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FDMS-3 Ripper

FDMS-3 Ripper


FDMS-3 Ripper is a Perl program for extracting the tracks from the FDMS-3 filesystem. more>>
FDMS-3 Ripper is a Perl program for extracting the tracks from the FDMS-3 filesystem. I recently bought a Fostex FD-8 multitrack hard disk recorder for recording music. It works great, but I was disappointed to discover that, although it uses a standard external SCSI hard disk, there was no way to "rip" the recorded tracks from the hard drive to my PC over the SCSI port. The alternatives were to use the analog-out to re-record each track using my soundcard (resulting in loss of quality and loss of synch between tracks), or buying a $500 ADAT card for my PC.

I decided that I would try to figure out a way to rip the music directly over the SCSI port. The FD-8 uses a proprietary Fostex filesystem, FDMS-3. I decided to hook it up to my PC and probed the drive. I was able to figure out the basic layout of the filesystem pretty quickly. Note: this is designed to hard disks formatted in the FDMS-3 "Mastering" mode, which stores the audio data in uncompressed format.

In order to use the program, you will need to take the hard disk that has the FDMS-3 filesystem on it and hook it up to your PC (mine is a SCSI drive -- dont know if this will work with one of the internal IDE drives you can hook up to the FD-8). Make sure that Linux can see the drive (dont try to mount it, though!). You might want to have a look at SCSI-2.4-HOWTO to get the drive recognized. My external hard disk is located at "/dev/sda", but yours could end up elsewhere.

Next, you need to make sure you have the following on your system: perl, sox and fileutils (for the "dd" utility). Security Warning Unfortunately, this program presents significant security issues, so be careful with it. The script needs to be able to access the hard disk directly, so you can either run it as root (not safe), or change the permissons for the hard disk device (in my case, "/dev/sda"). Run the program with "./fdms3rip /dev/sda" (substituting the actual location of your hard disk).

This will list all of the programs present on the hard disk. Then, run it again with the number of the program you want to fetch off the hard disk: "./fdms3rip /dev/sda 5" to get all of the recorded tracks for program number 5. After waiting a bit, you should now have a bunch of WAV files on your Linux machine. Warning This program will create and erase files with the names "dir" and "header" in the directory it is run from. It would be best to run this program from a clean directory, just to make sure there are no problems.

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Added: 2006-07-21 License: GPL (GNU General Public License) Price:
692 downloads
FDMS3-FS 0.2.2

FDMS3-FS 0.2.2


FDMS3-FS is a FUSE filesystem driver for the fostex FDMS-3 as used by the various fostex digital multitrackers. more>>
FDMS3-FS is a FUSE filesystem driver for the fostex FDMS-3 as used by the various fostex digital multitrackers, such as the FD-4, FD-8.
This driver presents the FDMS filesystem as a series of directories - one for each program (song) on the disk:
/mnt/p000-song1
/mnt/p001-song2
/mnt/p002-anotherone
...
Each directory contains a number of .WAV files - one for each track:
/mnt/p001-song2/track-0.wav
/mnt/p001-song2/track-1.wav
...
These .wav files can then be played/mixed/ripped to disk as you want.
Usage
Step 1 - Image the hard disk (optional)
I suggest taking an image of the hard disk, rather than working with the original. Having said this, I see no reason why it would cause any problems, since no write operations are attempted. You can take an image like this:
dd if=/dev/hdd of=fostex-image.dd bs=512
This WILL take some time!
Step 2 - Mount the filesystem
./fdmsfs fostex-image.dd /mnt
If this fails, you probably have a problem with FUSE. Please check the fuse website for more help. If you are sure its not a fuse problem, please let me know!
Step 3 - Use the .WAVs
ls /mnt
should produce a list of the available programs.
You can obviously copy the wavs somewhere else, encode them, import them into something like cubase/soundgarden or whatever. If you just want to play a song, I suggest using Audacity, which can load all the tracks for a partiular program, and play them together or mix them down.
Enhancements:
- This release adds 24-bit audio support, which means the D2424 is now supported.
- It also adds some sanity checking code that makes working with partial images a little easier.
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Added: 2007-05-21 License: GPL (GNU General Public License) Price:
891 downloads
Search And Rescue 0.8.2

Search And Rescue 0.8.2


Search And Rescue project is an air rescue flight simulator. more>>
Search And Rescue project is an air rescue flight simulator. The player pilots rescue helicopters to rescue victims in various situations of distress.

Search and Rescue is a helicopter based air rescue flight simulator. It employs a simple flight dynamics engine that is targetted towards the "average" player. It is not designed to be a cutting-edge realistic simulator, but rather a flexable game that everyone can play and enjoy.

The history of the development of this game goes back to 1997, when Search and Rescue was created as an explorative to design for more complex 3D games using the OpenGL graphics library. Much of the effort in the development of this game came from Wolfpack Entertainment and many dedicated contributors (see credits below).

This game was ported to Windows early on in its development to ensure the portability of its graphics code. However the Win32 version lacked certain features due to differences in Windows design of its graphic, sound, and controller implementation.

The flight dynamics engine (FDE) features helicopter, aircraft, and tilt-rotor aircraft flight dynamics models (FDMs). It uses source-centered (as opposed to world-centered) mathimatical equations to simulate movement which mimicks but does not fundimentally follow standard physics equations. This simplifies the "flyability" of the aircrafts at a slight cost of realisim and lightens processor load.

The 3D visual models of the aircrafts and objects were created by a program called Vertex 3D, an OpenGL modeller designed to create 3D visual models that are optimized for OpenGL.

Each scene is a finite sized flat world, separated vertically by cloud layer(s) and centered at the origin with an artificial longitude and latitude offset applied to displayed positions.

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Added: 2006-11-04 License: GPL (GNU General Public License) Price:
3251 downloads
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