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Fast Data Transfer 0.8.0
Fast Data Transfer is an application for efficient data transfers that is capable of reading and writing at disk speed. more>>
Fast Data Transfer is an application for efficient data transfers that is capable of reading and writing at disk speed over wide area networks (with standard TCP).
It can be used to stream a large set of files across the network, so a large dataset composed of thousands of files can be sent or received at full speed, without the network transfer restarting between files.
The project is written in Java, runs an all major platforms, and is easy to use.
Main features:
- Streams a dataset (list of files) continuously, using a managed pool of buffers through one or more TCP sockets.
- Uses independent threads to read and write on each physical device
- Transfers data in parallel on multiple TCP streams, when necessary
- Uses appropriate-sized buffers for disk I/O and for the network
- Restores the files from buffers asynchronously
- Resumes a file transfer session without loss, when needed
<<lessIt can be used to stream a large set of files across the network, so a large dataset composed of thousands of files can be sent or received at full speed, without the network transfer restarting between files.
The project is written in Java, runs an all major platforms, and is easy to use.
Main features:
- Streams a dataset (list of files) continuously, using a managed pool of buffers through one or more TCP sockets.
- Uses independent threads to read and write on each physical device
- Transfers data in parallel on multiple TCP streams, when necessary
- Uses appropriate-sized buffers for disk I/O and for the network
- Restores the files from buffers asynchronously
- Resumes a file transfer session without loss, when needed
Download (0.35MB)
Added: 2007-08-21 License: Other/Proprietary License Price:
797 downloads
DOG Data Organizer 0.4.2
DOG Data Organizer provides a bookmark organizer for various bookmark types. more>>
DOG Data Organizer provides a bookmark organizer for various bookmark types.
DOG is a personal knowledge manager based on topic maps. It currently specializes in managing bookmarks.
It imports and exports Netscape, Mozilla, and KDE2 (XBEL) bookmark files, and it imports KDE1 bookmarks and Windows IE Favorites.
<<lessDOG is a personal knowledge manager based on topic maps. It currently specializes in managing bookmarks.
It imports and exports Netscape, Mozilla, and KDE2 (XBEL) bookmark files, and it imports KDE1 bookmarks and Windows IE Favorites.
Download (0.42MB)
Added: 2007-03-12 License: GPL (GNU General Public License) Price:
960 downloads
Upstream Log Transfer System 0.2.0
Upstream is a collection of tools that allow users to send in system specific log and troubleshooting data to support personnel. more>>
Upstream is a collection of tools that allow users to send in system specific log and troubleshooting data to support personnel. The project can be easily modified to output data to any pastebin or support tracker.
Upstream aims to simplify the support cycle and make it more efficient. One of the main problems that support staff face when helping people via IRC or mailing lists is getting user log files across.
Often this process is time consuming, and many new users may even be unable to find / copy these logs. Upstream does this for them by finding and transmitting the log files relevant to a specific issue.
Usage:
We hope to turn this,
< newuser >hi, something is wrong with my resolution, how can i fix it?
< support_person >newuser, what is your video card, and which driver is xorg using?
< newuser >err... how can i find out?
< support_person > cat /var/log/Xorg.0.log and pastebin it
< newuser >pastebin?
< support_person >http://pastebin.ca
< newuser >how do i copy? it wont copy!
In to this,
< newuser >hi, something is wrong with my resolution, how can i fix it?
< support_person >newuser, please run Canoe (System -> Help -> Canoe) and choose Video support. Give me the url you get once its done.
<<lessUpstream aims to simplify the support cycle and make it more efficient. One of the main problems that support staff face when helping people via IRC or mailing lists is getting user log files across.
Often this process is time consuming, and many new users may even be unable to find / copy these logs. Upstream does this for them by finding and transmitting the log files relevant to a specific issue.
Usage:
We hope to turn this,
< newuser >hi, something is wrong with my resolution, how can i fix it?
< support_person >newuser, what is your video card, and which driver is xorg using?
< newuser >err... how can i find out?
< support_person > cat /var/log/Xorg.0.log and pastebin it
< newuser >pastebin?
< support_person >http://pastebin.ca
< newuser >how do i copy? it wont copy!
In to this,
< newuser >hi, something is wrong with my resolution, how can i fix it?
< support_person >newuser, please run Canoe (System -> Help -> Canoe) and choose Video support. Give me the url you get once its done.
Download (0.11MB)
Added: 2006-12-13 License: GPL (GNU General Public License) Price:
1045 downloads
Data::CTable 1.03
Data::CTable is a Perl module that helps you read, write, manipulate tabular data. more>>
Data::CTable is a Perl module that helps you read, write, manipulate tabular data.
SYNOPSIS
## Read some data files in various tabular formats
use Data::CTable;
my $People = Data::CTable->new("people.merge.mac.txt");
my $Stats = Data::CTable->new("stats.tabs.unix.txt");
## Clean stray whitespace in fields
$People->clean_ws();
$Stats ->clean_ws();
## Retrieve columns
my $First = $People->col(FirstName);
my $Last = $People->col(LastName );
## Calculate a new column based on two others
my $Full = [map {"$First->[$_] $Last->[$_]"} @{$People->all()}];
## Add new column to the table
$People->col(FullName => $Full);
## Another way to calculate a new column
$People->col(Key);
$People->calc(sub {no strict vars; $Key = "$Last,$First";});
## "Left join" records matching Stats:PersonID to People:Key
$Stats->join($People, PersonID => Key);
## Find certain records
$Stats->select_all();
$Stats->select(Department => sub {/Sale/i }); ## Sales depts
$Stats->omit (Department => sub {/Resale/i}); ## not Resales
$Stats->select(UsageIndex => sub {$_ > 20.0}); ## high usage
## Sort the found records
$Stats->sortspec(DeptNum , {SortType => Integer});
$Stats->sortspec(UsageIndex, {SortType => Number });
$Stats->sort([qw(DeptNum UsageIndex Last First)]);
## Make copy of table with only found/sorted data, in order
my $Report = $Stats->snapshot();
## Write an output file
$Report->write(_FileName => "Rept.txt", _LineEnding => "mac");
## Print a final progress message.
$Stats->progress("Done!");
## Dozens more methods and parameters available...
OVERVIEW
Data::CTable is a comprehensive utility for reading, writing, manipulating, cleaning and otherwise transforming tabular data. The distribution includes several illustrative subclasses and utility scripts.
A Columnar Table represents a table as a hash of data columns, making it easy to do data cleanup, formatting, searching, calculations, joins, or other complex operations.
The objects hash keys are the field names and the hash values hold the data columns (as array references).
Tables also store a "selection" -- a list of selected / sorted record numbers, and a "field list" -- an ordered list of all or some fields to be operated on. Select() and sort() methods manipulate the selection list. Later, you can optionally rewrite the table in memory or on disk to reflect changes in the selection list or field list.
Data::CTable reads and writes any tabular text file format including Merge, CSV, Tab-delimited, and variants. It transparently detects, reads, and preserves Unix, Mac, and/or DOS line endings and tab or comma field delimiters -- regardless of the runtime platform.
In addition to reading data files, CTable is a good way to gather, store, and operate on tabular data in memory, and to export data to delimited text files to be read by other programs or interactive productivity applications.
To achieve extremely fast data loading, CTable caches data file contents using the Storable module. This can be helpful in CGI environments or when operating on very large data files. CTable can read an entire cached table of about 120 megabytes into memory in about 10 seconds on an average mid-range computer.
For simple data-driven applications needing to store and quickly retrieve simple tabular data sets, CTable provides a credible alternative to DBM files or SQL.
For data hygiene applications, CTable forms the foundation for writing utility scripts or compilers to transfer data from external sources, such as FileMaker, Excel, Access, personal organizers, etc. into compiled or validated formats -- or even as a gateway to loading data into SQL databases or other destinations. You can easily write short, repeatable scripts in Perl to do reporting, error checking, analysis, or validation that would be hard to duplicate in less-flexible application environments.
The data representation is simple and open so you can directly access the data in the object if you feel like it -- or you can use accessors to request "clean" structures containing only the data or copies of it. Or you can build your own columns in memory and then when youre ready, turn them into a table object using the very flexible new() method.
The highly factored interface and implementation allow fine-grained subclassing so you can easily create useful lightweight subclasses. Several subclasses are included with the distribution.
Most defaults and parameters can be customized by subclassing, overridden at the instance level (avoiding the need to subclass too often), and further overridden via optional named-parameter arguments to most major method calls.
<<lessSYNOPSIS
## Read some data files in various tabular formats
use Data::CTable;
my $People = Data::CTable->new("people.merge.mac.txt");
my $Stats = Data::CTable->new("stats.tabs.unix.txt");
## Clean stray whitespace in fields
$People->clean_ws();
$Stats ->clean_ws();
## Retrieve columns
my $First = $People->col(FirstName);
my $Last = $People->col(LastName );
## Calculate a new column based on two others
my $Full = [map {"$First->[$_] $Last->[$_]"} @{$People->all()}];
## Add new column to the table
$People->col(FullName => $Full);
## Another way to calculate a new column
$People->col(Key);
$People->calc(sub {no strict vars; $Key = "$Last,$First";});
## "Left join" records matching Stats:PersonID to People:Key
$Stats->join($People, PersonID => Key);
## Find certain records
$Stats->select_all();
$Stats->select(Department => sub {/Sale/i }); ## Sales depts
$Stats->omit (Department => sub {/Resale/i}); ## not Resales
$Stats->select(UsageIndex => sub {$_ > 20.0}); ## high usage
## Sort the found records
$Stats->sortspec(DeptNum , {SortType => Integer});
$Stats->sortspec(UsageIndex, {SortType => Number });
$Stats->sort([qw(DeptNum UsageIndex Last First)]);
## Make copy of table with only found/sorted data, in order
my $Report = $Stats->snapshot();
## Write an output file
$Report->write(_FileName => "Rept.txt", _LineEnding => "mac");
## Print a final progress message.
$Stats->progress("Done!");
## Dozens more methods and parameters available...
OVERVIEW
Data::CTable is a comprehensive utility for reading, writing, manipulating, cleaning and otherwise transforming tabular data. The distribution includes several illustrative subclasses and utility scripts.
A Columnar Table represents a table as a hash of data columns, making it easy to do data cleanup, formatting, searching, calculations, joins, or other complex operations.
The objects hash keys are the field names and the hash values hold the data columns (as array references).
Tables also store a "selection" -- a list of selected / sorted record numbers, and a "field list" -- an ordered list of all or some fields to be operated on. Select() and sort() methods manipulate the selection list. Later, you can optionally rewrite the table in memory or on disk to reflect changes in the selection list or field list.
Data::CTable reads and writes any tabular text file format including Merge, CSV, Tab-delimited, and variants. It transparently detects, reads, and preserves Unix, Mac, and/or DOS line endings and tab or comma field delimiters -- regardless of the runtime platform.
In addition to reading data files, CTable is a good way to gather, store, and operate on tabular data in memory, and to export data to delimited text files to be read by other programs or interactive productivity applications.
To achieve extremely fast data loading, CTable caches data file contents using the Storable module. This can be helpful in CGI environments or when operating on very large data files. CTable can read an entire cached table of about 120 megabytes into memory in about 10 seconds on an average mid-range computer.
For simple data-driven applications needing to store and quickly retrieve simple tabular data sets, CTable provides a credible alternative to DBM files or SQL.
For data hygiene applications, CTable forms the foundation for writing utility scripts or compilers to transfer data from external sources, such as FileMaker, Excel, Access, personal organizers, etc. into compiled or validated formats -- or even as a gateway to loading data into SQL databases or other destinations. You can easily write short, repeatable scripts in Perl to do reporting, error checking, analysis, or validation that would be hard to duplicate in less-flexible application environments.
The data representation is simple and open so you can directly access the data in the object if you feel like it -- or you can use accessors to request "clean" structures containing only the data or copies of it. Or you can build your own columns in memory and then when youre ready, turn them into a table object using the very flexible new() method.
The highly factored interface and implementation allow fine-grained subclassing so you can easily create useful lightweight subclasses. Several subclasses are included with the distribution.
Most defaults and parameters can be customized by subclassing, overridden at the instance level (avoiding the need to subclass too often), and further overridden via optional named-parameter arguments to most major method calls.
Download (0.15MB)
Added: 2007-07-13 License: Perl Artistic License Price:
833 downloads
Simple File Transfer 0.4.14
Simple File Transfer is a pure useless program which allows you exchange files with remote computers via Internet. more>>
Simple File Transfer is a pure useless program which allows you exchange files with remote computers via Internet. This program has been written for personnal use, so dont blame me if you think I am stupid doing such tool for the others.
It should run on every POSIX compliant Operating System, but I cant give you any complete list.
If you want to compile it under *BSD, maybe youll have to disable the uname() call by running the configure script with the --with-uname=no option.
Enhancements:
- Added the support of hostnames for the destination server
<<lessIt should run on every POSIX compliant Operating System, but I cant give you any complete list.
If you want to compile it under *BSD, maybe youll have to disable the uname() call by running the configure script with the --with-uname=no option.
Enhancements:
- Added the support of hostnames for the destination server
Download (0.088MB)
Added: 2006-08-01 License: GPL (GNU General Public License) Price:
1186 downloads
Apple Disk Transfer ProDOS 1.0.2
Apple Disk Transfer ProDOS transfers diskettes and logical disk images between Apple ][-era computers and the modern world. more>>
Apple Disk Transfer ProDOS (or ADTPro for short) transfers diskettes and logical disk images between Apple ][-era computers and the modern world. If youre familiar with the original ADT, ADTPro extends ADTs reach by working with more logical disk formats, drive types, communications devices, and host operating systems.
Main features:
- Compatibility with any device ProDOS can read
- Compatibility with any Apple ][ (or clone) computer with 64k memory
- Compatibility with many logical disk image formats: .DSK, .PO, .NIB, 2IMG
- Server compatibility with original ADT client program
- Server compatibility with Windows, Mac OSX, Linux, and probably Solaris
- Ability to bootstrap an Apple ][ from bare metal over serial or cassette ports
- Ability to send floppies in "batch" mode without having to name each one
Server
The server program runs on a computer capable of running Java. Depending on how you want to connect to your Apple, you might also need a serial port and cables, an Uthernet card for your apple, or a couple of audio patch cables. The server offers a compact user interface that shows what communications are taking place between the host and the Apple ][.
The servers primary role is to send and receive disk images as requested from the client. But if you have recently acquired an Apple and a disk drive, and you have no software for it - youre in a bit of a tricky situation if you want to move software from the Internet all the way to your shiny new Apple. ADTPros server can help get you get bootstrapped.
Client
The client side runs on the Apple ][. It handles most of the user interaction. When choosing disks/volumes to transfer, anything that ProDOS can see is fair game. Transferring data occurs with a 20k buffer on the Apple, so all transfers are broken up into 20k chunks. A progress indicator shows how far it is into the current chunk, as well as a running count of the total progress.
Enhancements:
- This release has been enhanced with Jean-Marc Boutillon (Deckard)s FASTDSK fast Disk II reading routines.
- This results in a speed boost of 25%-33% for Disk II to host transfers.
- Bootstrapping operations have been reduced, as there is no longer a dependency on ProDOS BASIC.
<<lessMain features:
- Compatibility with any device ProDOS can read
- Compatibility with any Apple ][ (or clone) computer with 64k memory
- Compatibility with many logical disk image formats: .DSK, .PO, .NIB, 2IMG
- Server compatibility with original ADT client program
- Server compatibility with Windows, Mac OSX, Linux, and probably Solaris
- Ability to bootstrap an Apple ][ from bare metal over serial or cassette ports
- Ability to send floppies in "batch" mode without having to name each one
Server
The server program runs on a computer capable of running Java. Depending on how you want to connect to your Apple, you might also need a serial port and cables, an Uthernet card for your apple, or a couple of audio patch cables. The server offers a compact user interface that shows what communications are taking place between the host and the Apple ][.
The servers primary role is to send and receive disk images as requested from the client. But if you have recently acquired an Apple and a disk drive, and you have no software for it - youre in a bit of a tricky situation if you want to move software from the Internet all the way to your shiny new Apple. ADTPros server can help get you get bootstrapped.
Client
The client side runs on the Apple ][. It handles most of the user interaction. When choosing disks/volumes to transfer, anything that ProDOS can see is fair game. Transferring data occurs with a 20k buffer on the Apple, so all transfers are broken up into 20k chunks. A progress indicator shows how far it is into the current chunk, as well as a running count of the total progress.
Enhancements:
- This release has been enhanced with Jean-Marc Boutillon (Deckard)s FASTDSK fast Disk II reading routines.
- This results in a speed boost of 25%-33% for Disk II to host transfers.
- Bootstrapping operations have been reduced, as there is no longer a dependency on ProDOS BASIC.
Download (MB)
Added: 2007-08-13 License: GPL (GNU General Public License) Price:
816 downloads
GNOME Transfer Manager 0.4.12
GNOME Transfer Manager allows the user to retrieve multiple files from the web. more>>
GNOME Transfer Manager allows the user to retrieve multiple files from the web.
These files can be retrieved in multiple parts and each part retrieved on a separate session that the user is connected to the Internet. This is most useful to users with dialup connections. The program performs these tasks using wget as its back-end.
The program supports CORBA. This makes it easy for other programs to use GTransferManager to handle the transfer of files from the Internet.
The program also has an applet which communicates with program using CORBA. The applet can launch the program, request for a new download or accept drops of URLs from netscape, gFTP, gmc and give these URLs to GTM.
<<lessThese files can be retrieved in multiple parts and each part retrieved on a separate session that the user is connected to the Internet. This is most useful to users with dialup connections. The program performs these tasks using wget as its back-end.
The program supports CORBA. This makes it easy for other programs to use GTransferManager to handle the transfer of files from the Internet.
The program also has an applet which communicates with program using CORBA. The applet can launch the program, request for a new download or accept drops of URLs from netscape, gFTP, gmc and give these URLs to GTM.
Download (0.48MB)
Added: 2006-07-12 License: GPL (GNU General Public License) Price:
1208 downloads
Transfer to Media Device 0.8
Transfer to Media Device is a script for transferring selected playlist items to your iPod. more>>
Transfer to Media Device is a script that creates a new Playlist Right Click Menu item for transferring selected playlist items to your iPod via the Media Device Browser.
This script now also supports generic copy to operation for USB mass storage devices. Currently the script will prompt for a destination directory on first copy, in the future this setting will be saved in a configuration file.
This script works with amaroK 1.3beta3 and above.
Usage:
Run from the amaroK script manager. A new menu item will appear in the Playlist right mouse button menu.
Select files in the playlist and Right click -> Transfer to -> iPod for transfering to an iPod.
Select files in the playlist and Right click -> Transfer to -> USB Device for transfering to a USB device.
Enhancements:
- Add support for Creative Nomad Jukebox devices using the kionjb kioslave. Thanks to Ralf T for the patch.
<<lessThis script now also supports generic copy to operation for USB mass storage devices. Currently the script will prompt for a destination directory on first copy, in the future this setting will be saved in a configuration file.
This script works with amaroK 1.3beta3 and above.
Usage:
Run from the amaroK script manager. A new menu item will appear in the Playlist right mouse button menu.
Select files in the playlist and Right click -> Transfer to -> iPod for transfering to an iPod.
Select files in the playlist and Right click -> Transfer to -> USB Device for transfering to a USB device.
Enhancements:
- Add support for Creative Nomad Jukebox devices using the kionjb kioslave. Thanks to Ralf T for the patch.
Download (0.003MB)
Added: 2005-12-23 License: GPL (GNU General Public License) Price:
1409 downloads
Data::SimplePassword 0.02
Data::SimplePassword provides a simple random password generator. more>>
Data::SimplePassword provides a simple random password generator.
SYNOPSIS
use Data::SimplePassword;
my $sp = Data::SimplePassword->new;
$sp->chars( 0..9, a..z, A..Z ); # optional
my $password = $sp->make_password( 8 ); # length
Its a very easy-to-use but a bit strong random password generator.
<<lessSYNOPSIS
use Data::SimplePassword;
my $sp = Data::SimplePassword->new;
$sp->chars( 0..9, a..z, A..Z ); # optional
my $password = $sp->make_password( 8 ); # length
Its a very easy-to-use but a bit strong random password generator.
Download (0.003MB)
Added: 2007-03-31 License: Perl Artistic License Price:
938 downloads
Data::FormValidator::Constraints 4.40
Data::FormValidator::Constraints is a Perl module with basic sets of constraints on input profile. more>>
Data::FormValidator::Constraints is a Perl module with basic sets of constraints on input profile.
SYNOPSIS
use Data::FormValidator::Constraints qw(:all);
In an Data::FormValidator profile:
constraint_methods => {
email => email(),
fax => american_phone(),
phone => american_phone(),
state => state(),
},
These are the builtin constraints that can be specified by name in the input profiles.
Be sure to check out the SEE ALSO section for even more pre-packaged constraints you can use.
<<lessSYNOPSIS
use Data::FormValidator::Constraints qw(:all);
In an Data::FormValidator profile:
constraint_methods => {
email => email(),
fax => american_phone(),
phone => american_phone(),
state => state(),
},
These are the builtin constraints that can be specified by name in the input profiles.
Be sure to check out the SEE ALSO section for even more pre-packaged constraints you can use.
Download (0.086MB)
Added: 2006-10-04 License: Perl Artistic License Price:
1115 downloads
Test::Data 1.20
Test::Data is a Perl module to test functions for particular variable types. more>>
Test::Data is a Perl module to test functions for particular variable types.
SYNOPSIS
use Test::Data qw(Scalar Array Hash Function);
Test::Data provides utility functions to check properties and values of data and variables.
Functions
Plug-in modules define functions for each data type. See the appropriate module.
How it works
The Test::Data module simply emports functions from Test::Data::* modules. Each module defines a self-contained function, and puts that function name into @EXPORT. Test::Data defines its own import function, but that does not matter to the plug-in modules.
If you want to write a plug-in module, follow the example of one that already exists. Name the module Test::Data::Foo, where you replace Foo with the right name. Test::Data should automatically find it.
<<lessSYNOPSIS
use Test::Data qw(Scalar Array Hash Function);
Test::Data provides utility functions to check properties and values of data and variables.
Functions
Plug-in modules define functions for each data type. See the appropriate module.
How it works
The Test::Data module simply emports functions from Test::Data::* modules. Each module defines a self-contained function, and puts that function name into @EXPORT. Test::Data defines its own import function, but that does not matter to the plug-in modules.
If you want to write a plug-in module, follow the example of one that already exists. Name the module Test::Data::Foo, where you replace Foo with the right name. Test::Data should automatically find it.
Download (0.008MB)
Added: 2007-05-03 License: Perl Artistic License Price:
904 downloads
Network Transparent Widgets 0.3.2
Network Transparent Widgets is a protocol and application framework. more>>
Network Transparent Widgets short from NTW, is a protocol and application framework that allows a single server to serve thousands of remote GUI applications.
The client applications are nearly indistinguishable from local, native applications. The protocol is language and architecture neutral. Server language bindings for C and Java are in heavy development.
Main features:
Speed: Remote apps can run at a speed which is nearly indistinguishable from a locally running application. Since the client draws the widgets natively, its not necessary to transfer graphical data, only widget state data. This can be done asynchronously, so the responsiveness of the UI never suffers.
Persistence: Its just as easy to write the ntw protocol data to disk as it is to the network, so the state of the entire gui application can be easily saved. This also happens transparently, so the developer doesnt have to spend any time loading and saving data. Also, if a network connection dies or the client computer loses power, the application can be restarted from the point of failure at the next connection.
Portability: using the protocol, an ntw server application running on a Unix machine could talk to an ntw client for Windows, and vice versa. So a developer could write a program on Linux that could be run from any OS without any porting necessary. Any language or platform that can read and write data to a network can use the protocol to create gui apps.
Scalability: Since the ntw server does not store or draw widget graphics, the memory and computational overhead of running an ntw application is much less than a comparable X Window application. A low end machine could easily serve hundreds of remote clients.
Productivity: Users can run ntw apps without installing anything but the client. Developers can release new versions of their apps without the users having to do anything, much like a web page.
Reference Implementation:
The current reference implementation of the client implements most of the widgets in the Gtk toolkit, and is written in C using the GTK+ 2.0 toolkit for drawing the widgets and handling events. It compiles and runs on FreeBSD, Linux, and Windows, and likely other Unix variants also. Youll need the GTK+ toolkit installed to run the client, and the GTK+ development headers to compile it.
The source code also include a server reference implementation and a sample server application. The "server" is really a set of C language bindings to functions that create and send ntw widget data. The bindings can be used in much the same way as any other GUI toolkit. See the file "ntwtest.c" for the example application. Its been tested on FreeBSD, Linux, and Windows XP. The server library should compile and run on most systems with a C compiler and support for sockets, without the need for any additional libraries.
The protocol is defined by the two header files, ntw.h and ntw_signals.h. These are C header files that describe exactly the byte layout for each of the widgets and all of the opcodes and events that can be sent.
There are still some widgets missing, and some of the signals raised by GTK are not yet handled in the protocol. This will be fixed in the near future.
Note: Although the reference implementation is coded in GTK, the NTW protocol is designed to be independent of any particular widget toolkit. GTK was picked due to favorable design features and a favorable license.
Enhancements:
- 02JUL06 - Fixed bug in update.c where spin_button was switched with slider
- 02JUL06 - Removed status field from image_buffer widget protocol
<<lessThe client applications are nearly indistinguishable from local, native applications. The protocol is language and architecture neutral. Server language bindings for C and Java are in heavy development.
Main features:
Speed: Remote apps can run at a speed which is nearly indistinguishable from a locally running application. Since the client draws the widgets natively, its not necessary to transfer graphical data, only widget state data. This can be done asynchronously, so the responsiveness of the UI never suffers.
Persistence: Its just as easy to write the ntw protocol data to disk as it is to the network, so the state of the entire gui application can be easily saved. This also happens transparently, so the developer doesnt have to spend any time loading and saving data. Also, if a network connection dies or the client computer loses power, the application can be restarted from the point of failure at the next connection.
Portability: using the protocol, an ntw server application running on a Unix machine could talk to an ntw client for Windows, and vice versa. So a developer could write a program on Linux that could be run from any OS without any porting necessary. Any language or platform that can read and write data to a network can use the protocol to create gui apps.
Scalability: Since the ntw server does not store or draw widget graphics, the memory and computational overhead of running an ntw application is much less than a comparable X Window application. A low end machine could easily serve hundreds of remote clients.
Productivity: Users can run ntw apps without installing anything but the client. Developers can release new versions of their apps without the users having to do anything, much like a web page.
Reference Implementation:
The current reference implementation of the client implements most of the widgets in the Gtk toolkit, and is written in C using the GTK+ 2.0 toolkit for drawing the widgets and handling events. It compiles and runs on FreeBSD, Linux, and Windows, and likely other Unix variants also. Youll need the GTK+ toolkit installed to run the client, and the GTK+ development headers to compile it.
The source code also include a server reference implementation and a sample server application. The "server" is really a set of C language bindings to functions that create and send ntw widget data. The bindings can be used in much the same way as any other GUI toolkit. See the file "ntwtest.c" for the example application. Its been tested on FreeBSD, Linux, and Windows XP. The server library should compile and run on most systems with a C compiler and support for sockets, without the need for any additional libraries.
The protocol is defined by the two header files, ntw.h and ntw_signals.h. These are C header files that describe exactly the byte layout for each of the widgets and all of the opcodes and events that can be sent.
There are still some widgets missing, and some of the signals raised by GTK are not yet handled in the protocol. This will be fixed in the near future.
Note: Although the reference implementation is coded in GTK, the NTW protocol is designed to be independent of any particular widget toolkit. GTK was picked due to favorable design features and a favorable license.
Enhancements:
- 02JUL06 - Fixed bug in update.c where spin_button was switched with slider
- 02JUL06 - Removed status field from image_buffer widget protocol
Download (0.65MB)
Added: 2006-07-04 License: MIT/X Consortium License Price:
1209 downloads
Data::ENAML 0.03
Data::ENAML is a Perl extension for ENAML data representation. more>>
Data::ENAML is a Perl extension for ENAML data representation.
SYNOPSIS
use Data::ENAML qw (serialize deserialize);
print serialize(login => {nick => Schop,
email => ariel@atheist.org.il,
tagline => If I had no modem I would not lose Regina});
$struct = deserialize(bad-nick: {nick: "c00l dewd" text: "spaces not allowed"});
ENAML stands for ENAML is Not A Markup Language. (And as we all know, Gnu is Not UNIX, Pine Is Not Email, Wine Is Not Emulator, Lame Aint Mp3 Encoder and so on).
ENAML was defined by Robey Pointer for use in Say2, check http://www.lag.net/say2.
<<lessSYNOPSIS
use Data::ENAML qw (serialize deserialize);
print serialize(login => {nick => Schop,
email => ariel@atheist.org.il,
tagline => If I had no modem I would not lose Regina});
$struct = deserialize(bad-nick: {nick: "c00l dewd" text: "spaces not allowed"});
ENAML stands for ENAML is Not A Markup Language. (And as we all know, Gnu is Not UNIX, Pine Is Not Email, Wine Is Not Emulator, Lame Aint Mp3 Encoder and so on).
ENAML was defined by Robey Pointer for use in Say2, check http://www.lag.net/say2.
Download (0.004MB)
Added: 2006-11-15 License: Perl Artistic License Price:
1073 downloads
Gimp::Data 1.211
Gimp::Data is a Perl module to set and get state data. more>>
Gimp::Data is a Perl module to set and get state data.
SYNOPSIS
use Gimp::Data;
$Gimp::Data{value1} = "Hello";
print $Gimp::Data{value1},", World!!n";
With this module, you can access plugin-specific (or global) data in Gimp, i.e. you can store and retrieve values that are stored in the main Gimp application.
An example would be to save parameter values in Gimp, so that on subsequent invocations of your plug-in, the user does not have to set all parameter values again (Gimp::Fu does this already).
<<lessSYNOPSIS
use Gimp::Data;
$Gimp::Data{value1} = "Hello";
print $Gimp::Data{value1},", World!!n";
With this module, you can access plugin-specific (or global) data in Gimp, i.e. you can store and retrieve values that are stored in the main Gimp application.
An example would be to save parameter values in Gimp, so that on subsequent invocations of your plug-in, the user does not have to set all parameter values again (Gimp::Fu does this already).
Download (0.26MB)
Added: 2006-10-26 License: Perl Artistic License Price:
1093 downloads
OpenDMTP 1.2.8 (Java Server)
OpenDMTP is a highly configurable and extensible protocol for communicating with mobile devices. more>>
The "Open Device Monitoring and Tracking Protocol", otherwise known as OpenDMTP, is a protocol and framework that allows bi-directional data communications between servers and devices (clients) over the Internet and similar networks.
OpenDMTP is a highly configurable and extensible protocol for communicating with mobile devices.
OpenDMTP is particularly geared towards Location-based information (LBS) such as GPS, as well as temperature and other data collected in remote-monitoring devices. OpenDMTP is small, and is especially suited for micro-devices such as PDAs, mobile phones, and custom OEM devices.
We saw a need for a communications protocol that allowed high-latency, low-bandwidth (HL/LB) devices to transmit location data to monitoring-systems. Because these devices often have limited network connectivity, the protocol needed to be small and efficient. Example devices include mobile phones, PDAs, OEM micro-devices (alarm systems, temperature monitors, etc.), and more.
There are many mobile GPS tracking devices on the market today with their own closed proprietary protocols. Searching the web for open protocols revealed only a few available for transferring data (including GPS information) between devices. However these solutions are generally designed for non-mobile applications and/or lack some of the low-bandwidth, configurable, and extensible features that mobile applications require.
Main features:
- Small Footprint: Mobile devices typically have limited resources on which to run client code (ie. memory, processor speed). An open protocol designed with this in mind should be optimized to allow efficient implementation and should easily support devices such as PDAs, mobile phones, GPS monitoring devices, and other OEM micro-devices.
- Network Efficient: Mobile devices typically have limited network connectivity, and in some cases data communication can be quite expensive (e.g. satellite). Because of this the protocol needs to be efficient in its dialog between the client and server. The communication needs to be optimized such that the necessary information can be conveyed with a minimum number of bytes in the least amount of time.
- Bi-directional: Some devices can support two-way communication (ie. GPRS, or other socket based connections), while others may only support one-way communication (ie. some satellite communication systems). With this in mind, a protocol should be designed to support both duplex (two-way) and simplex (one-way) communication.
- Transport Media: Differrent mobile applications will have their own unique way of communicating data back to the server. Some may use GPRS, or socket based communication, others may use satellite communication, while still others may use other forms of wireless communication, such as BlueTooth. The design of the protocol should be able to encompass all such transport media types, regardless of the type of transport in use.
- Flexible Data Encoding: Most types of transport media allow for the transmission of binary encoded data. However, there may be some forms of media for which an ASCII encoded data packet is much better suited. A protocol designed with this in mind should be able to support both types of data encoding.
- Configurable Messages: Due to the broad range of data types used in mobile applications, the protocol should be flexible enough to define standard messages, yet still allow custom messages within the framework.
- Extensible: Not every mobile application is the same. Some require special handling and may have various types of inputs and outputs. A protocol designed for mobile applications should insure that the framework can be easily extended to incapsulate the specific needs of the device.
- Industry Compatibility: Having an open protocol insures better compatibility between different client devices and service providers.
- Reference Implementation: Having a reference implementation that showcases the major features of the protocol provides an easy starting point on which developers can add their own features and platform specific implementation without having to worry about how data gets from the client to the server.
OpenDMTP was specifically designed to suit all these needs, especially "Small Footprint" and "Network Efficiency". The typical data plan for GPRS communication, for instance, is usually 1Mb per month. OpenDMTP was designed to optimize packet encoding to allow the collection of GPS information packets once every 3 minutes, 24 hours a day, 30 days a month, and still stay under the 1Mb data plan limit.
While XML is very extensible, it fails the "Small Footprint" and "Network Efficiency" requirements. Thus, it was discounted as a viable protocol solution. Many mobile devices do not have the resources necessary to be able to provide full XML parsing functionality. And an XML packet may need to be several hundred bytes in length just to send a few bytes of actual data. This alone would make the solution cost prohibitive for high-cost transport media such as satellite.
OpenDMTP also includes a full-featured commercial quality reference implementation to jump-start development.
Enhancements:
- NEW: Minor optimizations made to message logging.
- FIX: Log file now properly displays account/device on client connection.
<<lessOpenDMTP is a highly configurable and extensible protocol for communicating with mobile devices.
OpenDMTP is particularly geared towards Location-based information (LBS) such as GPS, as well as temperature and other data collected in remote-monitoring devices. OpenDMTP is small, and is especially suited for micro-devices such as PDAs, mobile phones, and custom OEM devices.
We saw a need for a communications protocol that allowed high-latency, low-bandwidth (HL/LB) devices to transmit location data to monitoring-systems. Because these devices often have limited network connectivity, the protocol needed to be small and efficient. Example devices include mobile phones, PDAs, OEM micro-devices (alarm systems, temperature monitors, etc.), and more.
There are many mobile GPS tracking devices on the market today with their own closed proprietary protocols. Searching the web for open protocols revealed only a few available for transferring data (including GPS information) between devices. However these solutions are generally designed for non-mobile applications and/or lack some of the low-bandwidth, configurable, and extensible features that mobile applications require.
Main features:
- Small Footprint: Mobile devices typically have limited resources on which to run client code (ie. memory, processor speed). An open protocol designed with this in mind should be optimized to allow efficient implementation and should easily support devices such as PDAs, mobile phones, GPS monitoring devices, and other OEM micro-devices.
- Network Efficient: Mobile devices typically have limited network connectivity, and in some cases data communication can be quite expensive (e.g. satellite). Because of this the protocol needs to be efficient in its dialog between the client and server. The communication needs to be optimized such that the necessary information can be conveyed with a minimum number of bytes in the least amount of time.
- Bi-directional: Some devices can support two-way communication (ie. GPRS, or other socket based connections), while others may only support one-way communication (ie. some satellite communication systems). With this in mind, a protocol should be designed to support both duplex (two-way) and simplex (one-way) communication.
- Transport Media: Differrent mobile applications will have their own unique way of communicating data back to the server. Some may use GPRS, or socket based communication, others may use satellite communication, while still others may use other forms of wireless communication, such as BlueTooth. The design of the protocol should be able to encompass all such transport media types, regardless of the type of transport in use.
- Flexible Data Encoding: Most types of transport media allow for the transmission of binary encoded data. However, there may be some forms of media for which an ASCII encoded data packet is much better suited. A protocol designed with this in mind should be able to support both types of data encoding.
- Configurable Messages: Due to the broad range of data types used in mobile applications, the protocol should be flexible enough to define standard messages, yet still allow custom messages within the framework.
- Extensible: Not every mobile application is the same. Some require special handling and may have various types of inputs and outputs. A protocol designed for mobile applications should insure that the framework can be easily extended to incapsulate the specific needs of the device.
- Industry Compatibility: Having an open protocol insures better compatibility between different client devices and service providers.
- Reference Implementation: Having a reference implementation that showcases the major features of the protocol provides an easy starting point on which developers can add their own features and platform specific implementation without having to worry about how data gets from the client to the server.
OpenDMTP was specifically designed to suit all these needs, especially "Small Footprint" and "Network Efficiency". The typical data plan for GPRS communication, for instance, is usually 1Mb per month. OpenDMTP was designed to optimize packet encoding to allow the collection of GPS information packets once every 3 minutes, 24 hours a day, 30 days a month, and still stay under the 1Mb data plan limit.
While XML is very extensible, it fails the "Small Footprint" and "Network Efficiency" requirements. Thus, it was discounted as a viable protocol solution. Many mobile devices do not have the resources necessary to be able to provide full XML parsing functionality. And an XML packet may need to be several hundred bytes in length just to send a few bytes of actual data. This alone would make the solution cost prohibitive for high-cost transport media such as satellite.
OpenDMTP also includes a full-featured commercial quality reference implementation to jump-start development.
Enhancements:
- NEW: Minor optimizations made to message logging.
- FIX: Log file now properly displays account/device on client connection.
Download (0.21MB)
Added: 2007-03-16 License: The Apache License 2.0 Price:
954 downloads
Other version of OpenDMTP
License:The Apache License 2.0
License:The Apache License 2.0
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