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dynamic window manager 4.3
dynamic window manager or dwm is a dynamic window manager for X11. more>>
dynamic window manager or dwm is a dynamic window manager for X11.
As founder and main developer of wmii I came to the conclusion that wmii is too clunky for my needs. I dont need so many funky features and all this hype about remote control through a 9P service, I only want to manage my windows in a simple, but dynamic way.
wmii never got finished because I listened to users, who proposed arbitrary ideas I considered useful. This resulted in an extreme CADT development model, which was a mistake. Thus the philosophy of dwm is simply to fit my needs (maybe yours as well). Thats it.
Main features:
- dwm has no Lua integration, no 9P support, no editable tagbars, no shell-based configuration, no remote control, and comes without any additional tools like printing the selection or warping the mouse.
- dwm is only a single binary, its source code is intended to never exceed 2000 SLOC.
- dwm is based on tagging and dynamic window management (however simpler than ion, wmii or larswm). It manages windows in tiling and floating modes. Either mode can be applied dynamically, depending on the application in use and the task performed.
- dwm doesnt distinguishes between layers, there is no floating or tiled layer. Wether the clients of currently selected tag are in tiled mode or not, you can re-arrange all clients on the fly. Popup- and fixed-size windows are treated floating, however.
- dwm is customized through editing its source code, that makes it extremely fast and secure - it does not process any input data which hasnt been known at compile time, except window title names and status text read from standard input. You dont have to learn Lua/sh/ruby or some weird configuration file format (like X resource files), beside C to customize it for your needs, you only have to learn C (at least editing header files).
- Because dwm is customized through editing its source code, its pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions.
- dwm uses 1-pixel borders to provide the maximum of screen real estate to clients. Small titlebars are only drawn in front of unfocused clients.
- dwm reads from standard input to print arbitrary status text (like the date, load, battery charge). Thats much simpler than larsremote, wmiir and what not...
- It can be downloaded and distributed under the conditions of the MIT/X Consortium license.
- Optionally you can install dmenu to extend dwm with a wmii-alike menu.
Enhancements:
- This release contains certain major bugfixes, especially regarding banning/unbanning client windows.
<<lessAs founder and main developer of wmii I came to the conclusion that wmii is too clunky for my needs. I dont need so many funky features and all this hype about remote control through a 9P service, I only want to manage my windows in a simple, but dynamic way.
wmii never got finished because I listened to users, who proposed arbitrary ideas I considered useful. This resulted in an extreme CADT development model, which was a mistake. Thus the philosophy of dwm is simply to fit my needs (maybe yours as well). Thats it.
Main features:
- dwm has no Lua integration, no 9P support, no editable tagbars, no shell-based configuration, no remote control, and comes without any additional tools like printing the selection or warping the mouse.
- dwm is only a single binary, its source code is intended to never exceed 2000 SLOC.
- dwm is based on tagging and dynamic window management (however simpler than ion, wmii or larswm). It manages windows in tiling and floating modes. Either mode can be applied dynamically, depending on the application in use and the task performed.
- dwm doesnt distinguishes between layers, there is no floating or tiled layer. Wether the clients of currently selected tag are in tiled mode or not, you can re-arrange all clients on the fly. Popup- and fixed-size windows are treated floating, however.
- dwm is customized through editing its source code, that makes it extremely fast and secure - it does not process any input data which hasnt been known at compile time, except window title names and status text read from standard input. You dont have to learn Lua/sh/ruby or some weird configuration file format (like X resource files), beside C to customize it for your needs, you only have to learn C (at least editing header files).
- Because dwm is customized through editing its source code, its pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions.
- dwm uses 1-pixel borders to provide the maximum of screen real estate to clients. Small titlebars are only drawn in front of unfocused clients.
- dwm reads from standard input to print arbitrary status text (like the date, load, battery charge). Thats much simpler than larsremote, wmiir and what not...
- It can be downloaded and distributed under the conditions of the MIT/X Consortium license.
- Optionally you can install dmenu to extend dwm with a wmii-alike menu.
Enhancements:
- This release contains certain major bugfixes, especially regarding banning/unbanning client windows.
Download (0.018MB)
Added: 2007-07-16 License: MIT/X Consortium License Price:
830 downloads
Dynamic Imager 1.1.1
Dynamic Imager provides a small product with which you can generate dynamic images given a text. more>>
Dynamic Imager provides a small product with which you can generate dynamic images given a text.
This enables you to rotate text in browsers that do not support that.
The DynamicImager product is a small utility product that uses PIL to generate images on the fly, given a few parameters, like the font to use, a text, a background color, etc.
This enables you to rotate texts in browsers that normally do not support that option, but you can do much more.
The product currently supports:
- font
- text
- fill color
- background color
- width
- height
- rotation in degrees
- x offset for text
- y offset for text
Enhancements:
- includes a demo with all features of the product
<<lessThis enables you to rotate text in browsers that do not support that.
The DynamicImager product is a small utility product that uses PIL to generate images on the fly, given a few parameters, like the font to use, a text, a background color, etc.
This enables you to rotate texts in browsers that normally do not support that option, but you can do much more.
The product currently supports:
- font
- text
- fill color
- background color
- width
- height
- rotation in degrees
- x offset for text
- y offset for text
Enhancements:
- includes a demo with all features of the product
Download (0.15MB)
Added: 2007-02-15 License: GPL (GNU General Public License) Price:
982 downloads
Dynamic MP3 Lister
Dynamic MP3 Lister is a PHP script for downloading/streaming MP3s from a Web server. more>>
Dynamic MP3 Lister was a project I started a long time ago to create dynamic lists of MP3s quickly and easily.
Features MP3 Information extraction for things like bitrate, channels, playtime and more.
Please note that this script is discontinued, and is only shown here now as an example of my work.
<<lessFeatures MP3 Information extraction for things like bitrate, channels, playtime and more.
Please note that this script is discontinued, and is only shown here now as an example of my work.
Download (0.009MB)
Added: 2005-05-05 License: Free for non-commercial use Price:
1643 downloads
Dynamic Range Extender 1.00
Dynamic Range Extender takes two images and creates one composite image, which supposedly has increased dynamic range. more>>
Dynamic Range Extender plugin takes two images and creates one composite image, which supposedly has increased dynamic range.
With digital SLR cameras you can often use RAW format, which lets user select the exposure correction afterwards. The sample here is from Canon 10D.
Installation:
Just copy the script to your GIMP scripts directory. Usually this is ~/.gimp-2.0/scripts, but if you want to use the script system-wide then the directory might be something like /usr/share/gimp/2.0/scripts.
<<lessWith digital SLR cameras you can often use RAW format, which lets user select the exposure correction afterwards. The sample here is from Canon 10D.
Installation:
Just copy the script to your GIMP scripts directory. Usually this is ~/.gimp-2.0/scripts, but if you want to use the script system-wide then the directory might be something like /usr/share/gimp/2.0/scripts.
Download (MB)
Added: 2006-09-06 License: GPL (GNU General Public License) Price:
1149 downloads
AFNIX programming language 1.5.2
AFNIX is a multi-threaded functional programming language with dynamic symbol bindings that support the object oriented paradigm more>>
AFNIX is a multi-threaded functional programming language with dynamic symbol bindings that support the object oriented paradigm. AFNIX programming language features a state of the art runtime engine that supports both 32 and 64 bits platforms.
AFNIX is distributed with several clients and a rich set of libraries that are designed to be platform independent. For a short description, you can look at the contents or for a short introduction, you can look at the tutorial.
A flexible license has been designed for both individuals and corporations. Everybody is encouraged to use, distribute and/or modify the AFNIX engine for any purpose. You can register on our mailing list. We issue news once a month. Your email address is covered by our strict privacy policy.
AFNIX is a powerful engine associated with a rich set of libraries. The interpreter is written in C++. Its modular architecture makes the installation and maintenance an easy task.
AFNIX has a rich syntax which make the functional programming a pleasant activity. AFNIX is ready for use on various UNIX platforms. A rich documentation is also provided as a guide and reference material.
Enhancements:
- This is a minor release that fixes the build process with GCC 4.2.
<<lessAFNIX is distributed with several clients and a rich set of libraries that are designed to be platform independent. For a short description, you can look at the contents or for a short introduction, you can look at the tutorial.
A flexible license has been designed for both individuals and corporations. Everybody is encouraged to use, distribute and/or modify the AFNIX engine for any purpose. You can register on our mailing list. We issue news once a month. Your email address is covered by our strict privacy policy.
AFNIX is a powerful engine associated with a rich set of libraries. The interpreter is written in C++. Its modular architecture makes the installation and maintenance an easy task.
AFNIX has a rich syntax which make the functional programming a pleasant activity. AFNIX is ready for use on various UNIX platforms. A rich documentation is also provided as a guide and reference material.
Enhancements:
- This is a minor release that fixes the build process with GCC 4.2.
Download (1.5MB)
Added: 2007-06-08 License: BSD License Price:
881 downloads
Dynamic Image Resize Wizard 1.0
Dynamic Image Resize Wizard is a free PHP script you can add to your web site that enables your visitors to re-size their images more>>
Dynamic Image Resize Wizard is a free PHP script that enables your visitors to re-size their images quickly, efficiently and on-the-fly.
The user just enters the URL of the image they wish to resize, and the length they wish the image to be, and the Wizard does the rest.You can use it for your own site or for your site visitors, and its easy to integrate in with other scripts.
Main features:
- Dynamic Image Resize Wizard is easy to install. Just unzip and upload, or if youre using it on a local server, just unzip!
- The Dynamic Image Resize Wizard interface is super simple and the instructions are easy to understand.
- The script is easy to integrate in with other site components.
- Perfect for resizing an image without getting that annoying grainy look that comes from trying to shrink an image using just HTML.
<<lessThe user just enters the URL of the image they wish to resize, and the length they wish the image to be, and the Wizard does the rest.You can use it for your own site or for your site visitors, and its easy to integrate in with other scripts.
Main features:
- Dynamic Image Resize Wizard is easy to install. Just unzip and upload, or if youre using it on a local server, just unzip!
- The Dynamic Image Resize Wizard interface is super simple and the instructions are easy to understand.
- The script is easy to integrate in with other site components.
- Perfect for resizing an image without getting that annoying grainy look that comes from trying to shrink an image using just HTML.
Download (0.010MB)
Added: 2006-03-14 License: Freeware Price:
1319 downloads
Plone Language Tool 1.5
Plone Language Tool is a product which allows you to set the available languages in your Plone site. more>>
Plone Language Tool is a product which allows you to set the available languages in your Plone site.
PloneLanguageTool allows you to set the available languages in your Plone site, select various fallback mechanisms, and control the use of flags for language selection and translations.
When installed, a new Plone control panel action will allow you to select various language options, such as the default and list of allowed languages.
PloneLanguageTool is shipped with Plone beginning in version 2.1 and up.
Enhancements:
- Bug fix release included in Plone 2.5.2.
<<lessPloneLanguageTool allows you to set the available languages in your Plone site, select various fallback mechanisms, and control the use of flags for language selection and translations.
When installed, a new Plone control panel action will allow you to select various language options, such as the default and list of allowed languages.
PloneLanguageTool is shipped with Plone beginning in version 2.1 and up.
Enhancements:
- Bug fix release included in Plone 2.5.2.
Download (0.10MB)
Added: 2007-03-28 License: GPL (GNU General Public License) Price:
942 downloads
Transmuter Programming Language 0.9.2
Transmuter Programming Language is an extremely dynamic, biologically-inspired prototyping language. more>>
Transmuter Programming Language is an extremely dynamic, biologically-inspired prototyping language providing a framework for experimenting with naturally evolving systems of objects over the net, and for exploring new ideas about recombinant software, code morphing, and evolutionary programming.
Trans is also a very capable general-purpose programming language. Its fast, flexible, compact, object-oriented, highly extensible, and easy-to-learn. It can be used for rapid prototyping, or as a scripting language, an embedded language, a network server or client, a system of cooperating network nodes, a real-time control and monitoring system, and more.
Trans is not only typeless, but also classless. Instead of defining static classes, existing objects serve as prototypes for new objects. New objects are then extended or modified as desired. This modification can occur both statically at compile-time, or dynamically at run-time. Unlike most earlier prototyping languages, Trans uses a concatenation-based prototype system, with no pointers to parent object chains. Parent objects are simply copied into the new object being constructed, allowing for much faster references to inherited members and better object encapsulation. Inheritance is fine-grained, implemented at the member level rather than the object level.
Objects can be saved and loaded externally either as Trans source code, or in bytecode format in network byte-order (as in Java). All Trans source code is compiled to an internal bytecode representation before execution. Since the Trans compiler and interpreter are completely integrated, the compiler is directly accessible to the interpreter at run-time, and the interpreter is also directly accessible to the compiler at compile-time, allowing for complex macro constructs and expressions. Trans uses a fast single-pass compiler, allowing source code to be passed over the net to any Trans instance or server, with little impact in performance.
Trans includes support for integers, floating point numbers, ANSI and Unicode (UTF-16) strings, many builtin functions (including File I/O and TCP/IP Sockets), user-defined functions, and native functions. All functions are atomic objects, and can be passed around and manipulated like any other data item. Builtin functions are treated like user-defined functions, and must be defined before they are used. Native functions located in already-compiled external libraries can also be defined, called, and manipulated like any other data item, with type conversions handled automatically by Trans. And since Trans is implemented as a runtime library with an external API, it can also be embedded in other software environments, such as Java.
Trans also includes a rich assortment of operators, expressions, and statements. Many of these will be familiar to C and Java programmers, but there are significant additions, enhancements, and contextual differences. There are also several important modifiers controlling the disposition of members within an object at compile-time and run-time. A powerful regular expression engine similar to the engines found in Perl, Python, and other languages is also provided. Multiple threads are supported via a simple deterministic threading model.
Trans is relatively lightweight, designed to consume minimal resources such CPU, memory, disk, bandwidth, etc - an important feature in performance-critical real-time environments. The compiler and interpreter are written in C++ and integrated into one library module, using only standard C libraries and Berkeley v1.1 sockets, with no other dependencies. As much as possible, Trans is designed to be operating system and hardware independent, and is currently implemented on the Win32 and x86 Linux operating systems.
The design of Trans was influenced by many other languages, including C/C++, Java, JavaScript, Lisp, Self, Python, Ruby, Perl, and others.
Enhancements:
- This substantial release includes a new x86 Linux version, many language and built-in function enhancements, new optional syntaxes, true aliases, enhanced macro code generation/construction, restructured and restyled import objects and shell, library objects, more detailed examples, a new external API, and increased stability and speed.
<<lessTrans is also a very capable general-purpose programming language. Its fast, flexible, compact, object-oriented, highly extensible, and easy-to-learn. It can be used for rapid prototyping, or as a scripting language, an embedded language, a network server or client, a system of cooperating network nodes, a real-time control and monitoring system, and more.
Trans is not only typeless, but also classless. Instead of defining static classes, existing objects serve as prototypes for new objects. New objects are then extended or modified as desired. This modification can occur both statically at compile-time, or dynamically at run-time. Unlike most earlier prototyping languages, Trans uses a concatenation-based prototype system, with no pointers to parent object chains. Parent objects are simply copied into the new object being constructed, allowing for much faster references to inherited members and better object encapsulation. Inheritance is fine-grained, implemented at the member level rather than the object level.
Objects can be saved and loaded externally either as Trans source code, or in bytecode format in network byte-order (as in Java). All Trans source code is compiled to an internal bytecode representation before execution. Since the Trans compiler and interpreter are completely integrated, the compiler is directly accessible to the interpreter at run-time, and the interpreter is also directly accessible to the compiler at compile-time, allowing for complex macro constructs and expressions. Trans uses a fast single-pass compiler, allowing source code to be passed over the net to any Trans instance or server, with little impact in performance.
Trans includes support for integers, floating point numbers, ANSI and Unicode (UTF-16) strings, many builtin functions (including File I/O and TCP/IP Sockets), user-defined functions, and native functions. All functions are atomic objects, and can be passed around and manipulated like any other data item. Builtin functions are treated like user-defined functions, and must be defined before they are used. Native functions located in already-compiled external libraries can also be defined, called, and manipulated like any other data item, with type conversions handled automatically by Trans. And since Trans is implemented as a runtime library with an external API, it can also be embedded in other software environments, such as Java.
Trans also includes a rich assortment of operators, expressions, and statements. Many of these will be familiar to C and Java programmers, but there are significant additions, enhancements, and contextual differences. There are also several important modifiers controlling the disposition of members within an object at compile-time and run-time. A powerful regular expression engine similar to the engines found in Perl, Python, and other languages is also provided. Multiple threads are supported via a simple deterministic threading model.
Trans is relatively lightweight, designed to consume minimal resources such CPU, memory, disk, bandwidth, etc - an important feature in performance-critical real-time environments. The compiler and interpreter are written in C++ and integrated into one library module, using only standard C libraries and Berkeley v1.1 sockets, with no other dependencies. As much as possible, Trans is designed to be operating system and hardware independent, and is currently implemented on the Win32 and x86 Linux operating systems.
The design of Trans was influenced by many other languages, including C/C++, Java, JavaScript, Lisp, Self, Python, Ruby, Perl, and others.
Enhancements:
- This substantial release includes a new x86 Linux version, many language and built-in function enhancements, new optional syntaxes, true aliases, enhanced macro code generation/construction, restructured and restyled import objects and shell, library objects, more detailed examples, a new external API, and increased stability and speed.
Download (0.34MB)
Added: 2006-09-06 License: Freely Distributable Price:
1147 downloads
MetaTrans::Languages 1.04
MetaTrans::Languages Perl module contains a simple database of most of the known languages. more>>
MetaTrans::Languages Perl module contains a simple "database" of most of the known languages. Extracted from MARC codes for languages, http://www.loc.gov/marc/languages/.
SYNOPSIS
use MetaTrans::Languages qw(get_lang_by_code get_code_by_lang);
print get_lang_by_code(afr); # prints Afrikaans
print get_code_by_lang(Afrikaans); # prints afr
FUNCTIONS
get_lang_by_code($code)
Returns the name of the language with $code or undef if no language with such a $code is known.
get_code_by_lang($language)
Returns the code of the $language or undef if the language is unknown.
is_known_lang($code)
Returns true if the language with $code exists in the "database", false otherwise.
get_langs_hash
Returns the {code_1 => language_1, code_2 => language_2, ...} hash containing all known languages and their codes.
get_langs_hash_rev
Returns the {language_1 => code_1, language_2 => code_2, ...} hash containing all known languages and their codes.
<<lessSYNOPSIS
use MetaTrans::Languages qw(get_lang_by_code get_code_by_lang);
print get_lang_by_code(afr); # prints Afrikaans
print get_code_by_lang(Afrikaans); # prints afr
FUNCTIONS
get_lang_by_code($code)
Returns the name of the language with $code or undef if no language with such a $code is known.
get_code_by_lang($language)
Returns the code of the $language or undef if the language is unknown.
is_known_lang($code)
Returns true if the language with $code exists in the "database", false otherwise.
get_langs_hash
Returns the {code_1 => language_1, code_2 => language_2, ...} hash containing all known languages and their codes.
get_langs_hash_rev
Returns the {language_1 => code_1, language_2 => code_2, ...} hash containing all known languages and their codes.
Download (0.032MB)
Added: 2007-06-01 License: Perl Artistic License Price:
875 downloads
The Blue Programming Language 1.1.1
The Blue Programming Language project is a unique bytecode-compiled language. more>>
The Blue Programming Language project is a unique bytecode-compiled language that implements the most effective capabilities of many popular programming languages in a clear and concise syntax. Plugin modules are easy to develop and can add functions, types, and even programming paradigms to the language without interfering with the syntax.
Blue is still early in its early development stage so very little optimization has been done, and its functionality grows every day. The following introduction is by no means a comprehensive description of blues capabilities.
Main features:
- Free (GPLd)
- A cross-platform programming language
- A dynamic language with a simple and consistant syntax
- Bytecode compiled
- Garbage collected
- Incredibly easy to expand with native functionality
Installation:
- Download the source
- Extract the archive. "tar -xvzf blue1.0.tar.gz"
- cd into the extracted directory. "cd blue"
- Execute make. "make"
- su to root. "su root"
- Execute make install 1. "make install"
- Execute make test. "make test"
Replace "make install" command with "make install INSTALL_DIR="/different/dir" to install to an alternate location.
Enhancements:
- This update contains a compiler bugfix, many more tests, and a function call optimization.
<<lessBlue is still early in its early development stage so very little optimization has been done, and its functionality grows every day. The following introduction is by no means a comprehensive description of blues capabilities.
Main features:
- Free (GPLd)
- A cross-platform programming language
- A dynamic language with a simple and consistant syntax
- Bytecode compiled
- Garbage collected
- Incredibly easy to expand with native functionality
Installation:
- Download the source
- Extract the archive. "tar -xvzf blue1.0.tar.gz"
- cd into the extracted directory. "cd blue"
- Execute make. "make"
- su to root. "su root"
- Execute make install 1. "make install"
- Execute make test. "make test"
Replace "make install" command with "make install INSTALL_DIR="/different/dir" to install to an alternate location.
Enhancements:
- This update contains a compiler bugfix, many more tests, and a function call optimization.
Download (0.12MB)
Added: 2007-07-22 License: GPL (GNU General Public License) Price:
826 downloads
The Qu Programming Language 1.21.10
The Qu Programming Language is a full-featured object oriented programming language. more>>
Qu is a powerful full-featured object oriented programming language. It is an Open Source software. The Qu Programming Language is absolutely free (as in free lunch) and distributed under the GNU General Public License (GPL).
Qu is inspired by other languages. Most noticeably Perl, Python, Ruby and C. It mostly resembles Python except that the syntax is more flexible, the internals are simpler, and Qu allows you to use either indentation or non-indentation style.
Qu has a clean syntax designed to promote readability. There is no need for semi-colons and commas to separate items except in rare cases when the end of an expression is not obvious.
Qu is a procedural language. A program consist of statements and expressions evaluated in the order they appear.
Qu is a strong semi-dynamic (optional-static) typing language. Adding a number to a string will throw an exception. A variable can hold anything or you can attach a validator to it. Validators can be as simple as a class, a constant object (Array, Range, Struct, etc.) or even a validator function.
Arrays, dictionaries, and sets can be constrained to hold only a specific "type" of data as well.
Everything in Qu are objects, including numbers, strings, etc. The number 123, for example, is actually an instance of the builtin Int class. Classes are instances of the builtin Class class, etc. But this does not mean that you must write your programs in an object oriented manner. That is entirely up to you.
Documentation can be embedded in the source code. The compiler will skip them. The documentation builder will extract them. The builder is included as part of the standard distribution.
In fact, when you install Qu or Qu modules, the documentations are automatically built for you.
Qu is entirely written in C. Readable documentations are embedded in the C sources directly.
Writing C modules for Qu is as easy as it can get!
Main features:
- fast
- clean syntax
- strong semi-dynamic typing
- module management
- multithread
- deadlock detection
- label loops, break, continue, redo
- loop, while, for, atomic, do
- fast exceptions
- try, catch, else, finally
- nested function
- lexical closure
- accummulator
- generator
- coroutine
- type validator
- run once function
- full and safe eval
- buffered printing
- auto self
- private, public and static attributes
- read/write & read-only attributes
- class property and methods
- dynamic attribute access
- single inheritance with mixins
- multiple constructors
- super class attribute access
- finalizers
- multiple assignment
- variable and default arguments
- argument flattening
- uniform attribute access
- complex number
- big integer
- mark & sweep garbage collector
<<lessQu is inspired by other languages. Most noticeably Perl, Python, Ruby and C. It mostly resembles Python except that the syntax is more flexible, the internals are simpler, and Qu allows you to use either indentation or non-indentation style.
Qu has a clean syntax designed to promote readability. There is no need for semi-colons and commas to separate items except in rare cases when the end of an expression is not obvious.
Qu is a procedural language. A program consist of statements and expressions evaluated in the order they appear.
Qu is a strong semi-dynamic (optional-static) typing language. Adding a number to a string will throw an exception. A variable can hold anything or you can attach a validator to it. Validators can be as simple as a class, a constant object (Array, Range, Struct, etc.) or even a validator function.
Arrays, dictionaries, and sets can be constrained to hold only a specific "type" of data as well.
Everything in Qu are objects, including numbers, strings, etc. The number 123, for example, is actually an instance of the builtin Int class. Classes are instances of the builtin Class class, etc. But this does not mean that you must write your programs in an object oriented manner. That is entirely up to you.
Documentation can be embedded in the source code. The compiler will skip them. The documentation builder will extract them. The builder is included as part of the standard distribution.
In fact, when you install Qu or Qu modules, the documentations are automatically built for you.
Qu is entirely written in C. Readable documentations are embedded in the C sources directly.
Writing C modules for Qu is as easy as it can get!
Main features:
- fast
- clean syntax
- strong semi-dynamic typing
- module management
- multithread
- deadlock detection
- label loops, break, continue, redo
- loop, while, for, atomic, do
- fast exceptions
- try, catch, else, finally
- nested function
- lexical closure
- accummulator
- generator
- coroutine
- type validator
- run once function
- full and safe eval
- buffered printing
- auto self
- private, public and static attributes
- read/write & read-only attributes
- class property and methods
- dynamic attribute access
- single inheritance with mixins
- multiple constructors
- super class attribute access
- finalizers
- multiple assignment
- variable and default arguments
- argument flattening
- uniform attribute access
- complex number
- big integer
- mark & sweep garbage collector
Download (1.3MB)
Added: 2007-04-11 License: GPL (GNU General Public License) Price:
928 downloads
Dynamic Probe Class Library 3.4.3
Dynamic Probe Class Library (DPCL) is an object-based C++ class library. more>>
Dynamic Probe Class Library (DPCL) is an object-based C++ class library that provides the necessary infrastructure to allow tool developers and sophisticated tool users to build parallel and serial tools through technology called dynamic instrumentation.
Dynamic Probe Class Library takes the basic components needed by tool developers and encapsulates them into C++ classes. Each of these classes provide the member functions necessary to interact and dynamically instrument a running application with software patches called probes.
Dynamic instrumentation provides the flexibility for tools to insert probes into applications as the application is running and only where it is needed.
Enhancements:
- This version is a minor update to DPCL that fixes a couple problems that have been reported since the v3.4.2 release
<<lessDynamic Probe Class Library takes the basic components needed by tool developers and encapsulates them into C++ classes. Each of these classes provide the member functions necessary to interact and dynamically instrument a running application with software patches called probes.
Dynamic instrumentation provides the flexibility for tools to insert probes into applications as the application is running and only where it is needed.
Enhancements:
- This version is a minor update to DPCL that fixes a couple problems that have been reported since the v3.4.2 release
Download (2.5MB)
Added: 2006-07-28 License: GPL (GNU General Public License) Price:
1185 downloads
Yet Another Dynamic Engine 0.11.0
Yet Another Dynamic Engine (YADE) is an extensible framework that is designed with dynamic libraries. more>>
Yet Another Dynamic Engine (YADE) is an extensible framework that is designed with dynamic libraries in a way that it is easy to add new numerical models and objects.
There are four different models: Discrete Element Method based on spheres, a second method based on tetrahedra, modelling with lattice elements, and Finite Element Method.
Various different methods and algorithms for numerical simulation currently exist. Yade tries to extract their underlying abstractions using following examples:
- Finite Element Method (FEM, [2]),
- Discrete Element Method (DEM),
- Coupling FEM with DEM,
- Mass Spring System,
- Lattice Beam Model,
- Tetrahedron Discrete Model.
Those abstractions are implemented in C++ conforming to Object Oriented design principles. They provide interface to plug-in different modelling methods.
Yade framework is intended to work with other numerical methods than those mentioned above.
Advantages:
- allows numerous simulation methods in the single framework, so coupling them becomes possible,
- plugins can import data from other software,
- thoughtful code design promotes code reuse and improvement,
- open source development model allows community feedback.
Disadvantages:
- implementing models requires adhering to framework design,
- Yade framework is a new emerging software, still in beta phase.
- if you know more disadvantages, let us know!
Enhancements:
- This release has major improvements in the code, and directory cleanup was done.
- The build system was changed from qmake to scons.
- A complete Lattice Geometrical Model was added as a result of PhD defense by one of yades authors.
- Several improvements in Discrete Element Method, capillary law, and triaxial test.
- Among smaller improvements, it is possible to select bodies by clicking them and moving around with the mouse.
- Interaction forces are drawn between bodies, and can be seen as bars with strength related to bar thinckness.
<<lessThere are four different models: Discrete Element Method based on spheres, a second method based on tetrahedra, modelling with lattice elements, and Finite Element Method.
Various different methods and algorithms for numerical simulation currently exist. Yade tries to extract their underlying abstractions using following examples:
- Finite Element Method (FEM, [2]),
- Discrete Element Method (DEM),
- Coupling FEM with DEM,
- Mass Spring System,
- Lattice Beam Model,
- Tetrahedron Discrete Model.
Those abstractions are implemented in C++ conforming to Object Oriented design principles. They provide interface to plug-in different modelling methods.
Yade framework is intended to work with other numerical methods than those mentioned above.
Advantages:
- allows numerous simulation methods in the single framework, so coupling them becomes possible,
- plugins can import data from other software,
- thoughtful code design promotes code reuse and improvement,
- open source development model allows community feedback.
Disadvantages:
- implementing models requires adhering to framework design,
- Yade framework is a new emerging software, still in beta phase.
- if you know more disadvantages, let us know!
Enhancements:
- This release has major improvements in the code, and directory cleanup was done.
- The build system was changed from qmake to scons.
- A complete Lattice Geometrical Model was added as a result of PhD defense by one of yades authors.
- Several improvements in Discrete Element Method, capillary law, and triaxial test.
- Among smaller improvements, it is possible to select bodies by clicking them and moving around with the mouse.
- Interaction forces are drawn between bodies, and can be seen as bars with strength related to bar thinckness.
Download (0.79MB)
Added: 2007-06-27 License: GPL (GNU General Public License) Price:
851 downloads
The Frink Language 2007-08-04
The Frink Language is a calculating tool and programming language. more>>
Frink is a practical calculating tool and programming language designed to help us all to better understand the world around us, to help us get calculations right without getting bogged down in the mechanics, and to make a tool thats really useful in the real world.
Perhaps youll get the best idea of what Frink can do if you skip down to the Sample Calculations further on this document. Come back up to the top when youre done.
Frink language was named after one of my personal heroes, and great scientists of our time, the brilliant Professor John Frink.
Main features:
- Tracks units of measure (feet, meters, tons, dollars, watts, etc.) through all calculations and allows you to add, subtract, multiply, and divide them effortlessly, and makes sure the answer comes out correct, even if you mix units like gallons and liters.
- Arbitrary-precision math, including huge integers and floating-point numbers, rational numbers (that is, fractions like 1/3 are kept without loss of precision,) and complex numbers.
- Advanced mathematical functions including trigonometric functions (even for complex numbers,) factoring and primality testing, and base conversions.
- Unit Conversion between thousands of unit types with a huge built-in data file.
- Date/time math (add offsets to dates, find out intervals between times,) timezone conversions, and user-modifiable date formats.
- Translates between several human languages, including English, French, German, Spanish, Portuguese, Dutch, Korean, Japanese, Russian, Chinese, Swedish, and Arabic.
- Calculates historical buying power of the U.S. dollar and British pound.
- Calculates exchange rates between most of the worlds currencies.
- Powerful Perl-like regular expression capabilities and text processing.
- Supports Unicode throughout, allowing processing of almost all of the worlds languages.
- Reads HTTP and FTP-based URLs as easily as reading local files, allowing fetching of live web-based data.
- Runs on most major operating systems (anything with Java 1.1 or later,) as an applet, through a web-based interface, on a wireless Palm VII, on an HDML- or WML-based webphone, and on many mobile phones and hand-held devices.
- Installs itself on your system in seconds using Java Web Start and automatically keeps itself updated when new versions of Frink are released.
- Runs with a Graphical User Interface (both Swing and AWT) or a command-line interface.
- User interface has a Programming Mode which allows you to write, edit, save, and run extremely powerful programs even on a handheld device.
- Powers Frink Server Pages, a system for providing dynamic web pages powered by Frink.
- Frink is a full-fledged programming language with arrays, dictionaries, functions, loops, even object-oriented programming and self-evaluation.
- Frink allows Object-Oriented Programming, which allows you to create complex data structures that are still easy to use.
- Java Introspection layer allows you to call any Java code from within Frink.
- Frink can also be embedded in a Java program, giving your Java programs all the power of Frink.
- Did I mention its free? If you find it useful, please donate something. Id really appreciate it!
Enhancements:
- This release fixes a problem in break statements that might lead to a "Break statement used outside a loop" error.
<<lessPerhaps youll get the best idea of what Frink can do if you skip down to the Sample Calculations further on this document. Come back up to the top when youre done.
Frink language was named after one of my personal heroes, and great scientists of our time, the brilliant Professor John Frink.
Main features:
- Tracks units of measure (feet, meters, tons, dollars, watts, etc.) through all calculations and allows you to add, subtract, multiply, and divide them effortlessly, and makes sure the answer comes out correct, even if you mix units like gallons and liters.
- Arbitrary-precision math, including huge integers and floating-point numbers, rational numbers (that is, fractions like 1/3 are kept without loss of precision,) and complex numbers.
- Advanced mathematical functions including trigonometric functions (even for complex numbers,) factoring and primality testing, and base conversions.
- Unit Conversion between thousands of unit types with a huge built-in data file.
- Date/time math (add offsets to dates, find out intervals between times,) timezone conversions, and user-modifiable date formats.
- Translates between several human languages, including English, French, German, Spanish, Portuguese, Dutch, Korean, Japanese, Russian, Chinese, Swedish, and Arabic.
- Calculates historical buying power of the U.S. dollar and British pound.
- Calculates exchange rates between most of the worlds currencies.
- Powerful Perl-like regular expression capabilities and text processing.
- Supports Unicode throughout, allowing processing of almost all of the worlds languages.
- Reads HTTP and FTP-based URLs as easily as reading local files, allowing fetching of live web-based data.
- Runs on most major operating systems (anything with Java 1.1 or later,) as an applet, through a web-based interface, on a wireless Palm VII, on an HDML- or WML-based webphone, and on many mobile phones and hand-held devices.
- Installs itself on your system in seconds using Java Web Start and automatically keeps itself updated when new versions of Frink are released.
- Runs with a Graphical User Interface (both Swing and AWT) or a command-line interface.
- User interface has a Programming Mode which allows you to write, edit, save, and run extremely powerful programs even on a handheld device.
- Powers Frink Server Pages, a system for providing dynamic web pages powered by Frink.
- Frink is a full-fledged programming language with arrays, dictionaries, functions, loops, even object-oriented programming and self-evaluation.
- Frink allows Object-Oriented Programming, which allows you to create complex data structures that are still easy to use.
- Java Introspection layer allows you to call any Java code from within Frink.
- Frink can also be embedded in a Java program, giving your Java programs all the power of Frink.
- Did I mention its free? If you find it useful, please donate something. Id really appreciate it!
Enhancements:
- This release fixes a problem in break statements that might lead to a "Break statement used outside a loop" error.
Download (0.63MB)
Added: 2007-08-06 License: Other/Proprietary License Price:
809 downloads
Apache::AxKit::Language::XSP 1.6.2
Apache::AxKit::Language::XSP is a Perl module with eXtensible Server Pages. more>>
Apache::AxKit::Language::XSP is a Perl module with eXtensible Server Pages.
SYNOPSIS
< xsp:page
xmlns:xsp="http://apache.org/xsp/core/v1" >
< xsp:structure >
< xsp:import >Time::Object< /xsp:import >
< /xsp:structure >
< page >
< title >XSP Test< /title >
< para >
Hello World!
< /para >
< para >
Good
< xsp:logic >
if (localtime->hour >= 12) {
< xsp:content >Afternoon< /xsp:content >
}
else {
< xsp:content >Morning< /xsp:content >
}
< /xsp:logic >
< /para >
< /page >
< /xsp:page >
XSP implements a tag-based dynamic language that allows you to develop your own tags, examples include sendmail and sql taglibs. It is AxKits way of providing an environment for dynamic pages. XSP is originally part of the Apache Cocoon project, and so you will see some Apache namespaces used in XSP.
Also, use only one XSP processor in a pipeline. XSP is powerful enough that you should only need one stage, and this implementation allows only one stage. If you have two XSP processors, perhaps in a pipeline that looks like:
... => XSP => XSLT => XSLT => XSP => ...
it is pretty likely that the functionality of the intermediate XSLT stages can be factored in to either upstream or downstream XSLT:
... => XSLT => XSP => XSLT => ...
This design is likely to lead to a clearer and more maintainable implementation, if only because generating code, especially embedded Perl code, in one XSP processor and consuming it in another is often confusing and even more often a symptom of misdesign.
Likewise, you may want to lean towards using Perl taglib modules instead of upstream XSLT "LogicSheets". Upstream XSLT LogicSheets work fine, mind you, but using Perl taglib modules results in a simpler pipeline, simpler configuration (just load the taglib modules in httpd.conf, no need to have the correct LogicSheet XSLT page included whereever you need that taglib), a more flexible coding environment, the ability to pretest your taglibs before installing them on a server, and better isolation of interface (the taglib API) and implementation (the Perl module behind it). LogicSheets work, and can be useful, but are often the long way home. That said, people used to the Cocoon environment may prefer them.
<<lessSYNOPSIS
< xsp:page
xmlns:xsp="http://apache.org/xsp/core/v1" >
< xsp:structure >
< xsp:import >Time::Object< /xsp:import >
< /xsp:structure >
< page >
< title >XSP Test< /title >
< para >
Hello World!
< /para >
< para >
Good
< xsp:logic >
if (localtime->hour >= 12) {
< xsp:content >Afternoon< /xsp:content >
}
else {
< xsp:content >Morning< /xsp:content >
}
< /xsp:logic >
< /para >
< /page >
< /xsp:page >
XSP implements a tag-based dynamic language that allows you to develop your own tags, examples include sendmail and sql taglibs. It is AxKits way of providing an environment for dynamic pages. XSP is originally part of the Apache Cocoon project, and so you will see some Apache namespaces used in XSP.
Also, use only one XSP processor in a pipeline. XSP is powerful enough that you should only need one stage, and this implementation allows only one stage. If you have two XSP processors, perhaps in a pipeline that looks like:
... => XSP => XSLT => XSLT => XSP => ...
it is pretty likely that the functionality of the intermediate XSLT stages can be factored in to either upstream or downstream XSLT:
... => XSLT => XSP => XSLT => ...
This design is likely to lead to a clearer and more maintainable implementation, if only because generating code, especially embedded Perl code, in one XSP processor and consuming it in another is often confusing and even more often a symptom of misdesign.
Likewise, you may want to lean towards using Perl taglib modules instead of upstream XSLT "LogicSheets". Upstream XSLT LogicSheets work fine, mind you, but using Perl taglib modules results in a simpler pipeline, simpler configuration (just load the taglib modules in httpd.conf, no need to have the correct LogicSheet XSLT page included whereever you need that taglib), a more flexible coding environment, the ability to pretest your taglibs before installing them on a server, and better isolation of interface (the taglib API) and implementation (the Perl module behind it). LogicSheets work, and can be useful, but are often the long way home. That said, people used to the Cocoon environment may prefer them.
Download (0.30MB)
Added: 2007-08-02 License: Perl Artistic License Price:
813 downloads
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