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FIRE 0.4a
FIRE is a portable bootable cdrom based distribution with the goal of providing an environment to perform forensic analysis. more>>
FIRE is a portable bootable cdrom based distribution with the goal of providing an immediate environment to perform forensic analysis, incident response, data recovery, virus scanning and vulnerability assessment.
Also provides necessary tools for live forensics/analysis on win32, sparc solaris and x86 linux hosts just by mounting the cdrom and using trusted static binaries available in /statbins.
Main features:
Forensics workstation/Data Recovery
- Instantly deploy a forensics workstation with tct, tctutils, mac-robber, and autopsy also provides perl 5.6.1 compiled with Large File Support.
Live System Incident Response
- Binaries are available for Incident Response on a live machine.
Virus Scanning
- Utilizing F-Prot 3.11beta http://www.f-prot.com you can scan for virii, worms, trojans, and all around harmful code.
- Just mount the filesystems that you want to scan and execute f-prot .
- Any filesystem you can mount, you can scan. mount and scan fat/ntfs/ext2/ext3/reiserfs partitions
- Scan your windows machines offline for virii that may not be detected with an "after the fact" anti-virus
- software installation.
Pen-Testing Platform
- I should NOT have to explain this portion: If the tools you would like to use are not in the distribution please make a request!
<<lessAlso provides necessary tools for live forensics/analysis on win32, sparc solaris and x86 linux hosts just by mounting the cdrom and using trusted static binaries available in /statbins.
Main features:
Forensics workstation/Data Recovery
- Instantly deploy a forensics workstation with tct, tctutils, mac-robber, and autopsy also provides perl 5.6.1 compiled with Large File Support.
Live System Incident Response
- Binaries are available for Incident Response on a live machine.
Virus Scanning
- Utilizing F-Prot 3.11beta http://www.f-prot.com you can scan for virii, worms, trojans, and all around harmful code.
- Just mount the filesystems that you want to scan and execute f-prot .
- Any filesystem you can mount, you can scan. mount and scan fat/ntfs/ext2/ext3/reiserfs partitions
- Scan your windows machines offline for virii that may not be detected with an "after the fact" anti-virus
- software installation.
Pen-Testing Platform
- I should NOT have to explain this portion: If the tools you would like to use are not in the distribution please make a request!
Download (578MB)
Added: 2005-05-18 License: GPL (GNU General Public License) Price:
1635 downloads
ASpiReNN 0.1
ASpiReNN stands for Artificial SPIking REcurrent Neural Network and is a little library written in C. more>>
ASpiReNN stands for Artificial SPIking REcurrent Neural Network. ASpiReNN is a little library written in C which, as its name suggests, allows to simulates artificial spiking (or not) recurrent (or not) neural networks.
Main features:
- leaky integrate-and-fire support
- possibility to add new neuron types
- Spike-Timing Dependent Plasticity learning rule
- possibility to add new learning rules
- fast multilayer networks
- best suited for highly recurrent neural nets
- Python bindings
<<lessMain features:
- leaky integrate-and-fire support
- possibility to add new neuron types
- Spike-Timing Dependent Plasticity learning rule
- possibility to add new learning rules
- fast multilayer networks
- best suited for highly recurrent neural nets
- Python bindings
Download (0.32MB)
Added: 2006-03-03 License: GPL (GNU General Public License) Price:
753 downloads
cd player 0.4a
cd player is a really small player for Linux with a curses-like user interface. more>>
cd player is a really small cd player for Linux with a curses-like user interface.
Main features:
- mcdp is a small (maybe the smallest) cd-player for _linux_
- it compiles/runs out off the box
- it can be compiled against dietlibc (~16kb static!)
- working play methods: reapeat cd, repeat track and intro
- since version 0.3a, minimal cddb title download is also included
<<lessMain features:
- mcdp is a small (maybe the smallest) cd-player for _linux_
- it compiles/runs out off the box
- it can be compiled against dietlibc (~16kb static!)
- working play methods: reapeat cd, repeat track and intro
- since version 0.3a, minimal cddb title download is also included
Download (0.029MB)
Added: 2005-12-19 License: GPL (GNU General Public License) Price:
1423 downloads
picoSQL 2.0.4a
picoSQL is an SQL-based, multi-user, client/server RDBMS. more>>
picoSQL project is the first Italian Open Source relational database management system.
The project of picoSQL was born in 1995. It was an ODBC driver for COBOL indexed files. It consisted of a DLL written in C++ on Windows 3.1 operating system. In the beginning the main effort was made in order to obtain a good compatibity with existing front-end (mainly the MS-Access, MS-Query and VisualBasic) and in order to see COBOL files as a normalized relational DB.
The obtained success concurs to develop ulteriorly the product, refining the query optimizer and implementing an extended SQL, to exclusion of the DDL (Data Description Language). A later version, called PicoDB, were devoloped on UNIX system in client/server architecture.
PicoSql is released under GPL license; it derives from PicoDB (that remains a Picosoft proprietary product) with the addition of some SQL-DDL statement (CREATE/DROP TABLE(INDEX) and excluding COBOL files compatibility). The C/C++ library that allow the database access from C/C++ programs using the ODBC 2.5 API is released under LGPL license; this allows to link the library with programs that are not under GPL.
PicoSQL can be used from Windows applications (like MS-ACCESS, MS-Query, VB etc.) in client/server modality using the ODBC driver picoSQLNet. It can moreover be used from appropriate Java programs through the JDBC driver comprised in the distribution. Finally it can be used from programs written in C and C++ through its set of ODBC 2.5 compliant API.
PicoSQL lacks at the moment of some common characteristics to the most common RDBMS (like the schema and catalogue concepts and the management of the user permissions who can be obtained anyway using the permissions of the host operating system) but they are just these lacks to make it particularly simple to install and to use and fast in the logons and the queries.
Installation:
The installation is particularly simple: if you have the binary distribution, is sufficient to extract the compressed files in one directory ( under Windows NT/2000/XP) and execute:
startTestDb.sh (Unix/Linux)
PicoSQL consists fundamentally in a program, picosqld, to activate through inetd (or xinetd) or picoserv. In such a way it becomes a net service binded to a port, that is to a entire number comprised between 1 and 65535; this number (as an example 6789) must always be specified on the command line of picosqld. As an example:
picosqld 6789
For the activation with inetd (or xinetd), you must see the relative documentation. picoserv is a simple program that replaces inetd, mainly for scopes of test or debugging: its usage is the following:
picoserv [-f] commandLine portNumber
In our case the activation of picosqld can be obtained with the following command line:
picoserv "picosqld 6789" 6789
To notice as the port number is specified two times, as an argument of picosqld and as an argument of picoserv.
When picosqld receive a connection request, it reads a configuration file to find the necessary informations. This file is a text file on Unix/Linux systems.
# Unix/Lunixthe file read for configuration is
$HOME/.picosql.ini
or, if this file is missing
/etc/picosql.ini
The file consists of sections and parameters. A section begins with the name of the section in square brackets and continues until the next section begins. Sections contain attributes of the form
name=value
The file is line-based - that is, each newline-terminated line represents either a comment, a section name or a parameter. Section and parameter names are not case sensitive. Only the first equals sign in a parameter is significant. Any line beginning with a semicolon (;) or a hash (#) character is ignored, as are lines containing only whitespace. Each section corresponds to a database and comprises information like user, password and DB location. In the following example there are two database declared, the former called picoSqlTest, is accessible by anyone while the latter, called rubrica is accessible only by user pico giving the appropriate password.
[picoSqlTest]
DataDirectory=/home/test.db
[rubrica]
DataDirectory=/home/rubrica.db
User=pico
Password=soft
PicoOdbcTrace=NO
SuspensiveLock=YES
; for picosql client only
server=localhost
port=6789
Enhancements:
- This version fixes a problem on authentication and a bug when the connection fails.
<<lessThe project of picoSQL was born in 1995. It was an ODBC driver for COBOL indexed files. It consisted of a DLL written in C++ on Windows 3.1 operating system. In the beginning the main effort was made in order to obtain a good compatibity with existing front-end (mainly the MS-Access, MS-Query and VisualBasic) and in order to see COBOL files as a normalized relational DB.
The obtained success concurs to develop ulteriorly the product, refining the query optimizer and implementing an extended SQL, to exclusion of the DDL (Data Description Language). A later version, called PicoDB, were devoloped on UNIX system in client/server architecture.
PicoSql is released under GPL license; it derives from PicoDB (that remains a Picosoft proprietary product) with the addition of some SQL-DDL statement (CREATE/DROP TABLE(INDEX) and excluding COBOL files compatibility). The C/C++ library that allow the database access from C/C++ programs using the ODBC 2.5 API is released under LGPL license; this allows to link the library with programs that are not under GPL.
PicoSQL can be used from Windows applications (like MS-ACCESS, MS-Query, VB etc.) in client/server modality using the ODBC driver picoSQLNet. It can moreover be used from appropriate Java programs through the JDBC driver comprised in the distribution. Finally it can be used from programs written in C and C++ through its set of ODBC 2.5 compliant API.
PicoSQL lacks at the moment of some common characteristics to the most common RDBMS (like the schema and catalogue concepts and the management of the user permissions who can be obtained anyway using the permissions of the host operating system) but they are just these lacks to make it particularly simple to install and to use and fast in the logons and the queries.
Installation:
The installation is particularly simple: if you have the binary distribution, is sufficient to extract the compressed files in one directory ( under Windows NT/2000/XP) and execute:
startTestDb.sh (Unix/Linux)
PicoSQL consists fundamentally in a program, picosqld, to activate through inetd (or xinetd) or picoserv. In such a way it becomes a net service binded to a port, that is to a entire number comprised between 1 and 65535; this number (as an example 6789) must always be specified on the command line of picosqld. As an example:
picosqld 6789
For the activation with inetd (or xinetd), you must see the relative documentation. picoserv is a simple program that replaces inetd, mainly for scopes of test or debugging: its usage is the following:
picoserv [-f] commandLine portNumber
In our case the activation of picosqld can be obtained with the following command line:
picoserv "picosqld 6789" 6789
To notice as the port number is specified two times, as an argument of picosqld and as an argument of picoserv.
When picosqld receive a connection request, it reads a configuration file to find the necessary informations. This file is a text file on Unix/Linux systems.
# Unix/Lunixthe file read for configuration is
$HOME/.picosql.ini
or, if this file is missing
/etc/picosql.ini
The file consists of sections and parameters. A section begins with the name of the section in square brackets and continues until the next section begins. Sections contain attributes of the form
name=value
The file is line-based - that is, each newline-terminated line represents either a comment, a section name or a parameter. Section and parameter names are not case sensitive. Only the first equals sign in a parameter is significant. Any line beginning with a semicolon (;) or a hash (#) character is ignored, as are lines containing only whitespace. Each section corresponds to a database and comprises information like user, password and DB location. In the following example there are two database declared, the former called picoSqlTest, is accessible by anyone while the latter, called rubrica is accessible only by user pico giving the appropriate password.
[picoSqlTest]
DataDirectory=/home/test.db
[rubrica]
DataDirectory=/home/rubrica.db
User=pico
Password=soft
PicoOdbcTrace=NO
SuspensiveLock=YES
; for picosql client only
server=localhost
port=6789
Enhancements:
- This version fixes a problem on authentication and a bug when the connection fails.
Download (2.9MB)
Added: 2006-03-17 License: GPL (GNU General Public License) Price:
749 downloads
SipExchange 0.0.4a
SipExchange is an open-source softswitch that provides standard SIP services like registration, proxy and presence. more>>
SipExchange is an open-source softswitch that provides standard SIP services like registration, presence and proxy. Using the SipExchange application, service providers can offer telephone services to their subscribers as well as other services based on voice, video and instant messaging.
SipExchange supports many of the standard subscriber features offered by the traditional telephone exchanges and PBXs. In addition, SipExchange supports external call control capabilities using which service providers and software developers can create new features and services rapidly and plug them into the SipExchange application.
SipExchange works with standard SIP phones that adhere to the SIP protocol standards.
SipExchange leverages the Java and J2EE technology as a basis for the architecture that is flexible, scalable and easily extensible. It runs as an enterprise application inside the JBoss server and takes advantage of many services that a J2EE server provides.
SipExchange provides a web-based user interface using which system administrators can manage subscribers and features as well as perform other routine operations. SipExchange also provides a web-based user interface using which subscribers can customize the features they have subscribed to.
Enhancements:
- SipExchange is now developed using the EJB3 architecture.
- The EJB3 architecture is the latest J2EE specification for enterprise application development.
- Although the end user does not see any difference, it is now much easier to develop back-end business logic because of this new technology.
- In addition, initial (experimental) support for Web services was added.
- The automated unit tests have been revamped.
- A number of bugs have been fixed.
<<lessSipExchange supports many of the standard subscriber features offered by the traditional telephone exchanges and PBXs. In addition, SipExchange supports external call control capabilities using which service providers and software developers can create new features and services rapidly and plug them into the SipExchange application.
SipExchange works with standard SIP phones that adhere to the SIP protocol standards.
SipExchange leverages the Java and J2EE technology as a basis for the architecture that is flexible, scalable and easily extensible. It runs as an enterprise application inside the JBoss server and takes advantage of many services that a J2EE server provides.
SipExchange provides a web-based user interface using which system administrators can manage subscribers and features as well as perform other routine operations. SipExchange also provides a web-based user interface using which subscribers can customize the features they have subscribed to.
Enhancements:
- SipExchange is now developed using the EJB3 architecture.
- The EJB3 architecture is the latest J2EE specification for enterprise application development.
- Although the end user does not see any difference, it is now much easier to develop back-end business logic because of this new technology.
- In addition, initial (experimental) support for Web services was added.
- The automated unit tests have been revamped.
- A number of bugs have been fixed.
Download (11.2MB)
Added: 2007-06-03 License: The Apache License Price:
874 downloads
AstWar 0.4
AstWar is a terminal based 2D space shooter. more>>
AstWar project is a terminal based 2D space shooter.
Astwar is a ncurses based simple space shooter; two little ships (asterisks), each on one side of the screen, try to shoot each other.
There is network support with several multiplayer options and user extension with Scheme (via Guile) to program the little ship to do some things automatically are in the works.
Provosional keys for now:
Ship 1:
- UP q
- DOWN a
- FIRE e
Ship 2:
- UP i
- DOWN k
- FIRE y
Enhancements:
- astbeep.c (playsound): added #ifdef __linux__
- shoot.c (shoot): added some #ifdefs
- Makefile.am (astwar_SOURCES): added *.h
- shoot.c (shoot): added new thread for each player sound.
- astbeep.c: added pthread_exit
<<lessAstwar is a ncurses based simple space shooter; two little ships (asterisks), each on one side of the screen, try to shoot each other.
There is network support with several multiplayer options and user extension with Scheme (via Guile) to program the little ship to do some things automatically are in the works.
Provosional keys for now:
Ship 1:
- UP q
- DOWN a
- FIRE e
Ship 2:
- UP i
- DOWN k
- FIRE y
Enhancements:
- astbeep.c (playsound): added #ifdef __linux__
- shoot.c (shoot): added some #ifdefs
- Makefile.am (astwar_SOURCES): added *.h
- shoot.c (shoot): added new thread for each player sound.
- astbeep.c: added pthread_exit
Download (MB)
Added: 2006-12-09 License: GPL (GNU General Public License) Price:
1050 downloads
Zoom 1.0.4a
Zoom is a player for Z-Code stories or games. more>>
Zoom is a player for Z-Code stories or games. These are usually text adventures (interactive fiction), and were first created by Infocom with the Zork series of games.
Throughout the 80s, Infocom released many interactive fiction stories before their ambitions to enter the database market finally brought them low.
Zoom has versions for OS X and Unix-like operating systems using X-Windows. You can download the OS X version or the source code using the links to the left. Zoom can be redistributed under the terms of the GNU General Public License.
Obviously, Zoom is quite capable of playing Zork, so those of you who have access to the increasingly rare Infocom games can continue to play them. However, back in 1993, Graham Nelson released Curses and more importantly the Inform compiler that created it. There is now a considerable collection of new interactive fiction of variable quality available. Bafs guide to the interactive fiction archive is absolutely essential for those new to the scene.
<<lessThroughout the 80s, Infocom released many interactive fiction stories before their ambitions to enter the database market finally brought them low.
Zoom has versions for OS X and Unix-like operating systems using X-Windows. You can download the OS X version or the source code using the links to the left. Zoom can be redistributed under the terms of the GNU General Public License.
Obviously, Zoom is quite capable of playing Zork, so those of you who have access to the increasingly rare Infocom games can continue to play them. However, back in 1993, Graham Nelson released Curses and more importantly the Inform compiler that created it. There is now a considerable collection of new interactive fiction of variable quality available. Bafs guide to the interactive fiction archive is absolutely essential for those new to the scene.
Download (1.2MB)
Added: 2005-10-12 License: GPL (GNU General Public License) Price:
1473 downloads
Frets On Fire 1.2.438
Frets on Fire is a game of musical skill and fast fingers. more>>
Frets on Fire is a game of musical skill and fast fingers. Frets On Fires aim is to play guitar with the keyboard as accurately as possible.
<<less Download (32MB)
Added: 2007-04-01 License: GPL (GNU General Public License) Price:
31275 downloads
Pizza Game 0.02a
Pizza Game is a 3D, real-time game in which you manage a pizza restaurant. more>>
Pizza Game project is a 3D, real-time game in which you manage a pizza restaurant.
As manager, you must build a restaurant, buy the various objects and furniture that the restaurant requires, hire/fire/manage your employees, buy advertising, buy ingredients, set prices, and make sure your restaurant keeps your customers happy.
You start out with nothing more than an empty lot and a loan. Will you transform that lot into a thriving pizza business or fail to attract customers and watch your debt pile up?
Main features:
- Build your restaurant by placing walls, putting in doorways, installing windows.
- Decorate your restaurant by choosing from numerous paint colors and wallpaper designs.
- Put in tiles for your floors by choosing from a large selection of colors and designs.
- Buy the items and objects that your restaurant needs: tables, chairs, ovens, lights, and various miscellaneous objects that can make your restaurant the pizza parlor of choice for customers.
- Hire (and fire) the right employees that will perform the necessary tasks for running a pizza restaurant.
- Manage advertising for your pizza business.
- Buy the necessary ingredients for making pizzas and selling money-making side orders.
- Choose the opening and closing times for your restaurant in order to have your restaurant operate most efficiently.
Linux users: if you downloaded the binary version, and get an error when attempting to run the game that is related to Plugin_GuiElements.so, perform the following steps to remedy it:
1) create an OGRE subdirectory in /usr/lib
2) copy the Plugin_GuiElements.so in the libs subdirectory in the pizzagame directory to the OGRE subdirectory you just created
<<lessAs manager, you must build a restaurant, buy the various objects and furniture that the restaurant requires, hire/fire/manage your employees, buy advertising, buy ingredients, set prices, and make sure your restaurant keeps your customers happy.
You start out with nothing more than an empty lot and a loan. Will you transform that lot into a thriving pizza business or fail to attract customers and watch your debt pile up?
Main features:
- Build your restaurant by placing walls, putting in doorways, installing windows.
- Decorate your restaurant by choosing from numerous paint colors and wallpaper designs.
- Put in tiles for your floors by choosing from a large selection of colors and designs.
- Buy the items and objects that your restaurant needs: tables, chairs, ovens, lights, and various miscellaneous objects that can make your restaurant the pizza parlor of choice for customers.
- Hire (and fire) the right employees that will perform the necessary tasks for running a pizza restaurant.
- Manage advertising for your pizza business.
- Buy the necessary ingredients for making pizzas and selling money-making side orders.
- Choose the opening and closing times for your restaurant in order to have your restaurant operate most efficiently.
Linux users: if you downloaded the binary version, and get an error when attempting to run the game that is related to Plugin_GuiElements.so, perform the following steps to remedy it:
1) create an OGRE subdirectory in /usr/lib
2) copy the Plugin_GuiElements.so in the libs subdirectory in the pizzagame directory to the OGRE subdirectory you just created
Download (27.9MB)
Added: 2007-01-09 License: GPL (GNU General Public License) Price:
1023 downloads
QtWvDialer 0.4.4
QtWvdialer is a simple graphical frontend to wvdial. more>>
QtWvdialer is a simple graphical frontend to wvdial. Even if it looks like a GTK application in this screen shot, QtWvDialer was developed with Qt from Trolltech AS. Ive chosen the GTK theme because it makes my desktop more homogenous when mixing GNOME and KDE applications. Wvdial was written by Dave Coombs and Avery Pennarun for Worldvisions Computer Technology, as part of the Worldvisions Weaver project.
QtWvdialer is a simple graphical front-end to wvdial and its free software. You need the Qt library version 2.1.0 or better and wvdial. It provides you with a easy to use GUI to fire up a ppp connection. Additionally you have access to the output of wvdial, some PPP statistics and a editor for the wvdial configuration. The code for PPP statistics retrieval was extracted from the very fine program kpppload from Sean Vyain. Thanks Sean, for this nice piece of GPLed code!
QtWvDialer as source and compilation is simple:
1. Untar the tarball
2. Enter the directory QtWvDialer
3. call ./configure
4. call make and wait a few minutes
Now youll find the executable qtwvdialer in the QtWvDialer/bin directory. Put it into your $PATH and you are done.
Enhancements:
- A bug in the configure script was fixed.
<<lessQtWvdialer is a simple graphical front-end to wvdial and its free software. You need the Qt library version 2.1.0 or better and wvdial. It provides you with a easy to use GUI to fire up a ppp connection. Additionally you have access to the output of wvdial, some PPP statistics and a editor for the wvdial configuration. The code for PPP statistics retrieval was extracted from the very fine program kpppload from Sean Vyain. Thanks Sean, for this nice piece of GPLed code!
QtWvDialer as source and compilation is simple:
1. Untar the tarball
2. Enter the directory QtWvDialer
3. call ./configure
4. call make and wait a few minutes
Now youll find the executable qtwvdialer in the QtWvDialer/bin directory. Put it into your $PATH and you are done.
Enhancements:
- A bug in the configure script was fixed.
Download (0.051MB)
Added: 2007-02-04 License: GPL (GNU General Public License) Price:
992 downloads
Fire Encrypter 3.0
Fire Encrypter is an Firefox extension which gives you encryption/decryption and hashing functionality. more>>
Fire Encrypter is an Firefox extension which gives you encryption/decryption and hashing functionality right from your Firefox browser, mostly useful for developers or for education & fun.
The new FireEncrypter is ready! (v-3.0, this version contains the following ciphers:
- AES (Rijndael 128Bit)
- Affine
- Caesar
- XOR
- OTP (One Time Pad)
- Vigenere
- Rail Fence
- Morse Encoder
- MD2 Hashing
- MD5 Hashing
- SHA1 Hashing
- SHA256 Hashing
- SHA384 Hashing
- SHA512 Hashing
- Secure password generator.
<<lessThe new FireEncrypter is ready! (v-3.0, this version contains the following ciphers:
- AES (Rijndael 128Bit)
- Affine
- Caesar
- XOR
- OTP (One Time Pad)
- Vigenere
- Rail Fence
- Morse Encoder
- MD2 Hashing
- MD5 Hashing
- SHA1 Hashing
- SHA256 Hashing
- SHA384 Hashing
- SHA512 Hashing
- Secure password generator.
Download (0.024MB)
Added: 2007-08-01 License: MPL (Mozilla Public License) Price:
831 downloads
Barrage 1.0.2
Barrage is a rather violent action game with the objective to kill and destroy as many targets as possible within 3 minutes. more>>
Barrage is a rather violent action game with the objective to kill and destroy as many targets as possible within 3 minutes. You control a gun that may either fire small or large grenades at soldiers, jeeps and tanks.
Targets are fast paced and require careful aiming as it takes half a second to reload the gun. Additionally you have to keep an eye on your ammo and reload in time. Useful to kill some minutes of idle time.
And yes, the graphics look similiar to Command&Conquer but they are self-pixeled. I just used a screenshot of C&C as sketch. And no, none of the sounds are taken from C&C. I created all of them by myself except for the fonts which come from Karl Bartel.
<<lessTargets are fast paced and require careful aiming as it takes half a second to reload the gun. Additionally you have to keep an eye on your ammo and reload in time. Useful to kill some minutes of idle time.
And yes, the graphics look similiar to Command&Conquer but they are self-pixeled. I just used a screenshot of C&C as sketch. And no, none of the sounds are taken from C&C. I created all of them by myself except for the fonts which come from Karl Bartel.
Download (0.39MB)
Added: 2005-04-02 License: GPL (GNU General Public License) Price:
1668 downloads
Linux Snipes 0.9.4
Linux Snipes project is a text-based maze game based on an old DOS game. more>>
Linux Snipes project is a text-based maze game based on an old DOS game.
You are in a maze with a number of enemies (the "snipes") and a few "hives" which create more of the enemies.
Your job is to kill the snipes and their hives before they get the best of you. 26 "option levels" let you change characteristics of the game such as whether or not diagonal shots bounce off the walls. 10 levels of difficulty (only partially implemented) let you build your skills gradually.
Normal game play is done on the text-mode console. Playing in an xterm or over a telnet connection is possible, but restricts you to pressing one key at a time. As a result, you cant move and fire at the same time, and you cant move or fire diagonally. NEW: There is now native X support, but it is somewhat slow.
Unlike the version of Snipes included in NetWare 2.x and NetWare Lite, this version does not currently include network/multiplayer support. Network support will probably be added at some point in the future.
Enhancements:
- Keyboard mapping for raw keyboard mode is now determined by calling dumpkeys(1).
- This is a fix for Debian bug #37662. Note that it will not give optimal results with Dvorak key mappings, for example. Also, it means that dumpkeys(1) is required for raw keyboard mode to work, but I assume that dumpkeys(1) is provided with most linux distributions. Finally, this is untested on any machine other than my personal intel box.
<<lessYou are in a maze with a number of enemies (the "snipes") and a few "hives" which create more of the enemies.
Your job is to kill the snipes and their hives before they get the best of you. 26 "option levels" let you change characteristics of the game such as whether or not diagonal shots bounce off the walls. 10 levels of difficulty (only partially implemented) let you build your skills gradually.
Normal game play is done on the text-mode console. Playing in an xterm or over a telnet connection is possible, but restricts you to pressing one key at a time. As a result, you cant move and fire at the same time, and you cant move or fire diagonally. NEW: There is now native X support, but it is somewhat slow.
Unlike the version of Snipes included in NetWare 2.x and NetWare Lite, this version does not currently include network/multiplayer support. Network support will probably be added at some point in the future.
Enhancements:
- Keyboard mapping for raw keyboard mode is now determined by calling dumpkeys(1).
- This is a fix for Debian bug #37662. Note that it will not give optimal results with Dvorak key mappings, for example. Also, it means that dumpkeys(1) is required for raw keyboard mode to work, but I assume that dumpkeys(1) is provided with most linux distributions. Finally, this is untested on any machine other than my personal intel box.
Download (0.051MB)
Added: 2006-11-29 License: GPL (GNU General Public License) Price:
1060 downloads
Fight Win Prevail 0.0.8
Fight Win Prevail (or FWP for short) is a hobbyist multiplayer first person shooter. more>>
Fight Win Prevail (or FWP for short) is a hobbyist multiplayer first person shooter. Fight Win Prevail is set in an imaginary universe where fearless pilots fight to the death with their futuristic vehicles.
Gameplay lies somewhere between the Mechwarrior-series and Quake 3. It is faster and more action-orientated than in Mechwarrior, but tries to avoid the jump-around-like-crazy-and-fire-at-everything-that-moves-gameplay known from Quake 3.
Fight Win Prevail is a pure multiplayer game and does not have a real singleplayer mode. Our primary target are LANs, but the game is playable over the internet, too.
Main features:
- Good graphics, physics, sound, and gameplay (for a hobbyist game)
- Multiplayer over TCP/IP
- 3 types of vehicles with individual characteristics (mechs, hovercrafts, and helicopter-like aircrafts)
- Distinct weapon types (classical projectile weapons, beam weapons, ballistic weapons, etc.)
- Distinct map types (from close combat indoor maps to large landscapes)
- An extendable set of vehicles, weapons, and maps
- 4 game modes (deathmatch, team deathmatch, sole survivor, team survivor)
<<lessGameplay lies somewhere between the Mechwarrior-series and Quake 3. It is faster and more action-orientated than in Mechwarrior, but tries to avoid the jump-around-like-crazy-and-fire-at-everything-that-moves-gameplay known from Quake 3.
Fight Win Prevail is a pure multiplayer game and does not have a real singleplayer mode. Our primary target are LANs, but the game is playable over the internet, too.
Main features:
- Good graphics, physics, sound, and gameplay (for a hobbyist game)
- Multiplayer over TCP/IP
- 3 types of vehicles with individual characteristics (mechs, hovercrafts, and helicopter-like aircrafts)
- Distinct weapon types (classical projectile weapons, beam weapons, ballistic weapons, etc.)
- Distinct map types (from close combat indoor maps to large landscapes)
- An extendable set of vehicles, weapons, and maps
- 4 game modes (deathmatch, team deathmatch, sole survivor, team survivor)
Download (16.8MB)
Added: 2006-05-17 License: GPL (GNU General Public License) Price:
1261 downloads
Falling Up 004
Falling Up its another tetris clone. more>>
Falling Up its another tetris clone. No, Im not trying to make any money off of it or claim it as particularly unique. It is fun. Try it. Its evil. Im told that frequently.
People have even praised it. I wrote it as a precursor to other games, a way to learn new technologies (GLUT, OpenGL, OpenAL, NSIS, ...), and to brush up on old ones (c, for that matter).
The source code is essentially free to do with as you please, if you like. If you "steal" most of it, Id prefer you give credit back to here, but really... whatever. I learned from lots of places and anything I can do to pay that back is cool.
The game is... tetris. You have the same old blocks, and they fall down. You use left and right to move blocks left and right, up to rotate, down to move down a line, and spacebar to drop.
Theres a next item (optional), sound (optional), and... stuff like that. Please, just download it and play it already! Geeze! Youd think I was just rambling...
Enhancements:
- The score file was adding 1 to the "level" the score was attained at every time a new high score was made, give or take; that is fixed.
- I added a background image (doesnt work with trails, may slow down on slower systems), and made F4 quit out of playing the game.
<<lessPeople have even praised it. I wrote it as a precursor to other games, a way to learn new technologies (GLUT, OpenGL, OpenAL, NSIS, ...), and to brush up on old ones (c, for that matter).
The source code is essentially free to do with as you please, if you like. If you "steal" most of it, Id prefer you give credit back to here, but really... whatever. I learned from lots of places and anything I can do to pay that back is cool.
The game is... tetris. You have the same old blocks, and they fall down. You use left and right to move blocks left and right, up to rotate, down to move down a line, and spacebar to drop.
Theres a next item (optional), sound (optional), and... stuff like that. Please, just download it and play it already! Geeze! Youd think I was just rambling...
Enhancements:
- The score file was adding 1 to the "level" the score was attained at every time a new high score was made, give or take; that is fixed.
- I added a background image (doesnt work with trails, may slow down on slower systems), and made F4 quit out of playing the game.
Download (0.45MB)
Added: 2005-12-06 License: GPL (GNU General Public License) Price:
1422 downloads
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