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Wholesale Clothing 1
We wholesale clothing and apparel, offering wholesale clothes, tops, and blouses that cater to junior fashions. We are wholesalers of junior apparel a... more>> <<less
Download (41KB)
Added: 2009-04-01 License: Freeware Price: Free
212 downloads
Email::Store 0.24
Email::Store is a framework for database-backed email storage. more>>
Email::Store is a framework for database-backed email storage.
SYNOPSIS
use Email::Store dbi:mysql:mailstore;
Email::Store->setup; # Do this once
Email::Store::Mail->store( $rfc822 );
Email::Store::Mail->retrieve( $msgid );
...
Email::Store is the ideal basis for any application which needs to deal with databases of email: archiving, searching, or even storing mail for implementing IMAP or POP3 servers.
Email::Store itself is a very lightweight framework, meaning it does not provide very much functionality itself; in effect, it is merely a Class::DBI interface to a database schema which is designed for storing email. Incidentally, if you dont know much about Class::DBI, youre going to need to in order to get much out of this.
Despite its minimalist nature, Email::Store is incredibly powerful. Its power comes from its extensibility, through plugin modules and hooks which allow you to add new database tables and concepts to the system, and so access the mail store from a "different direction". In a sense, Email::Store is a blank canvas, onto which you can pick and choose (or even write!) the plugins which you want for your application.
For instance, the core Email::Store::Entity plugin module addresses the idea of "people" in the email universe, allowing you to search for mails to or from particular people; (despite their changing names or email addresses) Email::Store::Thread interfaces Email::Store to Mail::Thread allowing you to navigate mails by their position in a mail thread; the planned non-core Email::Store::Plucene module plugs into the indexing process and stores information about emails in a Plucene search index for quick retrieval later, and so on.
<<lessSYNOPSIS
use Email::Store dbi:mysql:mailstore;
Email::Store->setup; # Do this once
Email::Store::Mail->store( $rfc822 );
Email::Store::Mail->retrieve( $msgid );
...
Email::Store is the ideal basis for any application which needs to deal with databases of email: archiving, searching, or even storing mail for implementing IMAP or POP3 servers.
Email::Store itself is a very lightweight framework, meaning it does not provide very much functionality itself; in effect, it is merely a Class::DBI interface to a database schema which is designed for storing email. Incidentally, if you dont know much about Class::DBI, youre going to need to in order to get much out of this.
Despite its minimalist nature, Email::Store is incredibly powerful. Its power comes from its extensibility, through plugin modules and hooks which allow you to add new database tables and concepts to the system, and so access the mail store from a "different direction". In a sense, Email::Store is a blank canvas, onto which you can pick and choose (or even write!) the plugins which you want for your application.
For instance, the core Email::Store::Entity plugin module addresses the idea of "people" in the email universe, allowing you to search for mails to or from particular people; (despite their changing names or email addresses) Email::Store::Thread interfaces Email::Store to Mail::Thread allowing you to navigate mails by their position in a mail thread; the planned non-core Email::Store::Plucene module plugs into the indexing process and stores information about emails in a Plucene search index for quick retrieval later, and so on.
Download (0.027MB)
Added: 2006-06-28 License: Perl Artistic License Price:
1215 downloads
Really Simple CalDAV Store 0.8.0
Really Simple CalDAV Store project is a server implementation of the CalDAV protocol for storing calendaring resources. more>>
Really Simple CalDAV Store project is a server implementation of the CalDAV protocol for storing calendaring resources (iCalendar format) on a remote shared server.
An increasing number of calendar clients support the maintenance of shared remote calendars through CalDAV including Mozilla Calendar (Sunbird/Lightning), Evolution, Mulberry, and soon Apples iCal.
The Really Simple CalDAV Store supports basic delegation of read/write access among calendar users and multiple users or clients reading and writing the same calendar entries over time.
Enhancements:
- Lots of improvements were made to CalDAV specification compliance, especially around privacy of tasks and events.
- Two new translations of the administration interface were added (Polish and Hungarian).
- Support for authentication against an LDAP backend was added along with a number of performance, security, and bugfixes.
<<lessAn increasing number of calendar clients support the maintenance of shared remote calendars through CalDAV including Mozilla Calendar (Sunbird/Lightning), Evolution, Mulberry, and soon Apples iCal.
The Really Simple CalDAV Store supports basic delegation of read/write access among calendar users and multiple users or clients reading and writing the same calendar entries over time.
Enhancements:
- Lots of improvements were made to CalDAV specification compliance, especially around privacy of tasks and events.
- Two new translations of the administration interface were added (Polish and Hungarian).
- Support for authentication against an LDAP backend was added along with a number of performance, security, and bugfixes.
Download (0.31MB)
Added: 2007-06-05 License: GPL (GNU General Public License) Price:
880 downloads
Class::DataStore 0.07
Class::DataStore is a Perl module for generic OO data storage/retrieval. more>>
Class::DataStore is a Perl module for generic OO data storage/retrieval.
SYNOPSIS
my %values = ( one => 1, two => 2 );
my $store = Class::DataStore->new( %values );
# using get/set methods
$store->set( three, 3 );
my $three = $store->get( three );
# using AUTOLOAD method
$store->four( 4 );
my $four = $store->four;
my @four = $store->four; # returns a list
my $exists = $store->exists( three ); # $exists = 1
my $data_hashref = $store->dump;
$store->clear;
Class::DataStore implements a simple storage system for object data. This data can be accessed via get/set methods and AUTOLOAD. AUTOLOAD calls are not added to the symbol table, so using get/set will be faster. Using AUTOLOAD also means that you will not be able to store data with a key that is already used by a instance method, such as "get" or "exists".
This module was written originally as part of a website framework that was used for the Democratic National Committee website in 2004. Some of the implementations here, such as get() optionally returning a list if called in array context, reflect the way this module was originally used for building web applications.
Class::DataStore is most useful when subclassed. To preserve the AUTOLOAD functionality, be sure to add the following when setting up the subclass:
use base Class::DataStore;
*AUTOLOAD = &Class::DataStore::AUTOLOAD;
This module is also a useful add-on for modules that need quick and simple data storage, e.g. to store configuration data:
$self->{_config} = Class::Datastore->new( $config_data );
sub config { return $_[0]->{_config}; }
my $server = $self->config->server;
my $sender = $self->config->get( sender );
<<lessSYNOPSIS
my %values = ( one => 1, two => 2 );
my $store = Class::DataStore->new( %values );
# using get/set methods
$store->set( three, 3 );
my $three = $store->get( three );
# using AUTOLOAD method
$store->four( 4 );
my $four = $store->four;
my @four = $store->four; # returns a list
my $exists = $store->exists( three ); # $exists = 1
my $data_hashref = $store->dump;
$store->clear;
Class::DataStore implements a simple storage system for object data. This data can be accessed via get/set methods and AUTOLOAD. AUTOLOAD calls are not added to the symbol table, so using get/set will be faster. Using AUTOLOAD also means that you will not be able to store data with a key that is already used by a instance method, such as "get" or "exists".
This module was written originally as part of a website framework that was used for the Democratic National Committee website in 2004. Some of the implementations here, such as get() optionally returning a list if called in array context, reflect the way this module was originally used for building web applications.
Class::DataStore is most useful when subclassed. To preserve the AUTOLOAD functionality, be sure to add the following when setting up the subclass:
use base Class::DataStore;
*AUTOLOAD = &Class::DataStore::AUTOLOAD;
This module is also a useful add-on for modules that need quick and simple data storage, e.g. to store configuration data:
$self->{_config} = Class::Datastore->new( $config_data );
sub config { return $_[0]->{_config}; }
my $server = $self->config->server;
my $sender = $self->config->get( sender );
Download (0.004MB)
Added: 2006-10-06 License: Perl Artistic License Price:
1113 downloads
Email::Store::DBI 0.254
Email::Store::DBI is a Perl module for database backend to Email::Store. more>>
Email::Store::DBI is a Perl module for database backend to Email::Store.
SYNOPSIS
use Email::Store dbi:...;
This class is a subclass of Class::DBI and contains means for Email::Store-based programs to register what DSN they wish to use. It also provides for building database tables from schemas embedded in the DATA section of plug-in modules, using Class::DBI::DATA::Schema.
"Email::Store" is the ideal basis for any application which needs to deal with databases of email: archiving, searching, or even storing mail for implementing IMAP or POP3 servers.
"Email::Store" itself is a very lightweight framework, meaning it does not provide very much functionality itself; in effect, it is merely a Class::DBI interface to a database schema which is designed for storing email. Incidentally, if you dont know much about "Class::DBI", youre going to need to in order to get much out of this.
Despite its minimalist nature, "Email::Store" is incredibly powerful. Its power comes from its extensibility, through plugin modules and hooks which allow you to add new database tables and concepts to the system, and so access the mail store from a "different direction". In a sense, "Email::Store" is a blank canvas, onto which you can pick and choose (or even write!) the plugins which you want for your application.
For instance, the core "Email::Store::Entity" plugin module addresses the idea of "people" in the email universe, allowing you to search for mails to or from particular people; (despite their changing names or email addresses) "Email::Store::Thread" interfaces "Email::Store" to "Mail::Thread" allowing you to navigate mails by their position in a mail thread; the planned non-core "Email::Store::Plucene" module plugs into the indexing process and stores information about emails in a Plucene search index for quick retrieval later, and so on.
<<lessSYNOPSIS
use Email::Store dbi:...;
This class is a subclass of Class::DBI and contains means for Email::Store-based programs to register what DSN they wish to use. It also provides for building database tables from schemas embedded in the DATA section of plug-in modules, using Class::DBI::DATA::Schema.
"Email::Store" is the ideal basis for any application which needs to deal with databases of email: archiving, searching, or even storing mail for implementing IMAP or POP3 servers.
"Email::Store" itself is a very lightweight framework, meaning it does not provide very much functionality itself; in effect, it is merely a Class::DBI interface to a database schema which is designed for storing email. Incidentally, if you dont know much about "Class::DBI", youre going to need to in order to get much out of this.
Despite its minimalist nature, "Email::Store" is incredibly powerful. Its power comes from its extensibility, through plugin modules and hooks which allow you to add new database tables and concepts to the system, and so access the mail store from a "different direction". In a sense, "Email::Store" is a blank canvas, onto which you can pick and choose (or even write!) the plugins which you want for your application.
For instance, the core "Email::Store::Entity" plugin module addresses the idea of "people" in the email universe, allowing you to search for mails to or from particular people; (despite their changing names or email addresses) "Email::Store::Thread" interfaces "Email::Store" to "Mail::Thread" allowing you to navigate mails by their position in a mail thread; the planned non-core "Email::Store::Plucene" module plugs into the indexing process and stores information about emails in a Plucene search index for quick retrieval later, and so on.
Download (0.028MB)
Added: 2006-10-03 License: Perl Artistic License Price:
1117 downloads
Apache-Storage 1.00
Apache::Storage is Perl module containing simple functions to store and retrieve information from within the Apache process. more>>
Apache::Storage is Perl module containing simple functions to store and retrieve information from within the Apache process.
<<less Download (0.004MB)
Added: 2005-08-24 License: GPL (GNU General Public License) Price:
1521 downloads
GnuAccounting 0.4.2
GnuAccounting is a open source java accounting software that creates and administrates e.g. invoices and credit notes. more>>
GnuAccounting is a open source java accounting software that creates and administrates e.g. invoices and credit notes. GnuAccounting embeds OpenOffice to design templates and output invoices and uses MySQL to store transactional metadata on a central server.
<<less Download (6.5MB)
Added: 2007-07-18 License: GPL (GNU General Public License) Price:
830 downloads
DeliK 0.5.2
DeliK is the KDE porting of Delibar. more>>
DeliK is the KDE porting of Delibar (http://www.rknet.it/program/delibar/). DeliK is a del.icio.us bookmark manager client, it will store all your bookmarks in the system bar so you can easily access to it by selecting the tag and then the link.
<<less Download (0.032MB)
Added: 2007-01-28 License: GPL (GNU General Public License) Price:
999 downloads
JCalendar for Swing 0.1
JCalendar is a Swing component for selecting a date. more>>
JCalendar is a Swing component for selecting a date. JCalendar is easy to configure, highly customizable, and has an attractive user interface. The distribution includes a demo application so that you can preview your customized component.
Main features:
- Easy to configure
- Highly customizable. See properties.
- Attractive user interface
<<lessMain features:
- Easy to configure
- Highly customizable. See properties.
- Attractive user interface
Download (MB)
Added: 2005-11-14 License: The Apache License 2.0 Price:
1452 downloads
DEMOS 0.9.1
DEMOS is a modeling tool for the EP model. more>>
DEMOS is a modeling tool for the EP model. The EP model proposes a declarative executable model for engineering object-based systems which achieves executability through a hybrid approach that annotates model elements with Java code snippets.
DEMOS project is implemented as an Eclipse plugin and provides graphical editing of applications using the EP model, background code generation, and immediate feedback on syntactical validity of models and user-supplied code.
Enhancements:
- Changes in this release are the addition of a visual inspector for running EP systems, significant performance improvements, improved consistency between models and generated code, and minor feature enhancements and bugfixes.
<<lessDEMOS project is implemented as an Eclipse plugin and provides graphical editing of applications using the EP model, background code generation, and immediate feedback on syntactical validity of models and user-supplied code.
Enhancements:
- Changes in this release are the addition of a visual inspector for running EP systems, significant performance improvements, improved consistency between models and generated code, and minor feature enhancements and bugfixes.
Download (2.4MB)
Added: 2006-11-05 License: GPL (GNU General Public License) Price:
1084 downloads
DB based NetFlow Collector 1.0
DB based NetFLow Collector aims to collect Cisco NetFlow data and store it to a database. more>>
DB based NetFLow Collector aims to collect Cisco NetFlow data and store it to a database.
DB based NetFlow Collector has a plugin interface, which makes it flexible for fitting in particular tasks.
Enhancements:
- First release. post your comments/bug reports.
<<lessDB based NetFlow Collector has a plugin interface, which makes it flexible for fitting in particular tasks.
Enhancements:
- First release. post your comments/bug reports.
Download (0.47MB)
Added: 2006-06-19 License: GPL (GNU General Public License) Price:
1231 downloads
WoW Companion 0.2.8
WoW Companion is a Java client/server used to centrally store character, item, and other data for World of Warcraft. more>>
WoW Companion is a Java client and server used to centrally store item, character and other data for World of Warcraft.
Data is made available via the Web in XML and other formats. Frontends for displaying character profiles are also included.
<<lessData is made available via the Web in XML and other formats. Frontends for displaying character profiles are also included.
Download (0.67MB)
Added: 2006-01-10 License: GPL (GNU General Public License) Price:
1391 downloads
Appctl 2.0.58.0.0 (Demo, Apache)
Appctl is a framework for virtually any server software. more>>
Appctl is a framework for virtually any server software. It provides a central script called "ctl" which allows you to start, stop, restart, maintain, or query the current status of an application.
Appctl is meant as a completely generic replacement for application-specific startup/stop scripts. The project also supplies generic monitoring scripts for clusters, which can dramatically decrease clustering costs.
Enhancements:
- This fully integrated Apache/appctl package contains a SunPackage for Sun Solaris 10 on the SPARC architecture.
- This package was created to demonstrate the usage of appctl.
<<lessAppctl is meant as a completely generic replacement for application-specific startup/stop scripts. The project also supplies generic monitoring scripts for clusters, which can dramatically decrease clustering costs.
Enhancements:
- This fully integrated Apache/appctl package contains a SunPackage for Sun Solaris 10 on the SPARC architecture.
- This package was created to demonstrate the usage of appctl.
Download (3.3MB)
Added: 2006-07-18 License: GPL (GNU General Public License) Price:
1196 downloads
Monodiary 0.1
Monodiary project is a simple an effective way to work with an user diary. more>>
Monodiary project is a simple an effective way to work with an user diary.
Monodiary use xml to store the information, organized by dates, In the future,
implementing the NoteManagers interface methods, the information can be stored over other format or database, like mysql, postgresql, sqlite, ...
The apps configuration is stored using gconf.
<<lessMonodiary use xml to store the information, organized by dates, In the future,
implementing the NoteManagers interface methods, the information can be stored over other format or database, like mysql, postgresql, sqlite, ...
The apps configuration is stored using gconf.
Download (0.23MB)
Added: 2006-01-18 License: GPL (GNU General Public License) Price:
1376 downloads
G System 0.5.1
The G System is a free and open source simulation framework and virtual reality. more>>
The G System, often simply called "G", is an effort to create exactly this: simulation of evolution. This is both, a scientific exercise and a virtual reality where many "users" can participate in an ever changing, realistic and ... evolving universe.
G is basically a framework for virtual world simulations. And not only a framework (the "G System") but a virtual reality itself, which will become the application created with the G System.
- Multi-User 3D virtual world experience. The G System provides a 3D virtual reality that can be experienced by many users at the same time. The Users are part of the evolving universe.
- Simulation. The goal of G is to simulate a realistic, dynamic and evolving universe. To allow great flexibility a well designed core system provides the infrastructure for the world. The whole world is made up with elements.
Elements allow for creation of rule systems (like realistic physics, impact of feelings,...) to be applied to elements as well as integration of artificial intelligence (and anything else that is needed) to create evolutionary abilities.
Rule systems are created with "agents". These agents can reach arbitrary complexity and are executed as a thread, thus allowing maximum freedom to the agent design. Users can enter the world and interact with their environment, which ultimately has an impact on the evolution of the virtual universe. Thus, users make up a part of the overall simulation.
Enhancements:
LIBRARIES
G Core System (GCS):
- GCS::GObject does not store the IDs of the children anymore
- GCS::GWorldData can now return a list of children of an element
G World Engine (GWE):
- Bugs fixed concerning connecting to the G Universe
- Mutex deadlocks fixed that prevented the demo to run
- XMPP Presence subscriptions are now handled and in use
- Added new GStorage class wich implements a Qt based database layer, every database supported by Qt is supported by the G System, tested and known to work so far: QSQLITE, QMYSQL3, QPSQL7
- GStorage now used instead of GXmlStorage
- All GXmlNetwork related classes have been removed
- Fixed iterator bug that could cause crashes
- The factory has been adapted to the new database options
BINARIES
guniverseclient:
- Extracted the communication/chat area into a separate widget
- Now differentiates between internal and external contacts in the
- contact list.
- The default configuration file is now in $HOME/.guniverseclient.xml
- This makes it easy to have different configurations for every user
MISC
installer:
- 2 questions less
<<lessG is basically a framework for virtual world simulations. And not only a framework (the "G System") but a virtual reality itself, which will become the application created with the G System.
- Multi-User 3D virtual world experience. The G System provides a 3D virtual reality that can be experienced by many users at the same time. The Users are part of the evolving universe.
- Simulation. The goal of G is to simulate a realistic, dynamic and evolving universe. To allow great flexibility a well designed core system provides the infrastructure for the world. The whole world is made up with elements.
Elements allow for creation of rule systems (like realistic physics, impact of feelings,...) to be applied to elements as well as integration of artificial intelligence (and anything else that is needed) to create evolutionary abilities.
Rule systems are created with "agents". These agents can reach arbitrary complexity and are executed as a thread, thus allowing maximum freedom to the agent design. Users can enter the world and interact with their environment, which ultimately has an impact on the evolution of the virtual universe. Thus, users make up a part of the overall simulation.
Enhancements:
LIBRARIES
G Core System (GCS):
- GCS::GObject does not store the IDs of the children anymore
- GCS::GWorldData can now return a list of children of an element
G World Engine (GWE):
- Bugs fixed concerning connecting to the G Universe
- Mutex deadlocks fixed that prevented the demo to run
- XMPP Presence subscriptions are now handled and in use
- Added new GStorage class wich implements a Qt based database layer, every database supported by Qt is supported by the G System, tested and known to work so far: QSQLITE, QMYSQL3, QPSQL7
- GStorage now used instead of GXmlStorage
- All GXmlNetwork related classes have been removed
- Fixed iterator bug that could cause crashes
- The factory has been adapted to the new database options
BINARIES
guniverseclient:
- Extracted the communication/chat area into a separate widget
- Now differentiates between internal and external contacts in the
- contact list.
- The default configuration file is now in $HOME/.guniverseclient.xml
- This makes it easy to have different configurations for every user
MISC
installer:
- 2 questions less
Download (2.8MB)
Added: 2005-06-12 License: GPL (GNU General Public License) Price:
1594 downloads
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