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C-Dogs SDL Port 0.4

C-Dogs SDL Port 0.4


C-Dogs is an arcade shoot-em-up which lets players work alone and co-operativly during missions. more>>
C-Dogs SDL is a port of the old DOS arcade game C-Dogs to modern operating systems utilising the SDL Media Libraries. In theory C-Dogs SDL should be able to run on Windows, MacOS X, BeOS and the other systems supported by SDL.

Genererally, the more UNIX like a system is, the greater the chance of C-Dogs working (MacOS X and BeOS people, I mean you guys).

C-Dogs SDL was ported to SDL by Jeremy Chin and Lucas Martin-King, using Gentoo Linux as their development environment.

C-Dogs is an arcade shoot-em-up which lets players work alone and co-operativly during missions, and against each other in the "dogfight" deathmatch mode. The DOS version of C-Dogs came with several built in missions and dogfight maps, this version is no exception.

The author of the DOS version of C-Dogs was Ronny Wester. See the "official" homepage for more details. We would like to thank him for releasing the C-Dogs sources to the public.

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Download (0.36MB)
Added: 2007-07-07 License: GPL (GNU General Public License) Price:
847 downloads
Tennix! SDL Port 0.3.2

Tennix! SDL Port 0.3.2


Tennix! SDL Port is a simple two-player tennis game. more>>
Tennix! SDL Port is a simple two-player tennis game.

It features simple image loading (with all game graphics being customizable by simply editing them with a graphics editor like The GIMP), sound effects, stadium audience sounds, and ball shadows.

The source code for this SDL port is released under the terms of the GNU General Public License, Version 2 (or later).

Controls

Player 1 uses the keys W, S and D and Player 2 uses O, L and K.

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Download (0.47MB)
Added: 2007-07-08 License: Freeware Price:
838 downloads
DOG Data Organizer 0.4.2

DOG Data Organizer 0.4.2


DOG Data Organizer provides a bookmark organizer for various bookmark types. more>>
DOG Data Organizer provides a bookmark organizer for various bookmark types.

DOG is a personal knowledge manager based on topic maps. It currently specializes in managing bookmarks.

It imports and exports Netscape, Mozilla, and KDE2 (XBEL) bookmark files, and it imports KDE1 bookmarks and Windows IE Favorites.

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Download (0.42MB)
Added: 2007-03-12 License: GPL (GNU General Public License) Price:
960 downloads
SDL Sopwith 1.7.1

SDL Sopwith 1.7.1


SDL Sopwith project is a port of the classic flying game Sopwith. more>>
SDL Sopwith project is a port of the classic flying game Sopwith.
SDL Sopwith is a port of the classic flying game Sopwith to modern operating systems and toolkits.
It was originally a port to the LibSDL toolkit, but there is now a GTK+ version also.
Main features:
- Modern native application - will run under Windows, GNU/Linux, BeOS and probably most modern operating systems supported by LibSDL
- Working sound (emulated PC speaker through the sound card output)
- Working Multiplayer
- More configurable than the original (options from Sopwith 2/ The authors edition can be turned off)
- Vastly cleaned up and portable code
Enhancements:
- Fix some compilation errors due to an error in swinit.c
- Fix networking which got broken somewhere.
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Download (0.17MB)
Added: 2006-12-06 License: GPL (GNU General Public License) Price:
1064 downloads
NeoPop-SDL 0.2

NeoPop-SDL 0.2


NeoPop-SDL project is a NeoGeo Pocket emulator. more>>
NeoPop-SDL project is a NeoGeo Pocket emulator.

It supports black and white and color games, game state saving, screenshots (BMP and PNG), sound and music, double- and triple-size graphics scaling (both in software and hardware), full-screen mode, joystick and keyboard input, and the ability to read from ZIP files.

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Download (0.25MB)
Added: 2006-11-23 License: GPL (GNU General Public License) Price:
1069 downloads
SDL_prim 0.3.0

SDL_prim 0.3.0


SDL_prim is a set of simple drawing primitives for use with the SDL Library. more>>
SDL_prim is a set of simple drawing primitives for use with the SDL Library.

Currently, SDL_prim supports lines, circles, and triangles, with support for anti-aliasing and alpha-blending. Circles and Triangles also have support for filling.
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Download (0.014MB)
Added: 2006-08-23 License: Public Domain Price:
1157 downloads
Boycott Adv./SDL 0.2.8 R1

Boycott Adv./SDL 0.2.8 R1


Boycott Advance is a SDL based Gameboy Advance Emulator. more>>
Boycott Advance is a SDL based Gameboy Advance Emulator.
Boycott Advance/SDL is based on the BA core, with one essential difference: it uses the Simple Direct Media Library rather than the DirectX libraries. Consequently, it can be used on many different platforms, while still using the excellent BA core.
Unlike the original BA, BA/SDL doesnt have any GUI(except for the BeOS version), though for those who dislike commandline programs there are several frontends available (see download section).
Enhancements:
- Completely insync with BoyCott Advance v0.2.8;
- Incorperated the new sdlemu library;
- BoyCott Advance sdl-core is completely rewritten for use of the new sdlemu library;
- Many bugfixes and code enhancements (somewhat speedier);
- Many filter options to a total of 19(!) different SDL filters;
- Optimized OpenGL and SDL rendering options;
- And many changes which are infact to many to note!;
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Download (0.44MB)
Added: 2005-07-22 License: GPL (GNU General Public License) Price:
1562 downloads
DS1624 parallel port thermometer 0.4

DS1624 parallel port thermometer 0.4


DS1624 parallel port thermometer is a simple driver for a thermometer device. more>>
DS1624 parallel port thermometer is a simple driver for a thermometer device based on DS1624 and connected to the computer via one of the parallel ports.
The hardware board is inspired by a project by Christophe G.
Enhancements:
- A parallel port to I2C converter schematic was added.
- The project page was cleaned up.
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Download (0.006MB)
Added: 2005-12-27 License: GPL (GNU General Public License) Price:
1407 downloads
Abuse-SDL 0.7.0

Abuse-SDL 0.7.0


Abuse-SDL is a port of Abuse by Crack Dot Com to Linux using the Simple DirectMedia Layer library. more>>
Abuse-SDL project is a port of Abuse by Crack Dot Com to Linux using the Simple DirectMedia Layer library. This allows Abuse to run at screen depths greater than 8bpp as well as fullscreen.
Main features:
- Run at any screen depth from 8bpp to 32bpp.
- Run fullscreen or in a window.
- Software and OpenGL hardware accelerated scaling.
- Lock the mouse to the window.
- Mousewheel support for changing weapons.
- Stereo sound.
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Download (0.65MB)
Added: 2005-09-19 License: GPL (GNU General Public License) Price:
837 downloads
Coarse Port Knocking 0.0.6

Coarse Port Knocking 0.0.6


Coarse Port Knocking is a simple implementation of the port knocking techniques. more>>
Coarse Port Knocking is a simple implementation of the port knocking techniques.
This program uses the ngrep tool to sniff blocked network packets. It waits for special packets with determined keys and executes commands like a firewall to open and close ports.
Enhancements:
- A bug in injection mode has been fixed.
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Download (0.008MB)
Added: 2006-03-28 License: GPL (GNU General Public License) Price:
1310 downloads
SDL 1.2.11

SDL 1.2.11


Simple DirectMedia Layer is a cross-platform multimedia library. more>>
Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."
Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, RISC OS, and SymbianOS.
SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby.
Enhancements:
- Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden. This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
- Fixed building SDL with Xinerama disabled.
- Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
- Added pkgconfig configuration support.
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Download (0.21MB)
Added: 2006-07-19 License: GPL (GNU General Public License) Price:
704 downloads
SDL::Color 2.1.3

SDL::Color 2.1.3


SDL::Color is a SDL perl extension. more>>
SDL::Color is a SDL perl extension.

SYNOPSIS

$color = new SDL::Color ( -r => 0xde, -g => 0xad, -b =>c0 );
$color = new SDL::Color -surface => $app, -pixel => $app->pixel($x,$y);
$color = new SDL::Color -color => SDL::NewColor(0xff,0xaa,0xdd);

SDL::Color is a wrapper for display format independent color representations, with the same interface as SDL::Color.

new ( -color => )

SDL::Color::new with a -color option will construct a new object referencing the passed SDL_Color*.

new (-r => , -g => , -b => )

SDL::Color::new with -r,-g,-b options will construct both a SDL_Color structure, and the associated object with the specified vales.

new (-pixel =>, -surface =>)

SDL::Color::new with -pixel,-surface options will generate a SDL_Color* with the r,g,b values associated with the integer value passed by -pixel for the given -surfaces format.

r ( [ red ] ), g( [ green ] ), b( [ blue ] )

SDL::Color::r, SDL::Color::g, SDL::Color::b are accessor methods for the red, green, and blue components respectively. The color value can be set by passing a byte value (0-255) to each function.

pixel ( surface )

SDL::Color::pixel takes a SDL::Surface object and r,g,b values, and returns the integer representation of the closest color for the given surface.

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Download (0.21MB)
Added: 2007-08-09 License: Perl Artistic License Price:
806 downloads
Ye Olde Pong 0.2

Ye Olde Pong 0.2


Ye Olde Pong project is a clone of Pong. more>>
Ye Olde Pong project is a clone of Pong for the Atari 2600.

It is written entirely in C++ and draws from SDL to handle the graphics. The purpose of this program is primarily to familiarize the authors with working with outside libraries, but the SDL library in particular.

Currently, the only supported platform is Linux, though there is a Windows port in the works.

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Download (0.033MB)
Added: 2006-11-30 License: BSD License Price:
1065 downloads
Just Another Port Scanner 0.1

Just Another Port Scanner 0.1


Just Another Port Scanner (JAPS) is an easy to use, bare-bones TCP port scanner. more>>
Just Another Port Scanner (JAPS) is an easy to use, bare-bones TCP port scanner. JAPS requires the GTK+ library to run. I created JAPS because I felt it would be a fun project and I wanted to learn GTK+ programming basics.

To compile an install JAPS just type make.

Todo
Add subnet scanning
Add progress bar
Display service name next to port number in results box
If you have any suggestions please contact me. 1
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Download (0.029MB)
Added: 2006-07-04 License: GPL (GNU General Public License) Price:
1210 downloads
Parallel Port Make 0.22

Parallel Port Make 0.22


Parallel Port Make can build FreeBSD ports in parallel to fully take advantage of modern multi-core and processor machine. more>>
Parallel Port Make project is a tool to build FreeBSD ports in parallel to fully take advantage of modern multi-core and processor machines.

Default: pportmake.py --clean -- cleanup --install -job=2 [port1] [portn]

Example: pportmake.py irc/irssi irc/epic

Advanced: pportmake.py -rSvD -j 10 irc/irssi

-h --help Show this help usage message
-c --clean Clean port before compiling
-C --cleanup Clean port after compiling
-d --deinstall Deinstall ports, implied by reinstall
-f --force Force a port and all dependancies to be installed
-G --noconfig Dont recursively configure options
-i --install Install port (default)
-j n --jobs=n Number of threads to use, 1 or 2 per CPU core
is recommended
Default is 2
-O args --options=foo List of arguments to pass to make.
E.g. -O -DX11=yes -DFOO
-r --reinstall Reinstall port and ALL dependancies
-S --maxspeed Try and speed up by maximising CPU usuage.
This may break some ports, use with caution
-w --noclean Dont make clean before compiling
-W --nocleanup Dont make clean after compiling
-v --verbose Be extra verbose
-V --version Show version information
-D --debug Show some debugging info
-P --pretend Dont actually alter the ports

NOTES: It is currently only safe to run 1 copy of this and not have other ports compiling simultaneously
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Download (0.005MB)
Added: 2007-01-16 License: BSD License Price:
1013 downloads
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