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Download (38.2MB)
Added: 2007-06-03 License: Free To Use But Restricted Price:
548 downloads
Dreams Eternal 0.1
Dreams Eternal project is a story-driven FPS game that is set in the dream world. more>>
Dreams Eternal project is a story-driven FPS game that is set in the dream world.
Dreams Eternal is an FPS game that focuses on a strong story line and puzzle solving. It is set in the dream world.
The very short summary of the story is that a scientific experiment went wrong and everybody is stuck in the dream world.
You have to end this experiment by hopping from dream to dream. In every dream you have to find clues to try to find out how the experiment can be aborted.
<<lessDreams Eternal is an FPS game that focuses on a strong story line and puzzle solving. It is set in the dream world.
The very short summary of the story is that a scientific experiment went wrong and everybody is stuck in the dream world.
You have to end this experiment by hopping from dream to dream. In every dream you have to find clues to try to find out how the experiment can be aborted.
Download (MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1081 downloads
GFlame 0.4
GFlame is a cool little graphics hack with GTK that draws colored flames. more>>
GFlame is a cool little graphics hack with GTK that draws colored flames.
It draws a flame on the screen, fully fledged and with some gadgets GTK has to offer.
The GUI is done with Glade, and you can also compile an applet for the GNOME panel
Enhancements:
- minor bugs fixed
- dump of selected color in decimal and hexadecimal
<<lessIt draws a flame on the screen, fully fledged and with some gadgets GTK has to offer.
The GUI is done with Glade, and you can also compile an applet for the GNOME panel
Enhancements:
- minor bugs fixed
- dump of selected color in decimal and hexadecimal
Download (0.009MB)
Added: 2006-09-28 License: GPL (GNU General Public License) Price:
1121 downloads
Flames 2.7.4
Flames is a more advanced command line version of the GIMP plugin. more>>
Fractal Flames are algorithmically generated images and animations. The software was originally written in 1992 and released as open source, aka free software. Since then it has developed a lot.
Flames has been incorporated into many graphics programs and ported to most operating systems. The shape of each image is specified by a long string of numbers - a genetic code of sorts.
You can create your own flames with the Apophysis interactive designer (for windows) or with the gimps flame plug-in (for linux and OSX). Or you can use the Electric Sheep distributed screen saver to join the collective evolution of animated fractal flames.
<<lessFlames has been incorporated into many graphics programs and ported to most operating systems. The shape of each image is specified by a long string of numbers - a genetic code of sorts.
You can create your own flames with the Apophysis interactive designer (for windows) or with the gimps flame plug-in (for linux and OSX). Or you can use the Electric Sheep distributed screen saver to join the collective evolution of animated fractal flames.
Download (0.83MB)
Added: 2007-07-17 License: GPL (GNU General Public License) Price:
838 downloads
Bomberman for Java 2.4
Bomberman for Java is an original 2D 5 player on one computer (2 keyboard, 1 mouse, and 2 joystick players) Bomberman game. more>>
Bomberman for Java is an original 2D "5 player on one computer" (2 keyboard, 1 mouse, and 2 joystick players) Bomberman game.
Features include a level editor, dynamic key configuration, bomb kicker, bomb stopper, remote bombs, bomb stripper, revenge bombs, portals, rolling floor, flame mirrors, farting items, 10 diseases, adjustable items and disease probabilities, player names, an advanced scoring scheme, adjustable lifetime durations, etc.
Main features:
- fast: your player runs incredible fast
- slow: your player walks very slow
- reverse controls: you go right when you press left, ...
- invisibility: you are invisible, though not invinsible
- auto bomb putting: you put your bombs automatically
- immediate bomb explosion: your bombs explode within a second
- fart: like the item
- autoblock putting: you leave a trail of rocks behind yourself
- invisible bombs: your bombs are invisible, can be very handy
- bomb constipation: you cant lay bombs
- level editor, random level chooser, specific level chooser
- small and medium levels
- adjustable
- screen size, sound on or off, player names
- bonus lifetime, bomb explode time, amount of bonusses, remote lifetime
- fire lifetime, nr of blocks, block reappearance speed
- adjustable bonus and disease probabilities
- full dynamic control setup
- joystick support for two players
- mouse support for one player
- two players on one keyboard: four is possible, but your keyboard will not be able to handle all the pressed buttons.
- keeping track of the wins of every player, resetable via the options menu
- when a player dies, some items are created around his position.
- different background colors
- removed background music and sound effects, added other sound effects
- bomb stop item
- portals
- bomb stripper
- mirrors: reflects fire
<<lessFeatures include a level editor, dynamic key configuration, bomb kicker, bomb stopper, remote bombs, bomb stripper, revenge bombs, portals, rolling floor, flame mirrors, farting items, 10 diseases, adjustable items and disease probabilities, player names, an advanced scoring scheme, adjustable lifetime durations, etc.
Main features:
- fast: your player runs incredible fast
- slow: your player walks very slow
- reverse controls: you go right when you press left, ...
- invisibility: you are invisible, though not invinsible
- auto bomb putting: you put your bombs automatically
- immediate bomb explosion: your bombs explode within a second
- fart: like the item
- autoblock putting: you leave a trail of rocks behind yourself
- invisible bombs: your bombs are invisible, can be very handy
- bomb constipation: you cant lay bombs
- level editor, random level chooser, specific level chooser
- small and medium levels
- adjustable
- screen size, sound on or off, player names
- bonus lifetime, bomb explode time, amount of bonusses, remote lifetime
- fire lifetime, nr of blocks, block reappearance speed
- adjustable bonus and disease probabilities
- full dynamic control setup
- joystick support for two players
- mouse support for one player
- two players on one keyboard: four is possible, but your keyboard will not be able to handle all the pressed buttons.
- keeping track of the wins of every player, resetable via the options menu
- when a player dies, some items are created around his position.
- different background colors
- removed background music and sound effects, added other sound effects
- bomb stop item
- portals
- bomb stripper
- mirrors: reflects fire
Download (1.8MB)
Added: 2006-11-24 License: Other/Proprietary License with Source Price:
1097 downloads
Kraptor Final 2004
Kraptor is a classic shoot em up scroller game, where you must fight against tons of bad dudes. more>>
Kraptor is a classic shoot em up scroller game, where you must fight against tons of bad dudes.
The game offers high speed action, with massive destruction and lots of fun. Kraptor features a powerful engine for 2D shooter scroller games. Massive destruction, powerful weapons, all that you always wanted in this kind of games! It is also multi-platform (DOS, Win32, Linux and more!)
Main features:
- FULL SOURCE CODE AVAILABLE FREE (Under MIT license)
- Works on many platforms, including DOS, Windows and Linux!
- Supports all resolutions, like 320x200, 640x480, 1024x768, etc.; even those bizarre ones, like 160x120, 320x400, etc.
- Uses stereo positional sound (you hear the ships flying around you)
- Has a incredible particle system, that let all sorts of particle effects in the explosions, fire on the ground, the ships going down in flames,and the weapons can let a trail of smoke, beams, etc
- Has a dynamic fire, smoke and explosions system based on layers and on-fly rendering, that let show a massive destruction effect on the air and ground.
- Has a dynamic enviroment sub-engine to render rain, snow, etc.
- The ships explodes into pieces, and the builds on the ground blows up in a chain-explosion effect.
- Enemys of any size, and custom IAs and weapons.
- All kind of animated bad dudes, from tiny ones to big bad bosses.
- All the flying objects cast shadows over the background, with perspective correction.
- Support for animations and cinematic, with sound and subtitles.
- A on-fly translation system with UNICODE and UTF-8 support, that can translate on the fly all the GUIs to other language.
- Multiple weapons for player and enemies.
- Has original music sound-track.
- You can lower/raise the detail level, in low detail, the game runs good even on a 486 DX2!
- Original story, with cool movies.
- Realistic huge hi-res backgrounds levels.
- Original high quality stereo sounds and music
- Support for Spanish and English translation on-fly
- Black market shop to buy new weapons, upgrade ship, etc.
- GUI driven interface like the one used in Unre*l.
- You can Save / Load your game
<<lessThe game offers high speed action, with massive destruction and lots of fun. Kraptor features a powerful engine for 2D shooter scroller games. Massive destruction, powerful weapons, all that you always wanted in this kind of games! It is also multi-platform (DOS, Win32, Linux and more!)
Main features:
- FULL SOURCE CODE AVAILABLE FREE (Under MIT license)
- Works on many platforms, including DOS, Windows and Linux!
- Supports all resolutions, like 320x200, 640x480, 1024x768, etc.; even those bizarre ones, like 160x120, 320x400, etc.
- Uses stereo positional sound (you hear the ships flying around you)
- Has a incredible particle system, that let all sorts of particle effects in the explosions, fire on the ground, the ships going down in flames,and the weapons can let a trail of smoke, beams, etc
- Has a dynamic fire, smoke and explosions system based on layers and on-fly rendering, that let show a massive destruction effect on the air and ground.
- Has a dynamic enviroment sub-engine to render rain, snow, etc.
- The ships explodes into pieces, and the builds on the ground blows up in a chain-explosion effect.
- Enemys of any size, and custom IAs and weapons.
- All kind of animated bad dudes, from tiny ones to big bad bosses.
- All the flying objects cast shadows over the background, with perspective correction.
- Support for animations and cinematic, with sound and subtitles.
- A on-fly translation system with UNICODE and UTF-8 support, that can translate on the fly all the GUIs to other language.
- Multiple weapons for player and enemies.
- Has original music sound-track.
- You can lower/raise the detail level, in low detail, the game runs good even on a 486 DX2!
- Original story, with cool movies.
- Realistic huge hi-res backgrounds levels.
- Original high quality stereo sounds and music
- Support for Spanish and English translation on-fly
- Black market shop to buy new weapons, upgrade ship, etc.
- GUI driven interface like the one used in Unre*l.
- You can Save / Load your game
Download (10MB)
Added: 2005-08-11 License: GPL (GNU General Public License) Price:
1537 downloads
Flame Project 0.7.7
Flame Project is an Integrated Development Environment for producing Flash and Animated SVG files more>>
Flame Project is an Integrated Development Environment (IDE) for producing Flash and Animated SVG files, similar to Macromedia Captivate. It is licensed under the LGPL.
Imagine a free, easy to use GUI authoring environment that helps you create visually impressive and actually useful learning material. The short term goal for this project is to provide such an environment, and were well on the way to a first release for doing that.
Initially similar to Macromedia Captivate, but a big part is the support for Animated SVG. Flash has at least one serious design limitation (from my POV) making it nearly useless for comprehensive eLearning, and this appears to be addressed by the SVG spec.
The long term goal for this project is to provide both a complete authoring solution (like the Macromedia Flash IDE), and the components for server side communication, but thats a long way off. Lets finish the first bits first.
<<lessImagine a free, easy to use GUI authoring environment that helps you create visually impressive and actually useful learning material. The short term goal for this project is to provide such an environment, and were well on the way to a first release for doing that.
Initially similar to Macromedia Captivate, but a big part is the support for Animated SVG. Flash has at least one serious design limitation (from my POV) making it nearly useless for comprehensive eLearning, and this appears to be addressed by the SVG spec.
The long term goal for this project is to provide both a complete authoring solution (like the Macromedia Flash IDE), and the components for server side communication, but thats a long way off. Lets finish the first bits first.
Download (0.15MB)
Added: 2007-07-03 License: LGPL (GNU Lesser General Public License) Price:
845 downloads
ELBot 0.2
ELBot project is a bot for Eternal Lands. more>>
ELBot project is a bot for Eternal Lands.
ELBot is a automated character (a "bot") for the Eternal Lands MMORPG.
ELBot currently can do the following:
Hail its master when it sees him/her
Hail members of a guild
Hail complete strangers w/ a configurable message.
Configurable quiting message.
To make the bot exit and send its quiting message, the bots admin can pm it the command #die.
Options are put in elbot.dat Check out elbot.dat.example to see how to configure it.
Enhancements:
- Cleaned up new option parsing code. Added configurable hailing messages.
- Changed config file parsing code. Funtional, but needs cleanup.
- Added PMing, Chat logging, welcome msg for non-guild members and other cleanups.
- Bot now hails owner, even if not in a guild.
<<lessELBot is a automated character (a "bot") for the Eternal Lands MMORPG.
ELBot currently can do the following:
Hail its master when it sees him/her
Hail members of a guild
Hail complete strangers w/ a configurable message.
Configurable quiting message.
To make the bot exit and send its quiting message, the bots admin can pm it the command #die.
Options are put in elbot.dat Check out elbot.dat.example to see how to configure it.
Enhancements:
- Cleaned up new option parsing code. Added configurable hailing messages.
- Changed config file parsing code. Funtional, but needs cleanup.
- Added PMing, Chat logging, welcome msg for non-guild members and other cleanups.
- Bot now hails owner, even if not in a guild.
Download (0.019MB)
Added: 2007-01-09 License: GPL (GNU General Public License) Price:
606 downloads
Gcal 3.01
Gcal is a program for calculating and printing calendars. more>>
Gcal is a program for calculating and printing calendars. It displays hybrid and proleptic Julian and Gregorian calendar sheets, respectively for one month, three months, or a whole year.
It also displays eternal holiday lists for many countries around the globe, and features a very powerful creation of fixed date liststhat can be used for reminding purposes. Gcal can calculate various astronomical data and times of the Sun and the Moon for pleasure at any location, precisely enough for most civil purposes.
Gcal supports some other calendar systems, for example, the Chinese and Japanese calendars, the Hebrew calendar, and the civil Islamic calendar, too.
English user manual included; German user manual included.
Main features:
- Some special calendar sheet formats.
- Calendar sheets can be provided with week numbers.
- Variable number of year calendar sheet blocks.
- Adjustable ordering of displayed dates.
- Adjustable period of Gregorian Reformation.
- Proleptic Julian and Gregorian calendars.
- Adjustable highlighting of holidays and actual day.
- Variable starting day of week.
- Output of day-of-year numbers and concatenated day and day-of-year numbers.
- Allows user-defined ordering of the date elements.
- Output of fiscal years.
- Output of lists or ranges of months or years.
- Sorted output of selectable country/territory specific eternal holiday lists (mostly complete) for nearly *all* countries around the globe, which are generated automatically.
- Sorted output of Christian Western churches calendar holidays, Orthodox Christian Eastern churches old and new calendar holidays, Hebrew calendar holidays, Islamic civil calendar holidays (since AD 622), Persian "Jalaali" calendar holidays, Chinese and Japanese calendar holidays (since AD 1645), more "other" calendar system holidays, multicultural New Years Days, and start of "other" calendar system months, which are also generated automatically.
- Sorted output of fixed date lists which can be defined and created in a highly flexible manner.
- Allows filtration of fixed dates by using regular expressions and other built-in methods.
- Allows the use of date and text variables and basic operations on them.
- Some gimmicks like solar and lunar eclipse time, sunrise/sunset plus a lot of other Sun based data and times, Moon phase, Full and New Moon time, moonrise/moonset plus a lot of other Moon based data and times, zodiacal markers, equinox and solstice, air line distance between two geographic point locations plus course angles, biorhythm et cetera...
- Fixed dates can be stored in several files.
- Nearly unlimited nesting level of include files.
- Nearly unlimited internal text and table lengths.
- Default options can be stored in the `GCAL environment variable.
- Options and commands stored in response files can be preloaded.
- Uses either an external pager or a simple built-in pager.
- Detailed Texinfo reference manual.
- German, English and American program version by default.
- Supports various computer platforms.
- GNU `gettext internationalization technology, which allows the use of message catalogs for most native languages.
- GNU `autoconf(iguration) installation technology.
- Supports both UN*X short-style options and GNU long-style options.
<<lessIt also displays eternal holiday lists for many countries around the globe, and features a very powerful creation of fixed date liststhat can be used for reminding purposes. Gcal can calculate various astronomical data and times of the Sun and the Moon for pleasure at any location, precisely enough for most civil purposes.
Gcal supports some other calendar systems, for example, the Chinese and Japanese calendars, the Hebrew calendar, and the civil Islamic calendar, too.
English user manual included; German user manual included.
Main features:
- Some special calendar sheet formats.
- Calendar sheets can be provided with week numbers.
- Variable number of year calendar sheet blocks.
- Adjustable ordering of displayed dates.
- Adjustable period of Gregorian Reformation.
- Proleptic Julian and Gregorian calendars.
- Adjustable highlighting of holidays and actual day.
- Variable starting day of week.
- Output of day-of-year numbers and concatenated day and day-of-year numbers.
- Allows user-defined ordering of the date elements.
- Output of fiscal years.
- Output of lists or ranges of months or years.
- Sorted output of selectable country/territory specific eternal holiday lists (mostly complete) for nearly *all* countries around the globe, which are generated automatically.
- Sorted output of Christian Western churches calendar holidays, Orthodox Christian Eastern churches old and new calendar holidays, Hebrew calendar holidays, Islamic civil calendar holidays (since AD 622), Persian "Jalaali" calendar holidays, Chinese and Japanese calendar holidays (since AD 1645), more "other" calendar system holidays, multicultural New Years Days, and start of "other" calendar system months, which are also generated automatically.
- Sorted output of fixed date lists which can be defined and created in a highly flexible manner.
- Allows filtration of fixed dates by using regular expressions and other built-in methods.
- Allows the use of date and text variables and basic operations on them.
- Some gimmicks like solar and lunar eclipse time, sunrise/sunset plus a lot of other Sun based data and times, Moon phase, Full and New Moon time, moonrise/moonset plus a lot of other Moon based data and times, zodiacal markers, equinox and solstice, air line distance between two geographic point locations plus course angles, biorhythm et cetera...
- Fixed dates can be stored in several files.
- Nearly unlimited nesting level of include files.
- Nearly unlimited internal text and table lengths.
- Default options can be stored in the `GCAL environment variable.
- Options and commands stored in response files can be preloaded.
- Uses either an external pager or a simple built-in pager.
- Detailed Texinfo reference manual.
- German, English and American program version by default.
- Supports various computer platforms.
- GNU `gettext internationalization technology, which allows the use of message catalogs for most native languages.
- GNU `autoconf(iguration) installation technology.
- Supports both UN*X short-style options and GNU long-style options.
Download (2.3MB)
Added: 2006-06-08 License: GPL (GNU General Public License) Price:
1236 downloads
NachoCalendar 0.23
NachoCalendar is intended to provide a fully customizable calendar component for Java. more>>
NachoCalendar is intended to provide a fully customizable calendar component for Java. NachoCalendar has three components: DateField, MonthPanel, and CalendarPanel.
DateField
This component can be used instead of a JFormattedField, in fact it uses one. You can write directly the date in it or display the Calendar to navigate between months. It extends from JPanel so can be used in any Swing/AWT application.
The DateField can also be used withing a JTable.
DatePanel
This component is used to show a month permanently. You can add convenient Listeners to react to day changes. It extends from JPanel also.
CalendarPanel
This is the last (for now) component. It shows many months at once. They are synchronized, so they are always ordered and always only one date is selected. This component can be oriented horizontal or vertical. You can select the quantity of months to show. The position of the scrollbar and the year changer can be changed.
Enhancements:
- JTableCustomizer: fixed DateRendererDecorator constructor
- Added moon phase support (thanks to Leo Welsh)
- Added "eternal scroll" to CalendarPanel (thanks to Leo Welsh)
- Demos updated
- Lots of small fixes
<<lessDateField
This component can be used instead of a JFormattedField, in fact it uses one. You can write directly the date in it or display the Calendar to navigate between months. It extends from JPanel so can be used in any Swing/AWT application.
The DateField can also be used withing a JTable.
DatePanel
This component is used to show a month permanently. You can add convenient Listeners to react to day changes. It extends from JPanel also.
CalendarPanel
This is the last (for now) component. It shows many months at once. They are synchronized, so they are always ordered and always only one date is selected. This component can be oriented horizontal or vertical. You can select the quantity of months to show. The position of the scrollbar and the year changer can be changed.
Enhancements:
- JTableCustomizer: fixed DateRendererDecorator constructor
- Added moon phase support (thanks to Leo Welsh)
- Added "eternal scroll" to CalendarPanel (thanks to Leo Welsh)
- Demos updated
- Lots of small fixes
Download (MB)
Added: 2005-12-30 License: LGPL (GNU Lesser General Public License) Price:
1396 downloads
DSHub Epsilon / Zeta RC12
DSHub is a hubsoft for Direct Connect Network. more>>
DSHub is a hubsoft for Direct Connect Network. DSHub project uses the ADC protocol currently in development by Jacek Sieka and DC DEV. ADC is the future of DC++ network.
How can I use DSHub ?
You can download DSHub from this site and just use it. DSHub is free and every user can take it for himself. You can also redistribute it and you can modify it ( substantially only) under the terms of GNU General Public License. Right click here to download . DSHub comes in zip archive.
DShub is now Open Source and source for current binaries is available here.
How do I install DSHub ?
DSHub is a software created in Java Language developed by Sun. For it to run you need JRE installed. [ That is, Java Runtime Environment]. JRE can be found on http://java.sun.com/ . DSHub requires the least JRE version 1.5.0.0 to run properly. After that just create a folder for your hub and paste the DSHub.jar file downloaded from this site in there.
How do I use DSHub ?
Either you read manual, or after you got your DSHub installed, you can run it from command line by using the command:
path_to_java_exe -jar path_to_DSHub.jar
Linux Example:
java -jar /home/user/myhub/dshub.jar
Whats New in Epsilon Stable Release:
- fixed bug with kick/ban message not showing properly;
- fixed again usercount hope its for good;
- fixed restarting from console;
- fixed rename issue selecting bad/used nick;
- fixed issue when putting max_chat_msg 0 nobody could change it from cmd line;
- ops_override_spam now override max_chat_msg too;
- corrected bug not showing when ureg not online user;
- DSHub is now OPEN-SOURCE under GPL !!! Please look into SRC and give me feedback !
- corrected massall command not working for more words;
- modyfied the random data from IGPA now its real random data;
- fixed bug when restarting, not showing new motd and help file ( thanks Catalin);
- fixed bug when restarting reading regs and bans, doubling them (thanks Catalin);
- fixed bug when restarting after a failure in starting server ( thanks Catalin);
- fixed bug when port was a out of range one and hub would crash;
- corrected message when disconnect on too many ops not showing (thanks ffrag);
- tryed to fix the ghost thingy on unnormal TCP closing sending a keepalive (thanks Ghost for helping);
- added a variable keep_alive_interval for seconds interval between keep alive messages;
- fixed bug when not checking nick lenght on rename ( thanks b_w_johan );
- fixed unbanning some string which is invalid CID;
- fixed issue with opchat nick cant rename to its nick now;
- now users cant use an IP for a nick;
- removed whocid and whoip commands, moved that to info example !info nick gives info about a nick, !info cid shows user with cid, !info ip shows info about users with given ip;
- big change: default password "defpass" removed, now, by default, regs have no pass, just CID check however is good to have one for even better security;
- tryed to fix ugly bug when double client connecting ( example: connecting at same time, double fav hub auto connect); syncronized method handleINF so that it cant be called @ same time;
- improved history, now retains IMSG broadcasts as well;
- created a command cmdhistory that pastes given commands since startup;
- added drop command , a kick with no reason and 0 ban time;
Kick Command:
- Kicking in DSHub is very simple now.
- Classic kick:
kicks just a user out in flames, with a kick_time temporary ban, default 5 minutes.
- Extended kick has way more advantages and can be used very efficiently with a large hub.
- Extended kick features:
- Kicking users that match a certain regular expression:
- Example: !kick [RO].* -- this command kicks all users that have their nick starting with [RO]
- Example: !kick .. --this command kicks all users with 2 letter nicks
- This type of kick accepts just any regular expression.
- Kicking users that have their fields checked:
- Example: !kick share, < , =, !
- And a list of possible fields : share, sl (slots), ni (nick length),su(supports, accepts only = or !, example: !kick su=tcp4),hn(normal hubs count),hr(registered hub count),ho(op hub count),aw(away, 1 means normal away, 2 means extended away),rg (1- registered, 0 otherwise, registered means not op),op ( 1 -op, 0 - otherwise , op means it has key).
- created a kick and ban function for easy call from commands;
- done almost all that kick stuff, for share slots and su, still need to do for rest;
- added a debug message, please ignore, or if you figure it out, report to me;
- modified share kick, to be in megabytes;
- completed kick with all mentioned above in the log;
- fixed bug on new kick, forgot to check if kick_ops is enabled;
- added same features to drop command as well;
- added extra fields to reg class so OLD regs DONT WORK anymore sorry so please REREG;
- modified reg command, now if user already added prints user info;
- added a getRegInfo method, also added extra fields on info and reg;
- added hideme command that toggles the hideme, also hideme is remembered in reg file;
- fixed bug when restarting and changing default port;
- fixed bug when opchat could have same nick as other users;
- fixed exploit when cmdhistory could see the !password;
- fixed bug with renaming into a CID or IP and not repsecting sizes;
Whats New in Zeta RC12 Development Release:
- Completely changed string parsing hope its better now.
<<lessHow can I use DSHub ?
You can download DSHub from this site and just use it. DSHub is free and every user can take it for himself. You can also redistribute it and you can modify it ( substantially only) under the terms of GNU General Public License. Right click here to download . DSHub comes in zip archive.
DShub is now Open Source and source for current binaries is available here.
How do I install DSHub ?
DSHub is a software created in Java Language developed by Sun. For it to run you need JRE installed. [ That is, Java Runtime Environment]. JRE can be found on http://java.sun.com/ . DSHub requires the least JRE version 1.5.0.0 to run properly. After that just create a folder for your hub and paste the DSHub.jar file downloaded from this site in there.
How do I use DSHub ?
Either you read manual, or after you got your DSHub installed, you can run it from command line by using the command:
path_to_java_exe -jar path_to_DSHub.jar
Linux Example:
java -jar /home/user/myhub/dshub.jar
Whats New in Epsilon Stable Release:
- fixed bug with kick/ban message not showing properly;
- fixed again usercount hope its for good;
- fixed restarting from console;
- fixed rename issue selecting bad/used nick;
- fixed issue when putting max_chat_msg 0 nobody could change it from cmd line;
- ops_override_spam now override max_chat_msg too;
- corrected bug not showing when ureg not online user;
- DSHub is now OPEN-SOURCE under GPL !!! Please look into SRC and give me feedback !
- corrected massall command not working for more words;
- modyfied the random data from IGPA now its real random data;
- fixed bug when restarting, not showing new motd and help file ( thanks Catalin);
- fixed bug when restarting reading regs and bans, doubling them (thanks Catalin);
- fixed bug when restarting after a failure in starting server ( thanks Catalin);
- fixed bug when port was a out of range one and hub would crash;
- corrected message when disconnect on too many ops not showing (thanks ffrag);
- tryed to fix the ghost thingy on unnormal TCP closing sending a keepalive (thanks Ghost for helping);
- added a variable keep_alive_interval for seconds interval between keep alive messages;
- fixed bug when not checking nick lenght on rename ( thanks b_w_johan );
- fixed unbanning some string which is invalid CID;
- fixed issue with opchat nick cant rename to its nick now;
- now users cant use an IP for a nick;
- removed whocid and whoip commands, moved that to info example !info nick gives info about a nick, !info cid shows user with cid, !info ip shows info about users with given ip;
- big change: default password "defpass" removed, now, by default, regs have no pass, just CID check however is good to have one for even better security;
- tryed to fix ugly bug when double client connecting ( example: connecting at same time, double fav hub auto connect); syncronized method handleINF so that it cant be called @ same time;
- improved history, now retains IMSG broadcasts as well;
- created a command cmdhistory that pastes given commands since startup;
- added drop command , a kick with no reason and 0 ban time;
Kick Command:
- Kicking in DSHub is very simple now.
- Classic kick:
kicks just a user out in flames, with a kick_time temporary ban, default 5 minutes.
- Extended kick has way more advantages and can be used very efficiently with a large hub.
- Extended kick features:
- Kicking users that match a certain regular expression:
- Example: !kick [RO].* -- this command kicks all users that have their nick starting with [RO]
- Example: !kick .. --this command kicks all users with 2 letter nicks
- This type of kick accepts just any regular expression.
- Kicking users that have their fields checked:
- Example: !kick share, < , =, !
- And a list of possible fields : share, sl (slots), ni (nick length),su(supports, accepts only = or !, example: !kick su=tcp4),hn(normal hubs count),hr(registered hub count),ho(op hub count),aw(away, 1 means normal away, 2 means extended away),rg (1- registered, 0 otherwise, registered means not op),op ( 1 -op, 0 - otherwise , op means it has key).
- created a kick and ban function for easy call from commands;
- done almost all that kick stuff, for share slots and su, still need to do for rest;
- added a debug message, please ignore, or if you figure it out, report to me;
- modified share kick, to be in megabytes;
- completed kick with all mentioned above in the log;
- fixed bug on new kick, forgot to check if kick_ops is enabled;
- added same features to drop command as well;
- added extra fields to reg class so OLD regs DONT WORK anymore sorry so please REREG;
- modified reg command, now if user already added prints user info;
- added a getRegInfo method, also added extra fields on info and reg;
- added hideme command that toggles the hideme, also hideme is remembered in reg file;
- fixed bug when restarting and changing default port;
- fixed bug when opchat could have same nick as other users;
- fixed exploit when cmdhistory could see the !password;
- fixed bug with renaming into a CID or IP and not repsecting sizes;
Whats New in Zeta RC12 Development Release:
- Completely changed string parsing hope its better now.
Download (0.086MB)
Added: 2007-07-29 License: GPL (GNU General Public License) Price:
822 downloads
Bomber Instinct 0.8.10beta
Bomber Instinct project is a multiplayer Bomberman-like game in a maze. more>>
Bomber Instinct project is a multiplayer Bomberman-like game in a maze.
Bomber Instinct is a multiplayer-only bomberman-like game which adds many features (such as special powers for the characters).
Basically, several people must battle in a maze, their only weapon being a bomb which explodes, throwing flames vertically and horizontally.
The game only plays on a single computer for now.
Enhancements:
- Now the game seems to be stable. Levels of various sizes can be created/played.
- Also the nive editor semms to be stale with many features improved.
- Unfortunately there are some reasons why this is not a alfa release.
<<lessBomber Instinct is a multiplayer-only bomberman-like game which adds many features (such as special powers for the characters).
Basically, several people must battle in a maze, their only weapon being a bomb which explodes, throwing flames vertically and horizontally.
The game only plays on a single computer for now.
Enhancements:
- Now the game seems to be stable. Levels of various sizes can be created/played.
- Also the nive editor semms to be stale with many features improved.
- Unfortunately there are some reasons why this is not a alfa release.
Download (1.5MB)
Added: 2006-11-10 License: GPL (GNU General Public License) Price:
1081 downloads
KCad 2.0
KCad is a screensaver for KDE 3, based on KCad 1.1 (a old screensaver for Kde 2.2). more>>
KCad is a screensaver for KDE 3, based on KCad 1.1 (a old screensaver for Kde 2.2). KCad is a KDE Control+Alt+Canc screensaver.
KCAD is a very simple screensaver for KDE. In fact, it may remind you of certain OTHER evil screensavers. This was designed so that you can "trick" your Boss (in the BOFH sense) into thinking that youre running Windows NT on your workstation/server, even if you are running (insert UNIX clone name here). By default, it looks very KDE-ish, but you can make it look more convincing by putting the following text into the file $HOME/.kde/share/config/kcad.kssrc.
Installation:
./configure --prefix=/path/to/kde --with-qt-includes=/path/to/qt-includes
make all
su
make install
exit
NOTE:
- KUbuntu prefix is /usr
<<lessKCAD is a very simple screensaver for KDE. In fact, it may remind you of certain OTHER evil screensavers. This was designed so that you can "trick" your Boss (in the BOFH sense) into thinking that youre running Windows NT on your workstation/server, even if you are running (insert UNIX clone name here). By default, it looks very KDE-ish, but you can make it look more convincing by putting the following text into the file $HOME/.kde/share/config/kcad.kssrc.
Installation:
./configure --prefix=/path/to/kde --with-qt-includes=/path/to/qt-includes
make all
su
make install
exit
NOTE:
- KUbuntu prefix is /usr
Download (1.4MB)
Added: 2006-05-23 License: Public Domain Price:
1252 downloads
Calindor 0.4.0 CTP2
Calindor project is a Fantasy World Simulation server that implements Eternal Lands protocol... more>>
Calindor project is a Fantasy World Simulation server that implements Eternal Lands protocol and can be played with Eternal Lands or compatible client software.
The Eternal Lands is a FREE MMORPG with Open Source Client and closed source server.
There are 3 main reasons why this project was started:
- Learn about an architecture of an massive user, mutlithreaded server software
- Create detailed models of fantasy worlds and evaluate how they will evolve by human or artificial interaction
- Enable map makers to test their maps in live environments
Enhancements:
- With this release, about 85% of the scope for 0.4.0 has been completed.
- Following was improved.
- Attack was implemented.
- Death, respawning, and resurrection were implemented.
- Dimensions were implemented.
- The starting map was updated.
<<lessThe Eternal Lands is a FREE MMORPG with Open Source Client and closed source server.
There are 3 main reasons why this project was started:
- Learn about an architecture of an massive user, mutlithreaded server software
- Create detailed models of fantasy worlds and evaluate how they will evolve by human or artificial interaction
- Enable map makers to test their maps in live environments
Enhancements:
- With this release, about 85% of the scope for 0.4.0 has been completed.
- Following was improved.
- Attack was implemented.
- Death, respawning, and resurrection were implemented.
- Dimensions were implemented.
- The starting map was updated.
Download (0.10MB)
Added: 2007-06-25 License: LGPL (GNU Lesser General Public License) Price:
853 downloads
electricsheep 2.6.8
electricsheep is a collaborative screensaver. more>>
electricsheep software owes its name to Philip K. Dicks novel Do Androids Dream of Electric Sheep. It realizes the collective dream of sleeping computers from all over the internet.
When the screen-saver is activated, the screen goes black and an animated sheep appears. Behind the scenes, the screen-saver contacts a server and joins the parallel computation of new sheep.
Every fifteen minutes 24/7 a new sheep is born and distributed to all clients for display. Each sheep is an animated fractal flame.
The Interpretation of Dreams contains an artistic, conceptual, and technical explanation, or you can watch the streaming video documentary. Also available is a ten page academic paper to appear in EvoMusArt05.
Enhancements:
- The new libpng api is used, and libpng errors are handled properly.
- The window now has a name.
- The documentation was updated.
- The use of AC_OUTPUT was updated.
- Readonly parts of the cache are handled.
- Files partially downloaded by bittorrent are not played.
- The --show-errors option was added.
<<lessWhen the screen-saver is activated, the screen goes black and an animated sheep appears. Behind the scenes, the screen-saver contacts a server and joins the parallel computation of new sheep.
Every fifteen minutes 24/7 a new sheep is born and distributed to all clients for display. Each sheep is an animated fractal flame.
The Interpretation of Dreams contains an artistic, conceptual, and technical explanation, or you can watch the streaming video documentary. Also available is a ten page academic paper to appear in EvoMusArt05.
Enhancements:
- The new libpng api is used, and libpng errors are handled properly.
- The window now has a name.
- The documentation was updated.
- The use of AC_OUTPUT was updated.
- Readonly parts of the cache are handled.
- Files partially downloaded by bittorrent are not played.
- The --show-errors option was added.
Download (0.36MB)
Added: 2006-07-26 License: GPL (GNU General Public License) Price:
1192 downloads
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