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DeuTex 4.4.0
DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. more>>
DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be used to extract the lumps of a wad and save them as individual files. Conversely, it can also build a wad from separate files. When extracting a lump to a file, it does not just copy the raw data, it converts it to an appropriate format (such as PPM for graphics, Sun audio for samples, etc.).
Conversely, when it reads files for inclusion in pwads, it does the necessary conversions (for example, from PPM to Doom picture format).If you like to do wad hacking beyond level editing, DeuTex is a must. In addition, DeuTex has functions such as merging wads, etc. I use it all the time.
Main features:
- Supported platforms
- Unix and DOS. Should not be difficult to port to other platforms.
- Supported iwads
- Doom, Doom II, Ultimate Doom, Doom alpha 0.4 and 0.5, Doom press release pre-beta, Heretic, Hexen, Strife.
- Supported file formats
- .au, .voc, .wav, .bmp, .gif (will go away), .ppm.
Enhancements:
- default transparent colour is (0, 47, 47) instead of (0, 255, 255),
- flats are put between FF_START and F_END,
- Doom alpha 0.4 and Doom alpha 0.5 are supported,
- Doom press release pre-beta is supported,
- Hexen is supported,
- Strife is supported,
- new command -usedidx,
- on Unix (especially Linux), builds much more smoothly,
- on DOS and Windows, builds with DJGPP and Cygwin,
- source available and libre license (GPL + LGPL + Pbmplus),
- GIF is deprecated,
- many bug fixes and small improvements.
<<lessConversely, when it reads files for inclusion in pwads, it does the necessary conversions (for example, from PPM to Doom picture format).If you like to do wad hacking beyond level editing, DeuTex is a must. In addition, DeuTex has functions such as merging wads, etc. I use it all the time.
Main features:
- Supported platforms
- Unix and DOS. Should not be difficult to port to other platforms.
- Supported iwads
- Doom, Doom II, Ultimate Doom, Doom alpha 0.4 and 0.5, Doom press release pre-beta, Heretic, Hexen, Strife.
- Supported file formats
- .au, .voc, .wav, .bmp, .gif (will go away), .ppm.
Enhancements:
- default transparent colour is (0, 47, 47) instead of (0, 255, 255),
- flats are put between FF_START and F_END,
- Doom alpha 0.4 and Doom alpha 0.5 are supported,
- Doom press release pre-beta is supported,
- Hexen is supported,
- Strife is supported,
- new command -usedidx,
- on Unix (especially Linux), builds much more smoothly,
- on DOS and Windows, builds with DJGPP and Cygwin,
- source available and libre license (GPL + LGPL + Pbmplus),
- GIF is deprecated,
- many bug fixes and small improvements.
Download (0.21MB)
Added: 2006-07-31 License: GPL (GNU General Public License) Price:
1187 downloads
gsQuery 0.1.1
gsQuery project is a PHP library that can query various game servers. more>>
gsQuery project is a PHP library that can query various game servers.
It allows you to query various game servers for things like number of players, the players itself, current map, etc. It also includes a ready to use example for non-PHP-aware people.
Games supported by "gsQuery":
- Unreal Tournamnet and most mods (gameSpy)
- Unreal Tournamnet 200x and most mods (gameSpy)
- Battlefield 1942 and most mods (gameSpy)
- Halflife and most Mods (hlife)
- Americas Army (armyGame)
- Quake 3 and some Mods (q3a)
- Star Trek: Elite Force (q3a)
- Medal of Honor Allied Assault (q3a)
- MoHAA: Spearhead/Breakthrough (mohs)
- Return to Castle Wolfenstein (q3a)
- Vietkong (vietkong)
- Rainbow Six: Raven Shield (rvnshld)
- Call of Duty (q3a)
- Battlefield Vietnam (gameSpyQ)
- Quake 2 and most mods (q2)
- Kingpin (q2)
- Sin (q2)
- Farcry (farCry)
- IGI2: Covert Strike (igi2)
- Jedi Knight 3 (q3a)
- Solider of Fortune 2 (sof2)
- Far Cry (farCry)
- Quake 2 (q2)
- Kingpin (q2)
- Heretic 2 (q2)
- Halo (halo)
- Deus Ex (deuxEX)
- Doom 3 (d3)
- Halflife 2 (hlife2)
- CS:Source (hlife2)
- Savage: The Battle For Newerth (savage)
- StarWars BattleFront (gameSpy)
- And probably more
<<lessIt allows you to query various game servers for things like number of players, the players itself, current map, etc. It also includes a ready to use example for non-PHP-aware people.
Games supported by "gsQuery":
- Unreal Tournamnet and most mods (gameSpy)
- Unreal Tournamnet 200x and most mods (gameSpy)
- Battlefield 1942 and most mods (gameSpy)
- Halflife and most Mods (hlife)
- Americas Army (armyGame)
- Quake 3 and some Mods (q3a)
- Star Trek: Elite Force (q3a)
- Medal of Honor Allied Assault (q3a)
- MoHAA: Spearhead/Breakthrough (mohs)
- Return to Castle Wolfenstein (q3a)
- Vietkong (vietkong)
- Rainbow Six: Raven Shield (rvnshld)
- Call of Duty (q3a)
- Battlefield Vietnam (gameSpyQ)
- Quake 2 and most mods (q2)
- Kingpin (q2)
- Sin (q2)
- Farcry (farCry)
- IGI2: Covert Strike (igi2)
- Jedi Knight 3 (q3a)
- Solider of Fortune 2 (sof2)
- Far Cry (farCry)
- Quake 2 (q2)
- Kingpin (q2)
- Heretic 2 (q2)
- Halo (halo)
- Deus Ex (deuxEX)
- Doom 3 (d3)
- Halflife 2 (hlife2)
- CS:Source (hlife2)
- Savage: The Battle For Newerth (savage)
- StarWars BattleFront (gameSpy)
- And probably more
Download (0.90MB)
Added: 2006-11-24 License: GPL (GNU General Public License) Price:
1071 downloads
Doomsday Engine 1.9.0 Beta 5.1
Doomsday Engine is a 3D-graphics enhanced game engine for Doom, Heretic, and Hexen. more>>
Doomsday Engine is a 3D-graphics enhanced game engine for Doom, Heretic, and Hexen.
The Doomsday Engine is an enhanced Doom source port, based on the source code of id Softwares Doom and Raven Softwares Heretic and Hexen.
The purpose of the project is to create versions of Doom, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics.
Main features:
- Supports Windows, Linux/Unix, and Mac OS X operating systems.
- Hardware-accelerated 3D graphics (OpenGL and Direct3D) and sound effects (DirectSound3D).
- 16-player multiplayer over LAN or the internet.
- Dynamic lighting and shadow effects.
- 3D models and particle effects.
- Dynamic light effects and lens flares.
- Simple shadows for objects.
- Support for high-resolution textures and detail textures.
- 3D skyboxes.
- Quake-style runtime console for modifying settings and giving commands.
<<lessThe Doomsday Engine is an enhanced Doom source port, based on the source code of id Softwares Doom and Raven Softwares Heretic and Hexen.
The purpose of the project is to create versions of Doom, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics.
Main features:
- Supports Windows, Linux/Unix, and Mac OS X operating systems.
- Hardware-accelerated 3D graphics (OpenGL and Direct3D) and sound effects (DirectSound3D).
- 16-player multiplayer over LAN or the internet.
- Dynamic lighting and shadow effects.
- 3D models and particle effects.
- Dynamic light effects and lens flares.
- Simple shadows for objects.
- Support for high-resolution textures and detail textures.
- 3D skyboxes.
- Quake-style runtime console for modifying settings and giving commands.
Download (4.2MB)
Added: 2007-04-16 License: GPL (GNU General Public License) Price:
601 downloads
Yadex 1.7.0
Yadex project is a Doom/Doom II/Heretic level (wad) editor for X. more>>
Yadex project is a Doom/Doom II/Heretic level (wad) editor for X.
Yadex is a Doom level (wad) editor for Unix systems running X, including Linux. It supports Doom alpha, Doom beta, Doom, Ultimate Doom, Final Doom, Doom II, Heretic and also, in a more or less limited way, Hexen and Strife. It is available under the terms of the GPL.
Yadex is descended from DEU 5.21. Therefore, as you might expect, its a rather low-level editor that requires you to take care of a lot of detail but on the flip side allows you to control very precisely what you are doing. In addition, it has many advanced functions that DEU didnt have, to make certain tedious tasks easy.
Enhancements:
- Build: The configure script autodetects the C and C++ compiler (cc, c89 or gcc and c++, cxx or g++). To skip the detection and force a particular value, use the --cc and --cxx options.
- Code: Minor warningectomy. Fixed potential uses of uninitialised pointers if wad I/O errors occurred while reading the texture list.
- Editing: Improved the handling of superimposed objects.
- The linedef object info box now lists any superimposed linedefs (up to seven). No such feature for vertices, sectors and things, mainly because it doesnt seem to be as big an issue and Im lazy.
- When the pointer is over more than one object, its now the highest-numbered one thats highlighted and not the lowest-numbered as it used to be. Thus the highlight and the info box match the display (that shows the highest-numbered object and always has), which should be less confusing. Highlighting the highest-numbered object seems to be the right thing too, since the object you created last is the one youre most likely to want to edit or delete. This change only affects vertices, linedefs and things. For sectors, the code hasnt changed.
<<lessYadex is a Doom level (wad) editor for Unix systems running X, including Linux. It supports Doom alpha, Doom beta, Doom, Ultimate Doom, Final Doom, Doom II, Heretic and also, in a more or less limited way, Hexen and Strife. It is available under the terms of the GPL.
Yadex is descended from DEU 5.21. Therefore, as you might expect, its a rather low-level editor that requires you to take care of a lot of detail but on the flip side allows you to control very precisely what you are doing. In addition, it has many advanced functions that DEU didnt have, to make certain tedious tasks easy.
Enhancements:
- Build: The configure script autodetects the C and C++ compiler (cc, c89 or gcc and c++, cxx or g++). To skip the detection and force a particular value, use the --cc and --cxx options.
- Code: Minor warningectomy. Fixed potential uses of uninitialised pointers if wad I/O errors occurred while reading the texture list.
- Editing: Improved the handling of superimposed objects.
- The linedef object info box now lists any superimposed linedefs (up to seven). No such feature for vertices, sectors and things, mainly because it doesnt seem to be as big an issue and Im lazy.
- When the pointer is over more than one object, its now the highest-numbered one thats highlighted and not the lowest-numbered as it used to be. Thus the highlight and the info box match the display (that shows the highest-numbered object and always has), which should be less confusing. Highlighting the highest-numbered object seems to be the right thing too, since the object you created last is the one youre most likely to want to edit or delete. This change only affects vertices, linedefs and things. For sectors, the code hasnt changed.
Download (0.53MB)
Added: 2006-11-10 License: LGPL (GNU Lesser General Public License) Price:
1089 downloads
Vavoom 1.24
Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. more>>
Vavoom project is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. Supported platforms are DOS, Windows and Linux.
Main features:
- Polygonal engine with colored lighting, with software mode, OpenGL and Direct3D support, and any resolutions up to 1600x1200
- Translucency. Some things are translucent, also spectres partial invisibility is replaced with 10% translucency, so they are really hard to see now
- Complete support for freelook (look up & down) in all games
- A powerful language to describe game logic, Vavoom C - now you can forget about DeHackEd and DDF!
- 100% client/server architecture with in-game joining
- Quake-style console, with key bindings
- Ability to play AudioCD tracks
- Indirect support for DeHackEd - utility to generate Vavoom progs out of DEH files
- Crosshair
- Jumping
- And many other cool things...
To play Vavoom you need main wad file from one of the following games:
- Doom shareware
- Doom registered
- Ultimate Doom
- Doom II: Hell on Earth
- Doom II: TNT Evilution
- Doom II: The Plutonia experiment
- Heretic shareware
- Heretic registered
- Hexen
- Strife
If you have multiple IWADs, you can use command line params -doom, -doom2, -heretic or -hexen.
<<lessMain features:
- Polygonal engine with colored lighting, with software mode, OpenGL and Direct3D support, and any resolutions up to 1600x1200
- Translucency. Some things are translucent, also spectres partial invisibility is replaced with 10% translucency, so they are really hard to see now
- Complete support for freelook (look up & down) in all games
- A powerful language to describe game logic, Vavoom C - now you can forget about DeHackEd and DDF!
- 100% client/server architecture with in-game joining
- Quake-style console, with key bindings
- Ability to play AudioCD tracks
- Indirect support for DeHackEd - utility to generate Vavoom progs out of DEH files
- Crosshair
- Jumping
- And many other cool things...
To play Vavoom you need main wad file from one of the following games:
- Doom shareware
- Doom registered
- Ultimate Doom
- Doom II: Hell on Earth
- Doom II: TNT Evilution
- Doom II: The Plutonia experiment
- Heretic shareware
- Heretic registered
- Hexen
- Strife
If you have multiple IWADs, you can use command line params -doom, -doom2, -heretic or -hexen.
Download (2.3MB)
Added: 2007-06-18 License: GPL (GNU General Public License) Price:
864 downloads
Wad2PDF 1.6
Wad2PDF examines wad files and prints an overhead picture of all levels to a PDF file. more>>
Wad2PDF examines wad files and prints an overhead picture of all levels to a PDF file.
Wad2PDF is a program that converts the levels in Doom wad files into PDF files. The result has a birds eye view of every level, with floors neatly texturized and all items in the level in their proper places.
The PDF output can be imported to graphics programs for further editing or printed out directly. You can even create wall-sized mega posters of your favorite Doom levels.
Main features:
- supports all Doom games: Ultimate Doom, Doom II, Heretic, Hexen, and Strife
- full pwad support
- creates browsable PDF with bookmarks identified by level names
- reads gl nodes both from wads and GWA files
- resulting PDF is vectorized and can be zoomed arbitrarily (extreme zooms will make the textures blocky, though)
- available under the GPL
- does not support hi-res graphics or scaled/zoomed flats
<<lessWad2PDF is a program that converts the levels in Doom wad files into PDF files. The result has a birds eye view of every level, with floors neatly texturized and all items in the level in their proper places.
The PDF output can be imported to graphics programs for further editing or printed out directly. You can even create wall-sized mega posters of your favorite Doom levels.
Main features:
- supports all Doom games: Ultimate Doom, Doom II, Heretic, Hexen, and Strife
- full pwad support
- creates browsable PDF with bookmarks identified by level names
- reads gl nodes both from wads and GWA files
- resulting PDF is vectorized and can be zoomed arbitrarily (extreme zooms will make the textures blocky, though)
- available under the GPL
- does not support hi-res graphics or scaled/zoomed flats
Download (0.040MB)
Added: 2005-11-16 License: GPL (GNU General Public License) Price:
1446 downloads
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