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Added: 2009-04-14 License: GPL Price: FREE
18 downloads
Battles of Antargis 0.2c
Battles of Antargis is a realtime strategy game. more>>
Battles of Antargis is a realtime strategy game. Battles of Antargiss main purpose lies on conquering not on building.
Battles Of Antargis is an open-source game with GPL license. You have one or more heroes that you can control. They can recruit troops and conquer the world. While doing this they have to gather food and weapons. All around are people and animals which populate the world.
Unlike the typical Warcraft-like games, you have to get by with the existing population and resources.
This is a first tech-demo, so please be patient. Apart from this we are searching for new artists and developers.
Main features:
Visuals:
- animated milkshape models (MilkShape ASCII-importer)
- static models (Wavefront obj-importer)
- shadowmap based shadows (PSMs work in progress)
- fustrum culling
- shader support
Game
- the whole gamelogic is done in ruby, so it should be fairly easy to modify this game.
- the whole layout is done in xml
- basic dialogs and intro-screens implemented, but nice graphics still missing
- loading/saving
Editor
- edit heightmap
- place entities on map
<<lessBattles Of Antargis is an open-source game with GPL license. You have one or more heroes that you can control. They can recruit troops and conquer the world. While doing this they have to gather food and weapons. All around are people and animals which populate the world.
Unlike the typical Warcraft-like games, you have to get by with the existing population and resources.
This is a first tech-demo, so please be patient. Apart from this we are searching for new artists and developers.
Main features:
Visuals:
- animated milkshape models (MilkShape ASCII-importer)
- static models (Wavefront obj-importer)
- shadowmap based shadows (PSMs work in progress)
- fustrum culling
- shader support
Game
- the whole gamelogic is done in ruby, so it should be fairly easy to modify this game.
- the whole layout is done in xml
- basic dialogs and intro-screens implemented, but nice graphics still missing
- loading/saving
Editor
- edit heightmap
- place entities on map
Download (29MB)
Added: 2007-05-11 License: GPL (GNU General Public License) Price:
901 downloads
The Eye Of Horus 0.2
The Eye Of Horus is a monitoring and alerting tool for computers. more>>
The Eye Of Horus is a monitoring and alerting tool for computers. Its mainly useful for monitoring network services (eg, HTTP or SMTP servers) and the internal status of Unix servers (eg, load, disk usage, process counts).
In that respect, its a lot like Nagios, but in my opinion its better. It lacks a few features Nagios has, but it is a very simple architecture to which they can easily be added.
Its a flexible thing made from independent modules with well-defined interfaces, making it easy to customise and extend, but out of the box itll monitor your servers and produce a nice HTML summary of their status - OK, the looks need a bit of work, but that will come soon, and it can optionally integrate with the excellent (and I mean excellent) RRDTool to store logs of statistics (response times, number of packages with known security holes, etc) - and link from the status page to nice graphs of the historical behaviour of these statistics.
HOW IT WORKS
The core of the system is horus-check.py, a Python script which reads a configuration file (specified on the command line). The configuration file specifies a list of services - either network services, in which case the host to run the check from and the host to run the check at are specified, or local services, in which case only the host to run the check from need be specified. In either case, if the host to run the check from is not specified, then it defaults to the local host.
The service types reference definitions in a file which is referenced from the configuration file. In the service definitions file, a shell command to check the service is given; this command must output service status in a defined format, as a single-line YAML list. The list must contain, at least, a single-word status (OK, WARNING, FAILURE, or UNKNOWN), then optionally numeric statistics, then optionally a status message. For example:
[OK]
[UNKNOWN]
[OK, { load: 0.5, users: 3 }]
[WARNING, { load: 3, users: 30 }]
[FAILURE, { load: 95, users: 300 }]
[UNKNOWN, { }, Could not find AWK executable]
When a check is to be performed from a remote host, Horus opens an ssh connection to that host. It is assumed that the user horus is run as will have an ssh key set up to enable it to ssh to all such hosts without requiring a password.
Having performed the checks, horus-check.py then:
Reads in the status database named in the configuration file
Updates the status database with the new status of hosts
Computes an overall system status (the worst non-unknown status of any checked service)
Examines the service dependencies, and marks any service whose state is no worse than might be expected (eg, no worse than the worst state of a service it depends upon) are automatically marked as quiet
Computes a list of differences between the old and new status (services added, services removed, services whose status has improved, services whose status has worsened)
If there are any differences, invokes a notification script (named in the configuration file) with them, along with the overall status
Invokes a logging script (named in the configuration file) with the new value of every statistic reported by the service checks; I will soon provide a sample logging script that uses RRDTool to generate nice graphs.
The status database (which is written in YAML, so easily accessible to user scripts) can then be used to generate HTML status report (see status.cgi).
<<lessIn that respect, its a lot like Nagios, but in my opinion its better. It lacks a few features Nagios has, but it is a very simple architecture to which they can easily be added.
Its a flexible thing made from independent modules with well-defined interfaces, making it easy to customise and extend, but out of the box itll monitor your servers and produce a nice HTML summary of their status - OK, the looks need a bit of work, but that will come soon, and it can optionally integrate with the excellent (and I mean excellent) RRDTool to store logs of statistics (response times, number of packages with known security holes, etc) - and link from the status page to nice graphs of the historical behaviour of these statistics.
HOW IT WORKS
The core of the system is horus-check.py, a Python script which reads a configuration file (specified on the command line). The configuration file specifies a list of services - either network services, in which case the host to run the check from and the host to run the check at are specified, or local services, in which case only the host to run the check from need be specified. In either case, if the host to run the check from is not specified, then it defaults to the local host.
The service types reference definitions in a file which is referenced from the configuration file. In the service definitions file, a shell command to check the service is given; this command must output service status in a defined format, as a single-line YAML list. The list must contain, at least, a single-word status (OK, WARNING, FAILURE, or UNKNOWN), then optionally numeric statistics, then optionally a status message. For example:
[OK]
[UNKNOWN]
[OK, { load: 0.5, users: 3 }]
[WARNING, { load: 3, users: 30 }]
[FAILURE, { load: 95, users: 300 }]
[UNKNOWN, { }, Could not find AWK executable]
When a check is to be performed from a remote host, Horus opens an ssh connection to that host. It is assumed that the user horus is run as will have an ssh key set up to enable it to ssh to all such hosts without requiring a password.
Having performed the checks, horus-check.py then:
Reads in the status database named in the configuration file
Updates the status database with the new status of hosts
Computes an overall system status (the worst non-unknown status of any checked service)
Examines the service dependencies, and marks any service whose state is no worse than might be expected (eg, no worse than the worst state of a service it depends upon) are automatically marked as quiet
Computes a list of differences between the old and new status (services added, services removed, services whose status has improved, services whose status has worsened)
If there are any differences, invokes a notification script (named in the configuration file) with them, along with the overall status
Invokes a logging script (named in the configuration file) with the new value of every statistic reported by the service checks; I will soon provide a sample logging script that uses RRDTool to generate nice graphs.
The status database (which is written in YAML, so easily accessible to user scripts) can then be used to generate HTML status report (see status.cgi).
Download (0.027MB)
Added: 2006-11-24 License: GPL (GNU General Public License) Price:
1065 downloads
Heart of The Alien Redux 1.2.2
Heart of The Alien Redux project is a complete rewrite of game Heart of The Alien. more>>
Heart of The Alien Redux project is a complete rewrite of game Heart of The Alien.
This game was rewritten modern computers and consoles.
Heart of The Alien is the sequel for the undoubtably the best adventure of all times, Another World. Developed back in 1994 by Interplay exclusively for the Sega CD console.
This is an open-source project which aims to bring this highly-addictive game to all modern consoles and computer platforms.
<<lessThis game was rewritten modern computers and consoles.
Heart of The Alien is the sequel for the undoubtably the best adventure of all times, Another World. Developed back in 1994 by Interplay exclusively for the Sega CD console.
This is an open-source project which aims to bring this highly-addictive game to all modern consoles and computer platforms.
Download (MB)
Added: 2006-12-07 License: GPL (GNU General Public License) Price:
1064 downloads
Hearts 1.98
Hearts is a card game with beta support for network play. more>>
Hearts is a little card game for four persons.
A computer version of the game comes with Microsoft Windows and is a pretty popular little thing. When I switched to using Linux, I really wanted to play it, but I didnt find anything at all, so I decided to write it myself and here it is.
Enhancements:
Fixed all known bugs:
- The card passing was always to the right.
- Portability issue regarding setting the random seed (std::random_shuffle + std::srand issue).
- A lot of processes were left running.
- Only one match (ie, a series of games until a player gets 100 points) was possible.
- Status bar tells the user what he he should do at every step (play, give cards right, etc.)
<<lessA computer version of the game comes with Microsoft Windows and is a pretty popular little thing. When I switched to using Linux, I really wanted to play it, but I didnt find anything at all, so I decided to write it myself and here it is.
Enhancements:
Fixed all known bugs:
- The card passing was always to the right.
- Portability issue regarding setting the random seed (std::random_shuffle + std::srand issue).
- A lot of processes were left running.
- Only one match (ie, a series of games until a player gets 100 points) was possible.
- Status bar tells the user what he he should do at every step (play, give cards right, etc.)
Download (0.55MB)
Added: 2005-06-20 License: GPL (GNU General Public License) Price:
1597 downloads
Secret of Eternia 0.3
Secret of Eternia project is a 2D RPG using ClanLib. more>>
Secret of Eternia project is a 2D RPG using ClanLib.
The eaisest way to get started is to use an example map from the game itself. Open up (File-Open) the first map in the maps/ folder (maps/1.fmp). You will notice that the map looks exactly like the first screen of the game demo!
You will notice the screen is divided into 2 main sections. The larger section is the preview of the map you are working on. The left side menu is a listing of all avaliable blocks that you currently have in the map. You can click on a block to set it as your current brush. This is similar to choosing a paint color in a paint program. Once you select a block, you can then edit the map by clicking in the map area. This is the generic way to edit the map.
Play around with this map to create some different landscapes and such using many blocks. You can even save the map and start up SoE to see your changes! (Make sure you have a backup of the original map, or you will have to download the game again).
Enhancements:
- Bug fixes! See the forum for detailed information.
- Lua support is added in. (see docs/ for how to use this)
- Lighting effects are here!
- Fully Working Windows Support
<<lessThe eaisest way to get started is to use an example map from the game itself. Open up (File-Open) the first map in the maps/ folder (maps/1.fmp). You will notice that the map looks exactly like the first screen of the game demo!
You will notice the screen is divided into 2 main sections. The larger section is the preview of the map you are working on. The left side menu is a listing of all avaliable blocks that you currently have in the map. You can click on a block to set it as your current brush. This is similar to choosing a paint color in a paint program. Once you select a block, you can then edit the map by clicking in the map area. This is the generic way to edit the map.
Play around with this map to create some different landscapes and such using many blocks. You can even save the map and start up SoE to see your changes! (Make sure you have a backup of the original map, or you will have to download the game again).
Enhancements:
- Bug fixes! See the forum for detailed information.
- Lua support is added in. (see docs/ for how to use this)
- Lighting effects are here!
- Fully Working Windows Support
Download (4.8MB)
Added: 2007-01-08 License: GPL (GNU General Public License) Price:
1024 downloads
Art of Illusion 2.4.1
Art of Illusion is a free, open source 3D graphics studio. more>>
Art of Illusion is a free, open source 3D graphics studio.
Art of Illusion combines modelling, animation, texturing and rendering in one application, with advanced features which compare favorably to those found in many commercial programs.
Art of Illusion is written entirely in Java. It should (in theory) work under any Java Virtual Machine (JVM) which is compatible with Suns Java Development Kit (JDK) 1.4 or later.
<<lessArt of Illusion combines modelling, animation, texturing and rendering in one application, with advanced features which compare favorably to those found in many commercial programs.
Art of Illusion is written entirely in Java. It should (in theory) work under any Java Virtual Machine (JVM) which is compatible with Suns Java Development Kit (JDK) 1.4 or later.
Download (7.4MB)
Added: 2007-02-28 License: GPL (GNU General Public License) Price:
980 downloads
Realms of Rivalry
Realms of Rivalry is an online tactical rpg. more>>
Realms of Rivalry is an online tactical rpg. Play short skirmishes in random-generated game worlds.
The game can be summarized as an online graphical turn-based strategy/rpg game where you can play short tactical skirmishes with 2-4 players in small random-generated game worlds. The game is free and can be played either as an applet or downloadable client.
The time-limited turns (30-90 secs) give the game a semi-realtime feel, and the game has sometimes been characterized as "chess on steroids".
Main features:
- Community friendly game lobby where you can chat with others and join realms.
- Up to 4 players simultaneously battling on the same realm.
- Players control teams of 3 characters: Warrior, Archer and Mage.
- Time-limited turn-based gameplay.
- Random-generated game worlds (realms).
- CPU controlled monsters.
- Several weapons, armor, traps and other items.
- Occlusion calculation used in combat situations.
- Interrupts.
- Different types of terrain.
- Buy & sell items at vendors.
- Monster respawning.
- Ingame chat.
- Detailed end-of-game summary panel.
Explore the map and kill creatures to obtain weapons, potions, runes, traps and more to aid you in your quest for domination!
The game development has been very "test-driven" in the sense that the game quickly was made playable and that features and changes were added and removed continuously during development. This hopefully improves gameplay, but of course at the expense of dramatically increased development time.
Realms of rivalry was never intended to "soothe the masses", but were made entirely to match the game that we ourselves would like to play - something we have done for many, many hours :-) But of course, some of you might enjoy this game aswell, and that is why we decided to share it with you!.
<<lessThe game can be summarized as an online graphical turn-based strategy/rpg game where you can play short tactical skirmishes with 2-4 players in small random-generated game worlds. The game is free and can be played either as an applet or downloadable client.
The time-limited turns (30-90 secs) give the game a semi-realtime feel, and the game has sometimes been characterized as "chess on steroids".
Main features:
- Community friendly game lobby where you can chat with others and join realms.
- Up to 4 players simultaneously battling on the same realm.
- Players control teams of 3 characters: Warrior, Archer and Mage.
- Time-limited turn-based gameplay.
- Random-generated game worlds (realms).
- CPU controlled monsters.
- Several weapons, armor, traps and other items.
- Occlusion calculation used in combat situations.
- Interrupts.
- Different types of terrain.
- Buy & sell items at vendors.
- Monster respawning.
- Ingame chat.
- Detailed end-of-game summary panel.
Explore the map and kill creatures to obtain weapons, potions, runes, traps and more to aid you in your quest for domination!
The game development has been very "test-driven" in the sense that the game quickly was made playable and that features and changes were added and removed continuously during development. This hopefully improves gameplay, but of course at the expense of dramatically increased development time.
Realms of rivalry was never intended to "soothe the masses", but were made entirely to match the game that we ourselves would like to play - something we have done for many, many hours :-) But of course, some of you might enjoy this game aswell, and that is why we decided to share it with you!.
Download (MB)
Added: 2007-01-29 License: Freeware Price:
999 downloads
TkHearts 0.80
TkHearts is an clone of the Hearts card game. more>>
TkHearts is an clone of the Hearts card game. The AI is currently not fantastic.
Steven A has made a few changes with reguards to window handling, look and feel and features.
<<lessSteven A has made a few changes with reguards to window handling, look and feel and features.
Download (0.095MB)
Added: 2006-09-11 License: GPL (GNU General Public License) Price:
1140 downloads
CAVEZ of PHEAR 0.5
CAVEZ of PHEAR is a boulder dash / digger like game for console / terminals using ncurses. more>>
CAVEZ of PHEAR is a boulder dash / digger like game for console / terminals using ncurses. The goal of CAVEZ of PHEAR is to escape through the caves by collecting diamonds and avoid falling stones.
<<less Download (0.020MB)
Added: 2007-03-02 License: Freeware Price:
966 downloads
World of Padman 1.1
World of Padman is a multiplayer Fun Action Shooter at Q3 Engine base. more>>
World of Padman is a multiplayer Fun Action Shooter at Q3 Engine base.
World of Padman was a popular total conversation mod for the quake 3 engine.
Since the release of the gpled sourcecode, their team-members are worked hard to brush up the maps, models and the whole bunch of other things that belongs to a superior mod. They Invented new weapons, gaming goals on so on.
Today it is the day to proudly anounce the availibility of WoP for Linux, MacOsX and Windows, also.
The standalone game is an funshooter at its best! Come and try it for free, you have nothing to invest but your download time.
The game comes absolutly free as in beer. For details for the copyrighted graphics read at the project site http://worldofpadman.com.
<<lessWorld of Padman was a popular total conversation mod for the quake 3 engine.
Since the release of the gpled sourcecode, their team-members are worked hard to brush up the maps, models and the whole bunch of other things that belongs to a superior mod. They Invented new weapons, gaming goals on so on.
Today it is the day to proudly anounce the availibility of WoP for Linux, MacOsX and Windows, also.
The standalone game is an funshooter at its best! Come and try it for free, you have nothing to invest but your download time.
The game comes absolutly free as in beer. For details for the copyrighted graphics read at the project site http://worldofpadman.com.
Download (550.2MB)
Added: 2007-04-02 License: Freeware Price:
943 downloads
Merchant of Venice 0.7 beta
Venice is a stock market trading programme that supports portfolio management. more>> <<less
Download (2.7MB)
Added: 2006-04-17 License: GPL (GNU General Public License) Price:
736 downloads
arianne 0.12
arianne is a multiplayer online game engine project. more>>
Arianne is a multiplayer online games framework and engine to develop turn based and real time games.
It provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and uses Python for your game description, provides a MySQL backend and uses an UDP transport channel to communicate with dozens of players.
Our reference client engines are coded using Java and the C language in order to achieve maximum portability.
Arianne has been in development since 1999 and has evolved from a tiny application written in pseudo-C++ to a powerful, expandable but simple server framework, running on the Java platform, and a portable client framework, written in bare C to allow total portability of ariannes clients. Ariannes server is totally client agnostic.
Since the beginning, the key concept at the heart of Ariannes development has been KISS: Keep it simple, stupid!
Arianne games are playable. It now hosts several games:
* a multiplayer Gladiators fighting game
* a multiplayer Pacman game
All our efforts are supported by ariannes server: Marauroa.
Marauroa is completely written in Java using a multithreaded server architecture with a UDP oriented network protocol, a MySQL based persistence engine and a flexible game system. The game system is totally expandable and modifiable by game developers and is able to run Python scripts defining the games rules.
Marauroa is based on a design philosophy we called Action/Perception. Each turn a perception is send to the clients explaining what they currently perceive. Clients can ask the server to perform any action in their name using actions. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do, allowing a great freedom to create any game type.
Bugs are facts of life, they just happen.
On Arianne we care about code quality so code is fully tested using Test Units with JUnit and cppunit, so all modules are tested for most common cases, allowing a better quality software to be deployed.
The name originated from the Greek name Ariadne. (Latin; Arianna and from French; Arianne). Ariadne is a famous character in Greek mythology. She was the daughter of King Minos of Crete and she was in love with Theseus, the Athenian hero who killed the Minotaur ( a half human, half bull creature).
Theseus married her, however, then later left her alone on the island of Naxos. Ariadne later married Dionisos the God of Wine. The name Ariadne originates from the ancient Greek words ari which means intelligent and adnis which means pure (as in a virgin). Hence, the daughters of the Romans and Greeks where often called by this name.
<<lessIt provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and uses Python for your game description, provides a MySQL backend and uses an UDP transport channel to communicate with dozens of players.
Our reference client engines are coded using Java and the C language in order to achieve maximum portability.
Arianne has been in development since 1999 and has evolved from a tiny application written in pseudo-C++ to a powerful, expandable but simple server framework, running on the Java platform, and a portable client framework, written in bare C to allow total portability of ariannes clients. Ariannes server is totally client agnostic.
Since the beginning, the key concept at the heart of Ariannes development has been KISS: Keep it simple, stupid!
Arianne games are playable. It now hosts several games:
* a multiplayer Gladiators fighting game
* a multiplayer Pacman game
All our efforts are supported by ariannes server: Marauroa.
Marauroa is completely written in Java using a multithreaded server architecture with a UDP oriented network protocol, a MySQL based persistence engine and a flexible game system. The game system is totally expandable and modifiable by game developers and is able to run Python scripts defining the games rules.
Marauroa is based on a design philosophy we called Action/Perception. Each turn a perception is send to the clients explaining what they currently perceive. Clients can ask the server to perform any action in their name using actions. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do, allowing a great freedom to create any game type.
Bugs are facts of life, they just happen.
On Arianne we care about code quality so code is fully tested using Test Units with JUnit and cppunit, so all modules are tested for most common cases, allowing a better quality software to be deployed.
The name originated from the Greek name Ariadne. (Latin; Arianna and from French; Arianne). Ariadne is a famous character in Greek mythology. She was the daughter of King Minos of Crete and she was in love with Theseus, the Athenian hero who killed the Minotaur ( a half human, half bull creature).
Theseus married her, however, then later left her alone on the island of Naxos. Ariadne later married Dionisos the God of Wine. The name Ariadne originates from the ancient Greek words ari which means intelligent and adnis which means pure (as in a virgin). Hence, the daughters of the Romans and Greeks where often called by this name.
Download (0.05MB)
Added: 2005-04-01 License: GPL (GNU General Public License) Price:
1666 downloads
Eyes Of Lynx 0.1.4
Eyes Of Lynx is an application for examining your images on the Web. more>>
Eyes Of Lynx is an application for examining your images on the Web. It is written in PHP/Javascript and is licensed under the GNU General Public License.
Eyes Of Lynx project is designed to be fast, intuitive and very powerful. Its key features include an original and innovative interface, zoom and rotation tools, a thumbnails image navigation, ...
Main features:
- Arrangement of images in albums (directories and subdirectories)
- Zoom in, out, fit to window, 1:1 size and by selection (Shift + left mouse drag)
- Rotation left, right in increments of 90 degrees (requires PHPs GD extension or ImageMagick)
- Auto rotate photos: Eol can look at information stored by digital cameras in photos and automatically rotate them as needed
- Images can be cached in a smaller/intermediate size to increase display and loading speeds (requires PHPs GD extension or ImageMagick).
- The quality (level of JPEG compression) of resized images generated can be ajusted.
- Thumbnails image navigation, very useful when an image is zoomed
- Image properties dialog (draggable)
- Fully themeable
- Very easy setup (See INSTALL file in the source archive to know more about install instructions)
- Currently, only JPEG & PNG images are supported
<<lessEyes Of Lynx project is designed to be fast, intuitive and very powerful. Its key features include an original and innovative interface, zoom and rotation tools, a thumbnails image navigation, ...
Main features:
- Arrangement of images in albums (directories and subdirectories)
- Zoom in, out, fit to window, 1:1 size and by selection (Shift + left mouse drag)
- Rotation left, right in increments of 90 degrees (requires PHPs GD extension or ImageMagick)
- Auto rotate photos: Eol can look at information stored by digital cameras in photos and automatically rotate them as needed
- Images can be cached in a smaller/intermediate size to increase display and loading speeds (requires PHPs GD extension or ImageMagick).
- The quality (level of JPEG compression) of resized images generated can be ajusted.
- Thumbnails image navigation, very useful when an image is zoomed
- Image properties dialog (draggable)
- Fully themeable
- Very easy setup (See INSTALL file in the source archive to know more about install instructions)
- Currently, only JPEG & PNG images are supported
Download (0.14MB)
Added: 2007-06-24 License: GPL (GNU General Public License) Price:
852 downloads
PHP Polar Tools 0.4
PHP Polar Tools is a set of PHP classes for the parsing and management of Polar Heart Rate Monitor data. more>>
PHP Polar Tools project is a set of PHP classes that can parse and manage the Polar Heart Rate Monitor data.
<<less Download (MB)
Added: 2007-04-21 License: GPL (GNU General Public License) Price:
916 downloads
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