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Cross-LFS 1.0.0
Cross-LFS is a project that provides you with step-by-step instructions for building your own customized Linux system. more>>
Cross-LFS stands for Cross Linux From Scratch (CLFS) and is a project that provides you with step-by-step instructions for building your own customized Linux system entirely from source.
Why would I want a CLFS system?
Many wonder why they should go through the hassle of building a Linux system from scratch when they could just download an existing Linux distribution. However, there are several benefits of building CLFS. Consider the following:
CLFS teaches people how to build a cross compiler
Building CLFS teaches you how to make a cross-compiler and the necessary tools, to build a basic system on a different architecture. For example you would be able to build a Sparc toolchain on an x86 machine, and utilize that toolchain to build a Linux system from source code.
CLFS teaches people how to utilize a multilib system
CLFS takes advantage of the target systems capability, by utilizing a multilib capable build system.
CLFS teaches people how a Linux system works internally
Building CLFS teaches you about all that makes Linux tick, how things work together and depend on each other. And most importantly, how to customize it to your own tastes and needs.
Building CLFS produces a very compact Linux system
When you install a regular distribution, you often end up installing a lot of programs that you would probably never use. Theyre just sitting there taking up (precious) disk space.
CLFS can be built from most Unix Style Operating Systems
You can build CLFS even if you dont have Linux running. Our build instructions have been tested to build from Solaris and the BSDs.
CLFS is extremely flexible
Building CLFS could be compared to a finished house. CLFS will give you the skeleton of a house, but its up to you to install plumbing, electrical outlets, kitchen, bath, wallpaper, etc. You have the ability to turn it into whatever type of system you need it to be, customized completely for you.
CLFS offers you added security
You will compile the entire system from source, thus allowing you to audit everything, if you wish to do so, and apply all the security patches you want or need to apply. You dont have to wait for someone else to provide a new binary package that (hopefully) fixes a security hole. Often, you never truly know whether a security hole is fixed or not unless you do it yourself.
What can I do with my CLFS system?
A by-the-book CLFS system is fairly minimal, but is designed to provide a strong base on which you can add any packages you want. See the BLFS project for a selection of commonly used packages.
<<lessWhy would I want a CLFS system?
Many wonder why they should go through the hassle of building a Linux system from scratch when they could just download an existing Linux distribution. However, there are several benefits of building CLFS. Consider the following:
CLFS teaches people how to build a cross compiler
Building CLFS teaches you how to make a cross-compiler and the necessary tools, to build a basic system on a different architecture. For example you would be able to build a Sparc toolchain on an x86 machine, and utilize that toolchain to build a Linux system from source code.
CLFS teaches people how to utilize a multilib system
CLFS takes advantage of the target systems capability, by utilizing a multilib capable build system.
CLFS teaches people how a Linux system works internally
Building CLFS teaches you about all that makes Linux tick, how things work together and depend on each other. And most importantly, how to customize it to your own tastes and needs.
Building CLFS produces a very compact Linux system
When you install a regular distribution, you often end up installing a lot of programs that you would probably never use. Theyre just sitting there taking up (precious) disk space.
CLFS can be built from most Unix Style Operating Systems
You can build CLFS even if you dont have Linux running. Our build instructions have been tested to build from Solaris and the BSDs.
CLFS is extremely flexible
Building CLFS could be compared to a finished house. CLFS will give you the skeleton of a house, but its up to you to install plumbing, electrical outlets, kitchen, bath, wallpaper, etc. You have the ability to turn it into whatever type of system you need it to be, customized completely for you.
CLFS offers you added security
You will compile the entire system from source, thus allowing you to audit everything, if you wish to do so, and apply all the security patches you want or need to apply. You dont have to wait for someone else to provide a new binary package that (hopefully) fixes a security hole. Often, you never truly know whether a security hole is fixed or not unless you do it yourself.
What can I do with my CLFS system?
A by-the-book CLFS system is fairly minimal, but is designed to provide a strong base on which you can add any packages you want. See the BLFS project for a selection of commonly used packages.
Download (MB)
Added: 2006-09-28 License: BSD License Price:
1125 downloads
Cross Browser Ajax 0.01
Diminutive JavaScript-on-Demand based library that helps web developers add AJAX functionally to projects. in a few easy steps. Supports ALL modern ... more>> <<less
Download (0KB)
Added: 2009-04-05 License: Freeware Price: Free
203 downloads
Naughts and Crosses 0.83
Naughts and Crosses a simple tic-tac-toe game - with a twist. more>>
Naughts and Crosses a simple tic-tac-toe game - with a twist.
This is a simple tic-tac-toe game, written in C++ for the console. Its a very simple affair, and only suited to the odd five minutes, but has a fully functional one-player mode (which I have tried to make neither too easy nor too hard) and offers the ability to modify the board size.
<<lessThis is a simple tic-tac-toe game, written in C++ for the console. Its a very simple affair, and only suited to the odd five minutes, but has a fully functional one-player mode (which I have tried to make neither too easy nor too hard) and offers the ability to modify the board size.
Download (0.37MB)
Added: 2007-05-29 License: GPL (GNU General Public License) Price:
879 downloads
AVR Cross Development Kit 20060719
AVR Cross Development Kit is a cross development kit for the AVR RISC processor. more>>
CDK4AVR stands for Cross Development Kit for Atmels AVR RISC processor serie and should support your development with a comprehensive Assembler and C development environment for even this processor familie under Linux. It will present only free of fee tools, so you can use it without risks. Further you will find some useful OS projects and related sample code all arround AVRs inside of the example packages.
CDK4AVR collects all programms and development tools in one directory (/opt/cdk4avr) and will try to present an easy to admin installation.
My intention for CDK4AVR is / was to provide a full featurd tool chain distribution of all the free accessible resources, because the most stuff is scattered to the wide of the whole Internet and only compileable by wizards or professions.
Installation:
Each package will be provided as RPM only. It is not necessary to install all packages,but you have to install the base package cdk-avr-base every time you want to use another package. Here is an example for a typical GNU development environment:
[user@host]$ rpm -hiv cdk-avr-base-0.3-20031111.i386.rpm
[user@host]$ rpm -hiv cdk-avr-binutils-2.14-20030906.i386.rpm
[user@host]$ rpm -hiv cdk-avr-gcc-3.3.2-20031021.i386.rpm
[user@host]$ rpm -hiv cdk-avr-gcc-c++-3.3.2-20031021.i386.rpm
[user@host]$ rpm -hiv cdk-avr-gcc-colorgcc-3.3.2-20031021.i386.rpm
[user@host]$ rpm -hiv cdk-avr-libc-1.0.2-20040229.noarch.rpm
[user@host]$ rpm -hiv cdk-avr-gdb-6.0-20031019.i386.rpm
[user@host]$ rpm -hiv cdk-avr-simulavr-0.1.2.20040304cvs-20040304.i386.rpm
[user@host]$ rpm -hiv cdk-avr-avarice-2.2-20040229.i386.rpm
[user@host]$ rpm -hiv cdk-avr-uisp-20040207cvs-20040304.i386.rpm
[user@host]$ rpm -hiv cdk-avr-avrdude-4.3.0-20040229.i386.rpm
Base package -- is needed every time you will use any CDK4AVR package.
NOTE: Users of base packages with version 0.2 and prior have to update to latest version. There was a damaged (t)csh startup script. As a result of an buggy %preun script in previous packages you have to update in two cycles:
[user@host]$ rpm -hUv cdk-nios-base-0.3-20031111.i386.rpm
[user@host]$ rpm -hUv --force cdk-nios-base-0.3-20031111.i386.rpm
Enhancements:
- There are minor feature enhancements in AVR-Ada 0.4.1.
- As a result, the packeges for binutils and gcc/gnat were rebuilt.
- There are new packages for the AVR-Ada run time system and related examples.
<<lessCDK4AVR collects all programms and development tools in one directory (/opt/cdk4avr) and will try to present an easy to admin installation.
My intention for CDK4AVR is / was to provide a full featurd tool chain distribution of all the free accessible resources, because the most stuff is scattered to the wide of the whole Internet and only compileable by wizards or professions.
Installation:
Each package will be provided as RPM only. It is not necessary to install all packages,but you have to install the base package cdk-avr-base every time you want to use another package. Here is an example for a typical GNU development environment:
[user@host]$ rpm -hiv cdk-avr-base-0.3-20031111.i386.rpm
[user@host]$ rpm -hiv cdk-avr-binutils-2.14-20030906.i386.rpm
[user@host]$ rpm -hiv cdk-avr-gcc-3.3.2-20031021.i386.rpm
[user@host]$ rpm -hiv cdk-avr-gcc-c++-3.3.2-20031021.i386.rpm
[user@host]$ rpm -hiv cdk-avr-gcc-colorgcc-3.3.2-20031021.i386.rpm
[user@host]$ rpm -hiv cdk-avr-libc-1.0.2-20040229.noarch.rpm
[user@host]$ rpm -hiv cdk-avr-gdb-6.0-20031019.i386.rpm
[user@host]$ rpm -hiv cdk-avr-simulavr-0.1.2.20040304cvs-20040304.i386.rpm
[user@host]$ rpm -hiv cdk-avr-avarice-2.2-20040229.i386.rpm
[user@host]$ rpm -hiv cdk-avr-uisp-20040207cvs-20040304.i386.rpm
[user@host]$ rpm -hiv cdk-avr-avrdude-4.3.0-20040229.i386.rpm
Base package -- is needed every time you will use any CDK4AVR package.
NOTE: Users of base packages with version 0.2 and prior have to update to latest version. There was a damaged (t)csh startup script. As a result of an buggy %preun script in previous packages you have to update in two cycles:
[user@host]$ rpm -hUv cdk-nios-base-0.3-20031111.i386.rpm
[user@host]$ rpm -hUv --force cdk-nios-base-0.3-20031111.i386.rpm
Enhancements:
- There are minor feature enhancements in AVR-Ada 0.4.1.
- As a result, the packeges for binutils and gcc/gnat were rebuilt.
- There are new packages for the AVR-Ada run time system and related examples.
Download (MB)
Added: 2006-07-20 License: Freely Distributable Price:
1206 downloads
SIMD Cross-platform headers 2004.10.26
SIMD Cross-platform headers is a cross- platform, cross-compiler, cross CPU C/C++ header collection. more>>
SIMD Cross-platform headers is a cross- platform, cross-compiler, cross CPU C/C++ header collection that aids the creation portable vectorized (SIMD) C/C++ code.
SIMD Cross-platform headerst supports (or partially supports) x86 (MMX/SSE/SSE2) GCC and MSVC, PPC Altivec GCC and CodeWarrior, ARM GCC, and software-emulated SIMD.
NOTE: Code must be 16-byte aligned. Align to 16 when allocating memory.
X86/XSCALE (Intel) vs. PowerPC/MIPS
While the PowerPC and MIPS SIMD instructions take 2 source vectors and a destination vector, the Intel platforms only take a source and destination. Example:
PPC/MIPS can do:
C = A + B
X86 can only do:
A = A + B (or A+=B)
Code written either way will work on the X86, and still be faster than 387 math, but preserving the registers takes significant overhead (Disassemble the test program for an example. The prints preserve, the disassembly test does not.) For the fastest code between systems, write your SIMD math as the X86 expects, manually preserving SIMD variables.
At least GCC for PPC doesnt seem to have any issues figuring out how to deal with a source and destination memory address being the same.
Enhancements:
- Created file with some i386, GCC dialect
<<lessSIMD Cross-platform headerst supports (or partially supports) x86 (MMX/SSE/SSE2) GCC and MSVC, PPC Altivec GCC and CodeWarrior, ARM GCC, and software-emulated SIMD.
NOTE: Code must be 16-byte aligned. Align to 16 when allocating memory.
X86/XSCALE (Intel) vs. PowerPC/MIPS
While the PowerPC and MIPS SIMD instructions take 2 source vectors and a destination vector, the Intel platforms only take a source and destination. Example:
PPC/MIPS can do:
C = A + B
X86 can only do:
A = A + B (or A+=B)
Code written either way will work on the X86, and still be faster than 387 math, but preserving the registers takes significant overhead (Disassemble the test program for an example. The prints preserve, the disassembly test does not.) For the fastest code between systems, write your SIMD math as the X86 expects, manually preserving SIMD variables.
At least GCC for PPC doesnt seem to have any issues figuring out how to deal with a source and destination memory address being the same.
Enhancements:
- Created file with some i386, GCC dialect
Download (0.008MB)
Added: 2006-03-17 License: zlib/libpng License Price:
1319 downloads
Cross Platform Toolkit Library (xtklib) 0.2.0 Alpha
Cross Platform Toolkit Library(xtklib) is a C++ based framework for highly object-oriented cross-platform programming. more>>
Cross Platform Toolkit Library (xtklib) is a C++ based framework for highly object-oriented cross-platform programming.
In particular, the library provides a full abstraction layer between its API and the main services offered by the underlying operating system(Thread, processes,GUI,Filesystem,etc.) plus a set of generic utilities (Strings,Data structures,etc.).
Unlike other famous libraries, xtklib makes full use of all features of C++ like RTTI, Templates, Exceptions thus obtaining a strongly object-oriented design with a Java-like sensation.
The library is composed by two main modules: "Base" and "Widgets". The target operating systems are Windows and Unix(Linux and BSD in primis) with a plan to move also towards other systems.
Main features:
- Use of modern C++ - use of many powerfull features offered by modern C++ like exceptions,RTTI,templates and namespaces allows faster development,improves code readability,and reduces programming errors.
- Strong Object-Oriented design - designed to meet requirements of modern software industry: modularity, low coupling, high cohesion,information hiding. Design patterns and advanced class hierarchies are extensively used in all the library.
- Ease of use - Clean and intuitive programming interface with a Java-like sensation.
- Complete - Features supported includes:
- Basic services: Thread, Synchronization, Filesystem access, Processes, Networking.
- Advanced services: I/O Streams, Logging.
- Debugging tools: Stack tracing, Memory Leak detection.
- Gui widgets (Work in progress): Windows,Frames,Layout managers,common controls,advanced controls.
- Generic utilities: complete data structures framework, String class with unicode support.
- Full unicode support: native support to unicode, conversion to/from different charsets.
- And many others: the list is too much long to enumerate all minor but extremely usefull features.
- Cross Platform - Supports various systems and compilers.
- XTKlib is known to work under:
- Windows XP (x86)
- Visual C++ versions 7.1, 8.0
- MinGW32
- Linux (x86, x86_64)
- GCC 3.4
- Compatibility with other platforms and compilers are not excluded.(If you can compile/use xtklib with a non listed compiler/platform let us know about that, thanks)
- Fast - Although performance are not the main goal of this library (exceptions and RTTI have a tradeoff in this meaning), code agility and execution speed are often taken in consideration during development, thus leaving a performance advantage compared to interpreted programming languages(eg. Java,C#) or scripting languages(eg. Python,Ruby,Perl).
Enhancements:
- This is the first release with a working "Widgets" module, although it has only basic features.
- This release is provided for testing and development only.
<<lessIn particular, the library provides a full abstraction layer between its API and the main services offered by the underlying operating system(Thread, processes,GUI,Filesystem,etc.) plus a set of generic utilities (Strings,Data structures,etc.).
Unlike other famous libraries, xtklib makes full use of all features of C++ like RTTI, Templates, Exceptions thus obtaining a strongly object-oriented design with a Java-like sensation.
The library is composed by two main modules: "Base" and "Widgets". The target operating systems are Windows and Unix(Linux and BSD in primis) with a plan to move also towards other systems.
Main features:
- Use of modern C++ - use of many powerfull features offered by modern C++ like exceptions,RTTI,templates and namespaces allows faster development,improves code readability,and reduces programming errors.
- Strong Object-Oriented design - designed to meet requirements of modern software industry: modularity, low coupling, high cohesion,information hiding. Design patterns and advanced class hierarchies are extensively used in all the library.
- Ease of use - Clean and intuitive programming interface with a Java-like sensation.
- Complete - Features supported includes:
- Basic services: Thread, Synchronization, Filesystem access, Processes, Networking.
- Advanced services: I/O Streams, Logging.
- Debugging tools: Stack tracing, Memory Leak detection.
- Gui widgets (Work in progress): Windows,Frames,Layout managers,common controls,advanced controls.
- Generic utilities: complete data structures framework, String class with unicode support.
- Full unicode support: native support to unicode, conversion to/from different charsets.
- And many others: the list is too much long to enumerate all minor but extremely usefull features.
- Cross Platform - Supports various systems and compilers.
- XTKlib is known to work under:
- Windows XP (x86)
- Visual C++ versions 7.1, 8.0
- MinGW32
- Linux (x86, x86_64)
- GCC 3.4
- Compatibility with other platforms and compilers are not excluded.(If you can compile/use xtklib with a non listed compiler/platform let us know about that, thanks)
- Fast - Although performance are not the main goal of this library (exceptions and RTTI have a tradeoff in this meaning), code agility and execution speed are often taken in consideration during development, thus leaving a performance advantage compared to interpreted programming languages(eg. Java,C#) or scripting languages(eg. Python,Ruby,Perl).
Enhancements:
- This is the first release with a working "Widgets" module, although it has only basic features.
- This release is provided for testing and development only.
Download (0.25MB)
Added: 2006-01-09 License: GPL (GNU General Public License) Price:
1383 downloads
mChess 0.11
mChess is a simple cross-platform email chess program. more>>
mChess is a simple cross-platform email chess program.
The aim is to be able to play chess with your friends via email using a nice user interface without having a chess board standing in your living room for weeks.
<<lessThe aim is to be able to play chess with your friends via email using a nice user interface without having a chess board standing in your living room for weeks.
Download (0.44MB)
Added: 2007-05-27 License: Perl Artistic License Price:
884 downloads
Canorus 0.2.5
Canorus is a free cross-platform music score editor. more>>
Canorus is a free cross-platform music score editor.
Canorus supports an unlimited number and length of staffs, polyphony, a MIDI playback of written notes, chord markings, lyrics, a number of import and export filters to many formats like MIDI, MusicXML, ABC Music, MUP, PMX, MusiXTeX and LilyPond and more!
Canorus is evolving quickly.
<<lessCanorus supports an unlimited number and length of staffs, polyphony, a MIDI playback of written notes, chord markings, lyrics, a number of import and export filters to many formats like MIDI, MusicXML, ABC Music, MUP, PMX, MusiXTeX and LilyPond and more!
Canorus is evolving quickly.
Download (0.40MB)
Added: 2007-03-25 License: GPL (GNU General Public License) Price:
563 downloads
Cpop 0.7
cpop is a network popup message system that uses the jpop protocol and a simple GTK+ interface. more>>
cpop is a network popup message system that uses the jpop protocol and a simple GTK+ interface. cpop provides handy popup messages for LAN messaging or just sending yourself reminder messages.
This version is the UNIX/GTK+ native version. The cross-platform, Java version is called jpop.
<<lessThis version is the UNIX/GTK+ native version. The cross-platform, Java version is called jpop.
Download (0.072MB)
Added: 2005-11-29 License: GPL (GNU General Public License) Price:
1428 downloads
Mures 0.5
Mures is a cross-platform clone of Segas Chu Chu Rocket. more>>
Mures project is a cross-platform clone of Segas "Chu Chu Rocket", a multi-player puzzle game.
It is written in C using SDL. Multi-player is handled through a client-server design that supports multiple players per client.
<<lessIt is written in C using SDL. Multi-player is handled through a client-server design that supports multiple players per client.
Download (0.62MB)
Added: 2006-12-26 License: GPL (GNU General Public License) Price:
1037 downloads
Conectayas 0.17a
Conectayas is a game that is like Connect Four but is transformable to Tic-Tac-Toe and to a lot of similar games that use th more>>
Conectayas is a game that is like "Connect Four" but is transformable to "Tic-Tac-Toe" and to a lot of similar games that use the mouse.
Conectayas is written in DHTML (JavaScript, CSS, and HTML) and is very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows, and others.
Enhancements:
- Firefox 2 bugfixes.
<<lessConectayas is written in DHTML (JavaScript, CSS, and HTML) and is very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows, and others.
Enhancements:
- Firefox 2 bugfixes.
Download (0.028MB)
Added: 2006-12-25 License: GPL (GNU General Public License) Price:
1033 downloads
5Loaves 1.0
An open source, cross platform, secure, internet tunneling platform more>> An open source, cross platform, secure, internet tunneling platform with file transfer, web server, remote admin, proxy, and load balancing. Enables connections through or around firewalls and across sub-networks.<<less
Download (1.72MB)
Added: 2009-04-06 License: Freeware Price: Free
200 downloads
Rock Dodgers 0.6.0a
Rock Dodgers project is a game in which you avoid flying space rocks. more>>
Rock Dodgers project is a game in which you avoid flying space rocks.
Use your shields, fire your thrusters, cross your fingers, and kiss your ship goodbye.
<<lessUse your shields, fire your thrusters, cross your fingers, and kiss your ship goodbye.
Download (0.41MB)
Added: 2006-12-07 License: GPL (GNU General Public License) Price:
1054 downloads
DeXSS 1.0.0
DeXSS project provides a SAX2 Parser to help protect against Cross-site scripting (XSS) attacks. more>>
DeXSS project provides a SAX2 Parser to help protect against Cross-site scripting (XSS) attacks.
DeXSS uses TagSoup to parse potentially malformed input, followed by a SAX2 filter pipeline to remove JavaScript from HTML.
You can use the DeXSS parser in place of your existing SAX2 parser, or you can use the DeXSS utility to provide a string-to-string conversion.
<<lessDeXSS uses TagSoup to parse potentially malformed input, followed by a SAX2 filter pipeline to remove JavaScript from HTML.
You can use the DeXSS parser in place of your existing SAX2 parser, or you can use the DeXSS utility to provide a string-to-string conversion.
Download (0.021MB)
Added: 2007-05-01 License: Academic Free License (AFL) Price:
906 downloads
ScratchboxMultiCpu 2.3
Scratchbox is a cross-compilation toolkit designed to make embedded Linux application development easier. more>>
Scratchbox is a cross-compilation toolkit designed to make embedded Linux application development easier.
The project also provides a full set of tools to integrate and cross-compile an entire Linux distribution.
<<lessThe project also provides a full set of tools to integrate and cross-compile an entire Linux distribution.
Download (680.6MB)
Added: 2007-06-14 License: GPL (GNU General Public License) Price:
872 downloads
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