Main > Free Download Search >

Free eternal lands software for linux

eternal lands

Sponsored Links
Sponsored Links
Secleted [ 0 ] software to compare
Results 1 - 15 of about 74
Eternal Lands 1.4.0 Beta

Eternal Lands 1.4.0 Beta


Eternal Lands is a 3D MMORPG. more>> <<less
Download (38.2MB)
Added: 2007-06-03 License: Free To Use But Restricted Price:
548 downloads
Dreams Eternal 0.1

Dreams Eternal 0.1


Dreams Eternal project is a story-driven FPS game that is set in the dream world. more>>
Dreams Eternal project is a story-driven FPS game that is set in the dream world.

Dreams Eternal is an FPS game that focuses on a strong story line and puzzle solving. It is set in the dream world.

The very short summary of the story is that a scientific experiment went wrong and everybody is stuck in the dream world.

You have to end this experiment by hopping from dream to dream. In every dream you have to find clues to try to find out how the experiment can be aborted.

<<less
Download (MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1081 downloads
Dark Lands 0.19

Dark Lands 0.19


Dark Lands project is an ANSI based RPG game. more>>
Dark Lands project is an ANSI based RPG game.
Dark Lands is a multiplayer RPG made fully with ANSI graphics. The source code is in Pascal. Currently, this game has probably no point except exploring the areas and killing monsters. It can be used as a BBS door game.
Main features:
- Door.sys, doorfile.sr and chain.txt support
- up to 115200 bps speed and up to 99 comports
- Easy setup and installation
- Local mode play
- 12 major races and over 60 subraces, including Humans, Dragons, Elf, Undead and Lycanthropes.
- 9 character alignement combinaison are possible
- 12 god to chose from, and player can be atheist
- over 100 different rooms
- over 15 monsters
- over 200 racial skills and 13 racial disadvantaged (most are still not implemented)
- Require a Fossil driver to work
- Online help system
- Players can build their own cities, raise armies and manage it
- And, best of all, this is emailware, just complete the form in the email section and youll receive your registration key at no charge at all.
Enhancements:
- BBS independant operation (optionnal)
- Internal login system
- Max time on
- Daemon operation DPMI + Linux are now functionnal ports.
- Faster Disk i/o
- Sysop can disable the sysop keys in the setup. (security)
<<less
Download (0.34MB)
Added: 2007-01-05 License: LGPL (GNU Lesser General Public License) Price:
1022 downloads
Fruit Land 1.13

Fruit Land 1.13


Fruit Land is a nice and simple puzzle game. more>>
Fruit Land is the first PC-game that has been produced by MesSoft and you can get it for free! The game was programmed in C using DJGPP, RHIDE and Allegro. The first version of the game appeared in 1998 on the MSX, an old 8-bit home-computer and was fully coded in assembly language.

The graphics were done by Patrick Smeets and Jorrith Schaap composed the music. The game was published by STUFF, a group that produces the diskmagazine FutureDisk, which means at least 250 people have the game.

The PC-version of Fruit Land is not a straight conversion of the MSX-version, only the graphics and the level-data were ripped out of it. The game totally been reprogrammed in C without looking at the original Z80 Assembly source (which wasnt possible because I lost the source of the game) and it only took me less than 2 weeks to complete the game.

The only things that are missing in the PC-version are the musics and the sound-effects. Maybe Ill release a second version if someones kind enough to send me some midi-songs and samples...

Some technical information about the game. The game uses MODE-X with a resolution of 256*224. Thats pretty weird (at least for PC), but since the first version of game was done on an MSX (which has a resolution of 256*212) this was the easiest way to do it. Offcourse I could scale all images, but then the images become very ugly.

Anyway, I was very happy when I saw that resolution in the Allegro-documention because it made things easier for me. The graphics were ripped from the MSX-version, the only tricky thing about it was that I had to hack the game to get the right palette (I lost the original source code...).
<<less
Download (0.26MB)
Added: 2005-08-11 License: GPL (GNU General Public License) Price:
1537 downloads
Free Tennis 0.4.8

Free Tennis 0.4.8


Free Tennis is a tennis simulation developed by a former tennis player. more>>
Free Tennis is a tennis simulation developed by a former tennis player. Its main feature is realism.
For gameplay, this means you have total control over the shot parabola. For graphics, it means players have realistic gestures. For AI, it means real tactics.
Free Tennis is a tenis simulator game.
Main features:
- Real tactics are useful in the game (e.g. it is best to take the net with a slow, low shot (backspin); it is best to play diagonal in order not to give angles, especially when you are decentered; you should get back to center after the shot, and not be caught in no-mans-land when the opponent hits; etc.);
- The A.I. is very advanced and reflects those tactics;
- You have total control over the parabola described by the shot;
- The graphic gestures are realistic and elegant;
- Different players have different skills;
- The game is developed by a former tennis player;
- Free Tennis is Free Software (which means more than simply "open-source"). It is released under the GPL license. Should you need another license, please ask the author.
<<less
Download (6.9MB)
Added: 2006-02-23 License: GPL (GNU General Public License) Price:
1368 downloads
Nemerle 0.9.3

Nemerle 0.9.3


Nemerle is a high-level statically-typed programming language for the .NET platform. more>>
Nemerle is a high-level statically-typed programming language for the .NET platform. It offers functional, object-oriented and imperative features. Nemerle project has a simple C#-like syntax and a powerful meta-programming system.
Features that come from the functional land are variants, pattern matching, type inference and parameter polymorphism (aka generics).
The meta-programming system allows great compiler extensibility, embedding domain specific languages, partial evaluation and aspect-oriented programming.
Enhancements:
- This version includes, among other things, support for extension methods, nullable types, and improved support for building with MS Build.
- It also has fixes for many bugs.
<<less
Download (1.1MB)
Added: 2006-05-17 License: GPL (GNU General Public License) Price:
1255 downloads
Moonlander 1.0

Moonlander 1.0


Moonlander is a space simulation game. more>>
Moonlander is a space simulation game.

You must land with lander on the Moon, but you have limited fuel.

Landing is very hard, because you must land very very slow. Prees "B" to increase fuel.

<<less
Download (0.32MB)
Added: 2005-12-07 License: GPL (GNU General Public License) Price:
2040 downloads
PostScript::MailLabels 2.25

PostScript::MailLabels 2.25


PostScript::MailLabels builds printer calibration pages, and will generate PostScript code for putting addresses on mailing. more>>
PostScript::MailLabels are modules for creating PostScript files of mailing address labels.
Flexible enough to tackle other printing tasks, basically anything requiring a set fields be printed on a regular grid. Also creates PostScript(tm) code for calibrating and testing mailing label printing.
The module has three distinct output modes. In my experience, printing mailing labels is a matter of tweaking parameters to get them all to fit properly on the page. This module is designed with this in mind.
The first output is the calibration sheet. This is a pair of annotated axes, either in inches or centimeters, centered on the page and covering the whole page in X and Y directions. The intent is for you to output this page first, and simply read off the relevant page dimensions directly.
The second output is the label test. This output is a series of boxes drawn on the page, meant to outline the edges of all the mailing labels. Take this sheet and line it up with a sheet of labels to see if they actually match perfectly. If not, tweak the parameters until they do. Note that sometimes you will get a message at the bottom of the sheet saying ``Bottom gap too large, last row cannot be printed.
This means that the printable area of your printer is too small to utilize the last row of labels. I have this problem. But I handle it for you. Note also the arrows on the test sheet. As you hold the test sheet over a sheet of labels, hold it up to the light and slide the test sheet so that the boxes match the edges of the labels. If you slide in the arrow direction, that is a positive adjustment.
The other direction is negative. If the edges of some boxes come out dashed, that means that the non-printing border cuts off the end of the label, so I will adjust the printing area appropriately. Dont try to line up the dashed lines with label edges - it wont work. Just line up the solid lines.
The third output is the labels themselves. By default, I have set up a US-centric address definition :
firstname, lastname, street address, city, state, zipcode
But with version 2.0, you can now create your own definition. You can define new fields, and you can define how those fields land on a label. You can also control the fonts on a per-field basis. Not the size, yet - later pilgrim.
Parameters you can set :
Paper size, orientation, borders on the printable area (many printers will not print right up to the edge of the paper), where the labels live on the page and how big they are, overall x-y shift of page, whether or not to print PostNET barcode, font, fontsize, units (english or metric), which Avery(tm) product code to use, and where the first label starts.
This last needs explanation. If you have a partially used sheet of labels, you might want to use it up. So you count the missing labels, starting at the upper left, and counting across, and then down. For example, if I have 3 columns of labels, label five is the second label in the second row.
If you have an Avery(tm) product that I havent defined, send me the specs and Ill add it.
Also, if there is another brand of labels that you use, send me the relevant data and Ill add that as well. I suspect that there must be some other vendor in Europe, but I dont know who that would be.
When setting up the addresses, I check to see if they will fit on the label. If not, I try to shorten them semi-intelligently until they fit. This part could use quite a bit more work, if done right it probably merits a module all its own.
Briefly, for the name line, I start trimming the ends off the first name, and leave the last name alone.
For the street, I look for things like Road or Avenue and nuke those first, then I trim the street name from the right.
Enhancements:
- Parentheses are now escaped in the generated PostScript code.
<<less
Download (0.041MB)
Added: 2006-07-05 License: Artistic License Price:
1206 downloads
eQuake Alert 2.0

eQuake Alert 2.0


eQuake Alert enables you to get alerts on land disasters like earth quake, right on your desktop. more>>
eQuake Alert enables you to get alerts on land disasters like earth quake, right on your desktop.

Did you ever thought of getting alerts on land disasters like earth quake, right on your desktop . eQuake is the solution for that.

eQuake alert is a handy add-on, which alerts you with the basic information (date, location, and magnitude) of each earthquake. By default your browser will shake proportional to the earthquake magnitude.

You can configure the alert methods and even you can limit the alerts by the earth quake magnitude.

The recent quakes menu provides a link to the detailed information of quake @ the USGS (US Geological Survey) website.

<<less
Download (0.008MB)
Added: 2007-04-14 License: MPL (Mozilla Public License) Price:
953 downloads
Neverwinter Nights Client 1.68

Neverwinter Nights Client 1.68


Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. more>>
Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. Neverwinter Nights puts you at the center of an epic tale of faith, war, and betrayal.

As a player, you are able to choose what skills and abilities you will develop as you voyage though the complex and dangerous fantasy world of Forgotten Realms. Be a deadly and dangerous Rogue moving through the shadows using stealth and secrecy, be a scholarly Wizard and wield powerful magic against your enemies, be a hulking Barbarian whose lust for battle is matched only by his terrible rage, be an armor-clad Paladin who protects the innocent and vanquishes his foes, be a crusading Cleric who heals the sick and defends the helpless... be all this and more.

Neverwinter Nights allows you to create your own worlds. This revolutionary game will come with all the tools needed to construct your own unique lands of adventure. The Neverwinter Nights Aurora Toolset allows even novice users to construct everything from a quiet, misty forest or a dripping cavern of foul evil, to a kings court. All the monsters, items, set pieces and settings are there for world builders to use. But do not stop there; construct traps, encounters, custom monsters and magic items to make your adventure unique.

But the Neverwinter experience is not just for one person- adventure with all your friends. Neverwinter Nights can be played online with up to 64 friends, all sharing in the adventure. You can organize and run your own adventures through the role of the Dungeon Master and control all the monsters, creatures and characters your friends meet as they journey on their quest. A powerful piece of software that is included with Neverwinter Nights, the DM Client, allows nearly unlimited control for running your own adventures for your friends.

Neverwinter Nights...endless adventure!

Important Notes Before You Begin

There are 2 things you will need in order to use Neverwinter Nights Linux Client, aside from downloading the Linux Client binaries:

The game resources
A CD-Key

1. Game Resources: You will need to get the Neverwinter Nights game resouces from one of these locations:

from an existing Windows installation of the 1.29 build of Neverwinter Nights (instructions below)

OR

from an installation of the Neverwinter Nights Gold Edition (instructions below)

OR

from a mirror site hosting the Neverwinter Nights v1.29 Linux Client resources (instructions below)

2. CD-Key: You will have to purchase a copy of the game to get a valid Neverwinter Nights CD-Key. Of course, with this purchase you also get a lovely Neverwinter Nights mapkin, a spiral-bound game manual, and three plastic-coated aluminum-reinforced W1nd0z3 brand coasters.
<<less
Download (131MB)
Added: 2006-10-18 License: Freeware Price:
1116 downloads
NachoCalendar 0.23

NachoCalendar 0.23


NachoCalendar is intended to provide a fully customizable calendar component for Java. more>>
NachoCalendar is intended to provide a fully customizable calendar component for Java. NachoCalendar has three components: DateField, MonthPanel, and CalendarPanel.
DateField
This component can be used instead of a JFormattedField, in fact it uses one. You can write directly the date in it or display the Calendar to navigate between months. It extends from JPanel so can be used in any Swing/AWT application.
The DateField can also be used withing a JTable.
DatePanel
This component is used to show a month permanently. You can add convenient Listeners to react to day changes. It extends from JPanel also.
CalendarPanel
This is the last (for now) component. It shows many months at once. They are synchronized, so they are always ordered and always only one date is selected. This component can be oriented horizontal or vertical. You can select the quantity of months to show. The position of the scrollbar and the year changer can be changed.
Enhancements:
- JTableCustomizer: fixed DateRendererDecorator constructor
- Added moon phase support (thanks to Leo Welsh)
- Added "eternal scroll" to CalendarPanel (thanks to Leo Welsh)
- Demos updated
- Lots of small fixes
<<less
Download (MB)
Added: 2005-12-30 License: LGPL (GNU Lesser General Public License) Price:
1396 downloads
ADempiere 3.3 Beta

ADempiere 3.3 Beta


Adempiere is a community driven project which develops and supports an open source business solution. more>>
Adempiere is a community driven project which develops and supports an open source business solution of the same name, that delivers Enterprise Resource Planning, Customer Relationship Management and Supply Chain Management functionality.
The Adempiere project was created in September 2006 after a long running disagreement between ComPiere Inc., and the community that formed around that project. The community believed ComPiere Inc. placed too much emphasis on the open source commercial/lock-in nature of the project, rather than the community sharing/enriching nature of the project, and after an impassioned discussion decided to split from Compiere giving birth to the Adempiere project.
The project name comes from the Italian word meaning to fulfill but with additional context of "to complete, reach, practice, perform the duties of, or free (discharge), it also means to honor and respect", which is absolutely what the community wished to achieve.
Enhancements:
- GUI enhancements/stabilization and a graphical redesign of the Web client.
- Average costing and landed cost fixes.
- A security hole when accessing the Web UI has been resolved.
- RMA and an accounting model validator have been added.
- PostgreSQL, 2pack, and Jasper integration stabilization.
- A lot of code refactoring.
<<less
Download (58.3MB)
Added: 2007-07-27 License: MPL (Mozilla Public License) Price:
834 downloads
Internet Storm Center 1.0

Internet Storm Center 1.0


Internet Storm Center is a clone of the simple little Windows Konfabulator ISCTracker widget by Bob Rudis. more>>
Internet Storm Center is a clone of the simple little Windows Konfabulator ISCTracker widget by Bob Rudis. It puts a little coloured globe on your desktop, with the colour of the land corresponding to the current level of Internet Storm Tracker.

Clicking on the globe takes you directly to isc.sans.org.

<<less
Download (0.027MB)
Added: 2006-06-20 License: GPL (GNU General Public License) Price:
1224 downloads
Gamazons 0.83

Gamazons 0.83


Gamazons is a Gnome implementation of the Amazons board game. more>>
Amazons is a game played on a 10x10 chess board. Each side has four pieces (amazons) that move like chess queens (in a straight line in any direction). Instead of capturing pieces like in chess, the game is determined based on who moves last.

Each move consists of two parts. First an amazon moves to a new square and then fires an arrow to another square (the arrow is fired in a straight line in any direction from the square the amazon landed on).

The square the arrow lands on becomes a permenant block for the rest of the game. No one can move over it, or fire an arrow over it. Every turn an amazon must move and fire an arrow, so every turn there is one less square available on the board. Try and block in your opponent or section off a good chunk of the board for yourself.

This is a Gnome 2 app, so that must be installed on your system for it to work. Other than that, from the main directory, type "./configure" to generate the necessary makefiles. Then make, make install to compile and install the game. Then type gamazons to start the game.

Note: Ive heard reports of the ./configure erroring out on RH8 with the following message:
checking for libgnomeui-2.0... Package libgnomeui-2.0 was not found in the pkg-config search path.

Perhaps you should add the directory containing `libgnomeui-2.0.pc to the PKG_CONFIG_PATH environment variable
No package libgnomeui-2.0 found
This problem can be fixed by installing the libgnomeui-devel-2.0.3-3 RPM file.

You can set the player settings from the settings->player menu. You can set it to play AI vs AI or whatever you like.

However, I do have a few default option overrides. For instance, when you get near the end of the game and you dont feel like brainlessly moving a bunch of pieces that are already blocked off into their own areas, you can click on "Auto Finish" which will set both players as AI with a 1 second think time. Also, if you get a little tired of waiting for the AI to move (perhaps you set the time to think too long), you can click on the Force Move button and make him move right then.

Things that arent implemented yet are the network and help menus. Also the undo button doesnt do anything yet (although Ive pretty much got the framework to do it).
<<less
Download (0.25MB)
Added: 2005-07-21 License: GPL (GNU General Public License) Price:
1556 downloads
Overslack 0.5

Overslack 0.5


Overslack is a slackline simulator/game. more>>
Overslack is a slackline simulator/game. A configurable model world containing a slackline, a slacker and ground is visualized and its time evolution is calculated while the user controls the slacker using the mouse. Just like with real slacklining there is no predefined goal, but it keeps track of the time you stand on the line.

The simulated world has only two dimensions. Although the forward direction offers many possibilities on a real slackline, it has very little to do with balancing and is quite uninteresting to simulate. Slow speeds are assumed, so the air resistance is neglected. The time evolution is calculated by applying Newtonian physics numerically as many times per second as the machine can handle.

The speed of the simulated world is configurable, making it run five times as slow as the real world makes it slow enough to be manageable and fast enough to keep the attention up. Unlike normal grass ground, the ground in the simulation is bouncy and doesnt cause injuries. It is (unfortunately) a bit unrealistic, but makes it more fun.

The simulated line behaves according to a quite simple model. An ideal spring between the lines point of equilibrium and the slackers feet makes a good approximation, but an ideal spring gives back all energy it stores, which would cause you to bounce forever without helping with your legs. To simulate some friction, it has a somewhat different spring constant depending on whether its extending or compressing. It is of course fully configurable, so anything from an ideal spring to an old, tired and non-elastic line are possible to simulate.

The slacker is controlled with the mouse. Move the mouse down to extend the legs, and move it up to crouch. Move the mouse to the right to lower your right arm and raise your left, and to the left to do the opposite. This is pretty much all you can do on a real slackline too, except that you can move more than just your arms, but thats just a question of terminology.

The slacker is infinitely fast and strong, if you move the mouse the slacker will move instantly to the new position regardless of the force and energy required.
It is possible to jump off the line and land on it again, with or without bouncing on the ground in between, but to make it simpler the slacker is moved to a perfectly balanced position whenever you press the right mouse button.

In addition to the line, slacker and some on-screen numerical physical information, vectors visualizing location (white), speed (green) and acceleration (red), both translational and rotational, are shown.
<<less
Download (0.010MB)
Added: 2005-09-07 License: GPL (GNU General Public License) Price:
1507 downloads
Secleted [ 0 ] software to compare
  • Page: 1 of 5
  • 1
  • 2
  • 3
  • 4
  • 5