convert sound files
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Convert::Braille 0.05
Convert::Braille is a Perl module that can convert Between Braille Encodings. more>>
Convert::Braille is a Perl module that can convert Between Braille Encodings.
SYNOPSIS
use Convert::Braille;
print brailleAsciiToUnicode ( "HELLO" ), "n";
print brailleDotsToAscii ( "12515123123135" ), "n";
EXPORTS
brailleDotsToUnicode
brailleUnicodeToDots
brailleUnicodeToAscii
brailleAsciiToUnicode
brailleAsciiToDots
brailleDotsToAscii
<<lessSYNOPSIS
use Convert::Braille;
print brailleAsciiToUnicode ( "HELLO" ), "n";
print brailleDotsToAscii ( "12515123123135" ), "n";
EXPORTS
brailleDotsToUnicode
brailleUnicodeToDots
brailleUnicodeToAscii
brailleAsciiToUnicode
brailleAsciiToDots
brailleDotsToAscii
Download (0.008MB)
Added: 2006-08-04 License: Perl Artistic License Price:
1177 downloads
Convert::UUlib 1.06
Convert::UUlib is a Perl interface to the uulib library (a.k.a. uudeview/uuenview). more>>
Convert::UUlib is a Perl interface to the uulib library (a.k.a. uudeview/uuenview).
SYNOPSIS
use Convert::UUlib :all;
# read all the files named on the commandline and decode them
# into the CURRENT directory. See below for a longer example.
LoadFile $_ for @ARGV;
for (my $i = 0; my $uu = GetFileListItem $i; $i++) {
if ($uu->state & FILE_OK) {
$uu->decode;
print $uu->filename, "n";
}
}
Read the file doc/library.pdf from the distribution for in-depth information about the C-library used in this interface, and the rest of this document and especially the non-trivial decoder program at the end.
<<lessSYNOPSIS
use Convert::UUlib :all;
# read all the files named on the commandline and decode them
# into the CURRENT directory. See below for a longer example.
LoadFile $_ for @ARGV;
for (my $i = 0; my $uu = GetFileListItem $i; $i++) {
if ($uu->state & FILE_OK) {
$uu->decode;
print $uu->filename, "n";
}
}
Read the file doc/library.pdf from the distribution for in-depth information about the C-library used in this interface, and the rest of this document and especially the non-trivial decoder program at the end.
Download (0.23MB)
Added: 2006-08-21 License: Perl Artistic License Price:
1159 downloads
Convert::BulkDecoder 1.03
Convert::BulkDecoder is a Perl module to extract (binary) data from mail and news messages. more>>
Convert::BulkDecoder is a Perl module to extract (binary) data from mail and news messages.
SYNOPSIS
use Convert::BulkDecoder;
my $cvt = new Convert::BulkDecoder::;
# Collect the articles into an array ref.
my $art = [];
# Decode.
my $res = $cvt->decode($art);
die("Failed!") unless $res eq "OK";
print "Extracted ", $cvt->{size}, " bytes to file ", $cvt->{file}, "n";
Convert::BulkDecoder can be used to decode binary contents as included in email and news articles. It supports UUdecoding, ydecoding and MIME attachments. The contents may be split over multiple articles (files), but must be supplied to the decode() function in one bulk.
For yencoded contents, it is possible to verify file consistency using length and checksum tests.
<<lessSYNOPSIS
use Convert::BulkDecoder;
my $cvt = new Convert::BulkDecoder::;
# Collect the articles into an array ref.
my $art = [];
# Decode.
my $res = $cvt->decode($art);
die("Failed!") unless $res eq "OK";
print "Extracted ", $cvt->{size}, " bytes to file ", $cvt->{file}, "n";
Convert::BulkDecoder can be used to decode binary contents as included in email and news articles. It supports UUdecoding, ydecoding and MIME attachments. The contents may be split over multiple articles (files), but must be supplied to the decode() function in one bulk.
For yencoded contents, it is possible to verify file consistency using length and checksum tests.
Download (0.017MB)
Added: 2006-08-22 License: Perl Artistic License Price:
1159 downloads
Convert::Braille::English 0.05
Convert::Braille::English is a Perl module that can convert Between Braille Encodings. more>>
Convert::Braille::English is a Perl module that can convert Between Braille Encodings.
SYNOPSIS
use Convert::Braille;
print brailleAsciiToEnglish ( "HELLO" ), "n";
print brailleDotsToEnglish ( "12515123123135" ), "n";
EXPORTS
englishToBrailleUnicode
englishToBrailleAscii
englishToBrailleDots
brailleAsciiToEnglish
brailleDotsToEnglish
brailleUnicodeToEnglish
<<lessSYNOPSIS
use Convert::Braille;
print brailleAsciiToEnglish ( "HELLO" ), "n";
print brailleDotsToEnglish ( "12515123123135" ), "n";
EXPORTS
englishToBrailleUnicode
englishToBrailleAscii
englishToBrailleDots
brailleAsciiToEnglish
brailleDotsToEnglish
brailleUnicodeToEnglish
Download (0.008MB)
Added: 2006-08-04 License: Perl Artistic License Price:
1181 downloads
Time::Convert 0.5
Time::Convert is a Perl interface to converting unix seconds to years, days, hours and minutes. more>>
Time::Convert is a Perl interface to converting unix seconds to years, days, hours and minutes.
SYNOPSIS
use Time::Convert;
my $convert = new Time::Convert;
EXAMPLE
use Time::Convert;
my $convert = new Time::Convert;
$REPLY = $convert->ConvertSecs(time);
print($REPLY);
<<lessSYNOPSIS
use Time::Convert;
my $convert = new Time::Convert;
EXAMPLE
use Time::Convert;
my $convert = new Time::Convert;
$REPLY = $convert->ConvertSecs(time);
print($REPLY);
Download (0.002MB)
Added: 2006-08-10 License: Perl Artistic License Price:
1172 downloads
Convert::PEM 0.07
Convert::PEM is Perl module that read/write encrypted ASN.1 PEM files. more>>
Convert::PEM is Perl module that read/write encrypted ASN.1 PEM files.
SYNOPSIS
use Convert::PEM;
my $pem = Convert::PEM->new(
Name => "DSA PRIVATE KEY",
ASN => qq(
DSAPrivateKey SEQUENCE {
version INTEGER,
p INTEGER,
q INTEGER,
g INTEGER,
pub_key INTEGER,
priv_key INTEGER
}
));
my $pkey = $pem->read(
Filename => $keyfile,
Password => $pwd
);
$pem->write(
Content => $pkey,
Password => $pwd,
Filename => $keyfile
);
Convert::PEM reads and writes PEM files containing ASN.1-encoded objects. The files can optionally be encrypted using a symmetric cipher algorithm, such as 3DES. An unencrypted PEM file might look something like this:
-----BEGIN DH PARAMETERS-----
MB4CGQDUoLoCULb9LsYm5+/WN992xxbiLQlEuIsCAQM=
-----END DH PARAMETERS-----
The string beginning MB4C... is the Base64-encoded, ASN.1-encoded "object."
An encrypted file would have headers describing the type of encryption used, and the initialization vector:
-----BEGIN DH PARAMETERS-----
Proc-Type: 4,ENCRYPTED
DEK-Info: DES-EDE3-CBC,C814158661DC1449
AFAZFbnQNrGjZJ/ZemdVSoZa3HWujxZuvBHzHNoesxeyqqidFvnydA==
-----END DH PARAMETERS-----
The two headers (Proc-Type and DEK-Info) indicate information about the type of encryption used, and the string starting with AFAZ... is the Base64-encoded, encrypted, ASN.1-encoded contents of this "object."
The initialization vector (C814158661DC1449) is chosen randomly.
<<lessSYNOPSIS
use Convert::PEM;
my $pem = Convert::PEM->new(
Name => "DSA PRIVATE KEY",
ASN => qq(
DSAPrivateKey SEQUENCE {
version INTEGER,
p INTEGER,
q INTEGER,
g INTEGER,
pub_key INTEGER,
priv_key INTEGER
}
));
my $pkey = $pem->read(
Filename => $keyfile,
Password => $pwd
);
$pem->write(
Content => $pkey,
Password => $pwd,
Filename => $keyfile
);
Convert::PEM reads and writes PEM files containing ASN.1-encoded objects. The files can optionally be encrypted using a symmetric cipher algorithm, such as 3DES. An unencrypted PEM file might look something like this:
-----BEGIN DH PARAMETERS-----
MB4CGQDUoLoCULb9LsYm5+/WN992xxbiLQlEuIsCAQM=
-----END DH PARAMETERS-----
The string beginning MB4C... is the Base64-encoded, ASN.1-encoded "object."
An encrypted file would have headers describing the type of encryption used, and the initialization vector:
-----BEGIN DH PARAMETERS-----
Proc-Type: 4,ENCRYPTED
DEK-Info: DES-EDE3-CBC,C814158661DC1449
AFAZFbnQNrGjZJ/ZemdVSoZa3HWujxZuvBHzHNoesxeyqqidFvnydA==
-----END DH PARAMETERS-----
The two headers (Proc-Type and DEK-Info) indicate information about the type of encryption used, and the string starting with AFAZ... is the Base64-encoded, encrypted, ASN.1-encoded contents of this "object."
The initialization vector (C814158661DC1449) is chosen randomly.
Download (0.020MB)
Added: 2006-08-17 License: Perl Artistic License Price:
1169 downloads
Sound Converter 0.9.7
Sound Converter can convert sound files to other formats. more>>
Sound Converter project can convert sound files to other formats.
A simple sound converter application for the GNOME environment. It reads anything the GStreamer library can read, and writes WAV, FLAC, MP3, and Ogg Vorbis files.
<<lessA simple sound converter application for the GNOME environment. It reads anything the GStreamer library can read, and writes WAV, FLAC, MP3, and Ogg Vorbis files.
Download (0.036MB)
Added: 2007-08-01 License: GPL v3 Price:
538 downloads
Sound Mural 0.0.9e
Sound Mural is a picture-to-sound converter plugin for Xpaint. more>>
Sound Mural is a picture-to-sound converter plugin for Xpaint.
An image that has been loaded or composed in Xpaint is treated as a spectrogram, and the corresponding audio is written out as a WAV file.
Examples of what Sound Mural can do, can be seen and heard on the Sound Mural Web page.
To use sound mural, you need an XPaint that supports loading precompiled filters. Future official versions of XPaint might support this, but until then you can download the source here.
The modification adds a "Load Precompiled Filter" menu item to the C_Script menu. It pops open a file selection box, and you select a .so file which contains a precompiled filter, which it loads.
After it is loaded, you can run the filter from the "User Defined Filter" in the "Filters" menu. Although this modification was made to XPaint to support Sound Mural, it might be generally useful.
Your X needs to be running in 24 bit color mode or better. Otherwise it will work but performance will be bad. It is probably a good idea to use a pure white background color in XPaint.
Non-white background colors result in constant background noise in the output of Sound Mural. And pure white pixels require no processing, so it goes much faster if most of the image is pure white.
Installation and use:
Type make to compile. You must have an XPaint that has the PRECOMPILED_FILTERS feature. If you have that, then you can load this module from
Selectors -> C_Script_Editor -> File -> Load_Precompiled_Filter
After it is loaded, you invoke Sound Mural by
Filters -> User_Defined_Filter
Each time you invoke sound mural, it will render the canvas as audio, and write a WAV file to the location specified in soundmural.c. The default location is /tmp/soundmural.wav.
Enhancements:
- Sound Mural is now a freestanding command line program.
- It reads a PNG on stdin and writes WAV on stdout.
<<lessAn image that has been loaded or composed in Xpaint is treated as a spectrogram, and the corresponding audio is written out as a WAV file.
Examples of what Sound Mural can do, can be seen and heard on the Sound Mural Web page.
To use sound mural, you need an XPaint that supports loading precompiled filters. Future official versions of XPaint might support this, but until then you can download the source here.
The modification adds a "Load Precompiled Filter" menu item to the C_Script menu. It pops open a file selection box, and you select a .so file which contains a precompiled filter, which it loads.
After it is loaded, you can run the filter from the "User Defined Filter" in the "Filters" menu. Although this modification was made to XPaint to support Sound Mural, it might be generally useful.
Your X needs to be running in 24 bit color mode or better. Otherwise it will work but performance will be bad. It is probably a good idea to use a pure white background color in XPaint.
Non-white background colors result in constant background noise in the output of Sound Mural. And pure white pixels require no processing, so it goes much faster if most of the image is pure white.
Installation and use:
Type make to compile. You must have an XPaint that has the PRECOMPILED_FILTERS feature. If you have that, then you can load this module from
Selectors -> C_Script_Editor -> File -> Load_Precompiled_Filter
After it is loaded, you invoke Sound Mural by
Filters -> User_Defined_Filter
Each time you invoke sound mural, it will render the canvas as audio, and write a WAV file to the location specified in soundmural.c. The default location is /tmp/soundmural.wav.
Enhancements:
- Sound Mural is now a freestanding command line program.
- It reads a PNG on stdin and writes WAV on stdout.
Download (0.010MB)
Added: 2006-01-18 License: GPL (GNU General Public License) Price:
1376 downloads
Sound 1.4
Sound lets you mathematically create sounds in Java. You define your sounds in terms of 16-bit linear code for the waveform, -- an array of samplings. The U_Law.class will then convert that to (or from) *.AU mu-law 8-bit encoding format which you can then play with AudioPlayer.player.start(bis) in an application or with Applet.getAudioClip in an Applet. This is just a sample program. You would insert your own mathematical functions. more>>
Sound - Sound lets you mathematically create sounds in Java.
You define your sounds in terms of 16-bit linear code for
the waveform, -- an array of samplings. The U_Law.class will
then convert that to (or from) *.AU mu-law 8-bit encoding
format which you can then play with
AudioPlayer.player.start(bis) in an application or with
Applet.getAudioClip in an Applet.
This is just a sample program. You would insert your own mathematical
functions or cannibalise parts of the code.
Use winzip to extract U_Law.java and Sound.java with
folder names into the commindprodsound directory.
java com.mindprod.sound.Sound
Enhancements:
Version 1.4
add pad and icon
System Requirements:<<less
Download (502Kb)
Added: 2007-05-23 License: Free Price: Free
15 downloads
Convert::AcrossLite 0.08
Convert::AcrossLite is a Perl module to convert binary AcrossLite puzzle files to text. more>>
Convert::AcrossLite is a Perl module to convert binary AcrossLite puzzle files to text.
SYNOPSIS
use Convert::AcrossLite;
my $ac = Convert::AcrossLite->new();
$ac->in_file(/home/doug/puzzles/Easy.puz);
$ac->out_file(/home/doug/puzzles/Easy.txt);
$ac->puz2text;
or
use Convert::AcrossLite;
my $ac = Convert::AcrossLite->new();
$ac->in_file(/home/doug/puzzles/Easy.puz);
my $text = $ac->puz2text;
or
use Convert::AcrossLite;
my $ac = Convert::AcrossLite->new();
$ac->in_file(/home/doug/puzzles/Easy.puz);
my $ac->parse_file;
my $title = $ac->get_title;
my $author = $ac->get_author;
my $copyright = $ac->get_copyright;
my @solution = $ac->get_solution;
my @diagram = $ac->get_diagram;
my $across_clues = $ac->get_across_clues;
my $down_clues = $ac->get_down_clues;
or
use Convert::AcrossLite;
my $ac = Convert::AcrossLite->new();
$ac->in_file(/home/doug/puzzles/Easy.puz);
my($across_hashref, $down_hashref) = get_across_down;
my %across= %$across_hashref;
foreach my $key (sort { $a $b } keys %across) {
print "Direction: $across{$key}{direction}n";
print "Clue Number: $across{$key}{clue_number}n";
print "Row: $across{$key}{row}n";
print "Col: $across{$key}{column}n";
print "Clue: $across{$key}{clue}n";
print "Solution: $across{$key}{solution}n";
print "Length: $across{$key}{length}nn";
}
my %down= %$down_hashref;
foreach my $key (sort { $a $b } keys %down) {
print "Direction: $down{$key}{direction}n";
print "Clue Number: $down{$key}{clue_number}n";
print "Row: $down{$key}{row}n";
print "Col: $down{$key}{column}n";
print "Clue: $down{$key}{clue}n";
print "Solution: $down{$key}{solution}n";
print "Length: $down{$key}{length}nn";
}
Convert::AcrossLite is used to convert binary AcrossLite puzzle files to text.
<<lessSYNOPSIS
use Convert::AcrossLite;
my $ac = Convert::AcrossLite->new();
$ac->in_file(/home/doug/puzzles/Easy.puz);
$ac->out_file(/home/doug/puzzles/Easy.txt);
$ac->puz2text;
or
use Convert::AcrossLite;
my $ac = Convert::AcrossLite->new();
$ac->in_file(/home/doug/puzzles/Easy.puz);
my $text = $ac->puz2text;
or
use Convert::AcrossLite;
my $ac = Convert::AcrossLite->new();
$ac->in_file(/home/doug/puzzles/Easy.puz);
my $ac->parse_file;
my $title = $ac->get_title;
my $author = $ac->get_author;
my $copyright = $ac->get_copyright;
my @solution = $ac->get_solution;
my @diagram = $ac->get_diagram;
my $across_clues = $ac->get_across_clues;
my $down_clues = $ac->get_down_clues;
or
use Convert::AcrossLite;
my $ac = Convert::AcrossLite->new();
$ac->in_file(/home/doug/puzzles/Easy.puz);
my($across_hashref, $down_hashref) = get_across_down;
my %across= %$across_hashref;
foreach my $key (sort { $a $b } keys %across) {
print "Direction: $across{$key}{direction}n";
print "Clue Number: $across{$key}{clue_number}n";
print "Row: $across{$key}{row}n";
print "Col: $across{$key}{column}n";
print "Clue: $across{$key}{clue}n";
print "Solution: $across{$key}{solution}n";
print "Length: $across{$key}{length}nn";
}
my %down= %$down_hashref;
foreach my $key (sort { $a $b } keys %down) {
print "Direction: $down{$key}{direction}n";
print "Clue Number: $down{$key}{clue_number}n";
print "Row: $down{$key}{row}n";
print "Col: $down{$key}{column}n";
print "Clue: $down{$key}{clue}n";
print "Solution: $down{$key}{solution}n";
print "Length: $down{$key}{length}nn";
}
Convert::AcrossLite is used to convert binary AcrossLite puzzle files to text.
Download (0.010MB)
Added: 2006-08-03 License: Perl Artistic License Price:
1178 downloads
Convert::Transcribe 0.02
Convert::Transcribe is a Perl extension for transcribing natural languages. more>>
Convert::Transcribe is a Perl extension for transcribing natural languages.
SYNOPSIS
use Convert::Transcribe;
$t = new Convert::Transcribe();
$t->fromfile(filename);
# or
$t = new Convert::Transcribe();
$t->fromstring("transcription def. containing newlines");
# or
$t = new Convert::Transcribe(filename);
# or
$t = new Convert::Transcribe("transcription def. containing newlines");
$t->transcribe("text");
$t->generated_code(); # for debugging
<<lessSYNOPSIS
use Convert::Transcribe;
$t = new Convert::Transcribe();
$t->fromfile(filename);
# or
$t = new Convert::Transcribe();
$t->fromstring("transcription def. containing newlines");
# or
$t = new Convert::Transcribe(filename);
# or
$t = new Convert::Transcribe("transcription def. containing newlines");
$t->transcribe("text");
$t->generated_code(); # for debugging
Download (0.004MB)
Added: 2007-07-27 License: Perl Artistic License Price:
820 downloads
Convert::ASCII::Armor 1.4
Convert::ASCII::Armor is a Perl module that can convert binary octets into ASCII armoured messages. more>>
Convert::ASCII::Armor is a Perl module that can convert binary octets into ASCII armoured messages.
SYNOPSIS
See SYNOPSIS in Convert::ASCII::Armour.
Empty subclass of Convert::ASCII::Armour for American English speakers.
<<lessSYNOPSIS
See SYNOPSIS in Convert::ASCII::Armour.
Empty subclass of Convert::ASCII::Armour for American English speakers.
Download (0.006MB)
Added: 2006-08-04 License: Perl Artistic License Price:
1182 downloads
Convert::Braille::Ethiopic 0.05
Convert::Braille::Ethiopic is a Perl module that can convert Between Braille Encodings. more>>
Convert::Braille::Ethiopic is a Perl module that can convert Between Braille Encodings.
SYNOPSIS
use Convert::Braille::Ethiopic;
print brailleAsciiToEthiopic ( "S5LAM" ), "n";
print brailleDotsToEthiopic ( "234261231134" ), "n";
EXPORTS
ethiopicToBrailleUnicode
ethiopicToBrailleAscii
ethiopicToBrailleDots
brailleAsciiToEthiopic
brailleDotsToEthiopic
brailleUnicodeToEthiopic
<<lessSYNOPSIS
use Convert::Braille::Ethiopic;
print brailleAsciiToEthiopic ( "S5LAM" ), "n";
print brailleDotsToEthiopic ( "234261231134" ), "n";
EXPORTS
ethiopicToBrailleUnicode
ethiopicToBrailleAscii
ethiopicToBrailleDots
brailleAsciiToEthiopic
brailleDotsToEthiopic
brailleUnicodeToEthiopic
Download (0.008MB)
Added: 2006-08-03 License: Perl Artistic License Price:
1177 downloads
Mail::Addressbook::Convert::Utilities 1.1
Mail::Addressbook::Convert::Utilities is a Perl module for addressbook conversion. more>>
Mail::Addressbook::Convert::Utilities is a Perl module for addressbook conversion.
SYNOPSIS
This module is not designed to be used by the user.
It provides utility methods with for Mail::Addressbook::Convert
<<lessSYNOPSIS
This module is not designed to be used by the user.
It provides utility methods with for Mail::Addressbook::Convert
Download (0.030MB)
Added: 2006-08-18 License: Perl Artistic License Price:
1163 downloads
DSI Sound Station 1.0
DSI Sound Station is broadcast software for everything related to audio and station management. more>>
DSI Sound Station is broadcast software for everything related to audio and station management.
DSI Sound Station is for broadcast radio and TV stations of all sizes. It provides hard-disk audio recording, an on-line newsroom, a disc/media cataloguer, and sales utilities (like contracts and invoices).
<<lessDSI Sound Station is for broadcast radio and TV stations of all sizes. It provides hard-disk audio recording, an on-line newsroom, a disc/media cataloguer, and sales utilities (like contracts and invoices).
Download (5.7MB)
Added: 2006-04-17 License: GPL (GNU General Public License) Price:
1331 downloads
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