hacks for stick arena
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Wiki on a Stick 0.9.3
Wiki on a Stick is a personal wiki that lives in a single self-modifying HTML file that contains the software, interface... more>>
Wiki on a Stick is a personal wiki that lives in a single self-modifying HTML file that contains the software, interface, and database.
Its useful for taking notes, for use as a calendar, and for documenting software, etc. Wiki on a Stick currently only works in Firefox
<<lessIts useful for taking notes, for use as a calendar, and for documenting software, etc. Wiki on a Stick currently only works in Firefox
Download (0.042MB)
Added: 2007-07-11 License: GPL (GNU General Public License) Price:
839 downloads
Infon Battle Arena 204
Infon Battle Arena is a networked multiplayer real-time programming game featuring little creatures fighting for food. more>>
Infon Battle Arena is a networked multiplayer real-time programming game featuring little creatures fighting for food. You upload your Creature Code (written in Lua) to a game server using a telnet Interface.
The game server then runs your code. The graphical client can be used to watch running games or replay recorded games.
<<lessThe game server then runs your code. The graphical client can be used to watch running games or replay recorded games.
Download (0.16MB)
Added: 2007-06-19 License: GPL (GNU General Public License) Price:
860 downloads
Linux on a Stick 0.3
Linux on a stick is an attempt to make a Live-CD/USB-Flash server Linux distro. more>>
Linux on a Stick is an attempt to make a Live-CD/USB-Flash server Linux distro. At its heart is a very small and simple Linux distro that boots off CD/Flash and runs from RAM (Ie no spinning hard drives of death).
This approach allows us to strip the OS to its very basic components, which minimizes the amount of resources required. This distro is targeted towards Server administrator who are familiar with Linux, its only configuration method is the command line.
Enhancements:
- Linux kernel 2.4.33 was replaced with 2.6.18.8.
- A USB booting problem that would prevent it from booting on some BIOSs (Namely AMI) was resolved.
- The ARDIS iSCSI target was replaced with the Enterprise iSCSI target (v0.4.14).
- The Open iSCSI initiator (v2.0.754) package with kernel modules is included.
- The distribution now boots on more than just Intel CPUs.
- Userland tools (v3.6.19) and kernel FS support were included for ReiserFS and XFS.
- The PHP CLI is included in php-5.2.0 in root.gz initrd.
<<lessThis approach allows us to strip the OS to its very basic components, which minimizes the amount of resources required. This distro is targeted towards Server administrator who are familiar with Linux, its only configuration method is the command line.
Enhancements:
- Linux kernel 2.4.33 was replaced with 2.6.18.8.
- A USB booting problem that would prevent it from booting on some BIOSs (Namely AMI) was resolved.
- The ARDIS iSCSI target was replaced with the Enterprise iSCSI target (v0.4.14).
- The Open iSCSI initiator (v2.0.754) package with kernel modules is included.
- The distribution now boots on more than just Intel CPUs.
- Userland tools (v3.6.19) and kernel FS support were included for ReiserFS and XFS.
- The PHP CLI is included in php-5.2.0 in root.gz initrd.
Download (61.4MB)
Added: 2007-04-12 License: GPL (GNU General Public License) Price:
557 downloads
Really Slick XScreenSavers 0.9
Really Slick XScreenSavers is a gooey eye candy for X11. more>>
Really Slick XScreenSavers project is a GLX port of the Really Slick Screensavers collection by Terry Welsh.
The screensavers can be installed as standalone programs or as XScreenSaver hacks.
<<lessThe screensavers can be installed as standalone programs or as XScreenSaver hacks.
Download (3.0MB)
Added: 2006-07-16 License: GPL (GNU General Public License) Price:
1199 downloads
Quake III Arena Source 1.32c
This is the source code for Quake III Arena version 1.32b, released by id Software. more>>
This is the source code for Quake III Arena version 1.32b, released by id Software. Quake III Arena Source is subject to the terms of the GNU General Public License.
While we made sure we were still able to compile the game on Windows, GNU/Linux and Mac, this build didnt get any kind of extensive testing so it may not work completely right.
Whenever an id game is released under GPL, several projects start making the source code more friendly to nowadays compilers and environements.
If you are picking up this release weeks/months/years after we uploaded it, you probably want to look around on the net for cleaned up versions of this codebase as well.
The build system using cons, which may be known as sconss perl ancestor now you dont have to track it down though, the build script is provided in the tree you will need nasm and gcc 2.95
Make sure you have the X Direct Graphics Access and X Video Mode extensions headers for your X11 a typical compile command goes like this:
[..]/code$ ./unix/cons -- gcc=gcc-2.95 g++=g++-2.95
Enhancements:
- Fix for a security exploit.
<<lessWhile we made sure we were still able to compile the game on Windows, GNU/Linux and Mac, this build didnt get any kind of extensive testing so it may not work completely right.
Whenever an id game is released under GPL, several projects start making the source code more friendly to nowadays compilers and environements.
If you are picking up this release weeks/months/years after we uploaded it, you probably want to look around on the net for cleaned up versions of this codebase as well.
The build system using cons, which may be known as sconss perl ancestor now you dont have to track it down though, the build script is provided in the tree you will need nasm and gcc 2.95
Make sure you have the X Direct Graphics Access and X Video Mode extensions headers for your X11 a typical compile command goes like this:
[..]/code$ ./unix/cons -- gcc=gcc-2.95 g++=g++-2.95
Enhancements:
- Fix for a security exploit.
Download (2.9MB)
Added: 2006-05-11 License: GPL (GNU General Public License) Price:
1261 downloads
Navy SEALs: Covert Operations for Quake 3 Arena Beta 1.9
Navy SEALs: Covert Operations is a Total Conversion or Modification for Quake III Arena. more>> <<less
Download (53.2MB)
Added: 2006-03-02 License: Freeware Price:
1358 downloads
Stickloader 0.5
Stickloader is a LAME front end for quick filling of mp3 sticks. more>>
Stickloader is an easy solution for copying music files from your hard disk to your USB stick and re-encoding them at a lower bitrate for more efficient usage of your MP3 player disk space.
Stickloader is a LAME front end for quick filling of mp3 sticks.
MP3 files and whole directories can be easily dragged on the Stickloader window (which always stays on top) and they are automatically re-encoded using LAME and copied to your USB stick by using a temporary directory to avoid blocking the encoding process.
The programm is written with Java 5.0 using the Standard Widget Toolkit SWT and is using LAME for encoding the data. Therefore it should be system-independent and run on every system where Java, SWT and LAME are available.
<<lessStickloader is a LAME front end for quick filling of mp3 sticks.
MP3 files and whole directories can be easily dragged on the Stickloader window (which always stays on top) and they are automatically re-encoded using LAME and copied to your USB stick by using a temporary directory to avoid blocking the encoding process.
The programm is written with Java 5.0 using the Standard Widget Toolkit SWT and is using LAME for encoding the data. Therefore it should be system-independent and run on every system where Java, SWT and LAME are available.
Download (0.82MB)
Added: 2006-07-21 License: Freely Distributable Price:
1190 downloads
Alien Arena 2007 6.05
Alien Arena 2006 is the ultimate freeware deathmatch game. more>>
Alien Arena 2006 is the ultimate freeware deathmatch game!
Included are 25 total levels, 9 detailed characters, 8 weapons, 2 vehicles, 5 gameplay modes(DM, TDM, CTF, All Out Assault, Deathball), and much more!
New for Alien Arena 2006 are five mutators(instagib, regeneration, vampire, rocket arena, and low grav), and Deathball, a mode in which you get points by capturing a ball and firing in into a goal.
Eight new levels have been added, as well as alternate firing modes for several of the weapons. The game now runs on version 4.03 of the CRX engine, based on the id Software GPL source codes, and adding nextgen features such as reflective water, shaders, light bloom, improved lighting, and much more, while optimizations allow it to still run extremely fast even on modest systems.
The game now features colored names, an improved console, and an enhanced in-game server browser.
Also available is the "Nightmare Bots" patch, which adds a fourth skill level to the in-game bots, which will challenge even the best players.
<<lessIncluded are 25 total levels, 9 detailed characters, 8 weapons, 2 vehicles, 5 gameplay modes(DM, TDM, CTF, All Out Assault, Deathball), and much more!
New for Alien Arena 2006 are five mutators(instagib, regeneration, vampire, rocket arena, and low grav), and Deathball, a mode in which you get points by capturing a ball and firing in into a goal.
Eight new levels have been added, as well as alternate firing modes for several of the weapons. The game now runs on version 4.03 of the CRX engine, based on the id Software GPL source codes, and adding nextgen features such as reflective water, shaders, light bloom, improved lighting, and much more, while optimizations allow it to still run extremely fast even on modest systems.
The game now features colored names, an improved console, and an enhanced in-game server browser.
Also available is the "Nightmare Bots" patch, which adds a fourth skill level to the in-game bots, which will challenge even the best players.
Download (208.33MB)
Added: 2007-06-17 License: GPL (GNU General Public License) Price:
866 downloads
GearHead: Arena 1.100
GearHead is a mecha roguelike roleplaying game. more>>
GearHead is a mecha roguelike roleplaying game.
Set a century and a half after nuclear war, you can explore a world where various factions compete to determine the future of the human race.
Major features include random plot generation, a detailed character system, and over two hundred customizable mecha designs.
There are two things which really separate GearHead from most
other ASCII-based RPGs. First, movement is somewhat more complex.
Second, you get to pilot giant robots.
Movement in GearHead is a bit more complex than it is in most other roguelikes, but once you get used to it I hope youll enjoy it. Your character has direction, speed, and altitude. These three values are shown in the navigational display, on the left hand side of the character info window.
The display should look something like this:
+<<less
Set a century and a half after nuclear war, you can explore a world where various factions compete to determine the future of the human race.
Major features include random plot generation, a detailed character system, and over two hundred customizable mecha designs.
There are two things which really separate GearHead from most
other ASCII-based RPGs. First, movement is somewhat more complex.
Second, you get to pilot giant robots.
Movement in GearHead is a bit more complex than it is in most other roguelikes, but once you get used to it I hope youll enjoy it. Your character has direction, speed, and altitude. These three values are shown in the navigational display, on the left hand side of the character info window.
The display should look something like this:
+<<less
Download (0.94MB)
Added: 2007-06-23 License: LGPL (GNU Lesser General Public License) Price:
867 downloads
Quake III Arena Cell Shading 1.0
Quake III Arena Cell Shadings goal is to add Cell Shading capabilities to the Quake III engine with Real-time performance. more>>
Quake III Arena Cell Shadings goal is to add Cell Shading capabilities to the Quake III engine with Real-time performance.
In order to provide such feature we have decided to use Kuwahara filter. Kuwahara filter is a noise-reduction filter that preserves edges.
It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance.
To increase the hand-painted effect we have decided to apply a simple blur filter to reduce hard-edges on textures and increase the flatness effect.
To produce the cell shading edege effect we use no gfx card shaders, so our implementation could run with almost any gfx card. This effect is produced by painting backface polygons with a thick wireframe without textures and repaint all the scene, but this time, with textures.
To test our modified engine just place our binary in your games folder to frag all day long!
Ensure you have a copy of Quake 3 Arena installed on your PC. Youre going to need the artwork/content from the game because it is not redistributable.
<<lessIn order to provide such feature we have decided to use Kuwahara filter. Kuwahara filter is a noise-reduction filter that preserves edges.
It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance.
To increase the hand-painted effect we have decided to apply a simple blur filter to reduce hard-edges on textures and increase the flatness effect.
To produce the cell shading edege effect we use no gfx card shaders, so our implementation could run with almost any gfx card. This effect is produced by painting backface polygons with a thick wireframe without textures and repaint all the scene, but this time, with textures.
To test our modified engine just place our binary in your games folder to frag all day long!
Ensure you have a copy of Quake 3 Arena installed on your PC. Youre going to need the artwork/content from the game because it is not redistributable.
Download (0.63MB)
Added: 2006-08-01 License: GPL (GNU General Public License) Price:
1182 downloads
Harvs Hamshack Hack 06
Harvs Hamshack Hack is a remaster of the KNOPPIX distro for Amateur Radio Operators (Hams). more>>
Harvs Hamshack Hack is a remaster of the KNOPPIX distro for Amateur Radio Operators (Hams).
This project is directed primarily at Amateur Radio enthusiasts (Hams) who have no prior experience with LINUX. Hopefully, experienced LINUX users (perhaps, even a "guru" or two) will give it a spin and offer corrections and suggestions for improvement ... in fact, they are obligated to do so!
The CD contains a complete LINUX-Knoppix operating system and enough software to accomplish the usual tasks we all perform daily from our homes ... web browsing, email, letter writing, etc.
In addition, there is a huge library of programs for our Amateur Radio hobby.
The Hamshack Hack is a "Live CD". As a "Live CD" system, no installation to your machines hard drive is necessary. The whole package will run off the CD by building a "ram disk" in your machines memory. As soon as you re-boot your machine, the LINUX system vaporizes and youll be back with whatever system is installed on your hard drive.
To obtain your very own copy of the "the Hack", you must download the "hamshack.iso" image file and then, using your favorite CD burner (I use K3B on Linux, or Nero on Windows), burn the image to a CD. Pick the "Burn CD Image" option, else youll end up with just another copy of the .iso file. Then, when the smoke clears, youll boot your machine with this new CD.
<<lessThis project is directed primarily at Amateur Radio enthusiasts (Hams) who have no prior experience with LINUX. Hopefully, experienced LINUX users (perhaps, even a "guru" or two) will give it a spin and offer corrections and suggestions for improvement ... in fact, they are obligated to do so!
The CD contains a complete LINUX-Knoppix operating system and enough software to accomplish the usual tasks we all perform daily from our homes ... web browsing, email, letter writing, etc.
In addition, there is a huge library of programs for our Amateur Radio hobby.
The Hamshack Hack is a "Live CD". As a "Live CD" system, no installation to your machines hard drive is necessary. The whole package will run off the CD by building a "ram disk" in your machines memory. As soon as you re-boot your machine, the LINUX system vaporizes and youll be back with whatever system is installed on your hard drive.
To obtain your very own copy of the "the Hack", you must download the "hamshack.iso" image file and then, using your favorite CD burner (I use K3B on Linux, or Nero on Windows), burn the image to a CD. Pick the "Burn CD Image" option, else youll end up with just another copy of the .iso file. Then, when the smoke clears, youll boot your machine with this new CD.
Download (530MB)
Added: 2006-01-02 License: GPL (GNU General Public License) Price:
1452 downloads
Hackz 2 2.0.1
Hackz 2 is a CLI like hacking game. more>>
Hackz 2 is a CLI like hacking game. The user types in commands. Hackz 2 is a puzzle game for Linux.
The user hacks computers and earns money this way, and then he can buy better hardware or software.
Main features:
- Borrow money from the bank.
- Buy weapons and guns to defend yourself from attacks.
- Start at level 1 and gain XP to gain higher levels.
- And a lot more to come.
Installation and Usage:
Compile with: ./compile
Start with: mono Hackz2.exe
<<lessThe user hacks computers and earns money this way, and then he can buy better hardware or software.
Main features:
- Borrow money from the bank.
- Buy weapons and guns to defend yourself from attacks.
- Start at level 1 and gain XP to gain higher levels.
- And a lot more to come.
Installation and Usage:
Compile with: ./compile
Start with: mono Hackz2.exe
Download (0.024MB)
Added: 2005-11-22 License: GPL (GNU General Public License) Price:
1438 downloads
Quake 4 1.1 Point Release
Quake 4 is a highly appreciated FPS game. more>>
Earth is under siege by the Strogg, a barbaric alien race moving through the universe consuming, recycling and annihilating any civilization in their path. In a desperate attempt to survive, an armada of Earths finest warriors is sent to take the battle to the Strogg home planet.
You are Matthew Kane, an elite member of Rhino Squad and Earths valiant invasion force. Fight alone, with your squad, or in hover tanks and mechanized walkers as you engage in a heroic mission to the heart of the Strogg war machine.
Battle through the beginning of the game as a combat marine, then after your capture, as a marine-turned-Strogg with enhanced abilities and the power to turn the tide of the war.
Built on id Softwares revolutionary DOOM 3 technology, QUAKE 4 also features fast-paced multiplayer competition modeled after the speed, feel, and style of QUAKE III Arena.
Quake 4 DEMO is released by Id Software.
Main features:
- Highly anticipated sequel to id softwares award-winning QUAKE II.
- Diversity of combat. Fight through solo missions as well as buddy and squad-based operations; or pilot heavy walkers and hover tanks through outdoor battles and epic firefights.
- Being captured and converted to Strogg becomes Earths only hope for defeating the Strogg.
- Player is not alone - he and his squad are part of a massive invasion force.
- Utilizes the industry leading DOOM 3 technology to create an unparalleled visual and aural experience.
- Arena-style multiplayer that allows players to play as Strogg or Marine in deathmatch, team deathmatch and capture-the-flag modes.
Enhancements:
- n addition to a number of new changes and updates, this 1.1 Point Release also includes the changes from update 1.0.4.0, beta 1.0.5.0 and beta 1.0.5.2. If you have not previously updated QUAKE 4, this update will bring your installation completely up to date. If you have previously installed an earlier update, this update can be installed over the earlier update(s) without problems - there is no need to re-install previous updates released through the id Software website. Doing so may adversely affect the proper functionality of your installation.
<<lessYou are Matthew Kane, an elite member of Rhino Squad and Earths valiant invasion force. Fight alone, with your squad, or in hover tanks and mechanized walkers as you engage in a heroic mission to the heart of the Strogg war machine.
Battle through the beginning of the game as a combat marine, then after your capture, as a marine-turned-Strogg with enhanced abilities and the power to turn the tide of the war.
Built on id Softwares revolutionary DOOM 3 technology, QUAKE 4 also features fast-paced multiplayer competition modeled after the speed, feel, and style of QUAKE III Arena.
Quake 4 DEMO is released by Id Software.
Main features:
- Highly anticipated sequel to id softwares award-winning QUAKE II.
- Diversity of combat. Fight through solo missions as well as buddy and squad-based operations; or pilot heavy walkers and hover tanks through outdoor battles and epic firefights.
- Being captured and converted to Strogg becomes Earths only hope for defeating the Strogg.
- Player is not alone - he and his squad are part of a massive invasion force.
- Utilizes the industry leading DOOM 3 technology to create an unparalleled visual and aural experience.
- Arena-style multiplayer that allows players to play as Strogg or Marine in deathmatch, team deathmatch and capture-the-flag modes.
Enhancements:
- n addition to a number of new changes and updates, this 1.1 Point Release also includes the changes from update 1.0.4.0, beta 1.0.5.0 and beta 1.0.5.2. If you have not previously updated QUAKE 4, this update will bring your installation completely up to date. If you have previously installed an earlier update, this update can be installed over the earlier update(s) without problems - there is no need to re-install previous updates released through the id Software website. Doing so may adversely affect the proper functionality of your installation.
Download (321.7MB)
Added: 2006-03-29 License: Freeware Price:
1304 downloads
libarena 0.3.4
libarena is a custom memory allocator interface and implementation. more>>
libarena library is a custom memory allocator interface and implementation. Three allocators are provided: flat "LIFO" arena allocator, object pool allocator and a malloc(3) wrapper. These can be used directly, or through their exported prototype interfaces.
libarena is meant to provide a baseline interface so allocators can be stacked, and to provide a well defined interface for libraries and applications. It is not meant to restrict or confine what custom allocators can actually accomplish. For instance, the included pool and arena allocators include a suite of string utilities which arent available in the generic exportable interface. However, they are built upon the generic interface (see util.h).
Almost no malloc(3) library "replacements" support a context pointer argument. Theyre useless for many or most of the tasks where the ability to specify an alternate malloc(3) could actually be useful, e.g. one shot dealloction of a task structure and all associated allocations. For network daemons especially this feature is useful; all allocations for a particular session can be freed simply by closing the lowest-level allocator object.
The arena allocator behaves similarly to GNU obstacks. If allocations are freed in reverse order than the underlying buffers will be freed accordingly; out-of-order deallocations will lead to fragmentation. The arena allocator also supports position marking. The state at any given instance can be stored and the allocator later reset to that state. All allocations which occured after, in time, the saved state will behave as-if they were explicitly deallocated.
The pool allocator keeps a pool of sets of fixed sized buffers. Each buffer size can be arbitrary. Allocations which cannot be met from the existing buckets will result in the creation of a new bucket. Memory returned to the pool will be reused. Currently the pool will never shrink, only grow.
Upon closing of the arena or pool allocator objects all memory used will be released back to their underlying allocator (either the one passed on instantiation, or by default `ARENA_STDLIB, the standard library wrapper.
Enhancements:
- The makefiles are no longer recursive, so this should build and install using either GNU Make or BSD pmake.
<<lesslibarena is meant to provide a baseline interface so allocators can be stacked, and to provide a well defined interface for libraries and applications. It is not meant to restrict or confine what custom allocators can actually accomplish. For instance, the included pool and arena allocators include a suite of string utilities which arent available in the generic exportable interface. However, they are built upon the generic interface (see util.h).
Almost no malloc(3) library "replacements" support a context pointer argument. Theyre useless for many or most of the tasks where the ability to specify an alternate malloc(3) could actually be useful, e.g. one shot dealloction of a task structure and all associated allocations. For network daemons especially this feature is useful; all allocations for a particular session can be freed simply by closing the lowest-level allocator object.
The arena allocator behaves similarly to GNU obstacks. If allocations are freed in reverse order than the underlying buffers will be freed accordingly; out-of-order deallocations will lead to fragmentation. The arena allocator also supports position marking. The state at any given instance can be stored and the allocator later reset to that state. All allocations which occured after, in time, the saved state will behave as-if they were explicitly deallocated.
The pool allocator keeps a pool of sets of fixed sized buffers. Each buffer size can be arbitrary. Allocations which cannot be met from the existing buckets will result in the creation of a new bucket. Memory returned to the pool will be reused. Currently the pool will never shrink, only grow.
Upon closing of the arena or pool allocator objects all memory used will be released back to their underlying allocator (either the one passed on instantiation, or by default `ARENA_STDLIB, the standard library wrapper.
Enhancements:
- The makefiles are no longer recursive, so this should build and install using either GNU Make or BSD pmake.
Download (0.020MB)
Added: 2007-06-06 License: MIT/X Consortium License Price:
872 downloads
OpenArena 0.7.0
OpenArena is an open-source content package for Quake III Arena. more>>
OpenArena is an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game.
The art direction of Open Arena is about "double" as Quake III Arena:
- double texture resolution, i.e. 512x512 as opposed to a 256x256
- double the polycount of models, instead of 700-900 youll have 1200-2000 poly players
- Sound is probably mixed in 44khz rather than 22khz, but I dunno about that as 44khz seems to crash Q3A at this moment
Hopefully the detail should still be scalable with texture resolution and LoDs for slower computers (read: my p100 with voodoo2)
Concepts would be loose, so dont expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model.
<<lessThe art direction of Open Arena is about "double" as Quake III Arena:
- double texture resolution, i.e. 512x512 as opposed to a 256x256
- double the polycount of models, instead of 700-900 youll have 1200-2000 poly players
- Sound is probably mixed in 44khz rather than 22khz, but I dunno about that as 44khz seems to crash Q3A at this moment
Hopefully the detail should still be scalable with texture resolution and LoDs for slower computers (read: my p100 with voodoo2)
Concepts would be loose, so dont expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model.
Download (250.9MB)
Added: 2007-07-08 License: GPL (GNU General Public License) Price:
559 downloads
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