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Foundation 0.2.0

Foundation 0.2.0


Foundation project is a real-time multi-player space conquest game. more>>
Foundation project is a real-time multi-player space conquest game.
OpenGL hardware support is recommended. Goals include researching new technology, colonizing distant planets, and fighting intense 3D fleet battles for survival.
Main features:
- colonization
- production of new units, facilities and ships
- research new technology to give you an edge
- space battles
Enhancements:
- more high-level network code (can now transfer fleet info)
- can now build ships
- wont crash if youre not connected to a server but try send a msg
- texture caching system
- fixed check for if a planet is building a certain structure
- slight changes to planetview and fleetview layout
- added more components to fleetview
- moved id to platform class, fleets and planets now both have IDs
- fleet movement mostly complete, still have to deal with deleting fleets
- fixed production bug, need resources now
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Added: 2006-11-22 License: GPL (GNU General Public License) Price:
1066 downloads
Lemming Ball Z

Lemming Ball Z


Lemming Ball Z is a DBZ-style fighting game with Lemmings. more>>
Lemming Ball Z project is a DBZ-style fighting game with Lemmings. LBZ is a single and multiplayer game which can be played both offline and online against a bot or a friend.
Main features:
- 3D models
- Destructable terrain
- DBZ/Lemming style characters
- Slow-Motion Effects
- Lots of gore
- Easy editing of the game
- Ability to add custom levels and characters
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Download (6.2MB)
Added: 2005-08-17 License: GPL (GNU General Public License) Price:
1216 downloads
Quintalign 1.0.1

Quintalign 1.0.1


Quintalign is a one player boardgame for Linux/KDE2 and Linux/KDE3. more>>
Quintalign is a one player boardgame for Linux/KDE2 and Linux/KDE3.
A bit similar to Tetris in this game you have to keep a game board free, fighting against new pieces appearing every move and clutter the board. You remove pieces by aligning pieces of the same colour in a row, column or diagonal.
If you have aligned enough pieces (default: 5) they will vanish making more room on the board. To achieve this you can move any pieces to any location on the board which can be reached by moving the piece on a connected path horizontally or vertically or both.
However, for each piece you move new pieces will drop onto the board (default: 3). Only if you manage to align enough pieces so that they vanish no new pieces will appear. You also have a joker piece which can be aligned with any colour.
Main features:
- Tetris like boardgame - very addictive
- Supports user themes for all graphics
- Various configuration options and levels
The game is written and compiled under SUSE Linux 8.0 using qt.3.x and KDE 3.x. If you use the source file it shouldnt matter though and it will run with any Linux distribution.
Installation:
tar xzf quintalign-1.0.1.tar.gz
cd quintalign-1.0.1
./configure
make
as root:
make install
otherwise (recommended):
su -c make install
or if you do not have installation rights:
cd quintalign/quintalign
./quintalign
Note:
If you change the background graphics, you probably will have to turn of the decorations, too. Otherwise the graphics looks odd. To use the themes you need to make sure you downloaded the latest version of Quintalign!
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Download (1.9MB)
Added: 2005-12-08 License: GPL (GNU General Public License) Price:
1417 downloads
Fearann Muin 0.2

Fearann Muin 0.2


Fearann Muin is an online role-playing game in a medieval fantasy world. more>>
Fearann Muin is an online role-playing game in a medieval fantasy world.
Fearann Muin is an online role-playing game (MMORPG without the Massive part) with a medieval-fantasy setting and standard rule sets. It will try to be focused on community and roleplaying instead of other aspects.
Main features:
Universe
- The setting of the game is Medieval Fantasy, similar to many other games (computer games or tabletop), but not copying exactly any system in particular. We plan to introduce non-standard creatures and environments more often as the development goes on.
- The initial races for playable characters are Dwarves, Elves and Humans; we plan to add new races later. While this doesnt sound original it has some benefits, like people knowing the race traits, so they can start playing right away without pondering which race is the best suited to their taste (as it happens when all the races in a game are original, unknown to you).
- The Rule Set is the standard for many games, with well-known classes, types of magic, spells, bonus and malus for each race, etc. We would prefer to not have some of the restrictions of the rule set (in example, we would prefer to have a class-less system); but as with the races, this allows us to work with a known standard that many people already know, so its easier to learn for most people, and its known to work (we chose to not make modifications at the moment, to not end up with an unbalanced, broken system).
- Well try to make of the environment a real, living world, when possible; with different behaviors for different creatures, the environment changing a bit with seasons, and so forth.
Community and Roleplay
- People will be able to sell items or resources that they craft and harvest; and maybe also sell other services, like training people with lower levels of knowledge, or being paid by performing tasks. This will provide a full range of social relationships based on economy, that will make the players to directly affect the rest of the world with every action; as well as provide the means to get a complex society running.
- There will be Player Guilds to allow people to form groups of friends or whatever interests they want; and there will be also some kind of Professional Guilds (the name is not decided yet, it might be even Universities or Schools) that will allow players to train and be part of that Institution, which will play a powerful role in the game.
Combat
- PvP is restricted, it will be allowed in the form of Duels, where one player challenges another one, and this one decides whether to engage in combat or not. There might be some special areas (arenas) where this will be allowed without the player having to agree to fight, or maybe complete maps where PvP is unrestricted, we havent decided that yet.
- Fighting with creatures and NPCs is usually allowed (althought it might not always be a wise decision :) ), and were designing it at the moment, probably itll will be present in the next release.
- Guild vs. Guild or similar advanced forms of combat are not yet planned, since we need a significant amount of things working before we get to that, and we have to learn from experience before being able to implement them. This doesnt mean that we dont want to have it, its just that were not ready to implement it in the next few releases yet.
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Added: 2006-11-30 License: GPL (GNU General Public License) Price:
1058 downloads
Ogrian Carpet 0.9

Ogrian Carpet 0.9


Ogrian Carpet is a 3D fantasy action/strategy game. more>>
Ogrian Carpet project is a 3D fantasy action/strategy game.
Ogrian Carpet is an outdoor first person shooter game with real time strategy elements, inspired by the game Magic Carpet.
It uses Ogre3D as the renderer and allows you to fly around an island casting spells, summoning monsters, collecting mana, and building castles.
The object of the game is to build a castle, collect mana, and destroy your enemies. To build a castle, select a location, look at the ground, and cast the build spell. Note, you cannot build castles very close to water or other castles.
Your castle starts out small, with only one turret. As more mana is added to your castle, it will gain more turrets. Each turret adds another crane to your castles defense and another spell to your arsenal.
Basically, the game consists of fighting for control of mana. Whenever you encounter another wizard, shoot them with fireballs. If you hit them enough, they will "die" and be sent back to their castle. You are then free to claim all the mana in the area for yourself.
Once all the mana has been claimed, attack your enemys castle to get mana out of it so you can claim it for yourself. Once you enemys castle is out of mana, you can eliminate it by killing its heart. When all of your opponents have been banished, youve won.
Enhancements:
- AI bot player for skirmish
- things can now be loaded from an image, rather then randomly
- option for old randomized maps
- trees can now always bee seen
- made castle mana drops aggregate more
- loosened the restrictions on summoning
- made the config menu better
- added victory conditions to skirmish: kill all enemy towers/castles
- made ticks and gnomes stay in the formation you put them in
- made monsters and towers drop less then their cost when they have no wizard
- made mana float higher
- made towers cheaper (50)
- made sentinels drop much less (3)
- changed speed behavior on lava maps
- added victory music
- new music
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Download (20.0MB)
Added: 2006-12-11 License: GPL (GNU General Public License) Price:
1049 downloads
Relations::Query 0.93

Relations::Query 0.93


Relations::Query is a Perl Object for building queries with DBI/DBD::mysql. more>>
Relations::Query is a Perl Object for building queries with DBI/DBD::mysql.

SYNOPSIS

# Relations::Query Script that creates some queries.

use Relations::Query;

$query = new Relations::Query(-select => {fife => barney},
-from => {green_teeth => moogoo},
-where => "flotsam>jetsam",
-group_by => "denali",
-having => {fortune => cookie},
-order_by => [was,is,will],
-limit => 1);

$get_query = $query->get();

$query->set(-select => {clean => sparkle},
-from => {lean => book},
-where => "fighting is between courage and chaos",
-limit => 123);

$set_query = $query->get();

$get_add_query = $query->get_add(-select => {mean => dog},
-where => "running is null",
-having => {kitties=> on_tv},
-limit => [9678]);

$query = to_string({select => this,
from => that});

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Download (0.010MB)
Added: 2006-09-02 License: Perl Artistic License Price:
1147 downloads
arianne 0.12

arianne 0.12


arianne is a multiplayer online game engine project. more>>
Arianne is a multiplayer online games framework and engine to develop turn based and real time games.

It provides a simple way of creating games on a portable and robust server architecture. The server is coded in Java and uses Python for your game description, provides a MySQL backend and uses an UDP transport channel to communicate with dozens of players.

Our reference client engines are coded using Java and the C language in order to achieve maximum portability.

Arianne has been in development since 1999 and has evolved from a tiny application written in pseudo-C++ to a powerful, expandable but simple server framework, running on the Java platform, and a portable client framework, written in bare C to allow total portability of ariannes clients. Ariannes server is totally client agnostic.

Since the beginning, the key concept at the heart of Ariannes development has been KISS: Keep it simple, stupid!

Arianne games are playable. It now hosts several games:

* a multiplayer Gladiators fighting game
* a multiplayer Pacman game

All our efforts are supported by ariannes server: Marauroa.

Marauroa is completely written in Java using a multithreaded server architecture with a UDP oriented network protocol, a MySQL based persistence engine and a flexible game system. The game system is totally expandable and modifiable by game developers and is able to run Python scripts defining the games rules.

Marauroa is based on a design philosophy we called Action/Perception. Each turn a perception is send to the clients explaining what they currently perceive. Clients can ask the server to perform any action in their name using actions. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do, allowing a great freedom to create any game type.

Bugs are facts of life, they just happen.

On Arianne we care about code quality so code is fully tested using Test Units with JUnit and cppunit, so all modules are tested for most common cases, allowing a better quality software to be deployed.

The name originated from the Greek name Ariadne. (Latin; Arianna and from French; Arianne). Ariadne is a famous character in Greek mythology. She was the daughter of King Minos of Crete and she was in love with Theseus, the Athenian hero who killed the Minotaur ( a half human, half bull creature).

Theseus married her, however, then later left her alone on the island of Naxos. Ariadne later married Dionisos the God of Wine. The name Ariadne originates from the ancient Greek words ari which means intelligent and adnis which means pure (as in a virgin). Hence, the daughters of the Romans and Greeks where often called by this name.
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Download (0.05MB)
Added: 2005-04-01 License: GPL (GNU General Public License) Price:
1666 downloads
Mail::Message::Head::SpamGroup 2.069

Mail::Message::Head::SpamGroup 2.069


Mail::Message::Head::SpamGroup is a Perl module which contains spam fighting related header fields. more>>
Mail::Message::Head::SpamGroup is a Perl module which contains spam fighting related header fields.

INHERITANCE

Mail::Message::Head::SpamGroup
is a Mail::Message::Head::FieldGroup
is a Mail::Reporter

SYNOPSIS

my $sg = Mail::Message::Head::SpamGroup->new(head => $head, ...);
$head->addSpamGroup($sg);

my $sg = $head->addSpamGroup( );
$sg->delete;

my @sgs = $head->spamGroups;

A spam group is a set of header fields which are added by spam detection and spam fighting software. This class knows various details about that software.

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Download (0.57MB)
Added: 2007-02-13 License: Perl Artistic License Price:
983 downloads
fortune-mod-powerpuff 0.3

fortune-mod-powerpuff 0.3


fortune-mod-powerpuff project consists of fortune cookies from the Power Puff Girls. more>>
fortune-mod-powerpuff project consists of fortune cookies from the Power Puff Girls.

fortune-mod-powerpuff is a compilation of quotes from the Cartoon Network series "Power Puff Girls". The quotes have been compiled from various sources on the Web.

Examples:

Narrator: Sugar .. Spice .. and everything Nice
These are the ingredients to the perfect little girl.
But Professor Utonium accidentally added one ingredient to the
concoction: Chemical X
Thus, the Powerpuff Girls were born. Using their ultra superpowers,
Blossom, Bubbles, and Buttercup have dedicated their lives to
fighting crime and the forces of evil!

Blossom: Oh ... um ... excuse me, Mr. Zombie, sir.
Abracadaver: Wha.?
Blossom: Could you stop destroying Townsville with your evil zombie magic?
Bubbles, Buttercup: Please?

Slug: Fashionably late again, I see. So fashionable you missed the party.


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Download (0.016MB)
Added: 2006-12-13 License: GPL (GNU General Public License) Price:
1051 downloads
Web of Life 1.0

Web of Life 1.0


Web of Life is a life simulation game. more>>
Web of Life is a life simulation game.

An isometric game done with C++ and SDL.

In this game you control some beings in an ecosystem, the goal is to make only that the beings you control survive.

Your beings should survive fighting with other beings, reproducting to make a massive attack and eating.
But sometimes you will have to eat some of your own live beings so that others could stay alive, well its life.
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Added: 2007-03-01 License: GPL (GNU General Public License) Price:
971 downloads
XBattleAI 1.2.2

XBattleAI 1.2.2


XBattleAI is an Unix strategy game. more>>
XBattleAI project is an Unix strategy game.
XBattleAI is an enhanced version of the Unix strategy game XBattle. XBattleAI is an elegant and abstract realtime strategy game for multiple players or a single player.
It is based on the last stable version of XBattle (5.4.1), and adds the option of using computer-controlled opponents, campaigns, some bugfixes, and some miscellaneous extra features.
XBattle[AI] is a realtime strategy game in its purest form. You are fighting on a graph (map) where certain nodes continously produces energy (troops) and you fight by drawing arrows along the edges where troop movements should occur. Obviously, this oneline description is an oversimplification of the game since there exists lots of options and more interesting features than just moving the troops on a graph.
The only major difference this far from the original XBattle and my XBattleAI is the ability to use computer controlled opponents. All options in the original game can now be used in conjunction with the AI option provided by XBattleAI, however the AI does not always take advantage of them. For instance, the AI uses guns only in preparations of attacks (never for harrasment) and never uses paratroopers even if the game parameters allows them.
Enhancements:
- More manpage updates.
- Added VICTORY OPTIONS section.
- Temp file cleanups.
- Client and server have different fileanames, different processes have different names.
- Temp files are deleted when no longer needed.
- Client/Server options have better parameter checking.
- Fixed argument count for -use_server in options.h and xbattle.man.
- Converted file.c to use buffers and bit-twiddling to put values into a known binary format.
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Download (1.4MB)
Added: 2007-01-02 License: Freely Distributable Price:
1029 downloads
Wurm Online 1.3.8

Wurm Online 1.3.8


Wurm Online is 3D FPP MMORPG game. more>>
Wurm Online is 3D FPP MMORPG game.

Online multiplayer role-playing game, where players walk freely in a big 3D world chatting, gathering resources, building towns, making items, trading, fighting with other players and computer controlled creatures. Chose your path - crafting or PvP fighting. Join a village or live solo. Massive skill tree with skill affected by your actions.

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Added: 2006-05-11 License: GPL (GNU General Public License) Price:
1278 downloads
My Guestbook 1.1

My Guestbook 1.1


My Guestbook is an easy to use and install guestbook script. more>>
My Guestbook is an easy to use and install guestbook script. My Guestbook is fully customizeable with a combination of CSS and HTML templates. Visitors can leave you a note along with their name, email address, and location.

This works well for personal Web sites, and is customizable enough for professional sites. It also includes comprehensive spam-fighting features. In the Administration Panel, you can ban IP addresses and keywords if your guestbook is being used by spammers. The admin is emailed when someone signs the book.

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Download (0.87MB)
Added: 2006-10-30 License: GPL (GNU General Public License) Price:
1105 downloads
BoboBot preview3

BoboBot preview3


BoboBot project is a one-player side-view game. more>>
BoboBot project is a one-player side-view game in the style of Capcoms excellent "MegaMan" series of Nintendo, PlayStation and PC games.
As "BoboBot," the `robo-monkey, you travel to eight different levels fighting your way to the boss. Once defeated, you gain that boss special weapon. This preview release contains 4 of the 8+ planned levels and has sound and joystick support for Linux users.
Main features:
- Slippery ice
- Unlit tombs and caves
- Walking "Bomb-Bots"
- Radio-controlled fish
- On-the-loose mine carts
- Deadly birds
- Robotic flies
- and bosses like "The Mummy", "Freeze-Man" and the insane "Chrono-Man".
Enhancements:
- License changed to GPL
- Documentation converted to HTML
- BoboBot now wears hats
- Fixed up for newer versions of SDL and SDL_Mixer
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Download (1.3MB)
Added: 2006-11-17 License: Freeware Price:
1071 downloads
Alien Swarm 1.32

Alien Swarm 1.32


Alien Swarm is a co-op mod for UT2004 where you play a team of marines fighting agains the swarm. more>>
Alien Swarm is an overhead view tactical shooter modification for Unreal Tournament 2004. Alien Swarm is set in a distant future, the players take the role of a Commander in the Interstellar Armed Forces.

They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more.

The top down, tactical shooter can be played by a maximum of 6 players in a co-op style. (You can play 8 in total, but then the game gets a bit crowded so we made it 6 by default.) Choose from eight marines, with different specialties - medical, technical, explosive or weapons specialists.

It features a single mission mode and a campaign. Fight off the Swarm to increase your skills and earn medals for extra skill points.

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Download (121.2MB)
Added: 2007-03-03 License: GPL (GNU General Public License) Price:
979 downloads
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