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Tiffanys 0.3
Tiffanys is a Java chess engine, including a Swing gui and Win/XBoard support. more>>
Tiffanys project is a Java chess engine, including a Swing gui and Win/XBoard support.
It supports the PGN / FEN format. Tiffanys also contains a XBoard / Winboard interface.
Main features:
- Swing GUI
- PGN / FEN Support
- XBoard interface
- Knows all basic rules (including Castling, EnPassant and Pawnpromotion)
<<lessIt supports the PGN / FEN format. Tiffanys also contains a XBoard / Winboard interface.
Main features:
- Swing GUI
- PGN / FEN Support
- XBoard interface
- Knows all basic rules (including Castling, EnPassant and Pawnpromotion)
Download (0.13MB)
Added: 2007-01-23 License: GPL (GNU General Public License) Price:
1005 downloads
ChessX 0.5
ChessX is a free Open Source Chess Database for Linux, Windows, and Mac OS X. more>>
ChessX is a free Open Source Chess Database for Linux, Windows, and Mac OS X. The project uses Qt library to create modern, portable graphical interface. Current development is aimed at providing full featured PGN database. Afterwards we will add more flexible native format.
History
The project was started after development of Scid halted and contact with the author was lost. Initially, ChessX was to be a community maintained version of Scid called "New Scid". However, after some initial development, it was decided to break away from the old code so that new ideas and modern interface can be implemented.
Main features:
- Multi-platform. Supports Linux, Microsoft Windows and Mac OS
- Read-only support for PGN Files
- Work with multiple databases simultaneously
- Browse games
- Navigate through game, including variations
- Copy/Paste FEN/PGN
- Enter moves, setup board position
- Basic header search (click on columns in GameList header)
- Player database with picture support
<<lessHistory
The project was started after development of Scid halted and contact with the author was lost. Initially, ChessX was to be a community maintained version of Scid called "New Scid". However, after some initial development, it was decided to break away from the old code so that new ideas and modern interface can be implemented.
Main features:
- Multi-platform. Supports Linux, Microsoft Windows and Mac OS
- Read-only support for PGN Files
- Work with multiple databases simultaneously
- Browse games
- Navigate through game, including variations
- Copy/Paste FEN/PGN
- Enter moves, setup board position
- Basic header search (click on columns in GameList header)
- Player database with picture support
Download (0.60MB)
Added: 2007-06-14 License: GPL (GNU General Public License) Price:
865 downloads
Chess::PGN::Filter 0.13
Chess::PGN::Filter is a Perl extension for converting PGN files to other formats. more>>
Chess::PGN::Filter is a Perl extension for converting PGN files to other formats.
SYNOPSIS
use Chess::PGN::Filter;
filter(source => $pgn,filtertype => XML);
OR
my %substitutions = (
hsmyers => Myers, Hugh S (ID),
);
my @exclude = qw(
WhiteElo
BlackElo
EventDate
);
filter(
source => $pgn,
filtertype => TEXT,
substitutions => %substitutions,
nags => yes,
exclude => @exclude,
);
OR
filter(
source => $pgn,
filtertype => DOM,
);
OR
$dom = filter(
source => $pgn,
filtertype => DOM,
verbose => 0,
);
This is a typical text in one side, different text out the otherside filter module. There are as of this writing, the following supported choices:
1. XML -- Converts from .pgn to .xml using the included pgn.dtd as the validation document. This is for the most part a one to one transliteration of the PGN standard into XMLese. It does have the additional virtue of allowing positions to be encoded within the XML output. These are generated by an embedded NAG of {0} and automatically (user controlled) at the end of each game. As a kind of adjunct to the position diagrams, pgn.dtd optionally allows each move to include its FEN string. This allows scripted animation for web pages generated this information.
2. TEXT -- Although the PGN standard is widely available, many program that generate .pgn do so in an ill-formed way. This mode is an attempt to normalize away the various flaws found in the wild! This includes things like game text all on a single line without a preceding blank line. Or castling indicated with zeros rather than the letter O. There is at least one application that carefully indents the first move! The list of oddities is probably as long as the list of applications.
3. DOM -- A Document Object Model (DOM) makes for a very convenient interim form, common to all other filter types. Useful in both the design and debugging phases of filter construction. By way of self-documentation, here is an example of a single game that shows all of the obvious features of the DOM:
$VAR1 = {
Tags => {
Site => Boise (ID),
Event => Cabin Fever Open,
Round => 1,
ECO => ?,
Date => 1997.??.??,
White => Barrett Curtis,
Black => Myers Hugh S,
Result => 1-0
},
Gametext => [
{
Movenumber => 1,
Epd => rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3,
Movetext => e4
},
{
Movenumber => 2,
Epd => rnbqkbnr/ppp1pppp/8/3p4/4P3/8/PPPP1PPP/RNBQKBNR w KQkq d6,
Movetext => d5
},
{
Movenumber => 3,
Epd => rnbqkbnr/ppp1pppp/8/3pP3/8/8/PPPP1PPP/RNBQKBNR b KQkq -,
Movetext => e5
},
{
Movenumber => 4,
Comment => Playing ...Bf5 before closing the c8-h3 diagonal has some positive features.,
Epd => rnbqkbnr/ppp2ppp/4p3/3pP3/8/8/PPPP1PPP/RNBQKBNR w KQkq -,
Movetext => e6
},
{
Movenumber => 5,
Epd => rnbqkbnr/ppp2ppp/4p3/3pP3/3P4/8/PPP2PPP/RNBQKBNR b KQkq d3,
Movetext => d4
},
{
Movenumber => 6,
Comment => Time to think like a Frenchie - c7-c5!,
Epd => r1bqkbnr/ppp2ppp/2n1p3/3pP3/3P4/8/PPP2PPP/RNBQKBNR w KQkq -,
Movetext => Nc6,
Rav => [
{
Movenumber => 6,
Epd => rnbqkbnr/pp3ppp/4p3/2ppP3/3P4/8/PPP2PPP/RNBQKBNR w KQkq c6,
Movetext => c5
}
]
},
.
.
.
{
Movenumber => 29,
Comment => (Bxe5) Black could still kick for a while if he had played ...Bxe5.,
Epd => r1bq1rk1/2p1npb1/2n1p2P/pp1pP1p1/3P2P1/2P4Q/PP2BP2/RNB1K2R b KQ -,
Movetext => h6
}
]
};
<<lessSYNOPSIS
use Chess::PGN::Filter;
filter(source => $pgn,filtertype => XML);
OR
my %substitutions = (
hsmyers => Myers, Hugh S (ID),
);
my @exclude = qw(
WhiteElo
BlackElo
EventDate
);
filter(
source => $pgn,
filtertype => TEXT,
substitutions => %substitutions,
nags => yes,
exclude => @exclude,
);
OR
filter(
source => $pgn,
filtertype => DOM,
);
OR
$dom = filter(
source => $pgn,
filtertype => DOM,
verbose => 0,
);
This is a typical text in one side, different text out the otherside filter module. There are as of this writing, the following supported choices:
1. XML -- Converts from .pgn to .xml using the included pgn.dtd as the validation document. This is for the most part a one to one transliteration of the PGN standard into XMLese. It does have the additional virtue of allowing positions to be encoded within the XML output. These are generated by an embedded NAG of {0} and automatically (user controlled) at the end of each game. As a kind of adjunct to the position diagrams, pgn.dtd optionally allows each move to include its FEN string. This allows scripted animation for web pages generated this information.
2. TEXT -- Although the PGN standard is widely available, many program that generate .pgn do so in an ill-formed way. This mode is an attempt to normalize away the various flaws found in the wild! This includes things like game text all on a single line without a preceding blank line. Or castling indicated with zeros rather than the letter O. There is at least one application that carefully indents the first move! The list of oddities is probably as long as the list of applications.
3. DOM -- A Document Object Model (DOM) makes for a very convenient interim form, common to all other filter types. Useful in both the design and debugging phases of filter construction. By way of self-documentation, here is an example of a single game that shows all of the obvious features of the DOM:
$VAR1 = {
Tags => {
Site => Boise (ID),
Event => Cabin Fever Open,
Round => 1,
ECO => ?,
Date => 1997.??.??,
White => Barrett Curtis,
Black => Myers Hugh S,
Result => 1-0
},
Gametext => [
{
Movenumber => 1,
Epd => rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3,
Movetext => e4
},
{
Movenumber => 2,
Epd => rnbqkbnr/ppp1pppp/8/3p4/4P3/8/PPPP1PPP/RNBQKBNR w KQkq d6,
Movetext => d5
},
{
Movenumber => 3,
Epd => rnbqkbnr/ppp1pppp/8/3pP3/8/8/PPPP1PPP/RNBQKBNR b KQkq -,
Movetext => e5
},
{
Movenumber => 4,
Comment => Playing ...Bf5 before closing the c8-h3 diagonal has some positive features.,
Epd => rnbqkbnr/ppp2ppp/4p3/3pP3/8/8/PPPP1PPP/RNBQKBNR w KQkq -,
Movetext => e6
},
{
Movenumber => 5,
Epd => rnbqkbnr/ppp2ppp/4p3/3pP3/3P4/8/PPP2PPP/RNBQKBNR b KQkq d3,
Movetext => d4
},
{
Movenumber => 6,
Comment => Time to think like a Frenchie - c7-c5!,
Epd => r1bqkbnr/ppp2ppp/2n1p3/3pP3/3P4/8/PPP2PPP/RNBQKBNR w KQkq -,
Movetext => Nc6,
Rav => [
{
Movenumber => 6,
Epd => rnbqkbnr/pp3ppp/4p3/2ppP3/3P4/8/PPP2PPP/RNBQKBNR w KQkq c6,
Movetext => c5
}
]
},
.
.
.
{
Movenumber => 29,
Comment => (Bxe5) Black could still kick for a while if he had played ...Bxe5.,
Epd => r1bq1rk1/2p1npb1/2n1p2P/pp1pP1p1/3P2P1/2P4Q/PP2BP2/RNB1K2R b KQ -,
Movetext => h6
}
]
};
Download (0.018MB)
Added: 2007-08-01 License: Perl Artistic License Price:
814 downloads
BabyChess 16
BabyChess is a chess program. more>>
BabyChess is a chess program. You can edit chess games, play chess on the internet, and play locally against engines.
BabyChess is distributed as free software under the terms of the GNU GPL.
Main features:
- Games between humans and/or engines can be played in the match window. XBoard engines are supported.
- The chess position editor lets you edit a chess position, and save it in FEN notation, as used by other chess programs.
- The chess game editor understands PGN notation.
- The game archive editor reads PGN files that contain any number of chess games. It displays a list of all games and lets you edit those games using the game editor.
- The ICS client connects you to an Internet Chess Server and lets you play games against human opponents.
- The "evaluator" of BabyChess is a chess engine that uses its own communication protocol. It is not an XBoard engine. This program is given a FEN position as an argument and analyzes the position. During the thinking process, information about the current best move and more is written.
- The game editor uses the chess evaluator to analyze chess positions.
- Internally, the evaluator uses 64 bit numbers even on 32 bit systems, meaning it is possible to analyze more than 2 billion positions on PCs.
- This program implements an XBoard chess engine. It uses the evaluator as a backend.
- In addition to the standard algebraic notation (SAN). French, German and Dutch notations are supported. Figurine notation is also supported, also the current fonts dont make it look good. New notations can be created.
<<lessBabyChess is distributed as free software under the terms of the GNU GPL.
Main features:
- Games between humans and/or engines can be played in the match window. XBoard engines are supported.
- The chess position editor lets you edit a chess position, and save it in FEN notation, as used by other chess programs.
- The chess game editor understands PGN notation.
- The game archive editor reads PGN files that contain any number of chess games. It displays a list of all games and lets you edit those games using the game editor.
- The ICS client connects you to an Internet Chess Server and lets you play games against human opponents.
- The "evaluator" of BabyChess is a chess engine that uses its own communication protocol. It is not an XBoard engine. This program is given a FEN position as an argument and analyzes the position. During the thinking process, information about the current best move and more is written.
- The game editor uses the chess evaluator to analyze chess positions.
- Internally, the evaluator uses 64 bit numbers even on 32 bit systems, meaning it is possible to analyze more than 2 billion positions on PCs.
- This program implements an XBoard chess engine. It uses the evaluator as a backend.
- In addition to the standard algebraic notation (SAN). French, German and Dutch notations are supported. Figurine notation is also supported, also the current fonts dont make it look good. New notations can be created.
Download (0.31MB)
Added: 2005-07-21 License: GPL (GNU General Public License) Price:
1557 downloads
GNU Chess 5.07
GNU Chess project is a computer program which plays the Game of Chess. more>>
GNU Chess project is a computer program which plays the Game of Chess.
GNU Chess lets most modern computers play a full game of chess.
It has a plain terminal interface but supports visual interfaces such as X-Windows "xboard" and Windows-for-PC "winboard" as well as a full 3-dimensional wooden chess-board protocol for the Novag Chess board enabling one to be relatively free of the computer itself.
Enhancements:
- Minor ScoreDev code tidy
- ensure gnuchessx included in EXTRA_DIST
- Fix to Posix thread for readline
- Fix to ensure "HARD" is default
- Improve Posix thread handling
- Portability fix IsTrustedPlayer
- Portability fix to lexpgn.l
- Changes to lexpgn.l to handle some special cases
- Fix trailing "/" in FEN causes buffer overflow issues.
- Portability fix to lexpgn.l
<<lessGNU Chess lets most modern computers play a full game of chess.
It has a plain terminal interface but supports visual interfaces such as X-Windows "xboard" and Windows-for-PC "winboard" as well as a full 3-dimensional wooden chess-board protocol for the Novag Chess board enabling one to be relatively free of the computer itself.
Enhancements:
- Minor ScoreDev code tidy
- ensure gnuchessx included in EXTRA_DIST
- Fix to Posix thread for readline
- Fix to ensure "HARD" is default
- Improve Posix thread handling
- Portability fix IsTrustedPlayer
- Portability fix to lexpgn.l
- Changes to lexpgn.l to handle some special cases
- Fix trailing "/" in FEN causes buffer overflow issues.
- Portability fix to lexpgn.l
Download (0.22MB)
Added: 2006-11-06 License: GPL (GNU General Public License) Price:
641 downloads
Games::Chess 0.003
Games::Chess Perl module represent chess positions and games. more>>
Games::Chess Perl module represent chess positions and games.
SYNOPSIS
use Games::Chess qw(:constants);
my $p = Games::Chess::Position->new;
$p->at(0,0,BLACK,ROOK);
$p->at(7,7,WHITE,ROOK);
print $p->to_text;
The Games::Chess package provides the class Games::Chess::Piece to represent chess pieces, and the class Games::Chess::Position to represent a position in a chess game. Objects can be instantiated from data in standard formats and exported to these formats.
NOTATION
See Games::Chess::PGN for full details of the notations.
SAN
Standard Algebraic Notation. The modern international notation for chess games. For example,
1. e4 e5
2. f4 exf4
3. Nf3 g5
FEN
Forsythe-Edwards Notation. A compact representation for chess positions. FEN specifies the piece placement, the active color, the castling availability, the en passant target square, the halfmove clock, and the fullmove number as six fields separated by spaces. For example, the opening position is described in FEN as follows:
rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
PGN
Portable Game Notation. A notation for chess games, including the moves, commentary, variations, and metadata such as the players, the event, the round number, and the date of the match. For example,
[Event "F/S Return Match"]
[Site "Belgrade, Serbia JUG"]
[Date "1992.11.04"]
[Round "29"]
[White "Fischer, Robert J."]
[Black "Spassky, Boris V."]
[Result "1/2-1/2"]
1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1
b5 7. Bb3 d6 8. c3 O-O 9. h3 Nb8 10. d4 Nbd7 11. c4 c6
12. cxb5 axb5 13. Nc3 Bb7 14. Bg5 b4 15. Nb1 h6 16. Bh4 c5
17. dxe5 Nxe4 18. Bxe7 Qxe7 19. exd6 Qf6 20. Nbd2 Nxd6
21. Nc4 Nxc4 22. Bxc4 Nb6 23. Ne5 Rae8 24. Bxf7+ Rxf7
25. Nxf7 Rxe1+ 26. Qxe1 Kxf7 27. Qe3 Qg5 28. Qxg5 hxg5
29. b3 Ke6 30. a3 Kd6 31. axb4 cxb4 32. Ra5 Nd5 33. f3 Bc8
34. Kf2 Bf5 35. Ra7 g6 36. Ra6+ Kc5 37. Ke1 Nf4 38. g3 Nxh3
39. Kd2 Kb5 40. Rd6 Kc5 41. Ra6 Nf2 42. g4 Bd3 43. Re6
1/2-1/2
EPD
Extended Position Description. An extensible notation based on FEN. Intended for data interchange between chess-playing programs and for the construction of opening databases. Not used by Games::Chess.
<<lessSYNOPSIS
use Games::Chess qw(:constants);
my $p = Games::Chess::Position->new;
$p->at(0,0,BLACK,ROOK);
$p->at(7,7,WHITE,ROOK);
print $p->to_text;
The Games::Chess package provides the class Games::Chess::Piece to represent chess pieces, and the class Games::Chess::Position to represent a position in a chess game. Objects can be instantiated from data in standard formats and exported to these formats.
NOTATION
See Games::Chess::PGN for full details of the notations.
SAN
Standard Algebraic Notation. The modern international notation for chess games. For example,
1. e4 e5
2. f4 exf4
3. Nf3 g5
FEN
Forsythe-Edwards Notation. A compact representation for chess positions. FEN specifies the piece placement, the active color, the castling availability, the en passant target square, the halfmove clock, and the fullmove number as six fields separated by spaces. For example, the opening position is described in FEN as follows:
rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
PGN
Portable Game Notation. A notation for chess games, including the moves, commentary, variations, and metadata such as the players, the event, the round number, and the date of the match. For example,
[Event "F/S Return Match"]
[Site "Belgrade, Serbia JUG"]
[Date "1992.11.04"]
[Round "29"]
[White "Fischer, Robert J."]
[Black "Spassky, Boris V."]
[Result "1/2-1/2"]
1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1
b5 7. Bb3 d6 8. c3 O-O 9. h3 Nb8 10. d4 Nbd7 11. c4 c6
12. cxb5 axb5 13. Nc3 Bb7 14. Bg5 b4 15. Nb1 h6 16. Bh4 c5
17. dxe5 Nxe4 18. Bxe7 Qxe7 19. exd6 Qf6 20. Nbd2 Nxd6
21. Nc4 Nxc4 22. Bxc4 Nb6 23. Ne5 Rae8 24. Bxf7+ Rxf7
25. Nxf7 Rxe1+ 26. Qxe1 Kxf7 27. Qe3 Qg5 28. Qxg5 hxg5
29. b3 Ke6 30. a3 Kd6 31. axb4 cxb4 32. Ra5 Nd5 33. f3 Bc8
34. Kf2 Bf5 35. Ra7 g6 36. Ra6+ Kc5 37. Ke1 Nf4 38. g3 Nxh3
39. Kd2 Kb5 40. Rd6 Kc5 41. Ra6 Nf2 42. g4 Bd3 43. Re6
1/2-1/2
EPD
Extended Position Description. An extensible notation based on FEN. Intended for data interchange between chess-playing programs and for the construction of opening databases. Not used by Games::Chess.
Download (0.048MB)
Added: 2007-07-24 License: Perl Artistic License Price:
827 downloads
Internet Chess ToolKit 0.2
Internet Chess ToolKit project is a Java library for chess with PGN, FEN, SAN, and ICS (FICS, ICC) support. more>>
Internet Chess ToolKit project is a Java library for chess with PGN, FEN, SAN, and ICS (FICS, ICC) support.
Internet Chess ToolKit is a Java-based set of libraries and widgets useful for performing common tasks such as reading SAN (internationalized), FEN, PGN, generating legal moves, and connection to Internet Chess Servers (FICS).
The purpose of the Internet Chess ToolKit is to provide an extensible library to facilitate the development of internet server clients, bots, training programs, peer-to-peer players, and and various other programs useful for the game player. The library was designed with a high level of abstraction and utilization of object oriented design patterns to make it extensible; The model set up should allow for implementations of many games besides Chess, which is the main focus of this library.
Such other games might include chess variants like BugHouse, or completely different games like scrabble and the Chinese game of Go. Another goal of the library is ease of use. A lot of effort has gone into comprehensive documentation and providing sensible names for methods, as well as providing many convenience methods.
Main features:
- FICS support (limited)
- legal move generation.
- game history with variation support (alternative move suggestions).
- move comment support in text and Numeric Annotation Glyphs (NAG).
- Standard Algebraic Notation (SAN) read/write support (internationalized for presentation in 16 languages).
- Portable Game Notation (PGN) read/write support (including move variations, and FEN).
- Forsyth-Edwards Notation (FEN) read/write support.
- True MVC structure with board displays driven by game model events.
- Command-line Board display (GUI to come).
- Well documented. Sample code also provided.
Enhancements:
- Limited FICS support style12, match request, kibitz, whisper, say, tell, channel tell, shout, c/t/-shout, emote, move list, pin, gin, seek ads, seek remove, seek clear, game results
- Timeseal support
- XSLT java code generation for ICS events
- Sample ICS Client
- PGN bugs fixed
<<lessInternet Chess ToolKit is a Java-based set of libraries and widgets useful for performing common tasks such as reading SAN (internationalized), FEN, PGN, generating legal moves, and connection to Internet Chess Servers (FICS).
The purpose of the Internet Chess ToolKit is to provide an extensible library to facilitate the development of internet server clients, bots, training programs, peer-to-peer players, and and various other programs useful for the game player. The library was designed with a high level of abstraction and utilization of object oriented design patterns to make it extensible; The model set up should allow for implementations of many games besides Chess, which is the main focus of this library.
Such other games might include chess variants like BugHouse, or completely different games like scrabble and the Chinese game of Go. Another goal of the library is ease of use. A lot of effort has gone into comprehensive documentation and providing sensible names for methods, as well as providing many convenience methods.
Main features:
- FICS support (limited)
- legal move generation.
- game history with variation support (alternative move suggestions).
- move comment support in text and Numeric Annotation Glyphs (NAG).
- Standard Algebraic Notation (SAN) read/write support (internationalized for presentation in 16 languages).
- Portable Game Notation (PGN) read/write support (including move variations, and FEN).
- Forsyth-Edwards Notation (FEN) read/write support.
- True MVC structure with board displays driven by game model events.
- Command-line Board display (GUI to come).
- Well documented. Sample code also provided.
Enhancements:
- Limited FICS support style12, match request, kibitz, whisper, say, tell, channel tell, shout, c/t/-shout, emote, move list, pin, gin, seek ads, seek remove, seek clear, game results
- Timeseal support
- XSLT java code generation for ICS events
- Sample ICS Client
- PGN bugs fixed
Download (MB)
Added: 2007-01-12 License: GPL (GNU General Public License) Price:
1019 downloads
Gullydeckel Chess Program 2.16pl1
Gullydeckel Chess Program project is a simple chess program. more>>
Gullydeckel Chess Program project is a simple chess program.
The Gullydeckel chess playing program allows you to play a game of chess against a not too strong opponent. It has been written by Martin Borriss and is available free of charge on the terms of the GNU General Public License (GPL).
You can use Gullydeckel with Linux and Windows. Most people integrate Gullydeckel with a graphical chess board such as WinBoard. Other interfaces are quite possible (Fritz 8, Arena, or Chessbase).
Installing
1. Extract the sources from the archive (e.g., "tar zxf g2_2.13.pl6.tgz")
2. "cd src"
3. "make" (This gives you the gully2 binary.)
4. To have the opening book available, copy the file "book.bin" into the directory where the binary resides. (This is the place and filename searched by default.)
5. Now you are ready to go. You can solve testsuites (in epd/fen format) by typing something like
"gully2 -f ../Tests/bk.epd --time 30"
or play a game using Xboard (e.g., "xboard -fcp gully2").
Enhancements:
- This release removes extra polling code used when pondering structures for detailed evaluation in place.
<<lessThe Gullydeckel chess playing program allows you to play a game of chess against a not too strong opponent. It has been written by Martin Borriss and is available free of charge on the terms of the GNU General Public License (GPL).
You can use Gullydeckel with Linux and Windows. Most people integrate Gullydeckel with a graphical chess board such as WinBoard. Other interfaces are quite possible (Fritz 8, Arena, or Chessbase).
Installing
1. Extract the sources from the archive (e.g., "tar zxf g2_2.13.pl6.tgz")
2. "cd src"
3. "make" (This gives you the gully2 binary.)
4. To have the opening book available, copy the file "book.bin" into the directory where the binary resides. (This is the place and filename searched by default.)
5. Now you are ready to go. You can solve testsuites (in epd/fen format) by typing something like
"gully2 -f ../Tests/bk.epd --time 30"
or play a game using Xboard (e.g., "xboard -fcp gully2").
Enhancements:
- This release removes extra polling code used when pondering structures for detailed evaluation in place.
Download (0.15MB)
Added: 2007-01-19 License: GPL (GNU General Public License) Price:
1009 downloads
CBoard 0.5
CBoard (Curses/Console Board) is an Ncurses frontend to chess engines supporting the XBoard protocol. more>>
CBoard (Curses/Console Board) is an Ncurses frontend to chess engines supporting the XBoard protocol.
CBoard is still in development, but has quite a few features that make it usable. Supports reading and writing PGN including roster tags, RAV, FEN, NAG and comments. The move validator still needs work though.
<<lessCBoard is still in development, but has quite a few features that make it usable. Supports reading and writing PGN including roster tags, RAV, FEN, NAG and comments. The move validator still needs work though.
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Added: 2007-05-20 License: GPL (GNU General Public License) Price:
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