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Unreal Tournament 2004 BONUS MEGAPACK

Unreal Tournament 2004 BONUS MEGAPACK


Unreal Tournament 2004 BONUS MEGAPACK contains many missions for Unreal Turnament 2004. more>>
Unreal Tournament 2004 BONUS MEGAPACK contains many missions for Unreal Turnament 2004.

This pack is our way of saying "Thanks" for purchasing UT2004. We hope you enjoy it!

This bonus pack includes everything you need to update UT2004 to the most current version, including the latest patch, and the content from the first (Editors Choice Edition) bonus pack for UT2004. You can install this bonus pack on any version of UT2004.

The MegaPack includes the following maps:

Assault:
AS-BP2-Acatana
Intense space fighting and on-foot combat combine in this recreation of the historic Skaarj invasion of the Acatana asteroid belt.

AS-BP2-Jumpship
Be part of the elite team that infiltrated and hijacked the first warp capable Jumpship.

AS-BP2-Outback
City slickers just took over the outback’s top brewery – get over there pronto and stop the production of their tasteless Zero Beer before it takes over Oz!

AS-BP2-SubRosa
Fight your way into a Liandri research facility and steal the original plans for the Redeemer.

AS-BP2-Thrust
A recreation of the infamous destruction of the Saturn IX rocket where a team of rebel fighters launched it unguided and half fueled into hostile waters.

CTF:
CTF-BP2-Concentrate
Tall spires tower over this Capture the Flag battle set on a derelict outpost deep in the Elorean Seas.

CTF-BP2-Pistola
This twin complex of concrete and metal combines the beauty of nature with the harsh lines of industrial architecture to create a fierce battle arena.

Deathmatch:
DM-BP2-Calandras
The courtyards of Calandras were once beautiful and welcoming. While the Temple’s interiors have been preserved, a new less-inviting use has been found for the exteriors.

DM-BP2-GoopGod
For centuries the Nali monks managed to keep this sacred burial ground hidden until Liandri satellites discovered the location during a routine satellite sweep. The area was mined, and what remained was converted into a tournament arena, corpses and all.

The content from the first bonuspack, also included, is:

Onslaught:
ONS-Adara
ONS-IslandHop
ONS-Tricky
ONS-Urban

Three new vehicles:

SPMA (Self Propelled Mobile Artillery)
The SPMA is a two person vehicle, with the driver controlling a long range artillery piece. Alt-fire deploys the spotter camera. Enemies will want to shoot down the spotter camera as soon as they see it, to keep the SPMA from raining destruction from afar. An AVRiL at the spotter camera will automatically re-direct toward the SPMA if it ever becomes visible to the AVRiL.

Paladin
The Paladin is a defense focused vehicle, with a powerful energy projectile cannon and a defensive shield alt-fire. Firing the cannon while the shield is deployed will heavily damage nearby players.

Cicada
The two-man Cicada ground attack bomber is a powerful weapon against ground targets, but is easy prey for Raptors. The pilot can fire missiles, or use the alt-fire to specify a target. While holding alt-fire, multiple missiles are loaded up, and released when alt-fire is released. These missiles will all track toward the specified target location, so the alt-fire can be used to avoid enemy fire while loading up missiles. The second seat in the Cicada is an energy beam turret located on the belly of the Cicada. Its alt-fire is chaff that can be used to confuse incoming AVRiLs.

Six new characters:

Mekkor (Skaarj)
Mekkor is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Severely injured in battle, he is testing his new cybernetic armor in the Tournament.

Skrilax (Skaarj)
Skrilax is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Alongside his brother Mekkor, he was severely injured while fighting the Iron Skull Clan."

Barktooth (Iron Guard)
Barktooth would rather rip an opponent to shreds with his bare hands than fight from afar. He also finds close range Flak shots very satisfying."

Karag (Iron Guard)
Before joining the Iron Guard, Karag honed his weapon handling skills during a long stint as a Marshall for the Terran Colonial Authority. His style and panache already have the the Tournament audience abuzz."

Kragoth (Necris)
After an absence of several years, the Necris are preparing a return to the Tournament. Known as the Star Slayer, Kragoth is a dread Necris Phayder assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser."

Thannis (Necris)
After an absence of several years, the Necris are preparing a return to the Tournament. Thannis is participating to scout the competition."
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Download (194MB)
Added: 2005-12-19 License: Freeware Price:
1404 downloads
LinEx 2004

LinEx 2004


LinEx is a linux distribution based on Debian and Gnome. more>> <<less
Download (701MB)
Added: 2005-04-06 License: GPL (GNU General Public License) Price:
1661 downloads
Open Quartz 2004.08.01

Open Quartz 2004.08.01


Open Quartz is a replacement for the Quake 1 game data under the terms of the GNU General Public License. more>>
So what is Open Quartz? Basically, it is a replacement for the Quake 1 game data under the terms of the GNU General Public License. In addition, GPLed tools are developed to support developers of content for the Quake engine.

On 31 May 1996, id Software released the game Quake, which became a huge success. In 1999, the sourcecode for Quake was released under the terms of the GNU General Public License.

Thus peolple could improve the engine and use the engine to create their own games. Soon after the source release, the QuakeForge project was startet to create a cross-platform engine that would appeal to many people.

But having only a GPLed engine but non-free data files was unsatisfiyng so the QuakeForge team also startet Open Quartz.

Though being abandoned for many years, the project is going again thanks to new and devoted developers. But your help is still appreciated, there is a lot to do.

Why is having a free engine and non-free data so unsatisfying? Quake can still be easily aquired from the id Store and a Shareware Version is also available.

Yeah, thats true. Quake is a great game and we encourage everyone to buy it. Combined with up-to-date engines like Darkplaces, QuakeForge and Tenebrae its still a great experience. The reasons why OpenQuartz is developed lie not with the availability of Quake nor is Quake a bad game.

Its just that both a free engine and a free data set result in a lot more options and possibilities for developers and the end-user. Its for example not possible to ship Quake with any free Linux distribution like Debian.

But you can do that with OpenQuartz. Also, when you want to create an own game using one of the advanced Quake engines, you have to recreate everything from scratch. With OpenQuartz, you have a lot of free content already availabe which means a lot less work. Also, creating standalone games from existing Quake Mods is now easily possible thanks to Open Quartz.
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Added: 2005-09-23 License: GPL (GNU General Public License) Price:
1496 downloads
Example netfilter setup 0.1

Example netfilter setup 0.1


Example netfilter setup contains a simple example on how to setup netfilter. more>>
Example netfilter setup contains a simple example on how to setup netfilter.

Warning this is experimental, I dont garantee this is 100% secure, it just does the work fine for me and i thought it could be a good jumpstart for people new to netfilter.

Now I am waiting for your corrections, suggestions and critics. Also I am gonna write a small addon for setting up dynamic rules cause i am tired of all these programs with dynamics port like bind, xdm and rpc.

Btw nmap -sU will still report udp dropping port as open.

nmap -sU -p 111 192.168.1.1
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Added: 2007-02-14 License: GPL (GNU General Public License) Price:
986 downloads
Mail::Toaster::Setup 5.05

Mail::Toaster::Setup 5.05


Mail::Toaster::Setup is a Perl module with methods to configure and build all the components of a modern email server. more>>
Mail::Toaster::Setup is a Perl module with methods to configure and build all the components of a modern email server.

The meat and potatoes of toaster_setup.pl. This is where the majority of the work gets done. Big chunks of the code and logic for getting all the various applications and scripts installed and configured resides in here.

METHODS

All documented methods in this package (shown below) accept two optional arguments, debug and fatal. Setting debug to zero will supress nearly all informational and debugging output. If you want more output, simply pass along debug=>1 and status messages will print out. Fatal allows you to override the default behaviour of these methods, which is to die upon error. Each sub returns 0 if the action failed and 1 for success.

arguments required:
varies (most require conf)

arguments optional:
debug - print status messages
fatal - die on errors (default)

result:
0 - failure
1 - success

Examples:

1. $setup->apache( debug=>0, fatal=>0 );
Try to build apache, do not print status messages and do not die on error(s).

2. $setup->apache( debug=>1 );
Try to build apache, print status messages, die on error(s).

3. if ( $setup->apache( ) { print "yay!n" };
Test to see if apache installed correctly.

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Added: 2007-02-28 License: Perl Artistic License Price:
968 downloads
NavynOS 2004.07

NavynOS 2004.07


Navyn OS is a gnu/linux distribution based on Gentoo. more>>
NavynOS is a Linux distribution based on Gentoo.

The heart of Navyn OS is kernel 2.6.8.1 and I tried to put the newest versions of software on the cdrom. There is for example xorg 6.7.0, mplayer 1.0, and gimp2.0. Fluxbox is the default window manager, because it is very fast and comfortable, the memory requirements are minimal in contrast to such slow and bloated window managers like KDE or GNOME.

The system was also designed to be easy for iso customizing, so you can add programs to the cdrom image using special scripts. While the system is booting it configures all your hardware ( especially network cards and sound cards ), and all the programs have small hardware requirements.

On the cd there are complete library headers so it is great for compiling programs. I tried to include many programs connected with security and network. There are for example sniffers like dsniff, tcpdumpm and also port scanners: nmap, nessus.
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Added: 2007-05-17 License: GPL (GNU General Public License) Price:
540 downloads
Ice Sound Manager 0.57

Ice Sound Manager 0.57


Ice Sound Manager is a manager for sound events and sound themes for IceWM. more>>
Ice Sound Manager was designed to ease the management of sound events, sound themes, and the IceSound server in the IceWM environment under Linux/Unix. It is also intended to be an improvement upon the noble, but primitive icesndcfg.
The main improvements over icesndcfg include a support for sound event "themes", more comprehensive help, easy management and configuration of the IceSound server, a cleaner GUI interface, automatic starting of the IceSound server, and a more conservative approach to disk space usage. In addition, Ice Sound Manager includes a built-in "Setup" program which runs the first time you run Ice Sound Manager.
The application is written in Python (making it more easily ported across various platforms and architectures) and uses GTK through the PyGTK libraries. This application is available in both .tar.bz2, RPM, and static binary (for people without Python/PyGtk).
Please note that the tar.gz file does NOT need to be compiled (this is python, remember). System requirements are as follows: Python 2.2, PyGTK-2 1.9.9/2.0.0, IceWM (or IceWM-Gnome) 1.2.0 or better - with the IceSound Server executable (generally called, icesound or icesound-gnome). IceWM version 1.2.6 or better is highly recommended.
NONE of the following is required: Gnome, Gnome libs, or PyGnome (python-gnome). This application has NOT been tested with earlier versions of Python, IceWM, PyGTK, and IceSound Server. I cant say that it wont work with earlier versions, but I certainly cant say that it will. This application has NO dependencies on Gnome. 8-)
This software is distributed under the GPL license (included in the documentation and source code): Its free and open source for all legal and NON-commerical use, copying, modification, and redistribution, provided all of the authors credits are left in-tact and unmodified. This software is distributed AS-IS, with no warranty whatsoever. Copyright (c) 2002-2004 Erica Andrews (PhrozenSmoke[at]yahoo.com). All rights reserved.
Ice Sound Manager has been designed and tested in the following environment(s): Mandrake 8.1, SuSe 8.1, Kernel 2.4.8 / 2.4.19, Glibc 2.2.4 / 2.2.5, XFree86 4.0.1 - 4.3.0, Python 2.2 - 2.2.1, PyGtk 0.6.9/PyGtk-2 2.0.0, Gtk version 1.2.8-4-1.2.10, Gtk+2 version 2.0.6, IceWM 1.0.9 - 1.2.15, IceWM-Gnome 1.0.9 / 1.2.2, with both icesound and icesound-gnome sound server executables. The test computers (3) were all Pentium 1, ranging in memory from 64MB to 256MB - nothing spectacular. It should run well on very old computers.
Requierments:
- Access to a Bash shell (very important), Python (2.2 or better), PyGtk-2 (1.9.9/2.0.0 or better), and Gtk+ 2.0.6 or better - neither Gnome nor PyGnome is required. (IceWMCP versions 2.5 and earlier require Gtk+1 and PyGtk-1 0.6.9) Repeat: IceWM requires NOTHING gnome-related.
- Also, your version of PyGtk should have the Gdk-Pixbuf modules on your system. Please run ALL IceWMCP programs from a BASH shell: Using other shells such as ksh, pdksh, csh, tcsh, etc. is likely to cause problems. If your IceWMCP programs have trouble launching other applications, it is most likely because you are using something other than a Bash (/bin/bash) shell. Run the programs from Bash...period! If you attempt to run the application and get ANY kind of error that says something like "Import Error", it means YOU do not have all the necessary Python libraries installed or do not have them installed correctly: This is NOT a bug, so do not file a bug report when you dont have the necessary software properly installed. Getting Python and PyGtk and getting them setup right is YOUR business. DO NOT ask for help installing Python, PyGtk, or GdkPixbuf. I recommend you get them from: http://speakeasy.rpmfind.net. If you are using a Python version lower than 2.2 and are too lazy to upgrade, use the "binary" distribution of IceWM Control Panel, or dont bother at all. NOTE: These requirements apply only to the standard pure-python version of IceWM Control Panel. Compiled, binary copies of IceWM Control Panel are stand-alone executables that do NOT require Python or PyGtk.
- Disk space requirements: The standard, pure-Python version of IceWM Control Panel uses approximately 1.75-2.2 MB of disk space - very small! The compiled, binary version of IceWM Control Panel uses about 3.7 MB of disk space. Yes, the binary version is large, so people too lazy or impatient to install Python and PyGtk properly and choose to use the stand-alone binary version will pay with disk space. At last check, the Hardware (or System) plug-in uses about 1.9 MB of disk space (most of it being the hardware ID data file).
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Download (0.76MB)
Added: 2005-05-10 License: GPL (GNU General Public License) Price:
1635 downloads
Kraptor Final 2004

Kraptor Final 2004


Kraptor is a classic shoot em up scroller game, where you must fight against tons of bad dudes. more>>
Kraptor is a classic shoot em up scroller game, where you must fight against tons of bad dudes.
The game offers high speed action, with massive destruction and lots of fun. Kraptor features a powerful engine for 2D shooter scroller games. Massive destruction, powerful weapons, all that you always wanted in this kind of games! It is also multi-platform (DOS, Win32, Linux and more!)
Main features:
- FULL SOURCE CODE AVAILABLE FREE (Under MIT license)
- Works on many platforms, including DOS, Windows and Linux!
- Supports all resolutions, like 320x200, 640x480, 1024x768, etc.; even those bizarre ones, like 160x120, 320x400, etc.
- Uses stereo positional sound (you hear the ships flying around you)
- Has a incredible particle system, that let all sorts of particle effects in the explosions, fire on the ground, the ships going down in flames,and the weapons can let a trail of smoke, beams, etc
- Has a dynamic fire, smoke and explosions system based on layers and on-fly rendering, that let show a massive destruction effect on the air and ground.
- Has a dynamic enviroment sub-engine to render rain, snow, etc.
- The ships explodes into pieces, and the builds on the ground blows up in a chain-explosion effect.
- Enemys of any size, and custom IAs and weapons.
- All kind of animated bad dudes, from tiny ones to big bad bosses.
- All the flying objects cast shadows over the background, with perspective correction.
- Support for animations and cinematic, with sound and subtitles.
- A on-fly translation system with UNICODE and UTF-8 support, that can translate on the fly all the GUIs to other language.
- Multiple weapons for player and enemies.
- Has original music sound-track.
- You can lower/raise the detail level, in low detail, the game runs good even on a 486 DX2!
- Original story, with cool movies.
- Realistic huge hi-res backgrounds levels.
- Original high quality stereo sounds and music
- Support for Spanish and English translation on-fly
- Black market shop to buy new weapons, upgrade ship, etc.
- GUI driven interface like the one used in Unre*l.
- You can Save / Load your game
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Download (10MB)
Added: 2005-08-11 License: GPL (GNU General Public License) Price:
1537 downloads
Packet filtering setup script

Packet filtering setup script


Packet filtering setup script by Anthony C. Zboralski. more>>
Packet filtering setup script by Anthony C. Zboralski. Adapted by Didi Damian for iptables version 1.0.0

Sample:

PATH=/usr/local/sbin:/usr/local/bin:/sbin:/bin:/usr/sbin:/usr/bin

# Set up variables
EXT_IF="eth0"
INT_IF="eth1"
EXT_IP=24.x.x.x/32
INT_IP=192.168.0.1/32
EXT_NET=24.x.x.0/24
INT_NET=192.168.0.0/24
MASQ_NETS="192.168.0.0/24"
LOCAL_ADDRS="127.0.0.0/8 192.168.0.1/32 24.x.x.x/32"
MAIL_RELAY=24.x.x.x/32
SMB_ACCESS="192.168.0.2/32"
SMB_BCAST="192.168.0.255/32"

# Turn on IP forwarding
echo Turning on IP forwarding.
echo 1 > /proc/sys/net/ipv4/ip_forward

# Load the ip_tables module
echo Loading ip_tables module.
/sbin/modprobe ip_tables || exit 1
# I let the kernel dynamically load the other modules

echo Flush standard tables.
iptables --flush INPUT
iptables --flush OUTPUT
iptables --flush FORWARD
echo Deny everything until firewall setup is completed.
iptables --policy INPUT DROP
iptables --policy OUTPUT DROP
iptables --policy FORWARD DROP

CHAINS=`iptables -n -L |perl -n -e /Chains+(S+)/ && !($1 =~ /^(INPUT|FORWARD|OUTPUT)$/) && print "$1 "`
echo Remove remaining chains:
echo $CHAINS
for chain in $CHAINS; do
iptables --flush $chain
done
# 2nd step cause of dependencies
for chain in $CHAINS; do
iptables --delete-chain $chain
done

for net in $MASQ_NETS; do
# I delete all the rules so you can rerun the scripts without bloating
# your nat entries.
iptables -D POSTROUTING -t nat -s $MASQ_NETS -j MASQUERADE 2>/dev/null
iptables -A POSTROUTING -t nat -s $MASQ_NETS -j MASQUERADE || exit 1
done
iptables --policy FORWARD ACCEPT

# Create a target for logging and dropping packets
iptables --new LDROP 2>/dev/null
iptables -A LDROP --proto tcp -j LOG --log-level info
--log-prefix "TCP Drop "
iptables -A LDROP --proto udp -j LOG --log-level info
--log-prefix "UDP Drop "
iptables -A LDROP --proto icmp -j LOG --log-level info
--log-prefix "ICMP Drop "
iptables -A LDROP --proto gre -j LOG --log-level info
--log-prefix "GRE Drop "

iptables -A LDROP -f -j LOG --log-level emerg
--log-prefix "FRAG Drop "
iptables -A LDROP -j DROP

# Create a table for watching some accepting rules
iptables --new WATCH 2>/dev/null
iptables -A WATCH -m limit -j LOG --log-level warn --log-prefix "ACCEPT "
iptables -A WATCH -j ACCEPT


echo Special target for local addresses:
iptables --new LOCAL 2>/dev/null
echo $LOCAL_ADDRS
for ip in $LOCAL_ADDRS; do
iptables -A INPUT --dst $ip -j LOCAL
# iptables -A INPUT --src $ip -i ! lo -j LDROP # lame spoof protect
done
echo Authorize mail from mail relay.
iptables -A LOCAL --proto tcp --syn --src $MAIL_RELAY --dst $EXT_IP --dport 25 -j ACCEPT


echo Authorizing samba access to:
echo $SMB_ACCESS
iptables --new SMB 2>/dev/null
for ip in $SMB_ACCESS; do
iptables -A SMB -s $ip -j ACCEPT
done
iptables -A LOCAL --proto udp -i ! $EXT_IF --dport 135:139 -j SMB
iptables -A LOCAL --proto tcp -i ! $EXT_IF --dport 135:139 -j SMB
iptables -A LOCAL --proto tcp -i ! $EXT_IF --dport 445 -j SMB
iptables -A INPUT -i ! $EXT_IF --dst $SMB_BCAST -j ACCEPT #lame samba broadcast

echo Drop and log every other incoming tcp connection attempts.
iptables -A LOCAL -i ! lo --proto tcp --syn --j LDROP

echo Authorize dns access for local nets.
for net in $MASQ_NETS 127.0.0.0/8; do
iptables -A INPUT --proto udp --src $net --dport 53 -j ACCEPT
done


echo Enforcing up ICMP policies, use iptables -L ICMP to check.
# If you deny all ICMP messages you head for trouble since it would
# break lots of tcp/ip algorythm (acz)
iptables --new ICMP 2>/dev/null
iptables -A INPUT --proto icmp -j ICMP
iptables -A ICMP -p icmp --icmp-type echo-reply -j ACCEPT
iptables -A ICMP -p icmp --icmp-type destination-unreachable -j WATCH
iptables -A ICMP -p icmp --icmp-type network-unreachable -j WATCH
iptables -A ICMP -p icmp --icmp-type host-unreachable -j WATCH
iptables -A ICMP -p icmp --icmp-type protocol-unreachable -j WATCH
iptables -A ICMP -p icmp --icmp-type port-unreachable -j ACCEPT
iptables -A ICMP -p icmp --icmp-type fragmentation-needed -j LDROP
iptables -A ICMP -p icmp --icmp-type source-route-failed -j WATCH
iptables -A ICMP -p icmp --icmp-type network-unknown -j WATCH
iptables -A ICMP -p icmp --icmp-type host-unknown -j WATCH
iptables -A ICMP -p icmp --icmp-type network-prohibited -j WATCH
iptables -A ICMP -p icmp --icmp-type host-prohibited -j WATCH
iptables -A ICMP -p icmp --icmp-type TOS-network-unreachable -j WATCH
iptables -A ICMP -p icmp --icmp-type TOS-host-unreachable -j WATCH
iptables -A ICMP -p icmp --icmp-type communication-prohibited -j WATCH
iptables -A ICMP -p icmp --icmp-type host-precedence-violation -j LDROP
iptables -A ICMP -p icmp --icmp-type precedence-cutoff -j LDROP
iptables -A ICMP -p icmp --icmp-type source-quench -j LDROP
iptables -A ICMP -p icmp --icmp-type redirect -j LDROP
iptables -A ICMP -p icmp --icmp-type network-redirect -j LDROP
iptables -A ICMP -p icmp --icmp-type host-redirect -j LDROP
iptables -A ICMP -p icmp --icmp-type TOS-network-redirect -j LDROP
iptables -A ICMP -p icmp --icmp-type TOS-host-redirect -j LDROP
iptables -A ICMP -p icmp --icmp-type echo-request -j WATCH
iptables -A ICMP -p icmp --icmp-type router-advertisement -j LDROP
iptables -A ICMP -p icmp --icmp-type router-solicitation -j LDROP
iptables -A ICMP -p icmp --icmp-type time-exceeded -j WATCH
iptables -A ICMP -p icmp --icmp-type ttl-zero-during-transit -j WATCH
iptables -A ICMP -p icmp --icmp-type ttl-zero-during-reassembly -j WATCH
iptables -A ICMP -p icmp --icmp-type parameter-problem -j WATCH
iptables -A ICMP -p icmp --icmp-type ip-header-bad -j WATCH
iptables -A ICMP -p icmp --icmp-type required-option-missing -j WATCH
iptables -A ICMP -p icmp --icmp-type timestamp-request -j LDROP
iptables -A ICMP -p icmp --icmp-type timestamp-reply -j LDROP
iptables -A ICMP -p icmp --icmp-type address-mask-request -j LDROP
iptables -A ICMP -p icmp --icmp-type address-mask-reply -j LDROP
iptables -A ICMP -p icmp -j LDROP

echo Authorize tcp traffic.
iptables -A INPUT --proto tcp -j ACCEPT

echo Authorize packet output.
iptables --policy OUTPUT ACCEPT

#echo reject ident if you drop em you gotta wait for timeout
#iptables -I LOCAL --proto tcp --syn --dst $EXT_IP --dport 113 -j REJECT

echo Drop and log all udp below 1024.
iptables -A INPUT -i ! lo --proto udp --dport :1023 -j LDROP

echo Drop rpc dynamic udp port:
RPC_UDP=`rpcinfo -p localhost|perl -n -e /.*udps+(d+)s+/ && print $1,"n"|sort -u`
echo $RPC_UDP
for port in $RPC_UDP; do
iptables -A LOCAL -i ! lo --proto udp --dport $port -j LDROP
done

echo Authorize udp above 1024.
iptables -A INPUT --proto udp --dport 1024: -j ACCEPT
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Added: 2007-02-14 License: GPL (GNU General Public License) Price:
984 downloads
Python CD 2004-07-02

Python CD 2004-07-02


Python CD is a bootable CD based on Debian GNU/Linux and KNOPPIX. more>>
Python CD is a bootable CD based on Debian GNU/Linux and KNOPPIX.
The special thing about it is that it has lots of Python stuff!
Installable Python packages
In the top level directory of the CD is a directory python/, containing several packages of Python:
- Python for Linux - most Linux distributions include Python, so we dont provide it for them
- Python for Mac OS X
- Python for Windows, win32all extension
- Python for DOS - no maintainer yet, so we only provide an URL
- Python source code, if you want to compile it yourself
Ready-to-Use Python
On the bootable Linux system, Python is already installed and ready to run:
- Python 2.3.4 (latest and greatest, use this!)
- Python 2.2.3
- Python 2.1.3
Python CD Packages
Here is an overview of popular packages installed on the PythonCd.
PythonCdRawPackageList has a complete raw list of installed debian packages.
IDEs (Integrated Development Environments)
- eric3 - a very nice and powerful GUI IDE
- IDLE - a simpler, but also popular GUI IDE
- DrPython - another GUI IDE
- IPython - an extended interactive Python command interpreter
GUI Builders
- BoaConstructor
- PythonCard
- ? WxGlade
GUI Toolkit bindings
- PyGtk
- PyQt
- WxPython
Graphics libs
- PIL
- PyGame
- PyOpenGL
Web/HTML/XML stuff
- MoinMoin wiki - you are using it right now
- TwistedMatrix AKA Twisted - a Python internet framework, very powerful
- Quixote
- PyXML, libxml2 and other XML packages
Scientific
- python-numeric and python-numarray - math extensions
- python-pyx - module for generating PostScript graphics, plotting
Database
- Gadfly
- python-mysqldb - interface for MySQL
- python-pgsql - DB-API 2.0 interface to PostgreSQL v7.x
- python-pygresql - PostgreSQL module
Misc
- PyChecker - checks your source code for common errors"
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Download (669.5MB)
Added: 2007-08-13 License: GPL (GNU General Public License) Price:
815 downloads
KBall Final 2004

KBall Final 2004


KBall is a game of skill and reflexes, non violent, suitable for all ages. more>>
KBall is a game of skill and reflexes, non violent, suitable for all ages.
The idea is to move a ball around the map, without falling, without running out of time, and getting the prizes, in order to reach the exit.
The map has different traps, such as slides, pushers, jumps, falls, walls, etc.
Maps are viewed from top view, and the walls and players ball are real-time rendered in beautiful 3D.
Main features:
- Is 100% non-violent FUN - Suitable for ALL ages.
- Also, a easy to use, full map editor included! You can do your OWN maps!!!
- Available with cross-platform support for DOS, Windows, Unix, Linux, BeOS, QNX and MacOS systems.
- Source code also available (under open source license)
- Made in C++, using Allegro game library and other open source tools.
Enhancements:
- New speech sounds for game over and won screen.
- Fixed some engine bugs.
- New levels.
- Removed the "demo" message.
- Entering final stage of release.
- F11 key toggles show or not fps.
- New Windows installer.
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Added: 2005-08-11 License: GPL (GNU General Public License) Price:
1539 downloads
DB_eSession 2004-08-08

DB_eSession 2004-08-08


DB_eSession provides a class that securely stores PHP sessions in a MySQL database. more>>
DB_eSession provides a class that securely stores PHP sessions in a MySQL database.
DB_eSession is a feature-packed PHP class that stores session data in a MySQL database rather than files. It is powerful, designed with security in mind, and is easy to utilize.
The code contains lots of comments, and it comes with full documentation and examples of how to use the class including a basic authentication login/logout process.
It includes member functions useful (to webmasters) for monitoring or viewing, deleting, and altering sessions validity for the case of locking one or more sessions upon detection of unauthorized use.
Main features:
- General features:
- Stores session data in a MySQL table using PHPs built-in session handler.
- Built-in handling of session expiration and cleanup.
- Supports the changes of session related configuration settings (inc. PHP5).
- Allows for normal or persistent MySQL database connections.
- Access to opened MySQL resource connection to use in your script.
- Accepts a passed database resource link to use as the DB connection.
- Supports session IDs between 12 and 32 characters long.
- Custom or changeable database, table and column names.
- An option to create new session IDs (you supply, class or PHP builds).
- Can initiate buffered output (using ob_start) within the class.
- A session_start() automatically initiated within the class.
- Can send Cache-Control: header output within the class (fixes IE6 bug).
- Ability to retrieve a specific sessions expiration date and time.
- Retrieve current session life setting in seconds or minutes.
- Retrieve a numeric total of the number of active and inactive sessions in table.
- Facility to make assignment and retrieval of session variables easier.
- Ability to create manual URIs and links that includes session name and ID.
- The ability to retrieve what the MySQL server version number is.
- An adequate form of encode/decode member functions are included and used automatically when libmcrypt is not installed.
- Security features:
- Standard user inactivity time-out handled automatically.
- Absolute user logoff time-out capability (session will be terminated no matter what after a number of designated minutes/seconds have elapsed).
- Ability to lock and unlock a particular session or all sessions. When a session is made locked it is immediately not available for use.
- User to session verification using IP address and browser information.
- Security level (code) clearance for each session/web page.
- Encrypt/decrypt as desired each session field.
- Encrypt/decrypt an extra session field to compare against original (to detect against possible tampering).
- Encrypt/decrypt the whole session data in the table (essentially obscuring session variable names in table). Can be used in combination with per session field encryption, resulting in double encryption security.
- A new encryption Initialization Vector is created every time values change.
- Ability to manually delete a particular session or all sessions.
- The users IP address and web browser is recorded as part of the session for tracing information.
- Other features:
- Support for multiple language error and warning messages.
- Support of a default language as well as current active language settings.
- Basic or detailed (with SQL syntax) error/warning reporting.
- Buffered error and warning messages.
- Option for class to stop execution or not upon encountering an error/warning. Class can display errors/warnings automatically or control in your script.
- Can select font color and size separately for error and warning messages.
- Code has lots of comments and formatted within 82 characters wide.
- Full documentation (only provided in English) is included.
- Code use examples provided, including a basic authentication (login/logout) process.
- SQL text file provided for creating the MySQL session table.
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Added: 2007-03-07 License: GPL (GNU General Public License) Price:
962 downloads
ferm 1.2.4

ferm 1.2.4


ferm is a tool to maintain and setup complicated firewall rules. more>>
ferm is a tool to maintain and setup complicated firewall rules. It allows one to reduce the sometime nasty task of carefully inserting rules and chains, thus enabling the firewall administrator to spend more time on developing good rules, and less time on the proper implementation of those rules.
Ferm is written in perl, so it requires perl5, and one of the kernel firewall programs (ipchains/iptables/ipfwadm) to work, although you may test firewall rule generation on any platform that supports perl.
For a good understanding how ferm works: check out the examples listed on top of this page.
Enhancements:
- Support has been added for ipt_hashlimit and ipset.
- There is a fix for the module "icmp6".
- Hooks have been implemented.
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Added: 2007-05-24 License: GPL (GNU General Public License) Price:
885 downloads
Nautilus Setup Background 0.1

Nautilus Setup Background 0.1


Nautilus Setup Background is a nautilus plugin to setup an image file as wallpaper when browse. more>>
Nautilus Setup Background is a nautilus plugin to setup an image file as wallpaper when browse.

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Added: 2007-06-06 License: GPL (GNU General Public License) Price:
872 downloads
Tournament Pool and Bracket Tracker 0.5.0

Tournament Pool and Bracket Tracker 0.5.0


Tournament Pool and Bracket Tracker is a Java Servlet based generic game tournament pool bracket tracking application. more>>
Tournament Pool and Bracket Tracker is a Java Servlet based generic game tournament pool bracket tracking application suitable especially for the NCAA basketball championship tournament.
Features include bracket entering, multiple scoring systems, multiple users, groups, pools, etc.
Tournament Pool and Bracket Tracker contains everything you need to run a tournament pool.
It supports small groups or organizations who wish to provide an NCAA basketball tournament pool without a lot of administrative work in registering users or in calculating up-to-date results and possibilities.
Though it was built with the NCAA "March Madness" tournaments in mind, it should be able to handle other sport tournament pools that use straight forward brackets.
As an administrator, you will first log into the system like any other user. Any user can create a group and aministrate their own pool. A group is a set of players that play together in any number of pools.
Pool adminstrators can choose from many different scoring systems. Scoring systems can be set up dynamically in the database. When you set up a group, you have a choice. Either you can tell the users about the pool, and have them register, then notify you. You would then add the users to the group manually. This keeps membership totally within your control.
However, you can also create an invitation code. Youll then have an link to the system with that invitation code embedded. You can send this link to your users. When they click the link and login (with a possible detour through registration), they will be automatically added to your group.
They can then create their bracket and add it to a pool without your direct involvement. You do risk that the email gets circulated to others and people you dont intend to enter your group do.
Players can create as many brackets as they like, name them, leave them unfinished, come back to them later, etc. Players can add a bracket to a pool once the bracket is finished either from the bracket interface page or from the pool interface page.
Once a tournament is underway, users can keep track of their progress as the administrator for a tournament updates the results of games. Tournaments results are updated by the administrator with the same interface players use to enter their brackets.
Players are prevented from editing their brackets once it has been added to a pool that has a tournament underway. Tournament administrators can delegate the duty of keeping game results up to date to others if they arent going to be around for some of the games via a simple interface.
This allows players to come into the system regularly during the tournament and check their results and the standings much quicker than your typical spreadsheet based systems. If something is updated wrong, the players will keep you honest. The results show current, remaining, and maximum available points.
Any user can inspect the other players brackets in the pool. The brackets are presented with good picks in the green and bad picks in the red.
Version restrictions:
- Right now, all of the bracket, tournament, and teams setup is done via SQL scripts. I typically am working on the scripts the night they are announced. The priority list for the user interface work so far has been first to make the player experience nice, second to make the in-tournament administration nice, and only third to make the tournament setup nice. Hopefully by the time March 2006 rolls around this third area will be improved.
- At this point the bracket system wont handle highest seed meets lowest seed type of brackets. Unfortunately, this rules out using this system for the NFL Playoffs for the time being. Ive been working on this, but it is hard nut to crack.
Installation:
- Install MySQL and Tomcat
- Put the tournament.war file in the tomcat webapps folder.
- To get the database ready, run the following commands from the mysql.exe tool in the following order:
. [path]configdb.sql
. [path]configncaa.sql
. [path]configncaa-teams.sql
. [path]configncaa-2004.sql (optional)
. [path]configacc.sql (optional)
. [path]configacc-2005.sql (optional)
. [path]configncaa-2005.sql
You need to grant privileges in mysql as well:
GRANT ALL PRIViLEGES ON *.* TO testuser@localhost
IDENTIFIED BY testpw WITH GRANT OPTION;
Make some tweaks to the [tomcat home]/conf/web.xml file. Uncomment the following:
< !-- The invoker servlet -->
< servlet>
< servlet-name>invoker
< servlet-class>
org.apache.catalina.servlets.InvokerServlet
< /servlet-class>
< init-param>
< param-name>debug
< param-value>0
< /init-param>
< load-on-startup>2
< /servlet>
and
< !-- The mapping for the invoker servlet -->
< servlet-mapping>
< servlet-name>invoker
< url-pattern>/servlet/*
< /servlet-mapping>
This enables the autoinvoker servlet, which maps from URLs to class names which happen to be J2EE servlet classes. Some people consider this a security risk, which is why it is disabled by default. Ive never had an issue so long as I know all of the servlet classes I have in the system. This can be changed. If you consider it an issue, let me know via a feature request.
- Start MySQL and Tomcat
- Go to http://localhost:8080/tournament/
Enhancements:
- This release adds many new options for the tournament pool administrator.
- You can do tie breakers, not show the players brackets to each other until the tournament starts, limit the number of brackets per player, and run a pool starting later in a tournament, such as starting at the Sweet 16.
- There is also a new interface for setting the start date and time of the tournament, sorting enhancements, the ability to edit pool settings, ranking the brackets of a running pool, and players may reset their passwords.
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Added: 2007-03-06 License: GPL (GNU General Public License) Price:
964 downloads
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