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OpenStar 4.02 Gold

OpenStar 4.02 Gold


OpenStar is a value-added PostNuke distribution. more>>
OpenStar is a value-added PostNuke distribution. The aim of OpenStar project is to deliver a more complete eBusiness/CMS solution while still remaining compatible with the proven core PostNuke distribution.
OpenStar contains significant functional extensions and a powerful object-oriented development library, resulting in a significantly more complete CMS.
Main features:
- Calendar & AddressBook (integrated)
- Media & Content Mangement (integrated)
- Content Management Aggregator
- Project management (integrated with AddressBook)
- Document management
- Resource booking system (integrated with Media module)
- Powerful service module (bug tracker)
- Integrated HTTP(S) login into the system
- Lots of other additions and fixes to the base PostNuke codebase
Enhancements:
- This release contains almost 100 fixes and improvements, including the PN 0.762 security patch.
- If you are using a previous version of OpenStar, you are advised to upgrade to this release.
- The docs directory contains a list of changed files in case you wish to selectively upgrade your installation.
- If youve downloaded any 4.02 packages before 24-Feb-2006, you should download them again, as significant fixes have been applied.
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Download (18.5MB)
Added: 2006-02-24 License: GPL (GNU General Public License) Price:
1340 downloads
RealPlayer 10.0.9 GOLD

RealPlayer 10.0.9 GOLD


RealPlayer plays streaming audio and video over the Internet in real-time. more>>
RealPlayer plays streaming audio and video over the Internet in real-time. RealPlayer plays RealAudio, RealVideo, MP3, 3GPP Video, Flash, SMIL 2.0, JPEG, GIF, PNG, RealText, Ogg Vorbis, RealPix and Ogg Theora.
It is available for Windows, Macintosh, Pocket PC, Nokia 9200 Series, Nokia 7650, Palm OS 5-based handhelds, Linux, Solaris, and many Unix variants.
Main features:
Play popular datatypes
- RealPlayer@ 10 supports RealAudio, RealVideo 10, MP3, Ogg Vorbis and Theora, H263, AAC and more. Get ready for accelerated video, full screen playback, and a lot more to play.
Mozilla-compatible plug-in
- You can now watch and listen to embedded video right in your Web browser without opening RealPlayer. Enjoy media from your favorite music and news sites with just one click.
New UI adopts your theme
- The elegant UI design is based on GTK technology. That means the player adopts the theme youve chosen, and blends itself accordingly into your desktop environment.
Enhancements:
- fixes
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Download (5.5MB)
Added: 2007-08-12 License: GPL (GNU General Public License) Price:
601 downloads
Helix Player 1.0.8 GOLD

Helix Player 1.0.8 GOLD


Helix Player is a streaming audio and video player. more>>
Helix Player is an audio and video player based on the Helix DNA Client engine. The GTK+ version includes a Mozilla browser plug-in and supports local file playback and streaming over RTSP/RTP and HTTP.
It supports video zoom in original, double size, and full screen, and supports: SMIL 2.0, Ogg Vorbis, H.263 video, JPEG, GIF, PNG, and RealPix.
The Symbian Series60 version supports local and streaming playback (RTSP, RTP, RDP, HTTP) of MP3, AMR narrow band, AMR wide band, RA8, sipro, RV7, RV8, RV9, RV10, H263+, 3GPP rel5 SMIL 2.0, images, and more.
Enhancements:
- This release is an update for the Firefox 1.5 API changes.
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Download (3.5MB)
Added: 2006-08-17 License: GPL (GNU General Public License) Price:
698 downloads
Privateer Gemini Gold 1.02a

Privateer Gemini Gold 1.02a


Privateer Gemini Gold is a remake of Wing Commander Privateer. more>>
Privateer Gemini Gold is a remake of Wing Commander Privateer.
Back in 1993 Privateer was released as part of the Wing Commander series and became a great success in the gaming industry. Over 10 years later a small group of privateer enthusiasts reintroduce the game with a new graphic engine and real 3d spaceflight.
As Grayson Burrows you inherited a small old scout class ship from your grandfather, to start over as a Privateer in a new and sparsely populated sector of the Confederation. Take your chance and become a pirate, merchant or hunter upgrade your ship and experience the hard truth in a border sector where noone has anything to give away...
This project is different from Privateer Remake in that it focuses on recreating the original Privateer without additional fan created content, it however shares the source with Privateer Remake.
Enhancements:
- new paradigm model with turrets
- new "New Constantinople Superbase" model
Bugfixes:
- "bounce back bug" which prevents you from landing
- Lynn Murphy mission: hostile militia wingmen
- Lynn Murphy mission: no mission payment
- Search for Mordichai Jones: Pirate doesnt deliver message
- cargo space calculation bug when using cargo expansion
- missing linux/ubuntu dependencies
- npcs are always hostile (linux)
- impossible rescue missions
- sound issues (linux)
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Download (278MB)
Added: 2007-07-24 License: GPL (GNU General Public License) Price:
506 downloads
 
Other version of Privateer Gemini Gold
Privateer Gemini Gold 1.01 PatchPrivateer Gemini Gold is a remake of Wing Commander Privateer. Privateer Gemini Gold 1.01 Patch - Privateer Gemini Gold Team
License:GPL (GNU General Public License)
Download (25.8MB)
1195 downloads
Added: 2006-07-19
Kitco Spot Gold Price Watcher 1.0

Kitco Spot Gold Price Watcher 1.0


Kitco Spot Gold Price Watcher is an extension which fetches the Bid and Ask price of Spot Gold from Kitcos website. more>>
Kitco Spot Gold Price Watcher is an extension which fetches the Bid and Ask price of Spot Gold from Kitcos website.

This extension retrieve the Bid and Ask price of Spot Gold from Kitcos website.

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Download (0.004MB)
Added: 2007-04-04 License: MPL (Mozilla Public License) Price:
635 downloads
FooBillard 3.0a

FooBillard 3.0a


FooBillard is a free OpenGl billard game for linux. more>>
FooBillard is a free OpenGL-billard game for Linux with realistic physics, AI-player and many gametypes like pool carambol or snooker. Why foo? Well, actually I had this logo (F.B.-Florian Berger) and then foo sounds a bit like pool (Somehow I wasnt quite attracted by the name FoolBillard) The main physics is quite mature but not yet perfect. If you are a billard-pro and youre missing some physics, please tell me. Cause Ive implemented it like I think it should work, which might differ from reality.
There are two supported implementations concerning the interface. A GLUT and an SDL implementation. So you need to have either GLUT or SDL installed on your system Furthermore libpng has to be installed for loading the textures and freetype2 is required for font rendering.
Main features:
- wood paneled table with gold covers and gold diamonds
- reflections on balls
- shadow pixmaps
- detail switching of balls according to distance
- zoom in/out - hold right mousebutton
- FOV +/- - hold right mousebutton + CTRL
- rotate - hold left mousebutton
- animated queue
- 8ball, 9ball, snooker, carambol
- simple AI-Player
- strength adjustment
- eccentic hit adjustment (button2-Shift)
- red/green 3D stereo view !!!
- sound
- network play
- free view mode
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Download (1.0MB)
Added: 2005-05-11 License: GPL (GNU General Public License) Price:
1631 downloads
Ladder 1.3

Ladder 1.3


Ladder brings us back to the days of classic computer games. more>>
Ladder project brings us back to the days of classic computer games. Back when computer games were written without any fancy graphics. Heck, they were written without any graphics at all!

Using only ASCII characters, ladder was an addictive game that was very popular for computers running the CPM operating system. Seeing the game, you might be very much reminded of "Donkey Kong".

Now Ladder has been rewritten in Java and can be played on most of todays computers. This version includes all the original levels and several new ones. It also comes with a level editor so that you can make your own.

Usage:

You are a lad trapped in a maze. Youre mission is to explore the dark corridors never before seen by human eyes and find hidden treasures and riches.

You control the lad by typing the direction buttons and by jumping by typing SPACE. But beware of the falling rocks called Der rocks. You must also find and grasp the treasure (shown as $) BEFORE the bonus time runs out.

A new lad will be awarded for every 10,000 points. Extra points are awarded for touching the gold statues (shown as &). You will receive the bonus time points that are left when you have finished the level.

Remember, there is more than one way to skin a cat. (Chum)

Good luck lad.

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Download (0.010MB)
Added: 2005-12-19 License: GPL (GNU General Public License) Price:
1405 downloads
A7Xpg 0.110d

A7Xpg 0.110d


A7Xpg is a game where you collect all the gold, while avoiding the enemies. more>>
A7Xpg is a game where you collect all the gold, while avoiding the enemies. A7Xpg was created by Kenta Cho and ported to Linux by Evil Mr Henry.

Installation:

A7Xpg is entirely contained within this directory. There is no installation. To uninstall, simply delete this directory.

Running:

Type ./a7xpg from this directory to start the game. The command-line line switches listed in readme_e.txt should all work.

Compiling:

Install the OpenGL development libraries. (This is the hard part.)
Install the D compiler, version 0.106. (http://ftp.digitalmars.com/dmd.106.zip) Note that this is non-opensource, so if you cant run the binary, youre out of luck. If you dont like it, talk to digitalmars. I dont like it either. Also, any later versions of the D compiler will NOT work. 0.106 or earlier is needed. As a final note, the resultant binary will not work on other computers, due to problems in the D compiler.

Install SDL_mixer.

Compile with "make". The bulletML libraries will give a few warnings. Ignore them.

Known Issues:

The compiler is non-opensource.
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Download (3.7MB)
Added: 2006-05-23 License: GPL (GNU General Public License) Price:
1250 downloads
WorldForge::Mason 0.3

WorldForge::Mason 0.3


Mason is a game system being developed by WorldForge. more>>
WorldForge::Mason is the second game system being developed by WorldForge. The primary focus for Mason is to enable players to build a persistent world in-game. Players will be able to manipulate items by creating new items from raw materials, attaching existing items together or splitting items into component parts.
Complicated structures such as houses can be designed on paper as a blueprint and then built with suitable building blocks and skills.
Reaching this milestone will require expanding not only our existing server and client code, but also refining the Atlas protocal that connects them.
The expansion will cover item creation (using a recipe system), construction of houses and other large structures (attaching items together), creating complex machines (combining simple machine parts), simulating organic reactions (festering wounds, adrenaline rush) with a detailed body system, editing text and other information objects in-game, and running an economy that changes with the world.
To demonstrate these techniques we will create a competitive and cooperative game centering about settling the uninhabited lands in the north-western corner of Moraf in our Dural world.
The players can play either human settlers attracted by the rumors of gold or promises of free land, or orcs, driven down to the plains from the overpopulated dens of the orc tribes of Sarnak.
Game
This section contains things related to the Mason Game in general, such as background story, game objectives, and planned features for version 1.0 of the game. It will also contain an installation guide, a players guide, and a game administrators guide. Theres also a page of links to screenshots and downloads.
If you are a potential future player and would like to know what the game will be like, or a creative writer interested in making the game interesting and fun to play, or if you want to write or translate documentation for end users, then this is the place for you.
Technology
This section contains the design of the various abstract systems that will implement all the central features of Mason. The systems include: the Item System, the Mechanical System, the Information Object System, the Body System, the Mind System, and others.
If you are a developer or game designer, interested in how all the revolutionary features supported by Mason are going to be implemented, then this section is for you.
Content
This section deals with all the general data needed for the Mason Game: item and creature descriptions and stats, maps of the Moraf area in the Dural world, and media for items and terrain. This data can be directly reused in later games.
If you are a world designer, artist, musician, or a MU* wizard who loves creating cool new items, then this section is for you.
Enhancements:
- Mason is now supported in two major 3D clients, Ember and Sear.
- An advanced terrain system has been implemented, including procedural texturing, paths, modified areas, and swimming in water.
- Building materials and resources can be gathered from the world using tools.
- Work has started on a new combat system.
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Download (4.5MB)
Added: 2005-11-30 License: GPL (GNU General Public License) Price:
1423 downloads
Ugly Poker 1.0

Ugly Poker 1.0


Ugly Poker is a free video poker game for linux. more>>
Ugly Poker is a free video poker game for linux.

Ugly Poker is a Free Linux Game of Video Poker that might remind you of your favorite casino video poker machine youve played in Las Vegas or another casino somewhere in the world like gold studded Monaco, on a steamboat near Louisiana, around beautiful Lake Tahoe in Nevada, or Atlantic City on the boardwalk along the Atlantic Ocean.

With Ugly Poker, you can be reminded of those places just mentioned - without leaving your home. Call it ugly and convenient!

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Download (1.8MB)
Added: 2005-12-09 License: Freeware Price:
1418 downloads
VectorLinux 5.8 STD LiveCD

VectorLinux 5.8 STD LiveCD


Vector Linux is a small, fast, Intel based Linux operating system for PC style computers. more>>
Vector Linux is a fast, small, Intel based Linux operating system for PC style computers. The creators of Vector Linux had a single credo: keep it simple, keep it small and let the end user decide what their operating system is going to be. What has evolved from this concept is perhaps the best little Linux operating system available anywhere.
For the casual computer user you have a lightening fast desktop with graphical programs to handle your daily activities from web surfing, sending and receiving email, chatting on ICQ or IRC to running an ftp server. The power user will be pleased because all the tools are there to compile their own programs, use the system as a server or perhaps the gateway for their home or office computer network.
Administrators will be equally as pleased because the small size and memory requirements of the operating system can be deployed on older machines maybe long forgotten.
Well here it is. we couldnt let the soho people have all the fun could we? This live-cd represents as close as possible VectorLinux 5.1 standard. It comes with kernel 2.6.15.3 udev-085 ndiswrapper 1.9, and everything else from standard, like icewm, fluxbox, and xfce4.
Please download and help us find some bugs to squash
We would like to thank all the developers, testers, The VectorLinux community, and the developer of linux-live scripts from www.linux-live.org.
Enhancements:
- The VectorLinux team is proud to announce the release of VectorLinux 5.8 Live CD and the first SOHO 5.8 alpha live CD and DVD. This is the final release for 5.8 standard GOLD live. The hard drive installer that has been problematic is fixed and should work well. The SOHO 5.8 alpha live comes in either CD or DVD editions. The DVD edition includes all that is in the SOHO 5.8 install release plus 62 additional language packs for KDE. The CD version has lost some functionality due to size constraints. The development tool chain and OpenOffice.org were removed.
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Download (684MB)
Added: 2007-05-28 License: GPL (GNU General Public License) Price:
881 downloads
Wolfpack 12.9.13

Wolfpack 12.9.13


Wolfpack is a server-side Ultima Online MMORPG software. more>>
Wolfpack project is a server-side Ultima Online MMORPG software.
Wolfpack is software for an Ultima Online MMORPG server. Gameplay is scripted using Python and XML. You need EAs Ultima Online to play on Wolfpack servers.
The Wolfpack project is an effort to develop and maintain an open-source Ultima Online server that is secure, stable and extensible, providing users with the ability to create their own unique shards.
Enhancements:
- ixed meditation skillcheck in mana regeneration code.
- Changed GM talk color.
- Implemented the onCheckVictim event.
- Implemented the onDoDamage event.
- Stablemasters now remove the stabled pets from the follower list.
- Corpses now decay in multis too.
- Implemented a walktest command for testing walking.
- Fixed several other walking bugs.
- Implemented onRemoteUse for checking if an object that is in the belonging
- of another char may be used. First called for the using char, then for the
- owner of the object.
- Implemented onSnooping that is called for the owner and for the player trying to
- open a container.
- Fixed shop restock.
- Fixed bug #0000364. (Vendors not selling items they bought)
- Rewrote the vendor buy handler code.
- Improved the configure script:
- Translations are disabled by default now.
- Cleaner output.
- Fixed a bug with MySQL library reporting.
- The SectorMaps singleton has been renamed to MapObjects.
- The deprecated RegionIterators have been removed.
- The SectorIterators have also been replaced with a much faster iterator.
- The new iterators dont allocate/copy memory anymore.
- The "range" lookup now looks for items within a real circle.
- Multis now have their own structure, and are now separate from items.
- Region calls now list online and offline chars in sperate lists.
- Implemented player collision stamina loss in Felucca.
- Fixed lightlevel calculation.
- Fixed the pythonscript* integer conversion warnings by using size_t instead.
- Fixed adding items to the MapObjects.
- Fixed a bug in the new ContainerCopyIterator.
- Fixed movement not correctly being sent to other characters.
- Fixed Multi Update range.
- Added .reload muls and added a broadcast message to the reload commands.
- Fixed handling of a fixed z value for spawnregions.
- Fixed an exploit (dropping without dragging first)
- Changed the semantics of onLogin/onLogout (character entering/leaving the world).
- Added onConnect/onDisconnect (socket attaching/detaching to/from a player).
- Its no longer possible to login with a char if another char in
- the same account is still online.
- Fixed a bug that would cause onLogout not to be called.
- A skill of 100% or more in Spirit Speaking now allows you to talk
- freely as a ghost and hear everything dead players have to say.
- All geometrical bodies for spawnregions now support the except="true"
- tag that makes the rectangle, circle or point not be included in finding
- a random position within the region.
- Fix with spawnregion data. UShort != UInt
- Added socket.denymove to send packets to deny movement
- Fixed a crashbug with invalid function names passed to .addtimer()
- Added the ability to make yourself visible to other players.
- Guildbutton now triggers onGuildButton(player) python event.
- Fixed bug #0000376. (Stablemasters dont take money from the bank)
- Added "Refresh Characters Maximum Values" setting. Setting this to "false"
- will disable the automatic recalculation of Maxhitpoints/Maxmana/Maxstamina.
- Added a warning in the console if translation file could not be found.
- Fixed monsters not attacking players pets.
- Fixed bug #0000363. (Pets dont attack a target if its already fighting)
- More tag documentation in the code.
- Definition Tag Cleanups.
- Using skills no longer unhides by default, unhide moved to python.
- Fixed a nasty bug in the map sector code which caused objects not
- to be in the map objects when moved between maps.
- Fixed a walking bug that caused monsters to walk trough certain objects.
- type="3" in bodyinfo.xml is now correctly interpreted by the core.
- Exploit bugfix for locked containers.
- The status only shows the gold directly in your backpack now. (performance issues)
- Added bladespirit and energyvortex ai.
- Fixed a vision range bug with walking.
- Fixed many compiler warnings for GCC 3.4 versions, and general warnings.
- Updated SQLite to 2.8.15 and defaulted SQLite to encode data with UTF-8.
- Added a new feature to random:
- This will select a random value from a random list.
- Added new features to container items (made list work as well):
-
- Disabled verdata.mul support as this is no longer included in the latest
- releases of Ultima Online. Note: Commented out the source code only.
- Implemented an onSelectAbility event for the weapon special moves.
- Corrected the NINJITSU and BUSHIDO skill ids.
- Small cleanup to wolfpack.xml: Database options follow the same option
- names are are given in account options.
- Implemented a "karmalock" property to player objects. If its True, the player will not
- gain any positive karma anymore.
- Added Commoner AI.
- Fixed mul path detection on windows in release builds.
- * Definition Changes:
- Added the mage AI to most creatures.
- Adjusted carving sheep.
- Fixed leatherworkers and tanners not buying leather and hides.
- Male NPCs now have a 75% chance of getting a beard when created.
- Made shrink potions craftable.
- Changed the color of shrink potions.
- Added Tokuno includes for regions and spawnregions.
- Removed the "Pink Spawn" from decoration.
- Fixed skeletal steeds stats and skills.
- Added stackable burned food that is used when cooking fails.
- Added ranged weapons + ammo to orc scout, ratmen archer, meer captain and juka lord.
- Added colored samurai armor.
- Reorganized base armor categories.
- New folder for defines: definitions/defines/
- Applied the index.xml branches to colored armor.
- Added lightsources to fire elementals, wisps and horde minions.
- Added bones to bone_magi and body parts to horde minions, zombies and others.
- Added colored weapons. Note: Only the metallic weapons.
- Sorted out the samurai weapons by type and fixed properties.
- Ranged weapons set to 10 instead of 12.
- Price fixes for arrows/bolts.
- Fixed potion kegs.
- Gave guards colored hair.
- NPC skill defines are now: value
- Gold now has weight.
- Corrected the bushido and ninjitsu skill ids.
- All mounts now have the event npc.mount
- * Python Script Changes:
- Fixed bug #0000369. (Equip possible although item.movable = 3)
- Fixed bug #0000361. (Pets dont follow trough gate)
- Added xoffset, yoffset and zoffset to socket.attachmultitarget. (housing.deed)
- Fixed a runebook bug. (Refuses to work when full)
- Rewrote parts of the runebook.
- Added support for creature based poison immunity.
- Added support for hit based poisoning.
- Fixed several bugs in lumberjacking.
- Chars will now get revealed when using training dummy or archery butte.
- Fixed blood created at carving not decaying for a long time.
- Fixed fishing pole not wearing out.
- Fixed gainfactor for skills always beeing 1.0
- Fixed a skill check bug with lumberjacking.
- Implemented shrink potions.
- Fixed the tooltip of alchemy tools not being resend.
- Fixed the input system trying to call not existent scripts.
- Fixed the color of shrunken pets.
- Implemented shrink command.
- Implemented telem command.
- Added onConnect to system.players
- Fixes for moongate.py
- Guild button now opens guildstone menu by default.
- Fixed resistances for dragon scale armors.
- Fixed the open door macro.
- Fixed bug #0000310. (Invis spell duration too brief, Players will now be able to use stealth
- if they are hidden by the invisibility spell, even if they dont have 80.0 Hiding )
- Fixed bug #0000321. (Info Gump not setting boolean values to True if input is 1)
- Poisoning now accepts stacked potions.
- Reorganized the potion scripts.
- Added possibility to cut bone parts into usable bones using scissors.
- Fixed potion kegs.
- Added tilecolorz command. Same as tilecolor, but limited to one z coordinate.
- Added nukez command. Same as nuke, but limited to one z coordinate.
- Added tilemove command.
- Increased energyvortex and bladespirit casting time.
- Implemented the bleeding wound system.
- Implemented the weapon special moves.
- Implemented the SelfRepair item property.
- Implemented the Enhance Potions item property.
- Implemented the Splash Damage item properties.
- Implemented the On Hit spell effect item properties.
- Implemented support for dispel difficulty/dispel focus (see playguide).
- Enabled tithing of gold, resurrection and karma locking at ankhs.
- * Misc. Changes:
- FAQ Updates.
- Now compiling with the KDE Cygwin QT version on Windows. (http://kde-cygwin.sf.net)
- Updated the gm tool a little. It now has support for the samurai empire maps.
- In addition to fixing some bugs, it also has an experimental region rectangle generator
- on the settings tab.
- * Known Issues, Bugs, and Missing Features:
- Some skills are still incomplete.
- Spawn regions are incomplete.
- We welcome donated OSI-like spawn scripts!
- Town/World regions are incomplete.
- We welcome donated OSI-like region scripts!
- Possible that a few monsters are missing and/or incomplete.
- Multis (Houses/Boats) are not currently supported.
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Download (MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1030 downloads
Games Knoppix 4.0.2-03

Games Knoppix 4.0.2-03


Games Knoppix is a Knoppix based LiveCD with games. more>>
Games Knoppix is a Knoppix based LiveCD with games.
The following games are included:
- Marble Blast Gold Demo (OpenGL)
- Mutant Storm Demo (OpenGL)
- Space Tripper Demo (OpenGL)
- Think Tanks Demo (OpenGL)
- Ufo AI (XMas Special) (OpenGL)
- Asciijump
- Atanks
- Bzflag (OpenGL)
- Bzflag-Server
- Crack-Attack (OpenGL)
- Crimson
- Crossfire-Client-GTK
- Crossfire-Client-X11
- Cube
- Empire
- Enigma
- Foobillard (OpenGL)
- Freeciv-Client
- Freeciv-Client-GTK
- Freeciv-Server
- Freesci
- Gltron (OpenGL)
- Gnuchess
- Gnugo
- JumpnBump
- Kbattleship
- Kmahjongg
- Kobodeluxe
- Ksokoban
- Lbreakout2
- Lgeneral
- Nethack-Console
- Nethack-Gnome
- Nethack-Lisp
- Nethack-Qt
- Nethack-X11
- Netpanzer (OpenGL)
- Neverball (OpenGL)
- Pysol
- Scorched3d (OpenGL)
- Tower Toppler
- Battle for Wesnoth
- Battle for Wesnoth Editor
- Battle for Wesnoth Server
- Xarchon
- Xblast
- Xblast-TNT
- Xboing
- Xgalaga
- Xskat
- Xsoldier
<<less
Download (2762MB)
Added: 2005-09-14 License: GPL (GNU General Public License) Price:
857 downloads
Chart::EPS_graph 0.01d

Chart::EPS_graph 0.01d


Chart::EPS_graph creates line graphs in PostScript as *.eps format. more>>
Chart::EPS_graph creates line graphs in PostScript as *.eps format.

SYNOPSIS

# Create anew a 600 x 600 points (not pixels!) EPS file
my $eps = Chart::EPS_graph->new(600, 600);

# Choose minimum required display info
$eps->set(
label_top => Graph Main Title,
label_y1 => Y1 Axis Measure (Units),
label_y2 => Y2 Axis Measure (Units),
label_x => X Axis Measure (Units),
);

# Choose 6 of 13 named chans, 4 at left, 2 at right
$eps->set(
names => @all_13_name_strings,
data => @all_13_data_arefs,
y1 => [7, 8, 10, 11],
y2 => [9, 12],
);


# Choose optional graph features
$eps->set(
label_y1_2 => Extra Y1 Axis Info,
label_y2_2 => Extra Y2 Axis Info,
label_x_2 => Extra X Axis Info,

# Any common browser color no matter how hideous.
bg_color => DarkOliveGreen,
fg_color => HotPink,
web_colors => [Crimson, Lime, Indigo, Gold, Snow, Aqua],

# Any known I font no matter how illegible
font_name => ZapfChancery-MediumItalic,
font_size => 18,

# See POD about this one. But in brief:
# If set to "1" channel innumeration gaps will be closed.
# If set to "0" (the default) they will be left as they are.
close_gap => 0,

# If the 0th channel is not for the X axis (the default) then the
# data point count is used as the X axis, which you may scale.
# So if X were Time in seconds, with no 0th channel having acutally
# recorded it, but each data point were known to be 0.5 seconds...
$self->{x_is_zeroth} = 0; # Boolean, so 1 or 0.
$self->{x_scale} = 2; # Have 10th datapoint show as 20, etc.
);

# Write output as EPS
$eps->write_eps( cwd() . /whatever.eps ); # Write to a file.

# View, convert or edit the EPS output
$eps->display(); # Display in viewer (autodetects gv or gsview.exe).
$eps->display(GS); # Convert to PNG via Ghostscript.
$eps->display(GIMP); # Open for editng in The GIMP.

<<less
Download (0.024MB)
Added: 2006-10-27 License: Perl Artistic License Price:
1093 downloads
VectorLinux 5.8 SOHO Live

VectorLinux 5.8 SOHO Live


Vector Linux is a small, fast, Linux operating system for Intel, AMD and x86 compatible systems. more>>
Vector Linux is a small, fast, Linux operating system for Intel, AMD and x86 compatible systems, based on one of the original Linux distributions, Slackware.
The Vector development team is proud to announce SOHO 5.1.2-live. We started with SOHO 5.1 added all the recent bugfix patches, and rolled it into a livecd. This is what I believe to be the most feature packed livecd available. It comes with two complete desktops kde-3.4.2, and xfce4.
Built upon the great heritage that is slackware. this release features the 2.6.15.1 kernel, OpenOffice 2.0, Firefox-1.5, Scribus, the Gimp, Mplayer, multimedia pluggins, printer support, scanner support and everything a complete desktop/work station should have.
Plus all of Vectors own administration utilities, and just look at this list of wireless modules
If youve ever wanted to try Vector, or just wanted to show your friends, without having to partition hard drives then here is your chance.
Enhancements:
- The VectorLinux team is proud to announce the release of VectorLinux 5.8 Live CD and the first SOHO 5.8 alpha live CD and DVD. This is the final release for 5.8 standard GOLD live. The hard drive installer that has been problematic is fixed and should work well. The SOHO 5.8 alpha live comes in either CD or DVD editions. The DVD edition includes all that is in the SOHO 5.8 install release plus 62 additional language packs for KDE. The CD version has lost some functionality due to size constraints. The development tool chain and OpenOffice.org were removed.
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Added: 2007-05-28 License: GPL (GNU General Public License) Price:
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