final four
Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 677
KBall Final 2004
KBall is a game of skill and reflexes, non violent, suitable for all ages. more>>
KBall is a game of skill and reflexes, non violent, suitable for all ages.
The idea is to move a ball around the map, without falling, without running out of time, and getting the prizes, in order to reach the exit.
The map has different traps, such as slides, pushers, jumps, falls, walls, etc.
Maps are viewed from top view, and the walls and players ball are real-time rendered in beautiful 3D.
Main features:
- Is 100% non-violent FUN - Suitable for ALL ages.
- Also, a easy to use, full map editor included! You can do your OWN maps!!!
- Available with cross-platform support for DOS, Windows, Unix, Linux, BeOS, QNX and MacOS systems.
- Source code also available (under open source license)
- Made in C++, using Allegro game library and other open source tools.
Enhancements:
- New speech sounds for game over and won screen.
- Fixed some engine bugs.
- New levels.
- Removed the "demo" message.
- Entering final stage of release.
- F11 key toggles show or not fps.
- New Windows installer.
<<lessThe idea is to move a ball around the map, without falling, without running out of time, and getting the prizes, in order to reach the exit.
The map has different traps, such as slides, pushers, jumps, falls, walls, etc.
Maps are viewed from top view, and the walls and players ball are real-time rendered in beautiful 3D.
Main features:
- Is 100% non-violent FUN - Suitable for ALL ages.
- Also, a easy to use, full map editor included! You can do your OWN maps!!!
- Available with cross-platform support for DOS, Windows, Unix, Linux, BeOS, QNX and MacOS systems.
- Source code also available (under open source license)
- Made in C++, using Allegro game library and other open source tools.
Enhancements:
- New speech sounds for game over and won screen.
- Fixed some engine bugs.
- New levels.
- Removed the "demo" message.
- Entering final stage of release.
- F11 key toggles show or not fps.
- New Windows installer.
Download (0.067MB)
Added: 2005-08-11 License: GPL (GNU General Public License) Price:
1539 downloads
POI 3.0 Final
POI provides a java ports of popular OLE 2 file formats. more>>
POI provides a java ports of popular OLE 2 file formats.
The POI project contains several components for dealing with popular OLE 2 formats in Java. POIFS is a pure Java implementation of the OLE 2 Compound document format.
HSSF is a pure Java implementation of Excel 97 XLS file format based on POIFS. HSSF Serializer is a pure Java serializer for Cocoon 2 that uses the Gnumeric XML format to output XLS.
Full documentation of the POIFS file format is included. If you wish to output reports in the Excel file format, or if you have existing XML documents that you need to get into Excel, then this project is probably what youre looking for.
Enhancements:
- Support for evaluating formulas in HSSF, initial support for HSLF (PowerPoint), and support for editing document properties (HPSF).
<<lessThe POI project contains several components for dealing with popular OLE 2 formats in Java. POIFS is a pure Java implementation of the OLE 2 Compound document format.
HSSF is a pure Java implementation of Excel 97 XLS file format based on POIFS. HSSF Serializer is a pure Java serializer for Cocoon 2 that uses the Gnumeric XML format to output XLS.
Full documentation of the POIFS file format is included. If you wish to output reports in the Excel file format, or if you have existing XML documents that you need to get into Excel, then this project is probably what youre looking for.
Enhancements:
- Support for evaluating formulas in HSSF, initial support for HSLF (PowerPoint), and support for editing document properties (HPSF).
Download (4.8MB)
Added: 2007-05-21 License: The Apache License Price:
918 downloads
Kraptor Final 2004
Kraptor is a classic shoot em up scroller game, where you must fight against tons of bad dudes. more>>
Kraptor is a classic shoot em up scroller game, where you must fight against tons of bad dudes.
The game offers high speed action, with massive destruction and lots of fun. Kraptor features a powerful engine for 2D shooter scroller games. Massive destruction, powerful weapons, all that you always wanted in this kind of games! It is also multi-platform (DOS, Win32, Linux and more!)
Main features:
- FULL SOURCE CODE AVAILABLE FREE (Under MIT license)
- Works on many platforms, including DOS, Windows and Linux!
- Supports all resolutions, like 320x200, 640x480, 1024x768, etc.; even those bizarre ones, like 160x120, 320x400, etc.
- Uses stereo positional sound (you hear the ships flying around you)
- Has a incredible particle system, that let all sorts of particle effects in the explosions, fire on the ground, the ships going down in flames,and the weapons can let a trail of smoke, beams, etc
- Has a dynamic fire, smoke and explosions system based on layers and on-fly rendering, that let show a massive destruction effect on the air and ground.
- Has a dynamic enviroment sub-engine to render rain, snow, etc.
- The ships explodes into pieces, and the builds on the ground blows up in a chain-explosion effect.
- Enemys of any size, and custom IAs and weapons.
- All kind of animated bad dudes, from tiny ones to big bad bosses.
- All the flying objects cast shadows over the background, with perspective correction.
- Support for animations and cinematic, with sound and subtitles.
- A on-fly translation system with UNICODE and UTF-8 support, that can translate on the fly all the GUIs to other language.
- Multiple weapons for player and enemies.
- Has original music sound-track.
- You can lower/raise the detail level, in low detail, the game runs good even on a 486 DX2!
- Original story, with cool movies.
- Realistic huge hi-res backgrounds levels.
- Original high quality stereo sounds and music
- Support for Spanish and English translation on-fly
- Black market shop to buy new weapons, upgrade ship, etc.
- GUI driven interface like the one used in Unre*l.
- You can Save / Load your game
<<lessThe game offers high speed action, with massive destruction and lots of fun. Kraptor features a powerful engine for 2D shooter scroller games. Massive destruction, powerful weapons, all that you always wanted in this kind of games! It is also multi-platform (DOS, Win32, Linux and more!)
Main features:
- FULL SOURCE CODE AVAILABLE FREE (Under MIT license)
- Works on many platforms, including DOS, Windows and Linux!
- Supports all resolutions, like 320x200, 640x480, 1024x768, etc.; even those bizarre ones, like 160x120, 320x400, etc.
- Uses stereo positional sound (you hear the ships flying around you)
- Has a incredible particle system, that let all sorts of particle effects in the explosions, fire on the ground, the ships going down in flames,and the weapons can let a trail of smoke, beams, etc
- Has a dynamic fire, smoke and explosions system based on layers and on-fly rendering, that let show a massive destruction effect on the air and ground.
- Has a dynamic enviroment sub-engine to render rain, snow, etc.
- The ships explodes into pieces, and the builds on the ground blows up in a chain-explosion effect.
- Enemys of any size, and custom IAs and weapons.
- All kind of animated bad dudes, from tiny ones to big bad bosses.
- All the flying objects cast shadows over the background, with perspective correction.
- Support for animations and cinematic, with sound and subtitles.
- A on-fly translation system with UNICODE and UTF-8 support, that can translate on the fly all the GUIs to other language.
- Multiple weapons for player and enemies.
- Has original music sound-track.
- You can lower/raise the detail level, in low detail, the game runs good even on a 486 DX2!
- Original story, with cool movies.
- Realistic huge hi-res backgrounds levels.
- Original high quality stereo sounds and music
- Support for Spanish and English translation on-fly
- Black market shop to buy new weapons, upgrade ship, etc.
- GUI driven interface like the one used in Unre*l.
- You can Save / Load your game
Download (10MB)
Added: 2005-08-11 License: GPL (GNU General Public License) Price:
1537 downloads
Milknoir Final
Milknoir is a KDE theme/style final version by pernambuco. more>>
Milknoir is a KDE theme/style final version by pernambuco.
Needed:
Dekorator and qtcurve last versions.
In this package is included the config file for qtcurve, wallpaper for kicker, button for kbfx/kickoff and the color-scheme.
<<lessNeeded:
Dekorator and qtcurve last versions.
In this package is included the config file for qtcurve, wallpaper for kicker, button for kbfx/kickoff and the color-scheme.
Download (0.010MB)
Added: 2007-04-13 License: GPL (GNU General Public License) Price:
925 downloads
XGngeo 16 Final
XGngeo is a frontend (GUI) for Gngeo which is a powerful command line Neo Geo emulator for the GNU/Linux system. more>>
XGngeo is a frontend (GUI) for Gngeo which is a powerful command line Neo Geo emulator for the GNU/Linux system (and may be some other Unices).
Both are free softwares released under the GNU GPL license. XGngeo is written in Python and uses the PyGTK library to provide a complete, pratical, and user-friendly GTK+ interface over Gngeo!
With XGngeo multiple configuration panels, designed in an intuitive way, emulator behaviour can be regulated both precisely and easily; while Rom selection is made simple thanks to a full featured list with preview image and various game information, etc.
XGngeos current version is translated in: Brazilian, English, French, Polish and Spanish.
<<lessBoth are free softwares released under the GNU GPL license. XGngeo is written in Python and uses the PyGTK library to provide a complete, pratical, and user-friendly GTK+ interface over Gngeo!
With XGngeo multiple configuration panels, designed in an intuitive way, emulator behaviour can be regulated both precisely and easily; while Rom selection is made simple thanks to a full featured list with preview image and various game information, etc.
XGngeos current version is translated in: Brazilian, English, French, Polish and Spanish.
Download (0.33MB)
Added: 2006-09-30 License: GPL (GNU General Public License) Price:
1135 downloads
Install Kernel 0.9.3
Install Kernel is an advanced script which installs the kernel and sets up LILO or GRUB. more>>
Install Kernel interfaces with the Linux operating system by running a series of functions or groups of commands that automate the compiling or recompiling and installation process.
Install Kernel project consists of three groups of functions: building the kernel and moving files, checking dependencies, and editing the boot loader configuration file. Grouping all of the functions in these three groups makes maintaining and altering the script much easier.
Install Kernel can also be considered a program, because a program does checking and makes choices accordingly. A script is usually a file, which contains a certain number of commands with no logic in mind. Therefore, while ik is technically a script, it can also be called a program.
Dependency checks are to make sure the current system configuration and settings are properly setup before proceeding with the kernel build. There are seven dependency checks, they are: a root check, space check, link check, boot check, boot loader check, configuration check, and a module check.
First, the root check makes sure the user is a super user; which means they are capable of editing important system files only accessible to the root account. The space check makes sure there is at least 200 megabytes available.
The kernel source these days is around 150 megabytes just for the source code. When one compiles the kernel, it may increase the size to 50 megabytes or more. Therefore, ik
checks for at least 200MB available in order to successfully compile the kernel without running out of space. Next, it is not required, but it is standard to have a symbolic link of /usr/src/linux pointing to /usr/src/linux-x.y.z.
The fourth check makes sure the user has a /boot directory, this is where the Linux kernel files will be installed to. The fifth check determines the bootloader that will be used. There are two main boot loaders in Linux. LILO and GRUB are the two most popular for booting the operating system.
This check accurately finds whether the kernel was booted from either LILO or GRUB by checking which bootloader was used last. It then tells the rest of the script to edit the correct one accordingly. The sixth configuration check is to make sure users have created a proper kernel configuration file, which is used in the process of building the Linux kernel.
The final check is a module check, if modules are turned off, the script will determine this and alter the installation process to install with no module support. The main idea behind the depdency checks is to make sure the user cannot damage his or her system if they do not do something right.
The installation process also contains seven functions. The installation process is usually several commands. However, because of the differences that can occur in a users configuration file, each part of the building process must be checked and the building process may need to be altered.
The first function makes sure the dependencies are setup correctly for all files in the kernel source tree. The second function deletes stale object files and or old kernel files. Next, the third function is the kernel build function; this function runs a command to build the Linux kernel. Next, functions four and five make and install modules if the user had specified module support in his or her kernel configuration file.
The sixth function moves the Linux kernel and its System dependency map to the boot partition. The last function of the build process sets up module dependencies for the new kernel if modules were defined. The installation process also includes a small error check for each part of the kernel build process.
If any part of the kernel build process fails; the script will abort, not modifying any boot loader configuration files. This is important; because if it did not abort, it may alter the boot loader configuration files, thus rendering the system unbootable. It is important to support every Linux configuration possible because of the wide use of this script.
The boot loader configuration and setup process is probably the most important aspect of installing a new kernel. An improper boot loader configuration may leave one with system that does not boot; or simply does not boot the new kernel.
It is also important, as some systems may have two or more boot loaders installed. There are four functions defined for this process. The first function uses the boot loader, which was defined during the configuration checks. The second function defines where the LILO or GRUB configuration files are located.
Next, depending on which boot loader is found, either LILO or GRUB configuration files are edited automatically by sed. Sed is a stream editor, which edits a file with no user intervention. If user intervention were required, the user would have to be present between certain parts of the kernel installation. With ik, it makes efficient use of a users time because only one command needs to be entered to complete the entire installation and setup process.
Install Kernel is a useful tool for those who are new to Linux, rebuild their kernel often, or value their time. It reduces the commands for installing the kernel from about thirteen to one. Users new to Linux may find this attractive.
This is because the entire process is automated; and if something is not correct, in most cases ik will notify the user what is incorrect, and how to fix the error. On the other side, for experienced users who do not wish to spend valuable time installing a new kernel, this is also very handy. Install Kernel is efficient by requiring no user intervention and reducing time spent on kernel installs, and effective by giving new to Linux the option for an easy kernel upgrade.
Enhancements:
- Updated to work with the newer version of coreutils for head and tail.
- The MAKE_JOBS directive has been removed in favor of make -j2 to prevent make from spawning hundreds of jobs if /proc/cpuinfo did not exist.
<<lessInstall Kernel project consists of three groups of functions: building the kernel and moving files, checking dependencies, and editing the boot loader configuration file. Grouping all of the functions in these three groups makes maintaining and altering the script much easier.
Install Kernel can also be considered a program, because a program does checking and makes choices accordingly. A script is usually a file, which contains a certain number of commands with no logic in mind. Therefore, while ik is technically a script, it can also be called a program.
Dependency checks are to make sure the current system configuration and settings are properly setup before proceeding with the kernel build. There are seven dependency checks, they are: a root check, space check, link check, boot check, boot loader check, configuration check, and a module check.
First, the root check makes sure the user is a super user; which means they are capable of editing important system files only accessible to the root account. The space check makes sure there is at least 200 megabytes available.
The kernel source these days is around 150 megabytes just for the source code. When one compiles the kernel, it may increase the size to 50 megabytes or more. Therefore, ik
checks for at least 200MB available in order to successfully compile the kernel without running out of space. Next, it is not required, but it is standard to have a symbolic link of /usr/src/linux pointing to /usr/src/linux-x.y.z.
The fourth check makes sure the user has a /boot directory, this is where the Linux kernel files will be installed to. The fifth check determines the bootloader that will be used. There are two main boot loaders in Linux. LILO and GRUB are the two most popular for booting the operating system.
This check accurately finds whether the kernel was booted from either LILO or GRUB by checking which bootloader was used last. It then tells the rest of the script to edit the correct one accordingly. The sixth configuration check is to make sure users have created a proper kernel configuration file, which is used in the process of building the Linux kernel.
The final check is a module check, if modules are turned off, the script will determine this and alter the installation process to install with no module support. The main idea behind the depdency checks is to make sure the user cannot damage his or her system if they do not do something right.
The installation process also contains seven functions. The installation process is usually several commands. However, because of the differences that can occur in a users configuration file, each part of the building process must be checked and the building process may need to be altered.
The first function makes sure the dependencies are setup correctly for all files in the kernel source tree. The second function deletes stale object files and or old kernel files. Next, the third function is the kernel build function; this function runs a command to build the Linux kernel. Next, functions four and five make and install modules if the user had specified module support in his or her kernel configuration file.
The sixth function moves the Linux kernel and its System dependency map to the boot partition. The last function of the build process sets up module dependencies for the new kernel if modules were defined. The installation process also includes a small error check for each part of the kernel build process.
If any part of the kernel build process fails; the script will abort, not modifying any boot loader configuration files. This is important; because if it did not abort, it may alter the boot loader configuration files, thus rendering the system unbootable. It is important to support every Linux configuration possible because of the wide use of this script.
The boot loader configuration and setup process is probably the most important aspect of installing a new kernel. An improper boot loader configuration may leave one with system that does not boot; or simply does not boot the new kernel.
It is also important, as some systems may have two or more boot loaders installed. There are four functions defined for this process. The first function uses the boot loader, which was defined during the configuration checks. The second function defines where the LILO or GRUB configuration files are located.
Next, depending on which boot loader is found, either LILO or GRUB configuration files are edited automatically by sed. Sed is a stream editor, which edits a file with no user intervention. If user intervention were required, the user would have to be present between certain parts of the kernel installation. With ik, it makes efficient use of a users time because only one command needs to be entered to complete the entire installation and setup process.
Install Kernel is a useful tool for those who are new to Linux, rebuild their kernel often, or value their time. It reduces the commands for installing the kernel from about thirteen to one. Users new to Linux may find this attractive.
This is because the entire process is automated; and if something is not correct, in most cases ik will notify the user what is incorrect, and how to fix the error. On the other side, for experienced users who do not wish to spend valuable time installing a new kernel, this is also very handy. Install Kernel is efficient by requiring no user intervention and reducing time spent on kernel installs, and effective by giving new to Linux the option for an easy kernel upgrade.
Enhancements:
- Updated to work with the newer version of coreutils for head and tail.
- The MAKE_JOBS directive has been removed in favor of make -j2 to prevent make from spawning hundreds of jobs if /proc/cpuinfo did not exist.
Download (0.004MB)
Added: 2006-05-24 License: GPL (GNU General Public License) Price:
1249 downloads
Finance::BeanCounter 0.8.7
Finance::BeanCounter is a Perl module for stock portfolio performance functions. more>>
Finance::BeanCounter is a Perl module for stock portfolio performance functions.
Finance::BeanCounter provides functions to download, store and analyse stock market data.
Downloads are available of current (or rather: 15 or 20 minute-delayed) price and company data as well as of historical price data. Both forms can be stored in an SQL database (for which we currently default to PostgreSQL though MySQL is supported as well; furthermore any database reachable by means of an ODBC connection should work).
Analysis currently consists of performance and risk analysis. Performance reports comprise a profit-and-loss (or p/l in the lingo) report which can be run over arbitrary time intervals such as --prevdate friday six months ago --date yesterday -- in essence, whatever the wonderful Date::Manip module understands -- as well as dayendreport which defaults to changes in the last trading day. A risk report show parametric and non-parametric value-at-risk (VaR) estimates.
Most available functionality is also provided in the reference implementation beancounter, a convenient command-line script.
The API might change and evolve over time. The low version number really means to say that the code is not in its final form yet, but it has been in use for well over four years.
More documentation is in the Perl source code.
<<lessFinance::BeanCounter provides functions to download, store and analyse stock market data.
Downloads are available of current (or rather: 15 or 20 minute-delayed) price and company data as well as of historical price data. Both forms can be stored in an SQL database (for which we currently default to PostgreSQL though MySQL is supported as well; furthermore any database reachable by means of an ODBC connection should work).
Analysis currently consists of performance and risk analysis. Performance reports comprise a profit-and-loss (or p/l in the lingo) report which can be run over arbitrary time intervals such as --prevdate friday six months ago --date yesterday -- in essence, whatever the wonderful Date::Manip module understands -- as well as dayendreport which defaults to changes in the last trading day. A risk report show parametric and non-parametric value-at-risk (VaR) estimates.
Most available functionality is also provided in the reference implementation beancounter, a convenient command-line script.
The API might change and evolve over time. The low version number really means to say that the code is not in its final form yet, but it has been in use for well over four years.
More documentation is in the Perl source code.
Download (0.072MB)
Added: 2006-12-20 License: Perl Artistic License Price:
1038 downloads
ffcall 1.10
ffcall is a foreign function call libraries. more>>
ffcall is a foreign function call libraries.
This is a collection of four libraries which can be used to build foreign function call interfaces in embedded interpreters.
The four packages are:
avcall
calling C functions with variable arguments
vacall
C functions accepting variable argument prototypes
trampoline
closures as first-class C functions
callback
closures with variable arguments as first-class C functions (a reentrant combination of vacall and trampoline)
<<lessThis is a collection of four libraries which can be used to build foreign function call interfaces in embedded interpreters.
The four packages are:
avcall
calling C functions with variable arguments
vacall
C functions accepting variable argument prototypes
trampoline
closures as first-class C functions
callback
closures with variable arguments as first-class C functions (a reentrant combination of vacall and trampoline)
Download (0.89MB)
Added: 2006-03-16 License: GPL (GNU General Public License) Price:
1320 downloads
Final Fantasy VI Save State Editor 1.0
Final Fantasy VI Save State Editor is an editor for Final Fantasy VI characters. more>>
Final Fantasy VI Save State Editor project is an editor for Final Fantasy VI characters.
Final Fantasy VI Save State Editor is a tool for editing characters in Final Fantasy VI (or III in the USA) saved games. It makes it possible to increase skills, learn spells, gain weapons, and more using an easy to use GUI.
This
program does not edit battery based saved games, but complete game save states
generated by Snes9x and zsnes.
USAGE:
Open the program and select File->Open. Select a game save on your filesystem,
and then edit away! Use File->Save when done. Enjoy!
<<lessFinal Fantasy VI Save State Editor is a tool for editing characters in Final Fantasy VI (or III in the USA) saved games. It makes it possible to increase skills, learn spells, gain weapons, and more using an easy to use GUI.
This
program does not edit battery based saved games, but complete game save states
generated by Snes9x and zsnes.
USAGE:
Open the program and select File->Open. Select a game save on your filesystem,
and then edit away! Use File->Save when done. Enjoy!
Download (0.10MB)
Added: 2007-01-08 License: GPL (GNU General Public License) Price:
669 downloads
pychess 0.6 Final
pychess is a chess game written using pygtk. more>>
pychess is a chess game written using pygtk.
Should be able to do most things xboard does, but in a nicer gtk/svg enviroment.
Will support
- Svg pieces
- Pgn reading/writing
- Animation
- DnD
- Builtin move validation
- Multiple engines
- and much more.
<<lessShould be able to do most things xboard does, but in a nicer gtk/svg enviroment.
Will support
- Svg pieces
- Pgn reading/writing
- Animation
- DnD
- Builtin move validation
- Multiple engines
- and much more.
Download (0.41MB)
Added: 2007-04-11 License: GPL (GNU General Public License) Price:
927 downloads
digiKam 0.9.2 Final
digiKam is a digital photo management application for KDE. more>>
digiKam is a digital photo management application for KDE, which makes importing and organizing digital photos a "snap".
The photos can be organized in albums which can be sorted chronologically, by directory layout or by custom collections. An easy to use interface is provided that enables you to connect to your camera and preview, download and/or delete
your images.
digiKam includes too an image editor for image corrections and manipulations whitch can be extended by plugins available in DigikamImagePlugins project.
Showfoto is a stand alone digiKam image editor version. Its support too digiKam image editor plugins framework.
digiKam uses 2 plugin frameworks for additional functionalities:
-KipiPlugins (main interface).
-DigikamImagePlugins (Image Editor and Showfoto).
Enhancements:
- 062 ==> 144590 : English labels need cleanup in digiKam.
- 063 ==> 146436 : digiKam try to include Exiv2 library headers.
- 064 ==> 146464 : Light Table does not deal with colour management.
- 065 ==> 142133 : typo English documentation docbook.
<<lessThe photos can be organized in albums which can be sorted chronologically, by directory layout or by custom collections. An easy to use interface is provided that enables you to connect to your camera and preview, download and/or delete
your images.
digiKam includes too an image editor for image corrections and manipulations whitch can be extended by plugins available in DigikamImagePlugins project.
Showfoto is a stand alone digiKam image editor version. Its support too digiKam image editor plugins framework.
digiKam uses 2 plugin frameworks for additional functionalities:
-KipiPlugins (main interface).
-DigikamImagePlugins (Image Editor and Showfoto).
Enhancements:
- 062 ==> 144590 : English labels need cleanup in digiKam.
- 063 ==> 146436 : digiKam try to include Exiv2 library headers.
- 064 ==> 146464 : Light Table does not deal with colour management.
- 065 ==> 142133 : typo English documentation docbook.
Download (10MB)
Added: 2007-06-13 License: GPL (GNU General Public License) Price:
868 downloads
IronPython 1.0 Final
IronPython is an implementation of Python running on Microsoft .NET / Mono. more>>
IronPython is an implementation of Python running on Microsoft .NET / Mono. It supports an interactive interpreter with fully dynamic compilation.
IronPython is well integrated with the rest of the framework and makes all .NET libraries easily available to Python programmers.
<<lessIronPython is well integrated with the rest of the framework and makes all .NET libraries easily available to Python programmers.
Download (MB)
Added: 2006-09-06 License: Other/Proprietary License Price:
1148 downloads
DirectFB 1.0.0 Final
DirectFB is a thin library that provides developers with hardware graphics acceleration. more>>
DirectFB is a thin library that provides developers with hardware graphics acceleration, input device handling and abstraction, integrated windowing system with support for translucent windows and multiple display layers on top of the Linux Framebuffer Device.
DirectFB project is a complete hardware abstraction layer with software fallbacks for every graphics operation that is not supported by the underlying hardware. DirectFB adds graphical power to embedded systems and sets a new standard for graphics under Linux.
Main features:
- Rectangle filling/drawing
- Triangle filling/drawing
- Line drawing
- Flat shaded triangles
- Simple blitting
- Stretched blitting
- Textured triangles (perspective correct)
- Blending with an alphachannel (per pixel alpha)
- Blending with an alpha factor (alpha modulation)
- Nine source and destination blend functions
- Porter/Duff rules are supported
- Premultiplied alpha supported
- Colorized blitting (color modulation)
- Source color keying
- Destination color keying
Enhancements:
The time has come
Let it all begin,
Start the future,
Head forward and
Make it happen
This is for you!
<<lessDirectFB project is a complete hardware abstraction layer with software fallbacks for every graphics operation that is not supported by the underlying hardware. DirectFB adds graphical power to embedded systems and sets a new standard for graphics under Linux.
Main features:
- Rectangle filling/drawing
- Triangle filling/drawing
- Line drawing
- Flat shaded triangles
- Simple blitting
- Stretched blitting
- Textured triangles (perspective correct)
- Blending with an alphachannel (per pixel alpha)
- Blending with an alpha factor (alpha modulation)
- Nine source and destination blend functions
- Porter/Duff rules are supported
- Premultiplied alpha supported
- Colorized blitting (color modulation)
- Source color keying
- Destination color keying
Enhancements:
The time has come
Let it all begin,
Start the future,
Head forward and
Make it happen
This is for you!
Download (2.3MB)
Added: 2007-03-16 License: GPL (GNU General Public License) Price:
960 downloads
ActiveBPEL 4.0 Final
The ActiveBPEL engine is a robust runtime environment. more>>
ActiveBPEL project is a robust runtime environment capable of executing process definitions created according to the Business Process Execution Language for Web Services (BPEL4WS, or just BPEL) 1.1 specifications.
Main features:
Completeness
- The ActiveBPEL engine comprehensively implements the BPEL4WS 1.1 spec including the full complement of BPEL activities, event handling, exception handling and scope/compensation management.
Industrial Strength
- In addition to comprehensive BPEL 1.1 support, the ActiveBPEL engine includes high-end features like deployment packaging, process persistence, event notifications and console APIs.
Growth Track
- As a distributor of commercial products based on the ActiveBPEL engine, AEI is committed to the ongoing development of ActiveBPEL technologies. The ActiveBPEL open source project will continually benefit from the contributions of both AEI and the ActiveBPEL community at large.
Enhancements:
- This release provides support for message attachments with WS-BPEL 2.0 processes.
- It also introduces a WS-I compliant administrative interface and deprecates the old RPC style interface.
<<lessMain features:
Completeness
- The ActiveBPEL engine comprehensively implements the BPEL4WS 1.1 spec including the full complement of BPEL activities, event handling, exception handling and scope/compensation management.
Industrial Strength
- In addition to comprehensive BPEL 1.1 support, the ActiveBPEL engine includes high-end features like deployment packaging, process persistence, event notifications and console APIs.
Growth Track
- As a distributor of commercial products based on the ActiveBPEL engine, AEI is committed to the ongoing development of ActiveBPEL technologies. The ActiveBPEL open source project will continually benefit from the contributions of both AEI and the ActiveBPEL community at large.
Enhancements:
- This release provides support for message attachments with WS-BPEL 2.0 processes.
- It also introduces a WS-I compliant administrative interface and deprecates the old RPC style interface.
Download (13.5MB)
Added: 2007-07-05 License: GPL (GNU General Public License) Price:
871 downloads
Py Connect Four 1.7b 0.0.9b
Py Connect Four project is a graphical two-player Connect Four game written in Python. more>>
Py Connect Four project is a graphical two-player Connect Four game written in Python.
Py Connect Four is an implementation of the classic, two-player, Connect Four game. Each player has a color, either black or red, and they take turns putting their pieces in.
The first player with four pieces in a row at any angle wins the round. It is completely written in Python, and uses the PyGame library with the SDL library.
<<lessPy Connect Four is an implementation of the classic, two-player, Connect Four game. Each player has a color, either black or red, and they take turns putting their pieces in.
The first player with four pieces in a row at any angle wins the round. It is completely written in Python, and uses the PyGame library with the SDL library.
Download (MB)
Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1077 downloads
Secleted [ 0 ] software to compare
Copyright Notice:
Software piracy is theft, Using crack, password, serial numbers, registration codes, key generators is illegal and prevent future software development. The above final four search only lists software in full, demo and trial versions for free download. Download links are directly from our mirror sites or publisher sites, torrent files or links from rapidshare.com, yousendit.com or megaupload.com are not allowed