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ZDoom 2.1.7

ZDoom 2.1.7


ZDoom is an enhanced port of the official DOOM source. more>>
ZDoom is an enhanced port of the official DOOM source. It features support for all Hexen editing features (including ACS, hubs, etc.), support for most BOOM editing features, freelook, jumping, and translucency support, a Quake-style console, high screen resolutions, removal of the original DOOMs limits, support for many more music formats (including MOD, IT, XM, S3M, MIDI, MP3, and MUS), better mouse support, UDP networking, and more.
Main features:
- Supports all the editing features of Hexen. (ACS, hubs, new map format, etc.)
- Supports most of the BOOM editing features.
- The vast majority of Doom limits are gone (including the evil visplane overflow).
- Free look (look up/down).
- High resoulutions (with optimizations for modern processors).
- Translucency (regular and additive).
- A console.
- More music formats: MOD, XM, IT, S3M, MIDI, and MP3 as well as MUS.
- Better mouse support.
- Limited UDP (Internet or LAN) networking inherited from Linux Doom.
- Quake-style key bindings.
- Jumping.
- Crosshairs.
- Walk over/under monsters and other things.
- Runs under Windows 95/98, Windows NT, and Linux. (There is a DOS version, but its old.)
Enhancements:
- Miscellaneous fixes and some DECORATE improvements.
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Download (1.5MB)
Added: 2006-11-15 License: Freely Distributable Price:
1105 downloads
FreeDoom 0.5

FreeDoom 0.5


Freedoom is a project to create a complete Doom II-compatible IWAD file which is Free Software. more>>
FreeDoom is free content for free Doom engines.

Id Software have released the source code to their classic game, Doom, under the GNU GPL. This means that the engine which powers Doom is Free Software. However, the game engine is only one component of a complete game.

The Doom engine uses an "IWAD" file to store all of its game data. This contains the raw data used by the game - the artwork, sound effects, levels, everything which defines Doom as a game. Until now, one of the original proprietary files was still needed in order to play Doom.

The Freedoom project aims at collaboratively creating a Free IWAD file. Combined with the Free source code, this results in a complete game based on the Doom engine which is Free Software.

Freedoom has multiple purposes:

- To create a complete Free game based on the Doom engine.
A large library exists of modifications which have been created for Doom over the past ten years; Freedoom maintains compatibility with the original IWAD files so that these modifications can be played.
- To create a pool of Free game material for people to reuse in their own projects.
All material in the Freedoom project is released under the modified BSD license, allowing people to reuse it as they wish. Freedoom contains a large collection of material. This includes Doom levels, sound effects, graphics and music.
- To serve as a demonstration of the talent and creativity of the Doom community.
Despite its age, Doom has retained a surprisingly large community of fans. Freedoom is developed collaboratively by fans of the original Doom games.

Freedoom is currently beta-quality material. Please report bugs you encounter. Be sure to mention the source port you are using and how to reproduce the problem.

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Added: 2006-09-03 License: GPL (GNU General Public License) Price:
1160 downloads
DooM Legacy 1.42

DooM Legacy 1.42


DooM Legacy is an enhanced port of id Softwares Doom. more>>
We have always dreamed of DOOM sources being released! How much days have we been talking about the features wed put in it.

In the middle of 1997, we heard a rumour that the sources of DOOM would be released. Some months later the miracle happened: during December 1997, id Software made the full source code of DOOM public.

KEEP THE BEST OF DOOM: Simple and fast. We wont add a thousands options that complicate the game and make the deathmatch slow down.
NO CHANGE TO THE GAMEPLAY: At least there will be an original gameplay mode.
USER FRIENDLY AND AIMED AT THE PLAYERS: We do Legacy for the people who PLAY and enjoy DOOM today. We wont make an adventure game out of DOOM, damn!
NO CHEATS IN MULTIPLAYER.

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Added: 2005-04-01 License: GPL (GNU General Public License) Price:
1703 downloads
libdoomwad 0.08

libdoomwad 0.08


libdoomwad is a platform-independant library for manipulating data files from id Softwares game, Doom. more>>
libdoomwad is a library that automates much of the grunt work involved with managing data files for id Softwares game Doom. This is just a library, not a program, so if you are looking for a wad editor, look elsewhere.
Despite Doom being ten years old, quite a few people still play the game and edit maps for it.
I noticed that there is no robust library to manage the low end gruntwork of reading and writing wads, converting binary data into C++ classes and structures for use in editors, etc. so I set out to write my own.
The result is libdoomwad, a cross-platform OS-neutral library to do all these tasks.
Main features:
- Defines structures to represent most of the entries found in wad files.
- Defines a generic Lump class that abstracts a single entry of any type. It handles memory allocation and provides a few useful functions.
- Wad class that abstracts a single wad file. Provides easy file extraction and insertion.
- Consistently uses standard C++ exceptions to provide meaningful, verbose error messages to aid in debugging and to pinpoint exactly what went wrong.
Enhancements:
- Updated documentation. Made the version changes in each file into a pretty list.
- Added LGPL license to Doxygen documentation.
- Added a bunch of warning flags to GCCs command line, then fixed all the warnings that popped up.
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Added: 2005-09-29 License: GPL (GNU General Public License) Price:
1486 downloads
DOOM 3 1.3.1.1304 Patch

DOOM 3 1.3.1.1304 Patch


DOOM 3 is a sci-fi horror masterpiece, DOOM 3 is like nothing you have experienced. more>>
DOOM 3 is a sci-fi horror masterpiece, DOOM 3 is like nothing you have experienced.
id Software has released a new patch for its FPS DOOM 3. This update brings your retail game to v1.3.1 and adds various fixes and improvements, Vista compatibility, and bringing back cross-platform multiplayer compatibility with the Mac.
Minimum System Requierments:
3D Hardware Accelerator Card Required - 100% DirectX 9.0b compatible 64MB Hardware Accelerated video card and the lateset drivers*.
English verision of Microsoft Windows 2000/XP
Pentium IV 1.5 GHz or Athlon XP 1500+ processoror higher
384MB RAM
8x Speed CD-ROM drive (1200KB/sec sustained transfer rate) and latest drivers
2.2GB of uncompressed free hard disk space (plus 400MB for Windows swap file)
100% DirectX 9.0b compatible 16-bit sound card and the latest drivers
100% Windows compatible mouse, keyboard, and latest drivers
DirectX 9.0b (included)
Multiplayer Requierments:
Internet (TCP/IP) and LAN (TCP/IP) play supported.
Internet play requires broadband connection and latest drivers
LAN play requires network interface card and latest drivers
Enhancements:
- Tested and improved Vista compatibility
- Fix a potential crash in physics
- Fix an issue with pak downloaded being immediately appended without filesystem restart
- Fixes to DNS lookup, reduced the stalls
- Updated the code to gcc 4.0 compliance, for Mac OSX universal binaries and GNU/Linux x86 binaries
- Threading implementation for Mac and Linux is more compliant with the Win32 behaviours
- Fix Alsa sound backend (Linux)
- Fixes to tty code (Linux)
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Added: 2007-02-04 License: Freeware Price:
1642 downloads
psDooM 2000.05.03.b

psDooM 2000.05.03.b


psDooM project is a process monitor and manager for *nix systems. more>>
psDooM project is a process monitor and manager for *nix systems.
It could be considered a graphical interface to the ps, renice, and kill commands. psDooM is based on XDoom, which is based on id Softwares Doom.
This project started out as a proof-of-concept program for the web page "Doom as a tool for system administration" at http://www.cs.unm.edu/~dlchao/flake/doom by Dennis Chao at the University of New Mexico.
Dennis took the GPLd sources of XDoom and added code so that processes running on the system would be instantiated as monsters, and wounding and killing them corresponds to renicing and killing the processes.
Enhancements:
- Changed shell scripts in contrib dir to shorten command length when displayed with ps.
- Use ~/.psdoom rather than ~/.xdoom for savegames, config files, etc.
- Users need to copy current .doomrc and .xdlaunchrc files to ~/.psdoom.
- Added references to psDooM in startup header text, X resources, and window title bar.
- Modified xdlaunch (ps-xdlaunch) to run ps-xdoom.
- Added ability to pass psDooM-specific command line flags to ps-xdoom through ps-xdlaunch.
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Added: 2006-12-11 License: GPL (GNU General Public License) Price:
1055 downloads
Into Cerberon :: Descent Into Doom 0.0.3

Into Cerberon :: Descent Into Doom 0.0.3


Into Cerberon :: Descent Into Doom is a Descent style mod for Doom3. more>>
Into Cerberon :: Descent Into Doom is a Descent style mod for Doom3.

Into Cerberon is a mod for Doom 3 that will bring the six-degrees-of-freedom action of the classic FPS game series Descent into the high-powered graphics engine of Doom 3.

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Added: 2006-12-06 License: Freeware Price:
1054 downloads
Doomsday Engine 1.9.0 Beta 5.1

Doomsday Engine 1.9.0 Beta 5.1


Doomsday Engine is a 3D-graphics enhanced game engine for Doom, Heretic, and Hexen. more>>
Doomsday Engine is a 3D-graphics enhanced game engine for Doom, Heretic, and Hexen.
The Doomsday Engine is an enhanced Doom source port, based on the source code of id Softwares Doom and Raven Softwares Heretic and Hexen.
The purpose of the project is to create versions of Doom, Heretic and Hexen that feel the same as the original games but are implemented using modern techniques such as 3D graphics and client/server networking. A lot of emphasis is placed on good-looking graphics.
Main features:
- Supports Windows, Linux/Unix, and Mac OS X operating systems.
- Hardware-accelerated 3D graphics (OpenGL and Direct3D) and sound effects (DirectSound3D).
- 16-player multiplayer over LAN or the internet.
- Dynamic lighting and shadow effects.
- 3D models and particle effects.
- Dynamic light effects and lens flares.
- Simple shadows for objects.
- Support for high-resolution textures and detail textures.
- 3D skyboxes.
- Quake-style runtime console for modifying settings and giving commands.
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Added: 2007-04-16 License: GPL (GNU General Public License) Price:
601 downloads
Vavoom 1.24

Vavoom 1.24


Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. more>>
Vavoom project is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. Supported platforms are DOS, Windows and Linux.
Main features:
- Polygonal engine with colored lighting, with software mode, OpenGL and Direct3D support, and any resolutions up to 1600x1200
- Translucency. Some things are translucent, also spectres partial invisibility is replaced with 10% translucency, so they are really hard to see now
- Complete support for freelook (look up & down) in all games
- A powerful language to describe game logic, Vavoom C - now you can forget about DeHackEd and DDF!
- 100% client/server architecture with in-game joining
- Quake-style console, with key bindings
- Ability to play AudioCD tracks
- Indirect support for DeHackEd - utility to generate Vavoom progs out of DEH files
- Crosshair
- Jumping
- And many other cool things...
To play Vavoom you need main wad file from one of the following games:
- Doom shareware
- Doom registered
- Ultimate Doom
- Doom II: Hell on Earth
- Doom II: TNT Evilution
- Doom II: The Plutonia experiment
- Heretic shareware
- Heretic registered
- Hexen
- Strife
If you have multiple IWADs, you can use command line params -doom, -doom2, -heretic or -hexen.
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Added: 2007-06-18 License: GPL (GNU General Public License) Price:
864 downloads
PrBoom 2.4.7

PrBoom 2.4.7


PrBoom is an enhanced Doom engine. more>> <<less
Download (1.0MB)
Added: 2006-11-20 License: GPL (GNU General Public License) Price:
1072 downloads
Missile Command 1.0.1

Missile Command 1.0.1


Missile Command project is a game in which you have to save your city from nuclear doom. more>>
Missile Command project is a game in which you have to save your city from nuclear doom.

Missile Command is a clone of the Atari save-your-city-from-impending-nuclear-doom game.

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Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1088 downloads
Tilda 0.9.4

Tilda 0.9.4


Tilda is a Linux terminal application taking likeness of many popular first person shooter consoles. more>>
Tilda project is a Linux terminal taking after the likeness of many classic terminals from first person shooter games, Quake, Doom and Half-Life to name a few, where the terminal has no border and is hidden from the desktop till a key or keys is hit.

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Added: 2006-11-30 License: GPL (GNU General Public License) Price:
1068 downloads
Yadex 1.7.0

Yadex 1.7.0


Yadex project is a Doom/Doom II/Heretic level (wad) editor for X. more>>
Yadex project is a Doom/Doom II/Heretic level (wad) editor for X.
Yadex is a Doom level (wad) editor for Unix systems running X, including Linux. It supports Doom alpha, Doom beta, Doom, Ultimate Doom, Final Doom, Doom II, Heretic and also, in a more or less limited way, Hexen and Strife. It is available under the terms of the GPL.
Yadex is descended from DEU 5.21. Therefore, as you might expect, its a rather low-level editor that requires you to take care of a lot of detail but on the flip side allows you to control very precisely what you are doing. In addition, it has many advanced functions that DEU didnt have, to make certain tedious tasks easy.
Enhancements:
- Build: The configure script autodetects the C and C++ compiler (cc, c89 or gcc and c++, cxx or g++). To skip the detection and force a particular value, use the --cc and --cxx options.
- Code: Minor warningectomy. Fixed potential uses of uninitialised pointers if wad I/O errors occurred while reading the texture list.
- Editing: Improved the handling of superimposed objects.
- The linedef object info box now lists any superimposed linedefs (up to seven). No such feature for vertices, sectors and things, mainly because it doesnt seem to be as big an issue and Im lazy.
- When the pointer is over more than one object, its now the highest-numbered one thats highlighted and not the lowest-numbered as it used to be. Thus the highlight and the info box match the display (that shows the highest-numbered object and always has), which should be less confusing. Highlighting the highest-numbered object seems to be the right thing too, since the object you created last is the one youre most likely to want to edit or delete. This change only affects vertices, linedefs and things. For sectors, the code hasnt changed.
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Added: 2006-11-10 License: LGPL (GNU Lesser General Public License) Price:
1089 downloads
Karmack 0.2

Karmack 0.2


Karmack is an amusing CPU load monitor applet for the KDE kicker bar which uses the form of the classic Doom games marine. more>>
Karmack is an amusing CPU load monitor applet for the KDE kicker bar which uses the the form of the classic Doom games marine face.
The poor guy will bleed when your machine is heavily used. Other effects are triggered on different window manager actions.
Enhancements:
- Added skin manager
- Added tooltip
- Added configuration menu
- Added different background colors
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Download (0.57MB)
Added: 2005-09-13 License: GPL (GNU General Public License) Price:
1501 downloads
Unmass 0.9

Unmass 0.9


Unmass program can extract files from those big game files, which are in fact archives. more>>
Unmass program can extract files from those big game files, which are in fact archives. Most of the extracted files can be viewed through any graphic viewer, but some are in special game formats, which can be usually viewed through Biturn (above).
Here is a list of supported games:
- Crismon Land
- Baldurs Gate 2
- Civilization 4
- Doom (WADs)
- Duke Nukem 3D (not working yet)
- Dune 2
- Etherlords 2 (no data viewers available though)
- Final Fantasy 7
- Final Fantasy 8
- Flashpoint
- Knights of Xentar (no data viewers available though)
- Metal Gear Solid (DARs)
- Moorhuhn 2 & 3
- Megaman Legends
- Oni
- Operation Flashpoint
- Princess Maker 2 (no data viewers available though)
- Quake 1
- RollCage (no data viewers available though)
- Swine
- Unreal Tournament umods
- Virtua Fighter bitmaps
- MEA exes
- some economy file format
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Download (0.38MB)
Added: 2007-07-27 License: GPL (GNU General Public License) Price:
821 downloads
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