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NeverNoid 1.2

NeverNoid 1.2


NeverNoid is an Arkanoid clone. more>>
NeverNoid is an Arkanoid clone. Although there are tons of free games of this type I felt I could do better (Any programmer can second that)

The name NeverNoid is a bit of a wordjoke :) "Nooit" is dutch for "Never" and is pronounced the same way as "Noid". "Never nooit" is also an expression you hear in The Netherlands sometimes and simply means "Never ever".

The game itself hardly needs explanation, but heres some general hints.

NeverNoid features 12 types of powerups/downs.

At some level in the game one or more floaters will enter the game. When hit your ball will instantly change direction. All they do is nag you.

A unique feature is the energy bar. Every time you pick up a powerup (or powerdown) the energy bar charges fully. During play the energy slowly drops and once its depleted your powers go with it.

There are 40 unique maps with 5 levels of difficulty. After playing all maps on a difficulty levels you will start over at a more difficult level. Even though you can choose a new game at only 5 levels the difficulty will keep increasing during gameplay. Thats 200+ levels of fun !

NeverNoid can be played with a mouse or using the keyboard (which makes it more difficult).

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Download (1.2MB)
Added: 2005-12-22 License: Freeware Price:
1401 downloads
openQRM Plug-ins 2.5 (Nagios-plugin)

openQRM Plug-ins 2.5 (Nagios-plugin)


openQRM Plug-ins is a collection of community-supported plug-ins that enable openQRM to manage other enterprise software. more>>
openQRM Plug-ins is a collection of community-supported plug-ins that enable openQRM to manage other enterprise and open source software.
openQRM is designed to deal with all sorts of failures automatically, thus preventing interrupts because of unexpected events.
Implementing openQRM greatly improves the reliability of the x86 data-center.
openQRM is an open source systems management platform which integrates with existing components in enterprise data centers to create scalable, highly available and customizable infrastructures.
openQRM is derived from a proven commercial product and distributed as an open source project through SourceForge, using a modified Mozilla Public License.
openQRMs architecture extends to and embraces other existing data center technologies through "plug-ins."The openQRM project team has created a number of plug-ins for broadly-used open source projects and proprietary solutions, and seeks to recruit community members to assist in additional plug-ins.
openQRM leverages the proven technologies of PXE and NFS along with storing images on central storage to effectively manage the data center.
The project team aims to set the standard in data center management by continuing to provide a "premiere" enterprise-grade project for automating IT infrastructure, and by embracing other technologies through increasing our offering of plug-ins.
OpenQRM.org is the best destination for our projects community to share ideas and innovations. Contributed by Qlusters, openQRM.org offers a range of support and information services to benefit all users of openQRM, including implementation advice, user forums and customer feedback.
Enhancements:
- The plugin was ported to openQRM 3.1.3.
- Nagios now reloads its configuration once every 90 seconds if the configuration files were changed.
- Problems during multiple Nagios reloads were fixed.
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Download (0.079MB)
Added: 2007-02-19 License: MPL (Mozilla Public License) Price:
977 downloads
 
Other version of openQRM Plug-ins
openQRM Plug-ins 1.0 (FreeBSD), and by embracing other technologies through increasing our offering of plug-ins. OpenQRM
License:MPL (Mozilla Public License)
Download (0.017MB)
1083 downloads
Added: 2006-11-07
License:MPL (Mozilla Public License)
Download (18.4MB)
1270 downloads
Added: 2006-05-03
License:MPL (Mozilla Public License)
Download (29MB)
885 downloads
Added: 2007-05-28
License:MPL (Mozilla Public License)
Download (0.048MB)
927 downloads
Added: 2007-04-10
License:MPL (Mozilla Public License)
Download (0.026MB)
925 downloads
Added: 2007-04-13
License:MPL (Mozilla Public License)
Download (0.013MB)
933 downloads
Added: 2007-04-04
PipeNightDreams 0.10.0

PipeNightDreams 0.10.0


PipeNightDreams is a game similar to PipeDreams. more>>
PipeNightDreams project is a game similar to PipeDreams.

PipeNightDreams is a game similar to the classic PipeDreams that runs under X11. It is implemented using the SDL libraries.

It has 25 levels with increasing difficulty, and you can create your own by editing the text files. It has a lot of cool graphics, and a simple and fast interface.

This game is a pseudo-clon of an old game called PipeDream. I say pseudo-clon because I dont have the original one so Ive been working just with the facts I remember. Ive written it in my spare time during the last ten months (as you can see my spare time is not much).

Many other functionality is planned (more graphics and levels, sound, multiplayer, network and AI) and I hope Ill slowly make it real. By the time I encourage you (if you like the game and want it to be better) to draw some more graphics, compose some music and record some sound FX (these two are really needed cause Ive no music skills at all).

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Download (1.4MB)
Added: 2006-12-20 License: GPL (GNU General Public License) Price:
1038 downloads
Virgil B-03

Virgil B-03


Virgil is an new, light-weight object-oriented programming language. more>>
Virgil projetc is an new, object-oriented, light-weight programming language that is designed for building software for resource-constrained embedded systems at the lowest level. Microcontroller programmers can now develop complete software systems, including hardware drivers and OS services, in one language, without the need to resort to unsafe libraries or native code.
Virgil also provides a whole-program compiler system that applies novel global optimization techniques to produce efficient machine code that runs directly on the hardware, without the need of a virtual machine or a language runtime system.
Why are microcontrollers important?
Embedded computers are everywhere. While the desktop computer revolution has brought computing to millions of users worldwide, the embedded system revolution has been quietly automating the world we live in--everything from the cars we drive to the roadways we drive them on; from factory production to the goods we use every day. In 2005, nearly 6 billion microcontroller units were manufactured. Today, microcontrollers outnumber people on this planet by more than 5 to 1. Soon, most electronic devices will have a software-programmable embedded computer with capabilities ranging from simple arithmetic to wireless communication, and microcontrollers offer a compelling solution for many of these products.
How is software for embedded systems different?
Software in this environment has very different requirements than traditional desktop and server computers. First, embedded programs must control devices that sense and interact with the physical world, in contrast to desktop and server software that is driven by databases, websites, and input from users. Second, embedded systems often operate in safety critical real-time scenarios, where software is tasked with controlling physical processes and actuators that can pose physical danger to people, infrastructure, and the environment. Third, the cost of software update for billions of devices makes it largely infeasible, vastly increasing the importance of software verification.
How can new language technology help?
Advances in programming languages over the past 30 years have yielded demonstrable productivity gains, including better static checking, more expressiveness, and better portability and maintability. Yet these advances have not been put into practical use in developing embedded systems software. The continued use of unsafe, low-level languages that frustrate automated program reasoning and verification poses a significant stumbling block to progress. While no magic bullet exists for software development, we believe that applying modern technology to this problem will produce real, tangible gains in both software quality and efficiency.
Main features:
Object-oriented Features
- Classes and single-inheritance
- Virtual methods
- Constructors
- Orphan classes
- Always pass by reference
Procedural Features
- Components
- Loops
- Switches
- Statements
Functional Features
- Delegates
- Aggressive inlining *
- Tail call optimization *
Other
- Arrays
- Bit-level types
- Compile-time Application Initialization
- Hardware register access
- Interrupt handlers
- Well-defined language semantics
- Heap optimization
- Exceptions *
- = the implementation of this feature is not yet complete in prototype compiler
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Download (0.57MB)
Added: 2007-05-14 License: BSD License Price:
894 downloads
blueMarine 0.9.RC1

blueMarine 0.9.RC1


blueMarine project is about an open source workflow for digital photography. more>>
blueMarine project is about an open source workflow for digital photography.

What does it mean?

Start thinking of an opensource application like Aperture or Lightroom that enables you to organize, develop, print and publish your photos. Pretty standard stuff nowadays. Opensource, at first sight, means that the application is free. Now think of an application written with the Java™ language: the application runs everywhere, Mac OS X, Linux, Windows. Now think of a community of people that adds code, plugins, crazy ideas, integrating some of the latest, cool technologies around, such as GPS positioning or geo-mapping.

Well, this is just the core concept of the blueMarine project.

Lets go on and lets think of the workflow. For the existing commercial applications the workflow starts just after shooting the photo and ends with a print on paper, the photo archived and maybe a web gallery published.

Just for a starter, we could do these things in innovative ways. For instance, trip reports could take advantage of GPS positioning data and Google Maps. Galleries could be presented in form of a virtual 3d gallery with walls and pictures hang on them.

Thinking of it twice, there are holes in workflows supported by current commercial applications. For instance, if you want to filter your images with a sophisticated noise reduction algorithm or if you want to create a bigger composite photo out of several shots, you likely have to use an external application. Some communities, such as amateur astrophotographers, need some very special processing that is usually performed by means of specific software. Wouldnt be better to have all of these facilities integrated in a single front end?

Now, lets broaden our workflow horizon. It can extend well beyond the print or the archival. For instance, an ornithologist usually manages field notes about the bird observed and photographed: directly binding them to photos and maybe GPS positioning data is much better than keeping a separate Excel sheet. It can also start much before shooting the photo. Think of trip planning: maybe you travel to nice places and spot interesting subjects, but not all the conditions are favorable: the weather, the light, the sun position, or the season (snow, blossomed flowers, foliage colors). Maybe you take some photos but at home you decide: hey, Im going to return there next Fall when the trees are reddish. Wouldnt be cool if a software application could allow you to easily manage all of these wanna-shoot-again photos, maybe providing assistance to guess which will be the sun position in a certain day and hour and integrating weather forecasts? And synthetising a trip program that can be uploaded on your palm gear?

Theres a further point with opensource photo workflow. Its related to the world of camera raw formats, that is the way professional DSLR cameras work. They provide you with the raw bits from the sensor that need to be extensively cooked, or developed, for getting a good image. This approach gives a tremendous amount of control to the photographers - too bad that most formats are proprietary and not documented. blueMarine supports the OpenRAW initiative and provide an opensource implementation of developing tools for camera raw formats from an ever increasing number of vendors.

Well, all of this and more is the aim of the blueMarine project.

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Download (18.7MB)
Added: 2007-08-10 License: MIT/X Consortium License Price:
807 downloads
KTemperature 1.9-1

KTemperature 1.9-1


KTemperature is an application to monitor the system temperature. more>>
KTemperature is an application to monitor the system temperature. I was motivated to develop this utility because I could not find a simple system tray resident application for monitoring the system temperature using the ACPI interface.
The application obtains the system temperature from the file /proc/acpi/thermal_zone/THRM/temperature .
I have been using Linux and Open Source for quite sometime and this is my first contribution. I hope this will lead to many more contributions from me.
Main features:
- Displays temperature in the system tray.
- Auto loading of ACPI thermal module if required and present.
- Detection of ACPI thermal interface if interface is present /proc/acpi/thermal_zone/*
- Right click options of Pause, Restart and Update for greater control of polling with ketboard shortcuts.
- Visually represents the temperature by increasing or decreasing the redness of the system tray icon with change in the temperature.
- The polling frequency can be changed from 1 second to 60 seconds.
- Configurable temperature monitoring interface. If the default monitoring point of /proc/acpi/thermal_zone/THRM/temperature is not present the icon displays NA instead of the temperature. The monitoring point can be configured in such cases.
- Persistent configuration. The configuration parameters are stored in a file located at $HOME/.ktemperatue . The file is read at application startup and previously stored values are used. If the application is being run for the first time the default values will be used.
Enhancements:
- Created archive to include version information.
- Added keyboard shortcuts to right click menu options.
- Added caption to root password dialog.
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Download (1.3MB)
Added: 2005-10-10 License: GPL (GNU General Public License) Price:
1474 downloads
Devel::PPPort 3.11

Devel::PPPort 3.11


Devel::PPPort is a Perl/Pollution/Portability. more>>
Devel::PPPort is a Perl/Pollution/Portability.

SYNOPSIS

Devel::PPPort::WriteFile(); # defaults to ./ppport.h
Devel::PPPort::WriteFile(someheader.h);

Perls API has changed over time, gaining new features, new functions, increasing its flexibility, and reducing the impact on the C namespace environment (reduced pollution). The header file written by this module, typically ppport.h, attempts to bring some of the newer Perl API features to older versions of Perl, so that you can worry less about keeping track of old releases, but users can still reap the benefit.

Devel::PPPort contains a single function, called WriteFile. Its only purpose is to write the ppport.h C header file. This file contains a series of macros and, if explicitly requested, functions that allow XS modules to be built using older versions of Perl. Currently, Perl versions from 5.003 to 5.9.4 are supported.
This module is used by h2xs to write the file ppport.h.

Why use ppport.h?

You should use ppport.h in modern code so that your code will work with the widest range of Perl interpreters possible, without significant additional work.
You should attempt older code to fully use ppport.h, because the reduced pollution of newer Perl versions is an important thing. Its so important that the old polluting ways of original Perl modules will not be supported very far into the future, and your module will almost certainly break! By adapting to it now, youll gain compatibility and a sense of having done the electronic ecology some good.

How to use ppport.h

Dont direct the users of your module to download Devel::PPPort. They are most probably no XS writers. Also, dont make ppport.h optional. Rather, just take the most recent copy of ppport.h that you can find (e.g. by generating it with the latest Devel::PPPort release from CPAN), copy it into your project, adjust your project to use it, and distribute the header along with your module.

Running ppport.h

But ppport.h is more than just a C header. Its also a Perl script that can check your source code. It will suggest hints and portability notes, and can even make suggestions on how to change your code. You can run it like any other Perl program:

perl ppport.h [options] [files]

It also has embedded documentation, so you can use

perldoc ppport.h

to find out more about how to use it.

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Download (0.15MB)
Added: 2007-05-02 License: GPL (GNU General Public License) Price:
905 downloads
Timewave 1.1

Timewave 1.1


Timewave is a space shooter in which the player can alter the flow of time. more>>
Timewave is a space shooter in which the player can alter the flow of time.

Its a top-down space shooter with a twist: your ship has a limited ability to control time. Holding one button causes the game to run at double speed and builds up a meter on-screen. Another button expends the bar but causes the game to play at half speed, affording the player some extra maneuvering room in times of need.

The game will features fix levels of increasing difficulty, followed by a battle against a final boss. It saves high scores and feature a full soundtrack and an array of explosion and gunshot noises.

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Download (13.3MB)
Added: 2006-10-05 License: Freeware Price:
1118 downloads
Kenosis 0.96

Kenosis 0.96


Kenosis is a fully-distributed p2p RPC system built on top of XMLRPC. more>>
Kenosis is a fully-distributed p2p RPC system built on top of XMLRPC. Nodes are automatically connected to each other via a Kademlia-style network, and can route RPC requests efficiently to any online node. Kenosis project is reliable and well-tested.
- Nodes are identified by 160-bit addresses.
- Nodes can find other nodes given an address and can find the set of nodes with addresses nearest to a given address.
- Nodes can route RPC requests efficiently to any online node.
Kenosis is zero-defect software
Too many peer-to-peer programs and libraries have initially seemed to work but floundered under increasing complexity. One of our goals for kenosis was to make reliable software that would Just Work.
Every line of Kenosis has been subjected to extensive unit testing and simulation testing.
- Kenosis is designed from the ground up for simplicity, stability, and scalability.
- Kenosis does one thing and does it well. It is our hope that others will use Kenosis as a foundation for new and exciting peer-to-peer applications.
Compatibility
Kenosis must work on a wide range of platforms because we want it to provide a solid basis for many p2p applications.
- Kenosis is written in pure python
- Kenosis has been tested on Windows, Mac OS X, and Linux.
- Kenosis works in almost any networking environnment, including restrictive corporate firewalls, because it uses XMLRPC for its network communications. It can also work with an HTTP proxy.
Enhancements:
- This release fixes bugs that prevented the client from bootstrapping from other nodes.
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Download (0.17MB)
Added: 2006-01-11 License: MIT/X Consortium License Price:
1382 downloads
webERP 3.071

webERP 3.071


webERP is an integrated suite of web-based business management software. more>>
webERP is an integrated suite of web-based business management software. webERP software covers accounts receivable, accounts payable, inventory management and general accounting requirements. The key differences with webERP are:
- Complete commitment to the reliability and integrity of the data
- Accessibility that only internet based software can afford
- Flexibility that comes with having the freedom to the software and with code written so accessibly
- No license or maintenance costs! Courtesy of an active open-source community backing the ongoing development of the system
Reliability is the Number One Priority
An accounting system, more than any other system, needs to be reliable. Without reliability and solid integrition, business management software becomes the source of confusion rather than the authority on what is happening in the business. For this reason "reliability" and the integrity of the data produced is the primary focus of the development team.
A key advantage in ensuring that this fundamental requirement of business software is acheived is the extraordinary scrutiny of critical and highly skilled coders that has been given to webERPs open-source code-base.
Since the intial release of the code in 2003, webERP has been refined and extended but always closely controlled keeping strictly to the original aims - chief among them being reliability!
webERP is built upon the most enduring and solid of software infrastructure - dependencies are deliberately minimised. The PHP scripting language now one of the worlds most popular languages - itself an open-source language which has grown alongside the legendary Apache web-server. webERP uses the PHP native interfaces to Postgres or Mysql RDBMS interfaces for the absolute maximum speed and efficiency to the most respected names in the RDBMS industry. Mysql particularly runs some of the largest web-based databases in the world.
Accessibility for Employees and Customers from Anywhere
- 75% of all people in the world have access to the internet.
- It pervades our daily lives now having quietly infiltrated over the last decade.
- There are internet cafes in most cities of the world and many cell-phones/PDAs have internet access that business people carry.
- A web-browser now represents a very familiar environment for most users.
- A web-based system avoids the requirement for expensive VPN type infrastructure and represents the most accessible network for everyone.
The convenience and value of being able to get the correct business answers literally from anywhere in the world is a major driver for most business software now turning to web-based applications - especially due to the increasing globalisation of business.
Flexibility for Companies, Employees and Customers
With so little dependency on operating systems or hardware webERP can be installed on any operating system that can run PHP - that means a choice of any the main operating systems - Microsoft, Macintosh, Sun, Sco, HP or any Linux distribution.
- The business is not limited or restricted to one hardware or software vendor - avoiding vendor lock in
- Open-source code means that the code itself is available to the business to adapt to its requirements or extend to work in just the way the business wishes it to work. In proprietary systems the code is not available and it is prohibatively expensive to adapt the system to work for the business
- Extensive community of knowlege about the workings of webERP is available to tap into
- As PHP is one of the worlds most popular scripting languages - there are many with the skills to learn webERP code. Indeed a primary objective of webERP is to make the code as understandable as possible to business people.
Enhancements:
- This release fixes a couple of bugs - one that would not allow manufactured items cost updates and another that prevented new stock categories from being added.
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Download (2.1MB)
Added: 2007-08-14 License: GPL (GNU General Public License) Price:
499 downloads
Frugal Windowing Environment 0.1.5

Frugal Windowing Environment 0.1.5


Frugal Windowing Environment, or FWE, is my basic windowing system for framebuffers. more>>
Frugal Windowing Environment, or FWE, is my basic windowing system for framebuffers. It currently works under Linux only and is in an alpha stage of development. The project is the logical next step from my previous system, FrameBufferUI (fbui), which is a small, in-kernel graphical user interface for Linux.
Main features:
- Frugality
- Small size (the current alpha version is 20 kB).
- Minimal resource requirements.
- Software simplicity
- Client-server architecture, with clients potentially located on remote computers (disabled at present)
- Graphics on each console with one server each.
- Basic drawing commands needed for frugal applications.
- Software bloat keeps us all on the treadmill of always buying new hardware, which ultimately new software makes painfully slow, thus we are always falling behind. But the software makes the system slow because it is poorly designed and poorly implemented and rushed work, with the frequent consequence that it is bloated. Thus the purchasing-treadmill is economically and materially wasteful. It profits the few while making the many suffer unnecessarily.
- Bloat is also bad for the Environment (which we live in and rely upon) since the manufacture of computer equipment involves the use of numerous very nasty chemicals which inevitably end up in the soil, water and air. Similarly the disposal of electronics results in chemicals leaching out of circuit boards, LCDs (which contain mercury) et cetera, which then enter the biosphere. We cannot afford to pretend this problem doesnt exist and we cannot afford to leave it to self-serving politicians to solve. It is better to solve the problem at the source: buy less hardware. (Article)
- Liberation from bloat is liberation from rushed work, poorly managed projects, and bad engineering. It is liberation from those project managers and programmers who, rather than produce better, leaner, less buggy software, pass on the consequences of their bad choice to users who must pay to upgrade their hardware to accommodate the bloat. And as that software gets bigger and bulk is piled upon bulk, increasing numbers of bugs and vulnerabilities arise which require, you guessed it, more upgrades.
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Download (0.032MB)
Added: 2007-07-31 License: GPL (GNU General Public License) Price:
815 downloads
Devel::DumpSizes 0.01

Devel::DumpSizes 0.01


Devel::DumpSizes is a Perl module to dump the name and size in bytes of variables that are available at a give point in a script more>>
Devel::DumpSizes is a Perl module to dump the name and size in bytes (in increasing order) of variables that are available at a give point in a script.

SYNOPSIS

use Devel::DumpSizes qw/dump_sizes/;

&Devel::DumpSizes::dump_sizes();

Or,

&Devel::DumpSizes::dump_sizes("/path/of/filename-to-dump-output");

This will print the name of each variable and its size. The name and size are seperated by a ->

Variable name -> Size in bytes

EXPORTS

Exports one subroutine by default:
dump_sizes

This module allows us to print the names and sizes of variables that are available at a give point in a script.

This module was written while debugging a huge long running script. The main use being to understand how variable sizes were fluctuating during script execution. It uses PadWalker and Devel::Symdump to get the variables. It uses Devel::Size to report the size of each variable.

METHODS

dump_sizes

Usage: &Devel::DumpSizes::dump_sizes();

Or

Usage: &Devel::DumpSizes::dump_sizes("/path/of/filename-to-dump-output");
This method accepts one optional parameter that will be used to create the file where the output is dumped.

If parameter is given then two files will be create. One will have extension .my and will contain my variables. The second file will have extension .ol and will contain our/local variables. If no filename is given output is printed on STDOUT.
As of now, the output is sectioned by printing the following at the start:

1. either of my or our/local to specify the kind of variables being reported.

2. output of time().

3. If possible, subroutine name/line number as returned by caller (perldoc -f caller).

All sizes are in Bytes as returned by Devel::Size. I plan to have more information reported in newer versions.

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Download (0.003MB)
Added: 2007-05-02 License: Perl Artistic License Price:
905 downloads
openQRM Plug-ins 0.2 (Solaris (X86))

openQRM Plug-ins 0.2 (Solaris (X86))


openQRM Plug-ins is a collection of community-supported plug-ins that enable openQRM to manage other enterprise software. more>>
openQRM Plug-ins is a collection of community-supported plug-ins that enable openQRM to manage other enterprise and open source software.
openQRM is designed to deal with all sorts of failures automatically, thus preventing interrupts because of unexpected events.
Implementing openQRM greatly improves the reliability of the x86 data-center.
openQRM is an open source systems management platform which integrates with existing components in enterprise data centers to create scalable, highly available and customizable infrastructures.
openQRM is derived from a proven commercial product and distributed as an open source project through SourceForge, using a modified Mozilla Public License.
openQRMs architecture extends to and embraces other existing data center technologies through "plug-ins."The openQRM project team has created a number of plug-ins for broadly-used open source projects and proprietary solutions, and seeks to recruit community members to assist in additional plug-ins.
openQRM leverages the proven technologies of PXE and NFS along with storing images on central storage to effectively manage the data center.
The project team aims to set the standard in data center management by continuing to provide a "premiere" enterprise-grade project for automating IT infrastructure, and by embracing other technologies through increasing our offering of plug-ins.
OpenQRM.org is the best destination for our projects community to share ideas and innovations. Contributed by Qlusters, openQRM.org offers a range of support and information services to benefit all users of openQRM, including implementation advice, user forums and customer feedback.
Enhancements:
- The Solaris-x86 plugin was ported to openQRM 3.1.4 and the Solaris-x86 assignment function was fixed.
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Download (0.016MB)
Added: 2007-04-25 License: GPL (GNU General Public License) Price:
912 downloads
Cream CRM 3.0.0

Cream CRM 3.0.0


Cream is a customer relationship management (CRM) system that addresses the specific needs of media organizations. more>>
Cream is designed to meet the unique demands publishers have, including features that allow subscription management, support for multiple products (print subscriptions, advertising, online subscriptions, books, etc.), customer communications (both incoming and outgoing), and easy-to-use reporting and analytical functions.
The project also enables publishers to track special offers, such as seasonal discounts and trade shows. With Cream, media organizations can put their business data to work, increasing sales and customer satisfaction. It allows employees to have up-to-date information throughout the sales cycle, and lets managers have greater insight into sales patterns.
Main features:
- receiving e-mails functionality (text and HTML)
- sending HTML emails
- editing HTML emails with a WYSIWYG HTML editor
- newletter subscriptions for anonymous users
- external HTML forms for newsletter subcribe and unsubscribe
- sending HTML newsletters
- editing HTML newsletters with WYSIWYG HTML editor
- powerful filter for sending newsletters to either newsletter subscribers or all customers based on type, category, product, campaign...
- Import of products and customers
- Communication and Sales tabs in user interface
- completely localizable user interface
- localizations to Dutch, German, Spanish, Russian, Ukrainian and Serbian languages
- Home page with shortcut and summary links
- Help page with FAQ, Support and Forum links
- Cream now works on Windows too
Enhancements:
- This version works with MySQL database and features new functionality for contacts, opportunity and task management, external HTML forms for support and information requests, CMS integration, and many new fields and options.
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Download (11.5MB)
Added: 2007-08-01 License: GPL (GNU General Public License) Price:
817 downloads
wavsilence 0.44

wavsilence 0.44


Wavsilence takes a large WAV file with gaps of silence and create smaller WAV files, containing the data between the gaps. more>>
Wavsilence takes a large WAV file with gaps of silence and create smaller WAV files, containing the data between the gaps. This is done based on length and tolerance parameters, which are used to determine what qualifies as silence. The original way of using it was to split up the chapters of large audio book files.

Development and testing is performed on an x86 machine running RedHat 9, using gcc-3.x. Although testing has not been performed on other platforms, wavsilence should run on any UNIX machine, and possibly on Windows. If you succeed in using wavsilence on another platform, please let me know.

Increasing the sample buffer can *really* increase the throughput of the program. On a dual 933MHz P3 with 256MB RAM and an ATA100 IDE disk, a sample buffer of 64 provides optimal performance (~6MB/s). Id like to hear about performance others are getting.

Enabling the progress display (the -p option) may reduce performance if you have a fast system.

When piping output to a command (the -P option), the throughput is limited to the speed at which the command youre running can take data. If you have the space, it would be faster to let the program create the pieces in separate files (the default behavior) and then
use the "-e" option to exec a program on each file when its done.
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Download (0.016MB)
Added: 2006-07-19 License: GPL (GNU General Public License) Price:
1192 downloads
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