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HLA Adventure 3.35

HLA Adventure 3.35


HLA Adventure is an adventure game that was written in Randy Hydes HLA language. more>>
HLA Adventure is an adventure game that was written in Randy Hydes HLA language.
It features Mippy, a cute dragon that lives happily in the forests and caves and often comes out during the later part of the day to eat leaves, smoulder decaying trees, and generally romp around like every good dragon should.
Enhancements:
- Bugfixes were made to a couple of rooms, including the cave under the forest and near the mansion.
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Download (0.64MB)
Added: 2005-10-26 License: GPL (GNU General Public License) Price:
2640 downloads
Create Your Own Adventure 0.4 Beta

Create Your Own Adventure 0.4 Beta


Create Your Own Adventure project is an interactive adventure in which the users themselves write the adventure. more>>
Create Your Own Adventure project is an interactive adventure in which the users themselves write the adventure. When the user reaches the end of the adventure, the user will be given the option to continue writing the next part of the adventure.

The user can upload a picture (in any format supported by Web browsers) and define how many choices the player will have. Its possible to connect choices to other parts of the story simply by selecting the chapter number from the dropdown list next to the choice.

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Download (0.014MB)
Added: 2007-06-28 License: GPL (GNU General Public License) Price:
851 downloads
Fuzzy adventure 0.3

Fuzzy adventure 0.3


Fuzzy adventure is a fun 2D platform game. more>>
Fuzzy adventure is a fun 2D platform game.

This is a fun 2D platform game I am working on. It is in alpha stage, so expect bugs and bad maps, etc.

There is no story yet, but the general thought is that you play as a rabbit called fuzzy combating evil in some nice fantasy land. It is very similar to other platform games with some plans for some cool extras later. The major focus for me is to get the game to look good and polished.

There are a long todo list on things todo, so if you feel you like to help with graphics, levels, code or anything else, please join the project on sourceforge, or read in this thread I would really like some help with designing some 20-30 good and fun levels!
To run it on windows, download the .zip file, extract it somewhere and run the .bat file representing the suitable resolution for you. (default is 1280).

To run the game in Linux, just grab the latest source from CVS and compile!

How to play: Control the character with the arrow keys, use enter or control to select a level. Use control to run. Remember to give feedback!

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Download (MB)
Added: 2006-12-13 License: GPL (GNU General Public License) Price:
1048 downloads
KAdventure 0.2.1

KAdventure 0.2.1


KAdventure is a nice and simple adventure game providing fun and challenging puzzles. more>>
KAdventure is a nice and simple adventure game providing fun and challenging puzzles. The player is presented with a 2D view from above a playing field, where he has to move his player to the exit.
To get to the exit he has to overcome several obstacles, like walls, moving blocks, water and creatures.
I encourage anyone to create new levels using the new level editor, or even new objects and artwork.
Finally, if someone manages to create a Windows port hes welcome as well.
Version restrictions:
- Clicking Save Level immediately saves the current level, and will overwrite the old level without warning.
- Saving levels only works when the level files are writable. So you should have installed in your home directory or made the directory with the levels writable. No warning is given when saving fails.
- Pressing +/- to change the resolution has some redrawing issues in Edit mode. You can minimize and re-open the window to get a correct redraw.
- If you have changed the size of a level, you need to save and reload the level for the new size to take effect.
Enhancements:
- Fixed the crash when a mine exploded.
- Some small fixes and tidying up.
- Added 2 small new levels.
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Download (0.71MB)
Added: 2005-09-06 License: GPL (GNU General Public License) Price:
1509 downloads
New Adventure Shell 1.85.3

New Adventure Shell 1.85.3


New Adventure Shell is an adventure shell script. more>>
New Adventure Shell project is an adventure shell script.
The New Adventure Shell is a script that turns your shell into a text adventure game.
It ought to pose as little restrictions on normal shell use as possible, and allows as many adventure commands as possible.
The script is intended to pose as little restrictions on the normal use of the shell as possible, while allowing as many adventure commands as possible, and is written for maximum portability to other Unices.
No libraries or modules are needed to run the script; start it with:
# . nadvsh
Enhancements:
- Added stow away, wear and wield commands
- Added emote, cal and put commands
- Added unique colors for teleporter objects
- Added npc descriptions
- Implemented faint from exhaustion
- Implemented money objects (take, drop, examine and sell)
- Implemented displaying of chargecount in descriptions
- Fixed handling of cardinal numbers in item names
- Fixed problematic bugs in d_buy concerning armor and clothing
- Fixed Usage: lines
- Fixed singular/plural currency form
- Fixed several small bugs
- Code cleanup and optimizations
- Moved manual page to section 6
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Download (0.069MB)
Added: 2006-12-13 License: GPL (GNU General Public License) Price:
1048 downloads
Underworld Adventures 0.9-mojito

Underworld Adventures 0.9-mojito


Underworld Adventures is a project that tries to recreate Ultima Underworld 1. more>>
Underworld Adventures is a project that tries to recreate Ultima Underworld 1.

Underworld Adventures is a project to recreate Ultima Underworld 1 on modern operating systems (e.g., Win32, Linux, or MacOS), using the original game files. It uses OpenGL for 3D graphics, the SDL library for platform specific tasks, and Lua for scripting.

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Download (0.74MB)
Added: 2007-01-03 License: GPL (GNU General Public License) Price:
1028 downloads
Games::Mastermind::Solver 0.02

Games::Mastermind::Solver 0.02


Games::Mastermind::Solver is a Master Mind puzzle solver. more>>
Games::Mastermind::Solver is a Master Mind puzzle solver.

SYNOPSIS

# a trivial Mastermind solver

use Games::Mastermind;
use Games::Mastermind::Solver::BruteForce;

my $player = Games::Mastermind::Solver::BruteForce
->new( Games::Mastermind->new );
my $try;

print join( , @{$player->game->code} ), "nn";

until( $player->won || ++$try > 10 ) {
my( $win, $guess, $result ) = $player->move;

print join( , @$guess ),
,
B x $result->[0], W x $result->[1],
"n";
}

Games::Mastermind::Solver is a base class for Master Mind solvers.

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Download (0.004MB)
Added: 2007-01-03 License: Perl Artistic License Price:
1040 downloads
Barbie Seahorse Adventures Deluxe 1.0

Barbie Seahorse Adventures Deluxe 1.0


Barbie Seahorse Adventures Deluxe game allows you to help barbie the seahorse float on bubbles to the moon. more>>
Barbie Seahorse Adventures Deluxe game allows you to help barbie the seahorse float on bubbles to the moon. This is a retro-side scroller game. It won the teams category in pyweek 4. Includes original soundtrack, graphics, and 15 levels!

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Download (2.1MB)
Added: 2007-04-23 License: Freeware Price:
920 downloads
Harem Games Slot Machine 3.13

Harem Games Slot Machine 3.13


Harem Games Slot Machine es un juego gratis de la popular tragaperras de casino donde juegas contra guapas modelos. El objetivo del juego Slot Machine... more>> <<less
Download (525KB)
Added: 2009-04-06 License: Freeware Price: Free
206 downloads
Games::Quakeworld::Query 0.3.5

Games::Quakeworld::Query 0.3.5


Games::Quakeworld::Query is a class for querying QuakeWorld servers. more>>
Games::Quakeworld::Query is a class for querying QuakeWorld servers.

SYNOPSIS

use Games::Quakeworld::Query;

my $QWQ = Games::Quakeworld::Query->new("quake.server.com", "27500");
my %info = $QWQ->getinfo(); # obsoleted, use $qwq->get("") instead
print "Server uses map: ".$qwq->get("map")."n";

Hello, this is Games::Quakeworld::Query, a perl module. It is a class made for querying Quakeworld (Quake 1) game servers and getting their informations, that is map name, players, hostname and etc.

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Download (0.004MB)
Added: 2007-01-04 License: Perl Artistic License Price:
1024 downloads
Millers Quest! 0.9.1

Millers Quest! 0.9.1


Millers Quest! is a fire-and-forget RPG, or more accurately, an RPG simulator. more>>
Millers Quest! is a role-playing simulator game. It could also be described as a "fire-and-forget role-playing game". In other words, it is not a role-playing game in the most traditional sense, because there is absolutely no player interaction. The emphasis on this game is the simulation of role-playing.
So, it is a completely non-interactive computer role-playing game. "I guess its not fun then", I can hear you say. Wrong! Millers Quest! is, in fact, very much fun. It has all of the excitement of traditional MMORPGs with none of the effort to be put in mindless treadmilling.
You can watch your character grow more potent and more powerful, and you dont need to bore yourself with details like "okay, attack the monster, Im going to win anyway".
Millers Quest! was largely inspired by its direct ancestor, Progress Quest. It is written in Ruby programming language and as such it was largely also inspired by Dwemthys Array, without any of its clever metaprogramming stuff and general bore of having to use irb to play it.
Players of Progress Quest should be right at home with Millers Quest!. What tells MQ and PQ apart is the fact that MQ is not entirely progress-driven. In MQ, all monsters have actual stats. Theres actual, stats- and probability-based fighting involved.
Since dying in a continually running game is pretty damn boring, you get also revived and healed automatically if that occurs. MQ owes a lot of its continued existence to Ruby Development Tools, the Ruby environment for the Eclipse Platform.
Enhancements:
- The combat system wasnt working quite properly, and is now fixed (somewhat).
- A confusing display message has been fixed.
- New features include optional support for curses/terminfo, allowing better-looking and more comprehensive combat display by coloring the output. (This currently requires tput(1) from ncurses.)
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Download (0.021MB)
Added: 2005-10-27 License: GPL (GNU General Public License) Price:
1463 downloads
Games::AlphaBeta::Reversi 0.4.6

Games::AlphaBeta::Reversi 0.4.6


Games::AlphaBeta::Reversi is a Reversi position class for use with Games::AlphaBeta. more>>
Games::AlphaBeta::Reversi is a Reversi position class for use with Games::AlphaBeta.

SYNOPSIS

package My::Reversi;
use base qw(Games::AlphaBeta::Reversi);

# implement drawing routine
sub draw { ... }

package main;
use My::Reversi;
use Games::AlphaBeta;

my ($p, $g);
$p = My::Reversi->new;
$g = Games::AlphaBeta->new($p);

while ($p = $g->abmove) {
$p->draw;
}

This module implements a position-object suitable for use with Games::AlphaBeta. It inherits from the Games::AlphaBeta::Position base class, so be sure to read its documentation. The methods implemented there will not be described here.

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Download (0.012MB)
Added: 2007-01-04 License: Perl Artistic License Price:
1023 downloads
The Blue Mango Quest 0.6.4

The Blue Mango Quest 0.6.4


The Blue Mango Quest project is a 3D arcade game that aims to extend the Pacman gameplay. more>>
The Blue Mango Quest project is a 3D arcade game that aims to extend the Pacman gameplay.
The Blue Mango Quest is a 3D arcade game that uses OpenGL and SDL.
The goal is to extend the pacman-style gameplay in several ways. You see what the main character sees (like in traditional FPS games), and youll find about 20 items (bonus and malus) that will give you a lot of fun.
An easy to use yet powerfull 2D level editor is also provided.
Enhancements:
- doc/manuals/mangoquest.htm: updated Controls section
- src/maximap.cpp: change color of shmolluxes when if player can eat them (dark red and bright red)
- src/maximap.cpp: draw an arrow for player, that rotates with him
- src/menu_ingame.cpp: dont unpause game when we enter in options menu
- src/menu_skirmish.cpp: dont unload map from memory twice
- src/game_loop.cpp,src/config_file.cpp: added an "alternate_controls" option that make the player rotate with arrows keys and go sideways with ALT+arrow (same as in 0.6.0). Edit the config file to activate it.
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Download (7.4MB)
Added: 2006-11-15 License: GPL (GNU General Public License) Price:
1076 downloads
Games::Mastermind::Solver::BruteForce 0.02

Games::Mastermind::Solver::BruteForce 0.02


Games::Mastermind::Solver::BruteForce is a Master Mind puzzle solver. more>>
Games::Mastermind::Solver::BruteForce is a Master Mind puzzle solver.

SYNOPSIS

# See Games::Mastermind::Solver

Games::Mastermind::Solver::BruteForce uses the classical brute-force algorithm for solving Master Mind puzzles.

METHODS

remaining

$number = $player->remaining;

The number of possible solutions given the knowledge the player has accumulated.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

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Download (0.004MB)
Added: 2007-01-04 License: Perl Artistic License Price:
1041 downloads
Games::ScottAdams::Tutorial 0.04

Games::ScottAdams::Tutorial 0.04


Games::ScottAdams::Tutorial is a Perl module with the Scott Adams Adventure Compiler Tutorial. more>>
Games::ScottAdams::Tutorial is a Perl module with the Scott Adams Adventure Compiler Tutorial.

INTRODUCTION

This document walks you through the process of creating a small but complete and playable game with six rooms, seven items including a single treasure, and a couple of puzzles.

It makes no attempt to be complete: you need the reference manual for that. But by the time youve worked your way through this tutorial you should be familiar with rooms, items, actions and occurrences, and youll be ready to start writing your own games.

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Download (0.048MB)
Added: 2007-01-04 License: Perl Artistic License Price:
1028 downloads
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