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Nietzsche 1.0

Nietzsche 1.0


Nietzsche provides an easy to learn language. more>>
Nietzsche provides an easy to learn language.

It is an interpreted language, written with an hexadecimal editor such as plexedit, hexedit and so on.

You just have to supply the filename and the number of empty characters
to be inserted.

The null character for Nietzsche is hex 00.

Using labels in this language is fundamental. SO its a good thing to take confidence with them and to use them at best.

Labels must begin and end with 5 (05) 5 (05).

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Download (0.093MB)
Added: 2007-02-05 License: GPL (GNU General Public License) Price:
993 downloads
nbench 2.2.2

nbench 2.2.2


nbench is a byte CPU benchmark. more>>
The benchmark program takes less than 10 minutes to run (on most machines) and compares the system it is run on to two benchmark systems (a Dell Pentium 90 with 256 KB cache running MSDOS and an AMD K6/233 with 512 KB cache running Linux).

The archive contains the complete source, documentation, and a binary (Linux elf). The source has been successfully compiled on various operating systems, including SunOS, DEC Unix 4.0, DEC OSF1, HP-UX, DEC Ultrix, MS-DOS, and of course Linux.

This release is based on the Unix port of beta release 2 of BYTE Magazines BYTEmark benchmark program (previously known as BYTEs Native Mode Benchmarks). The port to Linux/Unix was done by Uwe F. Mayer.

Additional changes to the code were made to make the code work with egcs compiler and to make the software packagable. This is a CPU benchmark providing indexes for integer, floating, and memory performance. It is single-threaded and is not designed to measure the performance gain on multi-processor machines.

Running a "make" will create the binary if all goes well. It is called "nbench" and performs a suite of 10 tests and compares the results to a Dell Pentium 90 with 16 MB RAM and 256 KB L2 cache running MSDOS and compiling with the Watcom 10.0 C/C++ compiler.

If you define -DLINUX during compilation (the default) then you also get a comparison to an AMD K6/233 with 32 MB RAM and 512 KB L2-cache running Linux 2.0.32 and using a binary which was compiled with GNU gcc version 2.7.2.3 and GNU libc-5.4.38.

The algorithms were not changed from the source which was obtained from the BYTE web site at http://www.byte.com/bmark/bmark.htm on December 14, 1996. However, the source was modified to better work with 64-bit machines (in particular the random number generator was modified to always work with 32 bit, no matter what kind of hardware you run it on).

Furthermore, for some of the algorithms additional resettings of the data was added to increase the consistency across different hardware. Some extra debugging code was added, which has no impact on normal runs.

In case there is uneven system load due to other processes while this benchmark suite executes, it might take longer to run than on an unloaded system.

This is because the benchmark does some statistical analysis to make sure that the reported results are statistically significant, and an increased variation in individual runs requires more runs to achieve the required statistical confidence.

This is a single-threaded benchmark and is not designed to measure the performance gain on multi-processor machines.
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Added: 2005-04-12 License: Freely Distributable Price:
927 downloads
InJoy Firewall 3.0

InJoy Firewall 3.0


InJoy Firewall is a flexible firewall security solution for businesses of any size. more>>
InJoy Firewall is a flexible firewall security solution for businesses of any size. It offers preconfigured policy templates, including full customization options, IPSec VPN integration, gateway capabilities, intuitive management, access control, many documented deployment examples, and comprehensive documentation.

Without question, the Linux Operating System provides a proven and cost-effective platform, as well as a wealth of high-quality open source software. For business use, however, it often proves difficult to find supported linux firewall solutions that provide the required level of confidence, reliability and trust. With the InJoy Firewall™, businesses can benefit from Linux without having to give up the safety of a responsible vendor and a traditional business relationship.

Security as never before — the InJoy Firewall™ for Linux provides customers with next generation intrusion and anomaly detection. These technologies provides network administrators with the ultimate tools to keep track of network activity and eliminate Internet threats of any type.

As a busy and responsible network administrator, you will find great relief in the InJoy Firewall™. As the only Linux firewall, it is designed from the ground up to be self-contained, thus ensuring optimal performance and minimum impact from third-party problems. This means you dont have to worry about dependencies with Linux connectivity software, software libraries or kernel compilation.


Manage your remote Linux-based Firewall Server from your Windows-based desktop (or any other supported Operating Systems), using the intuitive InJoy firewall™ GUI. Linux users that prefer plain-text configuration can opt for that with the InJoy firewall™ as well.

The InJoy firewall™ works the same under all the supported operating systems, meaning you can deploy a complete and unified protection strategy throughout the business and effortlessly set up fully capable VPNs without having to worry about interoperability issues.

The InJoy firewall™ installs in minutes and can be prepared for distributed, company-wide deployment, using the same simple installation scripts everywhere.
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Added: 2006-07-12 License: Freeware Price:
1201 downloads
Math::NumberCruncher 5.00

Math::NumberCruncher 5.00


Math::NumberCruncher Perl module contains a collection of useful math-related functions. more>>
Math::NumberCruncher Perl module contains a collection of useful math-related functions.

SYNOPSIS

It should be noted that as of v4.0, there is now an OO interface to Math::NumberCruncher. For backwards compatibility, however, the previous, functional style will always be supported.

# OO Style

use Math::NumberCruncher;

$ref = Math::NumberCruncher->new();

# From this point on, all of the subroutines shown below will be available # through $ref (i.e., ( $high,$low ) = $ref->Range( @array )). For the sake # of brevity, consult the functional documentation (below) for the use # of specific functions.

# Functional Style

use Math::NumberCruncher;

($high, $low) = Math::NumberCruncher::Range(@array);
$mean = Math::NumberCruncher::Mean(@array);
$median = Math::NumberCruncher::Median(@array [, $decimal_places]);
$odd_median = Math::NumberCruncher::OddMedian(@array);
$mode = Math::NumberCruncher::Mode(@array);
$covariance = Math::NumberCruncher::Covariance(@array1, @array2);
$correlation = Math::NumberCruncher::Correlation(@array1, @array2);
($slope, $y_intercept) = Math::NumberCruncher::BestFit(@array1, @array2 [, $decimal_places]);
$distance = Math::NumberCruncher::Distance($x1,$y1,$z1,$x2,$y2,$z2 [, $decimal_places]);
$distance = Math::NumberCruncher::Distance($x1,$y1,$x1,$x2 [, $decimal_places]);
$distance = Math::NumberCruncher::ManhattanDistance($x1,$y1,$x2,$y2);
$probAll = Math::NumberCruncher::AllOf(0.3,0.25,0.91,0.002);
$probNone = Math::NumberCruncher::NoneOf(0.4,0.5772,0.212);
$probSome = Math::NumberCruncher::SomeOf(0.11,0.56,0.3275);
$factorial = Math::NumberCruncher::Factorial($some_number);
$permutations = Math::NumberCruncher::Permutation($n);
$permutations = Math::NumberCruncher::Permutation($n,$k);
$roll = Math::NumberCruncher::Dice(3,12,4);
$randInt = Math::NumberCruncher::RandInt(10,50);
$randomElement = Math::NumberCruncher::RandomElement(@array);
Math::NumberCruncher::ShuffleArray(@array);
@unique = Math::NumberCruncher::Unique(@array);
@a_only = Math::NumberCruncher::Compare(@a,@b);
@union = Math::NumberCruncher::Union(@a,@b);
@intersection = Math::NumberCruncher::Intersection(@a,@b);
@difference = Math::NumberCruncher::Difference(@a,@b);
$gaussianRand = Math::NumberCruncher::GaussianRand();
$ways = Math::NumberCruncher::Choose($n,$k);
$binomial = Math::NumberCruncher::Binomial($attempts,$successes,$probability);
$gaussianDist = Math::NumberCruncher::GaussianDist($x,$mean,$variance);
$StdDev = Math::NumberCruncher::StandardDeviation(@array [, $decimal_places]);
$variance = Math::NumberCruncher::Variance(@array [, $decimal_places]);
@scores = Math::NumberCruncher::StandardScores(@array [, $decimal_places]);
$confidence = Math::NumberCruncher::SignSignificance($trials,$hits,$probability);
$e = Math::Numbercruncher::EMC2( "m512", "miles" [, $decimal_places] );
$m = Math::NumberCruncher::EMC2( "e987432" "km" [, $decimal_places] );
$force = Math::NumberCruncher::FMA( "m12", "a73.5" [, $decimal_places] );
$mass = Math::NumberCruncher::FMA( "a43", "f1324" [, $decimal_places] );
$acceleration = Math::NumberCruncher::FMA( "f53512", "m356" [, $decimal_places] );
$predicted_value = Math::NubmerCruncher::Predict( $slope, $y_intercept, $proposed_x [, $decimal_places] );
$area = Math::NumberCruncher::TriangleHeron( $a, $b, $c [, $decimal_places] );
$area = Math::NumberCruncher::TriangleHeron( 1,3, 5,7, 8,2 [, $decimal_places] );
$perimeter = Math::NumberCruncher::PolygonPerimeter( $x0,$y0, $x1,$y1, $x2,$y2, ... [, p$decimal_places]);
$direction = Math::NumberCruncher::Clockwise( $x0,$y0, $x1,$y1, $x2,$y2 );
$collision = Math::NumberCruncher::InPolygon( $x, $y, @xy );
@points = Math::NumberCruncher::BoundingBox_Points( $d, @p );
$in_triangle = Math::NumberCruncher::InTriangle( $x,$y, $x0,$y0, $x1,$y1, $x2,$y2 );
$area = Math::NumberCruncher::PolygonArea( 0, 1, 1, 0, 2, 0, 3, 2, 2, 3 [, p$decimal_places] );
$area = Math::NumberCruncher::CircleArea( $diameter [, $decimal_places] );
$circumference = Math::NumberCruncher::Circumference( $diameter [, $decimal_places] );
$volume = Math::NumberCruncher::SphereVolume( $radius [, $decimal_places] );
$surface_area = Math::NumberCruncher::SphereSurface( $radius [, $decimal_places] );
$years = Math::NumberCruncher::RuleOf72( $interest_rate [, $decimal_places] );
$volume = Math::NumberCruncher::CylinderVolume( $radius, $height [, $decimal_places] );
$volume = Math::NumberCruncher::ConeVolume( $lowerBaseArea, $height [, $decimal_places] );
$radians = Math::NumberCruncher::deg2rad( $degrees [, $decimal_places] );
$degrees = Math::NumberCruncher::rad2deg( $radians [, $decimal_places] );
$Fahrenheit = Math::NumberCruncher::C2F( $Celsius [, $decimal_places] );
$Celsius = Math::NumberCruncher::F2C( $Fahrenheit [, $decimal_places] );
$cm = Math::NumberCruncher::in2cm( $inches [, $decimal_places] );
$inches = Math::NumberCruncher::cm2in( $cm [, $decimal_places] );
$ft = Math::NumberCruncher::m2ft( $m [, $decimal_places] );
$m = Math::NumberCruncher::ft2m( $ft [, $decimal_places] );
$miles = Math::NumberCruncher::km2miles( $km [, $decimal_places] );
$km = Math::NumberCruncher::miles2km( $miles [, $decimal_places] );
$lb = Math::NumberCruncher::kg2lb( $kg [, $decimal_places] );
$kg = Math::NumberCruncher::lb2kg( $lb [, $decimal_places] );
$RelativeStride = Math::NumberCruncher::RelativeStride( $stride_length, $leg_length [, $decimal_places] );
$RelativeStride = Math::NumberCruncher::RelativeStride_2( $DimensionlessSpeed [, $decimal_places] );
$DimensionlessSpeed = Math::NumberCruncher::DimensionlessSpeed( $RelativeStride [, $decimal_places] );
$DimensionlessSpeed = Math::NumberCruncher::DimensionlessSpeed_2( $ActualSpeed, $leg_length [, $decimal_places]);
$ActualSpeed = Math::NumberCruncher::ActualSpeed( $leg_length, $DimensionlessSpeed [, $decimal_places] );
$eccentricity = Math::NumberCruncher::Eccentricity( $half_major_axis, $half_minor_axis [, $decimal_places] );
$LatusRectum = Math::NumberCruncher::LatusRectum( $half_major_axis, $half_minor_axis [, $decimal_places] );
$EllipseArea = Math::NumberCruncher::EllipseArea( $half_major_axis, $half_minor_axis [, $decimal_places] );
$OrbitalVelocity = Math::NumberCruncher::OrbitalVelocity( $r, $a, $M [, $decimal_places] );
$sine = Math::NumberCruncher::sin( $x [, $decimal_places] );
$cosine = Math::NumberCruncher::cos( $x [, $decimal_places] );
$tangent = Math::NumberCruncher::tan( $x [, $decimal_places] );
$arcsin = Math::NumberCruncher::asin( $x [, $decimal_places] );
$arccos = Math::NumberCruncher::acos( $x [, $decimal_places] );
$arctan = Math::NumberCruncher::atan( $x [, $decimal_places] );
$cotangent = Math::NumberCruncher::cot( $x [, $decimal_places] );
$arccot = Math::NumberCruncher::acot( $x [, $decimal_places] );
$secant = Math::NumberCruncher::sec( $x [, $decimal_places] );
$arcsec = Math::NumberCruncher::asec( $x [, $decimal_places] );
$cosecant = Math::NumberCruncher::csc( $x [, $decimal_places] );
$arccosecant = Math::NumberCruncher::acsc( $x [, $decimal_places] );
$exsecant = Math::NumberCruncher::exsec( $x [, $decimal_places] );
$versine = Math::NumberCruncher::vers( $x [, $decimal_places] );
$coversine = Math::NumberCruncher::covers( $x [, $decimal_places] );
$haversine = Math::NumberCruncher::hav( $x [, $decimal_places] );
$grouped = Math::NumberCruncher::Commas( $number );
$SqrRoot = Math::NumberCruncher::SqrRoot( $number [, $decimal_places] );
$square_root = Math::NumberCruncher::sqrt( $x [, $decimal_places] );
$root = Math::NumberCruncher::Root( 55, 3 [, $decimal_places] );
$root = Math::NumberCruncher::Root2( 55, 3 [, $decimal_places] );
$log = Math::NumberCruncher::Ln( 100 [, $decimal_places] );
$log = Math::NumberCruncher::log( $num [, $decimal_places] );
$num = Math::NumberCruncher::Exp( 0.111 [, $decimal_places] );
$num = Math::NumberCruncher::exp( $log [, $decimal_places] );
$Pi = Math::NumberCruncher::PICONST( $decimal_places );
$E = Math::NumberCruncher::ECONST( $decimal_places );
( $A, $B, $C ) = Math::NumberCruncher::PythagTriples( $x, $y [, $decimal_places] );
$z = Math::NumberCruncher::PythagTriplesSeq( $x, $y [, $decimal_places] );
@nums = Math::NumberCruncher::SIS( [$start, $numbers, $increment] );
$inverse = Math::NumberCruncher::Inverse( $number [, $decimal_places] );
@constants = Math::NumberCruncher::CONSTANTS( all [, $decimal_places] );
$bernoulli = Math::NumberCruncher::Bernoulli( $num [, $decimal_places] );
@bernoulli = Math::NumberCruncher::Bernoulli( $num );

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Download (0.080MB)
Added: 2007-07-05 License: Perl Artistic License Price:
842 downloads
DNA BASER 2.60

DNA BASER 2.60


Visit us for updated info: http://www.DNABaser.com DNA Baser Assembler is easy to use software for simple and batch DNA sequence assembly, DNA sequence analysis, contig editing, metadata integration and mutation detection. It also offers a powerful chromatogram viewer/editor. The truly user-friendly interface makes DNA Baser the best choice for DNA contig assembly. For more details, see the DNA BASER Features page. File formats supported are abi, scf and seq (or FASTA). Features: end clip, export,auto trim... more>>

DNA BASER - Visit us for updated info: http://www.DNABaser.com

DNA Baser Assembler is easy to use software for simple and batch DNA sequence assembly, DNA sequence analysis, contig editing, metadata integration and mutation detection. It also offers a powerful chromatogram viewer/editor. The truly user-friendly interface makes DNA Baser the best choice for DNA contig assembly. For more details, see the DNA BASER Features page.

Why is DNA Baser Assembler special?

Any software company pretends that their product is the best. But lets see for real if DNA Baser can offer you a better proposition. As you will see below we concentrate on adding automatic and batch functions to our product in order to decrease the time. Additional to this, DNA Baser is available at a "kill your competition" price.

Forget about manually trimming the low quality ends of your sequences. DNA Baser Assembler will do it for you!

Do you think you need weeks to assemble hundreds of contigs? What about doing this in minutes? DNA Baser is the only software that can automatically detect and assemble sequences belonging to the same contig based on their filename.

Do you think that is necessary to spend more than 20 minutes to correct discrepancies and mismatches in every contig? Wrong! DNA Baser is the first software which can make correct suggestions in at least 98% of cases.

Have you ever wondered how others laboratories afford to have sequence assembly software in EVERY computer? Simple! They dont spend thousands of dollars for each license. They use DNA Baser Assembler. DNA Baser is affordable, has no annual maintenance fees, technical support is included in price and you have instant access to your key, right after purchase.

You dont have to fill in and submit forms in order to get a trial version. If you want to try it, you can download and install it in less than one minute. No personal data or registration process is required. The trial version is fully functional.

DNA BASER Assembler offers a smart navigation system that takes you to the location of each sequence ambiguity / mutation with a single click.


Enhancements:
Version 2.60

New: Metadata and batch metadata integration.
New: Button to open Windows Explorer in contigs folder, after sequence assembly.
New: Remove vectors from single chromatograms.
New: SEQUENCE ANALISYS - mark al bases with a confidence level (QV) below a specified threshold, in red.
New: Batch convert from chromatogram to Fasta with vector removal and automatic metadata integration.
New: Resizable chromatograms.
Full support for low quality sample ends editing.
100% compatible with Mac via Parallels/Bootcamp/VMWare.
Improved handling of corrupted/invalid ABI/SCF files.
Improved contig editor.
Improved file association.
Improved Assemble to reference.
Improved log window.
Improved file handling: Before starting the contig, check if all files in the JobList are valid. Invalid samples are automatically removed from Job List so the assembly process can continue without human intervention. Build a list of invalid files and report it.
Improved user interface: new toolbar, improved embedded help, interactive help, workflow...
Improved sample viewer: Mark as trusted/un-trusted can now be used also in Sample viewer window
New: Show error message while trying to open empty/invalid FASTA files
Improved: Correctly handle multiple contigs resulted when assembling to a reference.
Improved: menu Save as Fasta/Seq/Scf was replaced with Save all as... and Save selected as.... Now the user can choose where to save the file.


Version 2.10

Batch assembly. Thousand of contigs can be assembled at once.


System Requirements:CPU: 333MHz, 64MB RAM, Video 1024x768, 2MB HDD free space
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Added: 2008-01-08 License: Free Price: Free
101 downloads
Anti-Paranoia 1.0

Anti-Paranoia 1.0


Anti-Paranoia is an extension which takes all your doubts and gives you confidence. more>>
Anti-Paranoia is an extension which takes all your doubts and gives you confidence.

Especially if you are working on security, you might get the feeling that your part of something really big and maybe even evil.

How can your extension help me? It will pop up calmative messages for you to feel relaxed while browsing the web.

No, this extension will not spy and destroy your personal data, remember: Everything is good!

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Download (0.048MB)
Added: 2007-04-05 License: MPL (Mozilla Public License) Price:
938 downloads
Nexenta OS Alpha 7

Nexenta OS Alpha 7


Nexenta is a complete GNU-based open source operating system built on top of the OpenSolaris kernel and runtime. more>>
Nexenta is a complete GNU-based open source operating system built on top of the OpenSolaris kernel and runtime.
It is a result of our inspiration and desire to build a great system based on the best existing software: SunOS kernel and GNU software. We use Debian - one of the best existing software distribution/packaging mechanisms - to glue the numerous pieces together.
At the moment, Nexenta is not part of the Debian Project. Our packages are not present in the Debian database. We are hoping that in the future this will change and our packages will get their "upstream acceptance".
Nexenta OS has been a hard and challenging work, yet every bit of it is fun! We spent many hours building the system and today it is out - itll start speaking for itself.
Nexenta is completely open source and free of any charge.
It contains Apache, MySQL, Perl/Python/PHP, Firefox, Evolution, software update manager, Synaptic package manager, Gaim Instant Messenger, abiword, administration & development utilities, editors, graphics, GNOME, interpreters, libraries and many others. All of this is running on the state-of-the-art SunOS kernel. Visit our ScreenShots gallery to see them all in action.
Theres a huge and growing multitude of software: the kernel, network services, databases, utilities, user applications. There is a conglomerate of code and hardware that is constantly changing, improving, and altogether getting more complicated. Somebody once rightly said: free software is only free if time has no value. Nexenta distribution integrates well over 2,300 packages. It installs, runs and upgrades. It delivers!
Nexenta software packages (for the most part) are originated from Ubuntu (Breezy) Linux. Ubuntu (yet another excellent distribution that uses DEB software packaging) contains more than 16,000+ software packages. One of our goals is to make them all available for use on top of our environment.
Today Nexenta runs on both 32-bit and 64-bit x86/x64 platforms. As a prove of relative maturity and a confidence booster - this web portal and the entire development environment (including Bugs and HackZone) are powered by Nexenta.
Nexenta makes its first steps into the big world. We invite you to join us and participate too! Help us make Nexenta the best operating environment in the world! Help us test Nexenta on your laptops, desktops, and servers. Help us improve our web portal, translate Nexenta into your own language, add new applications, enhance existing ones and define a set of software to be used in the future releases.
This is a complete Nexenta OS with select applications on a single CD with network and GNOME environment.
The LiveCD image can be burned into a bootable CD-R/CD-RW, and/or it can be booted in VMWare or QEMU environments. Our LiveCD contains support for 32- and 64-bit x86/x64 platforms.
Main features:
Major Features
- OpenSolaris kernel build 26
Specifically for Desktop:
- GNOME 2.12.1
- Complete GNOME Office (Abiword, Gnumeric, GNOME-DB, Inkspace, GIMP, Gnomemeeting, Dia)
- X.org 6.8.2 with wider hardware support
- Synaptic package management and Automatic Update notifier
- Nexenta artworks with "Solar" theme
- Integrated DBUS, HAL (work in progress)
- KDE libraries, GNOME 1.x libraries
- Nice Fonts collection
Server applications:
- Apache1 (1.3.33), Apache2 (2.0.54) next generation, scalable, extendable web server
- PHP4, PHP5 with all sort of extensions
- Perl 5.8.7 with varios CPAN modules pre-built
- Python-2.2, Python-2.3, Python-2.4 with various extension modules
- Java: JRE-1.5.0 and GNU gnj and classpath
- Ruby-1.8 with all sort of extensions
- Subversion, CVS, others...
Simplified (minimal) installer:
- Script-based installer.
- Automatically makes existing hard drive partitions available to the desktop
"Under the hood"
- Debian packaging (including SUNW packages)
- Mostly compiled with GCC 4.0.1, but GCC-3.4 and Sun Devpro is also used
- More modular X.org packaging, latest CVS bits
- HAL integrational work (ongoing)
Login:
- user: root
- password: livecd
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Added: 2007-05-15 License: GPL (GNU General Public License) Price:
895 downloads
Mars, Land of No Mercy 0.2.1

Mars, Land of No Mercy 0.2.1


Mars, Land of No Mercy is a turn-based strategy game setting on Mars during the early stages of human colonization. more>>
Mars, Land of No Mercy is a TBS game setting on Mars during the early stages of human colonization.
The player embodies the leader of a mercenary team, landed on Mars to take advantage of conqueror battles between the Worldwide Colonizer Corporations.
The main purpose is to command his team trying to find them commissions, training and leading them in battle, while still being aware of financial and instrumental resources by administering them.
The Mech is the fundamental craft used by mercenaries, but they wont lack of other kind of units, as well as troops.
The game most remarkable point is the incredible liberty given to the player and therefore the great strategic side that derives.
It is indeed up to the player to decide how to behave towards the one who recruited him, and the enemies of turn.
Basically every action leads to a reaction, so it is strongly recommended to keep a good and consistent behavior to achieve confidence from Corporations, and avoid being excluded by them.
Engine:
The game is programmed in C++ upon the SDL layer and a few sublibraries. Its isometric-based engine has been inspired by games of a recent past such as the X-COM serie from Microprose or the latest editions of Civilization.
A multiplayer functionality is not scheduled as of yet. But it is likely to be added in the future.
Main features:
- Greatest level of liberty given to the player
- High strategic component
- Charming Plot
- Original Soundtrack
- Wide variety of Mechs available
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Added: 2006-12-26 License: GPL (GNU General Public License) Price:
1033 downloads
Free Help Desk 1.08a

Free Help Desk 1.08a


Help desk software is vital to the success of your help desk and customer support staff. more>>
Help desk software is vital to the success of your help desk and customer support staff. Tracking and responding to help desk calls is faster and more efficient when using well designed help desk software.
The design of this software comes from many years of help desk experience working in a help desk environment. All the basic tools for running a successful help desk are included in this help desk software package.
Help desk software should be used in any organization whether its a large corporation or a small startup company. Why should my company implement a helpdesk software solution? Some of the benefits of helpdesk software are improved customer service, faster response times and lower information technology costs. Lets outline these three areas in greater detail.
When a user contacts the computer support professional in your organization, what steps are taken? Does it depend on who answered the phone? Do the immediately drop any task and visit your desk? Do they jot your information down on a note pad? Do they attempt to resolve the issue on the phone at great length? What criteria merits the call be moved to another member of the IT staff, or merits a call the software vendor?
All these questions can be answered in some way within the use of help desk software. Helpdesk software forces your IT staff to handle help desk calls in a structured manner that can be counted on each time. When a helpdesk call is received, it should be immediately be entered into the help desk software database, even if it is easily answered.
At this point there is now a record of the call, and this allows other IT staff to view the contents of the problem and makes it a simple task for other IT staff members to offer solutions. This also prevents the call from being lost in the shuffle if staff is busy when the call is received. Your general staff will have much more confidence that when they place that call to your help desk staff, their call will be handled in a structured method to ensure their satisfaction.
If they can continue to work, they will not feel the need to keep calling or checking with IT staff on the progress, or worry that their call will not be answered in a reasonable amount of time. This allows them to focus on their tasks, and not be concerned with the status of their call.
Many help desk software solutions offer a self-help method, allowing the staff members in your company to submit a helpdesk request directly into the help desk system. (granted their computer is functioning enough for this) This feature greatly streamlines the process, and can increase response time for all users. Help desk support staff will not be interrupted by the phone call and have to stop working on another issue to record the call information.
In fact, it should be encouraged by the IT staff to submit all request possible with this method. When a request is entered into the system, it allows any available support personnel to respond to the request. It also allows support personnel to diversify calls, so if a calls is shown to be about a particular problem that a staff member has greater expertise with, that staff member will likely be able to solve the problem much quicker. Once each calls is resolved, the solution will then become available for future reference.
This is one of the greatest benefits an organization will receive from using a help desk system. This allows newer support staff to be able to answer many questions by simply searching the database for other calls. Also prevent 2 support staff from having to research for the same solution, this benefits in much faster response time for the end user.
Everything mentioned above will contribute to the overall quality of service in your organization, happier staff and faster response time will mean lower costs and higher productivity for your organization.
Enhancements:
- This release fixes a bug found in the main form that caused some performance problems in certain system configurations.
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Statistics::TTest 1.1.0

Statistics::TTest 1.1.0


Statistics::TTest is a Perl module to perform T-test on 2 independent samples. more>>
Statistics::TTest is a Perl module to perform T-test on 2 independent samples.

Statistics::TTest::Sufficient - Perl module to perfrom T-Test on 2 indepdent samples using sufficient statistics

SYNOPSIS

#example for Statistics::TTest
use Statistics::PointEstimation;
use Statistics::TTest;
my @r1=();
my @r2=();
my $rand;

for($i=1;$iset_significance(90);
$ttest->load_data(@r1,@r2);
$ttest->output_t_test();
$ttest->set_significance(99);
$ttest->print_t_test(); #list out t-test related data

#the following thes same as calling output_t_test() (you can check if $ttest->{valid}==1 to check if the data is valid.)
my $s1=$ttest->{s1}; #sample 1 a Statistics::PointEstimation object
my $s2=$ttest->{s2}; #sample 2 a Statistics::PointEstimation object
print "*****************************************************nn";
$s1->output_confidence_interval(1);
print "*****************************************************nn";
$s2->output_confidence_interval(2);
print "*****************************************************nn";

print "Comparison of these 2 independent samples.n";
print "t F-statistic=",$ttest->f_statistic()," , cutoff F-statistic=",$ttest->f_cutoff(),
" with alpha level=",$ttest->alpha*2," and df =(",$ttest->df1,",",$ttest->df2,")n";
if($ttest->{equal_variance})
{ print "tequal variance assumption is accepted(not rejected) since F-statistic < cutoff F-statisticn";}
else
{ print "tequal variance assumption is rejected since F-statistic > cutoff F-statisticn";}

print "tdegree of freedom=",$ttest->df," , t-statistic=T=",$ttest->t_statistic," Prob >|T|=",$ttest->{t_prob},"n";
print "tthe null hypothesis (the 2 samples have the same mean) is ",$ttest->null_hypothesis(),
" since the alpha level is ",$ttest->alpha()*2,"n";
print "tdifference of the mean=",$ttest->mean_difference(),", standard error=",$ttest->standard_error(),"n";
print "t the estimate of the difference of the mean is ", $ttest->mean_difference()," +/- ",$ttest->delta(),"nt",
" or (",$ttest->lower_clm()," to ",$ttest->upper_clm," ) with ",$ttest->significance," % of confidencen";

#example for Statistics::TTest::Sufficient
use Statistics::PointEstimation;
use Statistics::TTest;

my %sample1=(
count =>30,
mean =>3.98,
variance =>2.63
);

my %sample2=(
count=>30,
mean=>3.67,
variance=>1.12
);


my $ttest = new Statistics::TTest::Sufficient;
$ttest->set_significance(90);
$ttest->load_data(%sample1,%sample2);
$ttest->output_t_test();
#$ttest->s1->print_confidence_interval();
$ttest->set_significance(99);
$ttest->output_t_test();
#$ttest->s1->print_confidence_interval();

Statistics::TTest

This is the Statistical T-Test module to compare 2 independent samples. It takes 2 array of point measures, compute the confidence intervals using the PointEstimation module (which is also included in this package) and use the T-statistic to test the null hypothesis. If the null hypothesis is rejected, the difference will be given as the lower_clm and upper_clm of the TTest object.

Statistics::TTest::Sufficient

This module is a subclass of Statistics::TTest. Instead of taking the real data points as the input, it will compute the confidence intervals based on the sufficient statistics and the sample size inputted. To use this module, you need to pass the sample size, the sample mean , and the sample variance into the load_data() function. The output will be exactly the same as the Statistics::TTest Module.

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Statistics::ChiSquare 0.5

Statistics::ChiSquare 0.5


Statistics::ChiSquare - How well-distributed is your data? more>>
Statistics::ChiSquare - How well-distributed is your data?

SYNOPSIS

use Statistics::Chisquare;

print chisquare(@array_of_numbers);
Statistics::ChiSquare is available at a CPAN site near you.

Suppose you flip a coin 100 times, and it turns up heads 70 times. Is the coin fair?

Suppose you roll a die 100 times, and it shows 30 sixes. Is the die loaded?
In statistics, the chi-square test calculates how well a series of numbers fits a distribution. In this module, we only test for whether results fit an even distribution. It doesnt simply say "yes" or "no". Instead, it gives you a confidence interval, which sets upper and lower bounds on the likelihood that the variation in your data is due to chance. See the examples below.

If youve ever studied elementary genetics, youve probably heard about Georg Mendel. He was a wacky Austrian botanist who discovered (in 1865) that traits could be inherited in a predictable fashion. He did lots of experiments with cross breeding peas: green peas, yellow peas, smooth peas, wrinkled peas. A veritable Brave New World of legumes.

But Mendel faked his data. A statistician by the name of R. A. Fisher used the chi-square test to prove it.

Theres just one function in this module: chisquare(). Instead of returning the bounds on the confidence interval in a tidy little two-element array, it returns an English string. This was a deliberate design choice---many people misinterpret chi-square results, and the string helps clarify the meaning.

The string returned by chisquare() will always match one of these patterns:

"Theres a >d+% chance, and a br bEXAMPLES/b br br Imagine a coin flipped 1000 times. The expected outcome is 500 heads and 500 tails: br br @coin = (500, 500); br print chisquare(@coin); br br prints "Theres a >90% chance, and a<<less
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Valgrind 3.2.3

Valgrind 3.2.3


Valgrind is an award-winning suite of tools for debugging and profiling Linux programs. more>>
Valgrind is an award-winning suite of tools for debugging and profiling Linux programs. With the tools that come with Valgrind, you can automatically detect many memory management and threading bugs, avoiding hours of frustrating bug-hunting, making your programs more stable. You can also perform detailed profiling, to speed up and reduce memory use of your programs.
Valgrind distribution currently includes three tools: a memory error detectors, a cache (time) profiler and a heap (space) profiler.
Valgrind is Open Source / Free Software, and is freely available under the GNU General Public License.
Main features:
- Valgrind will save you hours of debugging time. With Valgrind tools you can automatically detect many memory management and threading bugs. This gives you confidence that your programs are free of many common bugs, some of which would take hours to find manually, or never be found at all. You can find and eliminate bugs before they become a problem.
- Valgrind can help you speed up your programs. With Valgrind tools you can also perform very detailed profiling to help speed up your programs.
- Valgrind is free. Free-as-in-speech: you can download it, read the source code, make modifications, and pass them on, all within the limits of the GNU GPL. And free-as-in-beer: we arent charging for it.
- Valgrind runs on x86/Linux, AMD64/Linux and PPC32/Linux, several of the most popular platforms in use. Valgrind works with all the major Linux distributions, including Red Hat, SuSE, Debian, Gentoo, Slackware, Mandrake, etc.
- Valgrind is easy to use. Valgrind uses dynamic binary translation, so you dont need to modify, recompile or relink your applications. Just prefix your command line with valgrind and everything works.
- Valgrind is not a toy. Valgrind is first and foremost a debugging and profiling system for large, complex programs. We have had feedback from users working on projects with up to 25 million lines of code. It has been used on projects of all sizes, from single-user personal projects, to projects with hundreds of programmers.
- Valgrind is suitable for any type of software. Valgrind has been used on almost every kind of software imaginable: desktop applications, libraries, databases, games, web browsers, network servers, distributed control systems, virtual reality frameworks, transaction servers, compilers, interpreters, virtual machines, telecom applications, embedded software, medical imaging, scientific programming, signal processing, video/audio programs, NASA Mars lander vision and rover navigation systems, business intelligence software, financial/banking software, operating system daemons, etc, etc. See a list of projects using Valgrind.
- Valgrind is widely used. Valgrind has been used by thousands of programmers across the world. We have received feedback from users in over 25 countries, including: Belgium, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, Italy, The Netherlands, Norway, Poland, Portugal, Russia, Sweden, Switzerland, UK, Argentina, Brazil, Canada, USA, Australia, India, Japan, New Zealand, Singapore, South Africa and Israel.
- Valgrind works with programs written in any language. Because Valgrind works directly with program binaries, it works with programs written in any programming language, be they compiled, just-in-time compiled, or interpreted. The Valgrind tools are largely aimed at programs written in C and C++, because programs written in these languages tend to have the most bugs! But it can, for example, be used to debug and profile systems written in a mixture of languages. Valgrind has been used on programs written partly or entirely in C, C++, Java, Perl, Python, assembly code, Fortran, Ada, and many others.
- Valgrind debugs and profiles your entire program. Unlike tools that require a recompilation step, Valgrind gives you total debugging and profiling coverage of every instruction executed by your program, even within system libraries. You can even use Valgrind on programs for which you dont have the source code.
- Valgrind can be used with other tools. Valgrind can start GDB and attach it to your program at the point(s) where errors are detected, so that you can poke around and figure out what was going on at the time.
- Valgrind is extensible. Valgrind consists of the Valgrind core, which provides a synthetic software CPU, and Valgrind tools, which plug into the core, and instrument and analyse the running program. Anyone can write powerful new tools that add arbitrary instrumentation to programs. This is much easier than writing such tools from scratch. This makes Valgrind ideal for experimenting with new kinds of debuggers, profilers, and similar tools.
- Valgrind is actively maintained. The Valgrind developers are constantly working to fix bugs, improve Valgrind, and ensure it works as new Linux distributions and libraries come out. There are also mailing lists you can subscribe to, and contact if youre having problems.
- So whats the catch? The main one is that programs run significantly more slowly under Valgrind. Depending on which tool you use, the slowdown factor can range from 5--100. This slowdown is similar to that of similar debugging and profiling tools. But since you dont have to use Valgrind all the time, this usually isnt too much of a problem. The hours youll save debugging will more than make up for it.
Enhancements:
- 3.2.3 is almost identical to 3.2.2, but fixes a regression that unfortunately crept into 3.2.2. The regression causes an assertion failure in Valgrind when running certain obscure SSE code fragments on x86-linux and amd64-linux. Please do not use (or package) 3.2.2; instead use 3.2.3.
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Added: 2007-05-02 License: GPL (GNU General Public License) Price:
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Serendipity 1.1.2/1.2 Beta 5

Serendipity 1.1.2/1.2 Beta 5


Serendipity is a Weblog application which aims at giving you an easy way to maintain your own individual diary. more>>
Serendipity is a PHP-powered weblog application which gives the user an easy way to maintain an online diary, weblog or even a complete homepage. While the default package is designed for the casual blogger, Serendipity offers a flexible, expandable and easy-to-use framework with the power for professional applications.
Casual users appreciate the way Serendipitys sophisticated plugin architecture allows you to easily modify both the appearance of your blog and its features. You can install more than120 plugins with just one click, instantly enhancing your blogs functionality. No need to edit code!
Likewise, one click installs any of more than 40 official templates, so your blog looks the way you like it. And Serendipitys SPARTACUS plugin automatically checks the central repository for upgrades and new functionality whenever you check the list.
Advanced users value Serendipitys Smarty templates for combining simplicity with well-documented web standards. It makes minor modifications trivial, but provides the power to unleash your creativity and completely customize your site! Serendipitys outstanding support gives you the confidence to be adventurous, too.
Programmers and other technical users commend Serendipity for its fast, stable, clean PHP code. While beginners can learn from Serendipity, advanced programmers can easily make complex modifications. Serendipity is programmed in PHP, long recognized for its ideal blend of power, simplicity, and speed. Serendipitys BSD licensing ensures that programmers around the world can learn from it and improve it.
Users of other blogging/CMS applications are already switching to Serendipity, thanks to its easy customization and outstanding support. Corporate users are taking advantage of Serendipitys unparalleled flexibility to set up fast, simple CMS sites.
Serendipity ships with a variety of plugins to plug-and-play with your blog.
Main features:
- WYSIWYG and HTML editing
- Built-in, powerful media database
- Multiple authors, configurable permission/usergroup system
- Threaded comments, nested categories, post to multiple categories
- Multiple languages (internationalization)
- Online plugin and template repository for easy plug-and-play installation
- Cool plugins: category-based sub-blogs, podcasting, RSS planet/aggregator, static pages
- Robust spam blocking
- One-click upgrading from any version
- Can be embedded into your existing web pages
- Standards-compliant templating through Smarty, remote blogging via XML-RPC
- BSD-style licensing
- Multiple Database support (SQLite, PostgreSQL, MySQL, MySQLi)
- Shared installations can power multiple blogs from just one codebase
- Native import from earlier blog applications (WordPress, Textpattern, Moveable Type, bblog, ...)
Whats New in 1.1.2 Stable Release:
- Patch plugin permissionship management to properly indicateforbidden plugins/hooks, even if the admin user is not contained within the configured group. Thanks to ICE (http://board.s9y.org/viewtopic.php?t=8773) (garvinhicking)
- Patch pingback receiving function to use proper Regexp, thanks to dhaun from the forums
- Make categories sidebar plugin properly return evaluated categories list to plugin_categories.tpl template. Currently, a hidden structure would only be displayed when not using custom template. (garvinhicking)
- Change order of trackback execution flow (again) to preserve references for plugins like Track Exits, when used in conjunction with the entryproperties cache (garvinhicking)
- Fixed a bug that prevented some entryproperty-plugins to execute on the entry detail pane. (garvinhicking, Dragonblast)
- Fix a bug in sending the right login session cookies on Windows IIS servers. Major thanks to Shadowin from the forums!
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Added: 2007-08-08 License: GPL (GNU General Public License) Price:
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Statistics::Distributions 1.02

Statistics::Distributions 1.02


Statistics::Distributions is a Perl module for calculating critical values and upper probabilities of common statistical distos. more>>
Statistics::Distributions is a Perl module for calculating critical values and upper probabilities of common statistical distributions.

SYNOPSIS

use Statistics::Distributions;

$chis=Statistics::Distributions::chisqrdistr (2,.05);
print "Chi-squared-crit (2 degrees of freedom, 95th percentile "
."= 0.05 level) = $chisn";

$u=Statistics::Distributions::udistr (.05);
print "u-crit (95th percentile = 0.05 level) = $un";

$t=Statistics::Distributions::tdistr (1,.005);
print "t-crit (1 degree of freedom, 99.5th percentile = 0.005 level) "
."= $tn";

$f=Statistics::Distributions::fdistr (1,3,.01);
print "F-crit (1 degree of freedom in numerator, 3 degrees of freedom "
."in denominator, 99th percentile = 0.01 level) = $fn";

$uprob=Statistics::Distributions::uprob (-0.85);
print "upper probability of the u distribution (u = -0.85): Q(u) "
."= 1-G(u) = $uprobn";

$chisprob=Statistics::Distributions::chisqrprob (3,6.25);
print "upper probability of the chi-square distribution (3 degrees "
."of freedom, chi-squared = 6.25): Q = 1-G = $chisprobn";

$tprob=Statistics::Distributions::tprob (3,6.251);
print "upper probability of the t distribution (3 degrees of "
."freedom, t = 6.251): Q = 1-G = $tprobn";

$fprob=Statistics::Distributions::fprob (3,5,.625);
print "upper probability of the F distribution (3 degrees of freedom "
."in numerator, 5 degrees of freedom in denominator, F = 6.25): "
."Q = 1-G = $fprobn";

This Perl module calculates percentage points (5 significant digits) of the u (standard normal) distribution, the students t distribution, the chi-square distribution and the F distribution. It can also calculate the upper probability (5 significant digits) of the u (standard normal), the chi-square, the t and the F distribution. These critical values are needed to perform statistical tests, like the u test, the t test, the F test and the chi-squared test, and to calculate confidence intervals.

If you are interested in more precise algorithms you could look at: StatLib: http://lib.stat.cmu.edu/apstat/ ; Applied Statistics Algorithms by Griffiths, P. and Hill, I.D., Ellis Horwood: Chichester (1985)

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Tree::Binary 0.07

Tree::Binary 0.07


Tree::Binary is a Object Oriented Binary Tree for Perl. more>>
Tree::Binary is a Object Oriented Binary Tree for Perl.

SYNOPSIS

use Tree::Binary;

# a tree representaion of the expression:
# ((2 + 2) * (4 + 5))
my $btree = Tree::Binary->new("*")
->setLeft(
Tree::Binary->new("+")
->setLeft(Tree::Binary->new("2"))
->setRight(Tree::Binary->new("2"))
)
->setRight(
Tree::Binary->new("+")
->setLeft(Tree::Binary->new("4"))
->setRight(Tree::Binary->new("5"))
);
# Or shown visually:
# +---(*)---+
# | |
# +-(+)-+ +-(+)-+
# | | | |
# (2) (2) (4) (5)

# get a InOrder visitor
my $visitor = Tree::Binary::Visitor::InOrderTraversal->new();
$btree->accept($visitor);

# print the expression in infix order
print $visitor->getAccumulation(); # prints "2 + 2 * 4 + 5"

# get a PreOrder visitor
my $visitor = Tree::Binary::Visitor::PreOrderTraversal->new();
$btree->accept($visitor);

# print the expression in prefix order
print $visitor->getAccumulation(); # prints "* + 2 2 + 4 5"

# get a PostOrder visitor
my $visitor = Tree::Binary::Visitor::PostOrderTraversal->new();
$btree->accept($visitor);

# print the expression in postfix order
print $visitor->getAccumulation(); # prints "2 2 + 4 5 + *"

# get a Breadth First visitor
my $visitor = Tree::Binary::Visitor::BreadthFirstTraversal->new();
$btree->accept($visitor);

# print the expression in breadth first order
print $visitor->getAccumulation(); # prints "* + + 2 2 4 5"

# be sure to clean up all circular references
$btree->DESTROY();

This module is a fully object oriented implementation of a binary tree. Binary trees are a specialized type of tree which has only two possible branches, a left branch and a right branch. While it is possible to use an n-ary tree, like Tree::Simple, to fill most of your binary tree needs, a true binary tree object is just easier to mantain and use.

Binary Tree objects are especially useful (to me anyway) when building parse trees of things like mathematical or boolean expressions. They can also be used in games for such things as descisions trees. Binary trees are a well studied data structure and there is a wealth of information on the web about them.

This module uses exceptions and a minimal Design By Contract style. All method arguments are required unless specified in the documentation, if a required argument is not defined an exception will usually be thrown. Many arguments are also required to be of a specific type, for instance the $tree argument to both the setLeft and setRight methods, must be a Tree::Binary object or an object derived from Tree::Binary, otherwise an exception is thrown. This may seems harsh to some, but this allows me to have the confidence that my code works as I intend, and for you to enjoy the same level of confidence when using this module. Note however that this module does not use any Exception or Error module, the exceptions are just strings thrown with die.

This object uses a number of methods copied from another module of mine, Tree::Simple. Users of that module will find many similar methods and behaviors. However, it did not make sense for Tree::Binary to be derived from Tree::Simple, as there are a number of methods in Tree::Simple that just wouldnt make sense in Tree::Binary. So, while I normally do not approve of cut-and-paste code reuse, it was what made the most sense in this case.

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