
- Loads hashes from local SAM, remote SAM.
- Loads hashes from encrypted SAM recovered from a Windows partition.
The ophcrack LiveCD contains a full linux system (SLAX), ophcrack for linux and rainbow tables for alphanumerical passwords.
The liveCD cracks passwords automatically, no installation necessary, no admin passwort necessary (as long as you can boot from cd).
Enhancements:
- Vista support with the latest version of ophcrack (2.3.4)
- Easier to changes tables
Download (462.2MB)
Added: 2007-06-22 License: GPL (GNU General Public License) Price:
821 downloads
PHP iAddressbook 0.98
PHP iAddressBook is an Web-based address book. more>>
PHP iAddressBook is an address book for a single user that aims at 100% compatibility with the AddressBook application in Mac OS X.
PHP iAddressbook provides a very intuitive interface and a powerful search function similar to that found in Apples AddressBook. You can import and export your contacts using the vCard format.
The Import/Export functions work completely transparent meaning that all data entered in the addressbook is exported to the vCard and can be imported again.
Main features:
- contact fields (99.8%) identical to AddressBook.app in Mac OS X (click here for details)
- add/edit/view contacts
- search/filter contacts
- template support
- multilanguage support
- transparent vCard import/export
- supports photos in contacts
- uses ADOdb Database Abstraction Library to access MySQL, PostgreSQL and others
Enhancements:
- This release adds Skype support, advanced access controls, an alphabet to quickly filter contacts that begin with the same letter, custom labels for phone numbers, email messages, URLs, related names, and instant messaging handles, an option to change the image format in vCard exports, and support for phonetic firstname/lastname (for Japanese users).
- It improves importation of non-RFC-compliant vCards.
- The contact list can now be divided into several subpages.
- The search function now supports multiple keywords.
<<lessPHP iAddressbook provides a very intuitive interface and a powerful search function similar to that found in Apples AddressBook. You can import and export your contacts using the vCard format.
The Import/Export functions work completely transparent meaning that all data entered in the addressbook is exported to the vCard and can be imported again.
Main features:
- contact fields (99.8%) identical to AddressBook.app in Mac OS X (click here for details)
- add/edit/view contacts
- search/filter contacts
- template support
- multilanguage support
- transparent vCard import/export
- supports photos in contacts
- uses ADOdb Database Abstraction Library to access MySQL, PostgreSQL and others
Enhancements:
- This release adds Skype support, advanced access controls, an alphabet to quickly filter contacts that begin with the same letter, custom labels for phone numbers, email messages, URLs, related names, and instant messaging handles, an option to change the image format in vCard exports, and support for phonetic firstname/lastname (for Japanese users).
- It improves importation of non-RFC-compliant vCards.
- The contact list can now be divided into several subpages.
- The search function now supports multiple keywords.
Download (0.22MB)
Added: 2007-01-12 License: GPL (GNU General Public License) Price:
1015 downloads
Mac::PropertyList 1.29
Mac::PropertyList is a Perl module to work with Mac plists at a low level. more>>
Mac::PropertyList is a Perl module to work with Mac plists at a low level.
SYNOPSIS
use Mac::PropertyList;
my $data = parse_plist( $text );
# == OR ==
my $data = parse_plist_file( $filename );
# == OR ==
open my( $fh ), $filename or die "...";
my $data = parse_plist_fh( $fh );
my $text = plist_as_string( $data );
my $plist = create_from_hash( %hash );
my $plist = create_from_array( @array );
my $plist = Mac::PropertyList::dict->new( %hash );
This module is a low-level interface to the Mac OS X Property List (plist) format. You probably shouldnt use this in applications---build interfaces on top of this so you dont have to put all the heinous multi-level object stuff where people have to look at it.
You can parse a plist file and get back a data structure. You can take that data structure and get back the plist as XML. If you want to change the structure inbetween thats your business.
You dont need to be on Mac OS X to use this. It simply parses and manipulates a text format that Mac OS X uses.
Enhancements:
- Perl
<<lessSYNOPSIS
use Mac::PropertyList;
my $data = parse_plist( $text );
# == OR ==
my $data = parse_plist_file( $filename );
# == OR ==
open my( $fh ), $filename or die "...";
my $data = parse_plist_fh( $fh );
my $text = plist_as_string( $data );
my $plist = create_from_hash( %hash );
my $plist = create_from_array( @array );
my $plist = Mac::PropertyList::dict->new( %hash );
This module is a low-level interface to the Mac OS X Property List (plist) format. You probably shouldnt use this in applications---build interfaces on top of this so you dont have to put all the heinous multi-level object stuff where people have to look at it.
You can parse a plist file and get back a data structure. You can take that data structure and get back the plist as XML. If you want to change the structure inbetween thats your business.
You dont need to be on Mac OS X to use this. It simply parses and manipulates a text format that Mac OS X uses.
Enhancements:
- Perl
Download (0.017MB)
Added: 2006-09-18 License: Perl Artistic License Price:
1133 downloads
netclasses 1.06
Netclasses is an asynchronous networking library that works with GNUstep and Mac OS X. more>>
Netclasses is an asynchronous networking library that works with GNUstep and Mac OS X. Out of the box, netclasses gives a nice, asynchronous, and object-oriented interface for IRC, line- based, and raw TCP/IP connections.
Users can easily subclass the raw TCP/IP or line-based interfaces to create asynchronous interfaces for other sorts of connections.
Enhancements:
- Fixes a bug in LineObject where a single byte of non-allocated memory could be read when receiving a blank line.
<<lessUsers can easily subclass the raw TCP/IP or line-based interfaces to create asynchronous interfaces for other sorts of connections.
Enhancements:
- Fixes a bug in LineObject where a single byte of non-allocated memory could be read when receiving a blank line.
Download (0.12MB)
Added: 2006-02-13 License: GPL (GNU General Public License) Price:
1348 downloads
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