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fid-graphics 0.2

fid-graphics 0.2


fid-graphics is a simple toolkit for the Frigand Imperial Desktop. more>>
fid-graphics project is a simple toolkit for the Frigand Imperial Desktop.
It is probably the easiest toolkit to write a display engine for, but it does not support any widgets.
Enhancements:
- src/Desktop/Fid/Window.lhs (displayWaitRedisplay): New function.
- (requestRedisplay): Tidy up.
- src/Desktop/Fid/Main.lhs (data WinCapLine): New type.
- (data WindowType): Use it.
- (&&*, ||*, isnt, haveEnvVar, haveOpt): Deleted.
- (lookupFeature, lookupProtocol, lookupKeywords): New functions.
- (windowTypes): Use WindowCapLine.
- (forkProcess): Unused; deleted.
- (data FidOpt): Unused; deleted.
- (fidMain): Dont consider forking.
- Only call getOpt to sort out verbose options.
- src/Desktop/Fid/Control.lhs (PrimKey): New type.
- (instance Eq PrimKey, instance Ord PrimKey)
- (instance Show PrimKey, instance Arbitrary PrimKey): Instances for t.
- (data Key): Use it.
- (charKey, control, keyToChar): Do the right thing with PrimKey.
- (symbolKey): New function.
- (instance Arbitrary Key): Use instance Arbitrary PrimKey.
- (instance Arbitrary Char): New Instance.
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Added: 2006-10-02 License: Academic Free License (AFL) Price:
1122 downloads
Graphics::Simple 0.04

Graphics::Simple 0.04


Graphics::Simple is a simple , device-independent graphics API for Perl. more>>
Graphics::Simple is a simple , device-independent graphics API for Perl.

SYNOPSIS

use Graphics::Simple;

line 100,100,200,200;
circle 50,50,25;
stop(); clear(); # Wait for a button press, clear the page

Ever had a Commodore C-64 or Vic-20 or some other of the machines of that era? Where doing graphics was as simple as

line 20,20,50,30;

and you didnt have to go through things like XOpenDisplay etc.

This module tries to bring back the spirit of that era in a modern environment: this module presents a simple, unified API to several different graphics devices - currently X (using Gtk and Gnome) and PostScript.

The interface is primarily made easy-to-use, starting from the idea that the above line command must work. Therefore, it exports most of the primitives by default (you can turn this off).

However, everything is not sacrificed in the name of simplicity: believing in "simple things simple, complicated things possible", this module also allows multiple windows (all the primitives also work as methods of window objects) as well as raw access to the underlying devices - although the device-independence is then lost. In future plans are some sort of interactions with the devices with which it is possible as well as the addition of more devices.

The use command currently accepts the forms

use Graphics::Simple;
use Graphics::Simple qw/line circle/;
use Graphics::Simple 300,400; # portrait paper
use Graphics::Simple 300,400, qw/line circle/;

i.e. the optional size of the default window first and then normal Exporter arguments.

Graphics::Simple has several different back-ends, currently GnomeCanvas, TkCanvas, PostScript and (not fully working yet) Fig. Other backends are expected.
To start Graphics::Simple with a given backend, you should set the environment variable GSIMPL to the value, e.g. by running your script with the command

GSIMPL=PostScript perl gt1.pl

or by setting the environment variable permanently in your shell, by

GSIMPL=PostScript
export GSIMPL

or

setenv GSIMPL PostScript

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Added: 2006-07-19 License: Perl Artistic License Price:
1194 downloads
GeoVistaStudio 1.2

GeoVistaStudio 1.2


GeoVISTA Studio is an open software development environment designed for geospatial data. more>>
GeoVISTA Studio is an open software development environment designed for geospatial data. GeoVistaStudio is a programming-free environment that allows users to quickly build applications for geocomputation and geographic visualization.
One barrier to the uptake of Geocomputation and Geovisualization is there is no system or toolbox that provides easy access to useful functionality. GeoVISTA Studio provides rapid, programming free development of complex applications for:
- data exploration
- knowledge construction
- geocomputation
- visualization
Studio Includes Interactive Query Devices for Exploratory GeoVisualization, 3D Render for complex and sophisticated 3D graphics, 2D mapping and statistical tools.
Studio provides a:
1. Visual Programming-Free Environment for rapid development.
2. Component-Oriented Programming: uses JavaBeans as programming components. Any JavaBeans (developed by 3rd parties) can be plugged in!
3. Recursive Development turns a developed application into a JavaBean component. Developed components (applications) are reusable (scalable), and developed components can be shared by other Studio users and/or java programmers.
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Added: 2006-01-13 License: LGPL (GNU Lesser General Public License) Price:
1380 downloads
VTKGraphics 4.0.001

VTKGraphics 4.0.001


VTKGraphics is a Perl interface to VTKGraphics library. more>>
VTKGraphics is a Perl interface to VTKGraphics library.

SYNOPSIS

use Graphics::VTK; use Graphics::VTK::Graphics;

Graphics::VTK::Graphics is an interface to the Graphics libaray of the C++ visualization toolkit VTK.

Graphics::VTK::AppendFilter

Inherits from DataSetToUnstructuredGridFilter

Functions Supported for this class by the PerlVTK module: (To find more about their use check the VTK documentation at http://www.kitware.com.)

void AddInput (vtkDataSet *in);
const char *GetClassName ();
vtkDataSet *GetInput (int idx);
vtkDataSet *GetInput ();
vtkDataSetCollection *GetInputList ();
vtkAppendFilter *New ();
void RemoveInput (vtkDataSet *in);

vtkAppendFilter Unsupported Funcs:
Functions which are not supported supported for this class by the PerlVTK module.

void PrintSelf (ostream &os, vtkIndent indent);
I/O Streams not Supported yet.

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Added: 2006-06-15 License: Perl Artistic License Price:
1227 downloads
Graphics Muse Tools 3.0.0B2

Graphics Muse Tools 3.0.0B2


Graphics Muse Tools are plug-ins for use with the GIMP. more>>
The Graphics Muse Tools are a collection of plug-ins and scripts for use with GIMP. The package now includes a set of C plugins (GFXArrows, GFXCards, GFXTrans, GFXLayers, GFXMerge, and GFXShapes) and a set of Perl scripts (GFXDodge, GFXGallery, GFXLayerSave, and GFXLayerOffsets).

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Added: 2005-05-03 License: Free To Use But Restricted Price:
1640 downloads
Text::Graphics 1.0001

Text::Graphics 1.0001


Text::Graphics is a text graphics rendering toolkit. more>>
Text::Graphics is a text graphics rendering toolkit.

This is a toolkit for rendering plain text via an API like that used for graphics rendering in GUI toolkits. This package might be used when you want to do sophisticated rendering of plain text, e.g., for graphing, creating of complex forms for email and fax, and so on.

SYNOPSIS

use Text::Graphics;
my $text = "A text graphics rendering toolkit.n";
my $page = Text::Graphics::Page->new( 20, 10);
my $panel0 = Text::Graphics::BorderedPanel->new( 20, 10);
my $panel1 =
Text::Graphics::FilledBorderedTextPanel->new($text x 3, 25, 12);
$panel0->setBackground("#");
$panel1->setBackground(" ");
$page->add($panel0);
$page->add($panel1, 5, 2);
$page->render();

+-------------------+
|###################|
|####+--------------+
|####|A text graphic|
|####|rendering tool|
|####|text graphics |
|####|toolkit. A tex|
|####|graphics rende|
|####|toolkit. |
|####| |
+----+--------------+

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Added: 2006-08-28 License: Perl Artistic License Price:
1152 downloads
64 Studio 2.0

64 Studio 2.0


64 Studio is developing a collection of software for digital content creation on x86_64 hardware. more>>
64 Studio is developing a collection of software for digital content creation on x86_64 hardware (thats AMDs 64-bit CPUs and Intels EM64T chips).
Its based on the pure 64 port of Debian GNU/Linux, but with a specialised package selection and lots of other customisations.
64 Studio has Debian Pure 64 with X.org, the Gnome desktop, kernel 2.6.12 with realtime preemption patches and a selection of creative applications. Please note that this release is provided for testing only, and comes with no warranty.
Problems in this release include useful packages missing or not installed by default, confusing Gnome menus and assorted warnings during installation. There are probably plenty of other things wrong with it as well, which is why were calling this an alpha release. But it does actually install and run on our Opteron and Athlon 64 test hardware.
Anyone who is interested in getting involved with the 64 Studio project would be most welcome. Our aim is to create a distribution with full (but completely optional) commercial support, which will generate revenue to pay free software developers.
Enhancements:
- 64 Studio 2.0 is designed to retain compatibility with Debian Etch, to create a long-lived and stable creative desktop. We combine the stability and quality of Etch with a specialised real-time preemption kernel and the latest creative tools demanded by multimedia artists. Our tweaks to Debian include simplified installation and default settings which help get production underway quickly. Its our target that users should be able to get from a blank hard disc to a fully hardware-optimised and usable creative desktop in just half an hour.
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Added: 2007-07-30 License: GPL (GNU General Public License) Price:
830 downloads
PDL::Graphics::TriD 2.4.3

PDL::Graphics::TriD 2.4.3


PDL::Graphics::TriD is a PDL 3D interface. more>>
PDL::Graphics::TriD is a PDL 3D interface.

SYNOPSIS

use PDL::Graphics::TriD;

# After each graph, let the user rotate is and # wait for him to press q, then make new graph line3d($coords); # $coords = (3,n,...) line3d($coords,$colors); # $colors = (3,n,...) line3d([$x,$y,$z]); imagrgb([$r,$g,$b]); lattice3d([$x,$y,$z]); # 2-d piddles points3d([$x,$y,$z]);
hold3d(); # the following graphs are on top of each other and the previous line3d([$x,$y,$z]); line3d([$x,$y,$z+1]); $pic = grabpic3d(); # Returns the picture in a (3,$x,$y) float piddle (0..1).
release3d(); # the next graph will again wipe out things.

WARNING

These modules are still in a somewhat unfocused state: dont use them yet if you dont know how to make them work if they happen to do something strange.

This module implements a generic 3D plotting interface for PDL. Points, lines and surfaces (among other objects) are supported.

With OpenGL, it is easy to manipulate the resulting 3D objects with the mouse in real time - this helps data visualization a lot.

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Added: 2007-06-21 License: Perl Artistic License Price:
858 downloads
g3d Graphic Tools 1.2

g3d Graphic Tools 1.2


g3d Graphic Tools project consists of a XML file format and generic development tools for games. more>>
g3d Graphic Tools project consists of a XML file format and generic development tools for games.
The problem is that often as a games developer you need to work with many 3d editing tools and rendering engines, and there should be an easy and portable way to move objects, levels, etc. around.
By having a common intermediate file format, you only need to write one exporter per tool and one importer per graphics engine. Also, you can develop generic tools which are not tied to any particular engine.
Enhancements:
- Added the skeleton object (beginnings of animation ;)
- Added asset management info in the file header (ie date, time, author, source, description)
- Fixed exporter bugs (3dsmax) relating to heiarchy stuff
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Added: 2006-11-28 License: GPL (GNU General Public License) Price:
1092 downloads
PDL::Graphics::X 0.04

PDL::Graphics::X 0.04


PDL::Graphics::X is a PDL OO access to X windows. more>>
PDL::Graphics::X is a PDL OO access to X windows.

SYNOPSIS

# example 1

use PDL;
use PDL::Graphics::X;

my $x_size = 255; my $y_size = 255;
my $win1 = PDL::Graphics::X->new({SIZE_X => $x_size, SIZE_Y => $y_size});
my $a = xvals(zeroes(byte,$x_size,$y_size));
$win1->imag($a);

# example 2

use PDL;
use PDL::Graphics::X;

my $win1 = PDL::Graphics::X->new({WIN_TITLE => "PDL", SIZE_X => 210, SIZE_Y => 210});
my $x = pdl(10, 100, 100, 10);
my $y = pdl(10, 10, 100, 100);
$win1->line($x, $y, {COLOR => [1,0,0], LINEWIDTH => 5});

This module interfaces PDL directly to X windows in a OO fashion. Each X object has an associated X window and handles opening, closing and drawing in the associated window. Hopefully it is reasonably intuitive to use. The vision is that this will serve as a base upon which other fully native PDL graphics modules could be built.

Common options such as LINEWIDTH are remembered from function call to function call, i.e. if you call $win1->line($x, $y, {COLOR => [1,0,0], LINEWIDTH => 5}) then the rectangle drawn by $win1->rect(10, 10, 190, 190) will also have a red border of width equal to 5.

FUNCTIONS

new

Constructor for a new X window object.

Usage: my $win1 = PDL::Graphics::X->new(); # open the window with the defaults
Usage: my $win1 = PDL::Graphics::X->new({WIN_TITLE => "PDL", SIZE_X => 210, SIZE_Y => 210});

Creates a new X object & its associated X window.

Options recognized :

SIZE_X - window x size in pixels (default = 400)
SIZE_Y - window y size in pixels (default = 300)
WIN_TITLE - A title for the window, if desired (default = "X")
BACK_COLOR - [r, g, b] the windows background color (default = [1.0, 1.0, 1.0], i.e. white)
imag

Display a PDL as a bitmap.

Usage: $win1->imag($my_img); # display an image with default size and scaling
Usage: $win1->imag($my_img, {AUTO_SCALE => 1.0}); # display an auto-scaled image

Displays a PDL as a bitmap. The PDL can be of size either (m,n) or (m,n,3). PDLs of size (m,n) are converted to indexed color based on the current color table (see ctab). PDLs of size (m,n,3) are displayed as true-color images with the last dimension specifying the color (RGB). Unless a re-scaling is specified, the minimum value displayed is 0.0 and the maximum is 255.0. If the PDL is larger then the window then the window will be re-scaled to accomodate the PDL;

Options recognized :

DEST_X - position of the left side of the bitmap in pixels (default = 0)
DEST_Y - position of the bottom of the bitmap in pixels (default = 0)
DEST_W - width of the bitmap to be displayed (default = width of the PDL)
DEST_H - height of the bitmap to be displayed (default = height of the PDL)
AUTO_SCALE - if set equal to 1, the PDL will be rescaled such that its
minimum value is 1 and its max is 255 (default = 0)
MIN - the minimum value to be displayed (default = 0.0)
MAX - the maximum value to be displayed (default = 255.0)
ctab

Set the color table

Usage: $win1->ctab(cat(lut_data(idl5))); # set the color table to idl5

Makes a local copy of a user supplied color table. The color table must be a 256 x 4 pdl of the form (l,r,g,b), as would be generated by the command $ct = cat(lut_data("xyz")). The l value is ignored. The r, g and b values should be in the range 0.0 - 1.0.

line

Draws a vector as connected points.

Usage: $win1->line($x, $y, {COLOR => [0,0,0], LINEWIDTH => 5}); # draw black line of width 5

Draw a poly-line between a set of points given by two PDLs of size (n). The first PDL gives the x position & the second piddle gives the y position of the individual points, n is the total number of points.

Options recognized

LINEWIDTH - line width
LINESTYLE - line style (0 = normal, 1 = dashed)
COLOR - [r, g, b] color of the line
rect

Draws a rectangle.

Usage: $win1->rect($x1, $y1, $x2, $y2);

Draws a rectangle with corners at ($x1, $y1) and ($x2, $y2).

Options recognized

LINEWIDTH - line width
LINESTYLE - line style (0 = normal, 1 = dashed)
COLOR - [r, g, b] color of the line
circle

Draws a circle.

Usage: $win1->circle($x, $y, $r);

Draws a circle centered at ($x, $y) with radius $r.

Options recognized

LINEWIDTH - line width
LINESTYLE - line style (0 = normal, 1 = dashed)
COLOR - [r, g, b] color of the line
ellipse

Draws an oval.

Usage: $win1->ellipse($x, $y, $a, $b);

Draws a oval centered at ($x, $y) with x size $a and y size $b.

Options recognized

LINEWIDTH - line width
LINESTYLE - line style (0 = normal, 1 = dashed)
COLOR - [r, g, b] color of the line
erase

Erases the contents of the window.

Usage: $win1->erase();

Resets the contents of the window to the background color.

text

Draw text

Usage: $win1->text("hello", $x, $y, $angle);

Draws text starting at $x and $y with baseline angle given by $angle. If you know how to draw truly rotated text in X, please let me know. How fonts are currently dealt with is imperfect at best. So that the font size can easily be changed, a search is performed for a scalable font with specified font name. If such a font cannot be found then the text will be displayed with the default X font and no font scaling.

Options recognized

FONT_NAME - name of the font family (default = "courier")
CHARSIZE - desired font size in points
COLOR - [r, g, b] color of the font

cursor

Returns the location of next mouse click in the window

Usage : my($x,$y) = $win1->cursor();

Returns the x & y locations of the next mouse click in the window.

we_exist

Returns 0 if the window still exists, 1 if it does not

Usage : my $exists = $win1->we_exist();

Originally written to help debug some problems with associated with X windows being closed by the user with a mouse. Preserved on the off chance that it will be useful to a dependent module.

winsize

Returns the window size & maximum window size (in pixels) in x and y

Usage : my ($win_x, $win_y, $max_x, $max_y) = $win1->winsize();

Primarily intended for use by dependent modules that might want to know what the current and maximum window size is.

resize

resizes a window & returns the new size (which might not be what you requested)

Usage : my ($new_x, $new_y) = $win1->resize($size_x, $size_y);

Primarily intended for use by dependent modules that might want to resize a window without destroying it and creating another one.

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Added: 2007-07-09 License: Perl Artistic License Price:
837 downloads
Bio::Graphics::FeatureFile 1.4

Bio::Graphics::FeatureFile 1.4


Bio::Graphics::FeatureFile is a set of Bio::Graphics features, stored in a file. more>>
Bio::Graphics::FeatureFile is a set of Bio::Graphics features, stored in a file.

SYNOPSIS

use Bio::Graphics::FeatureFile;
my $data = Bio::Graphics::FeatureFile->new(-file => features.txt);


# create a new panel and render contents of the file onto it
my $panel = $data->new_panel;
my $tracks_rendered = $data->render($panel);

# or do it all in one step
my ($tracks_rendered,$panel) = $data->render;

# for more control, render tracks individually
my @feature_types = $data->types;
for my $type (@feature_types) {
my $features = $data->features($type);
my %options = $data->style($type);
$panel->add_track($features,%options); # assuming we have a Bio::Graphics::Panel
}

# get individual settings
my $est_fg_color = $data->setting(EST => fgcolor);

# or create the FeatureFile by hand

# add a type
$data->add_type(EST => {fgcolor=>blue,height=>12});

# add a feature
my $feature = Bio::Graphics::Feature->new(
# params
); # or some other SeqI
$data->add_feature($feature=>EST);

The Bio::Graphics::FeatureFile module reads and parses files that describe sequence features and their renderings. It accepts both GFF format and a more human-friendly file format described below. Once a FeatureFile object has been initialized, you can interrogate it for its consistuent features and their settings, or render the entire file onto a Bio::Graphics::Panel.

This moduel is a precursor of Jason Stajichs Bio::Annotation::Collection class, and fulfills a similar function of storing a collection of sequence features. However, it also stores rendering information about the features, and does not currently follow the CollectionI interface.

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Added: 2006-06-12 License: Perl Artistic License Price:
1229 downloads
Bio::Graphics::Feature 1.4

Bio::Graphics::Feature 1.4


Bio::Graphics::Feature is a simple feature object for use with Bio::Graphics::Panel. more>>
Bio::Graphics::Feature is a simple feature object for use with Bio::Graphics::Panel.

SYNOPSIS

use Bio::Graphics::Feature;

# create a simple feature with no internal structure
$f = Bio::Graphics::Feature->new(-start => 1000,
-stop => 2000,
-type => transcript,
-name => alpha-1 antitrypsin,
-desc => an enzyme inhibitor,
);

# create a feature composed of multiple segments, all of type "similarity"
$f = Bio::Graphics::Feature->new(-segments => [[1000,1100],[1500,1550],[1800,2000]],
-name => ABC-3,
-type => gapped_alignment,
-subtype => similarity);

# build up a gene exon by exon
$e1 = Bio::Graphics::Feature->new(-start=>1,-stop=>100,-type=>exon);
$e2 = Bio::Graphics::Feature->new(-start=>150,-stop=>200,-type=>exon);
$e3 = Bio::Graphics::Feature->new(-start=>300,-stop=>500,-type=>exon);
$f = Bio::Graphics::Feature->new(-segments=>[$e1,$e2,$e3],-type=>gene);

This is a simple Bio::SeqFeatureI-compliant object that is compatible with Bio::Graphics::Panel. With it you can create lightweight feature objects for drawing.

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Added: 2006-10-21 License: Perl Artistic License Price:
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GD Graphics Library 2.0.35

GD Graphics Library 2.0.35


Gd is a graphics library. more>>
Gd is a graphics library. It allows your code to quickly draw images complete with lines, arcs, text, multiple colors, cut and paste from other images, and flood fills, and write out the result as a PNG or JPEG file. This is particularly useful in World Wide Web applications, where PNG and JPEG are two of the formats accepted for inline images by most browsers.

In gd 1.0, it stood for "gif draw." After the Unisys patent on the LZW compression used in GIF came to light and GIF support was dropped, it did not officially stand for anything, but lets just say "graphics draw" and leave it at that. (GIF support is back, thanks to the expiration of the patent, but gd can draw much more than GIFs.)

This is a quick install guide:

1. Type ./configure
2. Type make install
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Added: 2007-06-22 License: GPL (GNU General Public License) Price:
860 downloads
Sound Studio 1.0.6

Sound Studio 1.0.6


Sound Studio is a Sound Editing Tool. more>>
Sound Studio is a Tcl/Tk application written by Paul Sharpe as his third year individual project, for which he received the Microsoft Prize for Software Engineering. It was subsequently improved by Robin Whitehead.

It enables recording, playback and simple cut & paste editing of sound files of diverse formats on a PC equipped with a soundcard and the OSS (formally VoxWare) sound drivers.

It uses Lance Norskogs Sox for format conversion; the version weve used is bundled together with this software in its entirety to prevent incompatibility problems, although you should try it with your own sox if you have a more recent one.

Sound Studio is now "finished", but no doubt there are loads of bugs still to be found and features to be added.
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Added: 2005-08-24 License: GPL (GNU General Public License) Price:
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PDL::Graphics::LUT 2.3.2

PDL::Graphics::LUT 2.3.2


PDL::Graphics::LUT is a Perl module that provides access to a number of look-up tables. more>>
PDL::Graphics::LUT is a Perl module that provides access to a number of look-up tables.

SYNOPSIS

use PDL::Graphics::PGPLOT;
use PDL::Graphics::LUT;

# what tables are available
my @tables = lut_names();

# get the reversed colour table smooth,
# with the gamma intensity ramp
my ( $l, $r, $g, $b ) = lut_data( smooth, 1, gamma );

# use the table idl5 in ctab
ctab( lut_data(idl5) );

PDL::Graphics::LUT contains a number of colour look-up tables (in rgb format) and intensity ramps, and provides routines to access this data. The format of the data is suitable for use by "ctab" in PDL::Graphics::PGPLOT.

Unlike the initial release of the package, the data tables are now stored within the PDL distribution (see $tabledir and $rampdir) rather than in the module itself. Changes to these directories will be picked up on the next call to one of the package functions.

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Added: 2007-07-27 License: Perl Artistic License Price:
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