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SMF Fantasy NASCAR 0.2

SMF Fantasy NASCAR 0.2


SMF Fantasy NASCAR is a plugin for the Simple Machines.org forum software. more>>
SMF Fantasy NASCAR is a plugin for the Simple Machines.org forum software. The plugin installs using the SMF package manager.

You can select current races, manager drivers, and allow your SMF users to select their top 10 drivers for each race.

Simple Machines Forum is a forum software package based off the old yabbSE system.
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Download (0.009MB)
Added: 2006-01-31 License: GPL (GNU General Public License) Price:
1367 downloads
Fantasy Chess v2 Revision 11

Fantasy Chess v2 Revision 11


Fantasy Chess is a chess game environment with a game server. more>>
Fantasy Chess is a chess game environment with a game server, GTK GUI, private and public AI, and a lot of libraries to help developers.
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Download (1.7MB)
Added: 2006-06-16 License: GPL (GNU General Public License) Price:
1234 downloads
phpMMORPG 0.2.1

phpMMORPG 0.2.1


phpMMORPG is a Web interface that can be used to create an MMORPG. more>>
phpMMORPG is a Web interface that can be used to create an MMORPG with a back-end which permits users of the interface to create their own games.
phpMMORPG project features real-time chat, a map editor, a template system, a quest box, PVP, PVE, a loot system, and other functions. Except for the use of "marquee", it uses 100% XHTML 1.0.
Enhancements:
- A bug that prevented the script from working on the Apache HTTP server when "Short Tags" was turned off was corrected.
- The way of making the character was modified by adding four races, sex, and new characteristics.
- A first sketch was created of the install script that creates the MAP files automatically.
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Download (4.0MB)
Added: 2005-12-14 License: GPL (GNU General Public License) Price:
1414 downloads
Fantasy Battlefields 0.8.6

Fantasy Battlefields 0.8.6


Fantasy Battlefields is a free turn-based tactical battle game located in a fantasy universe. more>>
Fantasy Battlefields software is a free turn-based tactical battle game located in a fantasy universe. Each player leads an army to fight against the armies of virtual enemies (artificial intelligence) or against other players on a network or on the same computer.

Each army is composed of a great number of fighters having their specific characteristics (Strength, Movement ...) and is organized according to a determined hierarchy (commands, units, individuals ...) Developped in Java, this game is a multi-platform game (Linux, Mac, Windows or others).

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Download (25.2MB)
Added: 2006-12-07 License: Freeware Price:
1051 downloads
Final Fantasy VI Save State Editor 1.0

Final Fantasy VI Save State Editor 1.0


Final Fantasy VI Save State Editor is an editor for Final Fantasy VI characters. more>>
Final Fantasy VI Save State Editor project is an editor for Final Fantasy VI characters.

Final Fantasy VI Save State Editor is a tool for editing characters in Final Fantasy VI (or III in the USA) saved games. It makes it possible to increase skills, learn spells, gain weapons, and more using an easy to use GUI.

This
program does not edit battery based saved games, but complete game save states
generated by Snes9x and zsnes.

USAGE:

Open the program and select File->Open. Select a game save on your filesystem,
and then edit away! Use File->Save when done. Enjoy!
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Download (0.10MB)
Added: 2007-01-08 License: GPL (GNU General Public License) Price:
669 downloads
Fearann Muin 0.2

Fearann Muin 0.2


Fearann Muin is an online role-playing game in a medieval fantasy world. more>>
Fearann Muin is an online role-playing game in a medieval fantasy world.
Fearann Muin is an online role-playing game (MMORPG without the Massive part) with a medieval-fantasy setting and standard rule sets. It will try to be focused on community and roleplaying instead of other aspects.
Main features:
Universe
- The setting of the game is Medieval Fantasy, similar to many other games (computer games or tabletop), but not copying exactly any system in particular. We plan to introduce non-standard creatures and environments more often as the development goes on.
- The initial races for playable characters are Dwarves, Elves and Humans; we plan to add new races later. While this doesnt sound original it has some benefits, like people knowing the race traits, so they can start playing right away without pondering which race is the best suited to their taste (as it happens when all the races in a game are original, unknown to you).
- The Rule Set is the standard for many games, with well-known classes, types of magic, spells, bonus and malus for each race, etc. We would prefer to not have some of the restrictions of the rule set (in example, we would prefer to have a class-less system); but as with the races, this allows us to work with a known standard that many people already know, so its easier to learn for most people, and its known to work (we chose to not make modifications at the moment, to not end up with an unbalanced, broken system).
- Well try to make of the environment a real, living world, when possible; with different behaviors for different creatures, the environment changing a bit with seasons, and so forth.
Community and Roleplay
- People will be able to sell items or resources that they craft and harvest; and maybe also sell other services, like training people with lower levels of knowledge, or being paid by performing tasks. This will provide a full range of social relationships based on economy, that will make the players to directly affect the rest of the world with every action; as well as provide the means to get a complex society running.
- There will be Player Guilds to allow people to form groups of friends or whatever interests they want; and there will be also some kind of Professional Guilds (the name is not decided yet, it might be even Universities or Schools) that will allow players to train and be part of that Institution, which will play a powerful role in the game.
Combat
- PvP is restricted, it will be allowed in the form of Duels, where one player challenges another one, and this one decides whether to engage in combat or not. There might be some special areas (arenas) where this will be allowed without the player having to agree to fight, or maybe complete maps where PvP is unrestricted, we havent decided that yet.
- Fighting with creatures and NPCs is usually allowed (althought it might not always be a wise decision :) ), and were designing it at the moment, probably itll will be present in the next release.
- Guild vs. Guild or similar advanced forms of combat are not yet planned, since we need a significant amount of things working before we get to that, and we have to learn from experience before being able to implement them. This doesnt mean that we dont want to have it, its just that were not ready to implement it in the next few releases yet.
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Download (1.4MB)
Added: 2006-11-30 License: GPL (GNU General Public License) Price:
1058 downloads
Unmass 0.9

Unmass 0.9


Unmass program can extract files from those big game files, which are in fact archives. more>>
Unmass program can extract files from those big game files, which are in fact archives. Most of the extracted files can be viewed through any graphic viewer, but some are in special game formats, which can be usually viewed through Biturn (above).
Here is a list of supported games:
- Crismon Land
- Baldurs Gate 2
- Civilization 4
- Doom (WADs)
- Duke Nukem 3D (not working yet)
- Dune 2
- Etherlords 2 (no data viewers available though)
- Final Fantasy 7
- Final Fantasy 8
- Flashpoint
- Knights of Xentar (no data viewers available though)
- Metal Gear Solid (DARs)
- Moorhuhn 2 & 3
- Megaman Legends
- Oni
- Operation Flashpoint
- Princess Maker 2 (no data viewers available though)
- Quake 1
- RollCage (no data viewers available though)
- Swine
- Unreal Tournament umods
- Virtua Fighter bitmaps
- MEA exes
- some economy file format
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Download (0.38MB)
Added: 2007-07-27 License: GPL (GNU General Public License) Price:
821 downloads
Ogrian Carpet 0.9

Ogrian Carpet 0.9


Ogrian Carpet is a 3D fantasy action/strategy game. more>>
Ogrian Carpet project is a 3D fantasy action/strategy game.
Ogrian Carpet is an outdoor first person shooter game with real time strategy elements, inspired by the game Magic Carpet.
It uses Ogre3D as the renderer and allows you to fly around an island casting spells, summoning monsters, collecting mana, and building castles.
The object of the game is to build a castle, collect mana, and destroy your enemies. To build a castle, select a location, look at the ground, and cast the build spell. Note, you cannot build castles very close to water or other castles.
Your castle starts out small, with only one turret. As more mana is added to your castle, it will gain more turrets. Each turret adds another crane to your castles defense and another spell to your arsenal.
Basically, the game consists of fighting for control of mana. Whenever you encounter another wizard, shoot them with fireballs. If you hit them enough, they will "die" and be sent back to their castle. You are then free to claim all the mana in the area for yourself.
Once all the mana has been claimed, attack your enemys castle to get mana out of it so you can claim it for yourself. Once you enemys castle is out of mana, you can eliminate it by killing its heart. When all of your opponents have been banished, youve won.
Enhancements:
- AI bot player for skirmish
- things can now be loaded from an image, rather then randomly
- option for old randomized maps
- trees can now always bee seen
- made castle mana drops aggregate more
- loosened the restrictions on summoning
- made the config menu better
- added victory conditions to skirmish: kill all enemy towers/castles
- made ticks and gnomes stay in the formation you put them in
- made monsters and towers drop less then their cost when they have no wizard
- made mana float higher
- made towers cheaper (50)
- made sentinels drop much less (3)
- changed speed behavior on lava maps
- added victory music
- new music
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Download (20.0MB)
Added: 2006-12-11 License: GPL (GNU General Public License) Price:
1049 downloads
Calindor 0.4.0 CTP2

Calindor 0.4.0 CTP2


Calindor project is a Fantasy World Simulation server that implements Eternal Lands protocol... more>>
Calindor project is a Fantasy World Simulation server that implements Eternal Lands protocol and can be played with Eternal Lands or compatible client software.
The Eternal Lands is a FREE MMORPG with Open Source Client and closed source server.
There are 3 main reasons why this project was started:
- Learn about an architecture of an massive user, mutlithreaded server software
- Create detailed models of fantasy worlds and evaluate how they will evolve by human or artificial interaction
- Enable map makers to test their maps in live environments
Enhancements:
- With this release, about 85% of the scope for 0.4.0 has been completed.
- Following was improved.
- Attack was implemented.
- Death, respawning, and resurrection were implemented.
- Dimensions were implemented.
- The starting map was updated.
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Download (0.10MB)
Added: 2007-06-25 License: LGPL (GNU Lesser General Public License) Price:
853 downloads
Tactical Rogue 0.1.1

Tactical Rogue 0.1.1


Tactical Rogue is a tactical roguelike game. more>>
Tactical Rogue game aims to take the best of two very interesting concepts and merge them together, namely, the variety and endlessness of rogue and the strategic elements of Tactics Ogre/Final Fantasy Tactics.

Basically this means well be autogenerating vast amounts of items, weapons and armors, autogenerating dungeon labyrinths and autogenerating monsters based on set profiles. Then, we will use these autogenerated worlds and enforce a strategical/tactical engine based upon many simply attributes such as speed, movement, agility, strength, dexterity, wisdom, intelligence, hp, mp, level, class and experience. The game will run semi-realtime, in the sense that time progresses until someones wait-time reaches zero allowing them to move/act which will then reset their wait-time to its maximum value based upon the characters traits and attributes.

The game will be developed under linux using sdl and c++, using .png for graphical storage of sprites and aminations and .ogg (vorbis) for storage of sound effects and music. All files, be it code, music or sprites will be licenced in a license compatible with the GPL, most likely under the GPL.

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Download (2.9MB)
Added: 2007-05-14 License: Freeware Price:
893 downloads
Tales of Middle Earth 2.3.4

Tales of Middle Earth 2.3.4


Tales of Middle Earth is a tile-based dungeon crawler similar to Nethack, Rogue, and Angband. more>>
Tales of Middle Earth (ToME) is a fantasy adventure game, based on the works of J.R.R. Tolkien. It is a game that emphasizes intricate, challenging, and varied gameplay over graphics.
Hundreds of different monsters in randomly-generated, unpredictable dungeons will strive to slay you by various means, and you counter - if you survive - by developing the skills of your choice and wielding mighty artifacts.
ToMEs races from Hobbit to Troll and classes from Swordmaster to Summoner allow for many different playing styles and a replay value that extends through years.
The only game so realistic that your scrolls and spell books will burn if you trudge in lava (unless you have gained immunity from some armour), you will dry up rivers to cast mighty spells, strike at orcs with blades attuned to slay them specifically, summon armies from a simple totem, and even forge your own artifacts.
There is an entire community to help you with the game, and it is far from static - ToME is a developing game, always improving. And best of all, its free.
Enhancements:
- Fix window position saving on Mac OS
- Remove buggy trap of Stair Movement
- Fix typo in one monsters flags
- Fix word wrapping in character sheet
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Download (2.5MB)
Added: 2007-05-23 License: GPL (GNU General Public License) Price:
885 downloads
The Mana World 0.0.23

The Mana World 0.0.23


The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. more>>
The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. TMW uses 2D graphics and aims to create a large and diverse interactive world. The Mana World project is licensed under the GPL, making sure this game cant ever run away from you.

The project includes the development of both a client and a server, as well as the development of an online world. At the moment were making alpha releases of the client, while our server is in early development.

The eAthena free software Ragnarok Online server is used until our own server has matured enough to replace it. Once ready, well be making releases of our server too so anybody will be free to set up their own server and start building their own online world.

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Download (3.5MB)
Added: 2007-06-07 License: GPL (GNU General Public License) Price:
869 downloads
Sphere RPG Engine 1.0

Sphere RPG Engine 1.0


Sphere RPG Engine project is a role-playing game creation engine. more>>
Sphere RPG Engine project is a role-playing game creation engine.

Sphere is a RPGCE (a role-playing game (RPG) creation engine) that allows you to relatively easily put together an RPG along the lines of Final Fantasy 6 or Phantasy Star.

It supports 32-bit graphics (with 256 levels of translucency) and MP3, Ogg, MOD, S3M, IT, and XM files for audio (and WAV and SPX (speex) for sound effects), and does not place arbitrary limits on map, tile set, sprite set, or script sizes.

It also supports the three standard modes of input for games: keyboard, mouse, and joystick.

Sphere uses SpiderMonkey (Mozillas JavaScript implementation) for scripting. JavaScript is a very powerful, easy, and flexible language.

The core Sphere engine, after being installed, can run several games. This means that the games dont have to be distributed with the engine, saving download time and disk space. Also, the games can be run on other operating systems, such as Linux, if the engine runs there. On the other hand, you can include the Sphere engine with your game so that Windows users can run your game out of the box.

The Sphere engine is based around maps. Maps use tilesets, which are collections of tiles. A map of a beach would have tiles that represent the sand, the water, clouds, signs, and anything else on the beach. Sphere has support for animated tiles.

Torches could flicker in a cave, or waves could lap at the shore. Maps support unlimited layers, each with parallax and automatic scrolling.

Objects in Sphere are represented as entities. Townspeople are defined with spritesets, which are collections of frames. People can walk in eight directions, and have special directions (usually used for emotions or running). Unlike most RPG engines, spritesets in Sphere have a variable size. Large animal spritesets are used just as easily as people.

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Download (2.4MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1044 downloads
Anarchist 0.2.0

Anarchist 0.2.0


Anarchist project is a tactics RPG. more>>
Anarchist project is a tactics RPG.
Anarchist is a tactics RPG written in Java. It draws heavy influence from Final Fantasy Tactics in the way combat works. It is designed to run on any platform and have minimal system requirements. Anarchist is copyrighted under the GNU General Public License.
Enhancements:
- It has been ported to Java
- It is now graphical instead of ASCII
- Classes are now referred to as Jobs, to avoid confusing Java.
- The Jobs file has been split into a barebones Jobs file and a Skills file.
- Everything that relates to in-game definitions (such as the Jobs and Skills file, as well as maps) has been moved into a modules directory, ./modules/anarchist. This is to allow 3rd parties to develop their own plot and use the Anarchist engine. The "Anarchist" project is now both the Anarchist engine and the Anarchist module that uses the Anarchist engine.
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Download (0.13MB)
Added: 2006-11-08 License: GPL (GNU General Public License) Price:
1083 downloads
Infinite Planes of Reality 0.3.1-alpha

Infinite Planes of Reality 0.3.1-alpha


Infinite Planes of Reality is a text-only D20 MMORPG engine. more>>
Infinite Planes of Reality project is a text-only D20 MMORPG engine.
Infinite Planes of Reality is a next-generation MMORPG engine that enables interaction with text-only, ANSI telnet, and XML clients.
It has online/in-game world creation capability. It is D20 (OGL) and Java-based, capable of scalable worlds across distributed servers.
Main features:
- Support for multiple outstream formats (XML, Ansi)
- You can kill something
- A nice world to walk in
- A fair start
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Download (MB)
Added: 2006-12-14 License: Open Software License Price:
1045 downloads
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