galaxy
Galaxy 0.8
Galaxy project is a stellar motion simulator which can show the development of a random field of stars. more>>
Galaxy is a free Linux computer program which simulates the motion of stars under the influence of gravity. Create a field of random stars to begin with, then watch the stars move as they are accelerated by their mutual gravitational attractions.
You can vary the number of stars, their initial velocities around a center, and the strength of the attractive force between them. Watch how the attractive forces accelerate individual stars and send them careening in new directions. Watch how large groups of stars develop into interesting patterns over time, such as clusters and spiral arms.
Galaxy is not for serious physics, but more a toy or educational aid for young students of science.
SAGA.M31 -Galaxy- 1.5
SAGA.M31 - Galaxy - lets you create a Web Service to your enterprise data within 15 minutes. more>>
The information can be accessed either via a SOAP Document/Literal Style Web Service or a simple XML-Request/Response structure.
A free download and license is available as also a free Eclipse Plugin that lets you implement the data into your business application.
The data is secured by userid / role permissions. The WSDL for the Web Service can be public or private so you decide who accesses your data.
Data consistency over platforms is provided by an independency layer that makes it easy to migrate the underlying data to another source.
SAGA.M31 - Galaxy - is a service to provide Data access. This section explains the features that are already available in SAGA.M31 - Galaxy -. No future selling, but real information. The Functionality of SAGA.M31 - Galaxy - is strong oriented to provide access to the most important Information sources without any programming knowledge.
This separates the business logic from the data access logic and helps to improve performance by having database experts building the data structure and definition and application programmer focussing on the business logic.
Because we permanently enhance the feature sets, we ask you to visit this site regular. As an alternate option you can use our RSS Feed to be informed automatically. Subscribing to our newsletter is very welcome, so you will get first hand information.
Galaxy Angels - Ranpha 0.2
Galaxy Angels - Ranpha is a system monitoring SuperKaramba theme. more>>
The anime character in this theme is called ranpha from galaxy angels.
I was actually ask by someone to create a galaxy angels desktop monitor for windows. But like all other things i ported it to linux using karamba.
Comments welcome, the next karamba theme i will create might not be anime.
GalaXQL 2.0
GalaXQL is an interactive SQL tutorial where the user can manipulate an OpenGL-rendered 3d galaxy using SQL. more>>
Alien Flux 1.6
Alien Flux is an arcade game where cute little Fluffies need YOUR help! more>>
Defend the cutest, fluffiest little creatures in the Galaxy from a horde of evil aliens from the fifth dimension! With only fast reactions, animal cunning and a very big laser cannon to help you, you must rescue the Fluffies as malevolent Bubbles attempt to turn them into lime jelly.
Main features:
- 16 unique evil aliens from the 5th dimension
- 4 massive and fiendish bosses
- 8 cute fluffy friends that need your help
- 12 powerups to help you in your mission
- 100 levels of blistering arcade action in which to battle
- online hiscore table - be the best in the world and compete against your friends!
galng.tcl 1.5.10
galng.tcl is a report viewer/tool for the Galaxy game. more>>
galng.tcl is a report viewer/tool for the the Galaxy play by email game, primarily for the NG variant.
Now it is usable for playing GalaxyNG. galng.tcl can run, load report, show info from it, have ship designer, have battlesim (which can work with internal simulator from galaxyMapper or with external WOPR tool; you can get it there).
Also it have animated battleviewer (new in 1.5.10) and can send commands to server via internal smtp sender. I plan to support Galaxy PLUS reports, but for now it is in unusable state.
Enhancements:
- battleviewer created
- G+ report handling improved in next iteration
- report now displayed with fixed font
- notes saved implicitly
Avadan 0.19a
Avadan is a rogue-like role-playing game situated in space. more>>
The player travels from planet to planet in order to find the mystical oracles. The player is placed in nethack-style dungeons. The whole game is rogue-like, but with the extension of space travels.
The dungeons are shown with tile graphics, and space looks a bit better. On space stations, the player can talk to NPCs, get quests, and trade artifacts found in the dungeons.
To execute the game, you have to open and run the project with Gambas (>= 0.19.20). The finished version will include a binary with all source and data in one big file, so then youll still need gambas for execution, but the game can be started itself; you dont need to use the Gambas IDE.
To see how it works, you should stay in galaxy sector 2-3, fly to the stations entry (with cursor keys), press "d" to dock and then "l" to land on the planet. There you can discover a nethack-style dungeon, slash monsters, collect treasures and so on. The goal is to reach the oracle in dungeon level 10. Press "t" to talk to traders and the oracle. Press "F1" in every stage of the game to get help (esp. about the meaning of keys).
Enhancements:
- added magic weapons
- scrolls can be read (used)
- rearranged some parts of the code
- chests can be traps
- added oracles (essential for win the game, on dungen level 10)
- made enemies stronger
- added enemies for dungeon levels 5-10
DonateBot - Linux 1.0
Donate to charity for free simply by running a small program in the background. In exchange for your unused CPU processing power, you will give to the charity of your choice. This application contains NO POPUPS, NO SPYWARE, NO ADWARE. more>>
DonateBot - Linux 1.0 is a professional and easy-to-use tool which can donate to charity for free simply by running a small program in the background. In exchange for your unused CPU processing power, you will give to the charity of your choice. This application contains no popups, no spyware,no adware. You can donate more than 1000 grains of wheat, 1000 ounces of water, 1000 minutes of education or 1000 square inches of rain forest everyday simply by leaving your computer on.
DonateBot contains absolutely no spyware and no adware. You will not be harassed with nasty popup ads when using this application. Most likely, you won't even know that its running! However, the donations to charity that you make are still very real. To select the charity you want to donate to, simply click on one of the four images. You can donate ounces of water (Charity:water), grains of wheat (CARE), minutes of education (Oaktree Foundation) and square inches of rain forest (The Nature Conservancy).
Many computers sit idle for hours or days at a time. DonateBot lets you share this unused processing power with organizations that need to solve complicated problems, such as analyzing the galaxies or performing mathematical calculations.
Your day-to-day computer operations, like browsing the internet, writing a document or listening to music will not be affected by DonateBot. You can manually change the CPU usage in the program if you are concerned about computer performance. The Windows version can automatically boost CPU usage when you haven't used your computer for a few minutes, maximizing your donations.
DonateBot is 100% safe. The distributed computing system runs in a secure Java sandbox that has no access to your files
Major Features:
- Donate to charity for free simply by running a small program in the background
- Let you share this unused processing power with organizations that need to solve complicated problems, such as analyzing the galaxies or performing mathematical calculations.
- Manually change the CPU usage in the program if you are concerned about computer performance.
Requirements: Java SE6
Marauder-ah 4
Marauder-ah is a 2d space fighting game. more>>
Marauder-ah is a set of improvements over "marauder", originally written by Shawn Hargreaves in 1994.
You control a spaceship with a basic weapon, and your purpose is to kill as many people as you can.
Earning money (using piracy or trade) enables you to upgrade your ship and buy deadly weapons.
Game Rules:
Many years from now, in a distant corner of the galaxy, blah blah.
Ok. The rules are simple. Earn as much money as you can, and dont get shot.
When you start the game, you will see a little spaceship in the middle of the screen. That is you. Use the left and right arrow keys to turn, and the up arrow to fire your thrusters. Once you start moving it is not easy to stop. You will eventually coast to a halt, but if you are in a hurry you will have to turn round and fire your thrusters in the opposite direction.
If you fly around a bit, you will probably come across a planet or another hip (HINT: you can see all the planets and ships on the radar display at the top right of the screen).
There are two things to remember about planets. One is that if you fly into
them you get hurt. The other is that if you fly up close to one and then
press ENTER, you go to the shipyard.
Enhancements:
- Corrected code to compile with allegro 4.1.15 and gcc 3
- Added rest(0) to game loops to drop CPU
- Added some information to the top left of the screen
- Can repair if less than 10% damage
- Removed most of joystick support-related calls
- Removed play midi calls (BUGFIX !)
- Changed keybindings, defined in keybinds.h
- Increased bullet life (48 > 75)
- Increased treasure life (100->5000)
- Speed variation
- Laser, proton and matter can be used together
- Config file for keybindings using Zlog code
- Removed VC++-related stuff in the makefile, added mingw32
- Added commandline options parsing using Zlog code
- Added quiet option, hardconfig option, gfxmode and askgfx options
- Added mouse support (more comfortable for askgfx)
- Removed midi files from marauder.dat as theyre not used anymore
- Changed proton and matter cannon sprites so that theyre visible when used together
- Added configure script from Zlog (detects, downloads builds and installs allegro 4.1.15)
- Enemies now upgrade their weapons when possible
- Player can sell his stuff (weapons and so)
- Ships are drawn randomly at each different execution of the program (just added a rand() call)
- Changed weapon price
Celestia 1.4.1
Celestia is a free real-time space simulation that lets you experience our universe in three dimensions. more>>
Unlike most planetarium software, Celestia doesnt confine you to the surface of the Earth. You can travel throughout the solar system, to any of over 100,000 stars, or even beyond the galaxy.
All movement in Celestia is seamless; the exponential zoom feature lets you explore space across a huge range of scales, from galaxy clusters down to spacecraft only a few meters across. A point-and-goto interface makes it simple to navigate through the universe to the object you want to visit.
Celestia is expandable. Celestia comes with a large catalog of stars, planets, moons, asteroids, comets, and spacecraft. If thats not enough, you can download dozens of easy to install add-ons with more objects.
Enhancements:
- This version is a mostly a bugfix release for the Celestia Engine.
- The GTK/GNOME front-ends feature a new slash screen.
- The install was cleaned up and packages should now be several megabytes smaller.
Messiggy 0.5.0
Messiggy is a software that contains database of celestial objects. more>>
Messeir was a comet hunter, and the objects in his list -- galaxies, nebulae, and star clusters -- were often mistaken for comets by astronomers of his time. Messiers list contains many of the most beautiful objects in the heavens.
From the glorius Andromeda galaxy to the wispy delights of the Trifid Nebula, these celestial visions are often part of the "Messier Marathon", a personal contest to view all 110 objects in a single night.
This version of Messiggy is a beta release. Select an object from the main panel, and the program will display an informational window describing the object. Future versions will include:
Annotations
Annotations attach observation notes and images (yours, or someone elses) to a Messier Object.
Star Charts
Future versions of Messigy will plot several types of star charts.
Marathon tracker
A tool for organizing and recording a Messier Marathon.
Internationalization
The final releases of Messiggy will support interfaces in languages other than English. Given the talents of my lovely wife, the initial version will likely include a Spanish translation.
As always, Im open to suggestions.
FoxGame 1.4.14
FoxGame is an extension that can be used to enhance user experience with O-game. more>>
Enhance user experience with O-game (now works in every o-game version)
Adds a lot of features to the webgame O-game.
It also integrates Database features inside the game.
O-Game, is a real-time spacial browser game.
bs-BA/hr-HR/cs-SR can be downloaded as a separate version from http://foxgame.mozdev.org/ because there is no especific firefox version for those languages.
Main features:
- Automatic universe selector in login page.
- Reduced galaxy view: Planet column is not rendered and its functinality is moved to Name col., debris header reduced also.
- Extra delete options and spy report options: You can control messages from the top or the bottom.
- Fleet arrival and return time: In fleet destiny selection page you will see the time when you fleet will arrive and come back to your planet.
- Fleet retreat time: In fleet page you will see the time when your fleet will arrive if you order to come back.
- Multilanguage support: es-ES(spanish), en-US(english), de-DE(deutsch), pl-PL(polish), fr-FR(french), nl-NL/nl-BR (dutch), it-IT (italian), bs-BA/sr-CS/hr-HR (bosnian, serbian, croatian), pt-PT/pt-BR(portugese), tr-TR(Turkish), zh-CN/zh-TW (Simplified chinese and traditional chinese), ru-RU (russian), da-DK (danish), si-SL (slovenian) and sv-SE/sv-FI (swedish). If your language is not supported and you want to translate it, mail me.
- Almost all finishing hours: Research and buildings finishing hours, hangars qeue finishing time, you can see date/time in overview if you wish and even in phalanx.
- Highlight ally and private messages: Ally and private messages now have a diferent background to see them easily.
- Highlight big debris fields: Debris fields bigger than you fix min will have different background in galaxy view.
- Autochoose mision type: You can define mission priorities so FoxGame will select the mission according to that.
- Online DBs integration: Send reports to Milos (only ogame.com.es), EspRep and GalaxieTool directly within OGame (solar systems, stats and spy reports supported).
- In mines and power plants info screens (the ones you see when you click in the name) you will see the diferences between your actual level and the rest.
- Autoselect fleet destination: Select coord text anywhere go to fleet send screen and Voila! the destination is already selected. There is no need to take down numbers anymore.
- Private message signatures.
travtrack 0.6.7
travtrack project is a Galaxy generator & editor for Traveller(tm). more>>
travtrack is a tool to help a Traveller(tm) referee keep track of essential data for a game.
Already implemented are galaxies, sectors, subsectors, systems, stars, planets, belt and moons.
Yet to be implemented are trade routes, ships, characters, and all the rest. These will take some time, but should not be too complex. It currently uses the GURPS Traveller:First In rules for system generation, but a subproject is under way to add Classic Traveller generation and output.
travlib is a collection of C routines that should make writing a Traveller application easier. A guile interface to the data representation functions is provided.
Main features:
- Display of hex-mapped navigational data for subsectors Implemented
- Display of system, stellar and planetary information
- Display of galactic and sector maps
- Display of systems as orbits
- Display of planets as orbits (i.e., with moons orbiting)
- Generation of subsectors, systems, stars, planets, belts and moons
- Generation of world information (governments, TL &c.)
- Auto-generation of merchant routes
- Support for Classic and GURPS Traveller rulesets
giFToxic 0.0.10
giFToxic provides a GTK 2-based client for giFT. more>>
At the moment it is under heavy development.
giFT stands for giFT: Internet File Transfer. It is a daemon that is intended to act as a bridge to combine the capability of using several (peer-to-peer or otherwise) file sharing protocols for a simple GUI client.
It uses the plugin paradigm to dynamically load different protocols for a client as and when required. The currently supported networks include:
Stable
OpenFT, giFTs own file sharing network
Gnutella1 (used by BearShare, LimeWire, ...)
Ares Galaxy
Turtle F2F
Beta
FastTrack (used by Kazaa)
Alpha
OpenNap
eDonkey
Soulseek
A lightweight protocol is used by clients to communicate with the giFT process, allowing the protocol code to be completely abstracted from the user interface.
Search nodes handle search requests. They search the filelists their CHILD (common) nodes submitted to them. These nodes must have a capable Internet connection and at least 128M RAM. A modern processor is highly recommended as well.
INDEX nodes keep lists of available search nodes, collect statistics, and try to maintain the structure of the network.
Enhancements:
- fixed escaping
- dont start a source search when a transfer is started
- recycle upload slots
- fixed daemon autostart mode
- Languages added: hr, ms, fr, cs, az, sk, pt, sr, sv
SlackFire 0.44.2
SlackFire is an iptables script written especially for Slackware, my favourite Linux distribution in this corner of the Galaxy. more>>
SlackFires main purpose is to protect a stand-alone machine or a small network with a stateful firewall that can be configured easily but in big detail.
Why another iptables script? There are a lot in the Internet, many of them with pretty nice GUI!
First of all, I didnt want to have a firewall that I only could manage and configure via GUI.
Next, I needed to work with a LAN with machines having routable IP addresses. Quite a few scripts available in the Net supported this feature.
Even lesser number of scripts supported configuration of fine-tuned rules. The majority of them just allowed all outgoing connections permitting replies to go back. I wanted to restrict outgoing traffic, too.
I also wanted that configuration can be performed without touching the main script and that this could be done by a person with very little knowledge about iptables.
Thus, I found it easier to write a script of my own than to tune a script written by somebody else.
Version restrictions:
- Currently, SF protects at most two network devices. All other network devices are not affected by the firewall in case packets are sent directly to the box running SF. Forwarded packets are dropped though. (The latter behaviour can be easily fixed.)
- I havent tried SF at machines that use DHCP. I expect that some tuning may be needed, especially in case the script is installed on a DHCP server.
- SF has only been tested on machines running Slackware >=9.0 with C locale. Certain things can break if messages produced by ifconfig and iptables use other languages than English. (This can be easily fixed if needed.)
- There is no support for NFS through a protected network interface yet. This will be fixed.
- Support of FreeS/WAN is not implemented.
There are undoubtedly more, partially because netfilter provides an incredibly rich range of possibilities. Actually, I havent seen an iptables script in the Internet with all the iptables possibilities implemented.
Enhancements:
- A minor change was made in bash syntax when proceeding configuration files.
- Temporary files are now created using mktemp.