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LAME 3.97

LAME 3.97


LAME is an MP3 encoder and graphical frame analyzer. more>>
LAME is short from LAME Aint an MP3 Encoder and is a research project for learning about and improving MP3 encoding technology. LAME includes an MP3 encoding library, simple frontend application, a much-improved psycho-acoustic model (GPSYCHO), and a graphical frame analyzer (MP3x).
Please note that any commercial use (including distributing the LAME encoding engine in a free encoder) may require a patent license from Thomson Multimedia.
Main features:
- Many improvements in quality in speed over ISO reference software. See history.
- MPEG1,2 and 2.5 layer III encoding.
- CBR (constant bitrate) and two types of variable bitrate, VBR and ABR.
- Encoding engine can be compiled as a shared library (Linux/UNIX), DLL or ACM codec (Windows)
- free format encoding and decoding
- GPSYCHO: a GPLd psycho acoustic and noise shaping model.
- Powerfull and easy to use presets
- Quality is comparable to FhG encoding engines and substantially better than most other encoders.
- Fast! Encodes faster than real time on a PII 266 at highest quality mode.
- MP3x: a GTK/X-Window MP3 frame analyzer for both .mp3 and unencoded audio files.
Software which uses "LAME":
- andromeda (PHP and ASP) Dynamically presents collections of mp3s as streaming web sites.
- rip (Perl) Script for ripping and encoding.
- avifile AVI/DIVX encoder and decoder for Linux.
- Grip (Linux) gtk-based cd-player, ripper and encoder. Supports cddb, cdparanoia and LAME.
- jbm2 (Linux) A KDE jukebox style application for public places (bars, pubs,...)
- Krabber (Linux) A KDE ripper & encoder, can use LAME.
- Mp3Maker (Linux) A WindowMaker enhanced front end to cdda2wav/cdparanoia and lame/bladeenc.
- dekagenc (Linux) Bourne shell script for ripping, encoding and CDDB naming.
- ripperX (Linux) GTK frontend for rippers and several encoders featuring CDDB support.
- T.E.A.R. (Linux) frontend to LAME, cdparanoia and CDDB.
- Xmcd. (Linux) CD Player with CDDB and ripping to MP3 and OGG.
- xtunes (Linux) GTK frontend for LAME, MAD, cdparanoia, cdrecord and more.
- DropMP3 (Mac) includes LAME binaries.
- CDex (Windows) Ripper & encoder, includes LAME binaries (the Blade compatible dll)
- Lamedrop (Windows) OggDrop style frontend.
- LAMEX (Windows) An activex control for LAME, and a GUI. Source code only, includes LAME.
- m3w (Windows) A live mp3 streamer for the WWW. Works with LAME, icecast, soundcard input
- out_lame (Windows) Winamp output plug-in. Create MP3 files directly from Winamp!
- RazorLame (Windows) The RazorBlade front end now supports LAME.
- winLAME (Windows) The only *nice* windows UI for LAME, according to the author :-)
- DarkIce Live streamer for IceCast.
- LiveIce Real time streaming of mp3s. Works with IceCast
- MuSE A mixing, encoding and streaming engine.
- Flash Forth a Flash-like development library
Enhancements:
- This version is identical to 3.97b3, which was promoted to release.
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Download (1.3MB)
Added: 2006-09-24 License: GPL (GNU General Public License) Price:
1205 downloads
Osalp 0.7.3

Osalp 0.7.3


Osalp is a project designed to implement a world class set of classes in C++ that will handle all of the audio functions. more>>
Osalp is a project designed to implement a world class set of classes in C++ that will handle all of the audio functions one would like. It is designed to be multi-platform with UNIX based platforms as the base.

This project is still in the beta code phase and a beta version that will illustrate the power and flexibility is now available. This version supports the Linux (OSS) audio device, Solaris Sparc audio device, FreeBSD (OSS) audio device, wav, au, aiff, aifc, mp3, and numerousother formats.

It is important to note that this is not an application but a C++ library that others can use to create an audio application or to easly add audio capabilities to an existing application. OSALP was originally designed and developed by Bruce Forsberg out of need to manage and edit large sound files in a simple manner. Currently the project is being maintained by Darrick Servis.

The library is built on a set of core classes that provide the basic functionality. New classes to operate on data are derived from these classes. These classes provide a powerful chaining process. This allows one to build an audio chain much like one would build with building blocks. Audio data is encapsulated into a single class. This allows one to handle data conversions in one place.

There is a file base class (aflibFile) that defines the API for any device or file classes that are to be developed. They are implemented as dynamically loaded shared objects so that new file types can be added without recompiling the base library or needing to link them to an application. This will allow third parties to support their proprietary formats as a binary "plugable modules".

Linux & FreeBSD Device (OSS) -- aflibDevFile
Solaris Sparc Device -- aflibSolarisSparcDevFile
WAV (linear, mu-law, a-law) -- aflibWavFile
AU (linear, mu-law, a-law) -- aflibAuFile
AIFC -- aflibAifcFile
AIFF -- aflibAiffFile
MP3 using Lame encoder -- aflibLameFile
MP3 using Blade encoder -- aflibBladeFile
MP3 reader using splay library -- aflibMpgFile
MP3 reader using mpg123 executable -- aflibMpg123File
Sox library interface (supports most formats supported by the sox sound tools library -- aflibSoxFile

Currently there are several worker classes. These are the classes that actually do the work. These classes are not tied to any GUI but are GUI neutral. This allows developers to write code using the GUI of their choice.

Audio Sample Rate Converter -- aflibAudioSampleRateCvt
Audio Pitch Change -- aflibAudioPitch
Audio Test Source -- aflibAudioConstantSrc
Audio Editing -- aflibAudioEdit
Audio Timer Recording -- aflibAudioRecorder
Audio VU Meter and Spectrum Display -- aflibAudioSpectrum
Audio Mixing -- aflibAudioMixer
Butterworth Filter -- aflibAudioBWFilter
Reading Audio Data from Memory -- aflibAudioMemoryInput
Reading and Writing Audio Data to Devices or Files -- aflibAudioFile

There are also utility classes. These are not part of the main audio chain but are probably needed by most audio applications or are used indirectly by the worker classes.

FFT -- aflibFFT
User Environment Storage and Retrieval -- aflibEnvFile
Audio sample data -- aflibSampleData
Sample rate conversion -- aflibConverter
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Download (1.0MB)
Added: 2006-02-15 License: LGPL (GNU Lesser General Public License) Price:
1348 downloads
ATA over Ethernet driver 49

ATA over Ethernet driver 49


ATA over Ethernet driver allows the Linux kernel to use the ATA over Ethernet (AoE) network protocol. more>>
ATA over Ethernet driver allows the Linux kernel to use the ATA over Ethernet (AoE) network protocol.
Using AoE, a Linux system can use AoE block devices like EtherDrive (R) storage blades.
The block devices appear as local device nodes (e.g. /dev/etherd/e0.0).
Enhancements:
- The driver now handles payloads larger than 4KiB, receives large packets without extra in-memory copy, and handles I/O requests so that the user can choose between the Linux I/O schedulers.
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Added: 2007-07-20 License: GPL (GNU General Public License) Price:
831 downloads
Tales of Middle Earth 2.3.4

Tales of Middle Earth 2.3.4


Tales of Middle Earth is a tile-based dungeon crawler similar to Nethack, Rogue, and Angband. more>>
Tales of Middle Earth (ToME) is a fantasy adventure game, based on the works of J.R.R. Tolkien. It is a game that emphasizes intricate, challenging, and varied gameplay over graphics.
Hundreds of different monsters in randomly-generated, unpredictable dungeons will strive to slay you by various means, and you counter - if you survive - by developing the skills of your choice and wielding mighty artifacts.
ToMEs races from Hobbit to Troll and classes from Swordmaster to Summoner allow for many different playing styles and a replay value that extends through years.
The only game so realistic that your scrolls and spell books will burn if you trudge in lava (unless you have gained immunity from some armour), you will dry up rivers to cast mighty spells, strike at orcs with blades attuned to slay them specifically, summon armies from a simple totem, and even forge your own artifacts.
There is an entire community to help you with the game, and it is far from static - ToME is a developing game, always improving. And best of all, its free.
Enhancements:
- Fix window position saving on Mac OS
- Remove buggy trap of Stair Movement
- Fix typo in one monsters flags
- Fix word wrapping in character sheet
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Download (2.5MB)
Added: 2007-05-23 License: GPL (GNU General Public License) Price:
885 downloads
SimpleCDR-X 1.3.3

SimpleCDR-X 1.3.3


SimpleCDR-X is a GTK+ based tool for CD writing, mastering, and audio ripping/compression. more>>
SimpleCDR-X was born in mid-June of 2001. It was clear to me that SimpleCDRs interface had limitations that could only be overcome by going to a GUI interface. I then proceeded to look at the various toolkits and then I discovered Glade.
Glade is perhaps one of the best programming utilities that I have found for Linux to date. It the development of a 2200 line interface much easier than it would have been otherwise. If Glade wasnt around I still might just be playing with the various toolkits instead of having a finished product. Glade allowed me to focus on functionality rather than trying to get the interface to look right with straight C code.
SimpleCDR-X like its brother SimpleCDR is a hybrid of C and C++. Most of the external utilities are managed by C++ classes called from the hybrid callbacks.c. The reason that I didnt opt to use GTK-- instead of the hybird was because most everyone already has GTK+, however, not everyone has GTK-- and some dont want to download a 1.5 MB file to compile or dig up the installation CDs.
Main features:
- Disc-At-Once CD copying
- Audio CD copying via cdrecord and CDparanoia or cdda2wav
- Audio CD Mastering
- MP3/OGG import via MADplay, LAME, or OGG123
- Import from CD via CDparanoia or cdda2wav
- Data CD Mastering
- Multi-session CD writing
- Rip tracks to wav
- Rip tracks to MP3/OGG on the fly via Blade Encode, LAME, or oggenc
- GTK+ Interface
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Download (0.40MB)
Added: 2005-06-06 License: GPL (GNU General Public License) Price:
1600 downloads
SearchLog 1.0.1

SearchLog 1.0.1


SearchLog can be used as a searchable weblog. more>>
SearchLog can be used as a searchable weblog. It is designed with usability in mind, and uses highlighting and easy linking between entries. At its simplest, it is a searchable weblog with a lot of features. But if youre only looking at SearchLog as a simple search weblog software, youre missing a lot.
SearchLog is a Swiss Army Lightsaber. Where a common Swiss Army Knife has useful tools that include scissors, blades, screwdrivers, and a can opener, SearchLog is a multipurpose tool for dealing with information and ideas.
Main features:
- Something that can be as public as a weblog or as private as a diary.
- A functional search engine over everything in the log.
- Personal information management:
- Address book information.
- A task manager.
- An interactive document repository.
- A search engine that will highlight what youre looking for.
- A place to keep track of ideas.
- A tool to search through ideas and see whats related to what.
- A flexible tool that lets you edit information while keeping an archive.
- Wiki-style groupware.
- A tool to help keep an office in touch.
- A portal that provides an excellent starting point for the Web.
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Added: 2006-06-23 License: GPL (GNU General Public License) Price:
1218 downloads
OpenHPI SNMP Subagent 2.3.4

OpenHPI SNMP Subagent 2.3.4


Open HPI SNMP Subagent is a Net-SNMP based subagent which exposes the HPI Interface via SNMP. more>>
OpenHPI is an open source project created with the intent of providing an implementation of the SA Forums Hardware Platform Interface (HPI). HPI provides an abstracted interface to managing computer hardware, typically for chassis and rack based servers.
OpenHPI SNMP Subagent project includes resource modeling; access to and control over sensor, control, watchdog, and inventory data associated with resources; abstracted System Event Log interfaces; hardware events and alerts; and a managed hotswap interface.
OpenHPI provides a modular mechanism for adding new hardware and device support easily. Many plugins exist in the OpenHPI source tree to provide access to various types of hardware.
This includes, but is not limited to, IPMI based servers, Blade Center, and machines which export data via sysfs. For up to date status on these components, please check out the status page.
The OpenHPI project is always looking for more participants.
Enhancements:
- MIB files have been updated and are now installed properly.
- Patched to work with OpenHPI 2.6.
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Download (0.82MB)
Added: 2006-09-23 License: BSD License Price:
1126 downloads
OpenHPI 2.9.2

OpenHPI 2.9.2


OpenHPI is an implementation of a Hardware Platform Interface. more>>
OpenHPI is an open source project created with the intent of providing an implementation of the SA Forums Hardware Platform Interface (HPI). HPI provides an abstracted interface to managing computer hardware, typically for chassis and rack based servers.
OpenHPI project includes resource modeling; access to and control over sensor, control, watchdog, and inventory data associated with resources; abstracted System Event Log interfaces; hardware events and alerts; and a managed hotswap interface.
OpenHPI provides a modular mechanism for adding new hardware and device support easily. Many plugins exist in the OpenHPI source tree to provide access to various types of hardware. This includes, but is not limited to, IPMI based servers, Blade Center, and machines which export data via sysfs.
Enhancements:
- This release is the first to contain and use the new HPI B.02.01 header file.
- It contains the following new APIs: saHpiResourceLoadIdGet, saHpiResourceLoadIdSet, saHpiGetIdByEntityPath, saHpiGetChildEntityPath, saHpiResourceFailedRemove, saHpiEventLogCapabilitiesGet, saHpiIdrFieldAddById, and saHpiIdrAreaAddById.
- Users can now configure the default domain by using domain id 0 in the config file.
- The new APIs are still in beta and only available in non-daemon mode (--disable-daemon during configure).
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Added: 2007-05-09 License: BSD License Price:
903 downloads
UOX3 0.98-3.7

UOX3 0.98-3.7


UOX3 is an Ultima Online Server emulator. more>>
UOX3 project is an Ultima Online Server emulator.
UOX3 stands for Ultima Offline eXperiment 3, and can basically be described as an Ultima Online server-emulator. It allows anyone and everyone to run their own private Ultima Online shard (either offline or online) which they may then use the official UO Client (or a custom one) to connect to the shard.
While one of UOX3s goals is to emulate the functionality of the official Ultima Online servers and allow anyone to run a server of their own, another is to allow its users to tweak all aspects of said functionalities, and even to create new functionality altogether - either through UOX3s complex scripting engine (based on the SpiderMonkey-implementation of JavaScript) or by editing the source-code for UOX3 directly.
UOX3 is free for everyone. Its also in most cases free to play on any UO servers set up using UOX3 - that is the moral code MOST users of UOX3 follow. Not to mention that charging people money for playing on your shard is illegal and will almost certainly bring Electronic Arts legal-team down on you.
Enhancements:
- Support for all ML weapons added to source
- Duping error involving stacks larger than 32,767 has been fixed
- Issue causing timers not to be properly reset by the JS engine fixed
- Price and description information added to item tooltips on player vendors
- "view", "status" and "dismiss" commands added for player vendors
- Various other player vendor related bugs fixed
- House placement in valid locations fixed
- Boats will now also work at water levels other than Z -5
- Characters can now fight their own pets/summons without turning criminal
- Damage output by summoned creatures fixed
- The effects of magic fields fixed
- New MOUNTID tag added to creatures DFN to allow making creatures mountable
- NPCs can now walk through player ghosts
- Player ghosts only visible in combat mode, will enter combat mode when speaking
- JS method TextMessage has two new optional parameters; allHear and txtHue.
- NPCs can no longer cast Blade Spirit/Energy Vortex, due to flagging issues
- The ever-swinging training dummies have been fixed (new ones only!)
- Bugs with the following spells were fixed: clumsy, heal, feeblemind and magic arrow
- Two new JS scripts added to UOX3: oilcloth.js and cow_tipping.js
- Functional keyrings (and scripted version of keys) added
- GOOD tags added to buyable items to make it easier to use the advanced trade system
- Several guardzones fixed
- Its now possible to fish up assorted items aside from fish
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Download (0.88MB)
Added: 2006-12-18 License: GPL (GNU General Public License) Price:
1040 downloads
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