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cereal emulation framework 0.93.5
cereal emulation framework is an easily-extensible 8051 emulator. more>>
cereal is an emulation framework designed to allow easy emulation of interconnected modules. Its main component is an 8051 emulator module, so it can be used as an 8051 emulator.
The reason for writing cereal was an 8051 embedded controller which should control an engine using pulse-width modulation, read the resulting flow from a flowmeter, and regulate the output to keep flow at a given value.
In the real world, it takes about two seconds for the algorithm to stabilize, and emulating two seconds using conventional emulators (computing the engine input, the real flow, the feedback frequency) by hand is simply impossible to do.
Using cereal, it took about two hours to create a module emulating the engine/flowmeter combination, along with a window showing the current values. Then it is trivial to connect this module to the 8051 module and just sit back and watch the result.
Another, more trivial example is a multiplexed display/keyboard combination (in my case, selecting one of four 8-segment LCD displays). Instead of watching the port bits, why not create a module that shows the output graphically as four displays?
In addition to these possibilities, cereal offers breakpoints, watches, evaluate/modify dialog (which can solve 2 * x + 1 = 5). The KDE GUI also can be extended using KParts (8051 interface is provided as a KParts plugin).
Also included is a command interface usable for creating testsuites for your programs (or for cereal itself - cereal has over 400 tests in its testsuite), and a simple 8051 disassembler.
<<lessThe reason for writing cereal was an 8051 embedded controller which should control an engine using pulse-width modulation, read the resulting flow from a flowmeter, and regulate the output to keep flow at a given value.
In the real world, it takes about two seconds for the algorithm to stabilize, and emulating two seconds using conventional emulators (computing the engine input, the real flow, the feedback frequency) by hand is simply impossible to do.
Using cereal, it took about two hours to create a module emulating the engine/flowmeter combination, along with a window showing the current values. Then it is trivial to connect this module to the 8051 module and just sit back and watch the result.
Another, more trivial example is a multiplexed display/keyboard combination (in my case, selecting one of four 8-segment LCD displays). Instead of watching the port bits, why not create a module that shows the output graphically as four displays?
In addition to these possibilities, cereal offers breakpoints, watches, evaluate/modify dialog (which can solve 2 * x + 1 = 5). The KDE GUI also can be extended using KParts (8051 interface is provided as a KParts plugin).
Also included is a command interface usable for creating testsuites for your programs (or for cereal itself - cereal has over 400 tests in its testsuite), and a simple 8051 disassembler.
Download (0.94MB)
Added: 2005-06-11 License: GPL (GNU General Public License) Price:
1597 downloads
Qemulator 0.5
Qemulator is a full featured emulation suite for the qemu virtual engine, with on demand job control written in python GTK/Glade more>>
Qemulator provides an easy and fast to use image and device management, a "My machines" list and interactive job control.
It comes with a list of all running jobs from where you can open the contol panel for each job and performing on demand action. Full interaction for mounted volumes, usb devices, keyboard and mouse interaction, screenshots, wave capture and save/restore machine state and open vnc viewer is provided.
The project is still under development. Current version should run stable on most Linux machines providing allmost all functions of qemu, but there are still some works to do.
<<lessIt comes with a list of all running jobs from where you can open the contol panel for each job and performing on demand action. Full interaction for mounted volumes, usb devices, keyboard and mouse interaction, screenshots, wave capture and save/restore machine state and open vnc viewer is provided.
The project is still under development. Current version should run stable on most Linux machines providing allmost all functions of qemu, but there are still some works to do.
Download (0.62MB)
Added: 2007-06-18 License: GPL (GNU General Public License) Price:
862 downloads
Generator 0.35
Generator project is a Sega Genesis (MegaDrive) emulator. more>>
Generator project is a Sega Genesis (MegaDrive) emulator.
Generator is a portable Sega Genesis (Mega Drive) emulator with gtk/SDL, SVGAlib and Tcl/Tk user interfaces.
It features its own unique portable 68000 core processor emulation enhanced by recompilation techniques.
Enhancements:
- [CORE] Support for Genecyst patch files / Game Genie
- [CORE] Support for AVI uncompressed and MJPEG output
- [68000] Re-added busy wait removal that got lost
- [SOUND] Added configurable single-pole low-pass filter
- [CORE] Added autoconf/automake version checks
- [VDP] Fix FIFO busy flag (Nicholas Van Veen)
- [SOUND] Various further endian improvements from Bastien Nocera
- and andi@fischlustig.de (Debian)
- [SOUND] Various BSD compatibility improvements from
- Alistair Crooks and Michael Core (NetBSD)
- [UI] SDL Joystick support from Matthew N. Dodd (FreeBSD)
- [68000] Do pre-decrement with two reads (Steve Snake)
- [68000] Make TAS not write (Steve Snake) fixes Gargoyles, Ex Mutant
- [68000] Re-write ABCD,etc based on info from Bart Trzynadlowski
- [68000] Implement missing BTST op-code (fixes NHL Hockey 94)
<<lessGenerator is a portable Sega Genesis (Mega Drive) emulator with gtk/SDL, SVGAlib and Tcl/Tk user interfaces.
It features its own unique portable 68000 core processor emulation enhanced by recompilation techniques.
Enhancements:
- [CORE] Support for Genecyst patch files / Game Genie
- [CORE] Support for AVI uncompressed and MJPEG output
- [68000] Re-added busy wait removal that got lost
- [SOUND] Added configurable single-pole low-pass filter
- [CORE] Added autoconf/automake version checks
- [VDP] Fix FIFO busy flag (Nicholas Van Veen)
- [SOUND] Various further endian improvements from Bastien Nocera
- and andi@fischlustig.de (Debian)
- [SOUND] Various BSD compatibility improvements from
- Alistair Crooks and Michael Core (NetBSD)
- [UI] SDL Joystick support from Matthew N. Dodd (FreeBSD)
- [68000] Do pre-decrement with two reads (Steve Snake)
- [68000] Make TAS not write (Steve Snake) fixes Gargoyles, Ex Mutant
- [68000] Re-write ABCD,etc based on info from Bart Trzynadlowski
- [68000] Implement missing BTST op-code (fixes NHL Hockey 94)
Download (0.45MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1094 downloads
KQEmu 0.3 Alpha
KRDesktop is a GPL-ed KDE (QT3) front-end for QEMU. more>>
KRDesktop is a GPL-ed KDE (QT3) front-end for QEMU. KQEmu project provides a GUI interface for running PC emulation (similiar in intent to Virtual PC/VMWare).
Written in Kommander, this also serves as a good example of RAD development under linux.
Main features:
- Creates script "Droplets" to automate later re-running with same settings.
- Supports all non "debug" features of QEmu.
Installation
Make sure you have QEmu and Kommander installed. Any version of QEmu should work, but KQEmu was only tested with the newest Alpha of Kommander (At this time Alpha 3).
Simply download and extract to a place of your choosing.
To run: kmdr-executor KQEmu-versionNumber.kmdr (ie: KQEmu-0.1.kmdr)
<<lessWritten in Kommander, this also serves as a good example of RAD development under linux.
Main features:
- Creates script "Droplets" to automate later re-running with same settings.
- Supports all non "debug" features of QEmu.
Installation
Make sure you have QEmu and Kommander installed. Any version of QEmu should work, but KQEmu was only tested with the newest Alpha of Kommander (At this time Alpha 3).
Simply download and extract to a place of your choosing.
To run: kmdr-executor KQEmu-versionNumber.kmdr (ie: KQEmu-0.1.kmdr)
Download (0.004MB)
Added: 2006-01-29 License: GPL (GNU General Public License) Price:
1371 downloads
QEMU 0.9.0
QEMU is a fast processor emulator. more>>
QEMU is a fast processor emulator. Using dynamic translation it achieves a reasonable speed while being easy to port to new host CPUs.
In its user mode emulation mode, it can launch Linux processes compiled for one CPU on another CPU. Linux system calls are converted because of endianness and 32/64 bit mismatches.
In its full system emulation mode, QEMU emulates a full system, including a processor and various peripherials.
<<lessIn its user mode emulation mode, it can launch Linux processes compiled for one CPU on another CPU. Linux system calls are converted because of endianness and 32/64 bit mismatches.
In its full system emulation mode, QEMU emulates a full system, including a processor and various peripherials.
Download (1.3MB)
Added: 2007-02-08 License: Open Software License Price:
1020 downloads
TiEmu 3.00
TiEmu is an emulator of Texas Instruments hand-helds (TI89/92/92+/V200). more>>
TiEmu is an emulator of Texas Instruments hand-helds (TI89/92/92+/V200). TiEmu is full-featured with a graphical debugger.
Main features:
- support TI89, TI89 Titanium, TI92, TI92+ and V200PLT hand-helds
- full-featured graphical debugger (source, memory, breakpoints, traps, vectors, stack, trace, ...)
- debugger supports : run, step in, step over, step out, run to cursor
- ability to load/save the emulator state
- file linkport emulation (direct loading of files)
- works with 1/2/4 MB ROMs, 128 or 256 KB RAM
- emulate HW1, HW2, and HW3
- can run from ROM dumps or FLASH upgrades
- automatic ROM version/model detection
- constrast emulated (try [Alt] + [+] & [-])
- pretty fast emulation engine
- sreenshot of LCD and/or calculator in several images format (JPG/PNG/ICO)
- TI keyboard useable directly from PC keyboard or with the mouse on the skin
- archive memory support as well as ghost spaces
- full emulation of HW1/2/3 protection (stealth I/O)
- no buggy MC68000 SR & nbcd (TiEmu cant be detected as VTi : you have true emulation)
- 4-level and 7/8-level grayscale support (thx Kevin !) for both HW1 and HW2/3
- the letter keys are aliased to produce their respective letters. No need to press the Alpha key, just type (TI89).
- keyboard mapping and menu shortcuts are fully VTi-compatible
- keyboard mapping can be customized thru keymaps files
Version restrictions:
- linkport emulation has not been tested with USB cable yet
- no debugger while sending/receiving a file to/from the virtual calculator
- no linkport logging capabilities yet
<<lessMain features:
- support TI89, TI89 Titanium, TI92, TI92+ and V200PLT hand-helds
- full-featured graphical debugger (source, memory, breakpoints, traps, vectors, stack, trace, ...)
- debugger supports : run, step in, step over, step out, run to cursor
- ability to load/save the emulator state
- file linkport emulation (direct loading of files)
- works with 1/2/4 MB ROMs, 128 or 256 KB RAM
- emulate HW1, HW2, and HW3
- can run from ROM dumps or FLASH upgrades
- automatic ROM version/model detection
- constrast emulated (try [Alt] + [+] & [-])
- pretty fast emulation engine
- sreenshot of LCD and/or calculator in several images format (JPG/PNG/ICO)
- TI keyboard useable directly from PC keyboard or with the mouse on the skin
- archive memory support as well as ghost spaces
- full emulation of HW1/2/3 protection (stealth I/O)
- no buggy MC68000 SR & nbcd (TiEmu cant be detected as VTi : you have true emulation)
- 4-level and 7/8-level grayscale support (thx Kevin !) for both HW1 and HW2/3
- the letter keys are aliased to produce their respective letters. No need to press the Alpha key, just type (TI89).
- keyboard mapping and menu shortcuts are fully VTi-compatible
- keyboard mapping can be customized thru keymaps files
Version restrictions:
- linkport emulation has not been tested with USB cable yet
- no debugger while sending/receiving a file to/from the virtual calculator
- no linkport logging capabilities yet
Download (2.2MB)
Added: 2007-05-17 License: GPL (GNU General Public License) Price:
908 downloads
E-UAE 0.8.29-WIP4
E-UAE project is a version of UAE, the Ubiquitous Amiga Emulator, with an emulation core largely based on WinUAE. more>>
E-UAE project is a version of UAE, the Ubiquitous Amiga Emulator, with an emulation core largely based on WinUAE. The project attempts to bring many of the great features of WinUAE to non-Windows platforms. This version now finally has a name, E-UAE, since thats what everybody was calling it anyway. The E can stand for anything you fancy. Experimental, extreme, exciting, egalitarian, eggplant.
Currently it will build and run (with a varying degree of supported features) on Linux and other Unices, Mac OS X, BeOS, AmigaOS itself (either for 68k machines or PPC machines with AmigaOS 4.0 and the AmigaOS clones MorphOS and AROS). OS X requires either LibSDL or an X server for graphics output, but native graphics are supported on AmigaOS and BeOS, although, at the moment, SDL is also preferred on BeOS since the native driver is incomplete.
E-UAE is open-source software and is made available under the terms of the GNU GPL. E-UAE is based on the work of dozens of contributors including Bernd Schmidt (the original author and maintainer of UAE), Bernie Meyer (the author of the x86 JIT compiler), Toni Wilen (the current maintainer of WinUAE), and many more.
To make full use of E-UAE you will need access to an image of some version of the Amiga Kickstart ROM (although UAE does include a ROM emulation which may work with some old games). The Amiga Kickstart ROMs are copyrighted material and may not be freely distributed (so dont ask me for a copy). If you dont have an Amiga from which you can legally make a ROM image, a selection of ROM images are available for purchase online from Cloanto - publishers of the Amiga Forever distribution.
<<lessCurrently it will build and run (with a varying degree of supported features) on Linux and other Unices, Mac OS X, BeOS, AmigaOS itself (either for 68k machines or PPC machines with AmigaOS 4.0 and the AmigaOS clones MorphOS and AROS). OS X requires either LibSDL or an X server for graphics output, but native graphics are supported on AmigaOS and BeOS, although, at the moment, SDL is also preferred on BeOS since the native driver is incomplete.
E-UAE is open-source software and is made available under the terms of the GNU GPL. E-UAE is based on the work of dozens of contributors including Bernd Schmidt (the original author and maintainer of UAE), Bernie Meyer (the author of the x86 JIT compiler), Toni Wilen (the current maintainer of WinUAE), and many more.
To make full use of E-UAE you will need access to an image of some version of the Amiga Kickstart ROM (although UAE does include a ROM emulation which may work with some old games). The Amiga Kickstart ROMs are copyrighted material and may not be freely distributed (so dont ask me for a copy). If you dont have an Amiga from which you can legally make a ROM image, a selection of ROM images are available for purchase online from Cloanto - publishers of the Amiga Forever distribution.
Download (1.0MB)
Added: 2007-07-13 License: GPL (GNU General Public License) Price:
839 downloads
Hatari 0.95
Hatari is an Atari ST and STE emulator for Linux. more>>
Hatari is project an Atari ST and STE emulator for Linux, BSD, BeOS, Mac OS X and other systems that are supported by the SDL library. The Atari ST was a 16/32 bit computer system which was first released by Atari in 1985.
Using the Motorola 68000 CPU, it was a very popular computer having quite a lot of CPU power at that time. Unlike many other Atari ST emulators which try to give you a good environment for running GEM applications, Hatari tries to emulate the hardware of a ST as close as possible so that it is able to run most of the old ST games and demos.
Hatari is open source software and is distributed under the terms of the GNU General Public License (GPL).
Enhancements:
- This release brings you basic Atari TT and Falcon emulation! Please note that both new emulation modes are still highly experiemental, some few games and demos work, but most still have more or less big problems.
- Basic emulation of Falcon video shifter (Videl), NVRAM and DMA sound is in place. The biggest drawback: There is no working Falcon DSP emulation yet.
- Screen/Shifter emulation timings have slightly been changed. Some things now work better, some others work worse...
- Some patches for compiling on RiscOS and AmigaOS have been included.
- Compiling Hatari for Windows now works better.
- Added Hatari icon (hatari-icon.bmp).
- Fixed "movec" bug in 68020 CPU mode.
- Keyboard shortcuts for loading & saving memory snapshots (AltGr+k & AltGr+l).
- The built-in debugger has been slightly improved to be more user-friendly.
- Added "hmsa" tool a little program for converting .MSA files to .ST and vice versa.
<<lessUsing the Motorola 68000 CPU, it was a very popular computer having quite a lot of CPU power at that time. Unlike many other Atari ST emulators which try to give you a good environment for running GEM applications, Hatari tries to emulate the hardware of a ST as close as possible so that it is able to run most of the old ST games and demos.
Hatari is open source software and is distributed under the terms of the GNU General Public License (GPL).
Enhancements:
- This release brings you basic Atari TT and Falcon emulation! Please note that both new emulation modes are still highly experiemental, some few games and demos work, but most still have more or less big problems.
- Basic emulation of Falcon video shifter (Videl), NVRAM and DMA sound is in place. The biggest drawback: There is no working Falcon DSP emulation yet.
- Screen/Shifter emulation timings have slightly been changed. Some things now work better, some others work worse...
- Some patches for compiling on RiscOS and AmigaOS have been included.
- Compiling Hatari for Windows now works better.
- Added Hatari icon (hatari-icon.bmp).
- Fixed "movec" bug in 68020 CPU mode.
- Keyboard shortcuts for loading & saving memory snapshots (AltGr+k & AltGr+l).
- The built-in debugger has been slightly improved to be more user-friendly.
- Added "hmsa" tool a little program for converting .MSA files to .ST and vice versa.
Download (0.58MB)
Added: 2007-05-12 License: GPL (GNU General Public License) Price:
903 downloads
TinyLIB 0.8
TinyLIB is an emulation layer to make all platforms look the same. more>>
TinyLIB is an emulation layer to make all platforms look the same. TinyLIB is very small and meant for game development. TinyLIB provides a subset of GLUT/OpenGL, OpenAL, BSD sockets, and the C standard library.
Almost any platform has graphics, audio, and networking libraries. The problem is, they often have different interfaces. Windows has DirectX. Mac has Open Transport for networking. I much prefer POSIX platforms with OpenGL, OpenAL, and BSD sockets. I wanted all platforms to look like that.
I also wanted to use standard interfaces. Why invent a new interface? By using standard APIs you dont waste time learning a new API, the APIs are well documented, and plenty of example code exists. TinyLIB is minimal and gives you just enough foundation to port other libraries on top of it.
Ive ported many of the glut examples, the python interpreter, zlib, libpng, glpng, and PLIB to TinyLIB for use on my project which you can download.
Enhancements:
- supports linux,mac, and win32 and includes test programs
<<lessAlmost any platform has graphics, audio, and networking libraries. The problem is, they often have different interfaces. Windows has DirectX. Mac has Open Transport for networking. I much prefer POSIX platforms with OpenGL, OpenAL, and BSD sockets. I wanted all platforms to look like that.
I also wanted to use standard interfaces. Why invent a new interface? By using standard APIs you dont waste time learning a new API, the APIs are well documented, and plenty of example code exists. TinyLIB is minimal and gives you just enough foundation to port other libraries on top of it.
Ive ported many of the glut examples, the python interpreter, zlib, libpng, glpng, and PLIB to TinyLIB for use on my project which you can download.
Enhancements:
- supports linux,mac, and win32 and includes test programs
Download (1.0MB)
Added: 2006-05-31 License: LGPL (GNU Lesser General Public License) Price:
1242 downloads
Netkit 4 TIC
Netkit is a poor mans system to experiment computer networking. more>>
Understanding computer networks without performing practical experiments is really difficult, not to say it is almost impossible. Unfortunately, setting up a networking lab can be very expensive.
Netkit has been conceived as an environment for setting up and performing networking experiments at low cost and with little effort. It allows to "create" several virtual network devices (full-fledged routers, switches, computers, etc.) that can be easily interconnected in order to form a network on a single PC. Networking equipments are virtual but feature many of the characteristics of the real ones, including the configuration interface.
Netkit exploits open source software (mostly licensed under GPL) and is heavily based on the User Mode Linux (UML) variant of the linux kernel. The purpose of this project is to solve many of the difficulties and technicalities that a user could have in using UML for networking. We offer the users an easy-to-use-and-install package, which at the same time implements effective network emulation. Further, we provide a corpus of teaching material that can be used for courses at different levels.
<<lessNetkit has been conceived as an environment for setting up and performing networking experiments at low cost and with little effort. It allows to "create" several virtual network devices (full-fledged routers, switches, computers, etc.) that can be easily interconnected in order to form a network on a single PC. Networking equipments are virtual but feature many of the characteristics of the real ones, including the configuration interface.
Netkit exploits open source software (mostly licensed under GPL) and is heavily based on the User Mode Linux (UML) variant of the linux kernel. The purpose of this project is to solve many of the difficulties and technicalities that a user could have in using UML for networking. We offer the users an easy-to-use-and-install package, which at the same time implements effective network emulation. Further, we provide a corpus of teaching material that can be used for courses at different levels.
Download (0.76MB)
Added: 2007-02-21 License: GPL (GNU General Public License) Price:
979 downloads
Sarien 0.7.0
Sarien project is a Sierra AGI interpreter for games like Kings Quest and Space Quest. more>>
Sarien project is a Sierra AGI interpreter for games like Kings Quest and Space Quest.
Sarien is a portable Sierra AGI resource interpreter engine that allows you to play Sierra On-Line AGI version 2 and version 3 games (such as Space Quest 1 and 2, and Leisure Suit Larry in the Land of the Lounge Lizards) natively in Linux, Solaris, Windows, and other platforms.
Enhancements:
- added QNX native sound driver (untested)
- ported to DOS 16-bit using Turbo C++
- started MacOS port using MPW (incomplete)
- changed palette to use Amiga-ish colors instead of PC EGA
- added "crc" command to the interpreter console
- sprite blitting algorithm changed to work with hidden screens
- fixed add.to.pic to erase and re-blit all sprites
- reimplemented options -C (show game CRC), -L (list games) and -P (picture viewer)
- unk_xxx command names changed to official names
- added Amiga Gold Rush! 2.05 game ID
- added support to Amiga v3 games
- added support to Amiga sound emulation
- fixed input prompt in normal input mode
- using table instead of computed values for priority bands
- implemented set.pri.base (used in KQ4)
- implemented echo.line (to repeat last input line with F3)
- implemented adj.ego.move.to.x.y (for click-to-walk interface)
- added mouse event support to the X11, SDL and Win32 drivers
- added debug info on status line (activated with key F11)
- implemented click-to-walk mouse interface
- menu system rewritten to allow mouse operation
- added experimental hi-res picture mode (switch with toggle.monitor)
- added mouse support in the picture viewer
- added SGML man page (use docbook-to-man to create the roff file)
- added AGI Mouse 1.0 protocol emulation
- merged Richard Houles MacOS X port
- merged Paul Hills Amiga port
- merged Vasyl Tsvirkunovs PocketPC port
- added experimental support to noise channel
- implemented picture offset according to configure.screen
- implemented invisible ego signaling
- fixed command get.num
- fixed controller reset (moved to the end of the cycle)
- fixed v3 game loading in big-endian machines
- sound tuning improved, added chorus and envelope release
- savegame subsystem rewritten
<<lessSarien is a portable Sierra AGI resource interpreter engine that allows you to play Sierra On-Line AGI version 2 and version 3 games (such as Space Quest 1 and 2, and Leisure Suit Larry in the Land of the Lounge Lizards) natively in Linux, Solaris, Windows, and other platforms.
Enhancements:
- added QNX native sound driver (untested)
- ported to DOS 16-bit using Turbo C++
- started MacOS port using MPW (incomplete)
- changed palette to use Amiga-ish colors instead of PC EGA
- added "crc" command to the interpreter console
- sprite blitting algorithm changed to work with hidden screens
- fixed add.to.pic to erase and re-blit all sprites
- reimplemented options -C (show game CRC), -L (list games) and -P (picture viewer)
- unk_xxx command names changed to official names
- added Amiga Gold Rush! 2.05 game ID
- added support to Amiga v3 games
- added support to Amiga sound emulation
- fixed input prompt in normal input mode
- using table instead of computed values for priority bands
- implemented set.pri.base (used in KQ4)
- implemented echo.line (to repeat last input line with F3)
- implemented adj.ego.move.to.x.y (for click-to-walk interface)
- added mouse event support to the X11, SDL and Win32 drivers
- added debug info on status line (activated with key F11)
- implemented click-to-walk mouse interface
- menu system rewritten to allow mouse operation
- added experimental hi-res picture mode (switch with toggle.monitor)
- added mouse support in the picture viewer
- added SGML man page (use docbook-to-man to create the roff file)
- added AGI Mouse 1.0 protocol emulation
- merged Richard Houles MacOS X port
- merged Paul Hills Amiga port
- merged Vasyl Tsvirkunovs PocketPC port
- added experimental support to noise channel
- implemented picture offset according to configure.screen
- implemented invisible ego signaling
- fixed command get.num
- fixed controller reset (moved to the end of the cycle)
- fixed v3 game loading in big-endian machines
- sound tuning improved, added chorus and envelope release
- savegame subsystem rewritten
Download (0.027MB)
Added: 2006-11-07 License: GPL (GNU General Public License) Price:
1083 downloads
MESSyFront 18
MESSyFront is a frontend for the MESS emulator. more>>
MESSyFront is a frontend for the MESS emulator. MESSyFronts main goal of the project is to get the user in to the emulation environment as quickly as possible.
The secondary goal is targetting Tandy Color Computer users that run Linux (or *nix envrionments). As interest grows, other target environments may be added.
<<lessThe secondary goal is targetting Tandy Color Computer users that run Linux (or *nix envrionments). As interest grows, other target environments may be added.
Download (0.13MB)
Added: 2007-08-06 License: GPL (GNU General Public License) Price:
813 downloads
TinySID 0.965
TinySID project is the smallest SID player available. more>>
TinySID project is the smallest SID player available. Its most advantage lies in its unique HardSID support, that is:
- exact C64 PC cycle syncronizing
- multispeed tunes will use the same timing a real C64 does
- improved HardSID sample output (includes mixer)
- support for multiprocessor systems
- Previous versions required just 20kbyte disk space. This was however skipped due to 64bit support.
Main features:
- Multiplatform
- Native 32/64 bit windows support
- Runs on Unix/linux platform
- Playstation Portable (PSP) version available
- Also incorporated in rockbox for portable mp3 players
- Accurate playback on both hardsid and software emulation, includes multispeed tunes
- Digitized sample playback on both hardsid and software emulation
- 99% 6510 cpu emulation (still some bugs to fix)
- Fat 6581 SID emulation, including filters. Sounds different than other players!
Please note that TinySID has nothing to do with other projects such as SIDPlay. The 6510/6581 emulation is based on routines by Tammo Hinrichs (kb) and has been further developed.
Enhancements:
- This release added support for multi-speed tunes and digi-playback.
- Bugs in CPU emulation and endian neutral code were fixed.
- Speedups were achieved in the synth renderer.
<<less- exact C64 PC cycle syncronizing
- multispeed tunes will use the same timing a real C64 does
- improved HardSID sample output (includes mixer)
- support for multiprocessor systems
- Previous versions required just 20kbyte disk space. This was however skipped due to 64bit support.
Main features:
- Multiplatform
- Native 32/64 bit windows support
- Runs on Unix/linux platform
- Playstation Portable (PSP) version available
- Also incorporated in rockbox for portable mp3 players
- Accurate playback on both hardsid and software emulation, includes multispeed tunes
- Digitized sample playback on both hardsid and software emulation
- 99% 6510 cpu emulation (still some bugs to fix)
- Fat 6581 SID emulation, including filters. Sounds different than other players!
Please note that TinySID has nothing to do with other projects such as SIDPlay. The 6510/6581 emulation is based on routines by Tammo Hinrichs (kb) and has been further developed.
Enhancements:
- This release added support for multi-speed tunes and digi-playback.
- Bugs in CPU emulation and endian neutral code were fixed.
- Speedups were achieved in the synth renderer.
Download (0.020MB)
Added: 2007-01-05 License: GPL (GNU General Public License) Price:
1027 downloads
KSMS-Tool 1.0
KSMS-Tool is a tool for sending SMS via your mobile phone. more>>
KSMS-Tool is a tool for sending SMS via your mobile phone. In principle, every modern mobile phone should be supported; these have been explicitely tested so far:
- Siemens S55
- Sony-Ericsson K700i
The connection to the mobile phone is established via the serial interface. In principle, every serial emulation (e.g. via USB, IrDA, Bluetooth) should also work if an error-free connection is guaranteed (especially in the wireless cases IrDA resp. Bluetooth).
Details on choosing a non-default connection to the mobile phone or on how to populate the user-defined addressbook can be found on the KSMS-Tool homepage.
<<less- Siemens S55
- Sony-Ericsson K700i
The connection to the mobile phone is established via the serial interface. In principle, every serial emulation (e.g. via USB, IrDA, Bluetooth) should also work if an error-free connection is guaranteed (especially in the wireless cases IrDA resp. Bluetooth).
Details on choosing a non-default connection to the mobile phone or on how to populate the user-defined addressbook can be found on the KSMS-Tool homepage.
Download (0.030MB)
Added: 2006-06-05 License: GPL (GNU General Public License) Price:
1239 downloads
GNOME FCE Ultra 0.6.0
GNOME FCE Ultra (also known as gfceu) is an interface for the popular Nintendo Emulator, FCE Ultra. more>>
GNOME FCE Ultra (also known as gfceu) is an interface for the popular Nintendo Emulator, FCE Ultra. GNOME FCE Ultra is designed for the GNOME desktop, and allows the user to easily play NES ROM images.
Main features:
- Network play
- Custom input configuration
- Fullscreen support
- Full sound support
- High compatibility and accurate emulation
<<lessMain features:
- Network play
- Custom input configuration
- Fullscreen support
- Full sound support
- High compatibility and accurate emulation
Download (0.029MB)
Added: 2007-06-22 License: GPL (GNU General Public License) Price:
865 downloads
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