enemy territory quake wars demo
Wolfenstein: Enemy Territory Update 2.60
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. more>>
Featuring multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a teams ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.
Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.
Tourney Team Stats for Quake 2 0.4.4
Tourney Team Stats for Quake 2 is a script that creates stats for Quake 2 Team Play. more>>
It can only work with the ngLog logstyle, so the Tourney Quake 2 mod is the only one supported.
Wolfenstein: Enemy Territory Map Packs
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. more>>
Featuring multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a teams ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.
Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.
Wolfenstein: Enemy Territory 2.60b
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. more>>
Featuring multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a teams ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions. While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.
Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield. With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.
Hero of Allacrost Demo 0.2.0
Hero of Allacrost is a single player 2D role-playing game. more>>
Hero of Allacrost is a game inspired by the likes of SNES-era RPGs such as Chrono Trigger and the Final Fantasy series.
In Allacrost, the player explores rich environments, undertakes various quests and missions, solves dungeon puzzles, and fights strategic battles in an active time-based system.
Enhancements:
- Free-range movement replacing tile-based movement
- Two excellent new maps to explore
- No more random encounters
- You can now buy and sell wares from shop keepers
- A newly added stamina bar in the battle interface
- The ability to gain experience levels and make your character grow stronger
- Plenty of additional music to enjoy
Beyond The Red Line Demo
Beyond the Red Line is a stand-alone total conversion for the award-winning Freespace 2. more>>
Will I need Freespace 2 to play it?
No, Beyond the Red Line is a stand-alone conversion and will not require Freespace 2. All you need for playing will be included in the download.
Is it free?
Absolutely. The game is made by fans for the fans, no profit is being made from any part of the project. Although we could use some pizzas and coke to keep our mortal bodies running.
That about covers it... a BSG total conversion of FS2 that has just released a demo version. it plays really well and looks amazing. a must for any BSG fan.
Enhancements:
- This demo contains spoilers for the second season of BSG, so if you havent seen that season yet you should pass on this game for now.
Textmode Quake 0.4.2
Textmode Quake project is a text mode implementation for Quake. more>>
Textmode Quake (ttyquake) exactly what it sounds like, the classic game quake, played in textmode.
Works in VTs, as, xterms (or some other variant) in X, and even telnet.
Its just what it sounds like. Rather than those trendy colored pixels that are all the rage with the kids these days, Textmode Quake uses plain text characters for its rendering.
The graphics-challenged need not feel left out any longer.
Play Quake at a text terminal, in an xterm, or over a telnet session!
Enemy Lines 7 0.6
Enemy lines 7 is a single player first person 3d shooter game. more>>
Shoot down enemy bombers threatening your city.
Navy SEALs: Covert Operations for Quake 3 Arena Beta 1.9
Navy SEALs: Covert Operations is a Total Conversion or Modification for Quake III Arena. more>> <<less
Test::STDmaker::Demo 0.23
Test::STDmaker::Demo is a Perl module that generates demo scripts from a test description short hand. more>>
The Test::STDmaker::Demo package is an internal driver package to the Test::STDmaker package that supports the Test::STDmaker::tmake() method. Any changes to the internal drive interface and this package will not even consider backward compatibility. Thus, this POD serves as a Software Design Folder documentation the current internal design of the Test::STDmaker and its driver packages.
The Test::STDmaker::Check package inherits the methods of the Test::STDmaker package. The Test::STDmaker build generate and methods directs the Test::STDmaker::Demo package to perform its work by calling its methods.
The Test::STDmaker::Demo methods builds a demo script whereby the demo script loads the Test::Tech package and uses the methods from the Test::Tech package.
During the course of the processing the Test::STDmaker::Demo package maintains the following in the $self object data hash:
$skip
condition that a test should be skipped
$verify_only
flag that a test is for the verify (test script) output only
The Test::STDmaker::Demo package has the following options that are passed as part of the $self hash from Test::STDmaker methods:
demo
Replaces the UUT DEMONSTRATION POD section with the results from the demo script.
replace
same as the demo option
nosemi
The C subroutine will not automatically add a ; at the end of the code field.
Tilt-n-Roll Demo
Tilt-n-Roll is a puzzle game where you must roll your marble through the 3d maze to the exit. more>>
This game is an entry into Intels Game Demo 2007 contest. Please take the time to rate my game and help me win a prize!
Tilt the 3d maze and roll your marble to the exit. The final version will fully support laptop SMS / HDAPS sensors to allow players to tilt the laptop to play! (Support is partially there now - Linux users get an SDL patch and Mac users can wrangle with Unimotion).
Main features:
- Multiple powerups, monsters, switches, puzzles, traps...
- Built-in level editor: design and share your mazes with friends!
- Keyboard or mouse control for unsupported laptops
- Plenty of sound effects and catchy music
- Physics calculations are run in a second thread: multicore users should see an increase in both framerate and simulation accuracy
- Runs on Windows, Mac OS or Linux.
- Completely open-source software under the GNU GPL!
eQuake Alert 2.0
eQuake Alert enables you to get alerts on land disasters like earth quake, right on your desktop. more>>
Did you ever thought of getting alerts on land disasters like earth quake, right on your desktop . eQuake is the solution for that.
eQuake alert is a handy add-on, which alerts you with the basic information (date, location, and magnitude) of each earthquake. By default your browser will shake proportional to the earthquake magnitude.
You can configure the alert methods and even you can limit the alerts by the earth quake magnitude.
The recent quakes menu provides a link to the detailed information of quake @ the USGS (US Geological Survey) website.
ioquake3 1.34 RC1
ioquake3 project (or ioq3 for short) aims to build upon id Softwares Quake 3 source code release. more>>
Our permanent goal is to create the open source Quake 3 distribution upon which people base their games and projects. We also seek to have the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods.
This distribution of the engine has been ported to many new platforms and has had a slew of new features added, along with massive bug extermination. While we dont have PunkBuster (and never will), we do have more security for servers and clients from various bugfixes which arent in ids client.
Java Platform Invoke API Demo (Linux) 2.01.04
Java Platform Invoke API (Demo version) for Linux, i386. Enables Java code to call native functions implemented in shared libraries like in Microsoft .NET Framework. Written for JSE 1.5.x and later. more>>
Java Platform Invoke API Demo (Linux) - Java Platform Invoke API (Demo version) for Linux/Unix, i386.
Enables Java code to call native functions implemented in shared link libraries like in Microsoft .NET Framework. Written for JSE 1.5.x and later.
Java platform invoke an API that enables Java code to call native functions implemented in shared libraries, such as those in the Linux API. It locates and invokes an exported function and marshals its arguments (integers, strings, arrays, structures, and so on) across the interoperation boundary as needed. This API supports implicit marshaling that makes Java coding with native functions very simple.
To consume a shared library functions you need
1.Identify functions in shared librarys.
Minimally, you must specify the name of the function and name of the the shared library that contains it.
2.Create a class to hold shared library functions.
You can use an existing class, create an individual class for each native function, or create one class that contains a set of related native functions. This class should extend CNativeLibrary. Use the annotation ImportLibrary to bind your class to the native library.
3.Create prototypes in Java code.
Write prototype of a native function as a method with signature that corresponds to the native function using data type map agreement. To identify the native function use the annotation Function. Mark the method with the native modifier.
4.Call a shared library function.
Call the method on your Java class as you would any other Java method. As parameters can be passed structures and implemented in Java callback functions.
Enhancements:
Version 2.01.04
System Requirements:JSE 1.5.x<<less
ProQuake 3.50
ProQuake is a Quake engine for advanced deathmatch play, including cheat-free mode. more>>
ProQuake is a modification to the Quake source which is specifically intended for intense deathmatch play.
It is a rock solid set of enhancements to unmodified NetQuake, such as precise aim, and other small, simple changes that improve the quality of netplay enormously.
ProQuake is fully compatible with standard NetQuake and Clanring CRMod++ features including team scores, match timer, and client pings.
Main features:
- Eliminated cheat-free lag for modem players on 3.50 servers
- "cheatfree" command tells you if youre connected to a cheat-free server
- Connect to 3.40 servers through routers/NAT/IP Masquerading
- Four button mouse support
- Mouse wheel support
- Fullbright shaft in glpro
- r_polyblend in wqpro
- QuakePro+ bestweapon command
- Recognizes ip_address:port notation
- Remove r from console output
- Added %d for binds to say where you died
- Various minor bug-fixes and improvements
- Eliminated cheat-free lag for 3.50 modem players
- Append "(cheat-free)" to the host name for cheat-free servers
- 3.40 clients can connect through routers/NAT/IP Masquerading
- iplog supports multiple concurrent servers
- Clients without map can connect to cheatfree server
- Cheat protection
- Fixed incoming message buffer overflow (q1crash)
- Added pq_logbinds to store player binds in log file
Enhancements:
- ProQuake 3.50 eliminates the lag that modem users were experiencing on cheat-free servers.