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Alizee Games 2.0
some simple and funny games about Alizee and Mylene Farmer: keyboard trainer, puzzle, miner, cards 9, sudoku, hearts darts. Games are small and you ca... more>> <<less
Download (410KB)
Added: 2009-04-01 License: Freeware Price: Free
300 downloads
Those Funny Funguloids 1.06
Those Funny Funguloids project is actually a nice little piece of entertainment. more>>
Those Funny Funguloids project is actually a nice little piece of entertainment. You collect mushrooms, bring them back to your home base and profit! Thats the basic idea in a nutshell.
It has smooth, appealing 3d graphics and nice atmospheric sound effects. Go ahead and try it out - it has sounds too!
Those Funny Funguloids! is free, open source software. Were using Ogre graphics engine for visuals, Lua for scripting and FMOD Ex for audio output.
<<lessIt has smooth, appealing 3d graphics and nice atmospheric sound effects. Go ahead and try it out - it has sounds too!
Those Funny Funguloids! is free, open source software. Were using Ogre graphics engine for visuals, Lua for scripting and FMOD Ex for audio output.
Download (MB)
Added: 2007-05-24 License: Freeware Price:
884 downloads
SnakeMe 1.0
SnakeMe project is a very customizable snake game. more>>
SnakeMe project is a very customizable snake game.
SnakeMe is a beautiful and funny snake game. You can play alone, with up to three friends (two players on the keyboard, and two joypads), or against computer "intelligence" (eight players maximum).
You have also the choice between many snakes and levels, and you can even download more, or design your own ones.
Main features:
- A lot of fun!
- More than 10 different snakes. (1)
- More than 10 amazing levels. (1)
- More than 5 level themes. (1)
- Up to 4 human players: two on the keyboard, and two on the joypads, if there are any.
- Up to 8 players in a game, so there can for instance be two human players and six computer players.
<<lessSnakeMe is a beautiful and funny snake game. You can play alone, with up to three friends (two players on the keyboard, and two joypads), or against computer "intelligence" (eight players maximum).
You have also the choice between many snakes and levels, and you can even download more, or design your own ones.
Main features:
- A lot of fun!
- More than 10 different snakes. (1)
- More than 10 amazing levels. (1)
- More than 5 level themes. (1)
- Up to 4 human players: two on the keyboard, and two on the joypads, if there are any.
- Up to 8 players in a game, so there can for instance be two human players and six computer players.
Download (1.8MB)
Added: 2006-11-30 License: GPL (GNU General Public License) Price:
1059 downloads
Angry, Drunken Dwarves 1.0.1
Angry, Drunken Dwarves is a funny puzzle game for Linux. more>>
In Angry, Drunken Dwarves, you are an angry, drunken dwarf. Why are you so angry? Who knows. But youve decided to take your aggression out on other dwarves, by dropping gems on their heads.
Lots of gems. Angry, Drunken Dwarves is a member of the classic "falling blocks" puzzle game family, similar to the Capcom game Puzzle Fighter.
The goal of the game is to build large gems by matching up colors, then break them, raining more gems down onto your opponent. The first person whose field fills up, loses.
Angry, Drunken Dwarves runs on all major operating systems. It has seven playable characters, six levels of AI, secret game modes and characters, and an original soundtrack.
<<lessLots of gems. Angry, Drunken Dwarves is a member of the classic "falling blocks" puzzle game family, similar to the Capcom game Puzzle Fighter.
The goal of the game is to build large gems by matching up colors, then break them, raining more gems down onto your opponent. The first person whose field fills up, loses.
Angry, Drunken Dwarves runs on all major operating systems. It has seven playable characters, six levels of AI, secret game modes and characters, and an original soundtrack.
Download (5.1MB)
Added: 2006-01-13 License: GPL (GNU General Public License) Price:
1380 downloads
audio_rename 0.9708
audio_rename can rename an audio file via information got via MP3::Tag. more>>
audio_rename can rename an audio file via information got via MP3::Tag.
SYNOPSIS
audio_rename -csR -@p "@a/@l/@02n_@t" .
renames all the audio files in this directory and its subdirectories into a 3-level directory structure given by Artist_Name/Album/Filename, with the basename of Filename being the 2-digit track number separated from the title by underscore.
audio_rename -KD *.wav
Reports how it would rename the *.wav files in this directory according to the default -p rule, but without protectiing "funny" characters. Will not do actual renaming.
audio_rename -sc *.mp3
Rename the *.mp3 files in this directory according to the default -p rule, translating cyrillic characters into Latin "equivalents", shortening the names of long components, and protecting "funny" characters.
audio_rename -p %a/%{d0}/%B -G */*.mp3
Assuming one-level subdirectory structure dir/filename.ext, finds files with extension .mp3, and "sorts" them into a two-level subdirectory structure; toplevel directory is based on the "artist" field, the remaing level is preserved.
audio_rename -p %a/%{d0}/%B -R .
Likewise, but does not suppose any particular depth of the current directory structure; only the filename and the most internal directory name are preserved.
audio_rename -p %a/%N -R .
Likewise, but all directory names (inside the current directory) are preserved.
The script takes a list of files (or, with -R option, directories) and renames the given files (or audio files in the directories) according to the rules specified through the command line options. File extensions are preserved (by default).
Some "companion" files (i.e., file with the same basename, and with an extension from a certain list) may be renamed together with audio files. A lot of care is taken to make the resulting file names as portable as possible: e.g., "funny" characters in file names are dumbed down (unless requested otherwise), long filename components may be shortened to certain limits.
A care is taken so that renaming will not overwrite existing files; however, on OSes which allow rename() to overwrite files, race conditions can ruin the best intentions. E.g., do not run several "overlapping" rename procedures simultaneously!
<<lessSYNOPSIS
audio_rename -csR -@p "@a/@l/@02n_@t" .
renames all the audio files in this directory and its subdirectories into a 3-level directory structure given by Artist_Name/Album/Filename, with the basename of Filename being the 2-digit track number separated from the title by underscore.
audio_rename -KD *.wav
Reports how it would rename the *.wav files in this directory according to the default -p rule, but without protectiing "funny" characters. Will not do actual renaming.
audio_rename -sc *.mp3
Rename the *.mp3 files in this directory according to the default -p rule, translating cyrillic characters into Latin "equivalents", shortening the names of long components, and protecting "funny" characters.
audio_rename -p %a/%{d0}/%B -G */*.mp3
Assuming one-level subdirectory structure dir/filename.ext, finds files with extension .mp3, and "sorts" them into a two-level subdirectory structure; toplevel directory is based on the "artist" field, the remaing level is preserved.
audio_rename -p %a/%{d0}/%B -R .
Likewise, but does not suppose any particular depth of the current directory structure; only the filename and the most internal directory name are preserved.
audio_rename -p %a/%N -R .
Likewise, but all directory names (inside the current directory) are preserved.
The script takes a list of files (or, with -R option, directories) and renames the given files (or audio files in the directories) according to the rules specified through the command line options. File extensions are preserved (by default).
Some "companion" files (i.e., file with the same basename, and with an extension from a certain list) may be renamed together with audio files. A lot of care is taken to make the resulting file names as portable as possible: e.g., "funny" characters in file names are dumbed down (unless requested otherwise), long filename components may be shortened to certain limits.
A care is taken so that renaming will not overwrite existing files; however, on OSes which allow rename() to overwrite files, race conditions can ruin the best intentions. E.g., do not run several "overlapping" rename procedures simultaneously!
Download (0.17MB)
Added: 2006-06-22 License: Perl Artistic License Price:
1221 downloads
Trip on the Funny Boat 1.4
Trip on the Funny Boat is a side scrolling shooter game starring a steamboat on the sea. more>>
Trip on the Funny Boat is a side scrolling shooter game starring a steamboat on the sea.
Trip on the Funny Boat is side scrolling arcade shooter game on a steamboat equipped with a cannon and the ability to jump. The player will need to take advantage of waves to defeat the enemies and dodge hazards.
This game was made for the second PyWeek competition during the week from 25.3.2006 to 2.4.2006.
<<lessTrip on the Funny Boat is side scrolling arcade shooter game on a steamboat equipped with a cannon and the ability to jump. The player will need to take advantage of waves to defeat the enemies and dodge hazards.
This game was made for the second PyWeek competition during the week from 25.3.2006 to 2.4.2006.
Download (3.8MB)
Added: 2007-03-14 License: MIT/X Consortium License Price:
959 downloads
trafshow+rvnamed 3.0
trafshow+rvnamed combines trafshow (which is a good traffic viewer for networks but is weak in DNS resolving), and iptraf. more>>
trafshow+rvnamed combines trafshow (which is a good traffic viewer for networks but is weak in DNS resolving), and iptraf.
This directory contains trafshow source code, a tool for real-time network traffic visualization. Trafshow continuously display the information regarding packet traffic on the configured network interface that match the boolean expression. It periodically sorts and updates this information.
This funny program may be useful for locating suspicious network traffic on
the net or to evaluate current utilization of the network interface. If trafshow has been compiled with modern curses libraries such as Slang or Ncurses it been able to show colored traffic according to your configuration on color-capable terminal.
Trafshow can use variouse ncurses interfaces, a terminal-independent set of screen functions with optimal cursor motion. Trafshow now use libpcap, a system-independent interface for user-level packet capture. Before building trafshow, you must first retrieve and build libpcap, also from LBL, in:
ftp://ftp.ee.lbl.gov/libpcap.tar.Z
Currently trafshow may be compiled with any curses library, but not all of them work with color functions properly. Slang or Ncurses is prefered because it right supports color. Note for termcap users, only the Slang curses is suitable for you. Before building trafshow, you must first retrieve and build one of the
following curses library:
ftp://space.mit.edu/pub/davis/slang/slang0.99-38.tar.gz
or
ftp://ftp.netcom.com/pub/zm/zmbenhal/ncurses/ncurses-1.9.9g.tar.gz
Once libpcap and libslang is built and installed, you can build trafshow
using the procedure in the INSTALL file. The original distribution is available via anonymous ftp to ftp.nsk.su,
in /pub/unix/trafshow.tar.gz.
Enhancements:
- compiled for i386-pc-bsdi2.0.1 with
- shlicc2 -O2 -DHAVE_CONFIG_H -I. -lpcap -lslang -ltermcap
- libpcap library version 0.4a2
- slang curses version 9938
- colors support
<<lessThis directory contains trafshow source code, a tool for real-time network traffic visualization. Trafshow continuously display the information regarding packet traffic on the configured network interface that match the boolean expression. It periodically sorts and updates this information.
This funny program may be useful for locating suspicious network traffic on
the net or to evaluate current utilization of the network interface. If trafshow has been compiled with modern curses libraries such as Slang or Ncurses it been able to show colored traffic according to your configuration on color-capable terminal.
Trafshow can use variouse ncurses interfaces, a terminal-independent set of screen functions with optimal cursor motion. Trafshow now use libpcap, a system-independent interface for user-level packet capture. Before building trafshow, you must first retrieve and build libpcap, also from LBL, in:
ftp://ftp.ee.lbl.gov/libpcap.tar.Z
Currently trafshow may be compiled with any curses library, but not all of them work with color functions properly. Slang or Ncurses is prefered because it right supports color. Note for termcap users, only the Slang curses is suitable for you. Before building trafshow, you must first retrieve and build one of the
following curses library:
ftp://space.mit.edu/pub/davis/slang/slang0.99-38.tar.gz
or
ftp://ftp.netcom.com/pub/zm/zmbenhal/ncurses/ncurses-1.9.9g.tar.gz
Once libpcap and libslang is built and installed, you can build trafshow
using the procedure in the INSTALL file. The original distribution is available via anonymous ftp to ftp.nsk.su,
in /pub/unix/trafshow.tar.gz.
Enhancements:
- compiled for i386-pc-bsdi2.0.1 with
- shlicc2 -O2 -DHAVE_CONFIG_H -I. -lpcap -lslang -ltermcap
- libpcap library version 0.4a2
- slang curses version 9938
- colors support
Download (0.089MB)
Added: 2006-06-28 License: GPL (GNU General Public License) Price:
1220 downloads
Net::ChooseFName 0.01
Net::ChooseFName is a Perl extension for choosing a name of a local mirror of a net (e.g., FTP or HTTP) resource. more>>
Net::ChooseFName is a Perl extension for choosing a name of a local mirror of a net (e.g., FTP or HTTP) resource.
SYNOPSIS
use Net::ChooseFName;
$namer = Net::ChooseFName->new(max_length => 64); # Copies to CD ok
$name = $namer->find_name_by_response($LWP_response);
$name = $namer->find_name_by_response($LWP_response, $as_if_content_type);
$name = $namer->find_name_by_url($url, $suggested_name,
$content_type, $content_encoding);
$name = $namer->find_name_by_url($url, $suggested_name, $content_type);
$name = $namer->find_name_by_url($url, $suggested_name);
$name = $namer->find_name_by_url($url);
$namer_returns_undef = Net::ChooseFName->failer(); # Funny constructor
This module helps to pick up a local file name for a remote resource (e.g., one downloaded from Internet). It turns out that this is a tricky business; keep in mind that most servers are misconfigured, most URLs are malformed, and most filesystems are limited w.r.t. possible filenames. As a result most downloaders fail to work in some situations since they choose names which are not supported on particular filesystems, or not useful for file:///-related work.
Because of the many possible twists and ramifications, the design of this module is to be as much configurable as possible. One of ways of configurations is a rich system of options which influence different steps of the process. To cover cases when options are not flexible enough, the process is broken into many steps; each step is easily overridable by subclassing Net::ChooseFName.
The defaults are chosen to be as safe as possible while not getting very much into the ways. For example, since % is a special character on DOSish shells, to simplify working from command line on such systems, we avoid this letter in generated file names. Similarly, since MacOS has problems with filenames with 8-bit characters, we avoid them too; since may Unix programs have problem with spaces in file names, we massage them into underscores; the length of the longest file path component is restricted to 255 chars.
Note that in many situations it is advisable to make these restrictions yet stronger. For example, for copying to CD one should restrict names yet more (max_length => 64); for copying to MSDOS file systems enable option 8+3 => 1.
[In the description of methods the $self argument is omitted.]
<<lessSYNOPSIS
use Net::ChooseFName;
$namer = Net::ChooseFName->new(max_length => 64); # Copies to CD ok
$name = $namer->find_name_by_response($LWP_response);
$name = $namer->find_name_by_response($LWP_response, $as_if_content_type);
$name = $namer->find_name_by_url($url, $suggested_name,
$content_type, $content_encoding);
$name = $namer->find_name_by_url($url, $suggested_name, $content_type);
$name = $namer->find_name_by_url($url, $suggested_name);
$name = $namer->find_name_by_url($url);
$namer_returns_undef = Net::ChooseFName->failer(); # Funny constructor
This module helps to pick up a local file name for a remote resource (e.g., one downloaded from Internet). It turns out that this is a tricky business; keep in mind that most servers are misconfigured, most URLs are malformed, and most filesystems are limited w.r.t. possible filenames. As a result most downloaders fail to work in some situations since they choose names which are not supported on particular filesystems, or not useful for file:///-related work.
Because of the many possible twists and ramifications, the design of this module is to be as much configurable as possible. One of ways of configurations is a rich system of options which influence different steps of the process. To cover cases when options are not flexible enough, the process is broken into many steps; each step is easily overridable by subclassing Net::ChooseFName.
The defaults are chosen to be as safe as possible while not getting very much into the ways. For example, since % is a special character on DOSish shells, to simplify working from command line on such systems, we avoid this letter in generated file names. Similarly, since MacOS has problems with filenames with 8-bit characters, we avoid them too; since may Unix programs have problem with spaces in file names, we massage them into underscores; the length of the longest file path component is restricted to 255 chars.
Note that in many situations it is advisable to make these restrictions yet stronger. For example, for copying to CD one should restrict names yet more (max_length => 64); for copying to MSDOS file systems enable option 8+3 => 1.
[In the description of methods the $self argument is omitted.]
Download (0.012MB)
Added: 2006-06-12 License: Perl Artistic License Price:
1229 downloads
OCaml-FreeTDS 0.2
OCaml-FreeTDS is a binding to the ct-lib component of the FreeTDS library. more>>
OCaml-FreeTDS is a binding to the ct-lib component of the FreeTDS library, for accessing Sybase and Microsoft (or other TDS) database servers.
If you dont know what "ct-lib" means then you should probably not be using this, but rather OCamlDBI ; a more general and simple database layer, for which OCaml-FreeTDS bindings exist.
Main features:
- ct-lib binding
- ocamldbi interface (should be in the ocamldbi package)
- Examples provided for each in the distribution
Enhancements:
- This version fixes the configure script so anyone with FreeTDS in a funny place, or the real Sybase libs, can adjust their paths appropriately. It is known to build against the Sybase libs, and FreeTDS 0.6.1 and above. Support for old FreeTDS is not something I think is valuable, since it is free to upgrade.
- However... The Sybase libs cause a segfault, probably because of some value specific to FreeTDS that I use, but since I dont have them I cant find out! Any testing by others would be greatly appreciated.
<<lessIf you dont know what "ct-lib" means then you should probably not be using this, but rather OCamlDBI ; a more general and simple database layer, for which OCaml-FreeTDS bindings exist.
Main features:
- ct-lib binding
- ocamldbi interface (should be in the ocamldbi package)
- Examples provided for each in the distribution
Enhancements:
- This version fixes the configure script so anyone with FreeTDS in a funny place, or the real Sybase libs, can adjust their paths appropriately. It is known to build against the Sybase libs, and FreeTDS 0.6.1 and above. Support for old FreeTDS is not something I think is valuable, since it is free to upgrade.
- However... The Sybase libs cause a segfault, probably because of some value specific to FreeTDS that I use, but since I dont have them I cant find out! Any testing by others would be greatly appreciated.
Download (0.037MB)
Added: 2006-09-06 License: GPL (GNU General Public License) Price:
1144 downloads
Cow outputs waves 0.1.2
Cow is something like a waveform editor in that it generates a wave file from one or more graphs for amplitude and frequency. more>>
Cow is something like a waveform editor in that it generates a wave file from one or more graphs for amplitude and frequency. It has a graphical user interface that simplifies this process.
First i wrote some classes to generate wavefiles with graphs for amplitude and frequency. Thats really simple sound synthesis. The waveformeditor of Christopher Rowley[1] inspired me. As it worked i made a little GUI just because its more compfortable to edit the
graphs... Ok. I could produce sounds, thats fine. Someone lend me a midi-keyboard and i programmed something to play the sound at different tonepitches. Well, thats it. Was a funny project, still works for me, but i guess it is dead. This will be the last release so
far. Hope you have fun with it .
cowman reads midi-events from /dev/midi00 and plays the apropriate note on /dev/dsp. You must start it with a cow-file as command-line-option or with a configfile. See manpage.
<<lessFirst i wrote some classes to generate wavefiles with graphs for amplitude and frequency. Thats really simple sound synthesis. The waveformeditor of Christopher Rowley[1] inspired me. As it worked i made a little GUI just because its more compfortable to edit the
graphs... Ok. I could produce sounds, thats fine. Someone lend me a midi-keyboard and i programmed something to play the sound at different tonepitches. Well, thats it. Was a funny project, still works for me, but i guess it is dead. This will be the last release so
far. Hope you have fun with it .
cowman reads midi-events from /dev/midi00 and plays the apropriate note on /dev/dsp. You must start it with a cow-file as command-line-option or with a configfile. See manpage.
Download (0.084MB)
Added: 2006-07-24 License: GPL (GNU General Public License) Price:
1188 downloads
Slam Soccer 1.01
Slam Soccer is a comic style football game. more>>
Slam Soccer is a comic style football game.
Main features:
- Freeware and open source
- Funny 3d-comic-style
- Enthralling stadium atmosphere
- Keyboard and gamepad control
- 2-player mode
- Career and world cup
- Register in the online hall of fame
- Build your own stadium
- 80 teams
- 20 stadiums
- 10 weather conditions
- 50 adboards
- 10 referees
- 9 commentators (5 German, 2 English, 2 French)
Slam Soccer comes in 3 languages: German, English, French
<<lessMain features:
- Freeware and open source
- Funny 3d-comic-style
- Enthralling stadium atmosphere
- Keyboard and gamepad control
- 2-player mode
- Career and world cup
- Register in the online hall of fame
- Build your own stadium
- 80 teams
- 20 stadiums
- 10 weather conditions
- 50 adboards
- 10 referees
- 9 commentators (5 German, 2 English, 2 French)
Slam Soccer comes in 3 languages: German, English, French
Download (85.5MB)
Added: 2006-06-30 License: GPL (GNU General Public License) Price:
1228 downloads
GnomerMind 1.0.1
GnomerMind is a puzzle game for Gnome, loosely based on the classic MasterMind game. more>>
GnomerMind application is a puzzle game for Gnome, loosely based on the classic MasterMind game.
Ive always been fascinated by this game, and Ive spent an heap of time playing the version (Logic) implemented on some Nokia cellular phones.
Main features:
- All the fascination of the original game
- Immediate, easy-to-learn gameplay
- Highly customizable: up to 7 game parameters can be configured at your will
- Funny & eye-catching graphics
- Theme support: make GM appear just as you want!
- Sound effects for an even funnier playing action
- Control the game via mouse or keyboard... to be as immediate as you like it!
- Possibility to save your exciting matches and restore them later
- Full documentation: in-game help system & theme building tutorial
- Easy to install, light for the system
It speaks many languages, including:
- English
- Italian
- Russian
- French
- Swedish
- Dutch
- Turkish
- German
- Spanish
- Slovak
- Portuguese (standard)
- Chinese (traditional)
- Japanese
- Conform to the GNOME standards
<<lessIve always been fascinated by this game, and Ive spent an heap of time playing the version (Logic) implemented on some Nokia cellular phones.
Main features:
- All the fascination of the original game
- Immediate, easy-to-learn gameplay
- Highly customizable: up to 7 game parameters can be configured at your will
- Funny & eye-catching graphics
- Theme support: make GM appear just as you want!
- Sound effects for an even funnier playing action
- Control the game via mouse or keyboard... to be as immediate as you like it!
- Possibility to save your exciting matches and restore them later
- Full documentation: in-game help system & theme building tutorial
- Easy to install, light for the system
It speaks many languages, including:
- English
- Italian
- Russian
- French
- Swedish
- Dutch
- Turkish
- German
- Spanish
- Slovak
- Portuguese (standard)
- Chinese (traditional)
- Japanese
- Conform to the GNOME standards
Download (0.27MB)
Added: 2006-01-20 License: GPL (GNU General Public License) Price:
1373 downloads
Daniels Colorize.pl 0.3a
Daniels Colorize.pl is a short script that reads from stdin and writes to stdout. more>>
Daniels Colorize.pl is a short script that reads from stdin and writes to stdout. Rows that match a users search strings will be colorized with user-defined colors. Command line options are available. Colorization is done via ANSI escape codes.
Use any kind of stdin text stream and it will send it on stdout colorized.
e.g.: ls -lF | colorize.pl [options]
colorize.pl will print out every line from stdin to stdout. However rows with matching strings, will be colorized with your choice of color.
Options:
Options format: -[style][foreground][background]:[searchstring]
[style]
n = normal, l = light, u=underscore, i = inverted, b = blinking
[foreground color]
0= black, 1= red, 2= green, 3= yellow, 4= blue, 5= purple, 6= cyan, 7= white
[background color]
0= black, 1= red, 2= green, 3= yellow, 4= blue, 5= purple, 6= cyan, 7= white
[searchstring]
string
Example:
cat debug.txt | colorize.pl -u17:error -n37:warning -b10:funny
will colorize lines with the word:
- "error" underscored in red front color and white background
- "warning" in green front color and white background
- "funny" blinking in red front color with black background
Enhancements:
- Allows no background colors.
- Support for choosing between colorizing whole rows or just the matching words.
<<lessUse any kind of stdin text stream and it will send it on stdout colorized.
e.g.: ls -lF | colorize.pl [options]
colorize.pl will print out every line from stdin to stdout. However rows with matching strings, will be colorized with your choice of color.
Options:
Options format: -[style][foreground][background]:[searchstring]
[style]
n = normal, l = light, u=underscore, i = inverted, b = blinking
[foreground color]
0= black, 1= red, 2= green, 3= yellow, 4= blue, 5= purple, 6= cyan, 7= white
[background color]
0= black, 1= red, 2= green, 3= yellow, 4= blue, 5= purple, 6= cyan, 7= white
[searchstring]
string
Example:
cat debug.txt | colorize.pl -u17:error -n37:warning -b10:funny
will colorize lines with the word:
- "error" underscored in red front color and white background
- "warning" in green front color and white background
- "funny" blinking in red front color with black background
Enhancements:
- Allows no background colors.
- Support for choosing between colorizing whole rows or just the matching words.
Download (0.002MB)
Added: 2006-05-23 License: GPL (GNU General Public License) Price:
1249 downloads
FrameMaker::FromHTML 0.03
FrameMaker::FromHTML is a Perl class to convert HTML file to FrameMaker MIF. more>>
FrameMaker::FromHTML is a Perl class to convert HTML file to FrameMaker MIF.
SYNOPSIS
use base FrameMaker::FromHTML;
use strict;
my ($infile, $outfile);
$infile = shift;
($outfile = $infile) =~ s/.htm[l]*$/.mif/;
# Insert routine to validate HTML -- eg, use HTML-Tidy
# VERY important -- this script is fragile at any time
# but worse with bad HTML
my $p = FrameMaker::FromHTML->new($outfile) ;
$p->parse_file("$tempfile") or die "Parsing failed on $tempfile: $!n";
Use to convert properly formed HTML into FrameMaker MIF. Likely to be found buggy, particularly with funny HTML. Errors in MIF are usually flagged in FrameMaker console when FrameMaker is used to open the file.
See example file htmltofm.pl, which may be all youll need to get it working on some files. In which case, youll need to have HTML-Tidy installed to clean up your HTML.
<<lessSYNOPSIS
use base FrameMaker::FromHTML;
use strict;
my ($infile, $outfile);
$infile = shift;
($outfile = $infile) =~ s/.htm[l]*$/.mif/;
# Insert routine to validate HTML -- eg, use HTML-Tidy
# VERY important -- this script is fragile at any time
# but worse with bad HTML
my $p = FrameMaker::FromHTML->new($outfile) ;
$p->parse_file("$tempfile") or die "Parsing failed on $tempfile: $!n";
Use to convert properly formed HTML into FrameMaker MIF. Likely to be found buggy, particularly with funny HTML. Errors in MIF are usually flagged in FrameMaker console when FrameMaker is used to open the file.
See example file htmltofm.pl, which may be all youll need to get it working on some files. In which case, youll need to have HTML-Tidy installed to clean up your HTML.
Download (0.017MB)
Added: 2006-08-16 License: Perl Artistic License Price:
1164 downloads
NeoStats 3.0 Alpha3
NeoStats is a powerful and extendable set of services for IRC. more>>
NeoStats is a powerful and extendable set of *services* for IRC. By Services, we do not mean NickServ/Chanserv etc but additional services.
These additional services include things like StatServ which gives you statistics on the number of users/operators/channels/servers, and MoraleServ, which is a *fun* module, to send funny messages to users, and utility modules.
Some modules have a useful function on your network, other modules are developed for fun, and to make your IRC network more attractive to users.
Installation:
The `configure shell script attempts to guess correct values for various system-dependent variables used during compilation.
NeoStats uses those values to create a `Makefile in each directory of the package. It may also create one or more `.h files containing system-dependent definitions.
Finally, it creates a shell script `config.status that you can run in the future to recreate the current configuration, a file `config.cache that saves the results of its tests to speed up
reconfiguring, and a file `config.log containing compiler output (useful mainly for debugging `configure).
If you need to do unusual things to compile the package, please try to figure out how `configure could check whether to do them, and mail diffs or instructions to the address given in the `README so they can be considered for the next release.
If at some point `config.cache contains results you dont want to keep, you may remove or edit it.
The file `configure.in is used to create `configure by a program called `autoconf. You only need `configure.in if you want to change it or regenerate `configure using a newer version of `autoconf.
The simplest way to compile this package is:
1. `cd to the directory containing the packages source code and type `./configure to configure the package for your system.
If youre using `csh on an old version of System V, you might need to type `sh ./configure instead to prevent `csh from trying to execute `configure itself.
Running `configure takes awhile. While running, it prints some messages telling which features it is checking for.
2. Type `make to compile the package.
3. Optionally, type `make check to run any self-tests that come with the package.
4. Type `make install to install the programs and any data files and documentation.
5. You can remove the program binaries and object files from the source code directory by typing `make clean. To also remove the files that `configure created (so you can compile the package for a different kind of computer), type `make distclean.
There is also a `make maintainer-clean target, but that is intended mainly for the packages developers. If you use it, you may have to get all sorts of other programs in order to regenerate files that came with the distribution.
Enhancements:
- Lots of bugfixes and code cleanups were done.
- Several new modules were added, including quoteserv, textserv, and limitserv.
- This version introduces the ability to write modules in Perl rather than C, as well as the ability to extend the existing modules with Perl code.
- Internally, the code was fixed up to not be as resource intensive as previous versions.
- The module API was enhanced to make it easier for module coders to take advantage of the advanced features of NeoStats.
<<lessThese additional services include things like StatServ which gives you statistics on the number of users/operators/channels/servers, and MoraleServ, which is a *fun* module, to send funny messages to users, and utility modules.
Some modules have a useful function on your network, other modules are developed for fun, and to make your IRC network more attractive to users.
Installation:
The `configure shell script attempts to guess correct values for various system-dependent variables used during compilation.
NeoStats uses those values to create a `Makefile in each directory of the package. It may also create one or more `.h files containing system-dependent definitions.
Finally, it creates a shell script `config.status that you can run in the future to recreate the current configuration, a file `config.cache that saves the results of its tests to speed up
reconfiguring, and a file `config.log containing compiler output (useful mainly for debugging `configure).
If you need to do unusual things to compile the package, please try to figure out how `configure could check whether to do them, and mail diffs or instructions to the address given in the `README so they can be considered for the next release.
If at some point `config.cache contains results you dont want to keep, you may remove or edit it.
The file `configure.in is used to create `configure by a program called `autoconf. You only need `configure.in if you want to change it or regenerate `configure using a newer version of `autoconf.
The simplest way to compile this package is:
1. `cd to the directory containing the packages source code and type `./configure to configure the package for your system.
If youre using `csh on an old version of System V, you might need to type `sh ./configure instead to prevent `csh from trying to execute `configure itself.
Running `configure takes awhile. While running, it prints some messages telling which features it is checking for.
2. Type `make to compile the package.
3. Optionally, type `make check to run any self-tests that come with the package.
4. Type `make install to install the programs and any data files and documentation.
5. You can remove the program binaries and object files from the source code directory by typing `make clean. To also remove the files that `configure created (so you can compile the package for a different kind of computer), type `make distclean.
There is also a `make maintainer-clean target, but that is intended mainly for the packages developers. If you use it, you may have to get all sorts of other programs in order to regenerate files that came with the distribution.
Enhancements:
- Lots of bugfixes and code cleanups were done.
- Several new modules were added, including quoteserv, textserv, and limitserv.
- This version introduces the ability to write modules in Perl rather than C, as well as the ability to extend the existing modules with Perl code.
- Internally, the code was fixed up to not be as resource intensive as previous versions.
- The module API was enhanced to make it easier for module coders to take advantage of the advanced features of NeoStats.
Download (1.59MB)
Added: 2005-12-14 License: GPL (GNU General Public License) Price:
802 downloads
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