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The Eye Of Horus 0.2
The Eye Of Horus is a monitoring and alerting tool for computers. more>>
The Eye Of Horus is a monitoring and alerting tool for computers. Its mainly useful for monitoring network services (eg, HTTP or SMTP servers) and the internal status of Unix servers (eg, load, disk usage, process counts).
In that respect, its a lot like Nagios, but in my opinion its better. It lacks a few features Nagios has, but it is a very simple architecture to which they can easily be added.
Its a flexible thing made from independent modules with well-defined interfaces, making it easy to customise and extend, but out of the box itll monitor your servers and produce a nice HTML summary of their status - OK, the looks need a bit of work, but that will come soon, and it can optionally integrate with the excellent (and I mean excellent) RRDTool to store logs of statistics (response times, number of packages with known security holes, etc) - and link from the status page to nice graphs of the historical behaviour of these statistics.
HOW IT WORKS
The core of the system is horus-check.py, a Python script which reads a configuration file (specified on the command line). The configuration file specifies a list of services - either network services, in which case the host to run the check from and the host to run the check at are specified, or local services, in which case only the host to run the check from need be specified. In either case, if the host to run the check from is not specified, then it defaults to the local host.
The service types reference definitions in a file which is referenced from the configuration file. In the service definitions file, a shell command to check the service is given; this command must output service status in a defined format, as a single-line YAML list. The list must contain, at least, a single-word status (OK, WARNING, FAILURE, or UNKNOWN), then optionally numeric statistics, then optionally a status message. For example:
[OK]
[UNKNOWN]
[OK, { load: 0.5, users: 3 }]
[WARNING, { load: 3, users: 30 }]
[FAILURE, { load: 95, users: 300 }]
[UNKNOWN, { }, Could not find AWK executable]
When a check is to be performed from a remote host, Horus opens an ssh connection to that host. It is assumed that the user horus is run as will have an ssh key set up to enable it to ssh to all such hosts without requiring a password.
Having performed the checks, horus-check.py then:
Reads in the status database named in the configuration file
Updates the status database with the new status of hosts
Computes an overall system status (the worst non-unknown status of any checked service)
Examines the service dependencies, and marks any service whose state is no worse than might be expected (eg, no worse than the worst state of a service it depends upon) are automatically marked as quiet
Computes a list of differences between the old and new status (services added, services removed, services whose status has improved, services whose status has worsened)
If there are any differences, invokes a notification script (named in the configuration file) with them, along with the overall status
Invokes a logging script (named in the configuration file) with the new value of every statistic reported by the service checks; I will soon provide a sample logging script that uses RRDTool to generate nice graphs.
The status database (which is written in YAML, so easily accessible to user scripts) can then be used to generate HTML status report (see status.cgi).
<<lessIn that respect, its a lot like Nagios, but in my opinion its better. It lacks a few features Nagios has, but it is a very simple architecture to which they can easily be added.
Its a flexible thing made from independent modules with well-defined interfaces, making it easy to customise and extend, but out of the box itll monitor your servers and produce a nice HTML summary of their status - OK, the looks need a bit of work, but that will come soon, and it can optionally integrate with the excellent (and I mean excellent) RRDTool to store logs of statistics (response times, number of packages with known security holes, etc) - and link from the status page to nice graphs of the historical behaviour of these statistics.
HOW IT WORKS
The core of the system is horus-check.py, a Python script which reads a configuration file (specified on the command line). The configuration file specifies a list of services - either network services, in which case the host to run the check from and the host to run the check at are specified, or local services, in which case only the host to run the check from need be specified. In either case, if the host to run the check from is not specified, then it defaults to the local host.
The service types reference definitions in a file which is referenced from the configuration file. In the service definitions file, a shell command to check the service is given; this command must output service status in a defined format, as a single-line YAML list. The list must contain, at least, a single-word status (OK, WARNING, FAILURE, or UNKNOWN), then optionally numeric statistics, then optionally a status message. For example:
[OK]
[UNKNOWN]
[OK, { load: 0.5, users: 3 }]
[WARNING, { load: 3, users: 30 }]
[FAILURE, { load: 95, users: 300 }]
[UNKNOWN, { }, Could not find AWK executable]
When a check is to be performed from a remote host, Horus opens an ssh connection to that host. It is assumed that the user horus is run as will have an ssh key set up to enable it to ssh to all such hosts without requiring a password.
Having performed the checks, horus-check.py then:
Reads in the status database named in the configuration file
Updates the status database with the new status of hosts
Computes an overall system status (the worst non-unknown status of any checked service)
Examines the service dependencies, and marks any service whose state is no worse than might be expected (eg, no worse than the worst state of a service it depends upon) are automatically marked as quiet
Computes a list of differences between the old and new status (services added, services removed, services whose status has improved, services whose status has worsened)
If there are any differences, invokes a notification script (named in the configuration file) with them, along with the overall status
Invokes a logging script (named in the configuration file) with the new value of every statistic reported by the service checks; I will soon provide a sample logging script that uses RRDTool to generate nice graphs.
The status database (which is written in YAML, so easily accessible to user scripts) can then be used to generate HTML status report (see status.cgi).
Download (0.027MB)
Added: 2006-11-24 License: GPL (GNU General Public License) Price:
1065 downloads
Crazy Eye Icons for Linux -
6 icons of a funny creature with just one eye more>> Description:
Six freeware icons of a funny creature with just one eye.
Content:
Crazy Eye, Anger, Dance, Run, Sad, Sleep<<less
Download (351KB)
Added: 2009-04-23 License: Freeware Price: Free
184 downloads
Eyes Of Lynx 0.1.4
Eyes Of Lynx is an application for examining your images on the Web. more>>
Eyes Of Lynx is an application for examining your images on the Web. It is written in PHP/Javascript and is licensed under the GNU General Public License.
Eyes Of Lynx project is designed to be fast, intuitive and very powerful. Its key features include an original and innovative interface, zoom and rotation tools, a thumbnails image navigation, ...
Main features:
- Arrangement of images in albums (directories and subdirectories)
- Zoom in, out, fit to window, 1:1 size and by selection (Shift + left mouse drag)
- Rotation left, right in increments of 90 degrees (requires PHPs GD extension or ImageMagick)
- Auto rotate photos: Eol can look at information stored by digital cameras in photos and automatically rotate them as needed
- Images can be cached in a smaller/intermediate size to increase display and loading speeds (requires PHPs GD extension or ImageMagick).
- The quality (level of JPEG compression) of resized images generated can be ajusted.
- Thumbnails image navigation, very useful when an image is zoomed
- Image properties dialog (draggable)
- Fully themeable
- Very easy setup (See INSTALL file in the source archive to know more about install instructions)
- Currently, only JPEG & PNG images are supported
<<lessEyes Of Lynx project is designed to be fast, intuitive and very powerful. Its key features include an original and innovative interface, zoom and rotation tools, a thumbnails image navigation, ...
Main features:
- Arrangement of images in albums (directories and subdirectories)
- Zoom in, out, fit to window, 1:1 size and by selection (Shift + left mouse drag)
- Rotation left, right in increments of 90 degrees (requires PHPs GD extension or ImageMagick)
- Auto rotate photos: Eol can look at information stored by digital cameras in photos and automatically rotate them as needed
- Images can be cached in a smaller/intermediate size to increase display and loading speeds (requires PHPs GD extension or ImageMagick).
- The quality (level of JPEG compression) of resized images generated can be ajusted.
- Thumbnails image navigation, very useful when an image is zoomed
- Image properties dialog (draggable)
- Fully themeable
- Very easy setup (See INSTALL file in the source archive to know more about install instructions)
- Currently, only JPEG & PNG images are supported
Download (0.14MB)
Added: 2007-06-24 License: GPL (GNU General Public License) Price:
852 downloads
Eye of Gnome 2.26.3 / 2.27.3
Eye of Gnome is the default image viewer for the Gnome Desktop. more>> <<less
Added: 2009-07-01 License: GPL Price: FREE
15 downloads
Other version of Eye of Gnome
License:GPL (GNU General Public License)
Hammer of Thyrion 1.4.2 RC1
Hammer of Thyrion is a port of Ravens Hexen2 source code and is based on the original Linux Hexen II project, Anvil of Thyrion. more>>
Hammer of Thyrion is a port of Ravens Hexen2 source code and is based on the original Linux Hexen II project, Anvil of Thyrion.
HoT includes many bugfixes, improved sound and video modes, opengl improvements and documentation among many others.
Whats New in This Release:
General:
--------
- The engine version is now at 1.19 for Hexen II and 0.19 for HexenWorld.
- Added support for 64 bit architectures: The crashes on amd64 are fixed.
- Added support for protocol 18: Hammer of Thyrion is now fully network-
compatible with Ravens 1.11 windows version, as it has been with other
Hexen II ports.
- The net compatibility works both ways: When H.o.T is run as a client,
it can connect to Raven-1.11 servers and can play just fine. On the
other hand, if a 1.11 client wants to connect to a H.o.T. server, the
server must be started with "-protocol 18" command line argument.
- You can also load and play games saved with the 1.11 windows version and
can playback the demos recorded with the 1.11 version.
- Fixed and improved parsing of puzzles.txt: This fixes the bug where the
names used to be listed as Unknown in the puzzle pieces inventory display
(you can access the puzzle pieces inventory display using a key bound to
the +showdm command, the default is q).
- Updated the loading of strings.txt, infolist.txt and puzzles.txt.
- Updates to SDL input code. Added the Shift-Escape key combination as a
new means for opening the in-game console.
- Fixed many printf format string errors.
- Revised pak data checking.
- Added experimental support for using unpatched, off-the-cdrom 1.03 version
pak files as a compile time option. Disabled by default.
- Several cvar tweaks.
- Made the load and connect commands to get rid of the menu or the console.
- Fixed multiplayer episode selection in the menu system.
- Updates to zone memory usage: a 256 KB secondary zone for static textures
(sec_zone) is now initialized, which is especially useful for the software
renderer and have its merits for the opengl version, too.
- Revised several unsafe LoadStackFile and LoadBufFile usage.
- Removed the useless net_vcr facility.
- Tweaked the init sequence.
- Changed the remnants of malloc usage into hunk or zone allocations.
- Mac OS X: Ensured that the basedir always stays the same (fix was added
in 1.4.1-rev1).
Gameplay:
---------
- The gamecode is now at version 1.19.
- Origin fixes for tomed fires of vorpal sword and purifier: paladin used
to fire them always from the non-crouched eye position, and it was even
the worst when he was looking up (and down). You wont be shooting your
back again when standing just in front of a wall and fire your tomed
purifier to the sky, from now on ;)
- Fixed an obscure bug where the assasin with her 4th weapon uses the tome
of power and cant fire it (gamecode version 1.16a, the fix was added in
1.4.1-rev1).
Console:
--------
- Added prefix matching support to the maplist command.
- A duplicate name detection bug in the maplist command was fixed.
- Updated and sanitized the command lister procedures.
- Added a -developer command line argument which sets the developer cvar to
1 during the init phase (ie. before the config is read).
- Consolidated all Con_Printf and Sys_Printf family of procedures into a
single flag based procedure. Added macros for compatibility with the old
api.
- Revised the logging system, made all Con_Printf and Sys_Printf output to
be written into the logs from the start. Added a -devlog command line
switch to enable logging of developer message even when the developer cvar
isnt set.
Server:
-------
- Fixed the mission packs doWhiteFlash server message: it used to affect the
local client only. Naturally, the recorded demos didnt carry the message
and the flash didnt appear, either. It works properly now.
- Made the Hexen II dedicated server to exec not hexen.rc or config.cfg, but
server.cfg if available. As an alternative, any config file can be execed
when starting the server, such as: "h2ded +exec myconfig.cfg"
- Hexen II dedicated server now starts the demo1 map, if the server is still
not active when initialization is complete.
- Fixed net driver checks in Hexen II dedicated server: It was broken in the
1.4.1 release and works properly now.
Video:
------
- Added apply changes and reset changes items to the video options menu.
Software Renderer:
------------------
- Added ability to load external wal texture files instead of internal pixel
data of the brush model (depends on the new r_texture_external cvar).
OpenGL Renderer:
----------------
- Some speed-ups in the alias model drawing.
- Fixed RGBA lighting.
- Fixed bug that the array size for playertextures must be MAX_CLIENTS, but
was hardcoded as 16.
- Added ability to load external wal texture files instead of internal pixel
data of the brush model (depends on the new r_texture_external cvar).
Sound:
------
- Added external music file support via SDL_mixer as an extra patch.
CDAudio:
--------
- Updated the volume setting procedures.
HexenWorld:
-----------
- OpenGL: Fixed bug that netgraphtexture was not reset during reinitializa-
tion of the draw subsystem (used to affect the packet loss status graph by
r_netgraph).
- OpenGL: Fixed bug that dynamic lights had a problem with RGBA lightmaps
(such as torches didnt illuminate) but luminance mode was fine. Lightmaps
in RGBA mode are working now.
- OpenGL: Added colored dynamic lights and extra dynamic lights (stuff copied
over from hexen2). The gl_colored_dynamic_lights and gl_extra_dynamic_lights
cvars and their menu entries are functional now.
Launcher:
----------
- Added integrated ability to patch the pak files.
- The launcher now scans the installation directory against known game versions
for pak file health, and pops up the patch window with a short report if it
finds something bad. It now disables the mission pack or hexenworld options
according to the results it took from the installation scanning.
- Many clean-ups. Incremented the version number to 1.0.0.
Utilities:
----------
- Added the bsp2wal tool which extracts all texture data into hwal files.
- Added the lmp2pcx tool which converts hexen2 texture data into pcx and tga.
- Fixed the broken project path decision in qbsp. it doesnt scan for a maps
directory anymore.
- Added a findfirst/findnext implementation to the common library.
- Several fixes in dcc.
Other:
----------------------
- Imported the latest xdelta-1.1 sources into the tree.
- Started a large scale attempt at improving const-correctness.
- Updated inline commentaries.
- A lot of code clean-up all over the tree.
<<lessHoT includes many bugfixes, improved sound and video modes, opengl improvements and documentation among many others.
Whats New in This Release:
General:
--------
- The engine version is now at 1.19 for Hexen II and 0.19 for HexenWorld.
- Added support for 64 bit architectures: The crashes on amd64 are fixed.
- Added support for protocol 18: Hammer of Thyrion is now fully network-
compatible with Ravens 1.11 windows version, as it has been with other
Hexen II ports.
- The net compatibility works both ways: When H.o.T is run as a client,
it can connect to Raven-1.11 servers and can play just fine. On the
other hand, if a 1.11 client wants to connect to a H.o.T. server, the
server must be started with "-protocol 18" command line argument.
- You can also load and play games saved with the 1.11 windows version and
can playback the demos recorded with the 1.11 version.
- Fixed and improved parsing of puzzles.txt: This fixes the bug where the
names used to be listed as Unknown in the puzzle pieces inventory display
(you can access the puzzle pieces inventory display using a key bound to
the +showdm command, the default is q).
- Updated the loading of strings.txt, infolist.txt and puzzles.txt.
- Updates to SDL input code. Added the Shift-Escape key combination as a
new means for opening the in-game console.
- Fixed many printf format string errors.
- Revised pak data checking.
- Added experimental support for using unpatched, off-the-cdrom 1.03 version
pak files as a compile time option. Disabled by default.
- Several cvar tweaks.
- Made the load and connect commands to get rid of the menu or the console.
- Fixed multiplayer episode selection in the menu system.
- Updates to zone memory usage: a 256 KB secondary zone for static textures
(sec_zone) is now initialized, which is especially useful for the software
renderer and have its merits for the opengl version, too.
- Revised several unsafe LoadStackFile and LoadBufFile usage.
- Removed the useless net_vcr facility.
- Tweaked the init sequence.
- Changed the remnants of malloc usage into hunk or zone allocations.
- Mac OS X: Ensured that the basedir always stays the same (fix was added
in 1.4.1-rev1).
Gameplay:
---------
- The gamecode is now at version 1.19.
- Origin fixes for tomed fires of vorpal sword and purifier: paladin used
to fire them always from the non-crouched eye position, and it was even
the worst when he was looking up (and down). You wont be shooting your
back again when standing just in front of a wall and fire your tomed
purifier to the sky, from now on ;)
- Fixed an obscure bug where the assasin with her 4th weapon uses the tome
of power and cant fire it (gamecode version 1.16a, the fix was added in
1.4.1-rev1).
Console:
--------
- Added prefix matching support to the maplist command.
- A duplicate name detection bug in the maplist command was fixed.
- Updated and sanitized the command lister procedures.
- Added a -developer command line argument which sets the developer cvar to
1 during the init phase (ie. before the config is read).
- Consolidated all Con_Printf and Sys_Printf family of procedures into a
single flag based procedure. Added macros for compatibility with the old
api.
- Revised the logging system, made all Con_Printf and Sys_Printf output to
be written into the logs from the start. Added a -devlog command line
switch to enable logging of developer message even when the developer cvar
isnt set.
Server:
-------
- Fixed the mission packs doWhiteFlash server message: it used to affect the
local client only. Naturally, the recorded demos didnt carry the message
and the flash didnt appear, either. It works properly now.
- Made the Hexen II dedicated server to exec not hexen.rc or config.cfg, but
server.cfg if available. As an alternative, any config file can be execed
when starting the server, such as: "h2ded +exec myconfig.cfg"
- Hexen II dedicated server now starts the demo1 map, if the server is still
not active when initialization is complete.
- Fixed net driver checks in Hexen II dedicated server: It was broken in the
1.4.1 release and works properly now.
Video:
------
- Added apply changes and reset changes items to the video options menu.
Software Renderer:
------------------
- Added ability to load external wal texture files instead of internal pixel
data of the brush model (depends on the new r_texture_external cvar).
OpenGL Renderer:
----------------
- Some speed-ups in the alias model drawing.
- Fixed RGBA lighting.
- Fixed bug that the array size for playertextures must be MAX_CLIENTS, but
was hardcoded as 16.
- Added ability to load external wal texture files instead of internal pixel
data of the brush model (depends on the new r_texture_external cvar).
Sound:
------
- Added external music file support via SDL_mixer as an extra patch.
CDAudio:
--------
- Updated the volume setting procedures.
HexenWorld:
-----------
- OpenGL: Fixed bug that netgraphtexture was not reset during reinitializa-
tion of the draw subsystem (used to affect the packet loss status graph by
r_netgraph).
- OpenGL: Fixed bug that dynamic lights had a problem with RGBA lightmaps
(such as torches didnt illuminate) but luminance mode was fine. Lightmaps
in RGBA mode are working now.
- OpenGL: Added colored dynamic lights and extra dynamic lights (stuff copied
over from hexen2). The gl_colored_dynamic_lights and gl_extra_dynamic_lights
cvars and their menu entries are functional now.
Launcher:
----------
- Added integrated ability to patch the pak files.
- The launcher now scans the installation directory against known game versions
for pak file health, and pops up the patch window with a short report if it
finds something bad. It now disables the mission pack or hexenworld options
according to the results it took from the installation scanning.
- Many clean-ups. Incremented the version number to 1.0.0.
Utilities:
----------
- Added the bsp2wal tool which extracts all texture data into hwal files.
- Added the lmp2pcx tool which converts hexen2 texture data into pcx and tga.
- Fixed the broken project path decision in qbsp. it doesnt scan for a maps
directory anymore.
- Added a findfirst/findnext implementation to the common library.
- Several fixes in dcc.
Other:
----------------------
- Imported the latest xdelta-1.1 sources into the tree.
- Started a large scale attempt at improving const-correctness.
- Updated inline commentaries.
- A lot of code clean-up all over the tree.
Download (12MB)
Added: 2007-05-20 License: GPL (GNU General Public License) Price:
888 downloads
Acme::EyeDrops 1.51
Acme::EyeDrops is a Perl module for visual programming in Perl. more>>
Acme::EyeDrops is a Perl module for visual programming in Perl.
SYNOPSIS
use Acme::EyeDrops qw(sightly);
print sightly( { Shape => camel,
SourceFile => eyesore.pl } );
Acme::EyeDrops converts a Perl program into an equivalent one, but without all those unsightly letters and numbers.
In a Visual Programming breakthrough, EyeDrops allows you to pour the generated program into various shapes, such as UML diagrams, enabling you to instantly understand how the program works just by glancing at its new and improved visual representation.
Unlike Acme::Bleach and Acme::Buffy, the generated program runs without requiring that Acme::EyeDrops be installed on the target system.
EXAMPLES
Getting Started
Suppose you have a program, helloworld.pl, consisting of:
print "hello worldn";
To convert this little program into an equivalent camel-shaped one, create cvt.pl as follows:
# cvt.pl. Convert helloworld.pl into a camel shape.
use Acme::EyeDrops qw(sightly);
print sightly( { Shape => camel,
SourceFile => helloworld.pl,
Regex => 1 } );
Then run it like this:
perl cvt.pl >new.pl
After inspecting the newly created program, new.pl, to verify that it does indeed resemble a camel, run it:
perl new.pl
to confirm it behaves identically to the original helloworld.pl.
Instead of using the API, as shown above, you may find it more convenient to use the sightly.pl command in the demo directory:
sightly.pl -h (for help)
sightly.pl -s camel -f helloworld.pl -r >new.pl
cat new.pl (should look like a camel)
perl new.pl (should print "hello world" as before)
Notice that the shape camel is just the file camel.eye in the EyeDrops sub-directory underneath where EyeDrops.pm is located, so you are free to add your own new shapes as required.
For the meaning of Regex => 1 above, see the Just another Perl hacker section below.
<<lessSYNOPSIS
use Acme::EyeDrops qw(sightly);
print sightly( { Shape => camel,
SourceFile => eyesore.pl } );
Acme::EyeDrops converts a Perl program into an equivalent one, but without all those unsightly letters and numbers.
In a Visual Programming breakthrough, EyeDrops allows you to pour the generated program into various shapes, such as UML diagrams, enabling you to instantly understand how the program works just by glancing at its new and improved visual representation.
Unlike Acme::Bleach and Acme::Buffy, the generated program runs without requiring that Acme::EyeDrops be installed on the target system.
EXAMPLES
Getting Started
Suppose you have a program, helloworld.pl, consisting of:
print "hello worldn";
To convert this little program into an equivalent camel-shaped one, create cvt.pl as follows:
# cvt.pl. Convert helloworld.pl into a camel shape.
use Acme::EyeDrops qw(sightly);
print sightly( { Shape => camel,
SourceFile => helloworld.pl,
Regex => 1 } );
Then run it like this:
perl cvt.pl >new.pl
After inspecting the newly created program, new.pl, to verify that it does indeed resemble a camel, run it:
perl new.pl
to confirm it behaves identically to the original helloworld.pl.
Instead of using the API, as shown above, you may find it more convenient to use the sightly.pl command in the demo directory:
sightly.pl -h (for help)
sightly.pl -s camel -f helloworld.pl -r >new.pl
cat new.pl (should look like a camel)
perl new.pl (should print "hello world" as before)
Notice that the shape camel is just the file camel.eye in the EyeDrops sub-directory underneath where EyeDrops.pm is located, so you are free to add your own new shapes as required.
For the meaning of Regex => 1 above, see the Just another Perl hacker section below.
Download (0.10MB)
Added: 2007-07-16 License: Perl Artistic License Price:
830 downloads
Kamyrans Eye 1.3
Kamyrans Eye is a fantasy-themed roguelike role-playing game for Nokia Series60 cellphones and PCs. more>>
Save your home town from three mighty wizards and their insatiable greed sparked by the discovery of an ancient ruin.
Kamyrans Eye is a fantasy-themed "roguelike" role-playing game for Nokia Series60 cellphones and PCs.
With each game, explore a world which is never quite the same - filled with inhabitants both friendly and hostile. Defend cities and villages, conquer wizard towers and raid dens.
A plethora of items, weapons and spells allow for a wide array of tactics to reach one of the multiple endings.
<<lessKamyrans Eye is a fantasy-themed "roguelike" role-playing game for Nokia Series60 cellphones and PCs.
With each game, explore a world which is never quite the same - filled with inhabitants both friendly and hostile. Defend cities and villages, conquer wizard towers and raid dens.
A plethora of items, weapons and spells allow for a wide array of tactics to reach one of the multiple endings.
Download (0.47MB)
Added: 2006-08-07 License: GPL (GNU General Public License) Price:
1176 downloads
Kickoff Qt Fedora 7 1.0
Kickoff QT desktop panel for KDE is the best effort effort to maximize the users experience. more>>
Kickoff QT desktop panel for KDE is the best effort effort to maximize the users experience.
Kicker QT requires less clicking to launch programs because it uses the mouse over effect which is lacking in other menu launchers. it also loads plugins and uses qtcurve which is lacking in other menu launchers for that eye candy we like. The history feature keeps track of recent programs and files/documents in an organized display which is lacking in other menu launchers. Favorites is as nearly as quick as quick launcher which is lacking in other menu launchers in that it required one click.
Note: Other menu launchers includes Vista.
You can also adjust the size of the menu unlike older menu launchers which become cluttered over time and explode all over your desktop. ;^D
WARNING this is a Force install at the time and will mutilate KDEbase, not for the faint of heart! I am working on the entire KDE 3.5.7 KDE QT which will be debugged for personal use with development on mng animation.
Use this at your own risk!!!
Reboot after installing launch button respones slowly the first few seconds.
Enhancements:
- replaced suse button with FedoraBubbles kbfx button
<<lessKicker QT requires less clicking to launch programs because it uses the mouse over effect which is lacking in other menu launchers. it also loads plugins and uses qtcurve which is lacking in other menu launchers for that eye candy we like. The history feature keeps track of recent programs and files/documents in an organized display which is lacking in other menu launchers. Favorites is as nearly as quick as quick launcher which is lacking in other menu launchers in that it required one click.
Note: Other menu launchers includes Vista.
You can also adjust the size of the menu unlike older menu launchers which become cluttered over time and explode all over your desktop. ;^D
WARNING this is a Force install at the time and will mutilate KDEbase, not for the faint of heart! I am working on the entire KDE 3.5.7 KDE QT which will be debugged for personal use with development on mng animation.
Use this at your own risk!!!
Reboot after installing launch button respones slowly the first few seconds.
Enhancements:
- replaced suse button with FedoraBubbles kbfx button
Download (MB)
Added: 2007-06-12 License: GPL (GNU General Public License) Price:
526 downloads
Falcons Eye 1.9.3
Falcons Eye is a mouse-driven interface for NetHack. more>>
Falcons Eye project is a mouse-driven interface for NetHack.
Falcons Eye is a mouse-driven interface for NetHack that enhances the visuals, audio, and accessibility of the game, yet retains all the original gameplay, and game features.
Main features:
- mouse-driven interface (keyboard play also supported)
- high-res, isometric graphics with real-time lighting
- ease of play: autopilot, tooltip descriptions of game objects, and more
- digitized sound effects
- MIDI soundtrack (listen to some samples)
- sound effects and keyboard commands are customizable
- retains all NetHack features
<<lessFalcons Eye is a mouse-driven interface for NetHack that enhances the visuals, audio, and accessibility of the game, yet retains all the original gameplay, and game features.
Main features:
- mouse-driven interface (keyboard play also supported)
- high-res, isometric graphics with real-time lighting
- ease of play: autopilot, tooltip descriptions of game objects, and more
- digitized sound effects
- MIDI soundtrack (listen to some samples)
- sound effects and keyboard commands are customizable
- retains all NetHack features
Download (MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1026 downloads
Softpedia Linux RSS 0.1.0
Softpedia Linux RSS is a theme for SuperKaramba for viewing latest Linux Softpedia downloads. more>>
Softpedia Linux RSS is a theme for SuperKaramba for viewing latest Linux Softpedia downloads.
SuperKaramba is, in simple terms, a tool that allows you to easily create interactive eye-candy on your KDE desktop.
SuperKaramba is a tool that allows anyone to easily create and run little interactive widgets on a KDE desktop. Widgets are defined in a simple text file and can be augmented with Python code to make them interactive. Current widgets include everything from simple news headline displays to complete custom replacements for kicker, the KDE toolbar.
Main features:
- Open URL in new tab
- Shadow fonts
- Transparent background
<<lessSuperKaramba is, in simple terms, a tool that allows you to easily create interactive eye-candy on your KDE desktop.
SuperKaramba is a tool that allows anyone to easily create and run little interactive widgets on a KDE desktop. Widgets are defined in a simple text file and can be augmented with Python code to make them interactive. Current widgets include everything from simple news headline displays to complete custom replacements for kicker, the KDE toolbar.
Main features:
- Open URL in new tab
- Shadow fonts
- Transparent background
Download (0.022MB)
Added: 2005-09-18 License: GPL (GNU General Public License) Price:
1496 downloads
Jawa Open Eyes 5.1
Jawa Open Eyes is a visual network monitoring tool developed in Java for managing network and Internet resources. more>>
Jawa Open Eyes is a visual network monitoring tool developed in Java for managing network and Internet resources.
Jawa Open Eyes supports SNMP v1/2/2c for collecting MIB-II information, port scanning, and SSL capable URL time response.
The main features include visual network monitoring, an enhanced network topology designer, email alert, trap receiver, trap agent, and real time logging to DB and Web.
<<lessJawa Open Eyes supports SNMP v1/2/2c for collecting MIB-II information, port scanning, and SSL capable URL time response.
The main features include visual network monitoring, an enhanced network topology designer, email alert, trap receiver, trap agent, and real time logging to DB and Web.
Download (2.6MB)
Added: 2005-12-06 License: Free To Use But Restricted Price:
1445 downloads
KeyJnoteGUI 0.4.3.1
KeyJnoteGUI is a KDE front end to the eye-candy presentation program KeyJnote by Martin Fiedler. more>>
KeyJnoteGUI is a KDE front end to the eye-candy presentation program KeyJnote by Martin Fiedler. KeyJnote uses OpenGL to render presentations with unique visual effects.
Binary packages are provided for Ubuntu Edgy. They should work with other debian-like systems too, but they have only been tested on Ubuntu Edgy.You will need both Debian packages, as KeyJnoteGUI depends on KeyJnote.
To install from source, just extract the archive and run "python setup.py install" with root privileges. You will need to download KeyJnote separatly from http://keyjnote.sourceforge.net and install it into your $PATH.
<<lessBinary packages are provided for Ubuntu Edgy. They should work with other debian-like systems too, but they have only been tested on Ubuntu Edgy.You will need both Debian packages, as KeyJnoteGUI depends on KeyJnote.
To install from source, just extract the archive and run "python setup.py install" with root privileges. You will need to download KeyJnote separatly from http://keyjnote.sourceforge.net and install it into your $PATH.
Download (0.025MB)
Added: 2007-04-13 License: GPL (GNU General Public License) Price:
934 downloads
OneBone Puppy 2.00r1
Puppy Linux is an evolutionary operating system, based on GNU Linux. more>>
This is a play-thing, requested by a few people on the forum, and definitely not for the average user. In other words, Linux commandline nerds only! OneBone does not have any X GUI applications.
It does have Elinks web browser, Ytree file manager and MP text editor. The Lucent and SmartLink modem drivers are included. There are lots of text-mode applications out there and a very interesting flavour of Puppy could be created, based on this starting point.
Puppy Linux is an evolutionary operating system, based on GNU Linux. Whats different here is that Puppy is extraordinarily small, yet quite full featured. Puppy Linux can boot into a 64MB ramdisk, and thats it, the whole caboodle runs in RAM.
Unlike live CD distributions that have to keep pulling stuff off the CD, Puppy in its entirety loads into RAM. This means that all applications start in the blink of an eye and respond to user input instantly.
Puppy Linux has the ability to boot off a flash card or any USB memory device (flash-Puppy), CDROM (live-Puppy), Zip disk or LS/120/240 Superdisk (zippy-Puppy), floppy disks (floppy-Puppy), internal hard drive (hard-Puppy).
<<lessIt does have Elinks web browser, Ytree file manager and MP text editor. The Lucent and SmartLink modem drivers are included. There are lots of text-mode applications out there and a very interesting flavour of Puppy could be created, based on this starting point.
Puppy Linux is an evolutionary operating system, based on GNU Linux. Whats different here is that Puppy is extraordinarily small, yet quite full featured. Puppy Linux can boot into a 64MB ramdisk, and thats it, the whole caboodle runs in RAM.
Unlike live CD distributions that have to keep pulling stuff off the CD, Puppy in its entirety loads into RAM. This means that all applications start in the blink of an eye and respond to user input instantly.
Puppy Linux has the ability to boot off a flash card or any USB memory device (flash-Puppy), CDROM (live-Puppy), Zip disk or LS/120/240 Superdisk (zippy-Puppy), floppy disks (floppy-Puppy), internal hard drive (hard-Puppy).
Download (26.4MB)
Added: 2006-06-12 License: GPL (GNU General Public License) Price:
1234 downloads
Viewnior 0.4
Elegant Image Viewer more>>
Viewnior 0.4 is a compact yet extremely powerful tool you should not miss. It is actually an elegant Image Viewer developed by Siyan Panayotov. It was created to be simple, fast and elegant. Its minimalistic interface provides more screenspace for your images.
Viewnior is inspired by big projects like Eye of Gnome, because of its usability and richness,and by GPicView, because of its lightweight design and minimal interface. So here comes Viewnior - small and light, with no compromise with the quality of it's functions. The program is made with better integration in mind (follows Gnome HIG2)
Viewnior is written in C (GTK+) and uses modified version of the GtkImageView library by Bjourn Lindqvist. Without it, image viewing wouldn't be such a pleasure.
Major Features:
- Fullscreen & Slideshow
- Rotate, flip, save, delete images
- Animation support
- Browse only selected images
- Navigation window
- Set image as wallpaper (only under GNOME, see INSTALL file)
- Simple interface
- Supported languages:
- English
- Bulgarian
- Polish
- English
Enhancements: 19 May 2009
- New features:
-
- Drag'n'Drop
- Set Wallpaper (optional / only for Gnome)
- Fullscreen and Slideshow
- Add "Open Image" and "Open Folder" to the File menu
- Add "Delete" to the File menu
- Fixes:
-
- Multiple code fixes
Requirements:
- gtk+
Added: 2009-05-20 License: GPL Price: FREE
14 downloads
pretrace 0.4
pretrace is a preload library that allows specified (dynamically linked) applications to always be executed. more>>
pretrace is a preload library that allows specified (dynamically linked) applications to always be executed under a debugging environment.
pretrace library allows you to specify the percentage of invocations which will be traced, to help you "keep an eye" on applications without bringing the machine to its knees.
To start using pretrace, add libpretrace.so to your /etc/ld.so.preload.
root# echo /lib/libpretrace.so >> /etc/ld.so.preload
You can now specify applications to trace in /etc/pretrace.conf, the format is one application per line, if you would like to specify a debugger append a colon, then the full path to the debugger and any arguments you would like to pass. If you do not specify a debugger, you get the default, strace, which saves the output to .logfile in the current working directory.
An optional number can be appended in the format %N, eg %50, to specify what percentage of invocations should be traced.
# this is a comment
/full/path/to/application[%percent][:/full/path/to/debugger [arg1 arg2 ...]]
An example pretrace.conf is provided with this distribution.
After modifying pretrace.conf, you should execute ptgenmap to generate a new map file, this is used to quickly parse the configuration file with minimal impact on initialisation time.
libpretrace is designed as a debugging utility for developers and auditors, and should not be used in a production environment.
<<lesspretrace library allows you to specify the percentage of invocations which will be traced, to help you "keep an eye" on applications without bringing the machine to its knees.
To start using pretrace, add libpretrace.so to your /etc/ld.so.preload.
root# echo /lib/libpretrace.so >> /etc/ld.so.preload
You can now specify applications to trace in /etc/pretrace.conf, the format is one application per line, if you would like to specify a debugger append a colon, then the full path to the debugger and any arguments you would like to pass. If you do not specify a debugger, you get the default, strace, which saves the output to .logfile in the current working directory.
An optional number can be appended in the format %N, eg %50, to specify what percentage of invocations should be traced.
# this is a comment
/full/path/to/application[%percent][:/full/path/to/debugger [arg1 arg2 ...]]
An example pretrace.conf is provided with this distribution.
After modifying pretrace.conf, you should execute ptgenmap to generate a new map file, this is used to quickly parse the configuration file with minimal impact on initialisation time.
libpretrace is designed as a debugging utility for developers and auditors, and should not be used in a production environment.
Download (0.007MB)
Added: 2005-12-16 License: GPL (GNU General Public License) Price:
1407 downloads
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