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Clanlib 0.7.8-1

Clanlib 0.7.8-1


ClanLib is a medium level development kit. more>>
ClanLib is a cross platform C++ framework. Essentially the library offers a series of different functionality under a streamlined API. Its primary focus is on games, although its not limited for that usage only.
Main features:
- Supports Microsoft Windows, Linux and Mac OS X
- Basic cross platform runtime (threading, file I/O, etc.)
- Template based C++ signal library (type-safe callbacks / delegates)
- Integrated resource management
- Sound mixer supporting wav, mikmod formats (mod/s3m/xm/..), ogg vorbis
- XML/DOM support
- High-level 2D graphics API supporting OpenGL and SDL as render targets
- Batch rendering engine giving maximum performance when rendering 2D with OpenGL
- 2D collision detection
- 2D sprite animation support
- Highly customizable GUI framework
- Network library with low-level to high-level interfaces
- Cross platform OpenGL 2.0 wrapper (target Microsoft Windows, Linux and Mac OS X at the same time)
- Full reference manual and many overviews which goes in detail on various topics in clanlib
Framework libraries generally support the same things that can be gained by combining other specialized libraries. However, a good framework will combine and simplify the usage through a common set of conventions. The primary goal of ClanLib is to aid developers to rapidly create games and other applications.
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Download (6.3MB)
Added: 2005-10-07 License: LGPL (GNU Lesser General Public License) Price:
1478 downloads
ClanBomber2 0.9

ClanBomber2 0.9


ClanBomber is a free (GPL) Bomberman-like multiplayer game that uses ClanLib, a free multi platform C++ game SDK. more>>
ClanBomber is a free (GPL) Bomberman-like multiplayer game that uses ClanLib, a free multi platform C++ game SDK. First "ClanBomber" was only a working title for a small game started in September 1998, that has only been started to learn how to use ClanLib.

But the ClanBomber project has grown into a real game. It is fully playable and features Computer controlled bombers, however, it is recommended to play ClanBomber with friends (3-8 players are really fun).

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Download (1.8MB)
Added: 2005-08-16 License: GPL (GNU General Public License) Price:
1538 downloads
Slat 0.4b

Slat 0.4b


Slat stands for Sounds Like A Theramin. more>>
Slat stands for "Sounds Like A Theramin". Slat allows you to use your mouse to adjust pitch and volume by waving the pointer over the interface.
Tremolo and vibrato are adjustable. Slat project is a JACK application.
Enhancements:
- The ClanLib dependency has been removed, but the extra cursor also had to be taken out.
- This is hopefully only a temporary measure.
- There is a new size command line option for setting the window size.
- Note bars are darkened on flat/sharp notes for easier playing.
- Note spacing is now linear, and so hopefully a lot easier to navigate.
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Download (0.58MB)
Added: 2006-07-13 License: GPL (GNU General Public License) Price:
1198 downloads
ClanMecha 0.1.3a

ClanMecha 0.1.3a


ClanMecha project is a 2D multi-player mecha-genre platform game using ClanLib. more>>
ClanMecha project is a 2D multi-player mecha-genre platform game using ClanLib.

Its a fast-paced 2D platform game in which two players each control a mech and use various weapons in an attempt to eliminate each other.

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Download (0.65MB)
Added: 2006-11-28 License: GPL (GNU General Public License) Price:
1061 downloads
Catch the Knuddelmonster 0.2.1

Catch the Knuddelmonster 0.2.1


Catch the Knuddelmonster is a puzzle/action game. more>>
Catch the Knuddelmonster project is a puzzle/action game.

The goal of the game is leading the Knuddelmonster along a small path to "Mimi". The game is based on the "ClanLib" library.

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Added: 2006-12-24 License: GPL (GNU General Public License) Price:
1034 downloads
Secret of Eternia 0.3

Secret of Eternia 0.3


Secret of Eternia project is a 2D RPG using ClanLib. more>>
Secret of Eternia project is a 2D RPG using ClanLib.
The eaisest way to get started is to use an example map from the game itself. Open up (File-Open) the first map in the maps/ folder (maps/1.fmp). You will notice that the map looks exactly like the first screen of the game demo!
You will notice the screen is divided into 2 main sections. The larger section is the preview of the map you are working on. The left side menu is a listing of all avaliable blocks that you currently have in the map. You can click on a block to set it as your current brush. This is similar to choosing a paint color in a paint program. Once you select a block, you can then edit the map by clicking in the map area. This is the generic way to edit the map.
Play around with this map to create some different landscapes and such using many blocks. You can even save the map and start up SoE to see your changes! (Make sure you have a backup of the original map, or you will have to download the game again).
Enhancements:
- Bug fixes! See the forum for detailed information.
- Lua support is added in. (see docs/ for how to use this)
- Lighting effects are here!
- Fully Working Windows Support
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Download (4.8MB)
Added: 2007-01-08 License: GPL (GNU General Public License) Price:
1024 downloads
Super Methane Brothers 1.4.8

Super Methane Brothers 1.4.8


Super Methane Brothers is an arcade game for Linux. more>>
Super Methane Brothers is an arcade game where you have to: Trap baddies in a gas cloud. Suck into your gas gun. Throw against a wall to destroy them.
Game Controls:
Press Fire to start. Use "Player One" Fire for single player mode. Use "Player Two" Fire for two player mode.
You will then be prompted to input the player names. Use the keyboard to type in the name with a maximum of four characters. Press Return when you have finished.
The game will start.
Use the keyboard to move the player (See below for keys). Hold down the Jump higher. Use in combination with the Left and Right keys for directional jumping
Tap Fire to fire gas from the gun.
When a baddie is within a certain range from the players gun, hold Fire to suck a trapped baddie into the gun.
Release Fire to throw the trapped baddie from the gun.
Keyboard - Player One:
Cursor key Left / Right to move left and right
Cursor key Up to jump.
Cursor key Down to move down (Only used with the wings "Power Up")
Control key (CTRL) - Fire.
Keyboard - Player Two:
A key to move left
D key to move right
W key to jump.
S key to move down (Only used with the wings "Power Up")
Shift key - Fire.
Enhancements:
- Made compatible with ClanLib V0.8.0
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Added: 2007-04-23 License: GPL (GNU General Public License) Price:
549 downloads
Gnood 0.1

Gnood 0.1


Gnood is a puzzle game that utilizes the ClanLib graphics library. more>>
Gnood project is a puzzle game that utilizes the ClanLib graphics library.

Gnood is a puzzle game where one fires "gnoods" into the playfield, in order to bring the others toppling down.

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Download (0.072MB)
Added: 2006-12-28 License: GPL (GNU General Public License) Price:
1031 downloads
Epiphany Game 0.6.1

Epiphany Game 0.6.1


Epiphany project is a multiplatform clone of the game Boulderdash. more>>
Epiphany project is a multiplatform clone of the game Boulderdash.

It is written entirely in C++, using Clanlib as its graphic library.

The player must collect all valuable minerals scattered in levels, while avoiding being hit by a falling boulder or a bomb.

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Download (1.4MB)
Added: 2007-06-22 License: GPL (GNU General Public License) Price:
856 downloads
StarWar 0.0.1d

StarWar 0.0.1d


StarWar project is a space-shooting game based on ClanLib. more>>
StarWar project is a space-shooting game based on ClanLib. It is a 2D space shooting game similar to xsoldier.

It is multiplataform and suports sprite trasparencies, full screen, or windowed mode.

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Download (0.73MB)
Added: 2006-11-16 License: GPL (GNU General Public License) Price:
1075 downloads
Oxymoron 0.3

Oxymoron 0.3


Oxymoron it automatizes process of creating GNU standard source packages with autonconf/automake for you. more>>
Are you lazy? So this tool is for YOU. It automatizes process of creating GNU standard source packages with autonconf/automake for YOU.
Only go to directory with your sources an type this magic word oxymoron. And it will rule your source code world for YOU.
Enhancements:
- Minor bugfixes
- Needed libraries detection and check mechanism was redesigned, adding new libraries is now VERY simple.
- Checks for Allegro GL, Allegro TTF, DUMB, DUMBOGG, HawkNL, Hermes, ClanLib, SDL TTF, SDL GUI, SDL Net, SDL Mixer, SDL Image
- Source files in multiple subdirectories are now suppported
- Check for header files
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Download (0.011MB)
Added: 2005-10-07 License: GPL (GNU General Public License) Price:
1477 downloads
Pingus 0.6.0

Pingus 0.6.0


Pingus is a free Lemmings clone for GNU/Linux and Windows covered under the GNU GPL. more>>
Pingus is a free Lemmings clone for GNU/Linux and Windows covered under the GNU GPL. Pingus uses ClanLib and libxml and might also be usable on some other OSs like FreeBSD, but hasnt been tested there.

Pingus is mainly developed under GNU/Linux, thats why the Windows port is sometimes a bit behind.

Pingus has started at the end of 1998 with the simple goal to create a Free (as in freedom, not as in free beer) Lemmingstm clone. The Free means you get the sources and are allowed and encouraged to change and distribute them.

You basically get everything that I used to create this game. In the years it has grown than quite a bit over the original goal and become something more than just a clone, we have original artwork, a built-in level editor, new actions, multiplayer and a few other features.

If you dont know Lemmingstm, here comes a short introduction. Its a puzzle game developed in 1991 by DMA Design. The player takes command in the game of a bunch of small animals and has to guide them around in levels. Since the animals walk on their own, the player can only influence them by giving them commands, like build a bridge, dig a hole or redirect all animals in the other direction.

The goal of each level is to reach the exit, for fix multiple combination of commands are necessary. The game is presented in a 2D site view. For more information you might want to visit Lemmingstm fanpage

While Pingus is based on the idea of Lemmingstm, it has included some other ideas, which werent presented in the original Lemmingstm, like the worldmap or secret levels, which might be familiar from games the Super Mario World and other Nintendo games. We have also a few new actions, like the jumper which werent presented in the original game.
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Download (11MB)
Added: 2005-08-16 License: GPL (GNU General Public License) Price:
1536 downloads
Independence 6.0.0.8

Independence 6.0.0.8


Independence is not just one of these commercial distributions who have been appearing daily for the last months. more>>
Independence is not just one of these commercial distributions who have been appearing daily for the last months. It aims at being a distribution allowing the users to make hear their voice in distribution design.

It is built by volunteers who no longer accept having an aristocracy of distribution designers providing solutions who have little relation to the problems faced by us, Linux users. It is built by people who dont accept that present distributions time and again neglect two areas who are vital for Linux future: the desktop and the personal computer.

Software included in Independence:

This is the selection of software that we think to be useful. And even those packages that do originate from the RedHat distribution are often modified to serve the end-users needs better.

Here, you will find a short explanation of the packages we provide, that are either a special remake from RedHat packages, or that are not derived from RedHat packages at all - our very own packages.

ClanLib: Game library, I will include ClanBomber with it.
FileRunner: a filemanager reminding Amigas. It can also act as an FTP client.
Giram: Modeller who uses POV as raytracer. Linux is supposed to be fun.
GnoSamba: Makes easier to config Samba
GTk-Perl: used by Independences Gimp
Hermes: provides MMX acceleration to the ClanLib and SDL libraries.
LinPopUp: allows sending and getting WinPopUp messages. For instance a Samba printer server could notify the user when the job is finished, alternatively a Linux user printing through an NT or Samba server will be avle to know when his output has been printed.
MPEG: An MPEG encoder and decoder.
Mesa: 3D libray used by various programs in Indy
OpenPTC: needed for the game libraries.
SDL: Indys second game library.
Timidity++: Midi sound player.
VNC: With it you can display on Linux applications running on Windows or Macs. Or the opposite.
VNC-alien: This is the part of VNC who will run on Windows or Macs.
Visual-Tcl: IDE and GUI builder for TCL/TK. One of Indys goals is to get that Windows people develop on Linux.
Wav-plugin: A Wav plugin for netscape.
XFree86 (Indy): This is obsolete. Indy had a patched XFree supportng more cards than RedHat, now RedHat has cauight up howver Indys XFree had the hooks for running XFCE in addition to Gnoime and KDE. However I dont think I will be able to add XFCE so I will put the new XFree in the updates section (we will use 3.3.6 against RedHats 3.3.5)
Xconfigurator (Indy): The XF86Config built by RedHat assumes the user is smart enough to nevver shutdown the font server. I find that making a distribution so frail to user error is unacceptable, so Indys configurator geerates a config file whho aloows X to be more tolerant of user errors.
aalib: Needed by Indys gimp.
abisuite: Wysywyg word processor able to read MS word files.
acroread: Adobes PDF reader, better quality than xpdf and able to read files xpdf chokes upon.
anacron: Indy does not assume that every Linux user and specially personal isers will kepp their boxes powered up 24 hours a day. Anacron takes care of doing your cron jobs (jobs that are automatically done from time to time) in such a way that your computer can be put on and off whenever you like.
atalkconf: Graphical configurator for netatalk (Apple Talk server).
autofs: (Indy) Indy was the first distrib relieving the user of the chore of mounting CDROMs. This was unacceptable on workstations.
blender: A complete tool for graphical creation.
cbb: Check book balancer. I have seen much too often people complaining they had to keep Windows due to lack of a Quicken like program. We asumme that many Linux users use it at home and that means they need programs in this vein.
cdda2wav: Reading audio data from CDs and making WAv files of it.
cooledit: Nice X editor.
etcskel (Indy): This contains the files wgho will be placed in the home directory of a newly created user. Indy puts some tricks of its own in this files/
gaim: Taliking to people using AOLs instant messaging service.
gdm (Indy): This is specific due to stupid copyright reasons: it displays RedHat logo.
gfcc: Allows easy configuration of masquerading and similar tricks you can do with ipchains. Can be useful in corporations but also for people with two computers linked by a LAN at home
gimp 1.1.14: For the artist sleeping in each user. This version is supposed to be for developers but I found stable and leagues ahead of the old gimp 1.0 shipped in RedHat..
gimpdoc-pdf: This is version 2 of the manual. RedHat uses HTML for the Gimp manual, Indys uses PDF due to the far graeter quality of the output. In addition some chapters of the manual would not display on Netscape unless you had _at least_ 64 megs of memory.
gltt: This is a library who will no longer be needed after we drop mooonlight, but the demo is so nice I will keep it in the distrib hoping people will create programs with it.
gnomeicu: ICQ client.
gphoto: Downloading images from electronic cameras and making some common manipulatins like removing the red eyes effect.
grip: CD player and ripper.
gtk--: C++ interface for GTK+
gxtar: A Gnome front end to tar, gzip, bzip2 archives.
ibtk: For ATI TV cards.
initscripts (Indy): Indy provides for automatic activation of network daemons when a PPP link is brought up. Also Indy is smarter and more robust than RedHAt respective to an uninstalled gdm, kdm. These tricks and perhaps some more are provded through this packege.
install-sendmail: Easy configuration of sendmail. We want the user being able to ask for help if something goes wrong.
kdebase (Indy): Again there is alittle Indy trick making things easier for the user.
kdevelop: IDE for UNix. If I have tiime to build it we will ship Code Crusader instead
killustrator: I wanted a vector drawing program but I still doubt between this and sketch. Anyone willing to compare them?
klyx: Nearly wysywyg word processor.
knetmon: You really need it if you have windows boxes around you. People who have never been in this situation include Gniomba instead. :-)
kvoice: Voice utility for modems
kwintv: Watch TV
lesstif: Library replcng Motif. Intended for Ted but some of the Motif apps we have could be recompiled with it.
libwmf: needed for abisuite.
lilo (Indy): Indys LILO tells you how to get out of trouble.
lincity: Game.
lokkit: Instant protection against the scum of the Internet. Indy does not assume the user has an experienced sysadmin at hand or is sitting behind a firewall: we have heard of something called home users.
loser: Game. Far too fast when the box has been optimized by Cobra.
lpe: A reasonable editor with online help for people who have to fix a box before having time to learn VI. Indys installs it in a such way it is available in the most desperate situations.
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Download (1.4MB)
Added: 2005-05-11 License: GPL (GNU General Public License) Price:
1629 downloads
U61 1.1.0

U61 1.1.0


U61 is a multiplayer, highly configurable block-based game. more>>
U61 project is a multiplayer, highly configurable block-based game.
U61 is an extensible multiplayer block-based game, and its rules are parametered by Lua scripts. This means any player can change the rules and share his new rules with others.
U61 is very multiplayer oriented and it does not really make sense to play alone. It also has some nice features you would expect from such a game, such as theme support and very accurate key settings (one can change the repeat rate of each key independently).
Main features:
- Network play. Gameplay should be fast even with poor bandwidth. Local multiplayer game is also available.
- Theme support. The graphics and sounds are fully configurable.
- Rules customization. As it uses Lua scripts, the game rules can be changed by any player, without having to modify any complex C++ code.
- Cross-platform support. Since it is based on ClanLib, U61 runs on any platform supported by ClanLib (GNU/Linux, Windows...).
Game Rules:
- The player has a map, and blocks fall int it. Blocks are made of colored squares.
- The player may control the block as it falls, for instance rotate or translate it.
- When the block lands at the "bottom" of the map, ie when it can not fall any more, it is merged with the map.
- When a given pattern is matched in the map, for instance, squares of the same color, then these squares explode and disappear. `
- Theres always a special square on the map, and when this square explodes, a "curse" is activated. Curses can be anything from bonus to maledictions.
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Download (4.8MB)
Added: 2006-12-24 License: GPL (GNU General Public License) Price:
1035 downloads
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