creation of life
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Web of Life 1.0
Web of Life is a life simulation game. more>>
Web of Life is a life simulation game.
An isometric game done with C++ and SDL.
In this game you control some beings in an ecosystem, the goal is to make only that the beings you control survive.
Your beings should survive fighting with other beings, reproducting to make a massive attack and eating.
But sometimes you will have to eat some of your own live beings so that others could stay alive, well its life.
<<lessAn isometric game done with C++ and SDL.
In this game you control some beings in an ecosystem, the goal is to make only that the beings you control survive.
Your beings should survive fighting with other beings, reproducting to make a massive attack and eating.
But sometimes you will have to eat some of your own live beings so that others could stay alive, well its life.
Download (MB)
Added: 2007-03-01 License: GPL (GNU General Public License) Price:
971 downloads
Camera Life 2.6
Full Decent Camera Life is a photo gallery system. more>>
Camera Life (FDCL) is a system for cataloging your photo collection. Camera Life project gives users the ability to search your archive by albums that you set up, or by directory structure.
Camera life (FDCL) is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
FDCL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Chatterbox; see the file LICENSE. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Or visit http://www.gnu.org/licenses/gpl.html
Main features:
Self Updating
- When you add photos to the photo directory you specified when installing, FDCL will cache, thumnail and make public all such photos (Administration: File Manager). You can allow certain user classes to maintain your site by editing the photo descriptions and delete photos that suck.
Topic view and Folder View
- On the main page, users are presented with the option of viewing photos by topic or folder. In topic view, albums (collections of like photos) are categorized by topic (ex: People, Things, My Vacataions).
- Folder view is hierrical and based on the directory structure of the photos. When viewing a photo, users are given the option to view others photos in the same topic or folder.
Image deletion
- When viewing a photo, you have the option to delete it. When a user deletes an image, FDCL actually flags it as non-public. An admin has to actually erase it (Administration: File Manager). And when you erase it, FDCL just moves it to the erased folder. FDCL will never rm your photos. With this in mind, it is sensible to allow users to delete offensive images and admins to erase them.
Themes
- You can easily change the look of the entire site by choosing a different theme (Administration: Customize: Themes). Official themes can be downlaoded from http://fdcl.sourceforge.net other themes are available at your local supermarket (or not).
Users
- Users can anonyously sign up an account. The admins choose which accounts to give privileges to. All authentication is done by random cookies saved in the DB and passwords are salted and hashed.
Logging
- Some actions are logged to the logs table. This is done via the db_log function. You can view the logs (Administration: Log Viewer) and see the audit trail to modifications to the ssytem. You can then rollback specific action (like renaming a photo) by simply choosing the previous state to go back to.
Enhancements:
- This version adds support for Gallery Remote API, microformats, sitemaps, OpenSearch, and RSS feeds, and supports iPhoto photocasting.
- There are now photo keywords with a del.icio.us-like keyword editor.
- Checkpoints allow you to review and approve changes to the site.
- Your users can now order prints online.
- There are also big changes under the hood and some security enhancements.
<<lessCamera life (FDCL) is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
FDCL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Chatterbox; see the file LICENSE. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Or visit http://www.gnu.org/licenses/gpl.html
Main features:
Self Updating
- When you add photos to the photo directory you specified when installing, FDCL will cache, thumnail and make public all such photos (Administration: File Manager). You can allow certain user classes to maintain your site by editing the photo descriptions and delete photos that suck.
Topic view and Folder View
- On the main page, users are presented with the option of viewing photos by topic or folder. In topic view, albums (collections of like photos) are categorized by topic (ex: People, Things, My Vacataions).
- Folder view is hierrical and based on the directory structure of the photos. When viewing a photo, users are given the option to view others photos in the same topic or folder.
Image deletion
- When viewing a photo, you have the option to delete it. When a user deletes an image, FDCL actually flags it as non-public. An admin has to actually erase it (Administration: File Manager). And when you erase it, FDCL just moves it to the erased folder. FDCL will never rm your photos. With this in mind, it is sensible to allow users to delete offensive images and admins to erase them.
Themes
- You can easily change the look of the entire site by choosing a different theme (Administration: Customize: Themes). Official themes can be downlaoded from http://fdcl.sourceforge.net other themes are available at your local supermarket (or not).
Users
- Users can anonyously sign up an account. The admins choose which accounts to give privileges to. All authentication is done by random cookies saved in the DB and passwords are salted and hashed.
Logging
- Some actions are logged to the logs table. This is done via the db_log function. You can view the logs (Administration: Log Viewer) and see the audit trail to modifications to the ssytem. You can then rollback specific action (like renaming a photo) by simply choosing the previous state to go back to.
Enhancements:
- This version adds support for Gallery Remote API, microformats, sitemaps, OpenSearch, and RSS feeds, and supports iPhoto photocasting.
- There are now photo keywords with a del.icio.us-like keyword editor.
- Checkpoints allow you to review and approve changes to the site.
- Your users can now order prints online.
- There are also big changes under the hood and some security enhancements.
Download (MB)
Added: 2007-08-04 License: GPL (GNU General Public License) Price:
819 downloads
Distributed Artificial Life 1.0.0
Distributed Artificial Life project uses spare CPU cycles to create life. more>>
Distributed Artificial Life project uses spare CPU cycles to create life.
Distributed Artificial Life is a distributed version of Tom S. Rays Tierra artificial life program. It uses spare CPU cycles to simulate a distributed soup of living cells.
Note that the machine language used is similar to but not compatible with Tierra. Tom Ray talks about his work (as far as I know, never completed) to create a "Digital Reserve". The DLIFE project is a development of this.
In other words, its an alternative to the tedious process of cracking RC5 keys or searching for aliens. Youve got a supercomputer on your desk, lets go and create some life ...
It consists of a highly optimized engine for running the artificial life cells in a virtual machine, written in C, and some Perl scripts which can upload and download cells from central ``cell-bank servers.
<<lessDistributed Artificial Life is a distributed version of Tom S. Rays Tierra artificial life program. It uses spare CPU cycles to simulate a distributed soup of living cells.
Note that the machine language used is similar to but not compatible with Tierra. Tom Ray talks about his work (as far as I know, never completed) to create a "Digital Reserve". The DLIFE project is a development of this.
In other words, its an alternative to the tedious process of cracking RC5 keys or searching for aliens. Youve got a supercomputer on your desk, lets go and create some life ...
It consists of a highly optimized engine for running the artificial life cells in a virtual machine, written in C, and some Perl scripts which can upload and download cells from central ``cell-bank servers.
Download (0.094MB)
Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1082 downloads
Second Life Live CD 5.0.1
Second Life Live CD is a Live CD based on Knoppix, for nvidia graphics cards only. more>>
Second Life Live CD is a Live CD based on Knoppix, for nvidia graphics cards only.
Instructions for use on the CD /index.html
<<lessInstructions for use on the CD /index.html
Download (593MB)
Added: 2006-08-21 License: GPL (GNU General Public License) Price:
1169 downloads
LucidLife 0.9.2
LucidLife is a free and usable implementation of Conways Life. more>>
LucidLife is a free and usable implementation of Conways Life. Aimed at users of the GNOME desktop environment, LucidLife should also be portable to other platforms. LucidLife is based on GtkLife.
<<less Download (1.4MB)
Added: 2007-04-30 License: GPL (GNU General Public License) Price:
907 downloads
The Golly Game of Life Simulator 1.2
Golly is an open source, cross-platform Game of Life simulator. more>>
Golly project is an open source, cross-platform Game of Life simulator currently under development by Andrew Trevorrow and Tomas Rokicki.
Our goal is to write a world-class Life simulator, solicit ideas and help from the planets best Life hackers, and share some of our excitement.
Main features:
- Unbounded universe (limited only by memory).
- Fast, memory-efficient conventional algorithm.
- Super fast hashing algorithm for highly regular patterns.
- Responsive even while generating or garbage collecting.
- Reads RLE, Life 1.05/1.06, and macrocell formats.
- Can paste in patterns from the clipboard.
- Auto fit option keeps patterns sized to the window.
- Full screen option (no menu/status/tool/scroll bars).
- Built-in HTML help system (thanks to wxWidgets).
Enhancements:
- The X11 version of Golly has a number of bugs and limitations, so use the GTK version if you can (it requires GTK+ 2.x).
- If you want to build Golly from the source distribution then to avoid various bugs use wxGTK 2.7 or later.
<<lessOur goal is to write a world-class Life simulator, solicit ideas and help from the planets best Life hackers, and share some of our excitement.
Main features:
- Unbounded universe (limited only by memory).
- Fast, memory-efficient conventional algorithm.
- Super fast hashing algorithm for highly regular patterns.
- Responsive even while generating or garbage collecting.
- Reads RLE, Life 1.05/1.06, and macrocell formats.
- Can paste in patterns from the clipboard.
- Auto fit option keeps patterns sized to the window.
- Full screen option (no menu/status/tool/scroll bars).
- Built-in HTML help system (thanks to wxWidgets).
Enhancements:
- The X11 version of Golly has a number of bugs and limitations, so use the GTK version if you can (it requires GTK+ 2.x).
- If you want to build Golly from the source distribution then to avoid various bugs use wxGTK 2.7 or later.
Download (2.8MB)
Added: 2007-04-15 License: GPL (GNU General Public License) Price:
929 downloads
JdbcTool 1.0
JdbcTool project is a collection of command line utilities for making your life easy when working with Java JDBC databases. more>>
JdbcTool project is a collection of command line utilities for making your life easy when working with Java JDBC databases. Included are:
jdbctool:
An interactive command line tool for executing SQL statements.
jdbcdump:
Dump the contents of a database as SQL statements into a file, like mysqldump.
jdbcload
Execute SQL statements from a file (the opposite of jdbcdump)
Currently, only HSQLDB is supported.
<<lessjdbctool:
An interactive command line tool for executing SQL statements.
jdbcdump:
Dump the contents of a database as SQL statements into a file, like mysqldump.
jdbcload
Execute SQL statements from a file (the opposite of jdbcdump)
Currently, only HSQLDB is supported.
Download (0.088MB)
Added: 2007-04-24 License: GPL (GNU General Public License) Price:
914 downloads
BitLife 0.9.5
BitLife is an eye candy showing parallel Conways Life games in the bitplanes of the screen. more>>
Its a simple idea: implement Conways Game of Life using boolean logic operations (and, or, not, xor); do so by blits, thus running a Life game in every bitplane in parallel.
Currently 2 implementations are available: a proof-of-concept (with a life-covered 3d cube!) one in Python (with Numeric/pygame) and a useful one in C (X-Windows screensaver, potentially accelerated).
<<lessCurrently 2 implementations are available: a proof-of-concept (with a life-covered 3d cube!) one in Python (with Numeric/pygame) and a useful one in C (X-Windows screensaver, potentially accelerated).
Download (0.10MB)
Added: 2005-04-25 License: BSD License Price:
910 downloads
C++ Machine Objects 0.9.4
C++ Machine Objects class library supports a subset of the UML statechart notation. more>>
C++ Machine Objects class library supports a subset of the UML statechart notation for implementing hierarchical state machines in straight C++, similar in spirit to the GoF "State" design pattern.
The currently supported features are hierarchical states, entry and exit actions, state histories, and state variables.
Installation:
The class library as such does not need to be installed. Just include the header file Macho.hpp to make use of it. Prerequisite however is a C++ compiler with sane support for templates.
Included are the example state machines HelloWorld, Example, Microwave and Test. To make the examples run just compile them in the directory they are in, for example:
# GCC
g++ -o microwave Microwave.cpp
# MSVC7
cl /EHsc Microwave.cpp
I like the GoF "State" design pattern. It enables implementing the important concept of state machines with common programming language features. By utilising only basic language mechanisms it is easy to apply in real-life software development.
Another important property that stems from this simplicity is orthogonality, meaning that the pattern can be combined with other design elements, patterns and idioms in arbitrary ways.
In contrast stand the tool supported approaches to state machine creation (of which there is no shortage). Based on code generators and graphical editors, they tend to generate incomprehensible code and forfeit orthogonality by necessarily being outside the domain of the programming language.
Unfortunately the "State" pattern is limited in scope because it does not allow for hierarchical state machines. This is regrettable because flat state machines tend to become unwieldy when getting bigger, for the sheer number of states they produce.
Hierarchical state machines as defined by the statechart notation alleviate this problem by giving an additional structural element through grouping states into hierarchies.
The "State" pattern in its original form is not capable of modeling state hierarchies. The Macho class library extends the concept with this possibility, while keeping the properties of simplicity (there possible) and tool independence from its inspiration.
Enhancements:
- This release adds the feature of backtracking to previous states by using "Snapshots".
<<lessThe currently supported features are hierarchical states, entry and exit actions, state histories, and state variables.
Installation:
The class library as such does not need to be installed. Just include the header file Macho.hpp to make use of it. Prerequisite however is a C++ compiler with sane support for templates.
Included are the example state machines HelloWorld, Example, Microwave and Test. To make the examples run just compile them in the directory they are in, for example:
# GCC
g++ -o microwave Microwave.cpp
# MSVC7
cl /EHsc Microwave.cpp
I like the GoF "State" design pattern. It enables implementing the important concept of state machines with common programming language features. By utilising only basic language mechanisms it is easy to apply in real-life software development.
Another important property that stems from this simplicity is orthogonality, meaning that the pattern can be combined with other design elements, patterns and idioms in arbitrary ways.
In contrast stand the tool supported approaches to state machine creation (of which there is no shortage). Based on code generators and graphical editors, they tend to generate incomprehensible code and forfeit orthogonality by necessarily being outside the domain of the programming language.
Unfortunately the "State" pattern is limited in scope because it does not allow for hierarchical state machines. This is regrettable because flat state machines tend to become unwieldy when getting bigger, for the sheer number of states they produce.
Hierarchical state machines as defined by the statechart notation alleviate this problem by giving an additional structural element through grouping states into hierarchies.
The "State" pattern in its original form is not capable of modeling state hierarchies. The Macho class library extends the concept with this possibility, while keeping the properties of simplicity (there possible) and tool independence from its inspiration.
Enhancements:
- This release adds the feature of backtracking to previous states by using "Snapshots".
Download (0.035MB)
Added: 2006-06-02 License: MIT/X Consortium License Price:
1240 downloads

Blender For Linux PPC 2.44
3D software Cross platform, with OpenGL uniform GUI For Linux PPC Python 2.5 more>> Aimed world-wide at media professionals and artists, Blender can be used to create 3D visualizations, stills as well as broadcast and cinema quality video, while the incorporation of a real-time 3D engine allows for the creation of 3D interactive content for stand-alone playback.
Originally developed by the company Not a Number (NaN), Blender now is continued as Free Software, with the source code available under the GNU GPL license. It now continues development by the Blender Foundation in the Netherlands.
Key Features:
For Linux PPC/Python 2.5
Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, weighting, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;
High quality 3D architecture enabling fast and efficient creation work-flow;<<less
Download (10.2MB)
Added: 2009-04-11 License: Freeware Price: Free
195 downloads
Brcontrol 0.02
Brcontrol is a set of patches to allow some interaction between a IDS and a firewall. more>>
Brcontrol is a set of patches to allow some interaction between a IDS and a firewall (currently snort and linux netfilter). It will help in the creation of aggresive honeypots or other advanced firewall and ids configurations. In can also work as bridge.
<<less Download (0.015MB)
Added: 2006-07-01 License: GPL (GNU General Public License) Price:
1210 downloads
Game::Life 0.04
Game::Life - Plays Conways Game of Life. more>>
Game::Life - Plays Conways Game of Life.
SYNOPSIS
use Game::Life;
my $game = new Game::Life( 20 );
my $starting = [
[ 1, 1, 1 ],
[ 1, 0, 0 ],
[ 0, 1, 0 ]
];
$game->place_points( 10, 10, $starting );
for (1..20) {
my $grid = $game->get_grid();
foreach ( @$grid ) {
print map { $_ ? X : . } @$_;
print "n";
}
print "nn";
$game->process();
}
Conways Game of Life is a basic example of finding living patterns in rather basic rulesets (see NOTES). The Game of Life takes place on a 2-D rectangular grid, with each grid point being either alive or dead. If a living grid point has 2 or 3 neighbors within the surrounding 8 points, the point will remain alive in the next generation; any fewer or more will kill it. A dead grid point will become alive if there are exactly 3 living neighbors to it. With these simple rules, fascinating structures such as gliders that move across the grid, glider guns that generate these gliders, XOR gates, and others have been found.
This module simply provides a way to simulate the Game of Life in Perl.
In terms of coordinate systems as used in place_points, toggle_point and other functions, the first coodinate is the vertical direction, 0 being the top of the board, and the second is the horizontal direaction, 0 being the left side of the board. Thus, toggling the point of (3,2) will switch the state of the point in the 4th row and 3rd column.
The edges of the board are currently set as "flat"; cells on the edge do not have any neighbors, and thus will fall off the board. Future versions may allow for warp edges (if a cell moves off the left side it reappears on the right side).
<<lessSYNOPSIS
use Game::Life;
my $game = new Game::Life( 20 );
my $starting = [
[ 1, 1, 1 ],
[ 1, 0, 0 ],
[ 0, 1, 0 ]
];
$game->place_points( 10, 10, $starting );
for (1..20) {
my $grid = $game->get_grid();
foreach ( @$grid ) {
print map { $_ ? X : . } @$_;
print "n";
}
print "nn";
$game->process();
}
Conways Game of Life is a basic example of finding living patterns in rather basic rulesets (see NOTES). The Game of Life takes place on a 2-D rectangular grid, with each grid point being either alive or dead. If a living grid point has 2 or 3 neighbors within the surrounding 8 points, the point will remain alive in the next generation; any fewer or more will kill it. A dead grid point will become alive if there are exactly 3 living neighbors to it. With these simple rules, fascinating structures such as gliders that move across the grid, glider guns that generate these gliders, XOR gates, and others have been found.
This module simply provides a way to simulate the Game of Life in Perl.
In terms of coordinate systems as used in place_points, toggle_point and other functions, the first coodinate is the vertical direction, 0 being the top of the board, and the second is the horizontal direaction, 0 being the left side of the board. Thus, toggling the point of (3,2) will switch the state of the point in the 4th row and 3rd column.
The edges of the board are currently set as "flat"; cells on the edge do not have any neighbors, and thus will fall off the board. Future versions may allow for warp edges (if a cell moves off the left side it reappears on the right side).
Download (0.006MB)
Added: 2007-02-16 License: Perl Artistic License Price:
983 downloads
Real Life Mortgage Calculator 1.05
Real Life Mortgage Calculator is a script that provides visitors to your Web site of how much house they can afford. more>>
Real Life Mortgage Calculator is a script that provides visitors to your Web site of how much house they can afford than a simple mortgage calculator.
Calculating the costs of your first home is more than just getting a mortgage - theres a ton of other costs to consider including appliances, repairs, moving costs and utilities!
Youll get a much better idea of what you can afford by using this form than one that only tells you how much your monthly mortgage payment will be. When you submit the form, you will be presented with a printable report with the following information:
1. How much you can afford to put down
2. If youll be able to afford the monthly costs (its not just the loan youll be paying for)
3. A pretty good estimate of your utility costs (water, electricity, heating, etc.)
4. A full amortization report on your loan for each year youll be paying it. Youll want to print that out!
Its good to generate a report for each house youre considering getting a loan for. Then print out the report so you can compare and contrast them.
You can also download the Real Life Mortgage Calculator and add it to your own site. Just click the download link to the right. Enjoy!
<<lessCalculating the costs of your first home is more than just getting a mortgage - theres a ton of other costs to consider including appliances, repairs, moving costs and utilities!
Youll get a much better idea of what you can afford by using this form than one that only tells you how much your monthly mortgage payment will be. When you submit the form, you will be presented with a printable report with the following information:
1. How much you can afford to put down
2. If youll be able to afford the monthly costs (its not just the loan youll be paying for)
3. A pretty good estimate of your utility costs (water, electricity, heating, etc.)
4. A full amortization report on your loan for each year youll be paying it. Youll want to print that out!
Its good to generate a report for each house youre considering getting a loan for. Then print out the report so you can compare and contrast them.
You can also download the Real Life Mortgage Calculator and add it to your own site. Just click the download link to the right. Enjoy!
Download (0.042MB)
Added: 2005-12-05 License: Freeware Price:
1421 downloads
The Life of a Geek 2.0
The Life of a Geek is very silly console game in which you (a geek) must keep a computer running until you graduate college. more>>
The Life of a Geek is very silly console game in which you (a geek) must keep a computer running until you graduate college.
Surf around on the Internet, battling hackers to gain money and better security for your box. Drink lots of caffeine to keep yourself awake, since if you go to sleep, you risk an attack on your computer.
The Life of a Geek is a simple console game.
Save up money to take a month-long college course and improve your education, but remember that paying attention to schoolwork also leaves your computer open to attack.
Find a quick job for a month at places like fast-food restaurants and grocery stores, but remember again that time away from your computer leaves it open to attack. Viruses may also appear on your computer, weakening your computers health points regularly until cleaned.
Enhancements:
- Improved randomness, a fix for a bug where more energy drinks could be bought than the available money allowed, and support for compiling using Visual C++.
<<lessSurf around on the Internet, battling hackers to gain money and better security for your box. Drink lots of caffeine to keep yourself awake, since if you go to sleep, you risk an attack on your computer.
The Life of a Geek is a simple console game.
Save up money to take a month-long college course and improve your education, but remember that paying attention to schoolwork also leaves your computer open to attack.
Find a quick job for a month at places like fast-food restaurants and grocery stores, but remember again that time away from your computer leaves it open to attack. Viruses may also appear on your computer, weakening your computers health points regularly until cleaned.
Enhancements:
- Improved randomness, a fix for a bug where more energy drinks could be bought than the available money allowed, and support for compiling using Visual C++.
Download (0.055MB)
Added: 2007-03-30 License: GPL (GNU General Public License) Price:
939 downloads

Blender for Linux x86-32 2.48
3D creation software for Linux x86-32 - Python 2.5 more>> Aimed world-wide at media professionals and artists, Blender can be used to create 3D visualizations, stills as well as broadcast and cinema quality video, while the incorporation of a real-time 3D engine allows for the creation of 3D interactive content for stand-alone playback.
Originally developed by the company Not a Number (NaN), Blender now is continued as Free Software, with the source code available under the GNU GPL license. It now continues development by the Blender Foundation in the Netherlands.
Key Features:
For Linux x86-32/ Python 2.5
Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, weighting, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;
High quality 3D architecture enabling fast and efficient creation work-flow;<<less
Download (14.58MB)
Added: 2009-04-01 License: Freeware Price:
213 downloads
Other version of Blender for Linux x86-32
the creation of 3D interactive content for stand-alone playback. Originally developed by the ... for the creation of 3D content, including modeling, uv-mapping, texturing, riggingLicense:Freeware
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