games 3d 0.09
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Games::3D 0.09
Games::3D is a package containing an object system for (not only) 3D games. more>>
Games::3D is a package containing an object system for (not only) 3D games.
SYNOPSIS
use Games::3D::World;
my $world = Games::3D::World->new();
$world->save_to_file( $filename );
my $loaded = Games::3D::world->load_from_file( $filename );
my $thing1 = $world->add ( Games::3D::Thingy->new( ... ) );
my $thing2 = $world->add ( Games::3D::Thingy->new( ... ) );
$world->link($thing1, $thing2);
Games::3D::World provides you with a container class that will contain every object in your game object system. This are primarily objects that have states, change these states and need to announce the states to other objects.
The Games::3D::World container also enables you to save and restore snapshots of your objects system.
Basic things that you object system contains are derived from a class called Games::3D::Thingy. These can represent physical objects (buttons, levers, doors, lights etc) as well as virtual objects (trigger, sensors, links, markers, sound sources etc).
You can link Thingys together, either directly or via Games::3D::Links. The links have some more features than direct linking, which are explained below.
This package also provides you with Games::3D::Sensor, a class for objects that sense state changes and act upon them. Or not, depending on the sensor. Sensors are primarily used to watch for certain conditions and then act when they are met. Examples are the death of an object, values that go below a certain threshold etc.
State changes are transported in the object system with signals.
<<lessSYNOPSIS
use Games::3D::World;
my $world = Games::3D::World->new();
$world->save_to_file( $filename );
my $loaded = Games::3D::world->load_from_file( $filename );
my $thing1 = $world->add ( Games::3D::Thingy->new( ... ) );
my $thing2 = $world->add ( Games::3D::Thingy->new( ... ) );
$world->link($thing1, $thing2);
Games::3D::World provides you with a container class that will contain every object in your game object system. This are primarily objects that have states, change these states and need to announce the states to other objects.
The Games::3D::World container also enables you to save and restore snapshots of your objects system.
Basic things that you object system contains are derived from a class called Games::3D::Thingy. These can represent physical objects (buttons, levers, doors, lights etc) as well as virtual objects (trigger, sensors, links, markers, sound sources etc).
You can link Thingys together, either directly or via Games::3D::Links. The links have some more features than direct linking, which are explained below.
This package also provides you with Games::3D::Sensor, a class for objects that sense state changes and act upon them. Or not, depending on the sensor. Sensors are primarily used to watch for certain conditions and then act when they are met. Examples are the death of an object, values that go below a certain threshold etc.
State changes are transported in the object system with signals.
Download (0.032MB)
Added: 2006-10-02 License: Perl Artistic License Price:
1124 downloads
Deathchase 3D 0.9
Deathchase 3D is a remake of the Spectrum arcade game of the same name. more>>
Deathchase 3D project is a remake of the Spectrum arcade game of the same name.
Deathchase 3D is a remake of the Spectrum game of the same name, which is itself based on the sequence in "Return of the Jedi" chasing Stormtroopers through the forests of Endor on light-speeders.
Its a fake perspective 3D game: avoid the trees and shoot the bad guys ahead of you. It uses the SDL library.
It is written for Linux but should run on anything SDL supports.
<<lessDeathchase 3D is a remake of the Spectrum game of the same name, which is itself based on the sequence in "Return of the Jedi" chasing Stormtroopers through the forests of Endor on light-speeders.
Its a fake perspective 3D game: avoid the trees and shoot the bad guys ahead of you. It uses the SDL library.
It is written for Linux but should run on anything SDL supports.
Download (0.57MB)
Added: 2006-12-08 License: GPL (GNU General Public License) Price:
1056 downloads
Soya 3D 0.10.2
Soya 3D is a high level 3D engine for Python. more>>
Soya 3D is a high level 3D engine for Python. It relies on OpenGL, SDL and Cal3D. Soya 3D project is designed with games in mind, focusing both on performance and ease-of-use.
Soya 3D is available under the GPL and currently runs on GNU/Linux, though ports to other OS are planned (Mac OS X, windows,...) since it uses only portable libraries.
Main features:
- Multi-plateform : Linux / Unix, MacOSX, Windows
- Object model, including camera, light, world, volume,...
- Particle systems
- Fullscreen
- Tutorials and demos included
- Trees
- Raypicking
- Landscapes
- 3D character animation (with Cal3D)
- Exportation scripts for Blender, Obj/Mtl, Maya and 3DSmax
- Event management (keyboard, mouse,...)
- Cell-shading
- Shadows
- Environment mapping
Soya 0.6.1 and below were written in C and Python, but version 0.7 and higher are written in Pyrex and Python.
<<lessSoya 3D is available under the GPL and currently runs on GNU/Linux, though ports to other OS are planned (Mac OS X, windows,...) since it uses only portable libraries.
Main features:
- Multi-plateform : Linux / Unix, MacOSX, Windows
- Object model, including camera, light, world, volume,...
- Particle systems
- Fullscreen
- Tutorials and demos included
- Trees
- Raypicking
- Landscapes
- 3D character animation (with Cal3D)
- Exportation scripts for Blender, Obj/Mtl, Maya and 3DSmax
- Event management (keyboard, mouse,...)
- Cell-shading
- Shadows
- Environment mapping
Soya 0.6.1 and below were written in C and Python, but version 0.7 and higher are written in Pyrex and Python.
Download (2.1MB)
Added: 2006-04-25 License: GPL (GNU General Public License) Price:
1278 downloads
G3D 7.00
G3D project is a high-performance 3D graphics for games and simulations. more>>
G3D project is a high-performance 3D graphics for games and simulations.
G3D is a C++ library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects.
It is not a stand-alone graphics or game engine, but is a set of pieces to jump start your own engine or graphics project.
The library has two parts: G3D for pure math, and GLG3D for interacting with hardware acceleration via OpenGL.
You can use G3D without GLG3D if you want to use another 3D API (like DirectX) or dont like the OpenGL abstraction.
Enhancements:
- This release contains a hardware accelerated, skinnable OpenGL GUI, a new user manual, a new unified build system for all platforms, zipfile loading, and hundreds of other new features.
<<lessG3D is a C++ library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects.
It is not a stand-alone graphics or game engine, but is a set of pieces to jump start your own engine or graphics project.
The library has two parts: G3D for pure math, and GLG3D for interacting with hardware acceleration via OpenGL.
You can use G3D without GLG3D if you want to use another 3D API (like DirectX) or dont like the OpenGL abstraction.
Enhancements:
- This release contains a hardware accelerated, skinnable OpenGL GUI, a new user manual, a new unified build system for all platforms, zipfile loading, and hundreds of other new features.
Download (30MB)
Added: 2007-08-09 License: BSD License Price:
814 downloads
Panzers 0.40
Panzers is a simple 3D multiplayer tank game. more>>
Panzers project is a simple 3D multiplayer tank game.
The player controls a WW2 tank. The player controls the tank in a fully 3D environment trying to blast other players.
Several different vehicles will be selectable, but currently there are two different panzers at your disposal.
Main features:
- multiplayer action through a server (still flaky at best though)
- full 3D environment with lakes, houses and woods
- panzers can be fully controlled, including turrets, and they have different characteristics
- some kind of physics approximation for shells
- loads of bugs
- maps can be created by just editing a grayscale png file
At present Panzers is more a technology demo than something youd want to spend too much time playing. Better playability will be added sooner or later. Help is appreciated, of course.
<<lessThe player controls a WW2 tank. The player controls the tank in a fully 3D environment trying to blast other players.
Several different vehicles will be selectable, but currently there are two different panzers at your disposal.
Main features:
- multiplayer action through a server (still flaky at best though)
- full 3D environment with lakes, houses and woods
- panzers can be fully controlled, including turrets, and they have different characteristics
- some kind of physics approximation for shells
- loads of bugs
- maps can be created by just editing a grayscale png file
At present Panzers is more a technology demo than something youd want to spend too much time playing. Better playability will be added sooner or later. Help is appreciated, of course.
Download (1.7MB)
Added: 2006-12-11 License: GPL (GNU General Public License) Price:
1049 downloads
Pizza Game 0.02a
Pizza Game is a 3D, real-time game in which you manage a pizza restaurant. more>>
Pizza Game project is a 3D, real-time game in which you manage a pizza restaurant.
As manager, you must build a restaurant, buy the various objects and furniture that the restaurant requires, hire/fire/manage your employees, buy advertising, buy ingredients, set prices, and make sure your restaurant keeps your customers happy.
You start out with nothing more than an empty lot and a loan. Will you transform that lot into a thriving pizza business or fail to attract customers and watch your debt pile up?
Main features:
- Build your restaurant by placing walls, putting in doorways, installing windows.
- Decorate your restaurant by choosing from numerous paint colors and wallpaper designs.
- Put in tiles for your floors by choosing from a large selection of colors and designs.
- Buy the items and objects that your restaurant needs: tables, chairs, ovens, lights, and various miscellaneous objects that can make your restaurant the pizza parlor of choice for customers.
- Hire (and fire) the right employees that will perform the necessary tasks for running a pizza restaurant.
- Manage advertising for your pizza business.
- Buy the necessary ingredients for making pizzas and selling money-making side orders.
- Choose the opening and closing times for your restaurant in order to have your restaurant operate most efficiently.
Linux users: if you downloaded the binary version, and get an error when attempting to run the game that is related to Plugin_GuiElements.so, perform the following steps to remedy it:
1) create an OGRE subdirectory in /usr/lib
2) copy the Plugin_GuiElements.so in the libs subdirectory in the pizzagame directory to the OGRE subdirectory you just created
<<lessAs manager, you must build a restaurant, buy the various objects and furniture that the restaurant requires, hire/fire/manage your employees, buy advertising, buy ingredients, set prices, and make sure your restaurant keeps your customers happy.
You start out with nothing more than an empty lot and a loan. Will you transform that lot into a thriving pizza business or fail to attract customers and watch your debt pile up?
Main features:
- Build your restaurant by placing walls, putting in doorways, installing windows.
- Decorate your restaurant by choosing from numerous paint colors and wallpaper designs.
- Put in tiles for your floors by choosing from a large selection of colors and designs.
- Buy the items and objects that your restaurant needs: tables, chairs, ovens, lights, and various miscellaneous objects that can make your restaurant the pizza parlor of choice for customers.
- Hire (and fire) the right employees that will perform the necessary tasks for running a pizza restaurant.
- Manage advertising for your pizza business.
- Buy the necessary ingredients for making pizzas and selling money-making side orders.
- Choose the opening and closing times for your restaurant in order to have your restaurant operate most efficiently.
Linux users: if you downloaded the binary version, and get an error when attempting to run the game that is related to Plugin_GuiElements.so, perform the following steps to remedy it:
1) create an OGRE subdirectory in /usr/lib
2) copy the Plugin_GuiElements.so in the libs subdirectory in the pizzagame directory to the OGRE subdirectory you just created
Download (27.9MB)
Added: 2007-01-09 License: GPL (GNU General Public License) Price:
1023 downloads
linuX-gamers Live DVD 0.9.2
linuX-gamers Live DVD is a bootable medium with a collection of popular 3D games. more>>
linuX-gamers Live DVD is a bootable medium with a collection of popular 3D games. It contains both the NVIDIA and ATI proprietary Linux drivers and includes the following games:
- BzFLag
- Enemy Territory
- Glest
- Nexuiz
- Sauerbraten
- Torcs
- Tremulous
- True Combat: Elite
- Warsow and World of Padman
Although the live DVD is based on Arch Linux, it does not offer any desktop Linux functionality except gaming.
<<less- BzFLag
- Enemy Territory
- Glest
- Nexuiz
- Sauerbraten
- Torcs
- Tremulous
- True Combat: Elite
- Warsow and World of Padman
Although the live DVD is based on Arch Linux, it does not offer any desktop Linux functionality except gaming.
Download (MB)
Added: 2007-06-22 License: GPL (GNU General Public License) Price:
862 downloads
Glest 2.0
Glest is a project for making a free 3d real-time customizable strategy game. more>>
Glest is a project for making a free 3D real-time customizable strategy game.
Current version is fully playable, includes single player game against CPU controlled players, two factions with their corresponding tech trees, units, buildings and some maps.
Main features:
Customize every aspect of the game
- Custom units can be defined using XML files. Its posible to define its basic parameters (hp, mp, armor, sight, requirements and much more), its skills and commands and the 3d models associated with them.
- Custom upgrades can be defined. Its posibble to define how and what units they affect, its requirements and more.
- Custom factions can be defined by grouping a set of units and upgrades.
- Custom resources can be defined.
- Custom tech-trees can be defined by grouping a set of factions and resources.
- Custom tilesets can be defined. Its posible to define the surface textures, object 3d models (such as trees os rocks), ambient sounds and more.
- Maps can be edited with the glest map editor.
Graphics: OpenGL 1.3 graphics
- Heightmap terrain.
- Free camera movement (translation, rotation and zoom).
- Own 3d format that can be exported from 3dsmax using the g3d export plugin.
- Real-time shadows, projected or shadow mapped.
- Keyframe animated 3d models.
- Particle systems for rain, snow, fire and spells.
- Classical 3d effects: transparency, lighting, fog etc...
A.I.: ARTIFICIAL INTELIGENCY
- A* based pathfinding algorithm.
- Basic AI for computer controlled players.
Enhancements:
- New Magic units:Tower of Souls, Golem, Daemon giant, Drake rider
- New Tech units:Aerodrome, Air ballista, Rider, Ornithopter, Airship
- New Magic upgrades
- New Tech upgrades
- New animations for existing units
- Shared vision between allies
- New particle blending
- Players now start on the location indicated in the game settings menu
- Score system
- HTML documentation
- Increased projectile accuracy
- Optimized particle rendering
- Loads of balance changes
<<lessCurrent version is fully playable, includes single player game against CPU controlled players, two factions with their corresponding tech trees, units, buildings and some maps.
Main features:
Customize every aspect of the game
- Custom units can be defined using XML files. Its posible to define its basic parameters (hp, mp, armor, sight, requirements and much more), its skills and commands and the 3d models associated with them.
- Custom upgrades can be defined. Its posibble to define how and what units they affect, its requirements and more.
- Custom factions can be defined by grouping a set of units and upgrades.
- Custom resources can be defined.
- Custom tech-trees can be defined by grouping a set of factions and resources.
- Custom tilesets can be defined. Its posible to define the surface textures, object 3d models (such as trees os rocks), ambient sounds and more.
- Maps can be edited with the glest map editor.
Graphics: OpenGL 1.3 graphics
- Heightmap terrain.
- Free camera movement (translation, rotation and zoom).
- Own 3d format that can be exported from 3dsmax using the g3d export plugin.
- Real-time shadows, projected or shadow mapped.
- Keyframe animated 3d models.
- Particle systems for rain, snow, fire and spells.
- Classical 3d effects: transparency, lighting, fog etc...
A.I.: ARTIFICIAL INTELIGENCY
- A* based pathfinding algorithm.
- Basic AI for computer controlled players.
Enhancements:
- New Magic units:Tower of Souls, Golem, Daemon giant, Drake rider
- New Tech units:Aerodrome, Air ballista, Rider, Ornithopter, Airship
- New Magic upgrades
- New Tech upgrades
- New animations for existing units
- Shared vision between allies
- New particle blending
- Players now start on the location indicated in the game settings menu
- Score system
- HTML documentation
- Increased projectile accuracy
- Optimized particle rendering
- Loads of balance changes
Download (0.49MB)
Added: 2006-04-11 License: GPL (GNU General Public License) Price:
1751 downloads
Pong 3D 0.8.5
Pong 3D project is a OpenGL Pong clone. more>>
Pong 3D project is a OpenGL Pong clone.
Pong 3D is an OpenGL version of the classic paddle game Pong. This version has colorful textured 3D graphics supports multiplayer or single-player options.
<<lessPong 3D is an OpenGL version of the classic paddle game Pong. This version has colorful textured 3D graphics supports multiplayer or single-player options.
Download (0.77MB)
Added: 2006-11-28 License: GPL (GNU General Public License) Price:
1084 downloads
Invasion 3D 1.0.3
Invasion 3D is a free multi-platform 3D arcade game, based on OpenGL and SDL and available for Windows and Linux. more>>
Invasion 3D is a fun and addictive 3D arcade game!
The idea for Invasion 3D came during the summer of 2004, when I was working in New Jersey. I had been playing a lot of old arcade games on the MAME arcade emulator.
I had fun playing the original Taito Space Invaders game, but I was frustrated with the inability to shoot more than a single bullet at once with this game. I decided it would be fun to play a modern, 3-D version of Space Invaders with some serious weapons which would allow for massive alien destruction, as it should be.
At first I thought of using my Jax3D engine to render this game, but in the end I decided to learn something new and use OpenGL. I got started by looking at NeHes OpenGL Tutorials and wrote this game in my spare time during April and May of 2005.
Main features:
- Realistic physics simulation
- Challenging and fun gameplay
- Stunning visual effects
- Multiple weapons
- Massive Destruction
- Hidden bonuses
- 20 Waves with over 2,000 invaders
- Both Windows and Linux versions
- Free to Distribute to Anyone!
<<lessThe idea for Invasion 3D came during the summer of 2004, when I was working in New Jersey. I had been playing a lot of old arcade games on the MAME arcade emulator.
I had fun playing the original Taito Space Invaders game, but I was frustrated with the inability to shoot more than a single bullet at once with this game. I decided it would be fun to play a modern, 3-D version of Space Invaders with some serious weapons which would allow for massive alien destruction, as it should be.
At first I thought of using my Jax3D engine to render this game, but in the end I decided to learn something new and use OpenGL. I got started by looking at NeHes OpenGL Tutorials and wrote this game in my spare time during April and May of 2005.
Main features:
- Realistic physics simulation
- Challenging and fun gameplay
- Stunning visual effects
- Multiple weapons
- Massive Destruction
- Hidden bonuses
- 20 Waves with over 2,000 invaders
- Both Windows and Linux versions
- Free to Distribute to Anyone!
Download (2.3MB)
Added: 2006-01-18 License: GPL (GNU General Public License) Price:
1527 downloads
Asteroids3D 0.5.0
Asteroids3D is a 3D, first-person game of blowing up asteroids. more>>
Asteroids3D is a 3D FPS game of blowing up asteroids.
The object of the game is to stay alive and destroy all the asteroids in the asteroid field.
To view the available command line options type:
asteroids3D -help
Installation:
Unfortunately theres no configure script for this program yet. If you have installed mesa3d in some place other than /usr/local/opengl, you should edit the INC and LIB lines of the make file and change them appropratly. Other than that, A3D should compile without a problem. Type make.
If you want to install the program somewhere else, copy the asteroids3D binary, *.ppm, and *.ub to a directory of your choice.
Enhancements:
- This release fixes compilation when -DDATADIR or the enhanced LDFLAGS line are used.
- An extended debugging grid and spherical/tetrahedronal bounding boxes for asteroids have been added.
- The view depth has been increased.
<<lessThe object of the game is to stay alive and destroy all the asteroids in the asteroid field.
To view the available command line options type:
asteroids3D -help
Installation:
Unfortunately theres no configure script for this program yet. If you have installed mesa3d in some place other than /usr/local/opengl, you should edit the INC and LIB lines of the make file and change them appropratly. Other than that, A3D should compile without a problem. Type make.
If you want to install the program somewhere else, copy the asteroids3D binary, *.ppm, and *.ub to a directory of your choice.
Enhancements:
- This release fixes compilation when -DDATADIR or the enhanced LDFLAGS line are used.
- An extended debugging grid and spherical/tetrahedronal bounding boxes for asteroids have been added.
- The view depth has been increased.
Download (0.49MB)
Added: 2006-04-30 License: GPL (GNU General Public License) Price:
1274 downloads
ICBM3D 0.4
ICBM3D project is a Missile Command clone in 3D. more>>
ICBM3D project is a Missile Command clone in 3D.
ICBM3D (Inter-Continental Ballistic Missiles, 3D) is a 3D game of defense. Like the original "Missile Command" and its clones, this game places you in control of Anti-ICBM weapons which you use to destroy an onslaught of missiles (and other nasties) which are dropping onto your nation.
The game ends when your cities have all been destroyed. You only gain replacement cities by acheiving certain score thresholds during each attack. The differences between Missile Command and ICBM3D is that ICBM3D, as the name suggests, provides a 3D perspective.
You take advantage of X-Windows 3-button mouse to control your firing sight in 3-dimensions and change your viewpoint.
Main features:
- Game Play:
- 1-player 3D action.
- Mouse-controlled gameplay.
- Keyboard-controlled gameplay. (Keyboard settings alterable.)
- Missiles:
- Standard missiles.
- Spiralling missiles.
- Splitting missiles.
- Higher levels have more, and faster missiles.
- Levels 50 and above introduce "wind", blowing the smoke around to confuse you.
- Viewing Modes:
- Mouse-based viewing control.
- View from any point just above to just below your cities.
- View from any point just to each side of your cities.
- View from the point of view of any incoming missile.
- Reduced framerate and "flickery" modes are available to improve game speed and playability.
- Easy support for different languages. (Distributed with English).
- Source Code:
- ICBM3D comes as C source code.
- Many #defines are used, so you can tweak the gameplay and some defaults at compile time.
<<lessICBM3D (Inter-Continental Ballistic Missiles, 3D) is a 3D game of defense. Like the original "Missile Command" and its clones, this game places you in control of Anti-ICBM weapons which you use to destroy an onslaught of missiles (and other nasties) which are dropping onto your nation.
The game ends when your cities have all been destroyed. You only gain replacement cities by acheiving certain score thresholds during each attack. The differences between Missile Command and ICBM3D is that ICBM3D, as the name suggests, provides a 3D perspective.
You take advantage of X-Windows 3-button mouse to control your firing sight in 3-dimensions and change your viewpoint.
Main features:
- Game Play:
- 1-player 3D action.
- Mouse-controlled gameplay.
- Keyboard-controlled gameplay. (Keyboard settings alterable.)
- Missiles:
- Standard missiles.
- Spiralling missiles.
- Splitting missiles.
- Higher levels have more, and faster missiles.
- Levels 50 and above introduce "wind", blowing the smoke around to confuse you.
- Viewing Modes:
- Mouse-based viewing control.
- View from any point just above to just below your cities.
- View from any point just to each side of your cities.
- View from the point of view of any incoming missile.
- Reduced framerate and "flickery" modes are available to improve game speed and playability.
- Easy support for different languages. (Distributed with English).
- Source Code:
- ICBM3D comes as C source code.
- Many #defines are used, so you can tweak the gameplay and some defaults at compile time.
Download (0.030MB)
Added: 2006-11-30 License: GPL (GNU General Public License) Price:
1059 downloads
Wolvix Games 1.0.4
Wolvix Games is a new edition of the Wolvix live CD, featuring over 50 games. more>>
Wolvix is a GNU/Linux LiveCD built from SLAX. Wolvix is a desktop oriented distribution made to fit the needs from regular to advanced desktop users.
Along with the applications youll get some of the best free Linux games. (No 3D gfx card required).
Games Edition features over 50 games in different categories, four emulators and quite a few desktop applications.
You wont find World of Warcraft or Half-Life 2 on the CD, but Ive tried to include some of the finest free Linux games and I think there should be a game or two for most people, Ive even added dopewars for your grandma.
None of the games require 3D drivers, so you should be able to play most games on any graphics card
<<lessAlong with the applications youll get some of the best free Linux games. (No 3D gfx card required).
Games Edition features over 50 games in different categories, four emulators and quite a few desktop applications.
You wont find World of Warcraft or Half-Life 2 on the CD, but Ive tried to include some of the finest free Linux games and I think there should be a game or two for most people, Ive even added dopewars for your grandma.
None of the games require 3D drivers, so you should be able to play most games on any graphics card
Download (MB)
Added: 2005-12-12 License: GPL (GNU General Public License) Price:
1428 downloads
Games::Go::Dg2Ps 4.026
Games::Go::Dg2Ps is a Perl extension to convert Games::Go::Diagrams to PostScript. more>>
Games::Go::Dg2Ps is a Perl extension to convert Games::Go::Diagrams to PostScript.
SYNOPSIS
use Games::Go::Dg2Ps
my $dg2ps = B convertDiagram($diagram);
Games::Go::Dg2Ps converts a Games::Go::Diagram into PostScript.
<<lessSYNOPSIS
use Games::Go::Dg2Ps
my $dg2ps = B convertDiagram($diagram);
Games::Go::Dg2Ps converts a Games::Go::Diagram into PostScript.
Download (0.43MB)
Added: 2006-08-07 License: Perl Artistic License Price:
1173 downloads
Jake2 0.9.5
Jake2 is a Java 3D game engine. more>>
Jake2 is a Java 3D game engine. Jake2 is a port of the GPLd Quake2 game engine from id Software. To use the Jake2 engine you need either the data files from the original game or from the demo version that is available for download from ftp://ftp.idsoftware.com.
Jake2 uses jogl for OpenGL graphics and joal for 3D sound. Since version 0.9.4 an a lwjgl driver is included as alternative for the jogl/joal combination. Currently supported operating systems are Linux and Windows2000/XP but it should work on Mac OS X as well.
Main features:
- pure Java port of the Quake2 game engine
- full playable singleplayer mode
- full featured multiplayer client
- multiplayer server
- demo playback and recording
- save/load games
- fullscreen support
- two different OpenGL bindings (jogl and lwjgl)
- OpenAL sound engine for true 3D sound
<<lessJake2 uses jogl for OpenGL graphics and joal for 3D sound. Since version 0.9.4 an a lwjgl driver is included as alternative for the jogl/joal combination. Currently supported operating systems are Linux and Windows2000/XP but it should work on Mac OS X as well.
Main features:
- pure Java port of the Quake2 game engine
- full playable singleplayer mode
- full featured multiplayer client
- multiplayer server
- demo playback and recording
- save/load games
- fullscreen support
- two different OpenGL bindings (jogl and lwjgl)
- OpenAL sound engine for true 3D sound
Download (3.5MB)
Added: 2006-05-08 License: GPL (GNU General Public License) Price:
1269 downloads
Secleted [ 0 ] software to compare
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