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Fast Data Transfer 0.8.0
Fast Data Transfer is an application for efficient data transfers that is capable of reading and writing at disk speed. more>>
Fast Data Transfer is an application for efficient data transfers that is capable of reading and writing at disk speed over wide area networks (with standard TCP).
It can be used to stream a large set of files across the network, so a large dataset composed of thousands of files can be sent or received at full speed, without the network transfer restarting between files.
The project is written in Java, runs an all major platforms, and is easy to use.
Main features:
- Streams a dataset (list of files) continuously, using a managed pool of buffers through one or more TCP sockets.
- Uses independent threads to read and write on each physical device
- Transfers data in parallel on multiple TCP streams, when necessary
- Uses appropriate-sized buffers for disk I/O and for the network
- Restores the files from buffers asynchronously
- Resumes a file transfer session without loss, when needed
<<lessIt can be used to stream a large set of files across the network, so a large dataset composed of thousands of files can be sent or received at full speed, without the network transfer restarting between files.
The project is written in Java, runs an all major platforms, and is easy to use.
Main features:
- Streams a dataset (list of files) continuously, using a managed pool of buffers through one or more TCP sockets.
- Uses independent threads to read and write on each physical device
- Transfers data in parallel on multiple TCP streams, when necessary
- Uses appropriate-sized buffers for disk I/O and for the network
- Restores the files from buffers asynchronously
- Resumes a file transfer session without loss, when needed
Download (0.35MB)
Added: 2007-08-21 License: Other/Proprietary License Price:
797 downloads
Apple Disk Transfer ProDOS 1.0.2
Apple Disk Transfer ProDOS transfers diskettes and logical disk images between Apple ][-era computers and the modern world. more>>
Apple Disk Transfer ProDOS (or ADTPro for short) transfers diskettes and logical disk images between Apple ][-era computers and the modern world. If youre familiar with the original ADT, ADTPro extends ADTs reach by working with more logical disk formats, drive types, communications devices, and host operating systems.
Main features:
- Compatibility with any device ProDOS can read
- Compatibility with any Apple ][ (or clone) computer with 64k memory
- Compatibility with many logical disk image formats: .DSK, .PO, .NIB, 2IMG
- Server compatibility with original ADT client program
- Server compatibility with Windows, Mac OSX, Linux, and probably Solaris
- Ability to bootstrap an Apple ][ from bare metal over serial or cassette ports
- Ability to send floppies in "batch" mode without having to name each one
Server
The server program runs on a computer capable of running Java. Depending on how you want to connect to your Apple, you might also need a serial port and cables, an Uthernet card for your apple, or a couple of audio patch cables. The server offers a compact user interface that shows what communications are taking place between the host and the Apple ][.
The servers primary role is to send and receive disk images as requested from the client. But if you have recently acquired an Apple and a disk drive, and you have no software for it - youre in a bit of a tricky situation if you want to move software from the Internet all the way to your shiny new Apple. ADTPros server can help get you get bootstrapped.
Client
The client side runs on the Apple ][. It handles most of the user interaction. When choosing disks/volumes to transfer, anything that ProDOS can see is fair game. Transferring data occurs with a 20k buffer on the Apple, so all transfers are broken up into 20k chunks. A progress indicator shows how far it is into the current chunk, as well as a running count of the total progress.
Enhancements:
- This release has been enhanced with Jean-Marc Boutillon (Deckard)s FASTDSK fast Disk II reading routines.
- This results in a speed boost of 25%-33% for Disk II to host transfers.
- Bootstrapping operations have been reduced, as there is no longer a dependency on ProDOS BASIC.
<<lessMain features:
- Compatibility with any device ProDOS can read
- Compatibility with any Apple ][ (or clone) computer with 64k memory
- Compatibility with many logical disk image formats: .DSK, .PO, .NIB, 2IMG
- Server compatibility with original ADT client program
- Server compatibility with Windows, Mac OSX, Linux, and probably Solaris
- Ability to bootstrap an Apple ][ from bare metal over serial or cassette ports
- Ability to send floppies in "batch" mode without having to name each one
Server
The server program runs on a computer capable of running Java. Depending on how you want to connect to your Apple, you might also need a serial port and cables, an Uthernet card for your apple, or a couple of audio patch cables. The server offers a compact user interface that shows what communications are taking place between the host and the Apple ][.
The servers primary role is to send and receive disk images as requested from the client. But if you have recently acquired an Apple and a disk drive, and you have no software for it - youre in a bit of a tricky situation if you want to move software from the Internet all the way to your shiny new Apple. ADTPros server can help get you get bootstrapped.
Client
The client side runs on the Apple ][. It handles most of the user interaction. When choosing disks/volumes to transfer, anything that ProDOS can see is fair game. Transferring data occurs with a 20k buffer on the Apple, so all transfers are broken up into 20k chunks. A progress indicator shows how far it is into the current chunk, as well as a running count of the total progress.
Enhancements:
- This release has been enhanced with Jean-Marc Boutillon (Deckard)s FASTDSK fast Disk II reading routines.
- This results in a speed boost of 25%-33% for Disk II to host transfers.
- Bootstrapping operations have been reduced, as there is no longer a dependency on ProDOS BASIC.
Download (MB)
Added: 2007-08-13 License: GPL (GNU General Public License) Price:
816 downloads
Network Transparent Widgets 0.3.2
Network Transparent Widgets is a protocol and application framework. more>>
Network Transparent Widgets short from NTW, is a protocol and application framework that allows a single server to serve thousands of remote GUI applications.
The client applications are nearly indistinguishable from local, native applications. The protocol is language and architecture neutral. Server language bindings for C and Java are in heavy development.
Main features:
Speed: Remote apps can run at a speed which is nearly indistinguishable from a locally running application. Since the client draws the widgets natively, its not necessary to transfer graphical data, only widget state data. This can be done asynchronously, so the responsiveness of the UI never suffers.
Persistence: Its just as easy to write the ntw protocol data to disk as it is to the network, so the state of the entire gui application can be easily saved. This also happens transparently, so the developer doesnt have to spend any time loading and saving data. Also, if a network connection dies or the client computer loses power, the application can be restarted from the point of failure at the next connection.
Portability: using the protocol, an ntw server application running on a Unix machine could talk to an ntw client for Windows, and vice versa. So a developer could write a program on Linux that could be run from any OS without any porting necessary. Any language or platform that can read and write data to a network can use the protocol to create gui apps.
Scalability: Since the ntw server does not store or draw widget graphics, the memory and computational overhead of running an ntw application is much less than a comparable X Window application. A low end machine could easily serve hundreds of remote clients.
Productivity: Users can run ntw apps without installing anything but the client. Developers can release new versions of their apps without the users having to do anything, much like a web page.
Reference Implementation:
The current reference implementation of the client implements most of the widgets in the Gtk toolkit, and is written in C using the GTK+ 2.0 toolkit for drawing the widgets and handling events. It compiles and runs on FreeBSD, Linux, and Windows, and likely other Unix variants also. Youll need the GTK+ toolkit installed to run the client, and the GTK+ development headers to compile it.
The source code also include a server reference implementation and a sample server application. The "server" is really a set of C language bindings to functions that create and send ntw widget data. The bindings can be used in much the same way as any other GUI toolkit. See the file "ntwtest.c" for the example application. Its been tested on FreeBSD, Linux, and Windows XP. The server library should compile and run on most systems with a C compiler and support for sockets, without the need for any additional libraries.
The protocol is defined by the two header files, ntw.h and ntw_signals.h. These are C header files that describe exactly the byte layout for each of the widgets and all of the opcodes and events that can be sent.
There are still some widgets missing, and some of the signals raised by GTK are not yet handled in the protocol. This will be fixed in the near future.
Note: Although the reference implementation is coded in GTK, the NTW protocol is designed to be independent of any particular widget toolkit. GTK was picked due to favorable design features and a favorable license.
Enhancements:
- 02JUL06 - Fixed bug in update.c where spin_button was switched with slider
- 02JUL06 - Removed status field from image_buffer widget protocol
<<lessThe client applications are nearly indistinguishable from local, native applications. The protocol is language and architecture neutral. Server language bindings for C and Java are in heavy development.
Main features:
Speed: Remote apps can run at a speed which is nearly indistinguishable from a locally running application. Since the client draws the widgets natively, its not necessary to transfer graphical data, only widget state data. This can be done asynchronously, so the responsiveness of the UI never suffers.
Persistence: Its just as easy to write the ntw protocol data to disk as it is to the network, so the state of the entire gui application can be easily saved. This also happens transparently, so the developer doesnt have to spend any time loading and saving data. Also, if a network connection dies or the client computer loses power, the application can be restarted from the point of failure at the next connection.
Portability: using the protocol, an ntw server application running on a Unix machine could talk to an ntw client for Windows, and vice versa. So a developer could write a program on Linux that could be run from any OS without any porting necessary. Any language or platform that can read and write data to a network can use the protocol to create gui apps.
Scalability: Since the ntw server does not store or draw widget graphics, the memory and computational overhead of running an ntw application is much less than a comparable X Window application. A low end machine could easily serve hundreds of remote clients.
Productivity: Users can run ntw apps without installing anything but the client. Developers can release new versions of their apps without the users having to do anything, much like a web page.
Reference Implementation:
The current reference implementation of the client implements most of the widgets in the Gtk toolkit, and is written in C using the GTK+ 2.0 toolkit for drawing the widgets and handling events. It compiles and runs on FreeBSD, Linux, and Windows, and likely other Unix variants also. Youll need the GTK+ toolkit installed to run the client, and the GTK+ development headers to compile it.
The source code also include a server reference implementation and a sample server application. The "server" is really a set of C language bindings to functions that create and send ntw widget data. The bindings can be used in much the same way as any other GUI toolkit. See the file "ntwtest.c" for the example application. Its been tested on FreeBSD, Linux, and Windows XP. The server library should compile and run on most systems with a C compiler and support for sockets, without the need for any additional libraries.
The protocol is defined by the two header files, ntw.h and ntw_signals.h. These are C header files that describe exactly the byte layout for each of the widgets and all of the opcodes and events that can be sent.
There are still some widgets missing, and some of the signals raised by GTK are not yet handled in the protocol. This will be fixed in the near future.
Note: Although the reference implementation is coded in GTK, the NTW protocol is designed to be independent of any particular widget toolkit. GTK was picked due to favorable design features and a favorable license.
Enhancements:
- 02JUL06 - Fixed bug in update.c where spin_button was switched with slider
- 02JUL06 - Removed status field from image_buffer widget protocol
Download (0.65MB)
Added: 2006-07-04 License: MIT/X Consortium License Price:
1209 downloads
OpenDMTP 1.2.8 (Java Server)
OpenDMTP is a highly configurable and extensible protocol for communicating with mobile devices. more>>
The "Open Device Monitoring and Tracking Protocol", otherwise known as OpenDMTP, is a protocol and framework that allows bi-directional data communications between servers and devices (clients) over the Internet and similar networks.
OpenDMTP is a highly configurable and extensible protocol for communicating with mobile devices.
OpenDMTP is particularly geared towards Location-based information (LBS) such as GPS, as well as temperature and other data collected in remote-monitoring devices. OpenDMTP is small, and is especially suited for micro-devices such as PDAs, mobile phones, and custom OEM devices.
We saw a need for a communications protocol that allowed high-latency, low-bandwidth (HL/LB) devices to transmit location data to monitoring-systems. Because these devices often have limited network connectivity, the protocol needed to be small and efficient. Example devices include mobile phones, PDAs, OEM micro-devices (alarm systems, temperature monitors, etc.), and more.
There are many mobile GPS tracking devices on the market today with their own closed proprietary protocols. Searching the web for open protocols revealed only a few available for transferring data (including GPS information) between devices. However these solutions are generally designed for non-mobile applications and/or lack some of the low-bandwidth, configurable, and extensible features that mobile applications require.
Main features:
- Small Footprint: Mobile devices typically have limited resources on which to run client code (ie. memory, processor speed). An open protocol designed with this in mind should be optimized to allow efficient implementation and should easily support devices such as PDAs, mobile phones, GPS monitoring devices, and other OEM micro-devices.
- Network Efficient: Mobile devices typically have limited network connectivity, and in some cases data communication can be quite expensive (e.g. satellite). Because of this the protocol needs to be efficient in its dialog between the client and server. The communication needs to be optimized such that the necessary information can be conveyed with a minimum number of bytes in the least amount of time.
- Bi-directional: Some devices can support two-way communication (ie. GPRS, or other socket based connections), while others may only support one-way communication (ie. some satellite communication systems). With this in mind, a protocol should be designed to support both duplex (two-way) and simplex (one-way) communication.
- Transport Media: Differrent mobile applications will have their own unique way of communicating data back to the server. Some may use GPRS, or socket based communication, others may use satellite communication, while still others may use other forms of wireless communication, such as BlueTooth. The design of the protocol should be able to encompass all such transport media types, regardless of the type of transport in use.
- Flexible Data Encoding: Most types of transport media allow for the transmission of binary encoded data. However, there may be some forms of media for which an ASCII encoded data packet is much better suited. A protocol designed with this in mind should be able to support both types of data encoding.
- Configurable Messages: Due to the broad range of data types used in mobile applications, the protocol should be flexible enough to define standard messages, yet still allow custom messages within the framework.
- Extensible: Not every mobile application is the same. Some require special handling and may have various types of inputs and outputs. A protocol designed for mobile applications should insure that the framework can be easily extended to incapsulate the specific needs of the device.
- Industry Compatibility: Having an open protocol insures better compatibility between different client devices and service providers.
- Reference Implementation: Having a reference implementation that showcases the major features of the protocol provides an easy starting point on which developers can add their own features and platform specific implementation without having to worry about how data gets from the client to the server.
OpenDMTP was specifically designed to suit all these needs, especially "Small Footprint" and "Network Efficiency". The typical data plan for GPRS communication, for instance, is usually 1Mb per month. OpenDMTP was designed to optimize packet encoding to allow the collection of GPS information packets once every 3 minutes, 24 hours a day, 30 days a month, and still stay under the 1Mb data plan limit.
While XML is very extensible, it fails the "Small Footprint" and "Network Efficiency" requirements. Thus, it was discounted as a viable protocol solution. Many mobile devices do not have the resources necessary to be able to provide full XML parsing functionality. And an XML packet may need to be several hundred bytes in length just to send a few bytes of actual data. This alone would make the solution cost prohibitive for high-cost transport media such as satellite.
OpenDMTP also includes a full-featured commercial quality reference implementation to jump-start development.
Enhancements:
- NEW: Minor optimizations made to message logging.
- FIX: Log file now properly displays account/device on client connection.
<<lessOpenDMTP is a highly configurable and extensible protocol for communicating with mobile devices.
OpenDMTP is particularly geared towards Location-based information (LBS) such as GPS, as well as temperature and other data collected in remote-monitoring devices. OpenDMTP is small, and is especially suited for micro-devices such as PDAs, mobile phones, and custom OEM devices.
We saw a need for a communications protocol that allowed high-latency, low-bandwidth (HL/LB) devices to transmit location data to monitoring-systems. Because these devices often have limited network connectivity, the protocol needed to be small and efficient. Example devices include mobile phones, PDAs, OEM micro-devices (alarm systems, temperature monitors, etc.), and more.
There are many mobile GPS tracking devices on the market today with their own closed proprietary protocols. Searching the web for open protocols revealed only a few available for transferring data (including GPS information) between devices. However these solutions are generally designed for non-mobile applications and/or lack some of the low-bandwidth, configurable, and extensible features that mobile applications require.
Main features:
- Small Footprint: Mobile devices typically have limited resources on which to run client code (ie. memory, processor speed). An open protocol designed with this in mind should be optimized to allow efficient implementation and should easily support devices such as PDAs, mobile phones, GPS monitoring devices, and other OEM micro-devices.
- Network Efficient: Mobile devices typically have limited network connectivity, and in some cases data communication can be quite expensive (e.g. satellite). Because of this the protocol needs to be efficient in its dialog between the client and server. The communication needs to be optimized such that the necessary information can be conveyed with a minimum number of bytes in the least amount of time.
- Bi-directional: Some devices can support two-way communication (ie. GPRS, or other socket based connections), while others may only support one-way communication (ie. some satellite communication systems). With this in mind, a protocol should be designed to support both duplex (two-way) and simplex (one-way) communication.
- Transport Media: Differrent mobile applications will have their own unique way of communicating data back to the server. Some may use GPRS, or socket based communication, others may use satellite communication, while still others may use other forms of wireless communication, such as BlueTooth. The design of the protocol should be able to encompass all such transport media types, regardless of the type of transport in use.
- Flexible Data Encoding: Most types of transport media allow for the transmission of binary encoded data. However, there may be some forms of media for which an ASCII encoded data packet is much better suited. A protocol designed with this in mind should be able to support both types of data encoding.
- Configurable Messages: Due to the broad range of data types used in mobile applications, the protocol should be flexible enough to define standard messages, yet still allow custom messages within the framework.
- Extensible: Not every mobile application is the same. Some require special handling and may have various types of inputs and outputs. A protocol designed for mobile applications should insure that the framework can be easily extended to incapsulate the specific needs of the device.
- Industry Compatibility: Having an open protocol insures better compatibility between different client devices and service providers.
- Reference Implementation: Having a reference implementation that showcases the major features of the protocol provides an easy starting point on which developers can add their own features and platform specific implementation without having to worry about how data gets from the client to the server.
OpenDMTP was specifically designed to suit all these needs, especially "Small Footprint" and "Network Efficiency". The typical data plan for GPRS communication, for instance, is usually 1Mb per month. OpenDMTP was designed to optimize packet encoding to allow the collection of GPS information packets once every 3 minutes, 24 hours a day, 30 days a month, and still stay under the 1Mb data plan limit.
While XML is very extensible, it fails the "Small Footprint" and "Network Efficiency" requirements. Thus, it was discounted as a viable protocol solution. Many mobile devices do not have the resources necessary to be able to provide full XML parsing functionality. And an XML packet may need to be several hundred bytes in length just to send a few bytes of actual data. This alone would make the solution cost prohibitive for high-cost transport media such as satellite.
OpenDMTP also includes a full-featured commercial quality reference implementation to jump-start development.
Enhancements:
- NEW: Minor optimizations made to message logging.
- FIX: Log file now properly displays account/device on client connection.
Download (0.21MB)
Added: 2007-03-16 License: The Apache License 2.0 Price:
954 downloads
Other version of OpenDMTP
License:The Apache License 2.0
License:The Apache License 2.0
Active port forwarder 0.8.3
Active port forwarder uses SSL for secure packet tunneling. more>>
Active port forwarder is a software tool for secure port forwarding. Active port forwarder uses SSL to increase security of communication between a server and a client. Originally, it was developed to forward data point to point.
However, the need for bypassing firewalls in order to connect to internally located computers influenced the further development of the project.
AF is dedicated for people, who dont have an external ip number and want to make some services available across the net.
Moreover, zlib is used to compress the transferred data.
Using one, permanent data/control channel with flow control / packet buffering provides good performance and reasonably small latency.
Running afserver does not require root priviledges, nor does it use threads or other processes.
Enhancements:
- The bug in the ip_listen function (visible on the systems without IPv6 support) has been fixed.
<<lessHowever, the need for bypassing firewalls in order to connect to internally located computers influenced the further development of the project.
AF is dedicated for people, who dont have an external ip number and want to make some services available across the net.
Moreover, zlib is used to compress the transferred data.
Using one, permanent data/control channel with flow control / packet buffering provides good performance and reasonably small latency.
Running afserver does not require root priviledges, nor does it use threads or other processes.
Enhancements:
- The bug in the ip_listen function (visible on the systems without IPv6 support) has been fixed.
Download (0.18MB)
Added: 2006-11-22 License: GPL (GNU General Public License) Price:
1075 downloads
Navicat MySQL database tool for Linux (Freeware) 8.0.29
Navicat MySQL Manager is a set of graphical database management and monitoring tools for MySQL. Navicat is easy-to-use and powerful. It supports backup/ restore, import/ export data and synchronize database. more>>
Navicat MySQL Manager is a set of graphical database management and monitoring tools for MySQL.
Major features
- This is an all-inclusive mysql front end provides a powerful graphical interface for databases management and maintenance.
- Easy installation and intuitive interface make it an irreplaceable tool for mysql on the web or your local desktop.
- Navicat supports all verions of MySQL and it lets you convert data to/ from MySQL, synchronizes and backups database in a snap through helpful wizards
- Major features of Navicat full version include Visual Query Builder, Import/ Export, Report Builder, Backup/ Restore, SSH and HTTP Tunneling and Data Transfer.
- Navicat also supports to import data from ODBC, batch job scheduling (create schedule for Import/Export, Data Transfer and saved queries),
printing of table structure. It also includes a full featured graphical manager for setting the users and access privileges - Navicat version 8 supports Code Completion, Form View and email Notification Services, etc.
- Navicat is the number 1 MySQL database administration shareware in Download.com with over 350,000 downloads and 1,100,000 installations worldwide. Some of the users including Sony Music, Intel, Kodak, FedEx, KPMG Consulting, Ericsson,
Siemens AG, Yahoo!, NTT DoCoMo (Japan), Hitachi (Japan), Imation, Lexmark, Cisco Systems, RSA Security, Avis (Europe), U.S. Department of Energy, UPS, Disney, Oxford University, Harvard University, NASA Space Flight Center, MIT, Michigan State University, University of Michigan, ... - Navicat delivers a personal experience, simplifying the way you work. The program is also available for Windows and Mac OS X.
Download (0.00KB)
Added: 2009-04-04 License: Freeware Price: $0
210 downloads
Navicat MySQL Manager for Linux 8.0.27
MySQL Navicat (MySQL Manager - a GUI for MySQL admin and development) more>> Navicat Manager is an ideal solution for MySQL administration and development. This is an all-inclusive mysql front end provides a powerful graphical interface for databases management and maintenance. Easy installation
and intuitive interface make it an irreplaceable tool for mysql on the web or your local desktop. Navicat supports all verions of MySQL and it lets you convert data to/ from MySQL, synchronizes and backups database in a snap through helpful wizards. Major features of Navicat full version include Visual Query Builder, Import/ Export, Report Builder, Backup/ Restore, SSH and HTTP Tunneling and Data Transfer. Navicat also supports to import data from ODBC, batch job scheduling (create schedule for Import/Export, Data Transfer and saved queries),
printing of table structure. It also includes a full featured graphical manager for setting the users and access privileges. Navicat version 8 supports Code Completion, Form View and email Notification Services, etc. Navicat is the number 1 MySQL database administration shareware in Download.com with over 350,000 downloads and 1,100,000 installations worldwide. Some of the users including Sony Music, Intel, Kodak, FedEx, KPMG Consulting, Ericsson,
Siemens AG, Yahoo!, NTT DoCoMo (Japan), Hitachi (Japan), Imation, Lexmark, Cisco Systems, RSA Security, Avis (Europe), U.S. Department of Energy, UPS, Disney, Oxford University, Harvard University, NASA Space Flight Center, MIT, Michigan State University, University of Michigan, ...
Navicat delivers a personal experience, simplifying the way you work. The program is also available for Windows and Mac OS X.<<less
Download (21.9MB)
Added: 2009-04-15 License: Freeware Price: Free
231 downloads
Data::SimplePassword 0.02
Data::SimplePassword provides a simple random password generator. more>>
Data::SimplePassword provides a simple random password generator.
SYNOPSIS
use Data::SimplePassword;
my $sp = Data::SimplePassword->new;
$sp->chars( 0..9, a..z, A..Z ); # optional
my $password = $sp->make_password( 8 ); # length
Its a very easy-to-use but a bit strong random password generator.
<<lessSYNOPSIS
use Data::SimplePassword;
my $sp = Data::SimplePassword->new;
$sp->chars( 0..9, a..z, A..Z ); # optional
my $password = $sp->make_password( 8 ); # length
Its a very easy-to-use but a bit strong random password generator.
Download (0.003MB)
Added: 2007-03-31 License: Perl Artistic License Price:
938 downloads
FramerD 2.61
FramerD is a portable distributed object-oriented database designed to support the maintenance and sharing of knowledge bases. more>>
FramerD is a portable distributed object-oriented database designed to support the maintenance and sharing of knowledge bases.
Unlike other object-oriented databases, FramerD is optimized for the sort of pointer-intensive data structures used by semantic networks, frame systems, and many intelligent agent applications.
FramerD databases readily include millions of searchable frames and may be distributed over multiple networked machines. FramerD includes an extensive scripting language based on Scheme with special support for web-based interfaces.
FramerD is implemented in ANSI C and has been compiled for a wide range of platforms, including many varieties of Unix, Mac OS X, WIN32. In addition, experimental Java and Lisp libraries exist for accessing FramerD databases and services.
FramerDs development is primarily supported by beingmeta, a company developing the next generation of tools for knowledge-based search, interaction, and automation.
FramerD is designed for incremental and collaborative data and knowledge base development. One primary cause of brittleness, incompatability, and obsolesence in advanced applications is the premature codification of structures, protocols, and semantics. FramerD was designed to provide robust and efficient data management without extensive up-front specification of data and operations. Developed at MITs Media Laboratory, FramerD has been used for four years in developing information access and machine understanding applications.
FramerD sources and platform releases are available free of charge under the GNU GPL. Inquiries about less restrictive commercial licenses should be directed to MITs Technology Licensing Office.
FramerD was originally developed at MITs Media Laboratory by Ken Haase. The laboratorys support, especially from its News In the Future program, is gratefully acknowledged. The primary development of FramerD is currently supported by beingmeta, a developer of next-generation content and knowledge management tools.
FramerD development is currently hosted by SourceForge which hosts and supports FramerD and numerous other open-source projects.
<<lessUnlike other object-oriented databases, FramerD is optimized for the sort of pointer-intensive data structures used by semantic networks, frame systems, and many intelligent agent applications.
FramerD databases readily include millions of searchable frames and may be distributed over multiple networked machines. FramerD includes an extensive scripting language based on Scheme with special support for web-based interfaces.
FramerD is implemented in ANSI C and has been compiled for a wide range of platforms, including many varieties of Unix, Mac OS X, WIN32. In addition, experimental Java and Lisp libraries exist for accessing FramerD databases and services.
FramerDs development is primarily supported by beingmeta, a company developing the next generation of tools for knowledge-based search, interaction, and automation.
FramerD is designed for incremental and collaborative data and knowledge base development. One primary cause of brittleness, incompatability, and obsolesence in advanced applications is the premature codification of structures, protocols, and semantics. FramerD was designed to provide robust and efficient data management without extensive up-front specification of data and operations. Developed at MITs Media Laboratory, FramerD has been used for four years in developing information access and machine understanding applications.
FramerD sources and platform releases are available free of charge under the GNU GPL. Inquiries about less restrictive commercial licenses should be directed to MITs Technology Licensing Office.
FramerD was originally developed at MITs Media Laboratory by Ken Haase. The laboratorys support, especially from its News In the Future program, is gratefully acknowledged. The primary development of FramerD is currently supported by beingmeta, a developer of next-generation content and knowledge management tools.
FramerD development is currently hosted by SourceForge which hosts and supports FramerD and numerous other open-source projects.
Download (1.7MB)
Added: 2005-11-18 License: GPL (GNU General Public License) Price:
1435 downloads
edtFTPnet/Free 1.2.5
edtFTPnet/Free is a .NET FTP library written in C#. more>>
edtFTPnet/Free is a .NET FTP library written in C#. Widely used around the world, it is robust and proven, with a rich API.
It includes extensive event monitoring, transfer resumption, and much more. It has been tested and is compatible with Mono 1.2.x.
Free .NET FTP component gives .NET developers:
- C# FTP functionality
- VB .NET FTP functionality
- Robust and proven FTP .NET library
- C# source-code included
- free for commercial use (LGPL)
- Downloaded over 200,000 times!
Main features:
- Widely used throughout the world in many projects.
- Full source code is provided.
- Includes a fully fledged Visual Studio component, FTPConnection.
- Passive and active modes are supported (PASV and PORT).
- Resuming of interrupted binary transfers supported.
- Events for monitoring progress of data transfers.
- Under the LGPL, so it can be embedded in commercial applications.
- Compatible with .NET 1.1 and .NET 2.0.
- Compatible with Mono 1.2.x
- Ported from our popular edtFTPj library
- Mature and stable codebase.
- Simple but extensive API analogous to a command line FTP program.
- EDT Forums are available for public discussion and support.
Enhancements:
- DirDetails() and GetFileInfos() were changed to cope with SYST unsupported.
- FTP transfer speeds were significantly improved.
- StrictReturnCodes is now off by default.
- A VMS directory parsing problem where listings without a group were failing to parse was fixed.
- Additional MDTM timestamp formats were added (1 and 2 fractions are now supported as well as 3).
<<lessIt includes extensive event monitoring, transfer resumption, and much more. It has been tested and is compatible with Mono 1.2.x.
Free .NET FTP component gives .NET developers:
- C# FTP functionality
- VB .NET FTP functionality
- Robust and proven FTP .NET library
- C# source-code included
- free for commercial use (LGPL)
- Downloaded over 200,000 times!
Main features:
- Widely used throughout the world in many projects.
- Full source code is provided.
- Includes a fully fledged Visual Studio component, FTPConnection.
- Passive and active modes are supported (PASV and PORT).
- Resuming of interrupted binary transfers supported.
- Events for monitoring progress of data transfers.
- Under the LGPL, so it can be embedded in commercial applications.
- Compatible with .NET 1.1 and .NET 2.0.
- Compatible with Mono 1.2.x
- Ported from our popular edtFTPj library
- Mature and stable codebase.
- Simple but extensive API analogous to a command line FTP program.
- EDT Forums are available for public discussion and support.
Enhancements:
- DirDetails() and GetFileInfos() were changed to cope with SYST unsupported.
- FTP transfer speeds were significantly improved.
- StrictReturnCodes is now off by default.
- A VMS directory parsing problem where listings without a group were failing to parse was fixed.
- Additional MDTM timestamp formats were added (1 and 2 fractions are now supported as well as 3).
Download (MB)
Added: 2007-06-12 License: LGPL (GNU Lesser General Public License) Price:
865 downloads
CrossFTP Server 1.06
CrossFTP Server is a professional FTP Server for multiple platforms more>>
CrossFTP Server is a professional FTP Server for multiple platforms. It is a high-performance, extremely configurable, and most of all a secure FTP server. CrossFTP Server has an easy-to-use GUI for user to configure the servers behavior.
Main features:
- 100% pure Java, free, open source FTP server.
- Multi platform support and multithreaded design.
- User virtual directory, write permission, idle time-out and upload/download bandwidth limitation support.
- You can monitor all the user activities.
- Anonymous login support.
- Both upload and download files are resumable.
- Handles both ASCII and binary data transfers.
- IP restriction support to allow/ban IPs.
- Database and LDAP can be used to store user data.
- All the FTP messages are customizable.
- Implicit/explicit SSL/TLS support.
- MDTM support - your users can change the date-time stamp of files.
- "MODE Z" support for faster data upload/download.
- Easy installation/update by Java Web Start technology.
<<lessMain features:
- 100% pure Java, free, open source FTP server.
- Multi platform support and multithreaded design.
- User virtual directory, write permission, idle time-out and upload/download bandwidth limitation support.
- You can monitor all the user activities.
- Anonymous login support.
- Both upload and download files are resumable.
- Handles both ASCII and binary data transfers.
- IP restriction support to allow/ban IPs.
- Database and LDAP can be used to store user data.
- All the FTP messages are customizable.
- Implicit/explicit SSL/TLS support.
- MDTM support - your users can change the date-time stamp of files.
- "MODE Z" support for faster data upload/download.
- Easy installation/update by Java Web Start technology.
Download (MB)
Added: 2007-02-16 License: The Apache License Price:
995 downloads
ZZEE Active SQL Backup 0.9.2
ZZEE Active SQL Backup can perform *incremental* backup of MySQL database. more>>
Since MySQL is the most popular SQL server that is used in conjunction with web sites, there was a need for incremental backup utility. ZZEE Active SQL Backup is designed for clients of web hosting companies, and can be useful to system administrators as well.
Main features:
- Can perform *incremental* backup of MySQL database
- Can perform full backup of MySQL database
- Can replicate database
- Can process SQL queries
- Can dump database structure
- Can suggest database changes needed to process incremental backup
- Can send data backed up by email
- Can transfer backed up data by FTP to other computer (if Net::FTP is installed)
- Can compress backed up data
Usage synopsis
Active SQL Backup can do incremental or full backups of MySQL database as often as needed. It is suitable both for the clients of web hosting companies who can not get access to MySQL update logs and for the host administrators. Backup syntax is:
shell> ./zmdb.pl -b
It stores backup files in BACKUP_DIR, specified in user_settings.txt, named like YYYY_MM_DD_hh_mm_ss.sql[.gz]. The backup files consist of series of SQL INSERT statements and may contain DELETE statements. The database scheme is stored in file database_name.create.sql. If gzip is available, then Active SQL Backup automatically uses it to compress stored data. The program can automatically send backed up files by email or upload to the other computer by FTP.
If the system fails, Active SQL Backup can restore the database. Restore syntax for incremental backups is:
shell> ./zmdb.pl -r
If you make full backups, restore syntax is the following:
shell> ./zmdb.pl -e < BACKUP_DIR/database_name.create.sql
shell> ./zmdb.pl -e < BACKUP_DIR/YYYY_MM_DD_hh_mm_ss.sql &
The first line is needed to restore database structure, and the second is the *most recent* data file. You may need to "gunzip" it before supplying to restore.
You can use the program to dump database structure
shell> ./zmdb.pl -s > structure_dump_file
or to process queries. The latter feature is useful if you need to process queries regularly, for example, to update membership status of the users of your online service. The syntax to execute SQL queries is:
shell> ./zmdb.pl -e < some_sql_file
Where format of some_sql_file is the same as with Mysql utility: SQL statements are separated by semicolon. Note that if you pass SELECT queries to Active SQL Backup, then no result will be returned.
Syntax summary is:
zmdb.pl [SINGLE_OPTION]
-a --advice suggest database modifications and tables_config.txt
-b --backup backup database structure and data
-e --execute execute SQL queries [from STDIN]
-h --help print this screen
-r --restore restore database structure and data
-s --structure dump database structure [to STDOUT]
<<lessMain features:
- Can perform *incremental* backup of MySQL database
- Can perform full backup of MySQL database
- Can replicate database
- Can process SQL queries
- Can dump database structure
- Can suggest database changes needed to process incremental backup
- Can send data backed up by email
- Can transfer backed up data by FTP to other computer (if Net::FTP is installed)
- Can compress backed up data
Usage synopsis
Active SQL Backup can do incremental or full backups of MySQL database as often as needed. It is suitable both for the clients of web hosting companies who can not get access to MySQL update logs and for the host administrators. Backup syntax is:
shell> ./zmdb.pl -b
It stores backup files in BACKUP_DIR, specified in user_settings.txt, named like YYYY_MM_DD_hh_mm_ss.sql[.gz]. The backup files consist of series of SQL INSERT statements and may contain DELETE statements. The database scheme is stored in file database_name.create.sql. If gzip is available, then Active SQL Backup automatically uses it to compress stored data. The program can automatically send backed up files by email or upload to the other computer by FTP.
If the system fails, Active SQL Backup can restore the database. Restore syntax for incremental backups is:
shell> ./zmdb.pl -r
If you make full backups, restore syntax is the following:
shell> ./zmdb.pl -e < BACKUP_DIR/database_name.create.sql
shell> ./zmdb.pl -e < BACKUP_DIR/YYYY_MM_DD_hh_mm_ss.sql &
The first line is needed to restore database structure, and the second is the *most recent* data file. You may need to "gunzip" it before supplying to restore.
You can use the program to dump database structure
shell> ./zmdb.pl -s > structure_dump_file
or to process queries. The latter feature is useful if you need to process queries regularly, for example, to update membership status of the users of your online service. The syntax to execute SQL queries is:
shell> ./zmdb.pl -e < some_sql_file
Where format of some_sql_file is the same as with Mysql utility: SQL statements are separated by semicolon. Note that if you pass SELECT queries to Active SQL Backup, then no result will be returned.
Syntax summary is:
zmdb.pl [SINGLE_OPTION]
-a --advice suggest database modifications and tables_config.txt
-b --backup backup database structure and data
-e --execute execute SQL queries [from STDIN]
-h --help print this screen
-r --restore restore database structure and data
-s --structure dump database structure [to STDOUT]
Download (0.027MB)
Added: 2006-03-08 License: Other/Proprietary License Price:
1325 downloads
Torque Network Library 1.5.0
Torque Network Library is a C++ networking library for games and simulations. more>>
The Torque Network Library project is a robust, secure, and easy-to-use cross-platform C++ networking API designed for high performance simulations and games.
It features a UDP- based connection architecture with DoS prevention functionality, different types of data guarantee, bit stream compression, server object replication and updating, and a simple, highly space efficient RPC mechanism.
It includes a deterministic application journaling replay function for eliminating hard to find networking bugs.
Main features:
- Portable
- Powerful RPC Support
- Lightweight and efficient - not intended to be a replacement for CORBA.
- Extremely easy to use - two simple macro definitions and youre done.
- No complex wrapper classes to work with - write and call your functions as you normally would, and TNL will take care of the rest.
- Robust UDP-based notification protocol
- Supports fixed or adaptive rate data transfer.
- Arbitrary sized packet window.
- Robust connection handshaking.
- Handles packet loss/out of order delivery.
- Networked Objects
- Instantiation of objects by name or ID.
- IDs are assigned to NetGroups, so that only objects relevant to a connection can be references.
- Event Support
- Unguaranteed, guaranteed unordered, or guaranteed ordered event delivery.
- Notification to the event when it has been received or dropped by a client.
- Ghost Support
- Most-recent state information is transmitted to clienst.
- Scoping of objects to only those clients for which they are relevant - this helps prevent cheating or data sniffing and makes dramatically more effective use of available bandwidth.
- Prioritization of state updates by arbitrary criteria, such as relative velocity, team, ownership, etc.
- Extensible Protocol Architecture
- Easy to extend the protocol, for instance, to transmit player move information with every packet, or add voice support.
- See Torque for examples of additional capabilities that could be added to the protocol.
<<lessIt features a UDP- based connection architecture with DoS prevention functionality, different types of data guarantee, bit stream compression, server object replication and updating, and a simple, highly space efficient RPC mechanism.
It includes a deterministic application journaling replay function for eliminating hard to find networking bugs.
Main features:
- Portable
- Powerful RPC Support
- Lightweight and efficient - not intended to be a replacement for CORBA.
- Extremely easy to use - two simple macro definitions and youre done.
- No complex wrapper classes to work with - write and call your functions as you normally would, and TNL will take care of the rest.
- Robust UDP-based notification protocol
- Supports fixed or adaptive rate data transfer.
- Arbitrary sized packet window.
- Robust connection handshaking.
- Handles packet loss/out of order delivery.
- Networked Objects
- Instantiation of objects by name or ID.
- IDs are assigned to NetGroups, so that only objects relevant to a connection can be references.
- Event Support
- Unguaranteed, guaranteed unordered, or guaranteed ordered event delivery.
- Notification to the event when it has been received or dropped by a client.
- Ghost Support
- Most-recent state information is transmitted to clienst.
- Scoping of objects to only those clients for which they are relevant - this helps prevent cheating or data sniffing and makes dramatically more effective use of available bandwidth.
- Prioritization of state updates by arbitrary criteria, such as relative velocity, team, ownership, etc.
- Extensible Protocol Architecture
- Easy to extend the protocol, for instance, to transmit player move information with every packet, or add voice support.
- See Torque for examples of additional capabilities that could be added to the protocol.
Download (2.2MB)
Added: 2006-09-12 License: GPL (GNU General Public License) Price:
1139 downloads
Fast Secure File System 0.1.1
Fast Secure File System is a secure, distributed, scalable, user-space file system. more>>
Fast Secure File System exports existing directories securely over the network, letting users store and retrieve encrypted data in a scalable and transparent way. FSFS is written in C and works on GNU/Linux systems on x86 and PPC architectures, with help from FUSE and OpenSSL.
File systems are easily the most evident, from the point of view of users, component of an operating system. Through file systems it is possible to organize data in a wide variety of ways, and access resources through a common interface.
Users can nowadays not only store and retrieve documents, but also find information on running processes and system settings (through ProcFS), access and manipulate e-mail (for example with GmailFS), or perform several other operations.
In several circumstances and scenarios it is desirable to protect stored files and directories from manipulation by unknown or malicious users: financial or health-related data, confidential documents, or any kind of personal or sensitive data may need to be stored securely, in such a way that it can not be examined or modified freely by third parties.
Most file systems do not take action in this sense, and external cryptographic utilities are sometimes employed to secure data before storage. While this can be a perfectly secure solution, it is not transparent to users.
Distributed file systems propose efficient ways of accessing data remotely as if it resided on the local machine; when it comes to dealing with securely stored data as in the examples above, care must be taken to preserve confidentiality and integrity also during network transfer.
Not all distributed file systems accomplish this task, weakening the overall security of the system, or do so inefficiently, making it inconvenient for users.
FSFS is a secure, distributed file system in users space, written in C with much help from FUSE and OpenSSL. It lets users store and retrieve data securely and transparently, knowing that it is protected both on permanent storage devices and while in transit over the network.
It is also concerned with scalability, therefore separates data cryptography from the server, leaving it to the clients; this approach is similar to the one used in CFS, and opposite to those taken on by other secure file system solutions (like NFS on top of IPsec).
FSFS is written as a pair of user space daemons that act as client and server. Because of this, it needs no kernel support (unlike NFS over IPsec), save the FUSE loadable kernel module on clients, included in Linux since 2.6.14; servers dont use FUSE and depend only on user space OpenSSL libraries.
Servers export an existing file system (of virtually any kind) to clients over the network through two separate channels: a TLS connection set up with OpenSSL, and a clear channel. Requests from the clients to the servers are sent via the TLS socket, thus they are encrypted and authenticated, according to TLS v1 specifications, by the channel itself and decrypted on receipt, as they are usually very short and the relevant cryptography does not constitute a great overhead; simple server replies undergo the same process.
Cryptography in this case happens at both ends of the transmission.
In a distributed file system, large amounts of data may be transferred between clients and servers, thus encrypting and decrypting everything may become too cumbersome for both parties, and as more clients are added to the system the server may severely lose performance; moreover, file data should be stored encrypted anyway, so the cryptography could be moved to the clients, in such a way that each encrypts data before a write operation sends it over the network to the server, and decrypts it after a read retrieves it.
This way servers only deal with TLS details and can concentrate on serving client requests by doing the relevant I/O on the underlying, "physical" file system. As the data is already encrypted, it does not need to go through the TLS channel and the corresponding overhead, but can be sent via the clear channel, provided the messages are authenticated.
Enhancements:
- This release fixes two bugs. One bug related to socket creation and would cause problems on some systems (namely OpenSUSE 10.2). The other bug related to server configuration creation when using the Python configuration utilities. Users dont need to upgrade to this release if theyre not experiencing problems or are not using the Python configuration utilities.
<<lessFile systems are easily the most evident, from the point of view of users, component of an operating system. Through file systems it is possible to organize data in a wide variety of ways, and access resources through a common interface.
Users can nowadays not only store and retrieve documents, but also find information on running processes and system settings (through ProcFS), access and manipulate e-mail (for example with GmailFS), or perform several other operations.
In several circumstances and scenarios it is desirable to protect stored files and directories from manipulation by unknown or malicious users: financial or health-related data, confidential documents, or any kind of personal or sensitive data may need to be stored securely, in such a way that it can not be examined or modified freely by third parties.
Most file systems do not take action in this sense, and external cryptographic utilities are sometimes employed to secure data before storage. While this can be a perfectly secure solution, it is not transparent to users.
Distributed file systems propose efficient ways of accessing data remotely as if it resided on the local machine; when it comes to dealing with securely stored data as in the examples above, care must be taken to preserve confidentiality and integrity also during network transfer.
Not all distributed file systems accomplish this task, weakening the overall security of the system, or do so inefficiently, making it inconvenient for users.
FSFS is a secure, distributed file system in users space, written in C with much help from FUSE and OpenSSL. It lets users store and retrieve data securely and transparently, knowing that it is protected both on permanent storage devices and while in transit over the network.
It is also concerned with scalability, therefore separates data cryptography from the server, leaving it to the clients; this approach is similar to the one used in CFS, and opposite to those taken on by other secure file system solutions (like NFS on top of IPsec).
FSFS is written as a pair of user space daemons that act as client and server. Because of this, it needs no kernel support (unlike NFS over IPsec), save the FUSE loadable kernel module on clients, included in Linux since 2.6.14; servers dont use FUSE and depend only on user space OpenSSL libraries.
Servers export an existing file system (of virtually any kind) to clients over the network through two separate channels: a TLS connection set up with OpenSSL, and a clear channel. Requests from the clients to the servers are sent via the TLS socket, thus they are encrypted and authenticated, according to TLS v1 specifications, by the channel itself and decrypted on receipt, as they are usually very short and the relevant cryptography does not constitute a great overhead; simple server replies undergo the same process.
Cryptography in this case happens at both ends of the transmission.
In a distributed file system, large amounts of data may be transferred between clients and servers, thus encrypting and decrypting everything may become too cumbersome for both parties, and as more clients are added to the system the server may severely lose performance; moreover, file data should be stored encrypted anyway, so the cryptography could be moved to the clients, in such a way that each encrypts data before a write operation sends it over the network to the server, and decrypts it after a read retrieves it.
This way servers only deal with TLS details and can concentrate on serving client requests by doing the relevant I/O on the underlying, "physical" file system. As the data is already encrypted, it does not need to go through the TLS channel and the corresponding overhead, but can be sent via the clear channel, provided the messages are authenticated.
Enhancements:
- This release fixes two bugs. One bug related to socket creation and would cause problems on some systems (namely OpenSUSE 10.2). The other bug related to server configuration creation when using the Python configuration utilities. Users dont need to upgrade to this release if theyre not experiencing problems or are not using the Python configuration utilities.
Download (MB)
Added: 2007-08-12 License: GPL (GNU General Public License) Price:
806 downloads
KSendFile 0.8a
KSendfile is a native SAFT client. more>>
KSendfile is a native SAFT client. Compared to the Bitnet up to now there was no asynchronous file transfer service defined in the Internet. The existing standard file transfer, the ftp, is a synchronous service: an interactive login on both ends of the file transfer is mandatory for the user to set up a connection between both points.
If a user A wants to send a file to user B they have the following choices:
- ftp to a recipients account B
In this case one has to know the password of the recipients account. If A and B are not the identical person, severe questions of security arise and it is not the method of choice. Even if account A and B belong to the same person, the typed ASCII password characters for ftp access will travel open (readable) as ordinary TCP packets through the network.
- ftp using an anonymous ftp server
The file has to be uploaded by A onto the anonymous ftp server using an ftp session. After that A has to notify B about this using e-mail informing this user about the fact that the file is ready for download now. B can get the file now by doing another ftp transfer. This procedures requires a common reachable ftp server, with an upload (write access) facility. During the time the file resides on the anonymous ftp server it is open to anyone, it may be readable, writeable, changeable or erasable.
- sending a file via e-mail
A is sending a file to B enclosed into an e-mail. According to RFC 822 a mail must contain characters from the NVT-ASCII character set, which is a subset of the 7 bit ASCII character set. The file transfer via e-mail is limited to English text documents or the text to be sent must be encoded properly, of course using the NVT-ASCII character set. Encoding procedures like uuencode or MIME are available. It is not a pleasure to use either of them, they dont support all file ownership attributes and they will enlarge the amount of data to be transferred by encoding. In addition to this most of the existing MTAs are not designed to handle large amount of data transfers.
To avoid all the described disadvantages the SAFT-protocol (Simple Asynchronous File Transfer) has been developed and the sendfile software has been created as a reference implementation for UNIX platforms.
Enhancements:
- Fixed a bug in ksendfilenetclient::sendFile when getting status code 531
- Added Resend Function
- Fixed bug in ksendfilenetclient::sendfile in the date function
- Now sends the file date, not the actual system date.
<<lessIf a user A wants to send a file to user B they have the following choices:
- ftp to a recipients account B
In this case one has to know the password of the recipients account. If A and B are not the identical person, severe questions of security arise and it is not the method of choice. Even if account A and B belong to the same person, the typed ASCII password characters for ftp access will travel open (readable) as ordinary TCP packets through the network.
- ftp using an anonymous ftp server
The file has to be uploaded by A onto the anonymous ftp server using an ftp session. After that A has to notify B about this using e-mail informing this user about the fact that the file is ready for download now. B can get the file now by doing another ftp transfer. This procedures requires a common reachable ftp server, with an upload (write access) facility. During the time the file resides on the anonymous ftp server it is open to anyone, it may be readable, writeable, changeable or erasable.
- sending a file via e-mail
A is sending a file to B enclosed into an e-mail. According to RFC 822 a mail must contain characters from the NVT-ASCII character set, which is a subset of the 7 bit ASCII character set. The file transfer via e-mail is limited to English text documents or the text to be sent must be encoded properly, of course using the NVT-ASCII character set. Encoding procedures like uuencode or MIME are available. It is not a pleasure to use either of them, they dont support all file ownership attributes and they will enlarge the amount of data to be transferred by encoding. In addition to this most of the existing MTAs are not designed to handle large amount of data transfers.
To avoid all the described disadvantages the SAFT-protocol (Simple Asynchronous File Transfer) has been developed and the sendfile software has been created as a reference implementation for UNIX platforms.
Enhancements:
- Fixed a bug in ksendfilenetclient::sendFile when getting status code 531
- Added Resend Function
- Fixed bug in ksendfilenetclient::sendfile in the date function
- Now sends the file date, not the actual system date.
Download (0.060MB)
Added: 2006-06-13 License: GPL (GNU General Public License) Price:
1228 downloads
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