crc realty
Free Realty 2.9-0.7.1
Free Realty is a PHP/MySQL set of scripts based upon Jon Roigs original Open Realty project. more>>
Free Realty is primarily designed for real estate agents and offices to list properties on the interenet. With Free Realty the end user does not need to be fluent in web page design.
This is a fork of software written by Jon Roig called Open Realty. Jon has moved on to version 3.0 while a number of users have requested continued development on the 2.x series.
Enhancements:
- A data validation error that could lead to SQL injection attacks was fixed.
- Anyone running 2.9-0.7 should replace only the affected files.
The Romalizer 0.61
The Romalizer project is a Tcl script to analyze your MAME roms and report errors. more>>
The ROMalizer is a Tcl script that examines your .zip files for MAME ROMs and lets you know if you have any extra data in them. It can also report incorrect filenames, CRCs, etc.
Enhancements:
- romalizer will no longer move the zipfiles it has fixed into your roms directory unless you specify the -M option. This will allow you to run romalizer as a normal user on a roms filesystem that is only writable by root or some other games administrator. If you use the -M option, romalzier will back up your old roms into the working directory as usual, if the -M option is not used, the new (fixed) roms will be located in the working directory.
- romalizer now fully supports two new styles of merging your roms. You may now use the -g or -G options to tell romalizer to use one of these new merging formats. When -g is used, romalizer will merge all clones into a single zip file. When -G is used, romalizer will create clone zip files that are capable of being run independantly of the parent romset. I have tested these new merging features on my pacman romset and it works beautifully, however more testing probably needs to be done on a complete romset for these options.
- neogeo games are now supported, romalizer will just ignore any CRC that matches 354029fc (ng-sfix.rom), 9036d879 (neo-geo.rom), and 97cf998b (ng-sm1.rom). Thus neogeo roms are now fully supported except for these 3 which should be placed in a file called neogeo.zip.
- romalizer requires usage of UnZip version 5.41 or higher due to a Y2K bug in UnZip. This patch will now check your unzip version and abort if you do not have a recent version of UnZip.
Crypto++ 5.5
Crypto++ project is a free C++ class library of cryptographic schemes. more>>
Main features:
- a class hierarchy with an API defined by abstract base classes
- AES (Rijndael) and AES candidates: RC6, MARS, Twofish, Serpent, CAST-256
- other symmetric block ciphers: IDEA, DES, Triple-DES (DES-EDE2 and DES-EDE3), DESX (DES-XEX3), RC2, RC5, Blowfish, Diamond2, TEA, SAFER, 3-WAY, GOST, SHARK, CAST-128, Square, Skipjack, Camellia, SHACAL-2
- generic cipher modes: ECB, CBC, CBC ciphertext stealing (CTS), CFB, OFB, counter mode (CTR)
- stream ciphers: Panama, ARC4, SEAL, WAKE, WAKE-OFB, BlumBlumShub
- public-key cryptography: RSA, DSA, ElGamal, Nyberg-Rueppel (NR), Rabin, Rabin-Williams (RW), LUC, LUCELG, DLIES (variants of DHAES), ESIGN
- padding schemes for public-key systems: PKCS#1 v2.0, OAEP, PSS, PSSR, IEEE P1363 EMSA2 and EMSA5
- key agreement schemes: Diffie-Hellman (DH), Unified Diffie-Hellman (DH2), Menezes-Qu-Vanstone (MQV), LUCDIF, XTR-DH
- elliptic curve cryptography: ECDSA, ECNR, ECIES, ECDH, ECMQV
- one-way hash functions: SHA-1, MD2, MD4, MD5, HAVAL, RIPEMD-128, RIPEMD-256, RIPEMD-160, RIPEMD-320, Tiger, SHA-2 (SHA-224, SHA-256, SHA-384, and SHA-512), Panama, Whirlpool
- message authentication codes: MD5-MAC, HMAC, XOR-MAC, CBC-MAC, DMAC, Two-Track-MAC
- cipher constructions based on hash functions: Luby-Rackoff, MDC
- pseudo random number generators (PRNG): ANSI X9.17 appendix C, PGPs RandPool
- password based key derivation functions: PBKDF1 and PBKDF2 from PKCS #5
- Shamirs secret sharing scheme and Rabins information dispersal algorithm (IDA)
- DEFLATE (RFC 1951) compression/decompression with gzip (RFC 1952) and zlib (RFC 1950) format support
- fast multi-precision integer (bignum) and polynomial operations, with SSE2 optimizations for Pentium 4 processors, and support for 64-bit CPUs
- finite field arithmetics, including GF(p) and GF(2^n)
- prime number generation and verification
- various miscellaneous modules such as base 64 coding and 32-bit CRC
- class wrappers for these operating system features (optional):
- high resolution timers on Windows, Unix, and MacOS
- Berkeley and Windows style sockets
- Windows named pipes
- /dev/random and /dev/urandom on Linux and FreeBSD
- Microsofts CryptGenRandom on Windows
- A high level interface for most of the above, using a filter/pipeline metaphor
- benchmarks and validation testing
- FIPS 140-2 Validated
Enhancements:
- This release added VMAC and Sosemanuk, and improved the speed of several other algorithms using x86/x86-64/MMX/SSE2 assembly.
- Random number generators and DSA-like signature algorithms were modified to reduce the risk of reusing random numbers and IVs after virtual machine state rollback.
Hardware::iButton 0.03
Hardware::iButton is a Perl module that allows to talk to DalSemi iButtons via a DS2480 serial widget. more>>
SYNOPSIS
use Hardware::iButton::Connection;
$c = new Hardware::iButton::Connection "/dev/ttyS0";
@b = $c->scan();
foreach $b (@b) {
print "family: ",$b->family(), "serial number: ", $b->serial(),"n";
print "id: ",$b->id(),"n"; # id = family . serial . crc
print "reg0: ",$b->readreg(0),"n";
}
This module talks to iButtons via the "active" serial interface (anything using the DS2480, including the DS1411k and the DS 9097U). It builds up a list of devices available, lets you read and write their registers, etc.
The connection object is an Hardware::iButton::Connection. The main user-visible purpose of it is to provide a list of Hardware::iButton::Device objects. These can be subclassed once their family codes are known to provide specialized methods unique to the capabilities of that device. Those devices will then be Hardware::iButton::Device::DS1920, etc.
iButtons and solder-mount Touch Memory devices are each identified with a unique 64-bit number. This is broken up into 8 bits of a "family code", which specifies the part number (and consequently the capabilities), then 48 bits of device ID (which Dallas insures is globally unique), then 8 bits of CRC. When you pass these IDs to and from this package, use hex strings like "0123456789ab".
ROMBrowser 0.3
ROMBrowser project is a tool for organizing emulator ROMs. more>>
It will identify rom files by their CRC, give information about their characteristics (game title, parent rom, etc), and organize those ROMs with different filters.
If you like to play with emulation and emulators, you know the pain of keeping track of your thousands of ROM files, not to mention figuring out what it is youve just downloaded. Thats what ROMBrowser is for. Eventually I hope to have a system that works somewhat like romcenter, but is java based and GPLd.
I also am planning on developing a schema for storing meta-data related to ROM files. There are currently several databases out there that have information about ROM files, usually keyed by the files CRC32. Part of the ROMBrowser project will be to develop an open standard for that kind of data (probably an XML DTD) and a plan for the distributed classification of ROM files, so users can classify unknown ROMs and distribute that information.
Enhancements:
- Added Super Nintendo rom handler for SMC files. It doesnt handle interleaved files yet.
- Separated out datafiles from main distribution, added credits tag to xml database, to give credit to the rom database maintainers (just using conversions of cowerings goodtools for now).
- Changed rom info viewer to table view. Added ability to modify rom data, changes will be saved in knownfiles.xml
- Changed how file searching works, now only files that have romhandlers (nes and smc currently) get processed, all others are ignored.
- Made file converter work better for converting romcenter dat files (use net.sourceforge.rombrowser.util.ROMDatabaseFileConverter
- Deleting specific roms from the treeview will remove them from knownfiles, and will also delete them from the filesystem if delete-on-remove is true.
- Deleting folders from the treeview will still not remove their child entries from knowfiles or delete the foders or their children.
- Changed the way rominfo files are handled, now if the datafile property has colons in it, it will treat it as a list of datafiles, eg: "goodnes.xml.gz:goodsnes.xml.gz" would look for both goodnes and goodsnes in the rombrowser home folder
3D Spatialization of Sound
3D Spatialization of Sound is a Linux/X11 port of the 3D spatializer library from the CRC. more>>
This program creates "directional" stereo sound from mono source. CRC folks told me I shouldnt have raised the sampling frequency without adjusting other stuff.
Oh well. This was a proof-of-concept type project anyway. I think to get correct 3D effect, you need to drop sampling rate back to 11025.
To Build the X11 implementation:
1. make
2. cp audio-filter /usr/local/bin
3. mpg123 -m -s some_music.mp3 | audio-filter | aplay -S -s 44100 -f s16l -
audio-filter is implemented as a filter, it reads signed 16 bit mono input at 44100 khz from stdin, and outputs signed 16 bit stereo, 44100 khz output to stdout. You can replace mpg123 with any sound source generating signed 16 bit 44100 khz mono signal. "aplay" is a sound player utility which comes with ALSA linux sound driver. You can use "play" from the sox package, or "ampctl", or any other sound player that would read 44100 khz, signed 16 bit stereo raw data from stdin. For "sox" play script, you would replace "aplay" command line with "play -c 2 -f s -r 44100 -s w -t raw -"
If everything is good, a 640x480 window will come up, with some cryptic writing on the top, a filled circle with an arrow pointing right, and a empty circle slightly to the right of the circle with arrow.
NOTE, that just like in the original Windows implementation, the axiss are reversed. The arrow on the "head" is pointing "forward". So, in the default startup configuration, the sound is located in front of the listener. Moving the sound source "up" moves it to the left of the listener, and "down", to the right. You can visualize this well if you turn your monitor 90 degrees counter
clock wise.
The filled circle with an arrow is your "head"
The empty circle is the "sound source"
You can move the "sound source" around by clicking the mouse at any position in the window, or by clicking on the "sound source" circle, and dragging it to the desired position. Soundfield will be dynamically updated as you do this.
You can move the "head" by moving the mouse to desired position, and right-clicking. The "head" icon will move to the new position and soundfield will be updated.
cfv 1.18.1
cfv tests and create sfv, csv, crc, md5, md5sum, BSD md5, sha1sum, and torrent files. more>>
cfv is written in python, and as such should run on all platforms python supports. Currently, it has been verified to work on linux, freebsd, openbsd, netbsd, solaris, macosx, and windows.
Main features:
- supports testing and creating of .sfv, .csv(2, 3, and 4 field variants), .crc, sfvmd5(sfv file using md5 instead of crc32), md5sum, bsd md5, sha1sum, and BitTorrent file formats
- test-only support for PAR and PAR2 files
- automatic checksum file naming ability in create mode
- recursive operation
- show unverified files option
- ignore case and fix path seperator options for cross platform use
- transparent gzip support for checksum files
- configurable renaming of bad files (with testing against previous bad files, to save only unique differing copies)
- searching for/fixing of misnamed files
- raw listing of files of specified type (bad, missing, etc)
- test suite to ensure correct operation
FLAC 1.1.4
FLAC stands for Free Lossless Audio Codec. more>>
This is similar to how Zip works, except with FLAC you will get much better compression because it is designed specifically for audio, and you can play back compressed FLAC files in your favorite player (or your car or home stereo, see supported devices) just like you would an MP3 file.
FLAC is freely available and supported on most operating systems, including Windows, "unix" (Linux, *BSD, Solaris, OS X, IRIX), BeOS, OS/2, and Amiga. There are build systems for autotools, MSVC, Watcom C, and Project Builder.
The FLAC project consists of:
the stream format
reference encoders and decoders in library form
flac, a command-line program to encode and decode FLAC files
metaflac, a command-line metadata editor for FLAC files
input plugins for various music players
When we say that FLAC is "Free" it means more than just that it is available at no cost. It means that the specification of the format is fully open to the public to be used for any purpose (the FLAC project reserves the right to set the FLAC specification and certify compliance), and that neither the FLAC format nor any of the implemented encoding/decoding methods are covered by any known patent. It also means that all the source code is available under open-source licenses. It is the first truly open and free lossless audio format.
Main features:
- Lossless: The encoding of audio (PCM) data incurs no loss of information, and the decoded audio is bit-for-bit identical to what went into the encoder. Each frame contains a 16-bit CRC of the frame data for detecting transmission errors. The integrity of the audio data is further insured by storing an MD5 signature of the original unencoded audio data in the file header, which can be compared against later during decoding or testing.
- Fast: FLAC is asymmetric in favor of decode speed. Decoding requires only integer arithmetic, and is much less compute-intensive than for most perceptual codecs. Real-time decode performance is easily achievable on even modest hardware.
- Hardware support: Because of FLACs free reference implementation and low decoding complexity, FLAC is currently the only lossless codec that has any kind of hardware support.
- Streamable: Each FLAC frame contains enough data to decode that frame. FLAC does not even rely on previous or following frames. FLAC uses sync codes and CRCs (similar to MPEG and other formats), which, along with framing, allow decoders to pick up in the middle of a stream with a minimum of delay.
- Seekable: FLAC supports fast sample-accurate seeking. Not only is this useful for playback, it makes FLAC files suitable for use in editing applications.
- Flexible metadata: New metadata blocks can be defined and implemented in future versions of FLAC without breaking older streams or decoders. Currently there are metadata types for tags, cue sheets, and seek tables. Applications can write their own APPLICATION metadata once they register an ID
- Suitable for archiving: FLAC is an open format, and there is no generation loss if you need to convert your data to another format in the future. In addition to the frame CRCs and MD5 signature, flac has a verify option that decodes the encoded stream in parallel with the encoding process and compares the result to the original, aborting with an error if there is a mismatch.
- Convenient CD archiving: FLAC has a "cue sheet" metadata block for storing a CD table of contents and all track and index points. For instance, you can rip a CD to a single file, then import the CDs extracted cue sheet while encoding to yield a single file representation of the entire CD. If your original CD is damaged, the cue sheet can be exported later in order to burn an exact copy.
- Error resistant: Because of FLACs framing, stream errors limit the damage to the frame in which the error occurred, typically a small fraction of a second worth of data. Contrast this with some other lossless codecs, in which a single error destroys the remainder of the stream.
What FLAC is not:
- Lossy. FLAC is intended for lossless compression only, as there are many good lossy formats already, such as Vorbis, MPC, and MP3 (see LAME for an excellent open-source implementation).
- SDMI compliant, et cetera. There is no intention to support any methods of copy protection, which are, for all practical purposes, a complete waste of bits. (Another way to look at it is that since copy protection is futile, it really carries no information, so you might say FLAC already losslessly compresses all possible copy protection information down to zero bits!) Of course, we cant stop what some misguided person does with proprietary metadata blocks, but then again, non-proprietary decoders will skip them anyway.
Convert::BinHex 1.119
Convert::BinHex can extract data from Macintosh BinHex files. more>>
ALPHA WARNING: this code is currently in its Alpha release. Things may change drastically until the interface is hammered out: if you have suggestions or objections, please speak up now!
SYNOPSIS
Simple functions:
use Convert::BinHex qw(binhex_crc macbinary_crc);
# Compute HQX7-style CRC for data, pumping in old CRC if desired:
$crc = binhex_crc($data, $crc);
# Compute the MacBinary-II-style CRC for the data:
$crc = macbinary_crc($data, $crc);
Hex to bin, low-level interface. Conversion is actually done via an object ("Convert::BinHex::Hex2Bin") which keeps internal conversion state:
# Create and use a "translator" object:
my $H2B = Convert::BinHex->hex2bin; # get a converter object
while (< STDIN >) {
print $STDOUT $H2B->next($_); # convert some more input
}
print $STDOUT $H2B->done; # no more input: finish up
Hex to bin, OO interface. The following operations must be done in the order shown!
# Read data in piecemeal:
$HQX = Convert::BinHex->open(FH=>*STDIN) || die "open: $!";
$HQX->read_header; # read header info
@data = $HQX->read_data; # read in all the data
@rsrc = $HQX->read_resource; # read in all the resource
Bin to hex, low-level interface. Conversion is actually done via an object ("Convert::BinHex::Bin2Hex") which keeps internal conversion state:
# Create and use a "translator" object:
my $B2H = Convert::BinHex->bin2hex; # get a converter object
while (< STDIN >) {
print $STDOUT $B2H->next($_); # convert some more input
}
print $STDOUT $B2H->done; # no more input: finish up
Bin to hex, file interface. Yes, you can convert to BinHex as well as from it!
# Create new, empty object:
my $HQX = Convert::BinHex->new;
# Set header attributes:
$HQX->filename("logo.gif");
$HQX->type("GIFA");
$HQX->creator("CNVS");
# Give it the data and resource forks (either can be absent):
$HQX->data(Path => "/path/to/data"); # here, data is on disk
$HQX->resource(Data => $resourcefork); # here, resource is in core
# Output as a BinHex stream, complete with leading comment:
$HQX->encode(*STDOUT);
PLANNED!!!! Bin to hex, "CAP" interface. Thanks to Ken Lunde for suggesting this.
# Create new, empty object from CAP tree:
my $HQX = Convert::BinHex->from_cap("/path/to/root/file");
$HQX->encode(*STDOUT);
BinHex is a format used by Macintosh for transporting Mac files safely through electronic mail, as short-lined, 7-bit, semi-compressed data streams. Ths module provides a means of converting those data streams back into into binary data.
HawkNL 1.68
HawkNL is a network library. more>>
But NL also provides other features including support for many OSs, groups of sockets, socket statistics, high accuracy timer, CRC functions, macros to read and write data to packets with endian conversion, and support for multiple network transports.
NL has been tested on Windows 9x/ME/NT/2000/XP/CE, Linux, Solaris, IRIX, AIX, BSDs, Mac OS. There are also the two high level APIs, HawkNLU (NLU) and HawkVoice, which are built on top of NL.
It is NLU and HawkVoice that are most exciting, since they give developers portable, easy to use alternatives to the Microsoft DirectPlay (DPlay) and DirectPlay Voice APIs.
Mp3Wrap 0.5
Mp3Wrap is a free independent alternative to AlbumWrap. more>>
Also it has the possibility of including other non mp3 files, such as PlayLists, info files, cover images, inside the mp3. This means that you obtain a large mp3 that you can split in any moment just using mp3splt and in few seconds you have all original files again! Its useful because files created with Mp3Wrap are easy to download. Infact who downloads has not to know each single song name and easy to play and even if you dont have mp3splt to split file, you can listen to it anyway. MP3Wrap the Free AlbumWrap.
Main features:
- Mp3Wrap is completely FREE and Open Source (under GPL License)
- Mp3Wrap files dont need ID3 to work. You can remove it, and still works
- Mp3Wrap index is always 1/10 sized than AlbumWrap (1 KB vs. 10 KB, with less probability of damage)
- Mp3Wrap is faster because you have not to select each file one at a time
- Mp3Wrap can include path info and other non mp3 files such as playlists
Enhancements:
- new important feature added: CRC introduced. Now wrapped files contain a CRC information to guarantee integrity of index and mp3data.
- new feature added: Verbose option introduced. Now -l option gives only list of filenames, -lv complete infos.
- new feature added: added a config file. User will write his customizations inside this file.
- new feature added: extension can be specified in config file as "EXT=my extension.mp3"
- feature improved: like mp3splt, now searches for index for 16384 bytes. This should be enough.
- bug fixed: file existence error is now correct.
- bug fixed: when an invalid option is specified, now program exits
- now sources are separated by functions for easy mantainance.
- added configure script to autodetect install and man directories for Linux version.
Rapid Application Development Library 2.8.3
Rapid Application Development Library 2.8.3 is yet another excellent utility you should not miss. It is actually a C language library developed to abstract details of interprocess communications and more>>
Rapid Application Development Library 2.8.3 is yet another excellent utility you should not miss. It is actually a C language library developed to abstract details of interprocess communications and common linux/unix system facilities so that application developers can concentrate on application solutions. It encourages developers (whether expert or novice) to use a proven paradigm of event-driven, asynchronous design. By abstracting interprocess messaging, events, timers, and any I/O device that can be represented as a file descriptor, radlib simplifies the implementation of multi-purpose processes, as well as multi-process applications.
Radlib greatly improves typical process performance through the use of shared memory buffers to avoid costly "malloc" and "free" library calls. These buffers are used for interprocess messages. radlib utilizes shared memory constructs to provide global message queue management and global "Queue Groups" for increased interprocess communications flexibility. All shared resources are semaphore protected to avoid issues with concurrent access.
In short, radlib is a sincere attempt to provide real-time OS capability on a non-real-time OS. It has been successfully deployed on linux, MacOSX and FreeBSD but there is no reason it would not build and run on any flavor of unix supporting System V IPC.
Specifically, radlib provides fast system buffers, a simple config file utility, events, doubly-linked lists, process logging through syslog, message queues, semaphores, shared memory utilities, timers, stacks, state machine utilities, a process framework, a process management utility to start/stop groups of processes, optional MySQL or PostgreSQL database API, a straightforward TCP/streams socket API, a UDP/datagram unicast/multicast/broadcast API, CRC and SHA utility APIs, and other assorted system utilities.
An example application template is provided in the distribution (see the "Example Application Template" link in the left column of this page). The template example serves two purposes: it demonstrates, through source code inspection, how a well constructed radlib process is implemented and it provides an example build environment with the capability for someone new to radlib to build and execute an example application "right out of the box".
Proprietary forms of radlib have been used in several mission-critical commercial applications with excellent results. It is light yet very powerful and efficient in real time. radlib is BSD-licensed (free to use in binary or source forms) and distributed as source to be built on the target platform. Build instructions are included in the distribution. See the file "COPYING" in the distribution for details concerning open source software and the BSD license.
Major Features:
- Includes SQLite3 support.
- Can be used on both 32 and 64 bit platforms with no special configuration required.
- Supports native development on the LinkSys NSLU2 as well as binary package support for radlib applications. See the README file for details.
- Includes a new message router daemon and API. This new paradigm simplifies interprocess communications substantially. See radmsgRouter.h for details.
- Includes a new example template which demonstrates multiprocess applications and the new message router API. See template/README in the distro for details.
- Built with libtool which generates shared libraries as well as static if supported on the build platform. Header files are now C++ friendly and radlib can be linked with C++ applications. LIST and LIST_ID were changed to RADLIST and RADLIST_ID to avoid problems with newer versions of MySQL.
- Includes SHA-1, SHA-256 and CRC16/32 utilities. See the header files "radsha.h" and "radcrc.h" for details.
MP3val 0.1.7
MP3val is a tool for MPEG audio files validation and (optionally) fixing problems. more>>
It was primarily designed for MPEG 1 Layer III (MP3) files, but supports also other MPEG versions and layers.
MP3val can be useful for finding corrupted files (e.g. incompletely downloaded).
MP3val supports:
- MPEG-1, 2, 2.5; Layers I, II, III
- ID3v1 tags (must be at the very end of the file)
- ID3v2 tags (must be at the very beginning of the file)
- APEv2 tags
Enhancements:
- More precise report about CRC.
- A new option added to keep file timestamps.
- Added more accurate handling of write errors (Debian #413946).
- Attributes are now correctly preserved.
makeself 2.1.4
makeself is a script to create self-extractable compressed tar archives. more>>
The archive will then uncompress itself to a temporary directory and an optional arbitrary command will be executed (for example an installation script). This is pretty similar to archives generated with WinZip Self-Extractor in the Windows world. Makeself archives also include checksums for integrity self-validation (CRC and/or MD5 checksums).
The makeself.sh script itself is used only to create the archives from a directory of files. The resultant archive is actually a compressed (using gzip, bzip2, or compress) TAR archive, with a small shell script stub at the beginning.
This small stub performs all the steps of extracting the files, running the embedded command, and removing the temporary files when its all over. All what the user has to do to install the software contained in such an archive is to "run" the archive, i.e sh nice-software.run.
I recommend using the "run" (which was introduced by some Makeself archives released by Loki Software) or "sh" suffix for such archives not to confuse the users, since they know its actually shell scripts (with quite a lot of binary data attached to it though!).
Usage
The syntax of makeself is the following:
makeself.sh [args] archive_dir file_name label startup_script [script_args]
args are optional options for Makeself. The available ones are :
--version : Prints the version number on stdout, then exits immediately
--gzip : Use gzip for compression (is the default on platforms on which gzip is commonly available, like Linux)
--bzip2 : Use bzip2 instead of gzip for better compression. The bzip2 command must be available in the command path. I recommend that you set the prefix to something like .bz2.run for the archive, so that potential users know that theyll need bzip2 to extract it.
--compress : Use the UNIX "compress" command to compress the data. This should be the default on all platforms that dont have gzip available.
--nocomp : Do not use any compression for the archive, which will then be an uncompressed TAR.
--notemp : The generated archive will not extract the files to a temporary directory, but in a new directory created in the current directory. This is better to distribute software packages that may extract and compile by themselves (i.e. launch the compilation through the embedded script).
--current : Files will be extracted to the current directory, instead of in a subdirectory. This option implies --notemp above.
--follow : Follow the symbolic links inside of the archive directory, i.e. store the files that are being pointed to instead of the links themselves.
--append (new in 2.1.x): Append data to an existing archive, instead of creating a new one. In this mode, the settings from the original archive are reused (compression type, label, embedded script), and thus dont need to be specified again on the command line.
--header : Makeself 2.0 uses a separate file to store the header stub, called "makeself-header.sh". By default, it is assumed that it is stored in the same location as makeself.sh. This option can be used to specify its actual location if it is stored someplace else.
--copy : Upon extraction, the archive will first extract itself to a temporary directory. The main application of this is to allow self-contained installers stored in a Makeself archive on a CD, when the installer program will later need to unmount the CD and allow a new one to be inserted. This prevents "Filesystem busy" errors for installers that span multiple CDs.
--nox11 : Disable the automatic spawning of a new terminal in X11.
--nowait : When executed from a new X11 terminal, disable the user prompt at the end of the script execution.
--nomd5 and --nocrc : Disable the creation of a MD5 / CRC checksum for the archive. This speeds up the extraction process if integrity checking is not necessary.
--lsm file : Provide and LSM file to makeself, that will be embedded in the generated archive. LSM files are describing a software package in a way that is easily parseable. The LSM entry can then be later retrieved using the -lsm argument to the archive. An exemple of a LSM file is provided with Makeself.
archive_dir is the name of the directory that contains the files to be archived
file_name is the name of the archive to be created
label is an arbitrary text string describing the package. It will be displayed while extracting the files.
startup_script is the command to be executed from within the directory of extracted files. Thus, if you wish to execute a program contain in this directory, you must prefix your command with "./". For example, ./program will be fine. The script_args are additionnal arguments for this command.
Enhancements:
- Fixed --info output.
- Generate random directory name when extracting files to . to avoid problems.
- Better handling of errors with wrong permissions for the directory containing the files.
- Avoid some race conditions, Unset the $CDPATH variable to avoid problems if it is set. Better handling of dot files in the archive directory.
glFTPd 2.01 RC1
glFTPd is an FTP daemon for ISPs and anyone else. more>>
One of the main differences between many other ftp servers and glFTPd is that it has its own user database which can be completely maintained online using ftp site commands. glFTPd runs within a chroot environment which makes it relatively safe.
Main features:
- Virtual users and groups
- Bandwidth throttling (global and per user)
- Upload/Download ratio support
- On the fly CRC calculating of files being uploaded
- Script support on almost all commands and operations
- Online user management (add/remove/edit users using site commands)
- Built-in statistics viewable using site commands
- Encryption support through TLS/SSL integration
- ACL Support
- Many more ...
Enhancements:
- Fix: check return value of fclose when uploading file, somehow NFS likes to fail to close a file
- Fix: when upload error occured do silent zipscript check after the error was sent to client
- Fix: There where some problems with CHOWN when moving files across disks
- Fix: Installer updates by psxc (now it should also work with fedora core 3, which has no `which` command)
- Fix: few small typos in the docs
- Fix: the first abor response line had a multiline-indicator which was wrong
- Change: tls cleanup
- Fix: tls errors will now go to error.log instead of syslog
- Fix: when glftpd will no longer loop it if crashes during logout