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Super Gamer 2

Super Gamer 2


Super Gamer is a Live DVD that is based on the core of PCLinuxOS. more>>
Super Gamer is a Live DVD that is based on the core of PCLinuxOS. It is put together by Darin, a community member. Darin started out making the Super Gamer for his own, and some friends. Soon others got a copy and decided they liked it.

They jumped onboard to help test and develope. The Super Gamer is optimized for a gaming computer environment, with some tweaks to help speed up running from the LiveDVD. Extra games were added along with some demos of proprietary games. All Games are Linux Native. Users wishing to run Windows Native games, may install Wine or a Wine related application such as Cedega.

Please remember that the Super Gamer is built from PCLinuxOS. For this reason, if you wish to donate to the Super Gamer, you cannot, but you can donate to PCLinuxOS, or buy from On-Disk.

Since the Gamer is developed on the pure core of PCLinuxOS, updating and adding other programs from the PCLOSs repository is completely compatible, and easy.
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Added: 2007-01-02 License: GPL (GNU General Public License) Price:
1073 downloads
SuperGamer Supreme

SuperGamer Supreme


SuperGamer Supreme gives you interesting games created for Linux desktop operating system. more>>

SuperGamer Supreme gives you interesting games created for Linux desktop operating system. It has all the normal Linux desktop applications such as the Firefox Browser, OpenOffice.org, etc., but also has a great many native to Linux games added, as well as some demos of proprietary games.

The games (in the order they appear on the launch bar) Include:

  • Quake Wars
  • Doom 3
  • Prey
  • Unreal Tournament
  • Quake 4
  • Savage 2
  • Postal 2
  • Enemy Territory
  • Penumbra Black Plague
  • Sauerbraten
  • Urban Terror
  • Soldier Of Fortune
  • Torcs
  • Tremulous
  • AlienArena
  • True Combat
  • America's Army
  • Nexus
  • OpenArena
  • PlaneShift
  • Drop Team
  • Frets On Fire
  • Chromium B.S.U.
  • Mad Bomber
  • X-Moto
  • BZ Flag
  • Mega Mario
  • Glaxium
  • GL-117
  • NeverBall
  • NeverPutt
  • Super Tux
  • PPRacer

Major Features:

  1. This Supreme SuperGamer version will work on both 32 and 64 bit PCs and fills a full Live Dual Layer DVD.
  2. It includes support for ethernet, wireless, and dialup Internet connections.
  3. It can run in "Live" mode directly from the DVD and can be optionally installed to your hard drive.
  4. A few key includes are 2.6.27.24 kernel, Azureus, Gparted, Limewire, Gimp, K9copy, KOffice, OpenOffice 3, Hardinfo (system profiler and benchmark) along with all the plugins for firefox with forcastbar enhanced, adblock, and blockxxx included (blockxxx is a child word and website filter which is not enabled by default as it blocks alot of stuff...almost to much).
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Added: 2009-07-25 License: GPL Price: FREE
1 downloads
DropTeam 1.2.2 DEMO

DropTeam 1.2.2 DEMO


DropTeam is an online multiplayer FPS for Linux. more>>
DropTeam is an online multiplayer FPS for Linux.
DropTeam combines accurate physics and ballistic systems, intelligent and realistic unit and weaponry capabilities with fast paced action set in a stark future of humanity. This Public Test is being offered in three different formats. One for Mac, one for Windows and one for Linux. This marks the first title published by Battlefront.com to offer Linux support!
Main features:
- A rich, fleshed out universe complete with a engaging back story and detailed history.
- Realistic combat system that models projectile/armor penetration, various munition types, and interior vehicle damage in detail.
- Huge, detailed and varied alien landscapes each planet accurately modeling its own gravity and atmospheric density, radically changing the tactical situation.
- Map sizes up to a massive 1000 (!) square kilometers.
- Terrain height resolutions from small ridges and vehicle fighting positions to towering hills and mountains.
- Deformable terrain with engineering vehicles digging out trenches in real time, ordnance created surface cratering and even trees toppling over under artillery fire.
- Dynamic environmental effects include building destruction and vehicles exploding and flipping over.
- Support for enhanced graphics effects including advanced shaders and High Dynamic Range rendering.
- Terrain uses dynamic tessellation (continuous Level of Detail) to render high resolution terrain at large sizes.
- Up to 16 human players or more supported, depending on system specs. Maximum online players realistically only limited by game server bandwidth, CPU and RAM.
More background and info on the game can be found on the DropTeam webpage located here.
The purpose of this release is to test DropTeams network functionality with a large number of players. Anyone can play for free in order to help us test DropTeam but this build has the following important restrictions:
1. Single player is disabled. You can only play network games with this release. The full version of the game includes single player skirmish games and a single player campaign.
2. This release only allows you to play 2 scenarios. The full version of the game includes 21 scenarios with more available for free download after release.
3. This is a test release, which means the game isnt finished yet. It definitely still has bugs. We greatly appreciate your help in finding and fixing them all!
Apart from these restrictions, this is a fully functional release. Players can use all of the dozens of vehicles and deployable items in the game. The two included scenarios are "Ice Field" and "Raid". Ice Field takes place on the frozen wasteland of Arcanum, a once-inhabitable planet orbiting Luytens Star that has had its climate devastated by bombardments from the Mu Arae Entente. The Raid scenario takes place on an inhabitable moon called Hopewell. Hopewell orbits a gas giant in the Wolf 9773 star system. Almost half of the moons surface, called "The Scorch", is a radioactive Hell created by the destruction of an antimatter station that used to orbit the gas giant. The remainder of Hopewell has recovered from this disaster and is once again beginning to flourish with vegetation and a growing human population.
This release includes everything needed to connect to servers and play on the Internet or on Local Area Networks on Windows, Linux, and Mac OS X Tiger. It also includes everything needed for players to run their own public or private servers. This is important since there will be a limited number of public servers made available by TBG. We plan to run only 6 servers for this public test release so players might need to run their own servers if they want to play frequently.
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Added: 2007-03-05 License: Freeware Price:
965 downloads
A Jacks Game 1.0

A Jacks Game 1.0


A Jacks Game is a real-time game that runs in a Web browser using the AJAX technology. more>>
A Jacks Game is a real-time game that runs in a Web browser using the AJAX (Asynchronous JavaScript and XML) technology.

Multiple users can login in A Jacks Game to explore a common map and earn a common currency as their score.

A Jacks Game is free software released under GNU/GPL Open Source License.
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Added: 2006-01-05 License: GPL (GNU General Public License) Price:
1389 downloads
Eclipse 2D Game Engine 1.0

Eclipse 2D Game Engine 1.0


Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file. more>>
Eclipse is a set of C++ classes designed to give beginner developers a head start in developing their first games as well as more experienced developers who dont want to have to write code for mundane tasks like fonts, sprites, and image loading.

Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file support.
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Added: 2006-08-24 License: GPL (GNU General Public License) Price:
1166 downloads
The Snake Game 1.0

The Snake Game 1.0


The Snake Game is an adapted, improved version of the popular javacave game. more>>
This is an adapted, improved version of the popular javacave game, written in QtRuby.

Installation:

download
chmod +x snake(gl).rb
run it.

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Added: 2005-05-24 License: Public Domain Price:
1622 downloads
gewee game 3.6

gewee game 3.6


gewee game is a Go-like board game with next generation graphics. more>>
gewee game is a Go-like board game with "next generation" graphics.

This is a game between a human ("player") and a computer ("opponent"). The players objective is to accumulate as many points as possible. When the player wins a game, a point is added to his/her score. When the player loses a game, a point is subtracted from his/her score. The competitor with the most pieces on the board at the end of the game is the winner. A game is finished when a competitor forfeits, or has no valid empty square to place a piece on. The opponent is granted additional moves at the start of a game based on the players score.

Each competitor has a distinct set of pieces of the same shape and color. The competitors take turns placing one piece on an empty square on the board. A piece or group of pieces that has no empty square adjacent to it is removed from the board.

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Added: 2007-05-21 License: Freeware Price:
886 downloads
Epiphany Game 0.6.1

Epiphany Game 0.6.1


Epiphany project is a multiplatform clone of the game Boulderdash. more>>
Epiphany project is a multiplatform clone of the game Boulderdash.

It is written entirely in C++, using Clanlib as its graphic library.

The player must collect all valuable minerals scattered in levels, while avoiding being hit by a falling boulder or a bomb.

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Added: 2007-06-22 License: GPL (GNU General Public License) Price:
856 downloads
game build 1577

game build 1577


game is a simple Tetris-like game. more>>
game is a simple Tetris-like game.
The objective of the game is to keep the level of colored blocks down as long as possible.
New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row,
the more points you get.
Usage:
The objective of the game is to keep the level of colored blocks down as long as possible. New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row, the more points you get.
space - Flip two neighbour blocks.
arrow keys - Move cursor
h,j,k,l - Move cursor (vi-fans)
escape - Quit game, no questions asked.
s - Starts the game. If a game is in progress, a new game
will be started instantly.
p - Pause game. To avoid cheating, the game will be hidden
during pause.
e - Generate earthquake. This can be used as a last resort in
case of panic, and will remove approximately 30 blocks from
the field. It might help you. Then again, it might not.
Can be used once per game and costs 50 points.
Installation:
Linux:
Make sure the SDL, SDL_image and SDL_mixer runtime libraries are installed
$ tar -zxvf game- -linux.tgz
$ cd game
$ ./game
Enhancements:
- Added better error handling on SDL img load failures
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Download (1.2MB)
Added: 2006-07-19 License: GPL (GNU General Public License) Price:
1205 downloads
Siriel4 game engine 0.9.1

Siriel4 game engine 0.9.1


Siriel4 game engine project is a game engine for adventure, arcade, maze-like games. more>>
Siriel4 game engine project is a game engine for adventure, arcade, maze-like games.
The main goal of this engine is to provide tools and scripts for easy game creation.
Game creators only write the necessary scenario descriptions for the game in a scripting language (such as Lua) and do not have to care about such low-level details as animation loading, etc.
Main features:
- Lua-5.0 - scripting language support
- DUMB - music and audio support
- Multiplayer
- Terminal support for controlling engine
Enhancements:
- fixed widget system
- removed procedure for separate processing of widget and replaced by flag indicating status of widget
- basic support of room neighbours
- fixed Makefile - include paths
- fixed freeze mode of univers (bug: avatar can move in freeze mode)
- callback function
- avatar can walk through rooms
- fixed processing and displaying things in correct rooms, so they display only in rooms where they are connected to
- fixed collision with object
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Download (0.63MB)
Added: 2006-11-17 License: GPL (GNU General Public License) Price:
1072 downloads
DEMOS 0.9.1

DEMOS 0.9.1


DEMOS is a modeling tool for the EP model. more>>
DEMOS is a modeling tool for the EP model. The EP model proposes a declarative executable model for engineering object-based systems which achieves executability through a hybrid approach that annotates model elements with Java code snippets.
DEMOS project is implemented as an Eclipse plugin and provides graphical editing of applications using the EP model, background code generation, and immediate feedback on syntactical validity of models and user-supplied code.
Enhancements:
- Changes in this release are the addition of a visual inspector for running EP systems, significant performance improvements, improved consistency between models and generated code, and minor feature enhancements and bugfixes.
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Download (2.4MB)
Added: 2006-11-05 License: GPL (GNU General Public License) Price:
1084 downloads
Crate Game Engine Milestone 4.1

Crate Game Engine Milestone 4.1


The Crate Game Engine is a game engine that is designed to make creating games trivial. more>>
Crate Game Engine is a game engine that is designed to make the process of creating games trivial.
The rendering engine and scripting engine are removed from the game engine to make the specialization of games as easy as possible.
An XML game loader will be implemented to make creating games require no recompiling.
Extremely easy to use game engine with modular Scripting and Rendering engines.
Milestones:
Milestone 1: Basic framework compilable (completed Oct 9, 2005)
Milestone 2: C++ proof of concept demo using framework & text based RenderingEngine
Milestone 3: XML based game loader with Milestone 2 game ported to it
Milestone 4: Scripting support with Milestone 3 game ported to it
Milestone 5: 2D Rendering Engine with Milestone 4 game ported to it
Enhancements:
- This release includes minor API and documentation updates, as well as a logging system.
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Download (0.20MB)
Added: 2005-12-09 License: LGPL (GNU Lesser General Public License) Price:
805 downloads
Chess::Game::MoveList 0.6.0

Chess::Game::MoveList 0.6.0


Chess::Game::MoveList is a specialized list class for recording the moves of a Chess::Game. more>>
Chess::Game::MoveList is a specialized list class for recording the moves of a Chess::Game.

SYNOPSIS

$movelist = Chess::Game::MoveList->new("white", "black");
$wpawn = Chess::Game::Pawn->new("e2", "white");
$entry = $movelist->add_move($wpawn, "e2", "e4");
$true = $entry->get_piece() eq $entry;
$bpawn = Chess::Game::Pawn->new("e7", "black");
$entry = $movelist->add_move($bpawn, "e7", "e6");
$entry = $movelist->add_move($wpawn, "e4", "e5");
@del_entries = $movelist->delete_move(1, "white"); # delete the list
$true = $entries[0]->get_piece() eq $wpawn;
$true = $entries[0]->get_dest_square() eq "e4";
$true = $entries[1]->get_piece() eq $bpawn;
$true = $entries[1]->get_dest_square() eq "e6";

The Chess module provides a framework for writing chess programs with Perl. This class forms part of that framework, recording a log of all moves during a Chess::Game in such a fashion that the list can be used to undo moves that have been made.

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Added: 2007-01-02 License: Perl Artistic License Price:
1025 downloads
Exodus Arcade Game 1.5

Exodus Arcade Game 1.5


Exodus Arcade Game project is a humorous maze-running arcade game with hot graphics. more>>
Exodus Arcade Game project is a humorous maze-running arcade game with hot graphics.

Exodus is an arcade game based on the classic C16 title, Exorcist.

You control Sparkie, a magical star who has been trapped in the Dungeon Dimensions by Wizzbang the Wizard.

Using his special powers, Sparkie can light up the walls of the maze and exorcise the monsters in each room.

Traveling through the maze will bring you to victory and a complete end sequence.

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Download (3.1MB)
Added: 2006-11-17 License: Freely Distributable Price:
1075 downloads
Chess::Game 0.6.0

Chess::Game 0.6.0


Chess::Game is a class to record and validate the moves of a game of chess. more>>
Chess::Game is a class to record and validate the moves of a game of chess.

SYNOPSIS

use Chess::Game;

$game = Chess::Game->new();
$clone = $game->clone();
$move = $game->make_move("e2", "e4");
$move_c = $clone->make_move("e2", "e4");
$true = ($move->get_piece() ne $move_c->get_piece());
$move = $game->delete_move();
...
while (!defined($result = $game->result())) {
# get a move
$move = $game->make_move($sq1, $sq2);
if (!defined($move)) {
print $game->get_message();
}
}
if ($result == 1) {
print "White wins!n";
}
elsif ($result == 0) {
print "Draw!n"
}
else {
print "Black wins!n";
}

The Chess module provides a framework for writing chess programs with Perl. This class forms part of that framework, providing move validation for all moves recorded using the Chess::Game class. The Game contains a Chess::Board, 32 Chess::Pieces and a Chess::Game::MoveList that contains a series of Chess::Game::MoveListEntrys that record the exact state of the game as it progresses. Moves can be taken back one-at-a-time to allow for simple movelist manipulation.

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Download (0.021MB)
Added: 2006-12-28 License: Perl Artistic License Price:
1039 downloads
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