Main > Free Download Search >

Free geared software for linux

geared

Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 84
Gear

Gear


Gear project draws a gear in an open office drawing. more>>
Gear project draws a gear in an open office drawing.

You can then load the open office drawing and a nice looking gear is shown.

You can adapt the nr of tooth from the commandline, the shape of the tooth can be changed from the source.

How does it work?

I unzipped an open office drawing and looked how the lines in a file were made, then i automatically generated the lines into the content.xml file and zip the stuff again to make a valid document.

Isnt it great to have open formats (that are also well readable...)!!!

What is essential...

Well, in the archive that you got this program in, there is a odg directory this contains all the files that make up a valid OpenOffice drawing. The program should be run in a place where this odg directory is found...

example you unzipped this archive in a temp directory and now your file tree looks
like this : temp/gear/odg
then you should run the gear program from the temp/gear directory. .

well, it isnt that hard, you will figure it out...
<<less
Download (0.031MB)
Added: 2006-07-19 License: Freeware Price:
1198 downloads
Q-Gears 0.13

Q-Gears 0.13


Q-Gears project is a clone of Squaresofts Final Fantasy 7 game engine. more>>
Q-Gears project is a clone of Squaresofts Final Fantasy 7 game engine.

Q-gears is an attempt to make a clone of Squaresofts Final Fantasy 7 game engine. It is designed to be cross-platform and run on modern operating systems such as Win32 and Linux. In the future this is to serve as a framework for compatibility with other Square games.

Many games after this were created with the same same code base and design philosophy. Written in C++, it uses cross-platform graphics libraries (SDL and OpenGL) along with GCC, a cross platform C/C++ compiler.

It is named after "Gears" which is a wholly inaccurate and incredibly incomplete refrence for the original FF7 engine. The "Q" means nothing, other than its a cool letter to differentiate between the document and the program.
<<less
Download (MB)
Added: 2007-05-19 License: GPL (GNU General Public License) Price:
539 downloads
Google Gears Beta

Google Gears Beta


Google Gears project is an open source Firefox extension that enables web applications to provide offline functionality. more>>
Google Gears project is an open source Firefox extension that enables web applications to provide offline functionality using following JavaScript APIs:
- Store and serve application resources locally
- Store data locally in a fully-searchable relational database
- Run asynchronous Javascript to improve application responsiveness
<<less
Download (0.42MB)
Added: 2007-06-01 License: Freeware Price:
1030 downloads
FlightGear 0.9.10

FlightGear 0.9.10


FlightGear is a free flight simulator project. more>>
The FlightGear flight simulator project is an open-source, multi-platform, cooperative flight simulator development project. Source code for the entire project is available and licensed under the GNU General Public License.

The goal of the FlightGear project is to create a sophisticated flight simulator framework for use in research or academic environments, for the development and pursuit of other interesting flight simulation ideas, and as an end-user application. We are developing a sophisticated, open simulation framework that can be expanded and improved upon by anyone interested in contributing.

There are many exciting possibilities for an open, free flight sim. We hope that this project will be interesting and useful to many people in many areas.

FlightGear is a free flight simulator project. It is being developed through the gracious contributions of source code and spare time by many talented people from around the globe. Among the many goals of this project are the quest to minimize short cuts and "do things right", the quest to learn and advance knowledge, and the quest to have better toys to play with.

The idea for Flight Gear was born out of a dissatisfaction with current commercial PC flight simulators. A big problem with these simulators is their proprietariness and lack of extensibility. There are so many people across the world with great ideas for enhancing the currently available simulators who have the ability to write code, and who have a desire to learn and contribute. Many people involved in education and research could use a spiffy flight simulator frame work on which to build their own projects; however, commercial simulators do not lend themselves to modification and enhancement. The Flight Gear project is striving to fill these gaps.

There are a wide range of people interested and participating in this project. This is truly a global effort with contributors from just about every continent. Interests range from building a realistic home simulator out old airplane parts, to university research and instructional use, to simply having a viable alternative to commercial PC simulators.

Flight Dynamics Models

With FlightGear it is possible to choose between three primary Flight Dynamics Models. It is possible to add new dynamics models or even interface to external "proprietary" flight dynamics models:

1. JSBSim: JSBSim is a generic, 6DoF flight dynamics model for simulating the motion of flight vehicles. It is written in C++. JSBSim can be run in a standalone mode for batch runs, or it can be the driver for a larger simulation program that includes a visuals subsystem (such as FlightGear.) In both cases, aircraft are modeled in an XML configuration file, where the mass properties, aerodynamic and flight control properties are all defined.

2. YASim: This FDM is an integrated part of FlightGear and uses a different approach than JSBSim by simulating the effect of the airflow on the different parts of an aircraft. The advantage of this approach is that it is possible to perform the simulation based on geometry and mass information combined with more commonly available performance numbers for an aircraft. This allows for quickly constructing a plausibly behaving aircraft that matches published performance numbers without requiring all the traditional aerodynamic test data.

3. UIUC: This FDM is based on LaRCsim originally written by the NASA. UIUC extends the code by allowing aircraft configuration files instead and by adding code for simulation of aircraft under icing conditions.

UIUC (like JSBSim) uses lookup tables to retrieve the component aerodynamic force and moment coefficients for an aircraft... and then uses these coefficients to calculate the sum of the forces and moments acting on the aircraft.

Extensive and Accurate World Scenery Data Base

Over 20,000 real world airports included in the full scenery set.
Correct runway markings and placement, correct runway and approach lighting.
Taxiways available for many larger airports (even including the green center line lights when appropriate.)
Sloping runways (runways change elevation like they usually do in real life.)
Directional airport lighting that smoothly changes intensity as your relative view direction changes.
World scenery fits on 3 DVDs. (Im not sure thats a feature or a problem!) But it means we have pretty detailed coverage of the entire world.
Accurate terrain worldwide, based on the most recently released SRTM terrain data.) 3 arc second resolution (about 90m post spacing) for North and South America, Europe, Asia, Africa, and Australia.
Scenery includes all vmap0 lakes, rivers, roads, railroads, cities, towns, land cover, etc.
Nice scenery night lighting with ground lighting concentrated in urban areas (based on real maps) and headlights visible on major highways. This allows for realistic night VFR flying with the ability to spot towns and cities and follow roads.
Scenery tiles are paged (loaded/unloaded) in a separate thread to minimize the frame rate hit when you need to load new areas.

Accurate and Detailed Sky Model

FlightGear implements extremely accurate time of day modeling with correctly placed sun, moon, stars, and planets for the specified time and date. FlightGear can track the current computer clock time in order to correctly place the sun, moon, stars, etc. in their current and proper place relative to the earth. If its dawn in Sydney right now, its dawn in the sim right now when you locate yourself in virtual Sidney. The sun, moon, stars, and planets all follow their correct courses through the sky. This modeling also correctly takes into account seasonal effects so you have 24 hour days north of the arctic circle in the summer, etc. We also illuminate the correctly placed moon with the correctly placed sun to get the correct phase of the moon for the current time/date, just like in real life.

Flexible and Open Aircraft Modeling System

FlightGear has the ability to model a wide variety of aircraft. Currently you can fly the 1903 Wright Flyer, strange flapping wing "ornithopters", a 747 and A320, various military jets, and several light singles. FlightGear has the ability to model those aircraft and just about everything in between.

FlightGear has extremely smooth and fluid instrument animation that updates at the same rate as your out-the-window view updates (i.e. as fast as your computer can crank, and not artificially limited and chunky like in some sims.)

FlightGear has the infrastructure to allow aircraft designers to build fully animated, fully operational, fully interactive 3d cockpits (which even update and display correctly from external chase plane views.)

FlightGear realistically models real world instrument behavior. Instruments that lag in real life, lag correctly in FlightGear, gyro drift is modeled correctly, the magnetic compass is subject to aircraft body forces -- all those things that make real world flying a challenge.

FlightGear also accurately models many instrument and system failures. If the vacuum system fails, the HSI gyros spin down slowly with a corresponding degradation in response as well as a slowly increasing bias/error.

Moderate Hardware Requirements

The intention of FlightGear is to look nice, but not at the expense of other aspects of a realistic simulator. Our focus is not on competing in the "game" market and not on the ultra-flashy graphic tricks.

The result is a simulator with moderate hardware requirements to run at smooth frame rates. You can be reasonably happy on a $500-1000 (USD) machine (possibly even less if you are careful) and dont necessarily need $3000 (USD) worth of new hardware like you do with the many of the newest games.

That said, the more hardware you throw at FlightGear, the better it looks and runs, so dont feel like you have to chuck your expensive new hardware if you just purchased it. :-)

Internal Properties EXPOSED!

FlightGear allows users and aircraft designers access to a very large number of internal state variables via numerous internal and external access mechanisms. These state variables are organized into a convenient hierarchal "property" tree.

Using the properties tree it is possible to monitor just about any internal state variable in FlightGear. Its possible to remotely control FlightGear from an external script. You can create model animations, sound effects, instrument animations and network protocols for about any situation imaginable just by editing a small number of human readable configuration files. This is a powerful system that makes FlightGear immensely flexible, configurable, and adaptable.

Networking options

A number of networking options allow FlightGear to communicate with other instances of FlightGear, GPS receivers, external flight dynamics modules, external autopilot or control modules, as well as other software such as the Open Glass Cockpit project and the Atlas mapping utility.

A generic input/output option allows for a user defined output protocol to a file, serial port or network client.

A multi player protocol is available for using FlightGear on a local network in a multi aircraft environment, for example to practice formation flight or for tower simulation purposes.

The powerful network options make it possible to synchronize several instances of FlightGear allowing for a multi-display, or even a cave environment. If all instances are running at the same frame rate consistently, it is possible to get extremely good and tight synchronization between displays.

Flight Gear and its source code have intentionally been kept open, available, and free. In doing so, we are able to take advantage of the efforts of tremendously talented people from around the world. Contrast this with the traditional approach of commercial software vendors, who are limited by the collective ability of the people they can hire and pay. Our approach brings its own unique challenges and difficulties, but we are confident (and other similarly structured projects have demonstrated) that in the long run we can outclass the commercial "competition."

Contributing to Flight Gear can be educational and a lot of fun. A long time developer, Curtis Olson, had this to say about working on Flight Gear:

Personally, Flight Gear has been a great learning experience for me. I have been exposed to many new ideas and have learned a tremendous amount of "good stuff" in the process of discussing and implementing various Flight Gear subsystems. If for no other reason, this alone makes it all worth while.
<<less
Download (2.0MB)
Added: 2006-04-07 License: GPL (GNU General Public License) Price:
1533 downloads
Lightfeather 0.5.5

Lightfeather 0.5.5


Lightfeather is a 3D engine for Linux, Mac OS X and Windows. more>>
Lightfeather is a 3D engine for Linux, Mac OS X and Windows. Lightfeather project is designed to be easy to use but still take advantage of the features of modern graphics hardware.
The zlib/libpng license under which it is distributed allows you to use it for any purpose whatsoever including commercial projects without the need to redistribute your changes in any form or even mentioning that you use it (although that would be nice, of course).
To use Lightfeather you need to be proficient in c++ programming (a python binding is in the works at the moment so you might be able to use Lightfeather with python in the future). It is geared towards intermediate to professional programmers and not towards beginners.
Before you start working with Lightfeather you should AT LEAST read the Modelconverter and the Renderpasses information in the documentation submenu.
If you want to help with Lightfeathers development, there are lots of possibilities to do so. You could, for example, submit patches, contribute models for the test and example applications or write tutorials. If you want to work on the engine but dont know where to start look into the todo/request list. Help in any form is always very welcome.
Enhancements:
- It is now possible to render the same scene through different cameras into multiple windows.
- A filesystem handler interface has been added, which allows the use of a database or an FTP server like a normal filesystem.
- Resources can be grouped for easier handling.
- Users can integrate their own data into the engines lfm file format.
- Many more changes were made and lots of bugs were fixed.
<<less
Download (24MB)
Added: 2007-08-12 License: zlib/libpng License Price:
805 downloads
Typeface 0.71

Typeface 0.71


Typeface is blogging software geared toward developers who wish to blog about their development cycle. more>>
Typeface is blogging software geared toward developers who wish to blog about their development cycle.
This blog makes it easy to convey thoughts and ideas about programming by posting syntax highlighted code snippets.
The project supports the metaweblog API, extensive caching for speed, and captcha image verification to fight against comment spam.
Enhancements:
- A category editor was added.
- Minor code cleanup was done.
- A possible memory leak was fixed.
- The order of how archived lists display was fixed.
- Page titles are set depending on the subject or page name.
- A few missing dependencies were fixed.
<<less
Download (1.1MB)
Added: 2007-01-28 License: GPL (GNU General Public License) Price:
999 downloads
Kubuntu KDM Gears 0.4

Kubuntu KDM Gears 0.4


Kubuntu KDM Gears is a Kubuntu version of Gears KDM theme based on the Ubuntu Gears KDM theme. more>>
Kubuntu KDM Gears is a Kubuntu version of Gears KDM theme (credits to mandrivian and ChristianNickel), based on the following Ubuntu Gears KDM theme : http://www.kde-look.org/content/show.php?content=32589
Original version features a flat Kubuntu logo.
2 versions featuring a logo with some kind of relief effect are available (logo from http://kubuntu.free.fr).
Version with official kubuntu edgy logo is available.
Finally, a Kubuntu Tux version is also proposed.
That should be it for now, unless i find some other kool Kubuntu logos. You may suggest new pictures, and your comments/suggestions are welcome.
In order to get nice, homogeneous KDE theme, you can download ChristianNickels original artwork as well :
- Splash screen : http://www.kde-look.org/content/show.php?content=30999
- Wallpaper : http://www.kde-look.org/content/show.php?content=30970
Enhancements:
- kubuntu-tagged Tux added
<<less
Download (MB)
Added: 2007-03-08 License: GPL (GNU General Public License) Price:
969 downloads
jGetFile 0.80

jGetFile 0.80


jGetFile is a scriptable command-line mass-file downloader that is specifically geared towards non-HTML files. more>>
jGetFile project is geared towards mass downloading specifically non-html files from the web. Web crawlers and website downloads are widely available and work very well. Not all web-based file crawlers are equal however.

Few file crawers handle this href scenario: < a href="http://www.foo.com?url=http://youreallywantthislink.com/files" >< /a > jGetFile was engineered to be able to handle as many extraneous href configurations as possible. Although it does not handle all possible cases, more will be supported in future releases.

jGetFile supports a highly configurable means to filter the acceptance of links within the program. A user can use the -i or -e options to have the program only traverse links that start with the addresses the user specified, or to exclude links that start with the specified addresses.

Alternatively, for the powerusers, one can specify a BeanShell script through the -als option. This allows for abritrarily complex rules to be specified for accepting links, like accept only links at depth 1 that begin with www.blah.com, exclude links at level 2 that begin with www.foo.com, and exclude links at level 2 that contain word cat. The depth variable is currently not available to custom scripts, but will be in the next release.

There is no gui in the works, and because of the intended simplicity of this program, one is not planned in the future either. Also, jGetFile is not intended to replace wget, although its initial features were based on wget. jGetFile has the single goal of downloading files fast and efficiently from the web.

<<less
Download (1.8MB)
Added: 2006-08-11 License: The Apache License 2.0 Price:
1169 downloads
Power*Architect 0.9.7

Power*Architect 0.9.7


Power*Architect is an innovative Java-based data modeling tool geared specifically for Data Warehouse and Data Mart design. more>>
Data Architects, DBAs, Analysts and Designers rely on Data Modeling tools to facilitate and simplify their data Modeling efforts, while maximizing the use of their resources. The Power*Architect allows these busy highly technical resources to perform this most intricate part of their job in a fraction of the time.
Power*Architect project is an innovative Java-based data modeling tool geared specifically for Data Warehouse and Data Mart design. It allows the designer to open multiple concurrent source Database connections, create and explore profiles of the source data, drag and drop source schemas, tables and columns into the data modeling playpen, and forward engineer the resultant target database and its associated ETL template.
Main features:
- Access any JDBC or ODBC accessible source database
- Quickly create profiles of source data, including information about the size of the data in each column, maximum and minimum values, frequency distribution of values in a column, and more.
- Profile information is saved with the project, so profile data can still be used to aid off-site design sessions when it is not possible to access the source databases.
- Design the target database Data Model (Data Warehouse)
- Compare the database structure of any two databases highlighting the structural differences and generating the required DDL to synchronize
- Compare the Data Model data structures to an existing target database
- Save a snapshot of all source systems data structures in the project file, allowing data warehouse designers to evolve their target data model remotely
- Forward engineer to Oracle, SQL Server, DB2, and PostgreSQL and more.
- Forward engineer ETL Templates containing source-to-target data mappings
- Invoke ETL Engine to load initial set of data into the target database
- Enable easy centralized installation and updates to many end users (Supports Java WebStart technology).
- The Power*Architect can open multiple source databases concurrently, even if they are from competing database vendors. Another key feature of the Power*Architect, that sets it apart from other data modeling tools, is that it remembers the origin of each column, and is capable of automatically generating the source-to-target data mappings.
- Whether youre building or maintaining your Data Warehouse data model, the Power*Architect will provide you a complete view of all required database structures and will expedite every aspect of your data warehouse design.
- Design your Data Warehouse in a fraction of the time with the Power*Architect.
- We look forward to showing you how!
- The Power*Architect is available now for download! The product is available for free to individuals for personal use. Commercial licensing and support are available at competitive prices. Please call us at 1-866-SQL-POWR to purchase.
Enhancements:
- This release fixes a bug that caused corrupt project files to be saved.
- The handling of automatic cascading primary keys in multi-level identifying relationships now works better.
- The profile manager is now even more stable.
- It is now possible to add new database connection types from within the GUI.
<<less
Download (13.5MB)
Added: 2007-07-31 License: BSD License Price:
585 downloads
HyperLinked Text 0.1.1

HyperLinked Text 0.1.1


HyperLinked Text project is a Wiki-esque text file format and accompanying viewer. more>>
HyperLinked Text project is a Wiki-esque text file format and accompanying viewer.

HyperLinked Text (Hylt) is both a file format and a viewer for that format.

It uses (almost) flat text files to generate a Wiki-style database of hyperlinked pages, without either the complex markup of HTML or the esoteric database formats in which most Wikis store data.

It is geared towards users who desire a minimal interface between them and their data or like to store their data in formats which can be meaningfully stored in version control systems.

It was developed originally to match both of those goals, specifically for individuals writing fiction and wishing to track inter-character and inter-location relationships.
<<less
Download (0.017MB)
Added: 2006-10-05 License: GPL (GNU General Public License) Price:
1114 downloads
SpamFirewall 1.2

SpamFirewall 1.2


SpamFirewall is a mail server filter script that automatically blocks mail servers that send too much spam. more>>
SpamFirewall is a mail server filter script that automatically blocks mail servers that send too much spam.
This first version of the software is alittle hard coded. I want to make it more
modular with a client/server setup, plugins for different firewall systems, and
plugins for spam matching. At present however its geared toward postfix, iptables
and spamassassin.
To run te firewall make these steps:
Run spamfirewall.sql against your mysql server. Or the update sql patches.
Modify spamfirewall and spamfirewallmaintenance to match your mysql users prefs, spam thresholds, and expire times.
Add spamfirewall to your MTAs filter script. An example filter.sh is included.
Add spamfirewallmaintenance to cron. For example the following /etc/crontab line to run once an hour:
09 */1 * * * root /usr/local/bin/spamfirewallmaintenance >/dev/null
Main features:
- - Automatically queues the IP addresses of mail servers and spammers from messages
- that match the spam rules.
- Automatically firewall those mailservers and spammers if they send enough spam to meet your desired threshold.
- Automatically removes IP addresses from the queue and from the blocked list after a specified expiration period.
- Each repeat offense from a spammer will increase the amount of time they are blocked. With good behavior the amount of time will decrease.
<<less
Download (0.016MB)
Added: 2006-07-11 License: GPL (GNU General Public License) Price:
1200 downloads
Sorcerer 20050314

Sorcerer 20050314


Sorcerer is a distribution geared toward system administrators who want to optimize packages for their system. more>>
Sorcerer is a source-based Linux distribution for system administrators. The sources are downloaded directly from software authors homepages and mirrors.

Then, they are compiled with the architecture and optimizations that the system administrator specifies.

Finally, it is installed, tracked, and archived for easy removal and upgrades. Sorcerer has both command line and menu driven source mangement programs.
<<less
Download (101MB)
Added: 2005-04-05 License: GPL (GNU General Public License) Price:
1665 downloads
NeWBIE LiveCD 0.2

NeWBIE LiveCD 0.2


NeWBIE LiveCD is a NetBSD based distro geared towards the desktop user. more>>
NeWBIE LiveCD is a NetBSD based distro geared towards the desktop user.
It includes software for Web browsing, chatting, multimedia, and document editing.
This acronym NeWBIE is pronounced just like the word "newbie" and stands for (Ne)tBSD (W)are (B)urned (I)n (E)conomy.
Newbie is a NetBSD (v. 3.0) live CD similar in spirit to the well-known FreeSBIE live CD. Newbie currently caters to the desktop-user (i.e. with applications for web browsing, chat, multimedia, document editing, etc) but will also serve as a core for creating a NetBSD version of Arudius (see below) - a network security auditing tool.
Why based on NetBSD? Because contrary to the popular opinion, NetBSD is not some obscure *BSD flavor that is only good for powering your toaster, but is a powerful, flexible and highly portable operating system.
In many aspects it is better than its more famous cousins. Did you know that NetBSD recently broke the speed record for network data transfer? And what about speed and scalability?
Enhancements:
- This release cleans up the boot process and adds a GUI tool for easy setup of the modem/DSL connection.
- More productivity tools are included (e.g. a file manager, spreadsheet, Samba, wireless AP detection, sniffer, network analysis, etc.).
<<less
Download (244MB)
Added: 2006-02-07 License: BSD License Price:
1358 downloads
OpenAI 0.2

OpenAI 0.2


OpenAI is an open source artificial intelligence package. more>>
The OpenAI site is centered around an Open Source project and community involving artificial intelligence. The term "Open Source" means that the source code for the project is available for free and can be used by others free of charge.

Artificial Intelligence refers to the general aim of intelligent computing, making machines think and learn. The project itself is the creation of a set of tools that are considered to be models of human intelligence. These tools are intended to be integrated into programs or used stand alone for research.

The project itself is geared toward developing a specification for AI related tools. The specification will allow these tools to operate in a modular fashion and be highly interoperable with other tools adhering to the specification.

OpenAI will also provide the details of the specification online as it develops so that the community can help in its creation by giving insight and criticism.

Technologies like XML and CORBA will be used for configuration, persistence and communication. Currently well be implementing all the tools in Java and C++, but will accept tools written in any language as long as they adhere to the OpenAI standard.
<<less
Download (0.14MB)
Added: 2005-04-01 License: BSD License Price:
1676 downloads
Funkee 0.9

Funkee 0.9


Funkee is an event-driven scripting host for Groovy and other scripting languages. more>>
Funkee is a cross-platform scripting host built on top of the Java Virtual Machine and the Groovy scripting language. Funkee is geared toward people who want to test code snippets, and toward those who need to write and run scripts quickly.
As of release 0.5, Funkee adds support for BSF -- the Bean Scripting Framework. It has been tested with Jython and Rhino (1.5R3), bringing the number of supported scripting languages to at least three, including Python, JavaScript/ECMAScript, and Groovy.
To add support for your favorite BSF-friendly language, just drop the languages JAR file into your .funkee directory, restart the application, and start writing scripts!
Funkee still favors Groovy, in that Java and Groovy can be used to define classes that can be referenced by any of the supported scripting languages.
Funkee now supports XML-RPC Web Services as both a client and a server. For security reasons, the server component doesnt start without user intervention.
XML-RPC server scripts only need to be dropped into the "xmlrpc" subdirectory off the users funkee home directory in order to be picked up. Example code will be added to this page Real Soon Now.
In order to create a client, scripts currently need to invoke:
funkee.getRPC("http://some.host.name:8080/")
after which they can use the remote service as though it was a local object.
When executed, Funkee displays a smiley face in the upper-right corner of your screen. In the background, it also creates a subdirectory named ".funkee" in your home directory, and unpacks a default set of scripts. (MS Windows users: your home directory is probably under "C:Documents and Settings") You can then invoke Groovy scripts in your .Funkee directory by using the smiley.
To execute Funkee, you need the Java Runtime Environment 1.4 or better. Funkee has been tested against JRE 1.4.2 and JRE 1.5.0 on MS Windows and Linux.
To launch Funkee on MS Windows, double-click the Funkee.jar file. On UNIX, type "java -jar funkee.jar" at the command shell.
Main features:
- Its cooler.
- JAR files dropped into the .Funkee directory are automatically read and made available to scripts at startup.
- Funkee keeps an internal cache of compiled Groovy scripts and classes, which it verifies against the scripts in the .funkee directory. When a Groovy script needs to be recompiled, it gets done transparently at runtime (this includes Groovy objects!).
- Funkee now supports a LOT more scripting languages than just Groovy.
Groovy scripts in Funkee are invoked by events. This means that the behavior of the application is completely configurable by the end user. The names of the scripts, the events that trigger them, and the value of the param variable that gets passed in are as follows:
sys_drop.groovy
param: java.awt.datatransfer.Transferable
Invoked when the user drops something on the smiley.
sys_hyperlink.groovy
param: javax.swing.event.HyperlinkEvent
Invoked when the user clicks a hyperlink in the speech window (after a sayHTML() command.) This is a good script to customize shortly after installing -- usually youll want to shovel the URL from the event to your preferred web browser.
sys_mouseclicked.groovy
sys_mousepressed.groovy
sys_mousereleased.groovy
sys_mouseentered.groovy
sys_mouseexited.groovy
sys_mousepopup.groovy
param: java.awt.event.MouseEvent
Invoked when the user makes the corresponding gesture with the mouse over the smiley.
sys_mousewheelmoved.groovy
param: java.awt.event.MouseWheelEvent
Invoked when the user moves the mouse wheel over the smiley.
Enhancements:
- The UI was completely rewritten and is now based on JRCF.
- Both text and graphical targets are now provided for script outputs.
<<less
Download (2.0MB)
Added: 2005-11-13 License: The Apache License 2.0 Price:
1440 downloads
Secleted [ 0 ] software to compare
  • Page: 1 of 5
  • 1
  • 2
  • 3
  • 4
  • 5