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Gnono 1.9.1
Gnono is a rewrite of the Windows card game WUNO for GNOME. more>>
Gnono is a rewrite of the Windows card game WUNO for GNOME. Gnonos objective is to discard all of ones cards before the opponent does.
Cards are discarded by matching the value or color of the top discard or by playing a wild card.
HOW TO PLAY
Each player picks a card. The person with the highest value card plays first. (not yet implemented)
Each player is dealt either 7 or 11 cards, depending on the chosen preferences. (not yet implemented) The remainder of the cards are placed face down on the pick-up pile, and the top card of the pick-up pile is turn over onto the discard pile.
Play starts in a clockwise direction. The player, whos turn it is, has to play a card which matches the card on the discard pile. This played card then becomes the new topmost card on the discard pile. The card played must match the card on the discard pile by either function (i.e. number) or colour (pattern). Alternatively, the player can play a wild card.
If the player does not have a card which they can play, they must take a card from the pick-up pile. If they can play the card they have picked up, they may, otherwise they keep it and play moves to the next player.
The same applies if the player does have a card they can play, but chooses not to.
PLAYING OUT
Once a player has played all their cards, the current round is over, and the winning player gets the sum of the points in the oppenents hands added to their current score. If the player has reached the playout score, they win the game, otherwise play starts again with the next round.
During play, if all the cards have been taken from the pick-up pile, the deck is shuffled and play continues.
Enhancements:
- Migrate all deprecated GTK+ APIs.
- Implement GnomeGoals/PoLinguas.
- Reverse card acts as Skip in two-player game.
- Make one "Points to Win" field showing the playout score instead of individual fields showing points remaining to win.
- Added man page.
<<lessCards are discarded by matching the value or color of the top discard or by playing a wild card.
HOW TO PLAY
Each player picks a card. The person with the highest value card plays first. (not yet implemented)
Each player is dealt either 7 or 11 cards, depending on the chosen preferences. (not yet implemented) The remainder of the cards are placed face down on the pick-up pile, and the top card of the pick-up pile is turn over onto the discard pile.
Play starts in a clockwise direction. The player, whos turn it is, has to play a card which matches the card on the discard pile. This played card then becomes the new topmost card on the discard pile. The card played must match the card on the discard pile by either function (i.e. number) or colour (pattern). Alternatively, the player can play a wild card.
If the player does not have a card which they can play, they must take a card from the pick-up pile. If they can play the card they have picked up, they may, otherwise they keep it and play moves to the next player.
The same applies if the player does have a card they can play, but chooses not to.
PLAYING OUT
Once a player has played all their cards, the current round is over, and the winning player gets the sum of the points in the oppenents hands added to their current score. If the player has reached the playout score, they win the game, otherwise play starts again with the next round.
During play, if all the cards have been taken from the pick-up pile, the deck is shuffled and play continues.
Enhancements:
- Migrate all deprecated GTK+ APIs.
- Implement GnomeGoals/PoLinguas.
- Reverse card acts as Skip in two-player game.
- Make one "Points to Win" field showing the playout score instead of individual fields showing points remaining to win.
- Added man page.
Download (0.41MB)
Added: 2007-02-21 License: GPL (GNU General Public License) Price:
975 downloads
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