game build 1577
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game build 1577
game is a simple Tetris-like game. more>>
game is a simple Tetris-like game.
The objective of the game is to keep the level of colored blocks down as long as possible.
New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row,
the more points you get.
Usage:
The objective of the game is to keep the level of colored blocks down as long as possible. New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row, the more points you get.
space - Flip two neighbour blocks.
arrow keys - Move cursor
h,j,k,l - Move cursor (vi-fans)
escape - Quit game, no questions asked.
s - Starts the game. If a game is in progress, a new game
will be started instantly.
p - Pause game. To avoid cheating, the game will be hidden
during pause.
e - Generate earthquake. This can be used as a last resort in
case of panic, and will remove approximately 30 blocks from
the field. It might help you. Then again, it might not.
Can be used once per game and costs 50 points.
Installation:
Linux:
Make sure the SDL, SDL_image and SDL_mixer runtime libraries are installed
$ tar -zxvf game- -linux.tgz
$ cd game
$ ./game
Enhancements:
- Added better error handling on SDL img load failures
<<lessThe objective of the game is to keep the level of colored blocks down as long as possible.
New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row,
the more points you get.
Usage:
The objective of the game is to keep the level of colored blocks down as long as possible. New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row, the more points you get.
space - Flip two neighbour blocks.
arrow keys - Move cursor
h,j,k,l - Move cursor (vi-fans)
escape - Quit game, no questions asked.
s - Starts the game. If a game is in progress, a new game
will be started instantly.
p - Pause game. To avoid cheating, the game will be hidden
during pause.
e - Generate earthquake. This can be used as a last resort in
case of panic, and will remove approximately 30 blocks from
the field. It might help you. Then again, it might not.
Can be used once per game and costs 50 points.
Installation:
Linux:
Make sure the SDL, SDL_image and SDL_mixer runtime libraries are installed
$ tar -zxvf game- -linux.tgz
$ cd game
$ ./game
Enhancements:
- Added better error handling on SDL img load failures
Download (1.2MB)
Added: 2006-07-19 License: GPL (GNU General Public License) Price:
1205 downloads
Turnracer Build 1
Turnracer is an free (GPL) Turn-Based racer game for GNU/Linux and other UNIX look-alikes. more>>
Turnracer is an free TBS racer game for GNU/Linux and other UNIX look-alikes. The rules of Turnracer arent easy.
Turnracer is written in C, and Gtk2 based. There is not yet an AI in the game, but it is planed for one of the next releases.
Installation:
1. Make sure you have install tar an gz or bz2 (gz if you have downloaded the gz package, else the bz2)
2. Type tar -xzf THE/PATH/TO/THE/TURNRACER/PACKAGE.tar.gz(in a terminal emulator), change the z to j for bz2.
3. Go to the directory where you have unpacked turnracer(cd THE/PATH)
4. Type ./configure
5. Type make
6. Type make install (as superuser)
Enhancements:
- A level editor is included.
<<lessTurnracer is written in C, and Gtk2 based. There is not yet an AI in the game, but it is planed for one of the next releases.
Installation:
1. Make sure you have install tar an gz or bz2 (gz if you have downloaded the gz package, else the bz2)
2. Type tar -xzf THE/PATH/TO/THE/TURNRACER/PACKAGE.tar.gz(in a terminal emulator), change the z to j for bz2.
3. Go to the directory where you have unpacked turnracer(cd THE/PATH)
4. Type ./configure
5. Type make
6. Type make install (as superuser)
Enhancements:
- A level editor is included.
Download (0.18MB)
Added: 2006-01-31 License: GPL (GNU General Public License) Price:
1361 downloads
Ingres 9.2.0 Build 114
Ingres is a mature, high-performance relational database solution. more>>
Ingres is a mature, high-performance relational database solution.
The project offers scalability, integration and flexibility to leverage information resources across a wide range of platforms, including Linux, Unix, OpenVMS, and Windows.
Reliable and cost effective, it supports mission-critical applications in small to medium-size businesses and high- volume deployments in large scale enterprises.
Enhancements:
- Numerous major enhancements, code speedups, and bugfixes.
<<lessThe project offers scalability, integration and flexibility to leverage information resources across a wide range of platforms, including Linux, Unix, OpenVMS, and Windows.
Reliable and cost effective, it supports mission-critical applications in small to medium-size businesses and high- volume deployments in large scale enterprises.
Enhancements:
- Numerous major enhancements, code speedups, and bugfixes.
Download (MB)
Added: 2007-07-31 License: GPL (GNU General Public License) Price:
819 downloads
PLCash 2.00 Build 2152
PLCash is a platform-independent personal financial program. more>>
PLCash project is a platform-independent personal financial program.
Main features:
- Create and manage personal financial accounts.
- Import and export data from/to Quicken and other financial programs.
- Create reports and analyze your transactions using a sophisticated report generator.
- Import prices to track the performance of your investments.
- Interface with many other programs intuitively, using an industry-standard, transparent data file format.
- Reconcile your records with bank statements.
- Print checks in a variety of ways.
<<lessMain features:
- Create and manage personal financial accounts.
- Import and export data from/to Quicken and other financial programs.
- Create reports and analyze your transactions using a sophisticated report generator.
- Import prices to track the performance of your investments.
- Interface with many other programs intuitively, using an industry-standard, transparent data file format.
- Reconcile your records with bank statements.
- Print checks in a variety of ways.
Download (0.60MB)
Added: 2006-05-24 License: Freeware Price:
1248 downloads
Exact Build
Exact Build project is a sane GNU Auto replacement. more>>
Exact Build project is a sane GNU Auto replacement. For portable build systems nowadays normally GNU autoconf and the associated companiens such as automake and libtool. However albeit portable they are rather crufty to use. The various macro expansion and generation steps extremely blow up the initial definitions and make execution slow and debugging a nightmare.
Even with the enourmous code bloat, it does not have a wide feature set and neither allows to maximize the gain of parallel builds nor other state-of-the-art compiler features. Manual tinkering is needed in such cases.
Mostly due the code bloat but also to obtain features such as mximal parallel build and object output seperated cleanly from the source, we create our own set of Makefiles for the non-recursive build system and shell scripts for configuration, if required by the software module (some straight forware code does come without a configure script at all).
<<lessEven with the enourmous code bloat, it does not have a wide feature set and neither allows to maximize the gain of parallel builds nor other state-of-the-art compiler features. Manual tinkering is needed in such cases.
Mostly due the code bloat but also to obtain features such as mximal parallel build and object output seperated cleanly from the source, we create our own set of Makefiles for the non-recursive build system and shell scripts for configuration, if required by the software module (some straight forware code does come without a configure script at all).
Download (MB)
Added: 2006-05-10 License: GPL (GNU General Public License) Price:
1268 downloads
Widelands Build 10rc
Widelands is a clone of Bluebytes Settlers II. more>>
Widelands is a clone of Bluebytes Settlers II.
Like in warcraft-like games, you are the despot of an empire and want to harvest resources and get soldiers to get more power.
Unlike those games, this is a strategic game, not a tactic one, and the main point is about economy instead of war.
Lumberjack get logs that you have to transform to planks in the sawmill, and so on. You could say that its an economy simulation game. The world is something between middle age and roman empire.
<<lessLike in warcraft-like games, you are the despot of an empire and want to harvest resources and get soldiers to get more power.
Unlike those games, this is a strategic game, not a tactic one, and the main point is about economy instead of war.
Lumberjack get logs that you have to transform to planks in the sawmill, and so on. You could say that its an economy simulation game. The world is something between middle age and roman empire.
Download (29MB)
Added: 2007-03-05 License: GPL (GNU General Public License) Price:
964 downloads
Paintball 2 Build 018
Paintball is a standalone paintball game utilizing a modified Quake2 engine. more>>
Paintball is a standalone paintball game utilizing a modified Quake2 engine. Paintball2 is a fast-paced first-person game with capture the flag, elimination, siege, and deathmatch (free-for-all) styles of gameplay. This project focuses on enhancing the Quake2-based engine it uses.
Enhancements:
- Bugfix: Fixed crash caused by status packet sent while playing a demo.
- Bugfix: Fixed crash when attempting to load bad wav file (drip_amb.wav) in OpenAL.
- Bugfix: Fixed macro processing in $$$var scenario.
- Tweak: Switched over to UDP for communicating with the login server. (major rewrite)
- Tweak: Switched to UDP to download the serverlist. (major rewrite)
- Tweak: Changed default timeout value to 30 seconds.
<<lessEnhancements:
- Bugfix: Fixed crash caused by status packet sent while playing a demo.
- Bugfix: Fixed crash when attempting to load bad wav file (drip_amb.wav) in OpenAL.
- Bugfix: Fixed macro processing in $$$var scenario.
- Tweak: Switched over to UDP for communicating with the login server. (major rewrite)
- Tweak: Switched to UDP to download the serverlist. (major rewrite)
- Tweak: Changed default timeout value to 30 seconds.
Download (21.3MB)
Added: 2007-05-25 License: Freeware Price:
721 downloads
LundFXP 1.0 Build 1721
LundFXP provides a GUI FXP application. more>>
LundFXP provides a GUI FXP application.
lundfxp is an FXP (direct site-to-site FTP) application ideal for mirroring.
It uses wxWindows and features full queue management, local site (for normal FTPing), automatic resume and restart, etc.
Enhancements:
- This is a stable release.
- It includes internal SafeTP encryption support and support for Mac OS X.
<<lesslundfxp is an FXP (direct site-to-site FTP) application ideal for mirroring.
It uses wxWindows and features full queue management, local site (for normal FTPing), automatic resume and restart, etc.
Enhancements:
- This is a stable release.
- It includes internal SafeTP encryption support and support for Mac OS X.
Download (MB)
Added: 2007-04-27 License: Other/Proprietary License Price:
911 downloads
Module::Build::JSAN 0.01
Module::Build::JSAN is a Perl module to build JavaScript modules for JSAN. more>>
Module::Build::JSAN is a Perl module to build JavaScript modules for JSAN.
SYNOPSIS
use Module::Build::JSAN;
my $build = Module::Build::JSAN->new(
module_name => Foo-Bar,
license => perl,
dist_author => Joe Developer ,
dist_abstract => Say something pithy here,
dist_version => 0.02,
keywords => [qw(Foo Bar pithyness)],
build_requires => {
Test.Simple => 0.20,
},
requires => {
JSAN => 0.10,
Baz-Quux => 0.02,
},
);
$build->create_build_script;
This is a developer aid for creating JSAN distributions. Please use the example given in the SYNOPSIS to create distributions.
<<lessSYNOPSIS
use Module::Build::JSAN;
my $build = Module::Build::JSAN->new(
module_name => Foo-Bar,
license => perl,
dist_author => Joe Developer ,
dist_abstract => Say something pithy here,
dist_version => 0.02,
keywords => [qw(Foo Bar pithyness)],
build_requires => {
Test.Simple => 0.20,
},
requires => {
JSAN => 0.10,
Baz-Quux => 0.02,
},
);
$build->create_build_script;
This is a developer aid for creating JSAN distributions. Please use the example given in the SYNOPSIS to create distributions.
Download (0.005MB)
Added: 2006-10-24 License: Perl Artistic License Price:
1097 downloads
Module::Build 0.2808
Module::Build is a Perl module for build and install Perl modules. more>>
Module::Build is a Perl module for build and install Perl modules.
SYNOPSIS
Standard process for building & installing modules:
perl Build.PL
./Build
./Build test
./Build install
Or, if youre on a platform (like DOS or Windows) that doesnt require the "./" notation, you can do this:
perl Build.PL
Build
Build test
Build install
Module::Build is a system for building, testing, and installing Perl modules. It is meant to be an alternative to ExtUtils::MakeMaker. Developers may alter the behavior of the module through subclassing in a much more straightforward way than with MakeMaker.
It also does not require a make on your system - most of the Module::Build code is pure-perl and written in a very cross-platform way. In fact, you dont even need a shell, so even platforms like MacOS (traditional) can use it fairly easily. Its only prerequisites are modules that are included with perl 5.6.0, and it works fine on perl 5.005 if you can install a few additional modules.
<<lessSYNOPSIS
Standard process for building & installing modules:
perl Build.PL
./Build
./Build test
./Build install
Or, if youre on a platform (like DOS or Windows) that doesnt require the "./" notation, you can do this:
perl Build.PL
Build
Build test
Build install
Module::Build is a system for building, testing, and installing Perl modules. It is meant to be an alternative to ExtUtils::MakeMaker. Developers may alter the behavior of the module through subclassing in a much more straightforward way than with MakeMaker.
It also does not require a make on your system - most of the Module::Build code is pure-perl and written in a very cross-platform way. In fact, you dont even need a shell, so even platforms like MacOS (traditional) can use it fairly easily. Its only prerequisites are modules that are included with perl 5.6.0, and it works fine on perl 5.005 if you can install a few additional modules.
Download (0.18MB)
Added: 2007-04-29 License: Perl Artistic License Price:
908 downloads
slacktrack 1.31 Build 2
slacktrack is a package creation tool which allows you to build replica Slackware .tgz packages. more>>
slacktrack is a tool to assist with building Slackware packages from the < package >.build scripts that can be found in the distribution source tree.
slacktrack can also be used to build packages where Makefile does not honour any DESTDIR type variable, and enables end-users to create packages more easily.
altertrack is also included with slacktrack. This is a version of slacktrack which does not use installwatch, instead it compares the differences in the file system before and after the build.
slacktrack is based on the idea behind CheckInstall and uses installwatch.
Enhancements:
- A bug in altertracks touch filesystem code has been fixed.
<<lessslacktrack can also be used to build packages where Makefile does not honour any DESTDIR type variable, and enables end-users to create packages more easily.
altertrack is also included with slacktrack. This is a version of slacktrack which does not use installwatch, instead it compares the differences in the file system before and after the build.
slacktrack is based on the idea behind CheckInstall and uses installwatch.
Enhancements:
- A bug in altertracks touch filesystem code has been fixed.
Download (0.22MB)
Added: 2007-05-07 License: GPL (GNU General Public License) Price:
900 downloads
Waterstorm Open Beta (Build 1462)
Waterstorm is a fast paced 2D multiplayer shooter. more>>
Waterstorm is a fast paced 2D multiplayer shooter.
The waiting has found its ending: Rarebytes newest incarnation, Waterstorm, a fast paced 2D multiplayer shooter, goes beta. Players from around the world can measure up against each other in a sophisticated ranking system and team up as clans.
A massive variety of sub marines and weaponry rock the boat in Waterstorm. Subaqueous battles with jaw-dropping graphics guaranteed and free of charge!
You can dive into the world of Waterstorm using Linux, Mac OS or Windows.
<<lessThe waiting has found its ending: Rarebytes newest incarnation, Waterstorm, a fast paced 2D multiplayer shooter, goes beta. Players from around the world can measure up against each other in a sophisticated ranking system and team up as clans.
A massive variety of sub marines and weaponry rock the boat in Waterstorm. Subaqueous battles with jaw-dropping graphics guaranteed and free of charge!
You can dive into the world of Waterstorm using Linux, Mac OS or Windows.
Download (120MB)
Added: 2007-05-26 License: Freeware Price:
881 downloads
Build it Fast 0.4.1
Build it Fast is a PHP framework for developing Web applications quickly. more>>
Build it Fast (BIF) is a PHP Framework. It contains several classes that help you develop complex Web applications in a short amount of time.
It brings the concept of the widget to Web development. It features Cascade Skins and transparent session management.
Its meant to make PHP programers life much easier, and making better web applications.
<<lessIt brings the concept of the widget to Web development. It features Cascade Skins and transparent session management.
Its meant to make PHP programers life much easier, and making better web applications.
Download (2.1MB)
Added: 2005-05-05 License: GPL (GNU General Public License) Price:
1633 downloads
Java::Build::GenericBuild 0.05
Java::Build::GenericBuild is a high level driver to control Java builds. more>>
Java::Build::GenericBuild is a high level driver to control Java builds.
SYNOPSIS
There are two (or more) code files needed to effectively use this module. First, create a subclass of this class:
package Java::Build::MyBuild;
use Carp;
# Do the following in a BEGIN block before the use base statement:
BEGIN { $ENV{CLASSPATH} .= ":/path/to/suns/lib/tools.jar"; }
use base Java::Build::GenericBuild;
# use any other Java::Build modules you need
my @args = (
{ BUILD_SUCCESS => sub { croak "You must supply a BUILD_SUCCESS" } },
{ CONFIG_LOC => sub { croak "You must supply a CONFIG_LOC" } },
{ MAIN_DIR => &_form_main_dir },
# ...
); # Include all the attributes that matter to your build here, and
# what to do if the caller omits them.
# If they are required, die in the subroutine, otherwise provide a
# subroutine reference which will fill in the default
sub new {
my $class = shift;
my $self = shift;
$self->{ATTRIBUTES} = @attrs;
process_attrs($self);
return bless $self, $class;
}
# Include common targets callers can share here. Put unique targets
# in the calling scripts (see below).
sub init { my $self = shift; ... }
sub cvs_refresh { my $self = shift; ... }
sub compile { ... }
# ...
sub _form_main_dir { my $self = shift; $self->{MAIN_DIR} = /usr/src; }
In some script:
#!/usr/bin/perl
use strict; use warnings;
use Java::Build::MyBuild;
my $project = Java::Build::MyBuild->new(
BUILD_SUCCESS => /where/this/module/can/store/build/state.info,
CONFIG_LOC => /some/path/to/my.conf,
NAME => MyApplication,
SRC_DIR => /where/my/java/files/live,
SUBPROJECTS => [
{ NAME => "util" },
{ NAME => "app", USING => &compile_app },
],
);
$project->targets(qw( init cvs_refresh unique compile ));
$project->GO(@ARGV);
package Java::Build::MyBuild; # re-enter the build package to add targets
sub unique {...} # a routine that MyBuild doesnt provide
<<lessSYNOPSIS
There are two (or more) code files needed to effectively use this module. First, create a subclass of this class:
package Java::Build::MyBuild;
use Carp;
# Do the following in a BEGIN block before the use base statement:
BEGIN { $ENV{CLASSPATH} .= ":/path/to/suns/lib/tools.jar"; }
use base Java::Build::GenericBuild;
# use any other Java::Build modules you need
my @args = (
{ BUILD_SUCCESS => sub { croak "You must supply a BUILD_SUCCESS" } },
{ CONFIG_LOC => sub { croak "You must supply a CONFIG_LOC" } },
{ MAIN_DIR => &_form_main_dir },
# ...
); # Include all the attributes that matter to your build here, and
# what to do if the caller omits them.
# If they are required, die in the subroutine, otherwise provide a
# subroutine reference which will fill in the default
sub new {
my $class = shift;
my $self = shift;
$self->{ATTRIBUTES} = @attrs;
process_attrs($self);
return bless $self, $class;
}
# Include common targets callers can share here. Put unique targets
# in the calling scripts (see below).
sub init { my $self = shift; ... }
sub cvs_refresh { my $self = shift; ... }
sub compile { ... }
# ...
sub _form_main_dir { my $self = shift; $self->{MAIN_DIR} = /usr/src; }
In some script:
#!/usr/bin/perl
use strict; use warnings;
use Java::Build::MyBuild;
my $project = Java::Build::MyBuild->new(
BUILD_SUCCESS => /where/this/module/can/store/build/state.info,
CONFIG_LOC => /some/path/to/my.conf,
NAME => MyApplication,
SRC_DIR => /where/my/java/files/live,
SUBPROJECTS => [
{ NAME => "util" },
{ NAME => "app", USING => &compile_app },
],
);
$project->targets(qw( init cvs_refresh unique compile ));
$project->GO(@ARGV);
package Java::Build::MyBuild; # re-enter the build package to add targets
sub unique {...} # a routine that MyBuild doesnt provide
Download (0.030MB)
Added: 2007-06-02 License: Perl Artistic License Price:
874 downloads
Wx::build::MakeMaker 0.57
Wx::build::MakeMaker is a Perl module with ExtUtils::MakeMaker specialization for wxPerl modules. more>>
Wx::build::MakeMaker is a Perl module with ExtUtils::MakeMaker specialization for wxPerl modules.
SYNOPSIS
use Wx::build::MakeMaker;
wxWriteMakefile( NAME => My::Module, VERSION_FROM => Module.pm );
FUNCTIONS
wxWriteMakefile
wxWriteMakefile( arameter => value, ... );
This functions is meant to be used exactly as ExtUtils::MakeMaker::WriteMakefile (see). It accepts all WriteMakefiles parameters, plus:
WX_CORE_LIB
WX_CORE_LIB => xrc core base
link libraries from wxWidgets core or contrib directory. If not spedified, defaults to adv html core net base for compatibility.
WX_LIB
WX_LIB => -lxrc
Link additional libraries from wxWidgets contrib directory.
REQUIRE_WX
REQUIRE_WX => 2.003002 # wxWidgets 2.3.2
Do not build this module if wxWidgets version is lower than the version specified.
NO_WX_PLATFORMS
NO_WX_PLATFORMS => [ x11, msw ]
Do not build this module on the specified platform(s).
ON_WX_PLATFORMs
ON_WX_PLATFORMS => [ gtk ]
only build this module on the specified platform(s).
<<lessSYNOPSIS
use Wx::build::MakeMaker;
wxWriteMakefile( NAME => My::Module, VERSION_FROM => Module.pm );
FUNCTIONS
wxWriteMakefile
wxWriteMakefile( arameter => value, ... );
This functions is meant to be used exactly as ExtUtils::MakeMaker::WriteMakefile (see). It accepts all WriteMakefiles parameters, plus:
WX_CORE_LIB
WX_CORE_LIB => xrc core base
link libraries from wxWidgets core or contrib directory. If not spedified, defaults to adv html core net base for compatibility.
WX_LIB
WX_LIB => -lxrc
Link additional libraries from wxWidgets contrib directory.
REQUIRE_WX
REQUIRE_WX => 2.003002 # wxWidgets 2.3.2
Do not build this module if wxWidgets version is lower than the version specified.
NO_WX_PLATFORMS
NO_WX_PLATFORMS => [ x11, msw ]
Do not build this module on the specified platform(s).
ON_WX_PLATFORMs
ON_WX_PLATFORMS => [ gtk ]
only build this module on the specified platform(s).
Download (0.32MB)
Added: 2006-09-27 License: Perl Artistic License Price:
1123 downloads
Secleted [ 0 ] software to compare
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