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Falling Up 004

Falling Up 004


Falling Up its another tetris clone. more>>
Falling Up its another tetris clone. No, Im not trying to make any money off of it or claim it as particularly unique. It is fun. Try it. Its evil. Im told that frequently.
People have even praised it. I wrote it as a precursor to other games, a way to learn new technologies (GLUT, OpenGL, OpenAL, NSIS, ...), and to brush up on old ones (c, for that matter).
The source code is essentially free to do with as you please, if you like. If you "steal" most of it, Id prefer you give credit back to here, but really... whatever. I learned from lots of places and anything I can do to pay that back is cool.
The game is... tetris. You have the same old blocks, and they fall down. You use left and right to move blocks left and right, up to rotate, down to move down a line, and spacebar to drop.
Theres a next item (optional), sound (optional), and... stuff like that. Please, just download it and play it already! Geeze! Youd think I was just rambling...
Enhancements:
- The score file was adding 1 to the "level" the score was attained at every time a new high score was made, give or take; that is fixed.
- I added a background image (doesnt work with trails, may slow down on slower systems), and made F4 quit out of playing the game.
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Download (0.45MB)
Added: 2005-12-06 License: GPL (GNU General Public License) Price:
1422 downloads
Fallen Spire 0.02

Fallen Spire 0.02


This is an RPG adventure game written in PyGame. more>> <<less
Added: 2009-02-17 License: GPL v3 Price: FREE
1 downloads
Falling 1.0 RC1

Falling 1.0 RC1


Falling is a fast-paced survival game involving a ball falling through wooden planks. more>>
Falling is a fast-paced survival game involving a ball falling through wooden planks.

Falling is a survival game where the user controls a small steel ball and tries to roll it through holes in floors which are constantly moving up.

Avoid being crushed between the top of the window and a floor, avoid mechanical sticks of TNT that explode on contact, and avoid magnetic balloons which pull you to the top of the screen.

Collect jewels for extra points. Try to survive as long as possible!

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Download (1.0MB)
Added: 2006-11-06 License: GPL (GNU General Public License) Price:
1083 downloads
KBall Final 2004

KBall Final 2004


KBall is a game of skill and reflexes, non violent, suitable for all ages. more>>
KBall is a game of skill and reflexes, non violent, suitable for all ages.
The idea is to move a ball around the map, without falling, without running out of time, and getting the prizes, in order to reach the exit.
The map has different traps, such as slides, pushers, jumps, falls, walls, etc.
Maps are viewed from top view, and the walls and players ball are real-time rendered in beautiful 3D.
Main features:
- Is 100% non-violent FUN - Suitable for ALL ages.
- Also, a easy to use, full map editor included! You can do your OWN maps!!!
- Available with cross-platform support for DOS, Windows, Unix, Linux, BeOS, QNX and MacOS systems.
- Source code also available (under open source license)
- Made in C++, using Allegro game library and other open source tools.
Enhancements:
- New speech sounds for game over and won screen.
- Fixed some engine bugs.
- New levels.
- Removed the "demo" message.
- Entering final stage of release.
- F11 key toggles show or not fps.
- New Windows installer.
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Download (0.067MB)
Added: 2005-08-11 License: GPL (GNU General Public License) Price:
1539 downloads
FallingWords 0.3a

FallingWords 0.3a


FallingWords is a simple QT game that can help anyone to improve his/her typing skill. more>>
FallingWords is a simple QT game that can help anyone to improve his/her typing skill.

The goal of the game is to type the falling words before they touch the bottom of the screen.

According to the difficulty you choose, words will fall at different speed.

The score is calculated according to the selected skill.
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Download (3.3MB)
Added: 2006-07-27 License: GPL (GNU General Public License) Price:
1184 downloads
Lucy 004

Lucy 004


Lucy is for power users already familiar with usenet. more>>
Lucy is for power users already familiar with usenet. It wont hold your hand or nag you about proper etiquette. In fact, you are free to edit all the headers of your posts, if you want. (You can even violate the RFC protocols for usenet, and Lucy wont complain unless you ask it to) This may seem like a bug, but I dont consider it as such, its designed for people who are already familiar with usenet.

This newsreader is ideally suited to perl programmers. The examples include a skeleton outline for adding text-to-speech capabilities (for blind users, it works on a mac through the osascript command) as well as a built in regular expression calculator.

Lucy is a newsreader which incorporates all the features of a modern application of this kind, even if it works in command line. The keys are configurable and you can choose every key you want.

Some of the other things it supports are subject and newsgroup filtering, lets suppose you wanted to narrow down your list of newsgroups to those containing "perl" in their names, Lucy lets you do this.

One of the frustrating things about newsreaders (or any software programs for that matter) is remembering the keystroke to perform an action you seldom use. This is where a command interface comes in handy, commands are easier to remember than keystrokes.

When Term::ReadLine::Gnu is installed (highly recommended) command completion is available, so you only have to type a portion of the command to get a list of them. Lucy also has online help.

At first, one would be tempted to believe a perl newsreader would be slow, this is not the case with Lucy, its startup time is much faster than most other newsreaders because it will not contact the server until youve selected a group.

To minimize the startup time, it will load its perl modules dynamically. To improve loading time of your newsrc it uses its own variant of News::Newsrc (With dynamic creation of Set::IntSpan objects)

Currently, it requires the news server to support the XOVER command, most servers already do this (It was developed with the leafnode news server). You will find that using XOVER is much faster than downloading headers.

Whenever possible, it will use external programs. This was one of the things I didnt care for about other newsreaders, I wanted to use my favorite pager (less) to page articles, and I wanted to use my favorite mail program (mutt) for email. I dont like having different pagers for different programs. Furthermore, youve probably configured your email program to your settings, why should a news reader implement its own mail interface?

To make the pager work better within the newsreader, you can configure it to use the program exit code as a keystroke. This is very handy with the lesskey utility. With this approach, jumping from less straight into a followup is possible.

Lucy now has better support for usenet binaries, with background downloading. (Select files to download, it figures out which parts are needed and then downloads them)

It has several new commands to help in binary readings, such as a binary thread model.

To install, unpack it wherever you want, run perl install.pl and itll check for modules it thinks it needs, offering to run CPAN for you. Itll then create a simple shell script for running Lucy.
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Download (0.11MB)
Added: 2006-06-07 License: Artistic License Price:
1235 downloads
V language 0.004

V language 0.004


V language is a tiny concatenative language implemented for experimentation. more>>
V language is a tiny concatenative language implemented for experimentation.
The source is under Public Domain (un-copyrighted.)
The full featured language is on top of JVM, A native version (in alpha state) is also there in the codebase.
To run it, extract the distribution in any directory and do #gmake run.
gmake
gmake run
V
|
The language is a close relative of postscript, forth and joy. and is stack based. ie:
|2 3 *
=6
|2 3 * 5 +
=11
See status for a tutorial and more info.
The Functions available in V are available in this page: functions
(The releases are out of date and multiple fixes have gone in. Please check out and build rather than use them.)
Example functions in V. getting the roots (with out using the stack shuffling word view)
[quad-formula
[a b c] let
[minisub 0 b -].
[radical b b * 4 a * c * - sqrt].
[divisor 2 a *].
[root1 minisub radical + divisor /].
[root2 minisub radical - divisor /].
root1 root2
].
|2 4 -30 quad-formula ??
=(-5.0 3.0)
using view
[quad-root
[a b c : [0 b - b b * 4 a * c * - sqrt + 2 a * /]] view i
].
|2 4 -30 quad-root ??
=(3)
contrast this with the definition in scheme here
(define quadratic-formula
(lambda (a b c)
(let ([minusb (- 0 b)]
[radical (sqrt (- (* b b) (* 4 ( * a c))))]
[divisor (* 2 a)] )
let ([root1 (/ (+ minusb radical) divisor)]
[root2 (/ (- minusb radical) divisor)])
(cons root1 root2)))))
Definition of Qsort.
[qsort
#definitions
[joinparts [pivot [*list1] [*list2] : [*list1 pivot *list2]] view].
[split_on_first_element uncons [>] split&].
#args starts for binrec. notice that 2 arguments (termination condition
#and its result) are on first line.
[small?] []
[split_on_first_element]
#binrec recurses on the result of split_on_first_element before applying joinparts.
[joinparts]
binrec].
Some explanations.
The first and second lines (terminated by .) are internal function definitions
(Notice how qsort is also terminated by .) . is the definition syntax in V.
The first function joinparts
============================
The function joinpart contains just an application of the operator view.
view is list translator. It takes a list of the form [template : result]
then it tries to apply the template to the current stack. If it can be applied on the
stack, then the arguments named in the template are bound to values in stack. The result is then processed, and all the bound elements in result are replaced by their values.
[pivot [*list1] [*list2] : [*list1 pivot *list2]] view expects 3 arguments on the stack,
the first a single element pivot, then two lists list1 and list2.
It returns a list that is composed of elements of list1 followed by pivot
followed by elements of list2 (as defined in result - RHS of :).
ie:
44 [1 2 3] [5 6 7] [pivot [*list1] [*list2] : [*list1 pivot *list2]] view ??
=> [1 2 3 44 5 6 7]
(The function ?? is used to print out the elements in the stack now.)
The second function split_on_first_element
==========================================
The definition is [uncons [>] split&]
The uncons splits a list into the first element and the rest of the list.
ie:
[1 2 3 4 5] uncons ??
=1 [2 3 4 5]
split& takes two arguments, the first is the function F to split a list with,
and the second the list itself. All elements in the list that passes the function F
is put into the first list, and all that do not are put into the second list.
ie:
[1 2 3 4 5 6 7] [4 >] split& ??
=[5 6 7] [1 2 3 4]
The function F can also take an argument from the stack. so this also works.
4 [1 2 3 4 5 6 7] [>] split& ??
=[5 6 7] [1 2 3 4]
Thus the split_on_first_element takes the first element of a list, and split that
list based on that element as a filter.
binrec
=======
binrec expects 4 arguments,
Arg1 is the terminating condition,
Arg2 is the result if the terminating condition is met.
Arg3 is an executable statement that returns two entities.
The entire binrec statement is performed on each of the
two entities until the terminating condition is met.
Arg4 is what to do with the result of the previous statement.
Algorithm.
Here, the small? checks if the list is empty or contains just one element.
if it is, then the result is arg2 - []
ie:
[] small? ??
=true
[1] small? ??
=true
[1 2 3 4] small? ??
=false
split_on_first_element takes is executed on all lists that are larger than size 1
and as explained above, splits them into two based on the first element.
on the resultent lists, the entire qsort is performed again due to binrec.
The last joinparts takes these elements (pivot list1 list2) which are present now
on the stack, and combines them to produce a single sorted list.
A slightly friendlier function (with out the binrec.)
[qsort
[joinparts [pivot [*list1] [*list2] : [*list1 pivot *list2]] view].
[split_on_first_element uncons [>] split&].
[small?]
[]
[split_on_first_element [list1 list2 : [list1 qsort list2 qsort joinparts]] view i]
ifte].
The binrec and friends are more powerful than the explicit recursion done above, but for people new to concatenative languages, this kind of recursion may look more intuitive.
Enhancements:
- The language has become relatively stable.
- Lots of bugfixes were made in scope handling.
- Tree operations were added.
- Generic combinators were moved out into a separate library.
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Download (0.10MB)
Added: 2007-07-25 License: MIT/X Consortium License Price:
824 downloads
Axis Runner 0.3.0

Axis Runner 0.3.0


Axis Runner project is a 3D game with a fast built-in graphics engine. more>>
Axis Runner project is a 3D game with a fast built-in graphics engine.
Axis runner is a 3D game inspired by the Apple II game "Lode Runner". It features a built-in graphics engine and runs fine without hardware acceleration. All direction is relative as characters climb up on the walls and ceiling, reminiscent of the fighting scenes in movies such as "The Matrix".
Main features:
- Custom built (fast!) graphics engine; can run on old pentiums.
- User controlled perspective.
- The cube walls, normally transparent, light up when characters are walking over them.
- All moves implemented: walk, rotate up, turn, dig, fall off, fall, take parcel, drop parcel, go to next level (walk on blue square), and character collision.
- 11 levels.
- Sound effects.
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Download (0.16MB)
Added: 2006-11-18 License: GPL (GNU General Public License) Price:
1072 downloads
SDLjump 1.0.0

SDLjump 1.0.0


SDLjump is a clone of the Xjump game. more>>
SDLjump is a clone of the Xjump game. Jump as long as you can!

SDLjump is a clone of the simple yet addictive game Xjump, adding new features like multiplaying, unlimited FPS, smooth floor falling, themable graphics etc...

The goal in this game is to jump to the next floor so you dont fall down. As you go upper in the Falling Tower the floors will fall faster.

Try to survive longer than anyone. It might seem too simple but once youve tried youll realize how addictive this is.

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Download (1.5MB)
Added: 2006-09-29 License: GPL (GNU General Public License) Price:
1123 downloads
Religion 1.04

Religion 1.04


Religion is a Perl module that can generate tracebacks and create and install die() and warn() handlers. more>>
Religion is a Perl module that can generate tracebacks and create and install die() and warn() handlers.

This is a second go at a module to simplify installing die() and warn() handlers, and to make such handlers easier to write and control.

For most people, this just means that if use use Religion; then youll get noticably better error reporting from warn() and die(). This is especially useful if you are using eval().

Religion provides four classes, WarnHandler, DieHandler, WarnPreHandler, and DiePreHandler, that when you construct them return closures that can be stored in variables that in turn get invoked by $SIG{__DIE__} and $SIG{__WARN__}. Note that if Religion is in use, you should not modify $SIG{__DIE__} or $SIG{__WARN__}, unless you are careful about invoking chaining to the old handler.

Religion also provides a TraceBack function, which is used by a DieHandler after you die() to give a better handle on the current scope of your situation, and provide information about where you were, which might influence where you want to go next, either returning back to where you were, or going on to the very last. [Sorry - Ed.]

See below for usage and examples.

USAGE

DieHandler SUB

Invoke like this:

$Die::Handler = new DieHandler sub {
#...
};

where #... contains your handler code. Your handler will receive the following arguments:

$message, $full_message, $level, $eval,
$iline, $ifile, $oline, $ofile, $oscope

$message is the message provided to die(). Note that the default addition of " at FILE line LINE.n" will have been stripped off if it was present. If you want to add such a message back on, feel free to do so with $iline and $ifile.

$full_message) is the message with a scope message added on if there was no newline at the end of $message. Currently, this is not the original message that die() tacked on, but something along the lines of " at line 3 of the eval at line 4 of Foo.pln".

$eval is non-zero if the die() was invoked inside an eval.

The rest of the arguments are explained in the source for Religion::TraceBack. Yes, I need to document these, but not just now, for they are a pain to explain.
Whenever you install a DieHandler, it will automatically store the current value of $Die::Handler so it can chain to it. If you want to install a handler only temporarily, use local().

If your handler returns data using return or by falling off the end, then the items returns will be used to fill back in the argument list, and the next handler in the chain, if any, will be invoked. Dont fall off the end if you dont want to change the error message.

If your handler exits using last, then no further handlers will be invoked, and the program will die immediatly.

If your handler exits using next, then the next handler in the chain will be invoked directly, without giving you a chance to change its arguments as you could if you used return.

If your handler invokes die(), then die() will proceed as if no handlers were installed. If you are inside an eval, then it will exit to the scope enclosing the eval, otherwise it will exit the program.

WarnHandler SUB

Invoke like this:

$Warn::Handler = new WarnHandler sub {
#...
};

For the rest of its explanation, see DieHandler, and subsitute warn() for die(). Note that once the last DieHandler completes (or last is invoked) then execution will return to the code that invoked warn().

DiePreHandler SUB

Invoke like this:

$Die::PreHandler = new DiePreHandler sub {
#...
};

This works identically to $Die::Handler, except that it forms a separate chain that is invoked before the DieHandler chain. Since you can use last to abort all the handlers and die immediately, or change the messages or scope details, this can be useful for modifying data that all future handlers will see, or to dispose of some messages from further handling.

This is even more useful in $Warn::PreHandler, since you can just throw away warnings that you know arent needed.

WarnPreHandler SUB

Invoke like this:

$Warn::PreHandler = new WarnPreHandler sub {
#...
};

This works identically to $Warn::Handler, except that it forms a separate chain that is invoked before the WarnHandler chain. Since you can use last to abort all the handlers and return to the program, or change the messages or scope details, this can be useful for modifying data that all future handlers will see, or to dispose of some messages.

This is very useful, since you can just throw away warnings that you know arent needed.

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Download (0.005MB)
Added: 2007-05-24 License: Perl Artistic License Price:
883 downloads
The Cookies Are Falling! 1.03

The Cookies Are Falling! 1.03


The Cookies Are Falling! 1.03 brings you a new tetris clone. The game is written in Python and PyGame. more>> The Cookies Are Falling! 1.03 brings you a new tetris clone. The game is written in Python and PyGame.

Enhancements

  • Some bugs are fixed
  • A menu is added

Requirements:

  • Python
  • Pygame
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Added: 2009-06-28 License: Freeware Price: FREE
1 downloads
 
Other version of The Cookies Are Falling!
The Cookies Are Falling! 1.02The Cookies Are Falling! 1.02 brings you another tetris clone. The game is written in Python ... If you are about to fill a row and you press the down key, the row clearing will get all messed up
Price: FREE
License:Freeware
Download
1 downloads
Added: 2009-06-27
FreakOut 0.0.2

FreakOut 0.0.2


FreakOut project is a portable breakout game. more>>
FreakOut project is a portable breakout game.
It has lots of features and nice graphics.
Binaries are available for Linux i386 (SVGAlib) and DOS.
Version restrictions:
- You cant compile these sources to DOS without chaging the sources. Linux works perfectly. But DOS-binaries are included.
Enhancements:
- Falling bonuses
- ball held to paddle
- lives
- new level
- pausing function
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Download (0.080MB)
Added: 2006-11-28 License: GPL (GNU General Public License) Price:
1060 downloads
Dial-Up Bot 0.3

Dial-Up Bot 0.3


Dial-Up Bot project aims to be a fully functional automated replacement for the /etc/ppp/ip-{up,down}.d hierarchy. more>>
Dial-Up Bot project aims to be a fully functional automated replacement for the /etc/ppp/ip-{up,down}.d hierarchy. Its supposed to be started by cron at night. It cant satisfy the requirements of impatient roots. Its not designed for hosts with a permanent Internet connection.
Enhancements:
- This is the first public release since dubot reached minimal useful functionality and stability. Installation mech is minimally stable (at least for install in /usr/local hierarchy).
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Added: 2007-06-01 License: GPL (GNU General Public License) Price:
883 downloads
Mountn Fall 1.01

Mountn Fall 1.01


Mountn Fall is a free Java board game. more>>
Mountn Fall is a free Java board game.

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Download (0.62MB)
Added: 2005-08-17 License: GPL (GNU General Public License) Price:
1529 downloads
Conjury::C 1.004

Conjury::C 1.004


Conjury::C is a Perl Conjury with C/C++ compilers, linkers and archivers. more>>
Conjury::C is a Perl Conjury with C/C++ compilers, linkers and archivers.

SYNOPSIS

c_object
Source => Isource-file>,
Directory => Idirectory>,
Includes => [ Idir1>, Idir2>, ... ],
Defines => { Ivar1> => Ival1>, Ivar2> => Ival2>, ... },
Compiler => I< compiler>,
Options => [ I< opt1>, I< opt2>, ... ],
Factors => [ I< factor1>, I< factor2>, ... ];

c_executable
Directory => I< directory>,
Name => I< output-filename>,
Order => [
Searches => [ I< dir1>, I< dir2>, ... ],
Objects => [ I< obj1>, I< obj2>, ... ],
Libraries => [ I< lib1>, I< lib2>, ...] ],
Linker => I< linker>,
Options => [ I< opt1>, I< opt2>, ... ],
Factors => [ I< factor1>, I< factors2>, ... ]

c_static_library
Directory => I< directory>,
Name => I< output-filename>,
Objects => [ I< obj1>, I< obj2>, ...],
Archiver => I< archiver>,
Options => [ I< opt1>, I< opt2>, ... ],
Factors => [ I< factor1>, I< factors2>, ... ]

c_compiler
Program => I< program>,
Options => [ I< opt1>, I< opt2>, ... ],
Journal => I< journal>,
Flag_Map => { I => I< include-flag>, D => I< define-flag>,
c => I< source-flag>, o => I< object-flag> },
Suffix_Rule => sub { my ($name) = @_; ... return $result },
Scanner => sub { my ($c_file, $args) = @_; ... return @result };

c_compiler Vendor => I< vendor>, ...

c_linker
Program => I< program>,
Options => [ I< opt1>, I< opt2>, ... ],
Journal => I< journal>,
Flag_Map => { l => I< link-flag>, L => I< search-flag>,
o => I< output-flag> },
Bind_Rule => sub { my ($lib, $bind) = @_;
... return @result },
Search_Rule => sub { my ($lib, $rule, $bind, @search) = @_;
... return @factors };

c_linker Vendor => I< vendor>, ...

c_archiver
Program => I< program>,
Options => [ I< opt1>, I< opt2>, ... ],
Journal => I< journal>,
Flag_Map => { r => I< replace-flag> };

c_archiver Vendor => I< vendor>, ...

Spells for compiling and linking C/C++ software are constructed using c_object, c_executable and c_static_library. The compiler, linker and archiver used in the resulting actions are the same compiler, linker and archiver that were used to build Perl itself, unless otherwise specified.

Specializations of the general classes of compiler, linker and archiver can be created using c_compiler, c_linker and c_archiver.

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Download (0.033MB)
Added: 2006-07-05 License: GPL (GNU General Public License) Price:
1206 downloads
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