doomsday engine 1.9.0
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Doomsday Engine 1.9.0 Beta 5.1
Doomsday Engine is a 3D-graphics enhanced game engine for Doom, Heretic, and Hexen. more>>
Doomsday Engine is a 3D-graphics enhanced game engine for Doom, Heretic, and Hexen.
The Doomsday Engine is an enhanced Doom source port, based on the source code of id Softwares Doom and Raven Softwares Heretic and Hexen.
The purpose of the project is to create versions of Doom, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics.
Main features:
- Supports Windows, Linux/Unix, and Mac OS X operating systems.
- Hardware-accelerated 3D graphics (OpenGL and Direct3D) and sound effects (DirectSound3D).
- 16-player multiplayer over LAN or the internet.
- Dynamic lighting and shadow effects.
- 3D models and particle effects.
- Dynamic light effects and lens flares.
- Simple shadows for objects.
- Support for high-resolution textures and detail textures.
- 3D skyboxes.
- Quake-style runtime console for modifying settings and giving commands.
<<lessThe Doomsday Engine is an enhanced Doom source port, based on the source code of id Softwares Doom and Raven Softwares Heretic and Hexen.
The purpose of the project is to create versions of Doom, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics.
Main features:
- Supports Windows, Linux/Unix, and Mac OS X operating systems.
- Hardware-accelerated 3D graphics (OpenGL and Direct3D) and sound effects (DirectSound3D).
- 16-player multiplayer over LAN or the internet.
- Dynamic lighting and shadow effects.
- 3D models and particle effects.
- Dynamic light effects and lens flares.
- Simple shadows for objects.
- Support for high-resolution textures and detail textures.
- 3D skyboxes.
- Quake-style runtime console for modifying settings and giving commands.
Download (4.2MB)
Added: 2007-04-16 License: GPL (GNU General Public License) Price:
601 downloads
madlibs engine 1.0
madlibs engine project is a MadLibs clone. more>>
madlibs engine project is a MadLibs clone.
The madlibs engine is a tiny engine for MadLibs-like interactive stories. Basically, you enter different words of a certain part of speech.
The program pastes them into a story text, creating weird, funny, or stupid results.
It runs on anything from a line printer to an xterm.
<<lessThe madlibs engine is a tiny engine for MadLibs-like interactive stories. Basically, you enter different words of a certain part of speech.
The program pastes them into a story text, creating weird, funny, or stupid results.
It runs on anything from a line printer to an xterm.
Download (4.62MB)
Added: 2006-11-22 License: GPL (GNU General Public License) Price:
1069 downloads
Smooth Engine 0.6.0.1
Smooth Engine is a simple, smooth, yet versatile theme engine, capable of mimicing many theme engines. more>>
Smooth Engine is a simple, smooth, yet versatile theme engine, capable of mimicing many theme engines; it is designed to be highly flexible yet retain a relatively small footprint to provide a fair balance between speed, memory, and overall design.
<<less Download (0.20MB)
Added: 2005-08-05 License: LGPL (GNU Lesser General Public License) Price:
1544 downloads
Drome Engine 0.3.3
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. more>>
Drome Engine is a 3D game engine thats written in C++ and uses OpenGL for graphics rendering. Its currently under constant development; the main focus at this time is to improve and stabilize the application programming interface (API).
<<less Download (0.43MB)
Added: 2005-09-22 License: GPL (GNU General Public License) Price:
1497 downloads
PHP Tag Engine 1.0
PHP Tag Engine is a library that allows you to easily add tagging functionality to a PHP application. more>>
PHP Tag Engine project is a library that allows you to easily add tagging functionality to a PHP application.
Main features:
- PHP Tag Engine has a full AJAX front-end for tagging, as well as methods for programatically adding tags in your code. The front-end tagging interface even has auto-complete functionality using the excellent Yahoo! Auto-Complete library.
- A built-in cache to reduce database queries.
- The PHP Tag Engine code is fully documented in PHP Doc format, and PHP Doc generated documentation is available for download.
- Fully internationalized including Javascript strings. English localization included.
<<lessMain features:
- PHP Tag Engine has a full AJAX front-end for tagging, as well as methods for programatically adding tags in your code. The front-end tagging interface even has auto-complete functionality using the excellent Yahoo! Auto-Complete library.
- A built-in cache to reduce database queries.
- The PHP Tag Engine code is fully documented in PHP Doc format, and PHP Doc generated documentation is available for download.
- Fully internationalized including Javascript strings. English localization included.
Download (0.085MB)
Added: 2007-01-29 License: LGPL (GNU Lesser General Public License) Price:
1006 downloads
Eclipse 2D Game Engine 1.0
Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file. more>>
Eclipse is a set of C++ classes designed to give beginner developers a head start in developing their first games as well as more experienced developers who dont want to have to write code for mundane tasks like fonts, sprites, and image loading.
Eclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file support.
<<lessEclipse 2D Game Engine provides bitmap fonts, window management, audio capabilities, image loading, error logging, and zip file support.
Download (0.38MB)
Added: 2006-08-24 License: GPL (GNU General Public License) Price:
1166 downloads
iSearch engine 2.0.0
iSearch is an internal web site search engine. more>>
iSearch engine project is an internal web site search engine.
Built to run as a CGI module, iSearch performs a searching for one or more character sequences ( terms ) within documents in a web site, without the needing of external indexing and filtering tools, like, for example, a database engine.
iSearch performs a real time elaboration of HTML documents in a web site, every time it is invoked. Documents are found, filtered from unnecessary parts, like HTML tag, and then inspected searching for the input terms.
iSearch acts under the directives set in its configuration file. You can set one or more starting search path, exclude file or directories from scanning, set your own output templates, and so on.
So if you want to add an internal search engine in your web site, iSearch is one of your possible solutions.
iSearch is written in C and the source code is based on Yed technology.
Main features:
- iSearch is a CGI module written in C, available for both GNU/Linux and Windows environment.
- iSearch latest release has been developed and tested within an Apache HTTP server. OS involved are Slackware GNU/Linux and Windows XP SP2, both on a i686 architecture.
- When invoked, iSearch scans recursively directories in a web site extracting files so-called documents. In every document extracted, iSearch performs a filtering to delete unnecessary information, like HTML tags. Then, the pure resulting text is inspected searching for the characters sequences received in input, so-called terms.
- A term can be a single word, but also a sequence of words enclosed with character "; in this latter case, the sequence will be treated as a single term ( i.e. "sowing the seeds of love" ).
- All documents containing all the terms will be output according to user templates and related environment.
- All terms are matched in boolean AND mode: only a document containing all terms is considered as a matched document.
- All terms are matched in case-insensitive mode.
Enhancements:
- The ID Input parameter is now optional.
- If omitted, it defaults to the first < root > element of the configuration.
- Handling of eventual error explanation string was added in displaying error templates, through the new token "%det".
- Its now possible to search for strings enclosed with quotation marks (").
- The source code has been totally reorganized.
- The < replace > element was added in the configuration file.
- This element contains a list of strings to replace or cut from documents to inspect.
<<lessBuilt to run as a CGI module, iSearch performs a searching for one or more character sequences ( terms ) within documents in a web site, without the needing of external indexing and filtering tools, like, for example, a database engine.
iSearch performs a real time elaboration of HTML documents in a web site, every time it is invoked. Documents are found, filtered from unnecessary parts, like HTML tag, and then inspected searching for the input terms.
iSearch acts under the directives set in its configuration file. You can set one or more starting search path, exclude file or directories from scanning, set your own output templates, and so on.
So if you want to add an internal search engine in your web site, iSearch is one of your possible solutions.
iSearch is written in C and the source code is based on Yed technology.
Main features:
- iSearch is a CGI module written in C, available for both GNU/Linux and Windows environment.
- iSearch latest release has been developed and tested within an Apache HTTP server. OS involved are Slackware GNU/Linux and Windows XP SP2, both on a i686 architecture.
- When invoked, iSearch scans recursively directories in a web site extracting files so-called documents. In every document extracted, iSearch performs a filtering to delete unnecessary information, like HTML tags. Then, the pure resulting text is inspected searching for the characters sequences received in input, so-called terms.
- A term can be a single word, but also a sequence of words enclosed with character "; in this latter case, the sequence will be treated as a single term ( i.e. "sowing the seeds of love" ).
- All documents containing all the terms will be output according to user templates and related environment.
- All terms are matched in boolean AND mode: only a document containing all terms is considered as a matched document.
- All terms are matched in case-insensitive mode.
Enhancements:
- The ID Input parameter is now optional.
- If omitted, it defaults to the first < root > element of the configuration.
- Handling of eventual error explanation string was added in displaying error templates, through the new token "%det".
- Its now possible to search for strings enclosed with quotation marks (").
- The source code has been totally reorganized.
- The < replace > element was added in the configuration file.
- This element contains a list of strings to replace or cut from documents to inspect.
Download (0.074MB)
Added: 2006-02-24 License: GPL (GNU General Public License) Price:
1337 downloads
Sphere RPG Engine 1.0
Sphere RPG Engine project is a role-playing game creation engine. more>>
Sphere RPG Engine project is a role-playing game creation engine.
Sphere is a RPGCE (a role-playing game (RPG) creation engine) that allows you to relatively easily put together an RPG along the lines of Final Fantasy 6 or Phantasy Star.
It supports 32-bit graphics (with 256 levels of translucency) and MP3, Ogg, MOD, S3M, IT, and XM files for audio (and WAV and SPX (speex) for sound effects), and does not place arbitrary limits on map, tile set, sprite set, or script sizes.
It also supports the three standard modes of input for games: keyboard, mouse, and joystick.
Sphere uses SpiderMonkey (Mozillas JavaScript implementation) for scripting. JavaScript is a very powerful, easy, and flexible language.
The core Sphere engine, after being installed, can run several games. This means that the games dont have to be distributed with the engine, saving download time and disk space. Also, the games can be run on other operating systems, such as Linux, if the engine runs there. On the other hand, you can include the Sphere engine with your game so that Windows users can run your game out of the box.
The Sphere engine is based around maps. Maps use tilesets, which are collections of tiles. A map of a beach would have tiles that represent the sand, the water, clouds, signs, and anything else on the beach. Sphere has support for animated tiles.
Torches could flicker in a cave, or waves could lap at the shore. Maps support unlimited layers, each with parallax and automatic scrolling.
Objects in Sphere are represented as entities. Townspeople are defined with spritesets, which are collections of frames. People can walk in eight directions, and have special directions (usually used for emotions or running). Unlike most RPG engines, spritesets in Sphere have a variable size. Large animal spritesets are used just as easily as people.
<<lessSphere is a RPGCE (a role-playing game (RPG) creation engine) that allows you to relatively easily put together an RPG along the lines of Final Fantasy 6 or Phantasy Star.
It supports 32-bit graphics (with 256 levels of translucency) and MP3, Ogg, MOD, S3M, IT, and XM files for audio (and WAV and SPX (speex) for sound effects), and does not place arbitrary limits on map, tile set, sprite set, or script sizes.
It also supports the three standard modes of input for games: keyboard, mouse, and joystick.
Sphere uses SpiderMonkey (Mozillas JavaScript implementation) for scripting. JavaScript is a very powerful, easy, and flexible language.
The core Sphere engine, after being installed, can run several games. This means that the games dont have to be distributed with the engine, saving download time and disk space. Also, the games can be run on other operating systems, such as Linux, if the engine runs there. On the other hand, you can include the Sphere engine with your game so that Windows users can run your game out of the box.
The Sphere engine is based around maps. Maps use tilesets, which are collections of tiles. A map of a beach would have tiles that represent the sand, the water, clouds, signs, and anything else on the beach. Sphere has support for animated tiles.
Torches could flicker in a cave, or waves could lap at the shore. Maps support unlimited layers, each with parallax and automatic scrolling.
Objects in Sphere are represented as entities. Townspeople are defined with spritesets, which are collections of frames. People can walk in eight directions, and have special directions (usually used for emotions or running). Unlike most RPG engines, spritesets in Sphere have a variable size. Large animal spritesets are used just as easily as people.
Download (2.4MB)
Added: 2007-01-04 License: GPL (GNU General Public License) Price:
1044 downloads
Siriel4 game engine 0.9.1
Siriel4 game engine project is a game engine for adventure, arcade, maze-like games. more>>
Siriel4 game engine project is a game engine for adventure, arcade, maze-like games.
The main goal of this engine is to provide tools and scripts for easy game creation.
Game creators only write the necessary scenario descriptions for the game in a scripting language (such as Lua) and do not have to care about such low-level details as animation loading, etc.
Main features:
- Lua-5.0 - scripting language support
- DUMB - music and audio support
- Multiplayer
- Terminal support for controlling engine
Enhancements:
- fixed widget system
- removed procedure for separate processing of widget and replaced by flag indicating status of widget
- basic support of room neighbours
- fixed Makefile - include paths
- fixed freeze mode of univers (bug: avatar can move in freeze mode)
- callback function
- avatar can walk through rooms
- fixed processing and displaying things in correct rooms, so they display only in rooms where they are connected to
- fixed collision with object
<<lessThe main goal of this engine is to provide tools and scripts for easy game creation.
Game creators only write the necessary scenario descriptions for the game in a scripting language (such as Lua) and do not have to care about such low-level details as animation loading, etc.
Main features:
- Lua-5.0 - scripting language support
- DUMB - music and audio support
- Multiplayer
- Terminal support for controlling engine
Enhancements:
- fixed widget system
- removed procedure for separate processing of widget and replaced by flag indicating status of widget
- basic support of room neighbours
- fixed Makefile - include paths
- fixed freeze mode of univers (bug: avatar can move in freeze mode)
- callback function
- avatar can walk through rooms
- fixed processing and displaying things in correct rooms, so they display only in rooms where they are connected to
- fixed collision with object
Download (0.63MB)
Added: 2006-11-17 License: GPL (GNU General Public License) Price:
1072 downloads
Absolut Engine 1.72
Absolut Engine is a news publishing system. more>>
Absolut Engine is a news publishing system. It features three-layer access (admin/chief/editor), article posting, editing, and deleting. Absolut Engine includes a powerful image managing tool, a file manager, and a related articles manager.
Rich text editing is provided via a built-in WYSIWYG editor that produces XHTML 1.0 Strict-compliant code. Absolut Engine is easy to extend via module functionality. The provided modules include Discussions, Surveys, RSS Feed, Search Engine Optimization (static/clean URLs), and a message system for better communication between users.
Absolut Engine produces Web-standards-compliant valid and accessible XHTML 1.0 Strict and CSS semantically-correct code.
<<lessRich text editing is provided via a built-in WYSIWYG editor that produces XHTML 1.0 Strict-compliant code. Absolut Engine is easy to extend via module functionality. The provided modules include Discussions, Surveys, RSS Feed, Search Engine Optimization (static/clean URLs), and a message system for better communication between users.
Absolut Engine produces Web-standards-compliant valid and accessible XHTML 1.0 Strict and CSS semantically-correct code.
Download (0.31MB)
Added: 2006-08-30 License: GPL (GNU General Public License) Price:
1155 downloads
poker-engine 1.0.25
poker-engine is a Python library that implements poker rules. more>>
poker-engine is a C library to evaluate poker hands. The result of the evalution for a given hand is a number. The general idea is that if the evalution of your hand is lower than the evaluation of the hand of your opponent, you lose.
Many poker variants are supported (draw, holdem, omaha, etc.) and more can be added. poker-eval is designed for speed so that it can be used within poker simulation software using either exhaustive exploration or Monte Carlo.
Enhancements:
- Implementation of tournament breaks and bugfixes.
<<lessMany poker variants are supported (draw, holdem, omaha, etc.) and more can be added. poker-eval is designed for speed so that it can be used within poker simulation software using either exhaustive exploration or Monte Carlo.
Enhancements:
- Implementation of tournament breaks and bugfixes.
Download (0.20MB)
Added: 2007-05-21 License: GPL (GNU General Public License) Price:
904 downloads
CheeseMusic Engine 1.0.1
The CheeseMusic engine is the core to most of the cheesetronic audio tools. more>>
The CheeseMusic engine is the core to most of the cheesetronic audio tools.
CheeseMusic Engine is a flexible and powerful set of components designed to aid in the programming of audio software.
Main features:
- Very fast fixed point mixing/resampling engine. (tops around 200 voices on my duron 850mhz)
- Support for custom Effect Buffers (and LADSPA too).
- Abstract DSP/MIDI layers with support for ALSA/JACK/OSS/Win32
- Support for synthesis helpers such as envelopes,LFOs,filters,ringbuffers,interpolators,declickers,etc
- GUI-Agnostic support thru "Property Bridges" with GTKmm and QT support (but most support is for Qt)
- Qt widgets for configuring many components, such as:
- Audio/Midi drivers.
- Resampler.
- Effect Buffers/Routing.
- Envelopes/LFO,etc.
- Midi-Input managers, with voice/bank/channel allocation and integration to the mixing engine
- Powerful framework for writing MIDI Synthesizers, as programming at voice level is only needed.
<<lessCheeseMusic Engine is a flexible and powerful set of components designed to aid in the programming of audio software.
Main features:
- Very fast fixed point mixing/resampling engine. (tops around 200 voices on my duron 850mhz)
- Support for custom Effect Buffers (and LADSPA too).
- Abstract DSP/MIDI layers with support for ALSA/JACK/OSS/Win32
- Support for synthesis helpers such as envelopes,LFOs,filters,ringbuffers,interpolators,declickers,etc
- GUI-Agnostic support thru "Property Bridges" with GTKmm and QT support (but most support is for Qt)
- Qt widgets for configuring many components, such as:
- Audio/Midi drivers.
- Resampler.
- Effect Buffers/Routing.
- Envelopes/LFO,etc.
- Midi-Input managers, with voice/bank/channel allocation and integration to the mixing engine
- Powerful framework for writing MIDI Synthesizers, as programming at voice level is only needed.
Download (0.45MB)
Added: 2005-12-02 License: GPL (GNU General Public License) Price:
1421 downloads
radmind 1.9.0
radmind is a remote administration daemon. more>>
radmind is a suite of Unix command-line tools and a server designed to remotely administer the file systems of multiple Unix machines. For Mac OS X, theres also a graphical interface.
At its core, radmind operates as a tripwire. radmind project is able to detect changes to any managed filesystem object, e.g. files, directories, links, etc. However, radmind goes further than just integrity checking: once a change is detected, radmind can optionally reverse the change.
Each managed machine may have its own loadset composed of multiple, layered overloads. This allows, for example, the operating system to be described separately from applications.
Loadsets are stored on a remote server. By updating a loadset on the server, changes can be pushed to managed machines.
Enhancements:
Major changes from 1.8.1:
- Added support for minus transcripts and special files in command files
- Ported to HP/UX. Thanks to Jim Foraker for the patch. [ PATCH 1733645 ]
Minor changes from 1.8.1:
- Daemon no longer displays -R in usage. Users should begin using -B
- Fixed bug where path to echo wasnt being set in ra.sh
- Fixed bug where fsdiff wasnt displaying correct version number
<<lessAt its core, radmind operates as a tripwire. radmind project is able to detect changes to any managed filesystem object, e.g. files, directories, links, etc. However, radmind goes further than just integrity checking: once a change is detected, radmind can optionally reverse the change.
Each managed machine may have its own loadset composed of multiple, layered overloads. This allows, for example, the operating system to be described separately from applications.
Loadsets are stored on a remote server. By updating a loadset on the server, changes can be pushed to managed machines.
Enhancements:
Major changes from 1.8.1:
- Added support for minus transcripts and special files in command files
- Ported to HP/UX. Thanks to Jim Foraker for the patch. [ PATCH 1733645 ]
Minor changes from 1.8.1:
- Daemon no longer displays -R in usage. Users should begin using -B
- Fixed bug where path to echo wasnt being set in ra.sh
- Fixed bug where fsdiff wasnt displaying correct version number
Download (0.38MB)
Added: 2007-07-05 License: BSD License Price:
845 downloads
Expose PHP template engine 1.1.2
Expose is a template engine written in PHP. more>>
Expose PHP template engine is a template engine written in PHP. A template is a special kind of document that describes how a page will look like. How does this differ from writing webpages/applications using ordinary PHP files?
A template does not contain code to fetch data from a database or deal with forms. It only contains code how this data is transformed to HTML.
Some reasons to use the Expose template engine:
- Application logic and presentation is separated. It makes your code much more beautiful and manageable.
- Templates are fed only the parameters you specifiy and support only a subset of native PHP functions. This means safer code and your designers will be happier, because they dont have to inject their HTML in application code.
- Expose supports server- and client-sided caching. This will considerably cut down on server/database load and reduces bandwidth.
- Expose has built-in locale support. Translators can work with separate files and never need to touch application files or templates. Writing applications in multiple languages has become easier than ever before!
- Plugins simplify common tasks like inserting a select box or date picker in your page.
- The template script language is based on PHP, which means you dont have to learn a new language.
Enhancements:
- The Boolean "and" (&&) operator is now properly recognized.
- Several array PHP functions are now registered at default.
- The first newline after the close tag (?>) is now stripped like expected.
- The built-in display() template function now correctly passes additional parameters to the included template.
<<lessA template does not contain code to fetch data from a database or deal with forms. It only contains code how this data is transformed to HTML.
Some reasons to use the Expose template engine:
- Application logic and presentation is separated. It makes your code much more beautiful and manageable.
- Templates are fed only the parameters you specifiy and support only a subset of native PHP functions. This means safer code and your designers will be happier, because they dont have to inject their HTML in application code.
- Expose supports server- and client-sided caching. This will considerably cut down on server/database load and reduces bandwidth.
- Expose has built-in locale support. Translators can work with separate files and never need to touch application files or templates. Writing applications in multiple languages has become easier than ever before!
- Plugins simplify common tasks like inserting a select box or date picker in your page.
- The template script language is based on PHP, which means you dont have to learn a new language.
Enhancements:
- The Boolean "and" (&&) operator is now properly recognized.
- Several array PHP functions are now registered at default.
- The first newline after the close tag (?>) is now stripped like expected.
- The built-in display() template function now correctly passes additional parameters to the included template.
Download (0.020MB)
Added: 2006-04-20 License: GPL (GNU General Public License) Price:
1288 downloads
Irrlicht Engine 1.3.1
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. more>>
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages.
Irrlicht Engine is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Weve got a huge active community, and there are lots of projects in development that use the engine.
You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: Its completely free.
Main features:
- High performance realtime 3D rendering using Direct3D and OpenGL [more]
- Platform independent. Runs on Windows95, 98, NT, 2000, XP and Linux.[more]
- Huge built-in and extensible material library with vertex and pixel shader support [more].
- Seamless indoor and outdoor mixing through highly customizeable scene mangagment. [more]
- Character animation system with skeletal and morph target animation. [more]
- Particle effects, billboards, light maps, environment mapping, stencil buffer shadows, and lots of other special effects. [more]
- .NET language binding which makes the engine available to all .NET languages like C#, VisualBasic, and Delphi.NET.
- Platform and driver independent fast software renderer included. It features z-buffer, gouraud shading, alpha-blending and transparency, fast 2D drawing.
- Powerful, customizeable and easy to use 2D GUI System with Buttons, Lists, Edit boxes, ..
- 2D drawing functions like alpha blending, color key based blitting, font drawing and mixing 3D with 2D graphics.
- Clean, easy to understand and well documentated API with lots of examples and tutorials.
- Written in pure C++ and totally object orientated.
- Direct import of common mesh file formats: Maya (.obj), 3DStudio (.3ds), COLLADA (.dae), DeleD (.dmf), Milkshape (.ms3d), Quake 3 levels (.bsp), Quake2 models (.md2), Microsoft DirectX (.X)... [more]
- Direct import of Textures: Windows Bitmap (.bmp), Portable Network Graphics (.png), Adobe Photoshop (.psd), JPEG File Interchange Format (.jpg), Truevision Targa (.tga), ZSoft Painbrush (.pcx)... [more]
- Fast and easy collision detection and response.
- Optimized fast 3D math and container template libraries.
- Directly reading from (compressed) archives. (.zip)
- Integrated fast XML parser.
- Unicode support for easy localisation.
- Works with Microsofts VisualStudio6.0?, VisualStudio.NET 7.0-8.0?, Metrowerks Codewarrior, and Bloodshed Dev-C++ with g++3.2-4.0.
- The engine is open source and totally free. You can debug it, fix bugs and even change things you do not like. And you do not have to publish your changes: The engine is licensed under the zlib licence, not the GPL or the LGPL.
<<lessIrrlicht Engine is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Weve got a huge active community, and there are lots of projects in development that use the engine.
You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: Its completely free.
Main features:
- High performance realtime 3D rendering using Direct3D and OpenGL [more]
- Platform independent. Runs on Windows95, 98, NT, 2000, XP and Linux.[more]
- Huge built-in and extensible material library with vertex and pixel shader support [more].
- Seamless indoor and outdoor mixing through highly customizeable scene mangagment. [more]
- Character animation system with skeletal and morph target animation. [more]
- Particle effects, billboards, light maps, environment mapping, stencil buffer shadows, and lots of other special effects. [more]
- .NET language binding which makes the engine available to all .NET languages like C#, VisualBasic, and Delphi.NET.
- Platform and driver independent fast software renderer included. It features z-buffer, gouraud shading, alpha-blending and transparency, fast 2D drawing.
- Powerful, customizeable and easy to use 2D GUI System with Buttons, Lists, Edit boxes, ..
- 2D drawing functions like alpha blending, color key based blitting, font drawing and mixing 3D with 2D graphics.
- Clean, easy to understand and well documentated API with lots of examples and tutorials.
- Written in pure C++ and totally object orientated.
- Direct import of common mesh file formats: Maya (.obj), 3DStudio (.3ds), COLLADA (.dae), DeleD (.dmf), Milkshape (.ms3d), Quake 3 levels (.bsp), Quake2 models (.md2), Microsoft DirectX (.X)... [more]
- Direct import of Textures: Windows Bitmap (.bmp), Portable Network Graphics (.png), Adobe Photoshop (.psd), JPEG File Interchange Format (.jpg), Truevision Targa (.tga), ZSoft Painbrush (.pcx)... [more]
- Fast and easy collision detection and response.
- Optimized fast 3D math and container template libraries.
- Directly reading from (compressed) archives. (.zip)
- Integrated fast XML parser.
- Unicode support for easy localisation.
- Works with Microsofts VisualStudio6.0?, VisualStudio.NET 7.0-8.0?, Metrowerks Codewarrior, and Bloodshed Dev-C++ with g++3.2-4.0.
- The engine is open source and totally free. You can debug it, fix bugs and even change things you do not like. And you do not have to publish your changes: The engine is licensed under the zlib licence, not the GPL or the LGPL.
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Added: 2007-06-20 License: GPL (GNU General Public License) Price:
864 downloads
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