clickatell sms api 1.5
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Clickatell SMS API 1.5
Clickatell SMS API provides a tool for sending SMS messages using the Clickatell gateway. more>>
Clickatell SMS API provides a tool for sending SMS messages using the Clickatell gateway.
It provides support to authenticate to this service and query for the current account balance.
This class use the fopen or CURL module to communicate with the gateway via HTTP/S.
Enhancements:
- Fixed bug in function encode_message (tnx Neil)
<<lessIt provides support to authenticate to this service and query for the current account balance.
This class use the fopen or CURL module to communicate with the gateway via HTTP/S.
Enhancements:
- Fixed bug in function encode_message (tnx Neil)
Download (0.033MB)
Added: 2007-02-15 License: BSD License Price:
996 downloads
Net::SMS::Clickatell 0.05
Net::SMS::Clickatell is Perl module access to Clickatell SMS messaging service. more>>
Net::SMS::Clickatell is Perl module access to Clickatell SMS messaging service.
SYNOPSIS
use Net::SMS::Clickatell;
my $catell = Net::SMS::Clickatell->new( API_ID => $api_id );
$catell->auth( USER => $user, PASSWD => $passwd );
$catell->sendmsg( TO => $mobile_phone, MSG => Hi, Im using Clickatell.pm );
Clickatell (http://www.clickatell.com) is a commercial service that allows its users to send SMS messages to anyone in the world. This service supports many ways to send messages, for example HTTP, SMTP and SMPP, among others.
Net::SMS::Clickatell provides OO methods that allow to send SMS messages through Clickatell service.
Note that whether this software nor the author are related to Clickatell in any way.
METHODS
new
Creates the Clickatell object.
Usage:
my $catell = Net::SMS::Clickatell->new( API_ID => $api_id );
The complete list of arguments is:
API_ID : Unique number received from Clickatell when an account is created.
UseSSL : Tell Clickatell module whether to use SSL or not (0 or 1).
BaseURL : Default URL used to connect with Clickatell service.
UserAgent : Name of the user agent you want to display to Clickatell service.
auth
Logs in Clickatell service,
Usage:
$catell->auth( USER => $user, PASSWD => $passwd );
where $user and $password are your credentials for Clickatell service.
This method returns 1 or 0 if we logged in or not .
sendmsg
Sends a message trought Clickatell service.
Usage:
$catell->sendmsg( TO => $mobile_phone, MSG => $msg );
where $mobile_phone is the mobile phone number that you wants to sends the message (international format, no leading zeros) and $msg is the messages text.
This method return 1 or 0 if we successfully sent the message or not.
session_id
Set or retrieve a session identificator number. This number is returned by Clickatell service when a user logs in successfully in the service.
Usage:
$catell->session_id(); # Retrieve session identificator number
or
$catell->session_id($sid); # Set session identificator number to $sid
msg_id
Set or retrieve a message identificator number. This number is returned by Clickatell service is a message was successfully sent.
Usage:
$catell->msg_id(); # Retrieve message identificator number
or
$catell->msg_id($mid); # Set message identificator number to $mid
error
Returns a code that describes the last error ocurred.
Example:
if(my $error = $catell->error) {
if($error == 1) {
die("Username or password not definedn");
} elseif ($error == 2) {
die("Username or password invalidn");
} else {
die("Unexpected faultn");
}
}
Complete list of error codes:
0 - No error
1 - Username or password not defined
2 - Username or password wrong
3 - Server has problems
4 - The message couldnt be sent
<<lessSYNOPSIS
use Net::SMS::Clickatell;
my $catell = Net::SMS::Clickatell->new( API_ID => $api_id );
$catell->auth( USER => $user, PASSWD => $passwd );
$catell->sendmsg( TO => $mobile_phone, MSG => Hi, Im using Clickatell.pm );
Clickatell (http://www.clickatell.com) is a commercial service that allows its users to send SMS messages to anyone in the world. This service supports many ways to send messages, for example HTTP, SMTP and SMPP, among others.
Net::SMS::Clickatell provides OO methods that allow to send SMS messages through Clickatell service.
Note that whether this software nor the author are related to Clickatell in any way.
METHODS
new
Creates the Clickatell object.
Usage:
my $catell = Net::SMS::Clickatell->new( API_ID => $api_id );
The complete list of arguments is:
API_ID : Unique number received from Clickatell when an account is created.
UseSSL : Tell Clickatell module whether to use SSL or not (0 or 1).
BaseURL : Default URL used to connect with Clickatell service.
UserAgent : Name of the user agent you want to display to Clickatell service.
auth
Logs in Clickatell service,
Usage:
$catell->auth( USER => $user, PASSWD => $passwd );
where $user and $password are your credentials for Clickatell service.
This method returns 1 or 0 if we logged in or not .
sendmsg
Sends a message trought Clickatell service.
Usage:
$catell->sendmsg( TO => $mobile_phone, MSG => $msg );
where $mobile_phone is the mobile phone number that you wants to sends the message (international format, no leading zeros) and $msg is the messages text.
This method return 1 or 0 if we successfully sent the message or not.
session_id
Set or retrieve a session identificator number. This number is returned by Clickatell service when a user logs in successfully in the service.
Usage:
$catell->session_id(); # Retrieve session identificator number
or
$catell->session_id($sid); # Set session identificator number to $sid
msg_id
Set or retrieve a message identificator number. This number is returned by Clickatell service is a message was successfully sent.
Usage:
$catell->msg_id(); # Retrieve message identificator number
or
$catell->msg_id($mid); # Set message identificator number to $mid
error
Returns a code that describes the last error ocurred.
Example:
if(my $error = $catell->error) {
if($error == 1) {
die("Username or password not definedn");
} elseif ($error == 2) {
die("Username or password invalidn");
} else {
die("Unexpected faultn");
}
}
Complete list of error codes:
0 - No error
1 - Username or password not defined
2 - Username or password wrong
3 - Server has problems
4 - The message couldnt be sent
Download (0.004MB)
Added: 2007-05-24 License: Perl Artistic License Price:
884 downloads
Wikipedia API 1.0
Wikipedia API is a simple API to embed Wikipedia content dynamically on a Web site. more>>
Wikipedia API is a simple API to embed Wikipedia content dynamically on a Web site.
Wikipedia is an online encyclopedia in which the user community is encouraged to submit information for its entries. Wikipedia is unique in that it is free to the public, the content is fairly well moderated, and its content is licensed under the GFDL (GNU Free Documentation License); therefore, all of its text can be copied, modified, and used any way you see fit.
The only stipulation to using its text, is that the names of the original authors must remain intact. KillerTux.com is currently embedding some of the relevant entries in its own site and has decided to make the API open for public use. It is a simple implementation and should be easy to use. If you are a webmaster and would like to use KillerTux.coms Wikipedia API, this is the place to learn how to do it.
What is an API
An API is an application programming interface with which external applications can communicate with. The syntax and usage of the API dictates the type of data, format, and other specifics of the information to be exchanged. In this case, the API is a simple call to KillerTux.coms web server via the HTTP protocol.
Wikipedia API usage
The URL for the API is "http://scrapers.killertux.com/wikipedia-api.php". It uses the get request method and only has 3 parameters. These parameters are as follows:
wikititle=
wikiformat=[html | text]
wikiimages=[yes | no ]
The wikititle value is the name of the Wikipedia entry you are looking for, in Wikipedias variable entry. This can be found by going to Wikipedia.org and finding an entry. The name is the last part of the URL. For instance, the Wikipedia entry for "Computer Program" is "http://en.wikipedia.org/wiki/Computer_Program". Notice the space is an underscore in the URL. Defining the wikititle value for this API would look like this: wikititle=Computer_Program. This value must be specified. A sample API call would be "http://scrapers.killertux.com/wikipedia-api.php?wikititle=Computer_Program". The wikiformat value currently has two possible values: html and text. html is the default if no value is specified. If you use HTML format, it is recommended that a style sheet be used, although it may not be necessary.
A sample CSS is provided here. The text format option strips all HTML code from the document and returns plain text formatted at 80 characters per column. A sample API call would be "http://scrapers.killertux.com/wikipedia-api.php?wikititle=Computer_Program&wikiformat=html". The wikiimages value is only valid for HTML format; images for the text format are disabled. Image source locations are preserved and images are loaded from Wikipedia, not KillerTux.com. If wikiimages=no is selected, all images and captions will be striped from the document, while other HTML code should remain intact such as links to other articles. A sample API call would be "http://scrapers.killertux.com/wikipedia-api.php?wikititle=Computer_Program&wikiimages=no".
<<lessWikipedia is an online encyclopedia in which the user community is encouraged to submit information for its entries. Wikipedia is unique in that it is free to the public, the content is fairly well moderated, and its content is licensed under the GFDL (GNU Free Documentation License); therefore, all of its text can be copied, modified, and used any way you see fit.
The only stipulation to using its text, is that the names of the original authors must remain intact. KillerTux.com is currently embedding some of the relevant entries in its own site and has decided to make the API open for public use. It is a simple implementation and should be easy to use. If you are a webmaster and would like to use KillerTux.coms Wikipedia API, this is the place to learn how to do it.
What is an API
An API is an application programming interface with which external applications can communicate with. The syntax and usage of the API dictates the type of data, format, and other specifics of the information to be exchanged. In this case, the API is a simple call to KillerTux.coms web server via the HTTP protocol.
Wikipedia API usage
The URL for the API is "http://scrapers.killertux.com/wikipedia-api.php". It uses the get request method and only has 3 parameters. These parameters are as follows:
wikititle=
wikiformat=[html | text]
wikiimages=[yes | no ]
The wikititle value is the name of the Wikipedia entry you are looking for, in Wikipedias variable entry. This can be found by going to Wikipedia.org and finding an entry. The name is the last part of the URL. For instance, the Wikipedia entry for "Computer Program" is "http://en.wikipedia.org/wiki/Computer_Program". Notice the space is an underscore in the URL. Defining the wikititle value for this API would look like this: wikititle=Computer_Program. This value must be specified. A sample API call would be "http://scrapers.killertux.com/wikipedia-api.php?wikititle=Computer_Program". The wikiformat value currently has two possible values: html and text. html is the default if no value is specified. If you use HTML format, it is recommended that a style sheet be used, although it may not be necessary.
A sample CSS is provided here. The text format option strips all HTML code from the document and returns plain text formatted at 80 characters per column. A sample API call would be "http://scrapers.killertux.com/wikipedia-api.php?wikititle=Computer_Program&wikiformat=html". The wikiimages value is only valid for HTML format; images for the text format are disabled. Image source locations are preserved and images are loaded from Wikipedia, not KillerTux.com. If wikiimages=no is selected, all images and captions will be striped from the document, while other HTML code should remain intact such as links to other articles. A sample API call would be "http://scrapers.killertux.com/wikipedia-api.php?wikititle=Computer_Program&wikiimages=no".
Download (MB)
Added: 2007-03-05 License: GPL (GNU General Public License) Price:
1018 downloads
Star Asterisk API 1.00
Star Asterisk API is a high performance API that connects to the manager interface of Asterisk or to AstManProxy. more>>
Star Asterisk API is a high performance API that connects to the manager interface of Asterisk or to AstManProxy.
Star Asterisk API is easy to use, object-oriented, and easy to extend to suit your particular requirements.
Main features:
- Easy to use -- Simple php
- Easy to extend -- Object oriented approach
- High performance -- Handles High volume of traffic
<<lessStar Asterisk API is easy to use, object-oriented, and easy to extend to suit your particular requirements.
Main features:
- Easy to use -- Simple php
- Easy to extend -- Object oriented approach
- High performance -- Handles High volume of traffic
Download (0.020MB)
Added: 2006-06-09 License: GPL (GNU General Public License) Price:
734 downloads
SideSMS 1.0
SideSMS use italian gateways for sending SMS. more>>
SideSMS sends SMS trought Italian sites and if requests works as interface for smssend.
SideSMS use italian gateways for sending SMS. Its multiplatform. SideSMS has a lot of features for sending and managing sms and accounts.
<<lessSideSMS use italian gateways for sending SMS. Its multiplatform. SideSMS has a lot of features for sending and managing sms and accounts.
Download (0.083MB)
Added: 2006-10-09 License: GPL (GNU General Public License) Price:
1113 downloads
Kannel WAP and SMS Gateway 1.4.1
Kannel WAP and SMS Gateway is an high performance WAP and SMS gateway. more>>
Kannel WAP and SMS Gateway project is a WAP and SMS gateway.
SMS, short message services, are widely used all over the world in huge amounts. The main use for Kannel is to link HTTP based services to various SMS centers using obscure protocols.
WAP, short for Wireless Application Protocol, is a collection of languages and tools and an infrastructure for implementing services for mobile phones. Traditionally such services have worked via normal phone calls or short textual messages (e.g., SMS messages in GSM networks). Neither are very efficient to use, nor very user friendly. WAP makes it possible to implement services similar to the World Wide Web.
Unlike marketers claim, WAP does not bring the existing content of the Internet directly to the phone. There are too many technical and other problems for this to ever work properly. The main problem is that Internet content is mainly in the form of HTML pages, and they are written in such a way as to require fast connections, fast processors, large memories, big screens, audio output, and may require fairly efficient input mechanisms. Thats OK, since they hopefully work better for traditional computers and networks that way. However, portable phones have very slow processors, very little memory, abysmal and intermittent bandwidth, little screens and extremely awkward input mechanisms. Most existing HTML pages simply will not work on them.
WAP defines a completely new markup language, the Wireless Markup Language (WML), which is simpler and much more strictly defined than HTML. It also defines a scripting language, WMLScript, which all browsers are required to support. To make things even simpler for the phones, it even defines its own bitmap format (Wireless Bitmap, or WBMP).
HTTP is also too inefficient for wireless use. By using a semantically equivalent, but binary and compressed format it is possible to reduce the protocol overhead to a few bytes per request, instead of up to hundreds of bytes. Thus, WAP defines a new protocol stack to be used. However, to make things simpler also for the people actually implementing the services, WAP introduces a gateway between the phones and the servers providing content to the phones.
The WAP gateway talks to the phone using the WAP protocol stack, and translates the requests it receives to normal HTTP. Thus, the content providers can use any HTTP servers, and can utilize existing know-how about HTTP service implementation and administration.
In addition to protocol translations, the gateway also compresses the WML pages into a more compact form, to save bandwidth on the air and to further reduce the phones processing requirements. It also compiles WMLScript programs into a byte-code format.
Requierments:
- C compiler and development libraries and related tools.
- The gnome-xml (a.k.a. libxml) library, version 2.2.0 or newer. We recommend that you use libxml version 2.2.5. If you are installing it from your distributions packages, youll need libxml2-dev in addition to run-time libxml2 package libraries.
- Note: there is a bug in libxml version 2.2.3 and 2.2.4 that causes problems with character encoding in attributes. This problem is fixed in 2.2.5. See http://xmlsoft.org/xml.html.
- GNU Make.
- POSIX threads (pthread.h).
- GNU Bison 1.28 if you modify the WMLScript compiler.
- DocBook markup language tools (jade, jadetex, DocBook style-sheets, etc; see README.docbook), if you want to format the documentation (pre-formatted versions are available).
Enhancements:
- Various critical bugfixes since 1.4.0, including major SMSC protocols supported (SMPP, EMI/UCP, and GSM AT modem comands), HTTP layer fixes, and WAP WTP and WTP SAR layer fixes.
- The sendsms HTTP interface has been improved to obey the bearerbox message state for replies.
<<lessSMS, short message services, are widely used all over the world in huge amounts. The main use for Kannel is to link HTTP based services to various SMS centers using obscure protocols.
WAP, short for Wireless Application Protocol, is a collection of languages and tools and an infrastructure for implementing services for mobile phones. Traditionally such services have worked via normal phone calls or short textual messages (e.g., SMS messages in GSM networks). Neither are very efficient to use, nor very user friendly. WAP makes it possible to implement services similar to the World Wide Web.
Unlike marketers claim, WAP does not bring the existing content of the Internet directly to the phone. There are too many technical and other problems for this to ever work properly. The main problem is that Internet content is mainly in the form of HTML pages, and they are written in such a way as to require fast connections, fast processors, large memories, big screens, audio output, and may require fairly efficient input mechanisms. Thats OK, since they hopefully work better for traditional computers and networks that way. However, portable phones have very slow processors, very little memory, abysmal and intermittent bandwidth, little screens and extremely awkward input mechanisms. Most existing HTML pages simply will not work on them.
WAP defines a completely new markup language, the Wireless Markup Language (WML), which is simpler and much more strictly defined than HTML. It also defines a scripting language, WMLScript, which all browsers are required to support. To make things even simpler for the phones, it even defines its own bitmap format (Wireless Bitmap, or WBMP).
HTTP is also too inefficient for wireless use. By using a semantically equivalent, but binary and compressed format it is possible to reduce the protocol overhead to a few bytes per request, instead of up to hundreds of bytes. Thus, WAP defines a new protocol stack to be used. However, to make things simpler also for the people actually implementing the services, WAP introduces a gateway between the phones and the servers providing content to the phones.
The WAP gateway talks to the phone using the WAP protocol stack, and translates the requests it receives to normal HTTP. Thus, the content providers can use any HTTP servers, and can utilize existing know-how about HTTP service implementation and administration.
In addition to protocol translations, the gateway also compresses the WML pages into a more compact form, to save bandwidth on the air and to further reduce the phones processing requirements. It also compiles WMLScript programs into a byte-code format.
Requierments:
- C compiler and development libraries and related tools.
- The gnome-xml (a.k.a. libxml) library, version 2.2.0 or newer. We recommend that you use libxml version 2.2.5. If you are installing it from your distributions packages, youll need libxml2-dev in addition to run-time libxml2 package libraries.
- Note: there is a bug in libxml version 2.2.3 and 2.2.4 that causes problems with character encoding in attributes. This problem is fixed in 2.2.5. See http://xmlsoft.org/xml.html.
- GNU Make.
- POSIX threads (pthread.h).
- GNU Bison 1.28 if you modify the WMLScript compiler.
- DocBook markup language tools (jade, jadetex, DocBook style-sheets, etc; see README.docbook), if you want to format the documentation (pre-formatted versions are available).
Enhancements:
- Various critical bugfixes since 1.4.0, including major SMSC protocols supported (SMPP, EMI/UCP, and GSM AT modem comands), HTTP layer fixes, and WAP WTP and WTP SAR layer fixes.
- The sendsms HTTP interface has been improved to obey the bearerbox message state for replies.
Download (2.4MB)
Added: 2006-09-25 License: BSD License Price:
1151 downloads
Simple C++ ODBC Database API 1.10
The SimpleDB API is a C++ API designed to encapsulate the ODBC API functionality in an object oriented manner. more>>
Simple C++ ODBC Database API is designed to encapsulate the ODBC API functionality in an object oriented manner.
The API was created due to an absence of any other such API that was database independent. The database independence is achieved using the ODBC (Open DataBase Connectivity) API.
The API provides a Database object that can be used to create instances of Query objects. The Query objects are used to query a database and allow columns to be bound for the query.
The flowing column objects are currently available (as of Jan 2005): a boolean column, a long column and a string column. The string column makes use of the libstdc++ string class so you dont have to mess around with malloc.
The Database object also has some convenience member functions that allow queries that return a single integer or string to be executed without having to create a query object or bind columns.
The API has been tested to work with both MySql and PostGreSQL on a Debian Linux platform.
Enhancements:
- DoubleColumn, IntColumn, and BigintColumn were added.
- The LongColumn is deprecated.
<<lessThe API was created due to an absence of any other such API that was database independent. The database independence is achieved using the ODBC (Open DataBase Connectivity) API.
The API provides a Database object that can be used to create instances of Query objects. The Query objects are used to query a database and allow columns to be bound for the query.
The flowing column objects are currently available (as of Jan 2005): a boolean column, a long column and a string column. The string column makes use of the libstdc++ string class so you dont have to mess around with malloc.
The Database object also has some convenience member functions that allow queries that return a single integer or string to be executed without having to create a query object or bind columns.
The API has been tested to work with both MySql and PostGreSQL on a Debian Linux platform.
Enhancements:
- DoubleColumn, IntColumn, and BigintColumn were added.
- The LongColumn is deprecated.
Download (0.083MB)
Added: 2006-07-16 License: LGPL (GNU Lesser General Public License) Price:
702 downloads
Gtk2::api 1.145
Gtk2::api is a mapping the Gtk+ C API to perl. more>>
Gtk2::api is a mapping the Gtk+ C API to perl.
ABSTRACT
The Gtk2 module attempts to stick as close as is reasonable to the C API, to minimize the need to maintain documentation which is nearly a copy of the C API reference documentation. However, the world is not perfect, and the mappings between C and perl are not as clean and predictable as you might wish. Thus, this page described the basics of how to map the C API to the perl API, and lists various points in the API which follow neither the C API documentation nor the mapping principles.
The canonical documentation is the C API reference at http://developer.gnome.org/doc/API/gtk/ and http://developer.gnome.org/doc/API/gdk/
There are two main sections: BINDING BASICS describes the principles on which the bindings work; understanding these can lead you to guess the proper syntax to use for any given function described in the C API reference.
The second section lists various specific points of difference which dont necessarily correspond with what you expect; this section is in three main parts: missing methods, renamed methods, and different call signatures.
<<lessABSTRACT
The Gtk2 module attempts to stick as close as is reasonable to the C API, to minimize the need to maintain documentation which is nearly a copy of the C API reference documentation. However, the world is not perfect, and the mappings between C and perl are not as clean and predictable as you might wish. Thus, this page described the basics of how to map the C API to the perl API, and lists various points in the API which follow neither the C API documentation nor the mapping principles.
The canonical documentation is the C API reference at http://developer.gnome.org/doc/API/gtk/ and http://developer.gnome.org/doc/API/gdk/
There are two main sections: BINDING BASICS describes the principles on which the bindings work; understanding these can lead you to guess the proper syntax to use for any given function described in the C API reference.
The second section lists various specific points of difference which dont necessarily correspond with what you expect; this section is in three main parts: missing methods, renamed methods, and different call signatures.
Download (0.64MB)
Added: 2007-07-16 License: Perl Artistic License Price:
832 downloads
Inline-API 0.44
Inline-API is a Perl module that teach you how to bind a programming language to Perl using Inline.pm. more>>
Inline-API is a Perl module that teach you how to bind a programming language to Perl using Inline.pm.
SYNOPSIS
#!/usr/bin/perl
use Inline Foo;
say_it(foo); # Use Foo to print "Hello, Foo"
__Foo__
foo-sub say_it {
foo-my $foo = foo-shift;
foo-print "Hello, $foon";
}
So you think Inline C is pretty cool, but what you really need is for Perl to work with the brand new programming language "Foo". Well youre in luck. Inline.pm has support for adding your own Inline Language Support Module (ILSM), like Inline::Foo.
Inline has always been intended to work with lots of different programming languages. Many of the details can be shared between implementations, so that Inline::Java has a similar interface to Inline::ASM. All of the common code is in Inline.pm.
Language specific modules like Inline::Python are subclasses of Inline.pm. They can inherit as much of the common behaviour as they want, and provide specific behaviour of their own. This usually comes in the form of Configuration Options and language specific compilation.
The Inline C support is probably the best boilerplate to copy from. Since version 0.30 all C support was isolated into the module Inline::C and the parsing grammar is further broken out into Inline::C::grammar. All of these components come with the Inline distribution.
This POD gives you all the details you need for implementing an ILSM. For further assistance, contact inline@perl.org See "SEE ALSO" below.
Well examine the joke language Inline::Foo which is distributed with Inline. It actually is a full functioning ILSM. I use it in Inlines test harness to test base Inline functionality. It is very short, and can help you get your head wrapped around the Inline API.
<<lessSYNOPSIS
#!/usr/bin/perl
use Inline Foo;
say_it(foo); # Use Foo to print "Hello, Foo"
__Foo__
foo-sub say_it {
foo-my $foo = foo-shift;
foo-print "Hello, $foon";
}
So you think Inline C is pretty cool, but what you really need is for Perl to work with the brand new programming language "Foo". Well youre in luck. Inline.pm has support for adding your own Inline Language Support Module (ILSM), like Inline::Foo.
Inline has always been intended to work with lots of different programming languages. Many of the details can be shared between implementations, so that Inline::Java has a similar interface to Inline::ASM. All of the common code is in Inline.pm.
Language specific modules like Inline::Python are subclasses of Inline.pm. They can inherit as much of the common behaviour as they want, and provide specific behaviour of their own. This usually comes in the form of Configuration Options and language specific compilation.
The Inline C support is probably the best boilerplate to copy from. Since version 0.30 all C support was isolated into the module Inline::C and the parsing grammar is further broken out into Inline::C::grammar. All of these components come with the Inline distribution.
This POD gives you all the details you need for implementing an ILSM. For further assistance, contact inline@perl.org See "SEE ALSO" below.
Well examine the joke language Inline::Foo which is distributed with Inline. It actually is a full functioning ILSM. I use it in Inlines test harness to test base Inline functionality. It is very short, and can help you get your head wrapped around the Inline API.
Download (0.089MB)
Added: 2007-06-16 License: Perl Artistic License Price:
521 downloads
Asterisk Soap API 0.0.1 Alpha
Asterisk Soap API is an extensible SOAP (Web services) API with the goal to create and support all Asterisk configuration featur more>>
Asterisk-Soap is an extensible SOAP (Web services) API with the goal to create and support all Asterisk configuration features.
Asterisk Soap APIs mainly feature is to provide a framework between asterisk core api and multi-platform frontends.
<<lessAsterisk Soap APIs mainly feature is to provide a framework between asterisk core api and multi-platform frontends.
Download (MB)
Added: 2007-07-05 License: GPL (GNU General Public License) Price:
847 downloads
BulkSMS 0.2
BulkSMS is a Python implementation of the BulkSMS.co.uk HTTP client API. more>>
BulkSMS is a Python implementation of the BulkSMS.co.uk HTTP client API. It features an object- orientated Python module which can be called from other Python programs, alongside a command-line sms command for sending SMS messages and performing account control functions.
BulkSMS.co.uk is a commercial SMS transit provider allowing programmatic transmission of SMS through an HTTP RPC API. The service provides facilities for sending 7-bit, 8-bit, and Unicode-encoded SMS messages, alongside giving account control functions.
More information on BulkSMS.co.uk can be found at http://www.bulksms.co.uk/.
The BulkSMS Python Module is an object-based implementation of a BulkSMS.co.uk API client designed for Python 2.3. It has been designed for use with version 1.0 of the BulkSMS.co.uk API.
More information on Python can be found at http://www.python.org/.
The BulkSMS Command Line Interface is a small program written around the BulkSMS Python module, giving the user an easy interface for sending SMS messages using any command line from which Python may be run.
Enhancements:
- Added support for sending 2-way SMSes in the CLI via --repliable and in API via a repliable attribute.
- Added support for reading your the 2-way SMS inbox using a BulkSMS Inbox proxy.
- Added Inbox Server protocol documentation.
- Added a new poll_report() method to the BulkSMS class. Added poll_time and poll_wait instance variables to control poll_report(). Modified the CLI module to utilise poll_report().
- Fixed several inconsistancies and typing mistakes in the inline documentation as well as README.html. Added new paragraphs and examples for poll_report().
<<lessBulkSMS.co.uk is a commercial SMS transit provider allowing programmatic transmission of SMS through an HTTP RPC API. The service provides facilities for sending 7-bit, 8-bit, and Unicode-encoded SMS messages, alongside giving account control functions.
More information on BulkSMS.co.uk can be found at http://www.bulksms.co.uk/.
The BulkSMS Python Module is an object-based implementation of a BulkSMS.co.uk API client designed for Python 2.3. It has been designed for use with version 1.0 of the BulkSMS.co.uk API.
More information on Python can be found at http://www.python.org/.
The BulkSMS Command Line Interface is a small program written around the BulkSMS Python module, giving the user an easy interface for sending SMS messages using any command line from which Python may be run.
Enhancements:
- Added support for sending 2-way SMSes in the CLI via --repliable and in API via a repliable attribute.
- Added support for reading your the 2-way SMS inbox using a BulkSMS Inbox proxy.
- Added Inbox Server protocol documentation.
- Added a new poll_report() method to the BulkSMS class. Added poll_time and poll_wait instance variables to control poll_report(). Modified the CLI module to utilise poll_report().
- Fixed several inconsistancies and typing mistakes in the inline documentation as well as README.html. Added new paragraphs and examples for poll_report().
Download (0.028MB)
Added: 2006-06-23 License: GPL (GNU General Public License) Price:
1221 downloads
Physics 3D 1.0.5
Physics 3D project is a 3D physics simulation program. more>>
Physics 3D project is a 3D physics simulation program.
It simulates gravitational attraction, momentum, and collisions of rigid bodies.
It is written using Java and the Java3D API.
<<lessIt simulates gravitational attraction, momentum, and collisions of rigid bodies.
It is written using Java and the Java3D API.
Download (0.41MB)
Added: 2006-10-10 License: GPL (GNU General Public License) Price:
1137 downloads
libjsw 1.5.6
libjsw is a UNIX joystick wrapper library and calibrator. more>>
The Joystick Wrapper library (libjsw) is designed to provide a uniform API and user configuration for joysticks and other game controllers on all platforms.
libjsw features an integrated library level calibration system using jscalibrator to provide a one time calibration for any program that uses libjsw.
libjsw also features several levels of advanced joystick input error correction.
<<lesslibjsw features an integrated library level calibration system using jscalibrator to provide a one time calibration for any program that uses libjsw.
libjsw also features several levels of advanced joystick input error correction.
Download (0.39MB)
Added: 2006-07-18 License: GPL (GNU General Public License) Price:
686 downloads
Libgtkol 1.4
Libgtkol is GTK C++ Object Layer based on the libgenerics abstract services and the Gtk API. more>>
Libgtkol is GTK C++ Object Layer based on the libgenerics abstract services and the Gtk API.
The project offers the developers a complete intuitive object API without restricting access to the Gtk functionalities themselves.
<<lessThe project offers the developers a complete intuitive object API without restricting access to the Gtk functionalities themselves.
Download (0.37MB)
Added: 2007-02-19 License: GPL (GNU General Public License) Price:
977 downloads
Datashaping 0.3.2
A pythonic query API for structured data more>>
Datashaping 0.3.2 is a useful program which provides very simple pythonic API allowing for complex queries on structured data.
Currently supported are lists of dictionaries. Nested structures (dictionaries, lists) are also indexed and can be queried.
Added: 2009-07-14 License: LGPL Price: FREE
11 downloads
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