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Dungeon Inc 0.1

Dungeon Inc 0.1


DungeonInc is a realtime dungeon simulator. more>>
DungeonInc is a realtime dungeon simulator. The creatures living in the dungeon have their own will and the player can only interact to a certain extend.

Dungeon Incs goal is to gather as much valuables in your dungeon as you can. In order to accomplish that, youve to make it as comfortable as possible for your creatures while fending of attacks from the evil heroes looking for loot and fame.

Currently Im very busy with work and real life, so the project is not actively developed. Thats the main reason that this website exists. Im looking for people to continue the work on it, since I still like the idea. If youre interested in helping or taking over the project, please contact me.

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Download (0.43MB)
Added: 2006-05-05 License: GPL (GNU General Public License) Price:
1268 downloads
Dungeon Crawl 050313

Dungeon Crawl 050313


Dungeon Crawl is a fun game in the grand tradition of Rogue, Hack, and Moria. more>>
Dungeon Crawl is a fun game in the grand tradition of Rogue, Hack, and Moria.

Your objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, which is guarded by many horrible and hideous creatures.
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Download (0.84MB)
Added: 2005-07-09 License: DFSG approved Price:
1575 downloads
 
Other version of Dungeon Crawl
Dungeon Crawl 0.2.7 (Stone Soup)Dungeon Crawl 0.2.7 (Stone Soup)Dungeon Crawl 0.2.7 (Stone Soup) Dungeon Crawl Stone Soup is a fun, free rogue-like game of exploration and treasure-hunting. Dungeon Crawl 0.2.7 (Stone Soup
License:Free To Use But Restricted
Download (1.2MB)
533 downloads
Added: 2007-06-13
DungeonMaker-Lib 2.03

DungeonMaker-Lib 2.03


DungeonMaker-Lib is a fork of the project DungeonMaker, which has been abandoned. more>>
DungeonMaker-Lib is a fork of the project DungeonMaker, which has been abandoned. A fork was chosen as changes needed to be made to the original code to more easily accommodate scripting front-ends. The code forks from their 2.02 release.
This C++ library "grows" dungeons for use in isometric games using artificial life algorithms. It is a fork of the existing DungeonMaker project, which has been abandoned.
Desiring to create a Perl front-end to the library, I decided to fork as I wanted to make some changes to the code itself.
The code is forked from their v2.02 release. The major change in the current release is the incorporation of the original main.cpp into the DungeonMaker object itself as a new generate() method.
This makes it much easier to develop front-ends. Further changes are forthcoming. Soon the Swig interface file and Perl front-end will be added to the release with other interfaces hopefully to follow.
This project is brand-new and thus the website and other documentation is somewhat thin, but will expand over time.
Enhancements:
- All changes from the DungeonMaker-Lib fork were merged with the main DungeonMaker tree.
- A preliminary Perl front-end was released.
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Download (0.27MB)
Added: 2005-12-03 License: GPL (GNU General Public License) Price:
1427 downloads
Yet Another Dungeon-game 0.0.2.2

Yet Another Dungeon-game 0.0.2.2


Yet Another Dungeon-game is a maze (or dungeon) game with a flexible text-based map format and interface plugins. more>>
Yet Another Dungeon-game is a maze (or dungeon) game with a flexible text-based map format and interface plugins.
Installation:
yad/ $ ./configure
yad/ $ make
(as per usual)
Now, to run it --
The environment variable YAD_MODULES needs to point to the full path of interface/.libs in the
root source folder.
For example, I (developer) would use
yad/ $ export YAD_MODULES="/home/dustin/c/yad/interface/.libs"
cd to src, and run ./yad with a map file (currently, neat.map is the test map, neat.map links to woot.map, and vice-versa.)
src/ $ ./yad neat.map
Enhancements:
- The libltdl dependency was removed from the configure script.
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Download (0.66MB)
Added: 2006-06-22 License: GPL (GNU General Public License) Price:
1220 downloads
3rd Edition Dungeons & Dragons Character Generator 3.5

3rd Edition Dungeons & Dragons Character Generator 3.5


3rd Edition Dungeons and Dragons Character Generator is an HTML/JavaScript Web page that allows the user to create RPG character more>>
3rd Edition Dungeons and Dragons Character Generator is an HTML/JavaScript Web page that allows the user to quickly and easily create new Dungeons and Dragons characters.
The characters can be of any of the eleven classes, any of the playable races, and may start at any level from 1 to 220. Generation requires some simple input, after which the character is displayed on a basic character sheet.
3rd Edition Dungeons & Dragons Character Generator allows you to select your starting stats, add ability points, and pick skills, equipment, feats, and spells. It runs on most operating systems with most modern browsers.
Enhancements:
- This release fixes a few minor, but pesky bugs.
- Halflings no longer get extra saving throws where they should not.
- Saves and skills are shown in a more common format.
- Classes can now get all of their bonus langages (which fixes an error with druids).
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Download (0.085MB)
Added: 2007-07-22 License: GPL (GNU General Public License) Price:
881 downloads
Underworld Online 7.7.5

Underworld Online 7.7.5


Underworld Online is a Fantasy MMORPG - Combats, Magic, Weapons, Spells, Guilds, Buildings. more>>
Underworld Online is a Fantasy MMORPG - Combats, Magic, Weapons, Spells, Guilds, Buildings.

A castle is being taken over by an army of monsters. In this graphical fantasy MMORPG you can either fight and try to save the reign, or you can join the evil forces. Combats, Magic, Weapons, Spells, Guilds, Buildings, Buy/Sell.

You play immediately with your browser, no download nor registration required. Has music and sound. Invite your friends to help you!

Introduction:

During the past centuries, the Reign of Graiel has known a prosperous life of richness and well-being.

Months ago, the King died in mysterious circumstances and his daughter, Asia the princess, run into severe illness. Things turned dramatically worse when the princess, hanging around the castle dungeons, found some ancient magic books, filled with forgotten formulas written with human blood.

Rumours around say that Asia, excited by her curiosity, read with loud voice a few phrases from that evil books, capable of awakening the lost souls from the Land of the Dead. Magic words pronounced by her have would have opened a dimensional breach, letting obscure creatures lurking in the never ending Darkness to reach out to our World.

Now, the Castle of Graiel is totally under control of evil creatures with enormous power. Asia the princess lives locked in her bedroom, captured by the monsters which are now planning their raise and conquer of the whole Reign.
Many brave knights have dead trying to defeat the creatures.

Take this challenge, stranger, save us, and become a King!
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Download (0.053MB)
Added: 2006-12-27 License: GPL (GNU General Public License) Price:
1039 downloads
Angband 3.0.9

Angband 3.0.9


Angband is a freeware computer dungeon exploration game. more>>
Angband is a freeware computer dungeon exploration game based (loosely) on the books of J.R.R.Tolkien. You explore a very deep dungeon, kill monsters, try to equip yourself with the best weapons and armor you can find, and finally face Morgoth - "The Dark Enemy".
Angband has a very long history. It started 1990 as an improved and "Tolkienized" variant of Moria. Moria itself was created in 1985 and was inspired by Rogue (from the late 70s). Countless changes were introduced by many programmers on the way to the current versions of Angband.
Ben Harrison, the previous maintainer, cleaned up the source code and made it easy to enhance and port to the different computer systems. The clean, well commented and modular source is one of the reasons for its popularity and for the number of variants and other extensions available.
Its addictive, very addictive. Your REAL life will be influenced by playing! Dont say I didnt warn you!
Angband was originally text-based, but graphical versions are now available for almost every computer system. Some Angband players still use the old ASCII-based graphics. There are even a few sound effects available for multimedia freaks.
The original name "Angband" was created by J.R.R. Tolkien in the stories about "Middle Earth".
Angband was a mighty fortified citadel originally constructed by Morgoth (Melkor) in the earliest days of the world as an outlying fortress to his northern stronghold of Utumno. Utumno was destroyed by the Valar, and Morgoth imprisoned in Valinor for three ages, but on his return to Middle-earth, he took Angband as the seat of his power, and raised the towers of Thangorodrim above its gates.
Angband was besieged by the Noldor during the early part of the First Age, but the Siege of Angband was broken at the Dagor Bragollach. It was finally destroyed by the forces of the Valar at the end of the First Age, in the War of the Wrath.
Enhancements:
- This is a bugfix release that fixes over fifty bugs present in the previous release, none of which individually are particularly annoying, but collectively merit a new release.
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Download (1.5MB)
Added: 2007-07-30 License: GPL (GNU General Public License) Price:
818 downloads
Oangband 1.1.0

Oangband 1.1.0


Oangband is one of many variants of Angband, emphasising intuitive rules, varied gameplay, and extra coolness. more>>
Oangband project is one of many variants of Angband, emphasising intuitive rules, varied gameplay, and extra coolness.

This long-established variant (one of the older ones active) offers more individual and distinct classes and specializations, more intelligent and diverse monsters, and more subtle and interesting objects.

Depth of play is tremendous, with well-balanced ways to kill monsters that work from the moment you walk into the dungeon, to that dread day you face Morgoth, wielder of the Udun-Fire.
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Download (1.4MB)
Added: 2007-03-05 License: GPL (GNU General Public License) Price:
963 downloads
Egoboo 2.22

Egoboo 2.22


Egoboo is a 3D dungeon crawling adventure in the spirit of NetHack. more>>
Egoboo is a 3d dungeon crawling adventure in the spirit of NetHack.

It uses OpenGL and SDL. It should run on any Wintel, Unix, and MacOS X system.

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Download (16.5MB)
Added: 2005-08-11 License: GPL (GNU General Public License) Price:
1743 downloads
ZAngband 2.7.4c

ZAngband 2.7.4c


ZAngband project is a rogue-like roleplaying game. more>>
ZAngband project is a rogue-like roleplaying game.

The game of Zangband is a single player computer role playing game set in the world (although worlds might perhaps be more accurate) of Amber created by the author Roger Zelazny. Zangband is a variant of the game Angband which is descended from the game Moria which is in turn based upon the game Rogue (hence Zangbands classification as a roguelike game). Rogue was, perhaps, the first computer game to use the terminal screen graphically with ASCII characters representing the player, dungeon features, objects and monsters as opposed to the text adventures of its day.

In Zangband, a player may choose from a number of races, classes and magic realms when creating a character, and then "run" that character over a period of days, weeks, even months. Deep down inside, the real objective of the game is to increase your experience, and certain other characteristics, and also to collect useful items, to give you a decent chance against the great Serpent of Chaos, who lurks somewhere in the depths of the dungeon.

The player will begin his adventure on the town level where he may acquire supplies, weapons, armor, and magical devices by bartering with various shop owners. After preparing for his adventure, the player can descend into the dungeon where fantastic adventures await his coming!

Once your character has killed Oberon, who lives on level 99 (4950) in the dungeon, a magical staircase will appear that will finally allow you to reach level 100. The Serpent of Chaos lurks on this level of his dungeon, and you will not be able to go below his level until you have killed him. Try to avoid wandering around on level 100 unless you are ready for him, since it has a habit of coming at you across the dungeon, to slay you for your impudence.

If you should actually survive the attempt of killing the Serpent of Chaos, you will receive the status of WINNER. You may continue to explore, and may even save the game and play more later, but since you have defeated the toughest creature alive, there is really not much point. Unless you wish to listen to the rumors of a powerful ring buried somewhere in the dungeon...
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Download (2.7MB)
Added: 2006-11-07 License: Free for non-commercial use Price:
1092 downloads
FAangband 0.2.3

FAangband 0.2.3


FAangband is a first age Tolkien-based variant of Angband. more>>
FAangband is a first age Tolkien-based variant of Angband.
A roguelike game set in the wilderness and dungeons of Middle Earth in the first age. Fight your way through plains, mountains, forests, swamps, deserts and dungeons to face Morgoth, Lord of Darkness. Not a short game.
Here are the big changes:
- Races have been significantly changed. Half-Orcs, Half-Trolls, Half-elves and Shadow Fairies have gone; there are new varieties of Elves, Dwarves and Men. Dwarves as a whole tend to have better Intelligence than Wisdom; the reverse is true for (most) Elves and Hobbits. Different races also have significantly different starting conditions.
- There is wilderness. Wilderness is like and unlike dungeon. On the similar side, it is randomly generated in rectangular pieces; the "level" still only goes up or down by one in going from one piece to the next; there is a structured way of advancing through the wilderness. On the other hand, it looks different (no rooms); there are sometimes choices as to how to advance (north or west, maybe, rather than just down); and tactics become quite different. There are five basic types of wilderness - open plains, dense forests, rocky mountains, harsh deserts and pathless swamps. It also has day and night, which affects light-hating monsters and the players need for light.
- There are multiple towns, small and large, spread throughout the wilderness. Each race starts in its natural town. This means that the starting towns for some races are in the middle of quite dangerous wilderness. In order to reduce extreme effects of this (instant death, or instant growth of 15 levels), some races have improved starting equipment, and several races start with some experience already (advancing them in character level up to a maximum of level 5). High elves are no longer the easy option, at least at first. You can move your house to a different town, but only once you have walked there.
- There are multiple dungeons (five, to be precise). At the bottom of each is a guardian, who can only appear there or in special circumstances (which you may be able to guess...) be summoned. The first specialist ability (and second as well for warriors) is still learned at the beginning, but the two others each become available on killing a dungeon guardian. It is possible to ignore the other dungeons and head straight for Angband, but theres a heavy price to pay.
- Word of Recall works differently. Read away from your home town, it still takes you back there. Read in your home town, you are given a list of up to four points to recall to. When you recall back to town, you get the choice of which of your recall points you wish to update.
- Anything from later than the First Age has been removed. No more Rings of Power, Grishnakh, Anduril, Saruman, Witch-King, etc. There are some new uniques, artifacts and ego-items (and some just renamed). There are also new item sets, and some reworked artifacts.
- There is no savefile compatibility with Oangband or Angband. Savefiles had to change at least to accommodate changes to data structures (particularly the player data), and the big changes to races meant that any translation would be rather artificial. Anyone with an Oangband savefile should keep playing it in Oangband; anyone with an Oangband compatible Angband savefile (version 2.9.1 or older) should be congratulated and, well, upgrade.
Enhancements:
- large reduction in wilderness monsters
- better handling of savefile paths
- increase in wilderness vaults
- some extra dungeon vaults
- several bugfixes
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Download (2.7MB)
Added: 2007-04-22 License: Freeware Price:
915 downloads
Quiet Console Town 0.7

Quiet Console Town 0.7


Quiet Console Town is a console RPG city simulator. more>>
Quiet Console Town project is a console RPG city simulator.

Console RPGs have you visiting towns all the time, but Quiet Console Town puts you in the place of the mayor of a budding new city. Build shops, attract adventurers, hope villains overlook you: all the aspects of a console RPG town are yours.

Welcome to your everyday ordinary quiet console town. By the looks of your deceased friend there, youll probably want to stay a night at the Inn. Yes, those puncture wounds and missing organs certainly seem fatal, but all he needs is a good nights sleep and then (somehow) hell be good as new. In the meantime, might I direct you to our armor shop?

A bit of plate inbetween you and the monster might help you stay healthy! I see your thief seems anxious - theres some shady characters near the magic shop she might want to meet up with. Finally, once youre all done, perhaps you could look into the matter of our haunted mine...?

Quiet Console Town is a turn-based console RPG city simulator. You, as mayor, build the kind of RPG town youve always wanted heroes to visit. Buildings range from the simple Inn to the intricate dungeons beneath your mighty Citadel.

People can be as good as the most pious do-gooder, or evil as the most black-hearted villain. Make your city a bulwark against the forces of darkness, or a haven to shady characters round the world!

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Added: 2007-01-12 License: GPL (GNU General Public License) Price:
1019 downloads
Jurpe 0.3.7

Jurpe 0.3.7


Jurpe is a Role Playing Engine. more>>
Jurpe is a Role Playing Engine.

JURPE (Java Universal Role Playing Engine) is a Java API to support the writing of new computer RPG games based on a skill based, three dice RPG system. It comes with a full featured game demo of a medieval warrior crawling into a monster filled dungeon.

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Download (1.1MB)
Added: 2006-11-27 License: GPL (GNU General Public License) Price:
1062 downloads
Avadan 0.19a

Avadan 0.19a


Avadan is a rogue-like role-playing game situated in space. more>>
Avadan project is a rogue-like role-playing game situated in space.
The player travels from planet to planet in order to find the mystical oracles. The player is placed in nethack-style dungeons. The whole game is rogue-like, but with the extension of space travels.
The dungeons are shown with tile graphics, and space looks a bit better. On space stations, the player can talk to NPCs, get quests, and trade artifacts found in the dungeons.
To execute the game, you have to open and run the project with Gambas (>= 0.19.20). The finished version will include a binary with all source and data in one big file, so then youll still need gambas for execution, but the game can be started itself; you dont need to use the Gambas IDE.
To see how it works, you should stay in galaxy sector 2-3, fly to the stations entry (with cursor keys), press "d" to dock and then "l" to land on the planet. There you can discover a nethack-style dungeon, slash monsters, collect treasures and so on. The goal is to reach the oracle in dungeon level 10. Press "t" to talk to traders and the oracle. Press "F1" in every stage of the game to get help (esp. about the meaning of keys).
Enhancements:
- added magic weapons
- scrolls can be read (used)
- rearranged some parts of the code
- chests can be traps
- added oracles (essential for win the game, on dungen level 10)
- made enemies stronger
- added enemies for dungeon levels 5-10
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Download (0.070MB)
Added: 2007-01-09 License: GPL (GNU General Public License) Price:
1019 downloads
HackNet 0.7.9

HackNet 0.7.9


HackNet is a networked roguelike game. more>>
HackNet is a networked roguelike game.

Multiplayer ascii graphics based dungeon crawl. Core engine is pretty much complete and functional. Stock of monsters, artifacts, and levels is rather sparse.

Written in perl. Levels are loaded from data files. Also included are programs to autogenerate monster pits.

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Download (0.053MB)
Added: 2007-08-02 License: Freeware Price:
499 downloads
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